Something (ROM Hack)

Something is a Super Mario World Rom Hack series by Yogui. They are known for their well-made levels. Something is about Mario retrieving the stolen plot from a villain. Something Else focuses on Luigi and his adventures in another world. Not to be confused with a song by The Beatles.


 * Abhorrent Admirer: The Rip Van Fish from "The Only Water Level" in Something. If they see Mario, they immediately chase him. Also, they're dreaming about finding love since they create hearts when they're sleeping.
 * Acrofatic: Ballser. Ballser speeds up during the last boss fight in Something. In his last phase, Ballser gains a pair wings to become more faster and uses his weight to create earthquakes and stun-lock Mario.
 * Action Bomb: In addition to the Bob-ombs, the pink Bullet Birds, the red Bomb Boos and the dull red Yoshi Koopas explode.
 * Ancient Tomb: Kabu Katakomb is an Auto Scrolling Level where Luigi has to dodge the Kabus and the bats. There's a swimming section where Luigi has to keep with the scrolling screen or die.
 * Animate Body Parts: Bigeye is a giant eyeball. He's quite easy to beat.
 * Anti-Frustration Features: The game brings up the save prompt after every level completion. This makes the game easier in the saving aspect in comparison to the original Super Mario World, which only brings up the save prompt after completing a Ghost House, Castle or Fortress level.
 * Author Appeal: Yogui likes to put crude penises in various places. He also likes the Mega Man series because many references from those games in appear within the Something Series.
 * Author Avatar: Yogui's Avatar shows up when you achieve Hundred-Percent Completion in both Something games and congratulates you for completing the game.
 * Auto Scrolling Level:
 * Perilous Ice, which is made even more dangerous because of the ice physics, Pokeys and tiny Mario clones. Luckily, Yoshi is there to make things easier. You need him for the Switch Palace Exit.
 * Vertical Chao, where Mario has to dodge many enemies and obstacles while riding on a very tiny platform.
 * Vile Vine, where Luigi has to climb a green apple vine while dodging enemies. To get the secret exit, Luigi has to beat the green apple vine in a race. If Luigi loses, the apple devours the door to the secret exit.
 * Above the World is found in the Special World. Luigi has to dodge Flying Wigglers and Fire Bars while climbing to the top using the tiny acorns that cover the level. The second section is horizontally-scrolling and changes up the enemies. At one point, the game lies to the player and announces that it will be a Marathon Level, but another message box tells the player that the first message box is lying.
 * Big Bad:
 * Ballser is the big bad of Something because he was responsible for stealing the plot.
 * The Evil Guy is the big bad in Something Else because he kidnapped the Village Elder, the only one who can send Luigi back home.
 * Blackout Basement: The primary gimmick of Darkave in Something Else. Fortunately, there are blocks that light up certain parts of the level.
 * Block Puzzle: The primary gimmick of Flower Tower. Luigi has to push giant pots around obstacle-filled courses in order to reach the end of the level.
 * Book Ends: The game begins with a description of the stolen plot and ends with a description of the plot itself.
 * Boring Return Journey: Mario calls a Taxi and heads back to the Mushroom Kingdom after recovering the scenario from Ballser.
 * Born as an Adult: Some of the eggs in Kinder Surprise skip the larval phase and attack Mario as adult Pidgit Bills, Masked Koopas, and Caped Koopas.
 * Boss Arena Idiocy:
 * The boss of the Chateau du Vent has plenty of throw blocks in its arena. If these blocks were replaced with an ordinary platform, the boss fight would be impossible.
 * The boss of Chateau de la Terre still has the throw block problem, but there's only three throw blocks in said arena.
 * Boss Rush:
 * Boss Room: The boss levels in Something Else have an area where Luigi prepare for the boss.
 * Breath Weapon:
 * The Dark Green Baby Yoshis in Something Else are sprite-swaps of the Dino Torches and have the same behavior as them.
 * The Sakura Tori is a pink bird and it can spit fireballs at its foes.
 * Brutal Bonus Level: They're usually the final challenges and the player must jump through hoops in order to unlock them.
 * Bubbly Clouds: World 2 in Something Else takes place in a cloudy area and as an homage to Kirby's Dreamland 3, the Bubbly Clouds map BGM is used as the BGM for this level.
 * Bullet Hell: The boss of Yosu no Tera in Something. Mario has to dodge patterns of sprite-swapped bullets in a room of spikes. The boss got recycled for a Bonus Level in Something Else.
