An Aesop

"''"I can't tell you just now what the moral of that is, but I shall remember it in a bit."

''"Perhaps it hasn't one," Alice ventured to remark.

"Tut, tut, child!" said the Duchess. "Everything's got a moral, if only you can find it.""

- Lewis Carroll, Alices Adventures in Wonderland

The episode ends with a moral a la Aesop's Fables. Either the last line of the episode summarizes the whole point of the episode, or it leaves the viewer with the issue that the writers want them to ponder. Fifties sitcoms often end on the "Gee, I learned my lesson," type of moral, while Law and Order leaves you pondering.

Since some shows seem to contractually require one moral per episode, you often end up with a Broken Aesop.

A lot of kids' shows go out of their way for this, especially Disney animated shows. Writers often call it the "Object Lesson", and write the episode around it. This is particularly noticeable in programs made in the United States during the late 1970s through the early 1990s, as the FCC at the time required that all children's television shows have "educational" content, and this was the simplest way to meet its requirements.

In an American Dom Com, the point where the Aesop is delivered is often referred to by writers as the Golden Moment.

For the lesson told or repeated in a separate segment during The Tag, see And Knowing Is Half the Battle.

For times when the story's lesson is delivered via Phlebotinum, see Aesoptinum.

For times when the show hits you over the head with the lesson, see Anvilicious or Script Wank. For times when a lesson is learned through a moral conflict, see Moral Dilemma.

In some quarters An Aesop delivered to another character, often a child, directly is referred to as a "You See, Timmy" from the frequent use of that line to deliver the Aesop in the television show Lassie. This definition was put forth originally in the movie Speechless.

Variations:


 * Accidental Aesop - when people read an Aesop which wasn't intended (or is different from the one intended)
 * Aesop Amnesia - when characters have chronic trouble sticking with the Aesops.
 * Aesop Collateral Damage - when teaching one character a lesson means other people pay (often with their lives).
 * Aesop Ju Jitsu - when characters discuss the Aesop in a very metacontextual way, usually sabotaging whatever flimsy moral may have existed in the first place.
 * Aesoptinum - the Applied Phlebotinum that exists solely for the moral.
 * Alternate Aesop Interpretation - a meta-trope where the viewer finds a different moral to be more obvious than the one the story actually states outright.
 * And Knowing Is Half the Battle - The Tag devoted to some sort of moral.
 * Anvilicious - The moral is so heavy-handed and lacking in subtlety it is like an Anvil on Head.
 * Broken Aesop - when the moral does not match the events of the story.
 * Captain Obvious Aesop - an aesop that should be obvious to almost everyone; e.g mass murder is bad, cancer is bad, yet is still treated as revolutionary and insightful by other characters.
 * Clueless Aesop - when serious issues are tackled by a show that just can't deal.
 * Compressed Vice - A character has a flaw they never had before simply to learn the Aesop dealing with it.
 * Do Not Do This Cool Thing - when an attempted Aesop glamorizes something it meant to denounce.
 * Double Aesop - when two characters learn their lesson in one story.
 * Family-Unfriendly Aesop - a moral that is unexpected and highly questionable.
 * Fantastic Aesop - morals and metaphors that are poorly adapted to Speculative Fiction.
 * Gay Aesop - morals that deal with acceptance and tolerance for gay people.
 * Glurge - a Tastes Like Diabetes Broken Aesop full of Unfortunate Implications.
 * Green Aesop - Because pollution is bad.
 * Long-Lost Uncle Aesop - A character introduced for no other reason than the sake of the Aesop and is forgotten about when the Aesop is fulfilled.
 * Lost Aesop - Wait, were we supposed to learn something?
 * Monster of the Aesop - When the Monster of the Week eerily coincides with the Aesop.
 * Morality Ballad - a moral in song form.
 * Script Wank - Explaining the Aesop at the end of the story.
 * Space Whale Aesop - unlikely, often fantastic consequences of the unwanted behavior are presented
 * Spoof Aesop - a moral that's either very funny or not meant to be taken seriously. Or, if the writer is skilled enough, both.
 * Stock Aesops - the old chestnuts.
 * Subverted Suspicion Aesop - a version of the Stock Aesop "don't judge a book by its cover," and is specifically about a book which everyone loves -- only the book's bad. This happens often enough that it gets its own trope.
 * Trend Aesop - a moral about materialism, peer pressure and/or the silly/fickle nature of fashion.
 * Very Special Episode - The show takes a more serious tone to tackle a more serious issue.

