Dream World (video game)

Dream World is an online turn-based Western RPG (with some multiplayer elements) game developed by PlayMage and available through Facebook.

The game's main setting is a fantasy-like universe, with several modern trappings and other elements from other genres. This universe is called the Dream World, home to many creatures of many varieties, many differing regions and locales, and a lot of people. You play as an adventurer (beginning as a Knight, Mage, or Ranger and upgrading from there), on a quest to save the Dream World from many threats (either internal, close-by, or external) - one city or region at a time, and progressing onwards. You as an adventurer, will face these many creatures and travel to many locales, solving quests and the troubles of the citizens while honing your skills and obtaining better equipment. Be warned though, other players will try to take you out. You will be able to team up with other players in Guilds to take out even tougher monsters and threats, and reap even better awards. Will you be able to rise up and become a champion of the Dream World?

This game can be played at here (Facebook), or here (Kongregate).

Dream World provides examples of:

 * Anti-Poopsocking: You have a limited amount of energy usable for questing and battling other players. Once you are out, you must wait for it to refill. The maximum amount of energy storable at one time can be increased by attaining badges and having a Prestige Class equipped. The regeneration rate can also be increased by completing certain quests, milestones, or changing into certain prestige classes. Of course, you can always get around this limitation by spending money (or gem) at the Guardian.
 * Boss Battle: At the end of every dungeon area (after the fifth respective section or part), you must seek out and fight a boss. They can only be defeated once, and after succeeding once, they do not return.
 * Bribing Your Way to Victory: Gems can be purchased at the Guardian, which can then be used for several purposes: refilling all of your skill points or energy, obtaining copious amounts of coins or learning points, resetting your combat skills, joining the Banker's Guild, buying rare items (such as enchant potions), or buying premium allies. However, gems can also be accumulated during normal game-play. It's just that the rate is very low.
 * Capital City: Emerald City is the capital city of Dream World and the third area in the basic game. Though, it has the same number of NPCs as the previous and future areas. However, many large and well-furnished buildings can be seen in the distance.
 * Death Is a Slap on The Wrist: Getting defeated only knocks you unconscious and costs you a minor fraction of the amount of coins you have currently on hand (not counting the cost of healing from the Guardian of Dreams).
 * Death Mountain: Mount Killjoy. However, its main dungeon area, the Volcanic Cavern, is more like a Lethal Lava Land. It's also the seventh area in the basic game.
 * Dude, Where's My Respect?: Averted. Once you  and save Dream World, every time you visit a city's head, he or she thanks you for saving the world.
 * Down the Drain: The Sewers (found in Junkton). It's also the second dungeon area encountered in the game.
 * Fire, Ice, Lightning: They seem to be the three reoccurring primary elements of the game.
 * First Town: The city of Lakeview. It's where you begin your journey and obtain guidance.
 * Healing Potion: Health Potions restore full health in combat when used. However, their price depends on your current level. The higher your level, the higher cost it is for buying one.
 * Heal Thyself: The Mage's (and following prestige classes') Light Heal, Heal, and Greater Heal spells all allow you do to this.
 * Hyperspace Arsenal: Averted. Unlike most other entries in this genre, you have only room for 5 unequipped items in your inventory, and only three spaces for equipped items (weapon, armor, and ring). If you join the Banker's Guild, you gain five more storage slots for inventory items.
 * The Goomba: Frogs, giant mosquitoes, and large worms all share the title of the first enemies you'll battle and defeat at Area 1 of the Marsh during the beginning of your journey. They typically only take one to two hits to defeat, and barely do any damage to you.
 * Lethal Lava Land: Volcanic Cavern (of Mt. Killjoy) and the Fire Gate (of the Demon Gates).
 * Noob Cave: The Marsh (during the basic game and located in Lakeview). It's also the first dungeon area encountered in the game.
 * Palmtree Panic: The city of Oceana and its dungeon area, The Beach. It's also the fourth area in the basic game.
 * Port Town: The city of Oceana.
 * Play Every Day: Every day, once you login, you obtain a large amount of EXP, ally-EXP, coins, and if you logged in for more than one consecutive day, you'll obtain a crystal (which can be later traded in once you have a complete set of five of the same color). Also, if you visit the Guardian during every new day, you get a Mystery Box which contains a high-level or rare mystery item.
 * Pimped-Out Dress: The Emerald Princess's dress.
 * Point Build System: For every character level obtained, you gain stat points (the number depends on the level attained - generally, the higher the level, the higher the number) that can be spent to upgrade your vital statistics or weapon skill levels.
 * Regenerating Health: Any piece of equipment that has the "regeneration" or "regen" attribute heals a percentage of your maximum health per round during combat.
 * Shifting Sand Land: The city of Phoenix and its first dungeon area, The Desert. It's also the sixth area in the basic game.
 * Tomorrowland: The city of Metreon and both of its dungeon areas, Robot Factory and Rebels' HQ. It's also the fifth area in the basic game.
 * The Wiki Rule: The biggest one is available here. A second one can be found here.
 * With This Herring: You begin your quest to save Dream World with a old clothe as your armor, a kitchen knife (if you are a Knight), a wooden stick (if you are a Mage), or a BB gun (if you are a Ranger) as your primary weapon, one skill predetermined by your class-choice, 1,000 coins, and some guidance. The rest is all up to you.
 * World Map: Available by pressing the button on the top-right. From there, you can travel to any town that you have unlocked.