 * Cherry Blossoms: World 3 in Something Else takes place in a forest of cherry blossom trees. In one of the levels, the cherry blossoms even blow away in the wind.
 * Clipped-Wing Angel: After beating The Evil Guy in the Secret World of Something Else, he is forced to reveal his true form:.
 * Cool Shades: All of the Galoombas wear shades in Something. However, they're still pushovers, and they only appear in two levels: Flashing Forest and Chateau Finale.
 * Cute Kitten: Cat Beach has the gimmick of collecting 75 kittens before he allows Luigi to move onto the next level. The cat even does a cute smile at Luigi when Luigi completes this task.
 * Collection Sidequest: Something and Something Else have sidequests where you collect 75 of the item required and the gatekeeper allows passage. Both levels have alternate exits, so the sidequests can be skipped.
 * Cyclops: The Banzai Bill sprite replacement in Something has one red eye covering its face.
 * A Day in the Limelight: Luigi in Something Else. None of the other important Mario characters make an appearance in this hack.
 * Death Mountain: Worlds 4 and 6 in Something Else take place on a giant mountain. In World 4, Luigi has to deal with Yoshis, Killer Bills, a very dark cave, and an underground mine. Luigi has to stop the invasion of the mountain village by Von Toad II and his frog cronies. In World 6, Luigi has two ways to approach the last castle. On one path, Luigi has to deal with exploding bullet birds and slippery ice blocks. On the other path, Luigi has to deal with slippery ice physics and plenty of platforming perils.
 * Demonic Possession:
 * In Something Else, The Miko leader gets possessed by a Big Boo and turns into the boss of World 3. Luigi frees the Miko, and Luigi receives a "reward" for rescuing her.
 * King Dedede gets possessed by Dark Matter in the boss fight for DDDark Castle. He even coughs up tiny Dark Matters for the second phase of the fight.
 * Difficulty Spike: Like Super Mario Bros 3, the level with Boss Bass is very difficult, but this time, Boss Bass is immune to fire. The game undergoes another one during Chateau de La Terre when Luigi has to face the Big Boo in an arena with only three throw blocks.
 * Disc One Final Dungeon: The Last Castle in Something Else. After reaching the end of the level, the game reveals that
 * Distressed Dude: The leader of the bears gets kidnapped by the Evil Guy in Something Else because he can open a portal to ultimate power.
 * Double Jump:
 * When Yoshi is hatched for the first time in Something, he says not to drop him in a pit. Mario does this to access either exit in Happy Horse Bridge.
 * One of the Athletic Peach 's abilities is the ability to Double Jump.
 * Electric Jellyfish/Flying Seafood Special: The main obstacle in Electricave. They cluster at the top of the ceiling and try to attack Luigi in great numbers.
 * Elite Mooks: The pink Yoshi Koopas in Something Else. They take two hits to kill and their only attack has long invincible frames.
 * Evil Knockoff: The Monty Moles in Something are replaced with tiny Mario clones.
 * Excuse Plot: The plot of the first game is to retrieve the plot stolen by Ballser. Turns meta when Mario reads the sheet with describing the plot of Something.
 * Feathered Fiend: The Pidgit Bills and Bullet Birds in the Something series. The Pidgit Bills get a Mario-seeking variation and the Bullet Birds get an exploding variation.
 * First Town: Firstep Village in Something Else. It is the first level in Something Else, which lets the player get familiar with the game if they never played a Mario game before.
 * Floating Water:
 * Rainy Clouds has a section where Luigi has to swim in shark-filled water and another section where the water is floating next to the clouds.
 * The Secret Exit route in Cat Beach in Something Else is based around this particular gimmick. One false move and Luigi plummets to his death.
 * Flying Face: Yukkuri Reimu is the main adversary of Yukkuri Take. Since she is a sprite-swap of the Angry Sun, she can fly and mercilessly pursue Luigi.
 * Frogs and Toads: They appear as enemies in both games, but they are immune to fire and they ride on pogo sticks.
 * Fundamentally Funny Fruit: The Piranha Plants here are replaced with fruit. Jumping Piranha Plants and regular Piranha Plants are pumpkins in Something. Regular piranha plants are apples in Something Else. Venus Fire Traps are watermelons in Something Else.
 * Fusion Dance:
 * Gender Flip/Pink Means Feminine:
 * The Rip Van Fish are female in Something because they are pink and their Zs are replaced with hearts.
