Super Mario Bros. 3/Fridge

Fridge Brilliance

 * At first it isn't clear why the king of World 3 looks like Mario. On closer inspection, his castle is in an island chain vaguely shaped like Japan, and his castle corresponds to where Kyoto (and thus Nintendo's headquarters) is in real-life Japan.
 * Certain levels in the last world don't make sense to you? Well, the tank and ship level are obviously Bowser's Army and Navy, respectively. The levels with the hand that pulls you under are prisons. The final airship level with the tiny platforms? That's Bowser's Air Force. The last tank level where you are being fired on from above and below? That's the last of Bowser's tanks and airships moving in together for a final assault with the airships moving to almost ground level to attack.

Fridge Horror

 * In Super Mario Bros 3 the main plot has you traveling from world to world, defeating the Koopalings, and stealing back the wands they stole from various kings who have been the subject of a Baleful Polymorph. After the 7th such world you learn that the Princess has been kidnapped and rush to her rescue. But what if you used the Warp Whistles to skip ahead? Are the kings of the worlds you skipped trapped in their other forms? Do those Koopalings retain their wands and continue to cause havoc?
 * The same could be said for Super Mario World. If you use the Star Road to skip certain areas, do the unborn Yoshis in the possession of the Koopalings remain captive?
 * Except the credits clearly show Mario in possession of said Yoshis, regardless of whether the Star Road was used to reach Bowser.
 * Though Bowser was still defeated.
 * The very existence of Dry Bones and Dry Buzzies. So not only is Bowser a fire-breathing dragon-turtle with ambitions of an empire, he's also a necromancer? Yeee. And according to New Super Mario Bros, his son is taking after him. Yeeee...
 * And then there's the Plot Hole of what happens when you're in World 6 and you can actually use a whistle to go back to World 5. Even if you've completed World 5 already, the story has rewound to the beginning of World 5, as if you'd never completed it and never retrieved the wand.
 * Speaking of the wands, in New Super Mario Bros Wii the Koopalings have the exact same wands they had in Super Mario Bros 3. Since the seven Mushroom Lands and their kings have never been mentioned again, it's quite possible that the Koopalings went back to the Lands and got the wands again... and left no survivors...
 * First, watch this video. Second, try to say that you still want to jump on Koopas!
 * This one is highly subjective of course, but Bowser has eight kids, the seven Koopalings and Bowser Jr. (not to mention the possibility of the Koopa Kids). Bowser is never seen with a wife of any sort, and he constantly tries to kidnap princesses for no apparent reason. Think about that for a while. The whole "Mama Peach" thing from Super Mario Sunshine doesn't help much either. Although at the end of the game,.
 * Arguably, this is still Fridge Horror, since the fact that Peach had to think about whether or not she had a) had sex with a giant fire breathing turtle and b) given birth to said turtle's son, also a giant fire breathing turtle, and came to the conclusion it was true means that she must be the mother of at least one of Bowser's kids.
 * Perhaps she's just not that bright and doesn't understand how having children works?
 * Or the idea is so absurd that she needed time to process it in her mind.
 * Remember Yoshi's Island? Babies in the Mario universe seem to be quite literally delivered by storks. It's possible these people have no idea how actual child birth works.
 * Bob-ombs. When they were first introduced, they were merely mindless robotic automatons that would explode after a certain amount of time. Not so bad, right? But, now, in the later games, the Bob-ombs are now sentient and they still explode after a while. Yes, folks, we now have a game series that features suicide bombers.
 * And, it turns out that there's also a war going on between the good pink-colored Bob-ombs and the evil black-colored Bob-ombs. So, now you have intelligent bombs who are not only willing to blow themselves up to kill Mario, but also are willing to blow each other up as well.
 * If it helps, in Paper Mario, you learn that Bob-ombs get better from exploding a few seconds after the fact, and will do so willingly to clear debris or just blow off steam.
 * Speaking of sentient weaponry, there's Bullet Bill, Banzai Bill, and Torpedo Ted. Sure, nothing seems too terribly wrong as they're just large bullets/torpedoes zooming across the screen. But, then you notice that they have a face and (sometimes) arms. So, are they either all just designed that way to simply look more intimidating, or are they alive?
 * The spinies (You know, those red spikey creatures that Lakitu loves to throw at you). You know how you can kill them for coins via Fire Flower or just let them walk off a cliff to their doom? Well, now consider that the Spiny is Lakitu's beloved loyal pet.
 * In SMG 1 and 2, Dino Piranha and Peewee Piranha just hatched out of their eggs when Mario defeated them. MARIO KILLS BABIES!
 * And speaking of Galaxy, after defeating Bowser, Mario
 * In almost every 2D Mario game, you break blocks. The instruction manual for Super Mario Bros. for the NES says that the citizens of the Mushroom Kingdom were turned into "mere stones, bricks, and even field horsehair plants." Think about it for a second...
 * One of the levels in World 8 has a substance that seems to be lava, but Mario can swim in it. It moves like water on the world map. Off-color water? It's blood.
 * This Troper can't help but notice that the only Mushroom Kingdom citizens you ever see are the princess, the kings, and their retainers. Where are all the Toads...?
 * They're in the Mushroom Houses giving items to Mario.


 * Fridge Logic: One of Bowser's kids is named Morton Koopa, Jr. Does that mean Bowser's real name is Morton??
 * No Morton is named after his grandfather.