Final Fight/YMMV


 * Awesome Music: The soundtrack of Final Fight CD, composed by T's Music. The Industrial Area's BGM, for example.
 * Complete Monster: Blades and Famine from Streetwise.
 * Die for Our Ship: Due to Guy being shipped with both Rose and Ibuki as of Super Street Fighter IV, Rena, a very minor character, is now a major victim of this.
 * Ensemble Darkhorse: Most of the mooks in the series have their fans thanks to their memorable character designs:
 * Poison. Fans wanted her to cross to the Street Fighter series so badly, they kept asking producers to put her in the games. In Street Fighter X Tekken and Ultra Street Fighter IV, they finally got their wish.
 * Rolento, who is playable in the Street Fighter Alpha series and in Ultra Street Fighter IV.
 * Hugo, who would be Final Fights answer to Double Dragons Abobo. The fact that he resembles André the Giant helps. He eventually got Promoted to Playable in Street Fighter III 2nd Impact.
 * Epileptic Trees: Thanks to an official artwork of Lucia doing aerobics with Chun-Li, the fact that both are detectives, and the resemblance of her moves to Chun-Li's signature Hyakuretsu Kyaku, it's been implied that Lucia may have trained under Chun-Li or is even friends with her.
 * Excuse Plot:
 * Final Fight: The mayor's daughter is kidnapped by a gang. The mayor, an already retired pro wrestler, enlists his daughter's boyfriend and his friend, and kick ass and take names.
 * Final Fight 2: The mayor's friend's fiancee and master were kidnapped by another gang, and he's joined by his friend's future sister-in-law and a martial artist. They kick ass and take names.
 * Final Fight 3: A gang war erupts in the city. The mayor's friend is back, and they're joined by a cop and a mysterious drifter out for revenge. They kick ass and take names.
 * Fanon: There is official artwork of Lucia doing aerobics with Chun-Li. Both are police officers, and Lucia's kick is similar to Chun-Li's signature Hyakuretsu Kyaku. This has led to speculation that Lucia may be friends with Chun-Li or, at the very least, trained in her fighting style.
 * Fanon Discontinuity: Streetwise, an attempt to capitalize on the Grand Theft Auto craze, was poorly received by fans and critics, and the series was discontinued itself. It, however, doesn't stop fans from using Cody's full name from said game. It now seems to have become Canon Discontinuity as of Street Fighter V, with only Kyle and possibly Vanessa, who's only mentioned as "his girlfriend", being acknowledged.
 * First Installment Wins: Although Final Fight did become a trilogy that introduced new characters with each installment, the very first game is the only one that Capcom seems to pay any attention to these days:
 * Haggar has made one crossover appearance as well as several cameos outside of Final Fight 1, while Cody and Guy have become semi-regular staples of the Street Fighter franchise since the Alpha trilogy. Maki's only major appearances outside of Final Fight 2 were in Capcom vs. SNK 2 and the handheld versions of Street Fighter Alpha 3, while the closest that Carlos received was a brief cameo in Capcom Fighting Evolution. Lucia and Dean have yet to show up anywhere outside of Final Fight 3.
 * The Mad Gear Gang is supposedly large enough to have at least two different sets of thugs, but only the first incarnation's members have been seen or referenced outside of the trilogy. The Skull Cross Gang appears to have been forgotten completely.
 * The first installment is the only part of the trilogy that has ever been ported to multiple consoles, including one handheld system. The later two sequels have remained exclusive to the SNES and the Virtual Console.
 * Game-Breaker: Final Fight 1 has Street Fighter Alpha versions of Guy and Cody to unlock. While not that much different, their stats are tweaked compared to the originals. Alpha Guy still has the same speed and attack power, but takes far less damage from most attacks. Alpha Cody on the other hand while he has the same speed, he takes a bit less damage than normal and dishes out far more damage. Either one will make the game pretty trivial.
 * Good Bad Bugs: You can force Edi.E to go it alone by not scrolling to the end of the stage. Makes the fight with him almost too easy.
 * Hilarious in Hindsight:
 * Mike Haggar... a former pro wrestler? Elected mayor? What's next, Governor?
 * In 2016, Kane mentioned that he's thinking about running for the Knox County mayoral seat after retiring from pro wrestling.
 * Launcher of a Thousand Ships: Although Guy is canonically married to Rena, he was paired with Maki (Rena's younger sister and Guy's rival for the Bushin-ryu succession) Rose, and Ibuki, among others.