 * The Pokeys are female in Something Else because they have large pink lips and their spikes are also pink.
 * Generic Doomsday Villain:
 * Ballser in Something. In fact, the scenario describing the game does not even mention his name at all.
 * The Evil Guy in Something Else. All he wants is supreme power. The game does not even delve into his motivations.
 * Gimmick Level: All of the levels in the Something Series have a unique gimmick to make them stand out. In fact, many people praise this series for making each level stand out.
 * Gratuitous Japanese: Yosu no Tera and all of the level names of World 3 in Something Else. There's also a Miko who spouts off random Japanese words like Piston Honda in VideoGame/PunchOut
 * Green Hill Zone:
 * Night Of Spikes in Something. It's unusual because it takes place at night and it has a lot of spikes.
 * The Flower Island in Something Else. A major portion of World 5 takes place on said island.
 * Gusty Glade: The gimmick of Chateau du Vent. The wind tries pushing Mario to the left, which makes moving to the right much more difficult, especially with obstacles in the way.
 * Goomba Springboard: The gimmick of Bouncing Training. Mario has to jump on Koopa Paratroopa heads to cross the wide gaps and the lava pits.
 * Hailfire Peaks: World 4 in Something is a desert/ice world. One of its levels is "So Sand or Snow?", where Mario can use pipes to switch between the desert and ice halves.
 * Hair-Trigger Temper: Wigglers are still around. They even got a level in Something Else called Wigglers' Dwelling.
 * Hard Mode Filler: B Ghost House in Something is a remix of the first half of A Ghost House, but with black fog, Pidgit Bills, and no coins to warn Mario of the locations of the ceiling smashers.
 * Helpful Mook:
 * The gimmick of Punches on Cold Ice. Mario has to be punched by the Punches in order to cross the vast gaps in the level.
 * The gimmick of spin-jumping on Torpedo Ted is used in both games.
 * Irritation Is the Sincerest Form of Flattery: The Masked Koopas. They dress up like Mario in Something and dress like Yoshi in Something Else.
 * Invincible Minor Minion: Gordos, Munchers, Spikitus and Boss Bass. The Munchers even get a level, Hungry Vegetation, to themselves
 * Invincibility Power-Up: The invincibility star is back. This time, The invincibility themes are remixes of full songs, but invincibility lasts only a few seconds.
 * Jungle Japes: The first world in Something Else, which contrasts against the peaceful Firstep Village because it represents the harshness outside Firstep Village.
 * King Mook:
 * Von Toad II is much smarter version of the Frog enemies. Instead of riding a pogo stick, he uses a UFO in Something. In Something Else, he switches to a different machine.
 * Yobigshi is a gigantic version of the Yoshi Imposters in Something Else.
 * Kung Fu-Proof Mook: Boss Bass is the gimmick within Dat Bass and to make it worse, it is immune to fireballs. Also, the Spikitus and Spike Magikoopas fall in the same boat because they can't be stomped and Fireballs can't kill them.
 * Lethal Lava Land:
 * The first half of Skulls Cave. Mario has to ride on a one-skull raft over a river of lava and he has to dodge obstacles.
 * Chateau du Feu, which uses the graphics of Fire Man's level from Mega Man 1
 * Intestinal Problem, which also happens to be a Womb Level.
 * The Lost Woods: World 3 in Something takes place in a forest. Like the Forest of Illusion, there are many secret exits in this forest.
 * Mad Scientist: Von Toad II. He's smart enough to come up with the things he rides in the Something series.
 * Magic Mushroom: Hasardous House in Something is based around the gimmick of the ? Mushroom. Its effects are randomized.
 * Man-Eating Plant: The Munchers and Pumpkin Plants in Something and the Fruit Vines in Something Else.
 * Marathon Level:
 * The Maze:
 * The Maze of Ice Cubes in Something, which can be hard because of the ice physics.
 * The Mysterious Maze in Something Else. You have to find the right doors to escape the maze.
 * Miko: There is a town full of Mikos in Something Else. Unfortunately, Boos have kicked them out of their town, and possessed their leader.
 * Minecart Madness: Mine Catastrophe. Luigi has to use Minecarts to make it to the end of the level. According to a Message Box, Luigi is dumb enough to fall through the holes between planks.
 * Minigame Zone: Unlocked after beating DDDark Castle in Something Else. It lets Luigi collect lives by playing variations of the minigame played every 100 stars. There's also a secret that lets Luigi do this without playing the mini-games.
