Monster Hunter/Characters

Here is the long list of monsters from Monster Hunter. They are arranged from the which games they were first introduced. Subspecies are listed along with their original counterparts.

Herbivores
The bottoms of the food chains, except for plants. They are Aptonoth, Apceros, Kelbi, and Mosswine.


 * Everythings Messier With Pigs: Mosswine fit the bill.
 * Fake Ultimate Mook: You'd think with those vicious-looking spiked club-tails and intricate thagomizers possessed by the Apceros and Aptonoth that they'd do loads of damage. But nope, they're some of the weakest monsters in the game!
 * Herbivores Are Friendly: Played straight with Aptonoth and Kelbi, but Apceros is a horrible offender.
 * Misplaced Retribution: If Apceros or Mosswine get hit by another monster, you'll be their target.
 * Papa Wolf: Aptonoth do this - before fleeing themselves.
 * Planimal: Mosswine, true to their name, grow a large selection of mosses, lichens and other fungi on their backs. It's unknown if there's a symbiotic relationship though.

The Felynes
Small but intelligent cat-people commonly seen as assistants and companions to Hunters. Starting with the second generation, Felynes can be hired as chefs and battle comrades.


 * Color Coded for Your Convenience: White.
 * Funny Background Event: They are masters of this.
 * Lethal Chef: Mess up ingredient combinations, and they easily become this.
 * Made of Iron: One of the only monsters that never actually die. They merely run away via digging after their health is low enough.
 * Ridiculously Cute Critter

The Melynxes
The Evil Counterpart to the Felynes, recognizable by their black fur. While majority of Melynxes are petty thugs and pickpockets who will happily mug any Hunter that crosses their path, a few are willing to hire themselves out as chefs and mercenaries.


 * Cats Are Mean
 * Color Coded for Your Convenience: Black
 * Evil Counterpart: To the Felynes.
 * Made of Iron: Like their cousins, they never die, only retreat.

Preys and Dromes
Velociprey, Genprey, Ioprey, and later, Giaprey. The first major monsters a Hunter is likely to face, these reptilian beasts resemble raptors. Preys are the lesser and numerable ones, while the Dromes are pack leaders recognizable by their distinct crests. Giapreys and Giadromes live in cold or high places such as mountains or the Tower, Velocipreys and Velocidromes on jungles and forests (or just about anywhere), Genpreys and Gendromes on deserts, and Iopreys and Iodromes near volcanoes. All can be found in the great forest.


 * Color Coded for Your Convenience: Velo are blue, Gen are green, Io are red, and Gia are white.
 * King Mook: The Dromes.
 * Mooks
 * Warmup Boss

Khezu
Khezus are blind, suspiciously phallic-looking wyrms that make up for their blindness with a keen sense of smell. They are masters of lightning.


 * Does This Remind You of Anything?
 * The Nose Knows
 * Shock and Awe
 * Turns Red: Big time.
 * "Wake-Up Call" Boss: In Freedom 2 and Freedom Unite, made all the more explicit by the fact that the first quest where you can hunt it is the first available level 3 quest.

Plesioth
Plesioths are a type of Piscine Wyvern (wyverns that "swim" through various substances) commonly found in large lakes and oceans. They are most at home in the water, but a Blademaster can lure them out onto land by either using bombs or fishing them out with frogs. They are one of the most notorious monsters do to their infamous hip smack attack.


 * Hitbox Dissonance: The Green Plesioth is by far the worst offender.

Rathalos
The mascot of the first game. Comes in three colors: red, blue, and silver. They prefer aerial combat.


 * Our Dragons Are Different: Rathalos (and Rathian) are classic Wyvern-types (Two legs, two wings).
 * Playing with Fire: With its materials, you too can Play With Fire
 * Spear Counterpart: It and Rathian are the same species. Rathalos is the male.

Rathian
The female version of Rathalos. Despite coming of as weaker, they are more proficient in using fire and poison, and use ground tactics more. Comes in four colors: green, pink, gold, and the Ancient black subspecies.


 * Beware My Stinger Tail
 * Distaff Counterpart: The Female of the same species as Rathalos
 * Mama Bear: If you pick up her egg, she will stop whatever she is doing and come after you.
 * She Fu: Has a poisonous backflip which she can use twice

Monoblos/Diablos
Hard-shelled Wyverns that live in the desert. As their names suggest, Monoblos has one horn, while Diablos has two.