 * Magnificent Bastard: Father Bella.
 * Memetic Badass: Mike Haggar. He will personally punch each and every criminal in the face. Marvel vs. Capcom 3 takes this to new levels: The manliest PRESIDENT.
 * Nightmare Fuel: Pestilence.
 * One-Scene Wonder: F. Andore G. Andore, and U. Andore from the first game. They only appear in one area of the game (the wrestling ring in level 3), but are memorable for how large their life bars are for regular baddies.
 * Polished Port:
 * The X68000 version is very close to the arcade version, and includes Poison and Roxy.
 * The Sega CD version is very well-done, with a new game mode and a CD soundtrack. It also includes Poison and Roxy, albeit with slightly more conservative outfits.
 * Final Fight 1 for the Game Boy Advance corrects virtually all of the problems the SNES version had (see below), with the exception of Poison and Roxy. It also has unlockables, such as alternate outfits for Cody and Guy and a stage select, among others. The only thing that isn't good about the game is its soundtrack.
 * Final Fight: Double Impact is virtually identical to the arcade, has both the original soundtrack and a remixed one, has various graphic filters, and has online play.
 * Porting Disaster:
 * The SNES version, especially compared to the polished ports above. Among the offenses:
 * No Guy. He was eventually made playable in Final Fight Guy, but in that game, Cody was missing.
 * No 2-player mode in either of the two SNES releases.
 * The Industrial stage and Rolento were missing entirely. Strangely, the elevator portion's music can still be heard in the sound test.
 * No scene transitions (i.e. punching down doors and walking through them). This includes the famous "Damnd laughs and walks away carrying Jessica" level 1 opening.
 * Due to the SNES's slower CPU, only three enemies were allowed on-screen at one time.
 * Slowdown, especially notable when barrels rolled into view.
 * Not as many voice bytes; for example, Haggar's "ROOOOOHHHH!!!" when performing his swinging arms move is absent, as is his "RUUUIO!" when performing his belly flop attack, and his "HIL HIL!" when performing a piledriver.
 * While the music is a mixed opinion thing, it doesn't try to replicate the CPS-1 sound of the arcade.
 * The version found in Final Fight: Streetwise is pretty poor.
 * Sequelitis: Streetwise. Some fans also consider Final Fight 2 to be this. See below.
 * So Okay, It's Average: Some consider Final Fight 2 to be a Mission-Pack Sequel, instead of a new game. Plus, there was not much change in the gameplay compared to its competition Streets of Rage 2, which had numerous improvements and changes than its predecessor.
 * Surprisingly Improved Sequel: Final Fight 3 (Tough) compared to 2.
 * That One Boss:
 * Abigail from the first game thanks to his special moves. His dash punch (telegraphed when Abigail turns red and screams) has a tendency to be at a higher priority than many of your moves. The more dangerous move Abigail has is his tendency to grab you even if you're attacking with a weapon. If he catches you, you will be thrown for heavy damage. Both special moves are also knockdown moves so if you're holding a weapon, you will lose it should you get hit.
 * Phillipe from the second game thanks to his instant sliding attack having a tendency to break your combos and keeping you at bay. Also not helping is Phillipe's saber having a longer reach than you and his tendency to grab you to smack you with the saber's hilt making it hard to get close to attack.
 * Stray from the third game due to being able to block and counterattack your moves. Like Abigail from the first game, Stray's dash punch can cause good damage to you and can be a multi-hit move. Stray can also do a leaping punch out of nowhere to surprise you.
 * Tier-Induced Scrappy: Lucia's moves are difficult to connect and is overall weaker than her fellow Fragile Speedster Guy. However, she's quite the stylish fighter, and she's definitely fun to use with enough practice.
 * Viewer Gender Confusion: Much of the confusion concerning Poison's gender is due to the following reasons:
 * Final Fight Revenge, which was developed in the United States, presented Poison as a cisgendered female, but the Japanese localization described her as a transgendered female, as this was the description she got in the first game.
 * Capcom of Japan is no longer consistent about whether Poison is transgendered or cisgendered. To make matters worse, Poison has an explicitly feminine design as well as female voice actors.
 * For those who view her as transgendered, there is the ambiguity over whether Poison is pre-op or post-op in terms of sex reassignment surgery.
 * The Woobie: Vanessa,.