Silent Hill 2/YMMV


 * Alternative Character Interpretation: There is still a tremendous back-and-forth argument on the correct way to interpret James. Many see him as a heartbreaking sympathetic man put into a terrible situation and as a result, while others see him as a selfish misogynist who . However, the fans aren't the only ones, as James himself is unsure of which is really true.
 * Creepy Sexy: Pyramid Head to many fans. For a violent, inhuman monster, he's got one hell of a body.
 * Fetish Fuel: Maria.
 * Freud Was Right/Faux Symbolism: When and where these tropes get applied depends on your Alternative Character Interpretation of choice.
 * Fridge Brilliance: When the game begins, James is looking in the mirror. He then spends the rest of the game.
 * Fridge Horror: The moment when you realize  and has   Suddenly, fighting off all those Lying Figures doesn't seem as frightening.
 * Hell Is That Noise: Silent Hill isn't totally silent: various ambient sounds throughout the game- scraping, moaning, footsteps, whispers- add to the paranoid ambiance of the game. The sound of Eddie vomiting into a toilet might count as well, if only because it sounds so realistically gross that even those with strong stomachs might feel like barfing themselves.
 * Ho Yay Shipping: You'd be surprised, what with the many Alternative Character Interpretations that James was gay all along and that Pyramid Head is the physical manifestation of his pent-up emotions, people tend to pair them up A LOT.
 * Jerkass Woobie: Angela. Her rude and cynical behavior is because of horrific past.
 * Memetic Mutation: Try image-googling "rape clock" (may or may not be NSFW).
 * Good Heavens, just look at the time!
 * Memetic Rapist:
 * Pyramid Head isn't really raping you if you let him. And you know you would.
 * If you hear the jokes before playing the game, it might sound like he's just supposed to be an awesome, deadly character, rape being video game slang for "very one-sided kill". Not the case.
 * Not even memetic. What exactly do you think he was doing to those Mannequins?
 * Narm:
 * "I hate bowling." "We didn't come here to play, you know."
 * "YOU FARTFACE!"
 * Laura in general, really.
 * "How can you sit here and eat pizza?!"
 * "Eddie, have you gone nuts?"
 * LET'S PARTY!
 * Nausea Fuel: Meeting Eddie while he barfs incessantly into the toilet. You don't see anything, but the sound effects are more than enough.
 * Non Sequitur Scene: The radio "game show" that takes place in the hospital elevator. Maria simply asks "What was that?" and nothing more is made of it.
 * From a gameplay standpoint, though, it might be good to pay attention.
 * The Dog Ending certainly qualifies. Especially when the dog starts crawling at something... hairy.
 * Nothing Is Scarier: At the start of the game, James spends the first fifteen or so minutes walking down a fog-shrouded path along the edge of a cliff. There are no monsters or any obstacles of any sort, and barely any sounds other than your footsteps (and those mysterious footsteps coming from behind you... or are they?)
 * Porting Disaster: While not exactly a disaster, the PC version has a few issues. Music skipping can be solved with a fan patch, and the game isn't designed to run on multi-core machines so you get voice de-synching and other issues if you don't manually set it to run on one core (CTRL+ALT+DEL>Processes>Set Affinity).
 * That One Boss: can be really annoying compared to the other bosses. Mostly due to using a gun.
 * The Scrappy: Laura. Fans hate her for her seemingly unjustified attitude (especially when she kicks an important key away from James and stomps on his hand).
 * The Woobie:
 * Angela definitely qualifies. Eddie tries to invoke this trope but fails miserably, depending on if you hate people for their weight.
 * Or, you know, if you hate people for 
 * Maria might qualify if you play Born From A Wish. At the end she comes to realize and considers committing suicide.
 * Pretty much all of the characters with the exception of Pyramid Head count really.