Uplay



Uplay was created by both Ubisoft and Massive Entertainment in July 3, 2012, as a digital store, DRM, multiplayer, and communications service. It was released alongside Assassin's Creed 2, and replaced the Ubisoft Game Launcher Launcher. The client allows players to connect with others and earn units for awards while playing, which can be used to unlock game related rewards and vouchers. This can also be used to buy from the store to a certain degree. It's provided across numerous consoles, platforms, and mobile. It's primarily used for Ubisoft games, though Uplay store also sells a few non-Ubisoft games there. Responses to this new platform is generally negative, being compared with its competitors.

Ubisoft Club

With the new rebranding, Uplay, now called Ubisoft club, is a reward program were gamers can earn rewards by just playing the games that are published by Ubisoft. Completing in game actions gives units, which are used for rewards and getting discounts from the Uplay Store.

Ubisoft Store/Ubiworkshop

Both of these stores manages and sells The Merch and video games pertaining to all things Ubisoft. Buying from Ubiworkshop also gives customers "Units" to use for digital rewards.


 * 100% Completion: What "Show Me the Money!" is basically called when gamers reach 100% completion.
 * And Your Reward Is Clothes: Played straight.
 * Robot Buddy: Ubisoft describes Sam as this and a gaming assistant.
 * Computer Voice: Sam is this.
 * Cosmetic Award: Also has these.
 * Digital Distribution
 * DLC: Comes with the territory, being a Steam clone and all.
 * Though some are exclusive only to Uplay.
 * Good Bad Bugs
 * Game Breaking Bug
 * Hacked by a Pirate: In 2012, it was discovered by a Google Information security Engineer that Uplay poses a huge security risk.
 * Users of Uplay are victims of these, if they hadn't set up the 2-step.
 * And uses Yahoo!, there's security breaches!
 * Gamers were left on a lurched, until Uplay gotten security in 2016 via Google Authenicator.
 * Idiot Programming: See Uplay's entry on this page.
 * Internet Backdraft: When it first came out.
 * Justified Trope: Uplay is a extremely buggy mess, even to this day.
 * Also, there was little to no customer support back then.
 * Always online, which includes not starting games without an extremely good internet connection.
 * Uplay's early days which includes the March denial of service attacks, which rendered some games unplayable, like Silent Hunter 5 and Assassin's Creed 2.
 * Uplay Passport, an online pass to access online and multiplayer content.
 * Until it was discontinued starting with Black Flag.
 * And then there was the alleged rootkit aspect of the program.
 * Indie Games: Uplay has these games in their store as well, like "Child of Light", "Sundered", and ''Grow Up."
 * It Is Pronounced "Tro-PAY": It's "U" then "Play," not "Uhplay."
 * The Lancer: Today, usually regarded as the annoying one to Steam's The Hero. But to some gamers, Uplay is more of a questionable token evil teammate.
 * Memetic Mutation: Both of Uplay's old and new flaws, like those mention above, are now memes.
 * "U(Can't)Play"
 * Two relevant words: Potato servers.
 * "Ubisoft fix your shit!"
 * All Sales Are Final: Buying video games digitally from the Uplay store is this.
 * The Merch: Puts new meaning to Fanservice.
 * No Export for You: Certain skins, missions, weapons, and even video games, like Ode, are only exclusive to Uplay.
 * Sam, the ai butler bot, is only exclusive to the mobile Ubisoft Club app.
 * Same Face, Different Name: Meet Ubisoft Club.
 * Though the old "Uplay" name can still be found around the site.
 * Socialization Bonus: Achievements in certain games, like Assassin's Creed 3 for example, are unlocked when one plays in the multiplayer.
 * Scoring Points: Uplay's Units are this, gamers can get them by playing games and buying merchandise. The Units are used to redeem rewards, like skins, weapons, and the like.
 * Swiss Cheese Security: Played straight, when Uplay first came out. Averted when Ubisoft added the Google Authenicator system.
 * Trope: Uplay is an optional feature when it comes to console games. Strangely, enough.
 * Trope: Played straight when Uplay first came out, one needs the client if they want to play a Ubisoft game, even if they're single player games at times.
 * Averted. When Ubisoft quietly lifted the ALWAYS online part, they changed it to a single validation upon launching a game.
 * What Do You Mean It's Not Cosmetic?: Invoking this heavily, since the redeemable items are usually the Cool Sword, BFGs, and such, which can be used in game.