 * Mordor: The last world in Something. It's a dark-grey field with a Ghost House filled with ? Mushrooms, an obstacle-filled Fortress, and Ballser's Castle. Ballser is menacingly orbiting around his castle, waiting for Mario to enter.
 * Mutually Exclusive Powerups: Luigi cannot use the Athletic Peach and the Fire Flower at the same time in Something Else.
 * Nerf: If you try to exit a level with Yoshi in either game, you immediately lose him. Yogui placed the nerf on Yoshi because Yoshi made Super Mario World very easy.
 * Neon Sign Hideout: Ballser's Castle, because it is a sprite edit of Bowser's Castle, in Something.
 * Nostalgia Level:
 * According to Yogui, Oldschool Temple is a level from an unfinished hack, so its quality is worse in comparison to the other levels In Something.
 * has Yogui's previous contest level entries, but they are randomized like Chocolate Island 3.
 * Odd Name Out: The Chateau level names in Something are based on the elements in the French language (Feu, Eau, Vent, and Terre), but the final Chateau has the name of Chateau Finale.
 * Our Mermaids Are Different: These mermaids are basically sprite-swaps of the helpful Dolphins in Something. They only appear in the secret path of the Mysterious Maze.
 * Ominous Floating Castle:
 * Palmtree Panic: World 5 in Something Else. Luigi can retrieve kitties for a giant cat, interact with mermaids, swim in floating globs of water, storm Dedede's castle, smell the flowers, climb a flower-themed tower, and fight a giant Yoshi koopa cosplayer.
 * Paper-Thin Disguise: The Buzzy Beetles in Something Else disguise themselves as helpful ? Orbs, but that fails since they're always moving. Also, the ? Orbs are not used as exits.
 * Pipe Maze: Pipes n' P-Switches, which is based around retrieving P-Switches to get rid of the coin blocks and Munchers.
 * Pixellation: Used to cover up the indecent act between Luigi and the Head Miko in Something Else.
 * Post End Game Content: The bonus worlds in all of the Something Series. Something even advises you to complete the game before taking on the bonus world when you press the Switch Palace in World 4.
 * Punched Across the Room: Used as the main gimmick in Punches on Cold Ice. Mario has to be punched by the titular enemies in order to cross the massive pits.
 * Ratchet Scrolling: Kinder Surprise, which makes dodging the Kinder Surprise eggs much harder.
 * Red Eyes, Take Warning: The Banzai Bills in Something Else. They are very fast, but there are red coins that reveal their next locations.
 * Ribcage Ridge: Skulls Cave, which happens to be a reference to Skull Man's level in Mega Man 4.
 * Shout Out: See this page for a list.
 * Slippy-Slidey Ice World:
 * Perilous Ice in Something. It happens to be location of one of the Switch Palaces and it's also a Auto Scrolling Level.
 * Baka Kori in Something Else. As the level is a reference to VideoGame/TouhouProject, Cirno's music is playing in the background.
 * Snow Furry Temple, where Luigi is chased by a white FOE.
 * Smashing Hallway Traps of Doom:
 * Chateau de la Terre in Something is filled with big smashers. The level has no auto-scrolling sections, but the platforming is extremely difficult.
 * in Spmething Else has a scrolling section where Luigi must dodge electric pulses and big smashers.
 * Sound Test: Found in the Bonus Area of Something Else. Luigi can listen to music he already unlocked.
 * Space Base:
 * Space Zone: A Day in Space in Something. Unusually, this level is also a GreenHillZone, but its difficulty is appropriate since it is a BrutalBonusLevel. Lots of munchers and pits in this level.
 * Spell My Name with a "The": The Evil Guy in Something Else.
 * Spikes of Doom:
 * Night of Spikes. The only enemy around is the Tick and most of the obstacles are spikes.
 * Hell Ship in the Sky has a Spikitu toss Homing Pidgit Bills. Another one joins and makes things worse.
 * Spikitu Castles 1+2 in Something Else. Spikitus are the major enemy in this level. They are immune to Luigi's arsenal of tricks.
 * Spike Shooter: Tick. It appears only in Night of Spikes, and they attack Mario if he's above them.
 * The Spiny: In addition to the usual Spiny, there's now a kind of Lakitu called Spikitu. They have spikes for hair.
 * Stationary Boss: Von Toad II's machine in Something Else can't move, and the only way to harm it is to jump on the ball projectiles it shoots out and bounce up to the cockpit.