By the way, in literary circles everywhere outside of this wiki, An Aesop is properly known as a moral. The original Aesop was a Greek slave of the 6th century BC. A collection of allegorical tales (including "The Tortoise and the Hare", "The Boy Who Cried Wolf", and others) attributed to him have survived to the present day and are known as Aesop's Fables.

Ironically, Aesop probably doesn't deserve the dubious honor of having this trope named after him. In their original forms these stories likely did not end with heavy-hitting moral anvils. The listeners (for Aesop would have been an oral storyteller) were probably left to sort out the meaning for themselves; the one-liner morals (such as "slow and steady wins the race") were likely tacked on by modern compilers.

Also see: Central Theme, And Knowing Is Half the Battle.

An Aesop is among the Tropes of Legend.

Animé & Manga

 * Most episodes in Mokke have mild, safe Aesops in the vein of "appreciate your friends," "set goals in life" or "don't cling obsessively to material possessions."
 * Princess Tutu: Don't be afraid of being yourself. !
 * Michiko to Hatchin: Let go of your past.
 * The main theme running through the Aria series is that you should enjoy life to its fullest and pay attention to little everyday wonders. It helps when you live on a terraformed planet full of mysteries and are allowed to spend your time rowing a gondola in a beautiful City of Canals, populated by friendly people.
 * A recurring Aesop in Magical Girl Lyrical Nanoha is that regardless of how one was born/created one has the ability to choose whether to do good or evil.
 * At the end of each volume of Oishinbo there are cautionary tales that teach a lesson. At the end of "Japanese Cuisine" there is an Aesop about simple values, at the end of the volume "Sake" there is one about sobriety and at the end of "Ramen and Gyoza" there is one about racism.
 * Monster: Forgive, no matter how horribly you were hurt.
 * Tengen Toppa Gurren Lagann: Courage and vigor is the power of humankind.
 * And with great power Comes Great Responsibility.
 * Eureka 7: Never give up on being with your loved one.
 * Fullmetal Alchemist: In the manga. It's subtle, though: compromise your dreams with what is best for everyone..
 * Franken Fran: Though there are exceptions, the dominant aesop to be learned is that death is not something to come back from, especially via science.
 * Super Gals has the ironclad rules for girls which are general aesops, mainly circling around: Be Yourself.
 * The entire tenth episode of Cowboy Bebop consists of each of the members of the Bebop giving An Aesop, which is Lampshaded by the use of caption cards reading 'lesson'. The entire concept gets more and more twisted as the episode goes on: Jet starts out with a straight Aesop about how hard work is the only thing that pays off in the end and those who trust in their luck get theirs eventually (after having lost his savings in an attempt to gamble with Faye). Faye follows up with a Family-Unfriendly Aesop about how humans are always playing each other and trusting people is for fools (after it's revealed she was cheating). Ed delivers a Broken Aesop about how, if you see a stranger, you should follow him (after it turns out there's a stowaway poisonous creature on board that's attacking the crew). Finally, Spike finishes it off with the episode's real lesson....
 * Despite being mostly comprised of Aespoic-moments, the 32nd episode of the original 1969 series of Himitsu no Akko-chan plays that straight towards the heroine. When the kind-hearted Akko-chan meets a new deaf kid at school, she hurriedly wishes her magic mirror to turn her into a deaf-mute version of herself, enabling her to empathize better with her plea. Her magic mirror takes her literally, taking her speaking voice again too, and refusing to change her back on the premises that, needing a clearly worded wish to act, it can't understand or obey a deaf-mute mistress. Only when Akko-chan, distraught and terminally scared, is starting to resign to her fate, the mirror changes her back on its own accord, moved by her tears and pointing out how her owner has now learned that a disability is nothing to be wished for, and how her new friend was more brave and resourceful than she could think.
 * The English dub of Sailor Moon often ended with a "Sailor Says" segment.
 * Spoofed in the legendary Full Metal Panic rugby episode. At the end of the episode, Sosuke muses that violence is never the answer; Chidori smashes him upside the head with her Paper Fan of Doom, shouting "Don't go trying to put a neat little conclusion on this!" She's pissed because Sosuke's the one responsible for the violence in the first place, turning a team of tea-sipping pansies into violent psychopaths with Training From Hell.
 * Gunnm delivers an especially hard-hitting Aesop in volume five: Be a little considerate of people's feelings. Allways treat others with respect, even if you think they are cowardly, selfish jerks. You may not like the result if you don't.
 * Great Teacher Onizuka shows us that teachers are human beings too. They have feelings and they deserve your respect. They do care about you and are willing to help you if you let them. There are bad teachers but they are the exception and not the rule.
 * THE iDOLM@STER: Almost every episode gives a lesson to at least one character.
 * Popotan: Moving away from others is not as hard as it appears because one can still have pleasant memories of old friends, and one should learn to let go of said friends in order to move on in life. It's an overarching theme of the entire series, and Konami (the best friend of Mai, one of the protagonists) puts it into words in both the second and the final episodes.

