Madden NFL/YMMV


 * And the Fandom Rejoiced: The general response to the news that Madden 13 will include real-time physics.
 * Awesome Music: The theme song from the Genesis/Megadrive version.
 * Don't forget about Madden 95 and 96 actually having the NFL on Fox theme music!
 * Funny Aneurysm Moment: A line of commentary in the 2006 entry talks about how nice Michael Vick is.
 * Game Breaker: Some plays will always work, no matter what defense is called, because they exploit holes in the AI. There has been an enormous Internet argument raging for years over whether this is appropriate play or not.
 * Some teams are so insanely good that it is nearly impossible to beat an experienced player who decides to use them against you. The Falcons in Madden 2004 are the most infamous of them, but any Colts team that includes Peyton Manning is going to be this from year to year. Time will tell if the Broncos in Madden 13 will be the same.
 * The Hall of Fame edition of Madden 12 also comes with some of the most infamous game breakers in series history included as a special bonus.
 * Good Bad Bugs: Depending on whether you're using them or being victimized. A short list includes Rocket Catching (the wide receiver gets a speed burst to catch the ball), Jetpacking (the WR jumps several feet in the air, higher than their ratings deserve), or the WR snap glitch (The center snaps the ball directly sideways to a wide receiver).
 * Don't forget the Aaron Brooks glitch.
 * In one roster update, the developers mistakenly listed one player as 6 inches tall instead of feet. He was still able to interact with the rest of the players as if he was full-sized, which led to some hilarious animations.
 * The ambulance in John Madden Football '92, which can end up inadvertently running over other players while tending to the injured player.
 * It's the Same, Now It Sucks: Just about every game that has only token gameplay changes over the last installment. The game has essentially fallen into Broken Base territory, with many people complaining that the game is too similar. But since people have been playing virtually the same game for ten years, there would be a significant backlash if it changed. Furthermore, some Madden veterans hold that this is complaining about games you don't play, since those seemingly "token" changes can have significant effects on the Metagame, much like in fighting games where hit boxes and special-move priority are undiscovered by non-hardcore fans but are vital to high-level play. And, of course, there are only so many changes that can be made to something based on a real-life game with a concrete set of rules and play.
 * Just Here for Godzilla: This game is so popular that there are a not-insignificant number of people who buy game systems just to play it, and never play anything else.
 * Memetic Mutation: "Oh shit, DARREN SHARPER! One of the most hardest hittingest safeties in da league!" (NSFW)
 * "FUCK YOU GUMBY!"
 * "BITCH! WOOOOOOOOOO! GIMME DAT FUCKIN ROCK!"
 * Whenever a real-life NFL player makes a big play, it is now customary for someone on a forum to say that "PLAYER X PUT DA TEAM ON HIS BACK DO"
 * Mis Blamed: 2K supporters tend to blame EA for buying out the NFL license as a way to kill 2K's series. In reality, the NFL put up the license exclusively for sale as part of a movement to solidify all their merchandise under one individual company per medium, and it wasn't like EA was going to lowball an offer for their most lucrative franchise...
 * Scrub: A long-running debate among fans of the series is how much players are expected to hew to real-life football strategy (punt on 4th down, no unnecessary 2-point conversions, etc). Some versions of the game actually have an optional toggle that bans these types of strategies.
 * They Changed It, Now It Sucks: The new art style of Madden 10 on the Wii, PlayStation 2, and PSP. Cue Ruined FOREVER.
 * Similarly, some features have an annoying tendency to disappear between iterations, leading some to suggest that they are being deliberately held back.
 * They Just Didn't Care: The only explanation for the continued injured reserve bug is laziness or apathy. Apparently fixed in Madden 12, though hackers found a workaround for earlier versions.
 * Unfortunate Implications: The next time you're playing Madden, jump into Instant Replay mode and look around in the crowd. Notice anything wrong with it yet? No? Well, take a good hard look. There's thousands of people there, and not a single female. Hmm... wonder why that got overlooked