Assault Suits Valken/YMMV


 * Crowning Music of Awesome: This game really pushed the limits of the SNES' sound chip.
 * "We've Gotta Do It"
 * "Not For Peace"
 * "Till the Crack of Doom"
 * Do Not Do This Cool Thing: The game's antiwar message, made clear in the bad ending, is almost imperceptible among the four to seven things exploding or flying through the screen at almost any given time.
 * Game-Breaker: The Napalm (see Pacifist Run on the main page) turns the game into a turkey shoot; just bear in mind that the shots do lose momentum, but not power, at range.
 * The Laser weapon also counts because it is very devastating to enemies with a large hitbox. The mini-boss in Stage 5 can be defeated within a matter of seconds with the Laser because the beam is passing through and hitting multiple areas of the boss's hitbox, resulting in severe damage being delivered within a short amount of time.
 * Visual Effects of Awesome: Very impressive for the technology at the time. For instance, activating the jetpack on your Assault Suit causes large air currents that you can see on the ground. The atmospheric re-entry mission is also something to see.