Comics

 * In one Strontium Dog story, Johnny and Wulf search for a target on a planet where the natives, among other things, eat humans. The conditions in which the farmed humans were kept served to illustrate the point that battery farming is bad.
 * Many times in the stories of Wilhelm Busch, often against alcohol and mischief. Several stories end with "Und die Moral von der Geschicht..." (and the moral of the story is: ...) There's a reason the German version of this page was named "Die Moral".

Fan Fic
"Hobbes: "This is gonna be one of those moral shows, isn't it?"
 * This is lampshaded in Script Fic Calvin and Hobbes The Series:

Calvin: "Eh, we gotta have a few of those every once in a while.""


 * In Harry Potter and The Methods of Rationality, there is at least one in most chapters.

Film
" SpongeBob: You're right, Plankton. I am a kid. But I've been through a lot in the last six days, five hours and twenty-seven minutes, and in that time, I've learned that no amount of mermaid magic, or managerial promotion, or some other third thing can make me any more than what I am inside: a kid.
 * Lampshaded in The SpongeBob SquarePants Movie, in the following dialog:

Plankton: Very impressive. Now, back against the wall...

SpongeBob: [on microphone] But that's okay! Because I did all the things they said a kid couldn't do! I went to Shell City, and I beat the cyclops, and I rode the Hasselhoff, and I brought the crown back! So, yes, I am a dork, and a goofball, and a wingnut, and a Knucklehead McSpazatron! But most of all, I'm... I'm... I'm... ]"

"Mr. Krabs: Mr. Squidward, front and center! I think we both know who deserves to wear that manager pin.
 * And later subverted in the end of the movie:

Squidward: I couldn't agree more, sir.

[Crowd cheers]

SpongeBob: Wait a minute, everybody. I need to say something first. I just don't know how to put it.

Squidward: I think I know what you're going to say. After your life-changing journey, you found that you really didn't want what you thought you wanted. What you really wanted was inside you all along.

SpongeBob: Are you kidding? I was just going to say that your fly was down. Manager? This is the happiest day of my life!"

"FBI Chief: So, what have we learned?
 * Which is funny, since Squidward doesn't wear any pants.
 * Subverted in the Coen Brothers' dark spy comedy Burn After Reading.

Subordinate: I don't know, sir.

FBI Chief: Neither do I. I guess we learned never to do that again. Even though I don't know what the hell we did."

""I think we've all learned a few things in the past 90 minutes. We've learned that Irishmen have huge nipples. We've learned that film-critic intellectuals are a bunch of gaywads. And most of all, we've learned that creeping corporate influence over the news protects us from terrorism.""
 * This trope is used and then averted in The Onion movie. Immediately after a pro-West, "violence is not the answer" speech by a former terrorist, the main character goes on to say:

"Hamm: I guess crime doesn't pay."
 * Health Education movies such as The Keg Party.
 * Toy Story 2. The toys watch Al half-crying during an Al's Toy Barn commercial on TV after losing his Woody's Roundup dolls.

"If I ever go looking for my heart's desire again, l won't look any further than my own backyard, because if it isn't there I never really lost it to begin with.
 * The Aesop in Reefer Madness is this: if you smoke marijuana... sorry, "marihuana"... even once, you'll instantly become addicted and as a result you'll go crazy, become a sex-crazed lunatic, and murder your girlfriend in cold blood.
 * The Wizard of Oz (1939). After Glinda asks Dorothy what she's learned, Dorothy gives one.

