Mary's Magical Adventure

Based on a modified version of Doom's engine, is a first-person platforming game where a little girl must run from her home, Hell City, to protect it from the Origin Master's possible future attacks. It can be downloaded here.


 * Convection Schmocvection: Standing in a room full of lava or on the edge of a small rock sticking out of the lava won't hurt you until you fall into it.
 * Death Throws: Like Kirby in his series, Mary does her death throw after she's killed, all the while spinning through the floor. This only happens in deathmatch since death is scripted in all other modes.
 * Direct Continuous Levels: Every level ends in a corridor; Once the player reaches a certain point in it, a level change happens, which takes the player to an identical-looking corridor at the start of the next level, giving the illusion that no "level change" happened.
 * Goomba Stomp: If Mary lands on a monster from a high height, she will hurt the enemy a lot, usually killing them.
 * Insurmountable Waist High Fence: Some small walls are impossible to jump over if they're the boundary of the area; They're justified, however, as they keep Mary from doing an Air Dash, landing out of bounds, and dying instantly.
 * Invisible Wall: has invisible walls to keep the bigger shortcuts from happening.
 * Invisible Walls also are at the end of each level in co-op to prevent one player from rushing through each level without a certain amount of other players coming too.
 * Oxygenated Underwater Bubbles: Like a certain hedgehog, you can't swim or breathe underwater unless Mary inhales air from underwater bubbles or reaches the surface.
 * Rainbow Speak: Certain tutorials and locked door messages color text to match the key they're referring to, and buttons are colored differently than other text.
 * Regenerating Health: Mary's shield-shaped wand can regenerate her health, though this will be limited to Magical Cutie Mary in the future., leaving untransformed Mary with only juice boxes and hearts to restore her health.
 * Shout Out: World of Kirbycraft makes a lot of references to other video games; These include:
 * Sonic the Hedgehog: You can't swim in water. If you stay underwater too long, dramatic music starts playing. Anyone who's played some of the more classic games knows what happens if you don't find a big air bubble or jump out!
 * Also, Mary's Air Dash is Sonic's Homing Attack without the homing ability.
 * Grand Theft Auto: In the first level, Hell City, committing "crimes" adds points to your wanted level, a'la the III-era' GTA games. The higher your wanted level, the more the police will try to arrest or kill you.
 * Also, you can type the two cheats youwonttakemealive and leavemealone like in the PC version of Vice City to gain and lose wanted levels the same way!
 * Transformation Is a Free Action: Averted; When transforming into your, you're still vulnerable, so enemies can knock most of the coins you earned and if fast enough, kill you before your transformation finishes.
 * Walk, Don't Swim: Like the classic Sonic games,instead of swimming Mary will walk on the bottom of any body of water.
 * Wall Jump: If you jump or Air Dash at a wall, you'll stick to it, slowly sliding down the wall. You can turn to aim where you jump off the wall towards and, like Mario, can jump back and forth between two walls.