God Job

"My dear Son Goku... Won't you take my place? The two of you will be very happy in heaven as god and goddess."

- Kami-sama, attempting to retire in Dragon Ball

There's all sorts of odd jobs in the world, and some odd jobs have a job requirement of being a god, making them God Jobs.

In certain settings, the various god(s) and other mythical beings are not a single entity, but rather someone (who was at one point mortal and or a Muggle) who holds a job or a title. Something like a mix between Anthropomorphic Personification and Legacy Character, where said personification is not an entity but a job being filled. May come with literal Contractual Immortality for as long as the mortal still holds the office. Occasionally the original holder of the job was a literal Anthropomorphic Personification; circumstances (or its death) forced it to pass on its powers to a (deserving) mortal, who now occupies the office.

A specific subtrope of this deals with Santa Claus, who is often a normal person who has to take the job of "Santa". Many Christmas specials deal with a new Santa gaining the job, or the old Santa looking for a replacement. Another common subtrope is for Death, and the period between the old death and a new death assuming the role often leads to Death Takes a Holiday.

See Also: Someone Has to Do It, when supernatural forces are making sure that such a post is filled, sometimes via You Kill It, You Bought It. Also, people who ascend to such a God Job inevitably qualify as Physical Gods. If you become a god of an unimpressive thing, your God Job might make you one of the Odd Job Gods.

Anime and Manga

 * The Guardians of Earth from Dragonball Z. Literally called "Kami," which means "spirit" or "God".
 * The Skypeia Arc of One Piece takes place in the White Sea, which distinctly resembles Fluffy Cloud Heaven, and is ruled by someone who holds the office of "God." Not quite an example, since it's just a title; although the title did get transferred through a kind of Klingon Promotion: the current God got it by defeating the previous one, and he was not that far off, power-wise: Nigh Invulnerable AND capable of avoiding attacks by predicting an enemy's moves AND restarting his own heart, capable of hearing anything said in his domain, plus enough offensive power to qualify as a Person of Mass Destruction.

Comic Books

 * This might be Wild Mass Guessing but in The Sandman it's theorized that the Endless work this way. The main example being Despair; the mortal person who killed the first Despair became Despair as punishment..

Film

 * The Santa variant of this trope is seen in The Santa Clause. Whoever puts on Santa's clothes following the previous Santa's death becomes the new Santa, with all the abilities, appearance quirks and duties this implies.
 * They do, however, keep certain characteristics of their old self. The third movie deals with what would have happened if someone evil got the suit- a crass commercial greedy Santa.
 * Ernest Saves Christmas deals with this plot too, as Santa is looking for his successor to the job.
 * The Captain of the Flying Dutchman in Pirates of the Caribbean is like a sea version of the grim reaper, in charge of bringing the souls of those who died at sea back to the afterlife. The Job is held by a mortal (or someone who's on the verge of dying) who becomes pretty much immortal as long as they keep the job.
 * This falls squarely within the domain of You Kill It, You Bought It. Of course, anyone who faithfully captains the Dutchman for a decade has the option of leaving the position.

Literature

 * The basic premise of Incarnations of Immortality is this: Various concepts (Death, War, Time, Nature, Fate, Evil, Good and Night/Secrets) are held by god-like beings who are in fact mortals charged with these offices, gaining immortality and supreme power over their respective domains in the process.
 * Immortality is more than stretching it for Time (who retains his office for precisely as long as he lived before gaining it, since ).
 * Discworld:
 * In Thief of Time, the Anthropomorphic Personification of Time retires and is replaced by her son.
 * Death is a role that must be filled, and when no one is around to do it, things get... weird. Nowadays his mostly-human granddaughter usually covers for him when he feels like taking a holiday- not out of her own will, but because if he goes too long without doing the Duty, she starts displaying more Death-like traits and has no choice in the matter. She's generally quite indignant about the whole thing.
 * In Mort it's implied that taking an apprentice was Death's Plan to retire for good after conning a replacement to do the job for him. It didn't work out, and ultimately Death's sense of Duty (capital 'D' necessary) was too great to seriously try again.
 * Nope. Death just wanted to marry off his adopted daughter, knowing that Mort will screw eventually up and she will have to help him set things right. Death just didn't anticipate how much Mort will manage to screw up and how hard it will be on him (Death) to stay away.
 * Nowadays it's heavily implied that the post of Death will eventually get passed on to Susan (the key word there being "eventually"), just as the post of Time was passed onto Time's son. There has been a lot of the Old Guard passing their jobs and duties onto the new though, or at the very least changing with the times (Kaos, anyone?)
 * In Hogfather, Death himself takes on the role of the Hogfather (Santa Claus) when the Hogfather, and his granddaughter Susan must both take on his role temporarily AND figure out just what's going on and stop it.
 * In the Mythology of the Modern World stories on Banter Latte, some of the Anthropomorphic Personifications (such as the Neighborhood Coordinator) work this way, while others are supernatural beings that were never mortal.
 * Tasakeru explores the various complications of