[and after Dorothy returns to Kansas] There's no place like home!"

Literature
"For there is no friend like a sister...
 * In How Kazir Won His Wife, a sorcerer in the Framing Story identifies the moral of the story he tells as being "not to rely on general principles and routine mechanical methods"
 * Every Oompa-Loompa song in Charlie and the Chocolate Factory and Charlie and the Great Glass Elevator is An Aesop in rhyming verse.
 * The moral of The Brothers Karamazov is to live life, take the good and take the bad and remain true to yourself. There might be other lessons scattered about the book concerning not manipulating others or belief in God, but the big message is to take the ups and downs and keep on. It comes off as bittersweet mostly because of all the events that had to take place for the protagonist to come to this conclusion.
 * The poems "Maxims of Baloo" and "The Law of the Jungle" from Rudyard Kipling's original Jungle Books probably qualify.
 * Isaac Asimov's Foundation Trilogy shows that everything can be solved without resorting to violence in a incredibly clever and fascinating way, after all: "violence is the last refuge of the incompetent".
 * War and Peace: There are no Magnificent Bastards, only bastards who think themselves magnificent. Told via an entire part just in case you didn't catch it in the plot.
 * Subverted in the poem "Twice Times" by AA Milne about two bears, one good and one bad who then, for no apparent reason, swapped places. The poem concludes "There may be a Moral, though some say not; I think there's a moral, though I don't know what."
 * Goblin Market concludes with a very obvious aesop:

To fetch one if one goes astray,

To lift one if one totters down,

To strengthen whilst one stands."


 * In The Trolls while little ones crop up here and there in Aunt Sally's stories, perhaps the biggest message is also, interestingly, the stealthiest one: be nice to your siblings.

