Psycho Waluigi



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Psycho Waluigi is a fangame made by Thunder Dragon of MFGG fame. Set in the Mario Universe, it stars Wario's underappreciated partner, Waluigi.

After taking a nasty fall from his hot air balloon, Waluigi wakes up in an unfamiliar land with a strange, purple, eyeball cloud watching him. The eye identifies itself as Psycho Iris and tells Waluigi that he is in the land of Unconcia. He goes on to explain that due to both the natural influence of the land and his own phenominal power, Waluigi now has psychic powers. Now that he has his own super powers, what will he do with them. Save a princess of his own?

...

Nah, he's gonna go take out the Hazelnaut Army and conquer Unconcia for himself.

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 * Accidental Hero: Waluigi spends most of the game conquering kingdoms and kicking army ass,
 * A Day in The Limelight: And what a day it is for Waluigi!
 * And Now for Something Completely Different: Occasionally, Waluigi will commandeer a tank or airplane from the Hazelnauts, leading to shooter segments with unique controls.
 * Auto Scrolling Level: Some specific levels have this. Almost every level in the game has this occur when you reach the throne.
 * Bad Liar: Psycho Iris constantly assures Waluigi that he has no plans to betray him. The closer Waluigi gets to releasing him, the more frantic the eyeball's claims become. Before the final level, he tries to tempt him by making ridiculous promises, saying that he'll give him the power to fly, shoot lasers from his eyes, and breathe, eat, and talk underwater ("You've been doing that, right?") before finally giving up and simply begging to be freed.
 * Battle in The Center of The Mind:
 * Battleship Raid: Dreadnought Kingdom.
 * Big Good: General Hazel and the Hazelnaut Army play this role, mobilizing to protect and take back the kingdoms that you conquer. Hazel herself pilots the mechs that you fight at the end of each world.
 * Blah Blah Blah: Psycho Iris is quite prone to this.
 * Boss Rush: Available after beating the game.
 * Chuck Cunningham Syndrome: After being defeated by Waluigi, final fate is left unknown. On the MFGG forum, Thunder Dragon provided the explanation that . But then, he went on to state that he could be wrong or lying.
 * Continuing Is Painful: Losing all your coins once Waluigi runs out of health isn't so bad, since earning gold crowns is optional. However, the timer doesn't reset, which can be inconvenient on harder levels (particularly the ).
 * Crosshair Aware: Dreadnought Kingdom and Warm Welcome Kingdom.
 * Creator Cameo:
 * Darker and Edgier: By Mario standards, that is. Conquering kingdoms can be somewhat jarring to players that are used to saving them.
 * Destructible Projectiles: Hazelnaut bullets can be shot at fireballs.
 * Double Jump: Pink and Gold Eyeflies give Waluigi this ability.
 * Easily Conquered World: Inverted. You think there would be at least more defenses in each king's throne room at the end of the level besides the king himself shooting magic at you.
 * Elite Mook: The Hazelnaut Infantries and Pyros essentially take the place of Hammer Bros in this game.
 * Expy: Many enemies in this game are expies of various enemies of the Mario series. The only two enemies that are actually from the Mario series are Bob-ombs and Piranha Plants.
 * Fundamentally Funny Fruit: Eyeflies are attracted to psychics who feed them eggplant.
 * Gimmick Level: Every stage, usually in form of a level-unique task, hazard or other gameplay mechanic.
 * The Goomba: Goomlet
 * Goomba Stomp: Waluigi can do this, as expected.
 * Gravity Screw: Falling Sky Kingdom.
 * The Greatest Story Never Told: When Waluigi returns to the Mushroom Kingdom, he tries to tell Wario about his adventures, but Wario doesn't believe him. Well, less "disbelieving" than plain not caring and getting bored to sleep (thanks to the former's story delivery).
