Jurassic Park: Trespasser/YMMV


 * Anticlimax Boss: The Alpha raptor is only slightly tougher than the other raptors, while it is easier to hit.
 * Best Known for the Fanservice: For some, this was the game known only for where you check your health by looking at a tattoo on the character's breasts.
 * Big-Lipped Alligator Moment: The Mayan temple in level six, n short obstacle with virtually no dinosaurs that consists of a few physics traps. It shows up and is never commented upon.
 * Ensemble Darkhorse: Hammond and his haunting narration are often considered the sole redeeming quality of this disaster with good reason.
 * Good Bad Bugs:
 * Be grateful that the AI wasn't finished. The game is hard enough with the dinos being stupid and unable to enter buildings. If they could do all they were supposed to do, this game would be Nintendo Hard.
 * The physics engine and collision system can result in some... interesting... dino poses. Completely at random, you can get the front half of any dino's body to literally squish into the back half.
 * Older Than They Think: This was the first game with ragdoll physics and outdoor draw distances. The type of engine it uses would be reproduced, without nearly as many bugs, for Far Cry. Not bad for 1998, though it took a very heavy toll on even top-of-the-line computers at the time.
 * The Problem with Licensed Games: The game is infamous for being nigh-unplayable on account of poor optimization, numerous bugs and a very high difficulty. The sad thing is that it could have been a spectacular aversion if it had been given more time to develop. It nevertheless has a cult following dedicated to modding the game into a playable shape.
 * Took The Bad Game Seriously: Richard Attenborough. The audiobook segments of Hammond's biography which are spread throughout the game are considered a very good addition to the JP mythos that deserved a better game to be placed in.