Live Action TV

 * Every of Full House episode ended with a sappy musical score while Bob Saget explained the moral of the story to one of the girls.
 * Most of the episodes of The Twilight Zone and The Outer Limits were morals about human hubris.
 * For more than three decades starting in the early 1950s, there were a number of Christian anthology dramas populating the airwaves. Each episode was fairly straightforward in formula: An off-screen narrator or on-camera host (always a clergyman, either real or played by an actor) will introduce a story and a situation/dilemma one or more characters are facing, along with a hint of the Christian doctrine that is about to be illustrated. The story unfolds, with the situation reaching its peak as the characters try various ways to resolve the situation; finally out of options, the characters turn to their Bible or a clergyman for advice, and the situation reaches its resolution. The moral would be told in the final act, with the host reviewing the situation and providing both commentary and appropriate Scripture. The best-known of these shows was "This is the Life," a Missouri Lutheran Synod-underwritten program that dated from 1952 (on the old DuMont network) through syndication in the 1980s; other denominations, including the Catholics, Baptists and Methodists, had their own anthology programs. Save for perhaps rural communities and/or public access stations having old tapes and running them as filler, these Christian anthologies have all but disappeared from the airwaves, with reruns of "This is the Life" last seen in terrestrial syndication in the early 1990s.
 * Highway to Heaven, the Christian drama starring Michael Landon and Victor French as itinerant workers who help the people they encounter deal with situations using a (though not explicitly stated) Christian solution. Said moral would come usually toward the end of the episode, after which the person gets a chance to apply what he/she learned and/or any villians are defeated.
 * The intention of the Afterschool Special, usually coming about in the final act.
 * Vehemently averted in Seinfeld where the credo was "No hugging! No lessons! No point!"
 * Strangers with Candy based its entire premise on parodied Aesops: every episode ended with Jerri learning such lessons as the usefulness of illegal steroids.
 * Every episode of My Name Is Earl ever devised concludes with Earl dropping an Aesop on the viewer's head in a voiceover.
 * The Weird Al Show's staff were so annoyed by the fact that they had to shove a moral down children's throats every week, they actually started each episode with the lesson to be learned written on parchment and narrated in a fancy voice. It was then torn in half to start the show.
 * The Brady Bunch has this in spades.
 * Every episode of Scrubs ends with J.D. reciting the theme of the episode over a musical piece. Often, though not always, an Aesop.
 * A great many Star Trek episodes end on an Aesop, sometimes even degenerating into a minor Patrick Stewart Speech. In fact, every episode of the Star Trek the Original Series ended on an Aesop, as Roddenberry was apparently obsessed with moralizing everything in the most convoluted way.
 * Subverted in Star Trek Deep Space Nine when Garak claims that the moral of The Boy Who Cried Wolf was actually "Never tell the same lie twice."
 * In Doctor Who, The Two Doctors was an allegory about meat-eating, hunting and butchering, ending with the Doctor announcing to Peri that, "from now on it's a healthy vegetarian diet for both of us!" Writer Robert Holmes was a vegetarian.
 * There are some Aesops about inner turmoil in "Vincent and the Doctor" from the Fifth Series. The episode explains that there are differences in how different people deal with depression or anxiety (the Eleventh Doctor is shown to be more resilient than Vincent Van Gogh). The Doctor also delivers a particularly touching Aesop at the end, when Amy discovers that their intervention failed to stop Van Gogh from killing himself: "The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant. And we definitely added to his pile of good things."
 * Oft-times used in the Disney show Smart Guy, one particularly creepy example being "Strangers on the Net" in which ten year old T.J. meets up with a man from the internet who later tries to get him to pose for pictures in his underwear, thus teaching us about internet safety. In about the squickiest way possible. And this was on Disney.
 * Not only used in virtually every episode of Hannah Montana, but occasionally played with too, with Miley once asking her dad if he can't just fix the problem instead of trying to teach her a life-lesson.
 * The whole concept gets parodied in a Running Gag on The Late Late Show with Craig Ferguson. Every episode ends with the "What Did We Learn on the Show Tonight, Craig?" segment, which ranges from a Spoof Aesop to a complete non sequitur with no relation to morals or lessons whatsoever. On at least one occasion, the "lesson" learned was a Spanish vocabulary word.
 * Sister Sister was full of these, ranging from the typical (such as stranger danger and the value of wise spending) to the more complex (such as Lisa dealing with her fear that she cannot compare to Ray's dead wife).
 * The first episode of Community has Prof. Duncan attempting to impart one to Jeff about academic honesty. Jeff, however, feels strongly that community college is not the place to learn anything. Jeff's objection notwithstanding, many episodes end with speeches, tilted-head smiling people, happy music, and reconciliations.
 * Home Improvement frequently had these, and they were usually delivered by the character Wilson, who would dispense advice to help the other characters with the issue of the episode.
 * One episode of Boy Meets World played with the notion of the Aesop: Mister Feeny assigns Corey, Topanga, and Shawn a seemingly impossible task. After trying and failing, the Genre Savvy kids come to the conclusion that Mister Feeney was giving them a Secret Test of Character to teach them a lesson about teamwork. Unfortunately they were wrong: Mister Feeney was actually trying to teach them a lesson about never giving up, and wants them to complete their seemingly-impossible task, and so he sends them back out again.
 * How I Met Your Mother justifies this because a sizable chunk of the premise is Future!Ted lecturing his kids about his mistakes when he was young. However, they're frequently spoof, family unfriendly, broken, space whale (i.e., "I won't bother telling you not to fight, but don't fight with Uncle Marshall. He's insane."), lost, lampshaded Do Not Do This Cool Thing, or otherwise humorously subverted, usually with Future Ted giving an aesop, but admitting that in real life, back when the events actually took place, he and his friends didn't learn their lesson right away. However, when one of the characters gives an aesop in the present, it's more often played straight.

Newspaper Comics
"Hobbes: Live and don't learn, that's us."
 * Subverted in Calvin and Hobbes, where Calvin learns the wrong lesson, if he learned any at all.

"Calvin: I like lessons that aren't applicable later in life"
 * And after the Snow Goons arc

Theatre
""I don't say I'm better than anybody else,
 * Rodgers and Hammerstein were fond of presenting Aesops:
 * In Oklahoma, "The Farmer And The Cowman" ends up with Aunt Eller waving a gun at the feuding ensemble and making them repeat this lesson:

But I'll be damned if I ain't jist as good!""


 * The doctor's speech at the graduation in Carousel.
 * South Pacific had one in the song "You've Got To Be Carefully Taught."
 * The Time of Your Life: The text of the play is prefaced with a moral sermon.

