Crackdown/YMMV

"[Player stands on a 3-storey towerblock.] "Take a look at that view, Agent." [Player gets an achievement.] "You , that's worth an achievement!""
 * Complete Monster: Catalina Thorne effectively mutated and killed a big chunk of the city's population, just to get revenge on The Agency for firing her for something she did.
 * Memetic Mutation. "Skills for kills, agent. Skills for kills."
 * Moral Event Horizon: While many characters end up crossing the line, none go further than Catalina Thorne - at least, according to the Agency's propaganda,
 * Most Annoying Sound: The Director tends to repeat a lot of inane things.
 * Most Annoying Sound: The Director tends to repeat a lot of inane things.


 * Most Wonderful Sound: The sweet sound of touching an orb.
 * They Changed It, Now It Sucks: Okay, so Crackdown 2 was nearly identical to its predecessor, but it left out a few tiny details that are missed. The city is less-pretty now due to damage and a different rendering engine. There are no cool briefing videos on local targets in the area. Worst of all, Agency vehicles do not transform when you get into them!
 * Unfortunate Implications: It's not as bad as it could have been, but Crackdown's goals basically amount to this: "Kill the Latinos. Okay, now kill the Eastern Europeans. Okay, now kill the Asians." When you learn the big twist the implications become explicit statements.