Help the Hero

Help the Hero is a 2D Puzzle Flash game developed by the folks at Armor Games.

A humble village desperately needs a hero! Only one man is up for the job, Count Thrashwood, the greatest, most manliest hero the world has ever known. You on the other hand are his... trusty under-rewarded manservant Percival! Only you can handle his inventory and prevent him from being grinded into paste. Your job is to watch from the sidelines and manage what gets equipped, sold, or just thrown out. As they say, behind every hero is a story, and the people who helped him rise up to fame.

This game can be played at here or at here.

A sequel, Scarlet Stranger, was later released. Instead of a Puzzle Game however, it's a Zelda-like dungeon crawler starring the Scarlet Stranger seiging Count Thrashwood's castle to Save the Princess.

""He didn't stand a chance, sir. It was like watching a fight between a small child, and a...slightly larger child. Who has weapons." "Next time I don't think I'll even need to equip you with anything. That'll be fun for everyone involved.""
 * Chick Magnet: Count Thrashwood, due to his status as being one of the greatest heroes.
 * Cyborg: The last version of every enemy.
 * Deadpan Snarker: Percival can be quite snarky with his end-of-level quotes.


 * The Dog Bites Back:
 * Grid Inventory: Where you manage the incoming items in. The size of the grid can upgraded several times with the gold obtained from selling items though.
 * Hypercompetent Sidekick: Percival, obviously.
 * Informed Equipment. We don't see Thrashwood ride off into battle with his equipped items. Then again, we sorta hear them from behind the curtains.
 * Inventory Management Puzzle: The main portion of the game. It's your job to fit the oncoming items into the inventory as well as deciding how much of each type of item is needed for victory.
 * Luck-Based Mission: If a battle ends in a tie, the tiebreaker is one of these.
 * Our Dragons Are Different: Let's see... There are Snapdragons, Dragonsmiths, and Dragonoids.
 * Schizo-Tech: Seeing that some of the equipment comes from the early 15th Century as well as some of the enemies being partly robotic.
 * Universal Ammunition: Averted. Every ranged weapon has their own type of ammo and ammo container. Which makes them the hardest of the four types of equipment to manage due to taking the most inventory space (usually).
 * Universal Ammunition: Averted. Every ranged weapon has their own type of ammo and ammo container. Which makes them the hardest of the four types of equipment to manage due to taking the most inventory space (usually).