Video Games
"Sonic: Merlina, every world has its end. I know that's kind of sad, but... that's why we gotta live life to the fullest in the time we have. At least, that's what I figure."
 * Sonic the Hedgehog has one in "Sonic and the Black Knight". It ended with Sonic teaching Merlina how life simply works:


 * The Legend of Zelda Twilight Princess is all about not judging people or things by their appearances.
 * Similarly Wind Waker focuses on letting go of the past and starting anew.
 * And Majoras Mask tells us to "Have Faith", but you kinda forget it when doing all those sidequests as it's only outright stated at the first two temples.
 * Persona3: Live your life to fullest and don't let anything to regret. Also, : Help your friends, that what friends are for.
 * Ogre Battle 64 is about what it truly means to be noble. Will you rule by power alone, or will you rule based on what is right
 * The World Ends With You is all about not closing yourself off from other people.
 * In-universe example: The Harrowing in the Mage origin of Dragon Age is designed to teach apprentices who are ready to become full mages that you should never judge anything in the Fade by appearances alone.
 * In the Framing Device of Dragon Age II the Seeker Cassandra is trying to find out who is responsible for starting the conflict between the Mages and Templars that threatens to tear the world apart. The message that Varric is trying to get through to her (and by extension the player) is that no one person -- not Hawke, not Orsino, not the Arishok, not Meredith, not even Anders -- was wholly responsible. It was simply the unfortunate result of a bunch of well meaning people with different ideas of right and wrong being pushed beyond the point of compromise. Moreover, these tensions have been building up for centuries and any possible solution would be both horrific and necessary, with the status quo being just as intolerable. Sometimes there is no Big Bad whose defeat will solve everything.
 * Another major Aesop of the game is that prejudice is a self-fulfilling prophecy. If you oppress, harass, or treat a group of people as an enemy by default because of what they might do, they WILL become your enemy in truth because you've given them a reason to hate you.
 * The teaching of tolerance is a big theme in the Mass Effect series but nowhere is it more clear than at the end of : a planet is big enough for everyone--just put down your guns, blockheads, and you can share it all in peace.
 * The Aesop of the Assassin's Creed series is that people should be allowed to choose, and that free will is what makes us human. This is shown with the Assassin's reaction to the Crusades-era Templars plan, and Ezio's speech at the end of Bonfire of the Vanities.
 * The Reconstruction has one that's never explicitly stated, but it's definitely an important part of the ending and Dehl's Character Arc.

Visual Novels

 * In A Profile, building on the Family-Unfriendly Aesop of 'Your friends will lie to you directly to your face, so be careful,' it then turns it around and says 'but you should trust them anyway. They're your friends.'
 * Katawa Shoujo: People with disabilities are just that, people. Considering this is a doujin Eroge Visual Novel than began on a certain image board this is surprisingly deep.
 * After release it turns out that a more important Aesop is You Are Not Alone
 * Arcs 1 & 3 of Umineko no Naku Koro ni deal directly with one of Aesop's fables, The North Wind and the Sun.
 * At least two are present in Higurashi no Naku Koro ni. The first is that you should always believe in your friends and that it's never too late to repent and start over. In fact, this is a pretty striking contrast between the ends of Meakashi and Tsumihoroboshi. In the first the no attempts at amends are made even when the error is realized while Tsumihoroboshi states the aesop outright and has the people involved seeking forgiveness.

Webcomics

 * Made into a Super Hero in this comic
 * Irregular Webcomic decide to drop an aesop about Be Careful What You Wish For in this strip, anviliciousy, with links to this AND that page.
 * See The Rant of this The B Movie Comic strip.
 * And these two pages.

Web Original

 * Broken Saints is big on the moral messages, and this is Lampshaded in the credits of Chapter 19, which has a line reading: "today's lesson: strip clubs are bad"
 * Subverted HARD in Look a Vlog.

Western Animation

 * The first season of Avatar: The Last Airbender was pretty notorious about this. Although some of those were along the lines of "Stealing is wrong unless it's from pirates."

