Dementium the Ward

A Survival Horror game for the DS. You play as William Redmoor, a man accused of murdering his wife and subsequently condemned to an insane asylum run by the mysterious Doctor. One night, after experiencing a disturbing nightmare, Redmoor awakens to find the asylum deserted, blood covering much of the area, and the PA system droning about an emergency. It doesn't take long to realize that something has gone very, very wrong, and soon enough Redmoor is forced to fight for his life as legions of zombies and other monstrosities have invaded the asylum.

A sequel was released in 2010. Having completed his very unpleasant brain surgery, Redmoor is transferred to The Doctor's main facility, Bright Dawn Treatment Center, to undergo "Phase 2" of his "treatment". Just as before, however, Bright Dawn becomes overrun with nightmarish demons, and once again Redmoor must struggle to finally get some answers from the Doctor, and escape with his life.


 * Abandoned Hospital Awakening
 * Apocalyptic Log: About halfway through the first game, you come across several journal entries detailing
 * Attack Its Weak Point: Zombies can be instantly killed by striking their exposed heart.
 * Big Bad: The Doctor.
 * Boom Headshot: Averted. You can shoot the zombies' heads off, but it doesn't slow them down.
 * Bottomless Magazines: Rather than implement reloading animations, the first game gives this ability to each weapon.
 * Chunky Salsa Rule: Subverted. Beheading a zombie does just as much damage as a regular attack. hitting the heart, on the other hand...
 * Color Coded for Your Convenience:
 * Creepy Child: Amanda
 * Deadly Doctor: The Doctor
 * Expy: The Cleaver is very similar to Pyramid Head.
 * Gainax Ending
 * Gone Horribly Right:
 * Gorn
 * Heroic Mime: Averted. William does comment on items and weapons he finds.
 * Hyperspace Arsenal: YOU'RE WEARING A FUCKING HOSPITAL GOWN!
 * Madness Mantra: GOTTA GET OUTTA HERE GOTTA GET OUTTA HERE GOTTA GET OUTTA HERE GOTTA GET OUTTA HERE GOTTA GET OUTTA HERE
 * Mad Scientist: The Doctor has traits of this.
 * Mind Screw: When you're not fighting for your life, you're wondering what the hell is going on.
 * Moral Guardians: The Japanese Association of Psychiatric Hospitals opposed the game because it supposedly encouraged violence against psychiatric patients.
 * Nail Em: The second game has a nail gun.
 * Psychic Powers:
 * Sequel Hook:
 * The sequel ends with
 * Split Personality:
 * Tomato in The Mirror: Done literally in the second game's Gainax Ending.
 * X Meets Y: Its been described as Doom meets Silent Hill.
 * The sequel ends with
 * Split Personality:
 * Tomato in The Mirror: Done literally in the second game's Gainax Ending.
 * X Meets Y: Its been described as Doom meets Silent Hill.
 * X Meets Y: Its been described as Doom meets Silent Hill.