Teenage Mutant Ninja Turtles: Smash Up/YMMV


 * And the Fandom Rejoiced: The Technodrome's appearance shut up some complaints about the game.
 * Complaining About Shows You Don't Watch: Needless to say, the game is hated by some 80's fans due to the lack of 80's characters.
 * It's Short, So It Sucks!: The game has very little content. A story mode that lasts a whole 30 minutes, a repetitive survival mode, and 51 extremely short honestly-not-stolen-from-Super-Smash-Brothers-Missions. That's it.
 * The Problem with Licensed Games: People who have played the game claim it's actually quite good, but some reviewers compare it to Smash too much, rather then think of it as its own separate game.
 * Ruined FOREVER: The response to the Rabbids being included, mentioned on the main page.
 * The Scrappy: The three Raving Rabbids are hated for being very out of place and nonsensical even in the context of the publisher, their brand of humor not fitting the game, and wasting slots that could have gone to well-known TMNT characters.
 * So Okay It's Average: Some people defend it as a decent fighter (especially good for a licensed game) while others attack the small roster and lack of major TMNT fanservice, but the general consensus is that it's this. Disappointing, considering it was made by the same devs who made the critically praised Brawl.
 * They Copied It, So It Sucks: Many Smash fans are saying this about the game, despite the fact several differences have been shown.
 * The Unexpected: The essentials are in the game, obviously, but tell me, did you honestly expect a Foot Ninja, Utrom in a battle suit, the motherfreaking Nightwatcher, or Fugitoid?