Star Ocean: The Second Story



The second game in the Star Ocean series, Star Ocean: The Second Story, was first released for the PlayStation, and unlike the first game, did get a Western release. It was remade for the PSP, with the subtitle Second Evolution, and got a Western release in early 2009. Claude C. Kenny, son of Ronyx from the first game, is a new ensign in the Pangalactic Federation struggling to remove himself from his famous father's shadow. His first mission, exploring Milokeenia, is directly under Admiral Ronyx's command. He activates a Precursor teleporter and ends up stranded on the primitive planet of Expel, where he saves other-main-character Rena Lanford from a rampaging monster, is hailed as a prophezied savior, and sets off on a quest to find out why things have gotten so bad on Expel recently. But there's more at stake here than just one primitive planet....

There was a Game Boy Color sequel to The Second Story entitled Star Ocean: Blue Sphere, that was not released outside of Japan. This was remade for cell phones following the success of the other two remakes.

There was also an anime called Star Ocean EX, which documented the adventures of the cast up until the end of the first half of the game, then was cancelled before it could go any further; the story was later completed with the second half released as a series of five Drama CDs. There were quite a few changes to the plot, but the characters and overall structure remained the same. Most of the art direction changes were retained for the PSP remake.

"Opera: "Can't you see these shapely legs!? I'm a woman!""
 * Action Girl: All of the female cast.
 * Aerith and Bob: Precis, Dias, Bowman... Celine and Ashton.
 * Always Someone Better: Dias, to Claude. Of course, Claude being The Hero...
 * Anger Born of Worry: Happens halfway through the Disc One Final Dungeon. Not that Claude was actually in any danger: he was just, Rena was certainly steamed...
 * Anti-Gravity Clothing: Celine.
 * Anti-Villain: Apparently, Ruprecht/Zadkiel of the Ten Wise Men despite being programmed to destroy the universe. Well, at least he, Jibril/Raphael and Camael/Nicolus introduce themselves before they attack the party.
 * Arbitrary Headcount Limit: Four active, four on the sidelines. Twelve recruitable characters... with one more added to the Enhanced Remake.
 * Awesome but Impractical: Many of the higher-level Killer Moves have an overly long startup time, making them easily interrupted or dodged.
 * Babies Ever After: Sort of: one of the endings Claude has with.
 * Badass:
 * Badass Abnormal: Ashton is badass even before he gets two dragons grafted to his back.
 * Badass Bookworm: Leon is a pretty powerful mage, plus his weapon is a book.
 * Badass Labcoat: Bowman wears and IS one of these. Leon, being a scientist, is also this.
 * Badass Long Hair: Dias has very long hair and is a badass so naturally he fits this.
 * Badass Normal: Claude and Dias are pretty ordinary, but prove to be deadly with a sword on skill alone.
 * Lady of War: Both Celine and Opera are pretty refined, but they can kick some ass.
 * Little Miss Badass: Precis combines this with Gadgeteer Genius. Welch in Second Evolution certainly qualifies as well.
 * Beauty Is Bad: Gabriel and Lucifer are the most beautiful of the Ten Wise Men. They are also the most evil/crazy.
 * Well, Zadkiel is... alright too, but he just has stuff in his hair.
 * Betting Minigame: One can be found in Fun City.
 * BFG: Opera's weapon: though, aside from Killer Moves, all she does is hit people with it.
 * Bittersweet Ending:.
 * Bonus Dungeon: You can go via Lotus Eater Machine back to Expel and tackle a seriously challenging dungeon... as a matter of fact, it's just about the only way late-game Level Grinding isn't a complete pain in the rear.
 * Boring but Practical: It's probable that by the end of the game, you may be using some KMs that you learned well over 20 gameplay hours ago (e.g. Opera's Alpha-on-One or Bowman's Exploding Pills). Slightly subverted in that, once you use a skill X amount of times, they get upgraded, which is partially why they remain viable. Dias' Chaos Sword will single-handedly get you through everything but the final boss, due to the fact that it's incredibly quick at close range, hits several times, and deals heavy damage with on each of those hits. Also it only burns 1 tech point per use.
 * For that matter, the best way to defeat the later bosses? Stunlock them and spam these abilities until they die.
 * Bottle Fairy: Opera sure loves her wines.
 * Call Forward: Welch in Second Evolution. Among other things, she introduces herself as "a creator", then mentions that she's from Elicoor II, and in one Private Action, she tells a fairy tale about two warring kingdoms.
 * Calling Your Attacks: Subverted when Claude uses Helmetbreak in Second Evolution: he just screams while using it. In the first game, he also shouts "Teeaaar into pieces!!" instead of "Ripper Burst". But basically every other attack in the whole freaking game plays this straight.
 * Captain Ersatz: Hey, when did Cless join Starfleet?
