TimeSplitters (series)/YMMV


 * Catharsis Factor: Arcade: Amateur League: Nightstick: Damn Cold Out Here. First, fire your flare gun at a snowman. Then listen to the screaming. Repeat.
 * Crazy Awesome: Monkeys, zombies and giant gingerbread men wielding rocket launchers. And this is just one combination.
 * Crowning Moment of Funny: Future Perfect's singleplayer mode is rife with them! Here are some highlights of the funnier scenes.
 * Crowning Music of Awesome:
 * "Spaceport" and "Scotland The Brave" in Future Perfect, "Notre Dame" in TS2. Arguably dozens more.
 * For the Virtual tileset in TSFP they just ripped out the best part of the TS2 credits theme.
 * This troper found that the main theme splices very well into jazz trombone.
 * No mention of the Victorian multiplayer tileset music in TS2? Not surprised, sadly. I could only find it in that particular tileset, nowhere else in the game. Which is probably why it's underappreciated.
 * Actually, the Victorian tileset music is, if I recall correctly, the "Castle" theme from TS1.
 * And let's not forget "Chinese" On the original.
 * While few people show any love for the Neo-Tokyo level, the music for it fits the atmosphere very well.
 * Ear Worm:
 * A large portion of the soundtrack is this. Considering a lot of it is techno blended with other musical styles, this is inevitable really.
 * Second game. Anaconda. That is all.
 * "Do-dadadada Do-dadadada De-dadada De-dadada." It won't leave my head!
 * Ensemble Darkhorse:
 * There's a good reason Captain Ash and Harry Tipper have appeared in all three games.
 * Judging multiplayer characters, we have strange, funny characters like Donald Duck Duckman Drake, Robofish and the Impersonator.
 * Epileptic Trees: Anya looks a lot like Jo-Beth Casey. Could the teenage girl she constantly rolls her eyes at actually be her 15x-great-grandmother?
 * Most Annoying Sound: The Space Flies from TS2, with their incessant buzzing that grows to impossibly loud volume as you get closer to them.
 * That One Boss: The first battle with  in the tenth level of Future Perfect.
 * That One Level: Mansion in Time Splitters. Neo-Tokyo in Time Splitters 2.
 * Mansion in Time Splitters: Future Perfect, arguably, was scrappy for three reasons. One, Jo-Beth Casey. Second, Deer Haunter. Third, the last boss of the level. You know which trope he goes under. Oh! Let's not forget that the level was actually pretty scary, to boot.
 * The Deer Haunter can be easily killed by standing with your back touching the wall of the hole it came out of: it can't get close enough to hit you. And Jo-Beth Casey? Hilarious.
 * Jo-Beth Casey isn't as funny when a glitch causes her to attack you for no reason...
 * The Hooded Man in Future Perfect. You have to protect  it doesn't get bad until the Splitters show up though.
 * Something to Crow About. Powerful enemies who can fill you full of plasma in a few seconds, shielded enemies you have to switch quickly to the Electrotool and back to defeat, flying mechs not unlike the "boss" of U-Genius U-Genix, annoying rolling robots, the stage is long, there are two bosses, and the latter of those two bosses is That One Boss.
 * Video Game Cruelty Potential: Play a Team Death Match as a robot with nothing but flamethrowers and make sure none of your enemies are robots. Just do it.
 * You've definitely played on the Siberia stage in FP just to block an AI team's base with the jeep.