 * Acrophobic Bird: Though they have wings easily as large as a Rath's, Monoblos and Diablos hardly ever fly.
 * Beware My Stinger Tail: Monoblos has a big mace-like tail, while Diablos' is shaped like an axe.
 * Bullfight Boss: If you can trick them into charging a wall, they usually get stuck.
 * Fast Tunnelling: Can get to wherever it was originally to right under your feet with frightening speed.
 * Hard Head: Only the sharpest weapons (yes, this includes Hammers) won't bounce off their skull.
 * Herbivores Are Friendly: Avert this harder than Apceros.
 * Our Dragons Are Different: While the Monoblos and Diablos are capable of flight they usually don't.
 * Punched Across the Room: If you're not careful, you'll be doing more flying than it ever will.
 * Tunnel King

Fatalis
The original Final Boss, the Fatalis is actually very similar to your standard wyvern. In future games, new types of Fatalis, such as Crimson and White, were introduced, and are far more powerful than the original.


 * Collision Damage: Common with Monster Hunter, but taken Up to Eleven with Fatalis, where a tail flick can be lethal.
 * Contractual Boss Immunity: Cannot be poisoned, paralyzed, or put to sleep. At least the first two...
 * Description Porn: Overlaps with The End of the World as We Know It.
 * The End of the World as We Know It: Bones crunch, rivers dry up, then turn into blood. They have a poem dedicated to just this. Justified because weapons created from the Fatalis are extremely capable.
 * One-Hit Kill: Fatalis fireballs, Crimson Fatalis Comet of Doom, and White Fatalis Shock and Awe.
 * Our Dragons Are Different
 * Signs of the End Times: They are all said by legend to cause The End of the World as We Know It. Bonus Points for the mission title for Crimson Fatalis being The End Times.

Lao-Shan Lung

 * Attack of the 50-Foot Whatever: The epitime of this trope when compared to other monsters.
 * Contractual Boss Immunity: Cannot be affected by any status effect.
 * Attack Its Weak Point: Aim for it's back, or you can "fix" this monster.
 * Awesome but Impractical: It's the biggest thing, but as a result is slow, and can barely attack anything.

Shakalaka
Small masked humanoid creatures that, like the Melynxes, tend to attack and harass Hunters. Tri introduces Cha-Cha, who helps the Hunter out in the single-player mode. 3G introduces a second friendly Shakalaka named Kayanba.


 * Cowardly Lion: Cha-Cha, especially if with the Fluffy Mask.
 * King Mook: King Shakalakas
 * Leeroy Jenkins: Kayanba is introduced trying to pick a fight with a Doboruberuku
 * Made of Iron: Like Felynes, they dig away when you defeat them, leaving their mask behind.
 * Mask Power: Cha-Cha and Kayanba can wear different masks which give them different abilities.
 * Small Name, Big Ego: Cha-Cha acts like this at times.
 * The Natives Are Restless

Tigrex
The unofficial mascot of the second generation, the Tigrex is a powerful wyvern that is commonly found in the Snowy Mountains.


 * Lightning Bruiser
 * Mascot Mook: Of Freedom 2.
 * Tyrannosaurus Rex: Its head is shaped like one

Nargacuga
The unofficial mascot of Freedom Unite, the Nargacuga is a panther-like wyvern commonly found in jungle areas.
 * Mascot Mook: Of Unite.
 * Panthera Awesome
 * Spikes of Doom: When enraged, its tail generates spikes, which can deal extra damage, but also becomes prone to breaking.

Hermitaur/Ceanataur
Carapaceons that resemble hermit crabs. They come in small juvenile versions, and the massive Daimyo Hermitaur and Shogun Ceanataur.


 * Desert Skull: A cutscene shows Feylnes coming across a Monoblos skull, only to find that a Hermitaur has already claimed it
 * Gameplay and Story Segregation: In the lore, Daimyo Hermitaurs are described as being all but oblivious to the world around them, only turning hostile when attacked first. In actual gameplay, the moment they detect you, they are just as aggressive as any other large monster.
 * Giant Enemy Crab: Giant flailing water-shooting enemy crabs that can cut rock

Congalala
Giant ape monsters that are easily provoked and are quite agile despite their immense girth. Likes mushrooms.


 * Acrofatic
 * Everything Is Better With Monkeys
 * Gasshole
 * Real Men Wear Pink: Well, pink fur, anyway.

Yama Tsukami
One of the largest monsters currently in the verse, and definitely one of the oldest. The Yama Tsukami resembles a giant stingray with grass and earth growing on it.


 * Eldritch Abomination

Akantor
The Final Boss of the second PSP generation before Ukanlos came around, the Akantor is a giant, armored wyrm that is most at home in volcanic areas.


