That One Attack/Video Games/Roguelike

Examples of in s include:


 * In Angband, Ancient Multi-Hued Dragons and Drolems are notorious for killing players who descend to 2500' without poison resistance. Players without it will take 800 HP of damage from a single breath.
 * Agility in Pokémon Mystery Dungeon, especially in Monster Houses. Doubles the speed of every enemy in the room, giving them more than enough time to wreck your party without you being able to counterattack. If it's used twice? Quadruple speed.
 * Moves that hit all opposing pokemon, like Discharge. Wonderful when you're using it, ungodly painful when fighting against it, and an enemy manages to hit you with 3 or 4 of them before coming into range. The worst variation is easily Silver Wind (used by Venomoth/Dustox/etc), which not only hits you from all the way across the room, but also has a chance of raising all the opponent's stats, INCLUDING SPEED. Getting through dungeons filled with Silver Wind users turns into a Luck-Based Mission.
 * The Grudge Trap is That One Trap. Trip it, and every Pokemon on the floor is warped to where you are and given the Grudge status. In other words, when they go down, it drains the PP of the move you used to finish them to 0. Unless you have Warp Orbs/Seeds or Max Elixirs, you will die very quickly.