Tales of Itzkeria



"I don't wanna go outside. There's monsters and stuff. I'm perfectly fine here!"

Tales of Itzkeria is a freeware humorous RPG, and one of the very few good and finished games created on the RPG Maker engine.

Itzka is a hardcore gamer (how anyone can play videogames in a fantasy kingdom is anyone's guess, but oh well) who embodies the "loner" stereotype to the letter - he literally hasn't left his house in years. One day, his friend decides it's finally time to go outside. Unwillingly, Itzka's exposed to a beautiful fantasy land filled with adventures. After a terrible incident however, Itzka's forced to abandon his home forever and travel the world in search of the mightiest power imaginable - the Master Sword (yes, THE Master Sword). Because, you know, he's the Chosen One. On his journey, he meets and befriends other people such as:

Datzo, a Imperial Knight, and the one who initially takes Itzka out of his house. A street-smart kid that loves women, alcohol and cash more than anything. Wherever he goes and whatever he does, he does it for his own personal gain first. However, he does care about the people around him as well, as he seems to be legitimately interested in helping Itzka out, and he's also the only one who's actually interested in saving another human being during.

Kosyo, a Black Mage, and overall the Straight Man of the group. He's the most knowledgeable one of the group by far. When he does research, he does it flawlessly, being able to pinpoint the exact locations of ancient artifacts in a matter of months. Despite never doing anything remotely evil throughout the entire game, he has this evil aura around him at all times. Probably because he's an artist.

Milen, a paladin who, like all self-respecting paladins, has an affinity for the green stuff. He also has a severe case of squirrelophobia. But despite all that, he's actually a really cool guy and really supports the party

Mitko, a mercenary, and the only character who can use two weapons at once. A big guy who doesn't speak much. Hired by the Commandante to help the group out after. In reality,.

Laura, Itzka's female clone created in order to replace him as the Chosen One and acquire the Master Sword for Darius. When she fails, Darius orders her execution. She's playable during the final part of the game. Trained since birth to be an assassin... for some reason, she's not very aware of many things, even her own human emotions and personality.

The game itself is a hilarious deconstruction of the entire JRPG genre, poking fun of dozens of tropes and rules normally applied to console RPGs. Playthroughs vary in length, but first one's usually about 5-6 hours, though you're required to play through it again with Itzka's stats and skills intact in order to get the real ending. It can be found here

Tropes include:


 * Action Girl: Laura
 * Artifact of Doom: The Master Sword
 * Big Bad - Darius
 * Covers Always Lie: The characters on the main menu image only barely resemble the characters in the actual game in terms of face and hairstyle.
 * Difficulty Spike: Oh, so you've beaten with no problem, huh? Well, too bad -  is gonna kick your ass so bad you'll wish you'd never challenged
 * Disc One Final Dungeon: The monastery can be considered this, since it's the last dungeon before the group leaves the continent.
 * Downloadable Content: On the official Facebook page, the author said he's "experimenting with DLC".
 * The Empire
 * Fighting Your Friend: A rare humorous example - Datzo feels the need to punch Milen out after the latter
 * Five-Man Band:
 * The Hero -- Itzka
 * The Lancer -- Datzo
 * The Smart Guy -- Kosyo
 * The Big Guy -- Mitko
 * The Chick -- Laura
 * The Sixth Ranger -- Milen
 * Get On the Boat - Captain Jack lends the party his trusty ship so they can go to East Pole
 * Genre Savvy - Almost everyone from the main cast
 * Mega Corp - Blue Sun can be considered this
 * New Game Plus - The player's required to start again and find a woman named Cassandra in every single location without fail in order to get the true ending.
 * Parental Abandonment - Played with. First off - none of the main cast's parents are mentioned. Only exceptions are Laura (she and Itzka, who's hilariously abandoned during
 * Running Gag - several, but probably the most prominent one is using "One or two months" as an actual, exact time period
 * Samus Is a Girl - Darius' assassin ultimately being revealed as
 * Scratch Damage - All the damage you'll get on your path back to, since the enemies there are WAY below your current level
 * See You in Hell - Not quite, but before his death prophesies that Itzka himself will . Whether that prophecy comes true or not is yet to be seen.
 * Ship Tease - Datzo x Laura
 * Shout Out - WAY too many to even begin counting. Practically every screen of the game has several, but probably the most notable ones are the recreated areas from Castlevania and Tales of Vesperia
 * Start My Own - How Blue Sun was conceived - thousands of years ago, Darius felt he could no longer serve the Empire, so he broke free and ultimately created an organization almost as powerful as the Empire itself.
 * Suspicious Videogame Generosity - Use save points. A lot. At literally every single opportunity. You never know when a boss is going to come out of nowhere and kick your ass.
 * Sword of Plot Advancement - The Master Sword
 * The Dev Team Thinks of Everything - You can talk with most people more than once and they'll give different responses each time until they run out of lines.
 * Title Drop - The project to create Laura is called "Project Itzkeria"
 * Updated Rerelease - The author has hinted at one on the game's official Facebook page
 * You Gotta Have Blue Hair - Cassandra and the doctor in the Capital