 * Chekhov's Gun:.
 * The Chew Toy: Ashton. So unlucky he is forced to share bodies with a twin-headed dragon, and in a rare instance of averting Story and Gameplay Segregation, he has the worst LUK stat in the game.
 * The Chosen One: Subverted. Rena mistakes Claude to be the destined Hero of Light, but he makes it clear that he's not..
 * The game goes back and forth between this trope and The Unchosen One since.
 * Colony Drop:.
 * Combat Medic: Rena and Bowman both qualify for this trope to varying degrees. Bowman's a melee fighter with some healing skills, but Rena's a white mage who traded in her staff for a pair of duster knuckles. A highly effective strategy for early bosses is to trap them between her and Claude and administer a No-Holds-Barred Beatdown, but she falls behind and sees better use as a White Mage once Ashton and other combat specialists become available.
 * Cooking Duel: In the Style Of Iron Chef.
 * Crash Into Hello: Welch Vineyard in Second Evolution. Notable in that she falls from the sky and on top of Claude/Rena...
 * Crutch Character: Dias in Rena's scenario. Mega powerful when he's just with Rena, but Claude will surpass him once he joins for good.
 * Depending on your party makeup, Lv.30 Welch can be recruited in Second Evolution while your main team is only half that level. Sure, they catch up to her, but...
 * Cursed with Awesome: Ashton has a pair of dragons grafted to his back. You can undertake a sidequest to remove them... but in the end, he doesn't go through with it because the exorcism would kill the dragons.
 * That, and Dragon Breath is actually pretty good.
 * Cute Little Fangs: In Second Evolution, Precis's new 'excited' artwork has these.
 * Cutting Off the Branches: Never stated outright, but Claude's mother is strongly hinted to be Illia Silvestri, the first game's Relationship Values be damned.
 * Dead Character Walking: Easily doable, just use a Mandrake on each member of your active party, which kills anyone it's used on. The game also has another, far more annoying inversion of this: often later in the game when facing powerful enemies that can easily kill, paralyze or petrify you, you'll end up getting a Game Over right after you use a healing item or spell to cure one of said statuses due to the game not bothering to check if someone's currently in process of being cured from them before declaring the battle lost due to all four characters being considered dead at the same time for a brief perioid of time (i.e. a mage casts a status recovery spell and gets killed while it's going off). This means you'll often end up with a freshly-healed character standing there while the battle fades out and you're forced to reload your save.
 * Dead Little Sister: Dias has a literal one.
 * Deuteragonist: An interesting twist here: depending on which of Claude or Rena you choose as your main protagonist, the other becomes the Deuteragonist.
 * Disc One Final Dungeon: The flying fortress where you fight one of the Wise Men, but.
 * Disc One Nuke: The Eternal Sphere can be obtained soon after the Inevitable Tournament.
 * Plus, one can get the Marvel Sword with 1100 attack so early in the game that most weapons are in the 100-200 range.
 * There's an item that can be stolen from a character in Mars early in the first disk that spawns three random items. These items can be anything from blueberries and herbs to weapons and armor from late in the second disk, and the contents of the box are selected at random when the box is used, not when it's acquired. A player who's patient enough to get the items necessary for pickpocketing at this point in the game and who's patient enough to reload their save game a lot can potentially get three Disc One Nukes out of this one item.
 * This is only the tip of the iceberg for the pickpocketing skill: it can "borrow" not only incredible weapons, but also up to three copies of the third best armor, before the end of Disc 1.
 * Don't Try This At Home: In one private event, Rena accidentally wipes a computer database in the library in Nede, after saying "Reformat hard drive", and is frustrated when she can't get anything else. The game says, "Gamers -do not try what Claude and Rena just did."
 * Dual-Wielding: Ashton with both swords and dragons.
 * Everyone Can See It: About Claude and Rena. Take one event during the Inevitable Tournament as an example. Heck, even Dias can see it.
 * Evolving Attack: The killer moves.
 * Eyes Always Shut: Noel.
 * Flavor Text
 * Gadgeteer Genius: Precis.
 * Gameplay and Story Segregation: Fighting Dias in the tournament of arms as Claude, he is completely invulnerable and wipes the floor with your character no matter what, but the characters all comment on what a close match it was.
 * Genki Girl: Precis again.
 * Get a Hold of Yourself, Man!: Claude does this to Leon, but it's slightly subverted in that Leon doesn't snap out of it right away.
 * Guide Dang It: Oh, you accidentally talked to a crazy lady twice? Hope you wanted to fight Gabriel Limiter-off for a final boss then! Sorry, no take backs! Guess you better get to grinding! To be fair, it's actually quite easy to miss talking to her either time. It's actually more of a Guide Dang It to discover Gabriel Limiter-off, since you have to catch the girl once in an easily missable scene that's Lost Forever if you don't, and the second time by backtracking out of the final dungeon from the last save point and tracking her down in a town.
