The Legend of Zelda: Breath of the Wild/YMMV


 * Catharsis Factor:
 * Bomb arrows + Exploding Barrels = Entire Bokoblin settlement destroyed. Lots of Catharsis.
 * Once you complete the goal at Eventide Island, you can go back and wreck revenge against the mobs that kept smashing you - including that Hinox - with your real weapons. You don't have to, but it's SO satisfying.
 * When you finally get the Thunder Helm, lighting is No Sell against Link, and it's extremely satisfying to simply stroll untouched through one of the thunderstorms that had previously OTKed him.
 * When you start the game, Guardians are nearly indestructible and unbeatable juggernauts of death. When you finally gain the weapons you need to blow them into spare parts, it just oozes Catharsis.
 * Scrappy Mechanic: While most players don't have an issue with the game's realistic environmental effects, the rain is their biggest beef. You need Link to climb a mountain, a tower, or a wall, and and he's like Spider-Man until it starts to rain and he slips and falls. Even worse, waiting the rain out is a problem, seeing as the only way to suppress time is using a campfire, which you can't start very easily if it's raining. Yeah, rain is pretty annoying.