 * Disc One Final Boss: Becomes this in Unite.
 * Final Boss: Of Freedom 2.
 * Make Me Wanna Shout: If you're unlucky enough, it also counts as a One-Hit Kill.
 * Playing with Fire

Ukanlos
The ultimate hunter's test of the second generation, the Ukanlos is a giant Elder Dragon that breathes blizzards and freezes all but the most skilled of monster hunters.


 * An Ice Person
 * Final Boss: Of Unite.
 * Red Oni, Blue Oni: Referred to as the Twin Walls in-game with Akantor as red and Ukanlos as Blue

Herbivores
Tri adds two new species to the menu- er, count: The aquatic Epioth and the armored Rhenoplos Portable 3rd adds two more, the Zuwaroposu and the bird-like Gagua.


 * Herbivores Are Friendly: Epioth play it straight as normal, Rhenoplos subvert it heavily.
 * Hard Head: Rhenoplos

Jaggi/Baggi/Furogi
Raptor-like bird Wyverns that travel in packs. Led by the Alphas Great Jaggi and Great Baggi. Portable 3rd adds the Furogi, which are led by a Great Furogi.


 * Bizarre Sexual Dimorphism: Great Jaggis are always male. The female of the species, the Jaggia, is barely twice the size of a Jaggi (and thus a fifth of the Great Jaggi's).
 * Breath Weapon: Baggis have a nasty narcotic spit. The Baggis' spit are sleep-inducing, while the Furogis' are poisonous.
 * Expy: Of the -Preys and -Dromes of the first two games.
 * King Mook: Great Jaggi and Baggi

Qurupeco
A brightly-colored Bird Wyvern with a bright red throat sac that it uses to imitate the calls of other monsters.


 * Feathered Fiend
 * Mook Maker/Flunky Boss: It can call smaller monster to it's aid...
 * Dual Boss: ...or bigger ones.
 * Summon Bigger Fish: Sometimes, a Qurupeco will summon a monster much tougher than it is.
 * Voice Changeling

Ludroth/Royal Ludroth
The Ludroth is the first of a new type of monster known as a Leviathan. It's kind of a cross between a sea snake and a crocodilian, and can swim and fight underwater. Males grow into Royal Ludroths, identifiable by their massive size and large sponge-like mane. A Cherry Blossom-themed subspecies also exists, whose spit is poisonous.


 * Bizarre Sexual Dimorphism: Like the Great Jaggi, the Royal Ludroth is several times the size of the females.
 * Breath Weapon: Both kinds have a watery spit.
 * King Mook: "Royal" is even right there in the name.
 * Underwater Boss Battle

Barroth
Another new type of monster known as a Brute Wyvern. Barroths live in the Sandy Plains and roll around in mud to keep cool.


 * Bullfight Boss
 * Covered in Mud
 * Hard Head
 * Tyrannosaurus Rex: Has the body shape of a theropod, but is an insectivore
 * "Wake-Up Call" Boss: With a tough hide that can only be reliably damaged by weapons with at least green sharpness (which most players will be unlikely to have at this point in the game without some pretty extensive farming), an attack that can cover you in mud (rendering you unable to attack and use items while slowing you down), and a much more aggressive combat style than previous large monsters, Barroth comes as a big shock to anyone who's been breezing through the game thus far. Oh, and you're required to take him down before you can unlock the four-star quests.

Gobul
A fish-like Leviathan that hides in the silt at the bottom of lakes and rivers, where it waits to ambush prey using either a glowing lure or plant-like whiskers. Is capable of moving on land as well as underwater.


 * Alluring Anglerfish
 * Beware My Stinger Tail
 * More Teeth Than the Osmond Family
 * Underwater Boss Battle
 * Vacuum Mouth

Lagiacrus
The Flagship monster of Monster Hunter Tri. In the story mode, the Lagiacrus is blamed for causing earthquakes around Moga Village. 3G introduces both a White Subspecies that fights primarily on land, and a bio-luminescent Rare Species that lives in the same area as Ceadeus.


 * Breath Weapon: Spits Ball Lighting at you.
 * Final Boss Preview/Hopeless Boss Fight: An early mission to hunt Epioth guts gets interrupted by the Lagiacrus. Even if you were good enough to survive fighting it with your early equipment, It's invulnerable and won't die.
 * Shock and Awe: It can electrify the area around it.
 * Underwater Boss Battle
 * Underwater Boss Battle

Gigginox
A rather disturbing pale-skinned blind wyvern that lives in the Tundra. Spits poison and lays eggs that hatch into bloodsucking larva. Portable 3rd introduces a gold-skinned version that fights with electrical attacks.