 * Party-member recruitment is like this too. You can turn anyone down, recruiting one person may make you unable to recruit someone else (e.g. Ashton vs. Opera), and two characters simply do not make themselves available if you are playing with the wrong main character (when the PSP remake added anime cutscenes, they simply chose not to depict anyone but Claude and Rena).
 * Did you forget to pick up that one sword after the Inevitable Tournament? Or did it suck so much compared with what you have that you sold it? Oh well, I guess you don't get the Disc One Nuke listed above...
 * Did you recruit Ashton, which for all intents and purposes seems like a very reasonable and good idea? Say goodbye to ever being able to recruit one of the most powerful characters in the game, sucker!
 * Heavy Sleeper: Most of the time in Private Actions, you see Dias sleeping. And that's his hobby too.
 * Heroic Sacrifice:.
 * Hopeless Boss Fight: The most infuriating of these is easily when Claude has to fight Dias in the Tournament of Arms. The game plays Dias up as being an amazing swordsman and forces Claude to lose, but when you actually get him (which you can't if you're playing as Claude), you find out that he has only a few good special moves and a slow-as-hell melee attack, making him one of the least-useful fighters in the game.
 * Make that one amazing special move and below average everything else.
 * Even better: the game has multiple hopeless boss fights where you are expected to either die or last a certain time. It won't tell you which is which.
 * Hope Spot: Somewhat literally, with the introduction of the Lacuer Hope.
 * Hot Amazon: In the anime at least, Ashton's dragons like a woman who can fight (i.e. Obera with a rocket launcher).
 * Hot Dad: Bowman in the manga based off Blue Sphere.
 * Identical Stranger: Claude and Chris, . Lampshaded by Ashton if he's in the party during a certain event.
 * Idiosyncratic Difficulty Levels: Earth, Galaxy and Universe.
 * Impossibly Cool Clothes: Celine. The costume is standard fare as far as RPG Black Magician Girls go, but what the heck is up with the floating shower curtains?
 * Said outfit is a bit less impractical in the Manga, but still...
 * Ineffectual Loner: Dias.
 * Intrepid Reporter: Chisato.
 * Joke Character. ERNEST!
 * However, some will get him anyway because you can steal a Disc One Nuke from him at two points.
 * Lethal Joke Character: While Ernest is considered a Joke Character due to most of his Killer Moves sucking ass, a few of them (most notably Broken Heart) are actually pretty good, turning him from a waste of space into a viable fighter.
 * Broken Heart is, well, quite broken if you level it up. It traps the enemy in place enabling the others to use attacks with longer setup times and such. YMMV indeed.
 * YMMV much? Noel could be a joke character too, considering he comes with spells that do less damage than those of Celine and Leon by that point, and heal less HP than Rena. Add to that the fact he considers "I don't like fighting, you know!" to be a taunt...
 * Knife Nut: In Blue Sphere, Rena trades in her knuckles for knives.
 * Lady of Black Magic: Celine is the textbook example.
 * Last of His Kind: ...
 * Light Is Not Good: Gabriel's primary power involves Light. He is about as "good" as a cobra.
 * Linear Warriors, Quadratic Wizards: Averted as it's mages who become less effective as the party as whole levels up; at least healers are still crucial. Part of that may be because the best spells have a really long cutscene (that can't be turned off) and will at best to 9999 damage, and they only hit once. Fighters can do loads more in the same time span, as most of their endgame attacks will do multiple hits.
 * Luck Stat: Note that Ashton's is extraordinarily low and stuck that way: it's because he's canonically incredibly unlucky. His Infinity+1 Sword gives a MASSIVE boost to his Luck Stat for some reason...
 * Master of None: Noel. He can heal, but can't even come close to matching Rena. He can use attack magic, but Celine and Leon have him beat there. He equips knuckles as his Weapon of Choice, but all of the fighters beat him in physical combat, as does Rena.
 * Meaningful Name: Nede backwards is Eden . Then there's the ocean base L'Aqua, the, the theme-park-esque Fun City, the university city Linga, the armed-to-the-teeth weapon-factory city of Armlock, the +-shaped Krosse Continent, second university town Princebridge (Princeton meets Cambridge)...
 * The Medic: Rena. Bowman is more of a Combat Medic, heavy on the combat.
 * Noel serves as a combination of The Medic and a Black Mage.
 * Minigame Zone: Fun City in Disc 2.
 * Mondegreen: A surprising number of fans believe that Claude's PS1 battle cry for Ripper Blast is "pear into peaches" rather than "tear into pieces".
 * Ms. Fanservice: Opera and Celine bring some of this to the table.
 * Mutually Exclusive Party Members: Let's see: Ashton or Opera (and Ernest). Dias or Leon. Precis or Bowman.