 * Grievous Harm With a Body: Your standard attack is to pick people up and throw them at other people.
 * Hannibal Lecture:
 * Hero Antagonist: General Hazel.
 * HP to One: In the area before . Waluigi heals himself before long, though.
 * Instant Awesome Just Add Ninja: Ninjette.
 * Invincibility Power Up: With a twist -- the Ragin' Rainbow Stars are harmful to you, so you need to grab it with your psychic powers and use Mind Control to become invincible.
 * Jump Scare: The Face (an MFGG In Joke) makes a cameo appearance in Static Void Kingdom.
 * Meaningful Echo:
 * Meaningful Name: Blind Eye Kingdom was built primarily to seal away Psycho Iris, thus blinding him.
 * Mind Control: In a manner reminiscent of Kirby, Waluigi can use the Mark of Psycho Iris to pick up minions with special powers and use their skills against the other enemies. This can turn Goddamned Bats like the Frolruses into weapons of mass destruction.
 * Nobody Can Die: At least, not in Unconica.
 * Omnicidal Maniac:
 * Our Founder: Most post-boss level cutscenes involve Waluigi spreading statues of himself over the kingdoms he's conquered.
 * Power Up Food: Waluigi can collect eggplants to attract Eyeflies.
 * Pragmatic Villainy: Waluigi eventually thwarts plans of, because he'd rather rule it himself.
 * Prop Recycling: Several backgrounds and tilesets are directly lifted from other Marioverse games. Nevertheless, they're edited well enough so that they don't visually clash too much.
 * Rainbow Speak
 * Reality Is Out to Lunch: In Static Void Kingdom.
 * Recurring Riff: The Waluigi Pinball theme gets remixed a few times throughout the game.
 * Recursive Reality:
 * Screw This I'm Outta Here: Psycho Iris leaves you for the penultimate level, due to bad memories of the time he tried to conquer that kingdom alone. This means you'll have to rely on traditional Mario styled platforming rather than the Psychic Powers you've grown accustomed to.
 * Sealed Evil in A Can: Psycho Iris causually mentions that the cloud cursor that you are using isn't really him, but a psychic manifestation he's using to guide you. He's really sealed at the bottom of the ocean, waiting for someone to free him.
 * Slouch of Villainy: The goal of every level is to reach the kings and take over their thrones.
 * Sugar Bowl: Amusingly,
 * Super Powered Evil Side:
 * Suspiciously Specific Denial: Played with. Psycho Iris constantly tries to put Waluigi's mind at ease that he has no plans to betray him when he is free. Then
 * Take Over the World
 * Timed Mission: Each level has a time limit of 400 seconds.
 * Title Drop: " P!"
 * Video Game Settings:
 * Band Land: Musica Kingdom.
 * Blackout Basement: Sleeping Ship Kingdom.
 * Bubbly Clouds/Levels Take Flight: World 4.
 * Bubblegloop Swamp: Crystal Swamp Kingdom.
 * Capital City: World 2.
 * Death Mountain: World 5.
 * Green Hill Zone: Warm Welcome Kingdom.
 * Hailfire Peaks: Desert Freeze Kingdom.
 * Mordor: World 6. (Which are the kingdoms Psycho Iris had conquered. The exception is Blind Eye Kingdom, which was built to capture him so he could be sealed away and thus does not share the setting theme.)
 * Remilitarized Zone: Bomb Shell Kingdom (along with most boss levels.)
 * Slippy Slidey Ice World: World 1.
 * Space Zone: Part of the Final Conquest.
 * Under the Sea: World 3.
 * Victory Is Boring:
 * Villain Protagonist
 * You Have Outlived Your Usefulness: Subverted. After Waluigi frees Psycho Iris, the latter says he's going to destroy the former. Psycho Iris then admits he's just telling Waluigi what he expected to hear.
 * Space Zone: Part of the Final Conquest.
 * Under the Sea: World 3.
 * Victory Is Boring:
 * Villain Protagonist
 * You Have Outlived Your Usefulness: Subverted. After Waluigi frees Psycho Iris, the latter says he's going to destroy the former. Psycho Iris then admits he's just telling Waluigi what he expected to hear.

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