 * Expy: of the Khezu
 * Flunky Boss / Mook Maker: Lays eggs than hatch into Giggis.
 * Shock and Awe: The Portable 3rd Suspecies

Barioth
A Sabre-toothed catlike Pseudowyvern that hunts in the Tundra. Portable 3rd introduced a yellow subspecies that prowls the deserts.


 * An Ice Person: But certainly not nice...
 * Biological Mashup: What do you get when you cross a dragon with a Sabre-toothed Cat? Pain. Lots and lots of pain.
 * Blow You Away: The desert subspecies can create dust-devils that it uses to launch itself at your hunter.
 * Lightning Bruiser

Agnaktor
A Leviathan that lives in the Volcano area. Usually covered in a layer of lava which cools over time, forming a hard shell of armor. Portable 3rd/3G introduce a subspecies that lives in the Frozen Tundra instead and is covered in ice.


 * Breath Weapon: A laser-like Heat beam. The subspecies prefers a blast of ice shards and extremely cold water.
 * Fast Tunnelling: Used by both the regular and subspecies variant, but while the magma version's lava cools over time, granting beter armor, the artic subspecies is the opposite, as the armor it has is made of frozen earth, which thaws instead.
 * Magma Man: the regular Agnaktor.

Uragaan
Another volcano dweller. The Uragaan is a Brute Wyvern coverd in ores extracted from the rocks it eats.


 * Extreme Omnivore: Commonly seen eating rocks.
 * Lantern Jaw of Justice: More like a searchlight really.
 * Rolling Attack: Curls up into a wheel like shape and moves around like Wheel Kirby (albeit slower).

Ceadeus
A massive whale-like Elder Dragon. .


 * Badass Beard
 * Colossus Climb: While it's certainly big enough, the entire fight is spent underwater, so you're swimming around it instead of climbing it.
 * Making a Splash
 * Making a Splash
 * Making a Splash

Jhen Mohran
A colossal Elder Dragon, the Jhen Mohran swims through the sands of the Great Desert like a whale travels through the ocean. It's massive size requires the use of sand-ships armed with cannons and ballista to bring it down. It first shows up in a high-ranking Event Quest.


 * Colossus Climb: You can jump on it's back to attack it, or to mine minnerals off of it.
 * Fangs Are Evil: And boy, are they big.
 * Flunky Boss: Delex follow it and will attack the player if they get the chance.

Deviljho
A large Godzilla-like monster that can only appear in High-Rank quests. Infamously strong and fast.


 * Always a Bigger Fish: A common danger of high-rank quests is a Deviljho appearing out of nowhere.
 * Breath Weapon: His feared Dragon Breath. Huge damage and Dragonblight.
 * Covered with Scars
 * Extreme Omnivore: Will try to eat everything. Hunters, Herbivores, Wyvern, other Deviljhos or even it's own severed tail!
 * Lightning Bruiser
 * Turns Red
 * Tyrannosaurus Rex/Rent-A-Zilla

Aoashira
First appeared in Portable 3rd, this is a bear-like creature that lumbers around and loves to eat Honey, even attacking and stealing it from hunters that wander close enough.
 * Acrofatic: While not turly fat, it is seemingly too large to attack as fast as it does. That said, it doesn't attack constantly, and is a relatively easy monster to defeat.
 * Berzerk Button: Don't try to steal it's honey.
 * Everything's Worse with Bears: Check

Urcusis
Introduced in Portible 3rd/3G, the Urcusis is a member of the Pelagus family of monsters. It makes it's home in the Tundra, where it rapidly moves about by sliding around on it's belly and attacks hunters with a combination of body slams and ice attacks.
 * An Ice Person: Throws chunks of ice in addition to it's body attacks.
 * Biological Mashup: A combination of bear, rabbit and koala that slides around on the ice like a penguin.
 * Hair-Raising Hare

Hapurubokka

 * Expy: Of Gobul, since Portable 3rd doesn't have underwater combat

Jinouga
Mascot of Portable 3rd, a blue lupine monstrosity which can generate electricity.


 * Big Badass Wolf
 * Disc One Final Boss: Of Portable 3rd.
 * Shock and Awe
 * Spikes of Doom: Generates these on its feet and spine when provoked.

Bracchidios
Mascot of 3G, a Brute Wyvern with long arms whose forearms and horn are covered in an explosive slime


 * Power Fist