Uplay



Uplay was created by both Ubisoft and Massive Entertainment in July 3, 2012, as a digital store, DRM, multiplayer, and communications service. Releasing alongside Assassin's Creed 2, replacing the Ubisoft Game Launcher Launcher. The client allows players to connect with others and earn units for awards while playing, which can be used to unlock game related rewards and vouchers. This can also be used to buy from the store to a certain degree. It's provided across numerous consoles, platforms, and mobile. It's primarily used for Ubisoft games, despite the fact the Uplay store also sells a few non-Ubisoft games there.


 * DLC: Comes with the territory, being a Steam clone and all.
 * Though some are exclusive only to Uplay.
 * Hacked by a Pirate: In 2012, it's discovered by a Google Information security Engineer that Uplay poses a huge security risk.
 * Users of Uplay are victims of these recently, if they hadn't set up the 2-step.
 * And uses Yahoo!
 * Gamers were left on a lurched, until Uplay gotten security in 2016 via Google Authenicator.
 * Internet Backdraft: When it first came out.
 * Justified Trope:Upaly is a extremely buggy mess.
 * "You Shall Not Play".
 * Also, there's little to no customer support back then.
 * It Is Pronounced "Tro-PAY":
 * No Refund:Buying video games digitally from the Uplay store is this.
 * Same Face, Different Name: Meet Ubisoft Club.
 * Though the old "Uplay" name can still be found around the site.
 * : Uplay is an optional feature with consoles. Strangely, enough.
 * : Uplay is an optional feature with consoles. Strangely, enough.