 * Storming the Castle:
 * Mario has to storm the Chateaus at the end of each world in Something. They even get an Elemental Theme Naming.
 * Luigi gets to storm DDDark Castle in Something Else. Luigi even gets to fight a Dark Matter-possessed Dedede at the end.
 * Super-Persistent Missile: The Homing Pidgit Bills. They're featured in Hell Ship in the Sky and they will always aim for Mario's position, no matter what. Later on, Spikitus start throwing them.
 * Tactical Suicide Boss:
 * If Von Toad II didn't spawn his toad minions when you fought him in Something, fighting him when his saucer rises higher would be impossible.
 * If Monkey Kong didn't toss barrels at Luigi during the phase where Munchers are a prominent obstacle, it would be impossible to beat.
 * If Von Toad II's machine in Something Else didn't shoot stompable ball projectiles, he would be harder to beat.
 * Temple of Doom:
 * Oldschool Temple in Something. The graphics come from the Pyramid Levels in Super Mario Bros 2 and the Labyrinth Zone from Sonic the Hedgehog. The music is a remix of Marble Garden Zone Act 1 from Sonic the Hedgehog 3. The level is filled with large pits in the first half and Thwomps and spikes in the second half.
 * Puzzle Itemple in Something Else. To complete this optional level, Luigi has to solve the puzzles, which requires proper use of the springboards and P-Switches.
 * Tempting Fate: The message box in the secret area inside Dino Horse Cloud claims that there is no food in the secret area and that Luigi can't carry out the Yellow Yoshi baby through the door. Luigi proves the message box wrong by having the Yoshi baby eat the message box. Also, the Yoshi baby eats the other message boxes within the area.
 * Throw a Barrel At It: Monkey Kong's main method of attack during his boss level in Something Else. It acts an homage to the original Donkey Kong
 * Timed Mission: Running Cave. Luigi has to run to the end of the level, but the Charging' Chucks and the tiny time limit will make it difficult. There's a section where Luigi has to run or get devoured by a ceiling covered in Muncher Plants
 * Title Drop:
 * The word "Something" appears in a block formation in Fuzzy Tower and So Sand or Snow?
 * The words "Something Else" appears in block formation in This is Something. This is Something and the also forms a Title Drop.
 * Toothy Bird: Shows up as an obstacle in The Last Castle. They're clearly Rip Von Fish sprite-swaps as they share the same behaviors as Rip Van Fish.
 * Trapped in Another World: Luigi is accidentally summoned to the Bears' World in Something Else because they wanted his brother, Mario.
 * Under the Sea:
 * There is a section of swimming in the Lost Path's switch palace exit. It's difficult because of the Phantos.
 * The level called Only Water Level in Something is the only pure water level in Something. It's unique because of the blue Angry Sun pursuing Mario at all times.
 * Star Ocean in Something Else. It's filled with unhappy stars and they want to kill Luigi.
 * Unexpected Gameplay Change:
 * Yosu no Tera has a section where Mario has to use the P-Balloon in order to navigate the pseudo-SHUMP section, and Yosu no Tera 2 does the same thing to Luigi in Something Else.
 * Fantoma Mura, Yurei no Jinja, and This is Something in Something Else also have the same gimmick.
 * Unreadably Fast Text: The Something Else C3 Trailer uses this to warn potential players of the many dangers within Something Else.
 * Villain Exit Stage Left: After the failure of his plot, the Evil Guy says that he's going home and frees the Village Elder.
 * The Von Trope Family: Von Frog II.
 * Wall Jump: The other Athletic Peach ability. It is required to pass the first half of Walljump Xtream DX
 * Warmup Boss:
 * The four Red Birdos in Something. Since they are Mooks, they go down very easily.
 * Bigeye in Something Else. He's a giant eyeball with no projectile attacks.
 * Weird Moon:
 * What The Hell Player: The message box at the end of Wet Weird Forest calls out Luigi if he hits it because he activated the message box layer 3 glitch and caused the Cheep-Cheeps to fall to their deaths.
 * Wrap Around: A Trip in A Tree is an homage to World 5-3 from Super Mario Bros 2. It even uses enemies from Super Mario Bros. 2: the Bob-Omb and Albatoss.
 * Wutai: World 3 in Something Else has a distinct Japanese motif. The trees are cherry blossoms, and the houses look like Japanese houses from an earlier era.
 * You All Look Familiar: The bears and the Miko villagers in Something Else. However, their leaders have unique sprites to make them stand out.