Star Control/YMMV

Star Control

 * Porting Disaster: The Sega Genesis version. Sooo muuuch slowdooown...
 * Sequel Displacement: If you are familiar only with the freeware The Ur-Quan Masters, you might be surprised to know there was a first installment.

Star Control II

 * Acceptable Targets: Suplox really don't like vegans. Mainly because it indirectly says that meat based lifeforms are superior to plant based life forms.
 * Alternate Character Interpretation: Some people believe Melnorme to be much more noble than they appear. Sure, they won't do anything for free, but did you ever wonder why they insist so much on dealing with a bunch of humans with nothing interesting to offer, save for some biodata and coordinates which they could have probably gathered themslves? Perhaps they really wanted to help the Captain, but in order to obey their Blue and Orange Morality they needed to ask for something in return. And then there are others, who believe Melnorme to have been Evil All Along and that helping humans out was really a part of some sinister plan.
 * Broken Base: The voice acting. Either it's some of the best voice acting ever heard in a video game... or some of the worst voice acting ever heard in a video game.
 * Complete Monster: Aside from the Dnyarri, The Druuge to a far lesser, but still entirely monstrous degree.
 * Crowning Music of Awesome: "HyperSpace." Comes in DOS, 3D0, and remixed flavors.
 * This is fairly common in Star Control II's music, really. Any number of commscreen tunes (especially Yehat and Thraddash) qualify.
 * Cult Classic
 * Draco in Leather Pants: Admiral ZEX has become much more popular in certain sections of the fandom than was ever originally intended.
 * Ear Worm: Melee mode. You know what we mean. Repeat after me: dum d'dum-d'dum-d'dum da-duh-duh dum d'dum-d'dum-d'dum da-duh-duh...
 * Ensemble Darkhorse: Fwiffo, being a funny Lovable Coward who's also very good at fighting several common types of enemy ships, is quite beloved by fans.
 * Freud Was Right: The Syreen and their Penetrators. They're not even trying to hide it, even lampshading it.
 * Goddamned Bats: The Slylandro Probes, which are out of control Von Neumann probes. If you don't do the quest to get rid of them, you'll eventually find yourself up to your eyeballs in them. Or swimming in resource units resulting from shooting them down, depending on how well equipped you are.
 * Good Bad Bugs: In the PC version, there was a bug that allowed you to sell infinite landers, gaining as many RUs as you like. Also present in previous versions of the game. Other notable glitch is the Cruiser's mighty point-defense laser (see it by yourself).
 * Most Annoying Sound: If you don't control the Pkunk Fury, it has 50% chance to revive and will chant "HALLELUJAH!".
 * Most Wonderful Sound: If you control the Pkunk Fury, it has 50% chance to revive and will chant "HALLELUJAH!".
 * Nightmare Fuel: "They have names, but you do not know them. They would like to find you but they are blind to your presence... unless you show yourselves. The showed themselves, and something noticed them. There are no more  now. "
 * "JOKE. YES. HERE. IS. A. JOKE."
 * So Cool Its Awesome: IGN named it the 17th greatest game of all time. Gamespot also named it one of the greatest ever.
 * Tear Jerker: The Taalo were explicitly stated to be immune to psychic powers. That psychic shield they left behind wasn't for them, but for their Ur-Quan friends, to free them from the Dnyarri. But the Ur-Quan never found it.
 * Unfortunate Implications: David Bryce's excessively stereotypical Japanese Ranguage performance as Tanaka, the last surviving Shofixti.
 * Unwinnable by Insanity: Go to an enemy planet protected by an infinite fleet without your emergency warp escape unit.
 * Woobie, Destroyer of Worlds: The Kohr-Ah, so very hard.

Star Control 3

 * Crowning Moment of Funny: "I'M BEING MOLESTIFIED!". Said by surrendering K'tang king.
 * Demonic Spiders: Radiant Angels. Their ships are very powerful, with large health pools, lots of energy, high-damage weapons, and a close-range weapon that fires in all directions as a backup. You probably don't want to tangle with them too often.
 * Fanon Discontinuity: You do not talk about Star Control 3.
 * Special Effect Failure: The Harika is eating the Yorn! No, wait, a puppet is holding another puppet in its mouth... and now it's back in his pocket.
 * Squick: Victims of the Phamysht are eaten alive and conscious, and drugged into enjoying the experience.
 * Tastes Like Diabetes:
 * The Pkunk's voice acting.
 * The Xchaggers approach this too, but they are much more tolerable. Even though they have a much shriller and more childlike voice, what they actually say isn't nearly as saccharine.
 * Finally, the Green Mycon (the Deep Children) also have extremely sappy dialogue.
 * Uncanny Valley: Where has the Syreen's sexiness gone?
 * Values Dissonance: The Harika and Yorn. The Harika don't find it odd at all that they eat the sentient Yorn, while the player (As well as anyone who isn't into Vore) finds it...disturbing. Especially once the Yorn finally pops up and says "We like being eaten" and that they view it as exaltation and only go to be consumed if they want.
 * Vindicated by History: A rare inversion. When it launched, SC3 was given several high scores and was a critics' darling. Nowadays, not so much.