Ratchet & Clank: Size Matters

The first game of the Ratchet and Clank series on the PSP, and then ported to the Play Station 2.

It revolves around a shrinking device, as well as Captain Qwark trying to find his lost parents.

Provides Examples Of
"Ratchet: There she is! Let's get her! Clank: Ratchet, do you notice anything... unusual about ? Ratchet: Well, she does seem to have an unusually large door coming out of the back of her head. Clank: And why do you think that is? Ratchet: She's... uh... a robot?"
 * Barefoot Cartoon Animal: Ratchet, as he wears his outfit from the first game. He can use shoes later in the game.
 * Continuity Nod: Several in Ratchet's dreamscape, like Clank's apartment in Bogon and larger form (see Lost Forever). Then there's this exchange, which mirrors a conversation from the original game.


 * Fantastic Voyage:
 * Game Breaking Bug: On your second or third playthrough (PSP version), the Omniwrench all of a sudden stops damaging 90% of your enemies. This will never go away, on every subsequent playthrough.
 * Incredible Shrinking Man
 * Lost Forever: The "Friends Don't Hurt Friends" skill point is lost until a New Game+ if you took damage during the Giant Clank "fight" and beat the "battle", as it doesn't reappear after you win.
 * New Game+: Of course. But to get everything, you have to go through the game three times.
 * Walking Shirtless Scene: Ratchet, as he wears his outfit from the first game. He can use a shirt later in the game.