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{{trope}}
{{Video Game Examples Need Sorting}}
Examples of [[{{TOPLEVELPAGE}}]]s in [[{{SUBPAGENAME}}]] include:
* ''[[No More Heroes]]'' has the viewpoint character hug the idiot ball and never let go. It's not clear whether this is meant as a [[This Loser Is You]], or just for [[Rule of Cool]], but it. never. stops. If there is a trap, no matter how obvious, [[Stupidity Is the Only Option|Travis will walk right into it]]. If there is a trick, no matter how old, Mr. Touchdown will fall for it. If there is a foe, Travis ''will'' [[Leeroy Jenkins|charge them head first]]. Those trip mines might be obviously placed, but Travis Touchdown ''will never'' resist the urge to pass right over them. [[Made of Iron|Good thing he's nearly invulnerable.]]
*** This is justified since he Genre Savy enough to know he's in a game and that he can't die so long as the player isn't in control. One has to wonder if Dante knew he was in a game as well.
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* ''[[Dragon Age II]]'' ends up with several scenes where characters pick up an Idiot Ball. An especially sad case is with Keeper Marethari, who suposedly is one of the sanest and wisest characters of the series, which is not especially known for its level headed cast. Her apprentice Merrill wants to restore a broken magic mirror, to learn about ancient elven magic, but she only warns her that it is dangerous and will end badly if she doesn't stop, trying repeatedly to persuade her for ten years. While Merrill was very set on her goal and accepted exile from her clan, there was no need not to tell her {{spoiler|that the imprisoned demon who gave Merrill advice on restoring the Mirror would use it to escape. While she thought she could handle the demons influence and was willing to risk her own life, she would never willingly let it escape and slaughter countless innocents. In the end, Marethari sacrifices herself to destroy the demon before Merrill can release it, which causes the rest of her clan to blame her for the keepers death, and she's either forced to kill the clan in self defense or be permanently exiled.}}
* ''[[Carmen Sandiego]]'' has plenty of these. ACME apparently has a battery powered translator. Seems reasonable, except they never learned to provide you with backups or a charger considering you're traveling around the world.
** "Great Chase through time" has some almost hilarious ones. Carmen orders her [[Mook]] to steal something and then gives them hints to hide some place. Some of these places make a bit of sense (Baron hiding over the edge of a ship, Jacquelyn Hyde hiding inside a cave), others are soemtimes a bit funny (General Mayhem managing to hide inside a tapestry) but other times, they're ''hilariously'' obvious and they're hiding in ''plain sight''. Adventure-[[Game/Fetch Quest|Fetch Quest]] aside, some cases could
*** The Beethoven one deserves a special mention. Renee Sance should have spotted that the Sousaphone, not invented for about another 50 years, is in an ''1808'' orchestra. [[Alternate Character Interpretation|Unless you buy into the interpretation that the good guides know very well where the criminal was hiding (most of the time) and wanted you to figure it out yourself.]]
* In Japan-only 3DS [[Text Parser]] based adventure game ''[[Onna no Ko to Misshitsu ni Itara ○○shichau Kamoshirenai]]'' the heroines the player character guides through escape rooms in his dreams (where he is an incorporeal ball of light) will suddenly become too incompetent to accomplish basic tasks without his guidance if it makes for an excuse to [[Rule of Sexy|put her model in lewd poses]] till the next word is input. Some
* In the Stalingrad level of ''[[Call of Duty|Call of Duty Vanguard]]'' a German soldier sees the disarmed female player character and starts treating her as though she were a civilian, ordering her to stay in an apartment where she promptly finds a knife to stab him in the back and take his gun. It seems the writer forgot that, even disarmed, '''she is still wearing a military uniform'''.
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