Live-Action TV

 * The reapers of Dead Like Me work like this. The last person they reap before moving on gets the job.
 * Lost: The protector of the island gets all sorts of cool powers, gets to set the rules for the island, and never ages. However, he can be killed by conventional means, so he must perpetually seek a replacement. Also,
 * Once in Xena: Warrior Princess, Ares loses his powers and it turns out that the god of war is a title; without someone in the position, violent urges in humans run rampant.

Oral Tradition, folklore, Myth and Legend

 * Common in Chinese myth, where a good official on Earth might be promoted to godhood. There is a story in Strange Tales From A Chinese Studio about just this happening, although the official gets a delay of nine years so can look after his aging mother until she dies.

Tabletop Games

 * Gods in the Forgotten Realms work this way: Being a god is a matter of having a god's portfolio (essentially a god's authority over a specific domain). Many if not most of the gods of the realms used to be mortals at some points. On occasion, they even switch portfolios around or murder other deities to take over their job as well.
 * A prime example is Cyric, who was a mortal who allied himself with the god of thieves, who had assumed the physical form of a sword. With it he killed the god of murder and the godess of illusion and took over both jobs.
 * While note, strictly speaking, Gods (though many mortals worship them), being an Archetype of Unknown Armies is definitely a God Job. To qualify, you need to be a supremely empathic person with a strong soul, and behave in strict accordance with a specific idea of what a human being can be, like The Fool, The Trickster, or The Mother. Archetypes can be deposed by other people who walk a similar (but not identical) path to theirs and symbolically demonstrate their superiority to the reigning Archetype. Alternately, if most of humanity stops imagining an Archetype, then that Archetype disappears and whatever mortal held that office is cast down. The latter doesn't happen often, though; for an Archetype to exist in the first place, it has to be universally ingrained in the collective unconscious of humanity as a "thing," and ideas like that don't disappear easily.

Video Games

 * At the end of The Elder Scrolls Four: Oblivion The Shivering Isles'',
 * Also, from The Elder Scrolls, according to popular myth (and an encounter in Morrowind), the god Talos was once the mortal Tiber Septim. Then there's the whole Physical God business of the tribunal.
 * Used in one ending of Princess Maker. Your daughter finds a way to defeat the ultimate evil (Lucifon) once and for all, only to get a Tomato Surprise since no one had an idea that You Kill It, You Bought It was in effect. (This is of course, another "do not mess with the 'natural' order" type trope.)
 * Your daughter has to be pretty evil (high in sin) for this to happen, and it's mentioned in the ending that the job passes to the most "suitable candidate". Namely, your by now very evil daughter. If a less sinful daughter had killed Lucifon, things wouldn't have ended so badly (Though some other sinful person would have to take the job.)
 * This is how Kratos became the God of War.
 * In The World Ends With You, anyone powerful enough to kill the Composer can become the new Composer themselves, granting them the authority to judge the souls of the dead.

Web Comics

 * In Sluggy Freelance all holiday figures (Santa Claus, the Easter Bunny, Tom Turkey, etc.) can die and be replaced, with the person killing them having the "right of caste" to claim the role for themselves. With Santa Claus, however, taking on the job after killing him is mandatory.

Western Animation

 * In Family Guy, Peter has to become Death when the reaper twists his ankle. It's also told in another episode that Death inherited the job from his father.
 * Same thing happens to Homer Simpson after he kills the Grim Reaper with a bowling ball, in the "Reaper Madness" episode from the Treehouse of Horror specials.