 * My Greatest Failure:.
 * Mysterious Waif: Rena Lanford.
 * Nice Job Breaking It, Hero:.
 * Actually subverted. . Activating the Private Action, but it's only because of the main characters' hesitation, and not of any direct action.
 * On a more hilarious note, this is why Ashton got the two dragons grafted on his back in the first place...
 * Not So Harmless: Funny Thiefs are mostly generic level 1 threat early in the game, but . Also, they return in more stronger forms in Cave of Ordeals as Thief lvl. 99 and Metal Thief.
 * Now Where Was I Going Again?: A random party member tells you where you are supposed to be headed whenever you leave a town after a Private Action.
 * Omnicidal Maniac:.
 * Otaku: Ashton is an avid follower of... barrels.
 * Our Elves Are Better: Deconstructed Trope by the Nedians.
 * Parrot Exposition: Claude does this pretty often, sometimes to the point of just repeating a part of the previous sentence.
 * Peek-a-Bangs: Lucifer... or at least in his new anime mugshot in Second Evolution.
 * Person of Mass Destruction: The ten wise men who also border on Physical Gods since it requires the special material to damage them.
 * Port Town: Harley and Hilton
 * Power Copying: In Star Ocean EX, Claude doesn't so much learn techniques as rip off all of Dias' moves.
 * Power Fist: Precis.
 * Rocket Punch: One of Precis's Killer Moves.
 * Schizo-Tech: Precis has a completely autonomous robot. And big punchy robot arm things. On a medieval world which doesn't even have electricity anywhere else.
 * Schrödinger's Player Character: Averted. Whichever character you don't pick in the beginning winds up in your party, is still a main character, and is an available love interest.
 * Show Some Leg: Pick Opera in the Fun City Arena for Bullying Battle, and she'd try to show her legs to prove she's a woman, when the announcer says 'Battle between men and men'.
 * Show Some Leg: Pick Opera in the Fun City Arena for Bullying Battle, and she'd try to show her legs to prove she's a woman, when the announcer says 'Battle between men and men'.


 * Spam Attack: Claude's "Shooting Stars" special.
 * Star Power: Among its overload of elements, there's "Star" as distinct from both "Light" and "Vacuum" (which itself is distinct from "Void"). Most of the Star-elemental spells get cast by Celine.
 * Stepford Smiler:.
 * The Stoic: Dias.
 * Sword of Plot Advancement: The Godslayer and the Knuckles of Hope,.
 * Teen Genius: Leon and Precis, though Leon is actually a preteen example, being just 12 years old.
 * Title Drop: Three times in Second Evolution: two from Item Creation book titles and one Bilingual Bonus in the Attract Mode Theme Tune: "hoshi no umi" = "ocean of stars" = Star Ocean.
 * Trapped in Another World: This is essentially what Claude is... Or at least, what he could've been: the script doesn't play up that detail much, with the sole exception of him having to obey the Alien Non-Interference Clause.
 * Or at least trying to. For all of five seconds. Until he runs into a cute girl and decides to save her by atomizing the monster attacking her. Afterwards, he promptly proceeds to only passingly care. He's more concerned that his high-tech pulse pistol is out of juice and/or permanently broken than he is that he's shooting up things on an alien planet and making the natives think that he's a hero with a Sword of Light. Naturally, this leads to his father crying out "What the Hell, Hero?" later on in the game.
 * The whole 'Claude is the Hero of Light' thing is pretty much dropped within two hours of the game. Literally, two towns make a big deal about it, and it's only ever brought up again as a rather rare post battle taunt. And after the phaser burns out, you never hear about that again either.
 * Not so in the anime where Leon is inexplicably able to repair it. Claude only fires it one time after that, but one has to wonder how Leon figured out technology centuries beyond his own and how such a huge laser could only do about 700 damage in the game.
 * True Companions: The party.
 * Tsundere: Rena's a Type B. Just see Welch's introduction in Second Evolution, and Anger Born of Worry mentioned above.
 * Video Game Remake: Second Evolution for the PSP.
 * "Well Done, Son" Guy: Claude struggles to prove himself to get out of his father's shadow.
 * What Happened to the Mouse?: Player characters that you encounter in the game just... disappear if you did not recruit them.
 * A rather large (if technically optional) aspect of the first part of the game involves you finding an ancient text in Cross Cave and showing it to a linguist named Keith. Keith finally takes it and begins studying it, but before you learn anything about it, . You never find out what was actually in it, making several long-winded events and dungeons seem annoyingly pointless. It's later revealed in Bowman's solo ending that the text is a myth about an 'ancient paradise' called.
 * Whip It Good: Ernest.
 * You Gotta Have Blue Hair: Again, Rena. Also, Celine, Dias and Leon.
 * Zettai Ryouiki: Rena started the trend of doing this with Star Ocean's female leads.