Overwatch/YMMV


 * Arrogant Kung Fu Guy: The sterotypes associated with DPS mains, especially if they're the esports pros.
 * Averted. Not all of the DPS mains are like this, they value their Support and Tank teammates.
 * Do Not Do This Cool Thing: The Console players that used mouse and keyboard to play Overwatch on their consoles, are upset about Blizzard objecting on this method of playing.
 * Slightly averted. The reason why Blizzard did this, was because console companies don't like the idea of the M+K fooling the console into thinking it's using a controller.
 * Dueling Games: Overwatch has stiff competition with other similar games, like Paladins and Team Fortress 2 (ironically though).
 * Now averted. Overwatch fans made peace with Paladins and TF2. - And vice versa. Except for Fortnite.
 * Dude, Where's My Respect?: Some players that play Support, Tank, and main certain DPS characters feel like this whenever they play in a matches, especially in the Quick Time practice mode. Their teammates don't see them as equals and more like "healing bots".
 * Averted. Some teammates respects and hold their Support and Tank players with high regard and equals. In some matches, the foe team even praises a team's Tanks and Supports, if the latters plays well.
 * Averted. Some players that play Tanks and Supports are jerks and don't give the DPS players the time of day, despite that the DPS player values fair play.
 * Fandom Rivalry: See the dueling games example.
 * Idiot Programming: Some players see some Blizzard devs as doing this, mainly about nerfing certain characters (i.e. like Mercy), neglecting others (i.e. Doomfist and Bastion), overpowering them with buffs (the case with most DPS characters), and not adding/or being slow with adding new features and updates, like more maps.
 * Averted, Blizzard Entertainment takes great pains to make the perfect game, so their programming is perfectly balance.
 * Pandering to the Base: Kinda played straight, Blizzard Entertainment listens to their player based to the point of occasionally mingling with them in the official forums and listening to their suggestions, feedback, constructive criticism, and ideas (Whether those ideas suck or not).
 * Averted, Blizzard devs aren't paying attention or worst, choose to ignore the suggestions, feedbacks, constructive criticism, and ideas from fans that played certain heroes (i.e. Mercy, Doomfist, and Bastion). (Whether those ideas suck or not).
 * The Rivals: The Overwatch community is causal/non-esports champions and pros/mainers of certain characters vs. the esports champions and pros. Both sides sees the other side as being Blizzard Entertainment's favorite child and therefore ruining the game.
 * DPS vs Tanks and Supports, Tanks and DPS vs Supports, or DPS and Supports vs Tanks.
 * The early fandom wars, between fans of Team Fortress 2 and Overwatch, it made a bit of sense, because some popular TF2 Youtubers and streamers seemingly left the Steam game for dead." Hence, why some TF2 fans dread seeing those who are still loyal to TF2 upload a Overwatch stream.
 * MatPat of The Game Theorists took a page from Eris, made a vid that stoke the rivalry even more, even stating that the Steam game was outdated and should make room for Overwatch.
 * Technical Pacifist: Winglet, a propular SFM maker, made a video to end the Fandom Rivalry. Both fans of Team Fortress 2 and Overwatch love it.
 * They Copied It Now It Sucks: The fan dumb community of Overwatch accuses Team Fortress 2 of this, despite that the older game is part of Jeff Kaplan (and many of the Blizzard devs)'s top favorites and was one of the inspirations for Overwatch.
 * On the flipside, in Overwatch's early days, some of Team Fortress 2's fans also accused Overwatch of being an inferior copy.
 * They Wasted a Perfectly Good Character: The minute gamers saw B.O.B. they're wondering why on earth did Blizzard not make him into an actual playerable character rather than a being Ashe's Ultimate.