""Oh goddamnit, Kyle! You gave him one of your gay little speeches, didn't you?""
 * South Park often features an Aesop at the end. Many times Kyle starts a speech by saying, "I've learned something today..." The morals are sometimes humorous - though as often as not - these speeches really are didactic.
 * One of the funnier genunine spoofs of this trope was in "Super Fun Time", in which a completely nonsensical, out-of-left-field moral wound up being preached in the end by the episode's villain.
 * Kenny gives one of these speeches at the end of the Big Damn Movie. Because of his parka, we'll never know what he learned.
 * Cartman is sometimes opposed to the lesson at hand - and seems intent on disrupting the Aesop delivery.

""It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?""
 * The Tick also ended most episodes with The Tick turning to Arthur and saying "Arthur, I think we've learned a valuable lesson today," and then expounding semi-incoherently.
 * The Weekenders loves Aesops. The episode "Listen Up" subverts their convention two-fold by having Carver (instead of the usual Tino) deliver it, and then having him off-center on screen and fading him out, forcing Carver to cut it short.
 * The Rocky and Bullwinkle segment Aesop and Son subverted not only this trope, but the fables themselves. The titular philosopher would tell a parodic version of his story, say the moral, and then Junior would chime in with a second moral, usually a pun off some element of the story.
 * Subverted on The Simpsons; at the end of one episode, the family debates what lesson they're meant to learn from the events of the past 22 minutes before finally concluding that it was all "just a bunch of stuff that happened".
 * Repeatedly and in many different ways, too. For example, after an episode about not trusting TV Homer judges Willie just because of evil background music, pronouncing "Marge my friend, I haven't learned a thing."
 * Or when Apu loses his job, seems to be happy again leading Marge to philosophize: "I guess happiness is wherever you find it" and the episode seems over until they hear Apu sobbing outside.
 * The episode where the family housesat for Mr. Burns had what probably amounts to a genuine aesop, with Marge saying they have everything they need right there and Homer tries to agree but breaks down after doing so, trying to say that being rich isn't that important but stopping and crying that he wants to be rich "Like these guys" as the names of Brooks, Simon and Groening appear on screen.
 * At the end of the episode where Homer is an overly mean food critic. At the end after narrowly escaping their murder plot, he says "The important thing is I never got my comeuppance, and never will" followed by "merely" getting beaten up by all of the chefs he insulted.
 * Taz-Mania often featured the characters saying at the end "What have we learned from this?", and usually concluding that they hadn't learned anything.
 * The original He Man and The Masters of The Universe animated series always ends with an Aesop.
 * Centurions always had some sort of science lesson at the end.
 * Subverted in Family Guy'': While Peter recovers in the hospital, Lois says, "I guess you learned an important lesson." Peter leans back smugly and says, "Nope," at which point the episode ends.
 * The Proud Family had a tendency to overdo this at times, with some episodes being particularly Anvilicious(most notably the one about how Digital Piracy Is Evil)
 * Disney Channel's Lilo and Stitch: The Series is another one of those animated kids shows that works by rote, it's usually a lesson about the power of friendship and tolerance and honesty, to the point of being cloyingly cute.
 * On What It's Like Being Alone, Aesops are usually provided by one-off characters that are on the verge of death. They then die, violently.
 * Jem did this in practically any episode about the Starlight Girls -- one of them would do something stupid (anything from stealing to drugs) and have to have An Aesop explained to them. A few featured other characters, such as the one where Roxy got screwed over again and again because she couldn't read.
 * Parodied in an episode of Futurama. After Fry and Bender drag the Planet Express headquarters along on their joyride in the Planet Express ship, they exit the ship to find the rest of the Planet Express staff, battered and seriously pissed off, waiting for them. Attempting to divert inevitable trouble, Bender says, "And that's how we learned our lesson."
 * From another episode:

"Beast Boy: So, I guess it is bad to watch too much TV.
 * Lampshaded in Animaniacs (repeatedly) with their Wheel of Morality. "Wheel of Morality, turn turn turn. Tell us the lesson that we should learn."
 * Gargoyles had the episode "Deadly Force", in which Broadway finds Elisa's loaded gun and starts playing Cops 'n' Robbers. Elisa walks in, startles him, and she's shot in the arm, showing just how deadly guns can be. Wasn't even healed in the next episode, either. Too bad it turned into the Missing Episode.
 * Roughly 1/3 of all Kim Possible episodes ended on An Aesop (sometimes due to Aesop Amnesia), roughly a third of the episodes ended on a Subverted Aesop, and the remaining thirty took the aesop and twisted it about as far as possible to create fantastic aesops (don't buy mutant toys) Space Whale Aesops (Eat healthily or your DNA will mutate you into a mini-Hulk) or just outright lampshading them for comedy value.
 * Fat Albert and the Cosby Kids had a heavy-handed Aesop in every episode, driven home by a song from the Kids themselves. One example: "Dope is for dopes/Drugs are for dummies/And if you mess around with them/That kind of mess isn't funny."
 * Subverted on Teen Titans:

Starfire: But, we were only victorious because you watches too much the television.

