Einhander/YMMV


 * Awesome but Impractical - The spreader, despite seeming like an awesome weapon, is outright useless due to its lack of power and its low fire rate.
 * Kiiiiiiiiinda. The spreader's rate of fire is determined by the number of spreader shots on the screen. If you're willing to fly right up in your opponent's face and jam on the fire button, you can get a rate-of-fire comparable to your machine gun with far increased damage and five shots per trigger pull. Of course, you have to have really twitchy reflexes to make this not suicide, but it can be devastating.
 * The spreader also only fires backwards when shifted above you. There are barely any moments in the game when you need to fire behind your character.
 * Crowning Music of Awesome: Shudder.
 * Hell, the whole soundtrack.
 * Cult Classic
 * Game Breaker: The Flash, a secret unlockable gunpod, is quite simply the best weapon in the game. And once you get it, you can select it as a starter gunpod in a new game.
 * The Grenade and Python also qualify, both arguably the most powerful gunpods in terms of damage per hit. However, the Python is shot out in a rather randomly arranged string, making it hard to hit enemies and thus Awesome but Impractical.
 * That One Boss: Schwarzgeist.
 * That One Level: The second half of stage 5, after beating the miniboss. It's so filled with enemies and bullets that if you don't destroy them in time, you'll be swamped all over!
 * What Do You Mean Its for Kids: Shudder drops a couple of F-bombs in it's vocals. Keep in mind, this game was rated "E", where saying "damn" once is considered pushing the limit.
 * What Do You Mean Its for Kids: Shudder drops a couple of F-bombs in it's vocals. Keep in mind, this game was rated "E", where saying "damn" once is considered pushing the limit.