Jedi Power Battles



Star Wars: Episode I Jedi Power Battles Was first released on the Playstation in the year 2000, and loosely followed the plot of Episode I. Notable for being perhaps the first Star Wars game to allow players to play together as Jedi in a two-player, co-op romp through the various scenes of Episode I.

Each Jedi had their own fighting style, and small assortment of unique force powers, as well as the shared ability to block, and redirect shots back at the firers.

It was ported to the Dreamcast later that year with some changes, such as a training mode, and a vs mode.

The game was also released on the GBA, two years later.

This game has the following Tropes:

 * Continuity Snarl: Mace Windu's Lightsaber. One could make the argument that Episode II had not yet come out (and was, in fact, barely in production) and Samuel L Jackson had to plead with George Lucas for the distinctive purple color since Lucas had established "Good guys are blue and green." However, this game features Plo Koon weilding a gold saber and Adi Gallia running around with "Bad Guy Red". So with Obi-Wan already using blue (and the force toggles being Color Coded for Your Convenience), why stick Mace with blue as well?
 * Funnily enough, the Dreamcast version of the game included Ki-Adi-Mundi as a playable character, who is given a purple blade.
 * Fragile Speedster: Adi Gallia
 * Logo Joke: The Lucas Arts logo guy must have been a favorite of the dev team; Not only does he turn the swoop above his head into a lightsaber, deflecting a pair of blaster shots, but he leaps into the screen to deal with his unseen attacker.
 * Mighty Glacier: Plo Koon
 * Mythology Gag / Take That: Which character of the initial set can easily defeat Darth Maul in the final battle by spamming X (on the Playstation), chipping away Maul's health and preventing him from counterattacking?
 * And doing this unlocks Maul himself as a playable character (albeit with a single blade), who can dispatch his doppelganger in a similarly quick fashion, and with the same button.
 * Which lets Maul string a combo identical to Square-Button combo. So that's three easy-kills.
 * Tank Goodness: One of the stages allows the player(s) to jump into an AAT tank, and go blasting around the city of Theed.
 * The Mario: Mace Windu
 * Why Don't You Just Shoot Him: The route taken by unlockable characters