Raven: So, I guess there really is no lesson.

Cyborg: Yep, it was all completely meaningless.

(Everyone laughs)"


 * Lampshaded in Danny Phantom: when Jazz tries to organize a plan, Danny tells her, with a bored expression on his face, that the plan is to go try and beat up the bad guy, get beaten up yourself, run around for a while trying to fix things, finally beat the bad guy, and go home having learned a lesson about how the world works. Whoopie. This is also a slight breaking of the fourth wall, as it's the basic layout of each show.
 * Remember, kids--now you know. And Knowing Is Half the Battle!
 * The whole point of Thundercats. Seriously. This was during the time when cartoons where the scourge of the Earth and were corrupting kids (in the same way that Comic Books did before and Video Games are now ... oh wait!), so the producers sat down and said that every episode must have a moral, and they actually hired a child psychologist to help them write the stories.
 * Thundercats 2011 continues this out of tradition, with a discernible lesson in most of its episodes.
 * Nina's Little Fables is a new short program on PBSKids Sprout featuring fables narrated by show hosts Nina and Star. Some of them are actual Aesop's Fables.
 * Common among Spark Plug Entertainment's CGI Mockbuster cartoons.
 * Played straight but surprisingly subtle in an animated version of Flash Gordon, Flash alludes to men on Earth who "did terrible things in the name of obedience" but does not name names. In the eighties, this was a clear allusion to Nazi Germany and impressively assumes sufficient motivation, intelligence and education of the kids watching that they would either get the point or go find out.
 * Before he went to Disney, Doug had An Aesop in almost every single episode. You could tell the Aesop after a couple of minutes already, often even before the episode title.
 * Although the Fairly Oddparents doesn't have many episodes strictly made to teach a moral, there's one where the moral is thrown in the viewers' faces with a case of breaking the fourth wall: "And sometimes the best weapon of all is to say you're sorry." Que screen where the phrase MORAL OF THE STORY pops up.
 * My Little Pony Friendship Is Magic has one of these about friendship at the end of each episode, given in the form of a letter from Twilight Sparkle to Princess Celestia.
 * Averted in episodes 1 and 2 (since they're two-parters).
 * While most shows would treat these as throwaway morals, these actually are a plot point in "The Return of Harmony, Part 2":
 * The aesop becomes a MacGuffin in "Lesson Zero", where Twlight panics because she doesn't have an Aesop of the Week to report to the Princess.
 * Subverted in The Super Speedy Cider Squeezy 6000. The usual "letter to the princess" aesop-delivery is set up... and then Applejack points out that she knew the aesop already, and didn't need to learn a thing.
 * Adventures from the Book of Virtues had a valuable virtue in every episode -- two children have typical problems involving other kids, so they visit four Talking Animals to have their problems solved with stories from the Book of Virtues.
 * Played straight with Birdz, although they're not heavy-handed since they're often skewed to the avian universe (e.g. ).
 * Happened quite often in the early episodes of Recess, though they were never in-your-face about it. Then morals came from time to time later on, and season six became Anvilicious.
 * SpongeBob SquarePants had an aesop in many episodes in the first season, all of them being important lessons to teach children such as facing the consequences of your actions, not to curse, not to take advantage of your friends and not to touch things that aren't yours when instructed. Later seasons tend to lack these.
 * Superfriends
 * In the 1973-74 season, the Aesops were usually one of three types. Many episodes used all of them.
 * Even when you're acting in a good cause, always obey the law.
 * Try to solve problems by thinking instead of using brute force. In "Menace of the White Dwarf" this was specifically stated as "Brainpower is superior to brute strength."
 * Don't harm the environment.
 * Adventure Time has some conventional moral done in really weird ways. For example, "Don't break your promises" is shown by having Finn punished by the royal Gumball Guardians.