Fury³

Fury³ is a space combat shooter, released in 1995 for the PC, developed by Terminal Reality, published by Microsoft. It uses a very similar game engine to Terminal Reality's previous game, Terminal Velocity (but built for the Win32s platform rather than MS-DOS). A sequel was entitled "Hellbender".

The official plot synopsis is as follows:

"During the IP Wars, the Terrans designed a race of bionic warriors known for their cunning and their brutal strength. Physically superior and ruthlessly aggressive, a single troop of Bions could eliminate the inhabitants of a planet within days.

The Bion war effort saved the Coalition, but nearly destroyed Terran. After the war, Bion aggression could not be contained. Peaceful coexistence between Bions and Terrans proved impossible. The ensuing Bion Wars are known for their brevity - and violence.

In 2832, the Coalition ordered complete Bion dismantlement, and instituted Terran's renowned Council of Peace - a military defense force inferior to none.... Unknown to the Coalition, a few Bions survived and have assembled on a distant planet called Fury.

Their plan is to seize seven more Coalition planets whose resources will help them attain their ultimate goal - total domination of space from the Bion Fury outpost.

As a member of Terran's Council of Peace, it's your mission to stop them. Welcome home, ."

The game also has a sequel named Hellbender.

Not to be confused with F³.


 * Alien Sky: Played straight with L24-D and New Kroy. L24-D is a Venus-esque planet with orange-ish fog and a dark red sky while New Kroy's sky is gray. Subverted with Terran, Sebek and Fury who all use a earthly light blue sky and averted with the other planets due to lack of any atmosphere.
 * Back From the Brink: The game starts like this. The whole Coalition millitary is destroyed and the Bions are on a rampage on Terran and it's up to you to stop them.
 * Big Bulky Bomb: The FFF smart bomb stands for fission-fusion-fission
 * The Bion fury missile also qualify because being made of carbonium which is described as being even more powerful than a fusion bomb.
 * Big Freaking Gun: The Bion Fury Missile.
 * Breather Boss: Vestra's boss, the Hammerhead, is fought in a room full of destroyable stalagmites that fall to the ground and those that weren't destroyed by your own fire respawn on the ceiling. However this is his only attack, if you destroyed all of the spikes it will only stand here tilting is head up and down until you kill it.
 * City Planet: New Kroy.
 * Collision Damage: With everything that is not air or power-ups.
 * Cutscene: Everytime you enter and leave a planet. Sometimes narrowly escaping. Completing the Ares mission also triggers a scene of your ship flying through a wormhole.
 * Difficulty Levels: From easy to furious.
 * Earthshattering Kaboom: L24-D, Vestra and Fury explodes after you are done with them.
 * Enemy-Detecting Radar: The radar shows you the terrain type that you're flying over, enemy ships and stationary targets (orange and green dots respectively) and the height of your enemies (o shaped dot if below or above you. + symbol if they are on the same level). It also doubles as a objective marker.
 * Encyclopedia Exposita: The in-game help menu includes background information on all eight planets, the Bions, and various technologies used in the game, complete with references to fictional books.
 * Expansion Pack: The obscure and weirdly named mission pack: F!zone offers 3 new levels: Belazure, Futro colonial center, and a big-honking destroyer that you must destroy.
 * Featureless Protagonist: The Councilor.
 * Frickin' Laser Beams: The Servo-Kinetic and Rapid-Fire Lasers.
 * Fun with Acronyms: The weapons are identified that way on your HUD (SKL stands for Servo-Kinetic Laser. RFL-20 stands for Rapid-Fire Laser 20 and so on).
 * Game Breaking Bug: after you destroy the City-generator in New Kroy, the game sometimes freeze when you exit the tunnel and randomly start playing the boss battle music of the last planet you visited forcing a reload.
 * Goddamned Bats: The red fighter planes on Ares are ridiculously tough, taking 16 laser shots to kill while other fighters take 2-4 shots.
 * Good Bad Bugs:
 * You can shoot at crashing ships and still pick up power-ups until the ship is destroyed.
 * Items inside tunnels always respawn when you exit and can be picked up over and over again, granting unlimited supplies of otherwise-rare weapons.
 * Homing Projectile: The Viper heat seeker missile and the Bion fury missile. The latter is slightly faster.
 * Level Editor: F!zone has one. A very frustrating one.
 * Made of Explodium: L24-D is full of carbonium ore, a substance that is 48 times more destructive than a fusion bomb. You can guess what happens to the planet after the 3rd mission.
 * Informed Equipment: You can have 7 different weapons. None of them actually appear on the ship.
 * Made of Iron: The Councilor's ship is able to fly straight through ships, crash on mountains, ground, water and still fly. The Bions ships? Not so much...
 * Nitro Boost: Turbo.
 * Non-Indicative Name: It's not the third installment of a series. In fact the name is a weird mixture of Fury, the home planet of the enemy, and the ultimate weapon in the game called the "FFF" or "F3".
 * One-Man Army: The Councilor annihilates the entire Bion army with no assistance whatsoever.
 * Power-Up: Usually in bunkers that you have to blow up and sometimes dropped by a fighter. Lasers are a special case, because when you pick up 1 laser upgrade of an already owned laser, it will enable you to fire 99 shots of twin lasers, picking up another one while you still have ammo will enable you to shoot 4 lasers simultaneously.
 * Recycled in Space: The planet Sebek is Ancient Egypt IIIIN SPAAAAACE.
 * Single Biome Planet: Tiamat is a water world. Sebek is a desert world and Fury is a Metal planet protected by a force-field.
 * Smart Bomb: The FFF (fission-fusion-fission) weapon destroys everything around you and also recharges your shields.
 * Spiritual Successor: to Terminal Velocity.
 * Spread Shot: The DC-14 works this way. basically a giant shuriken shooting shotgun.
 * That One Boss: The octopus/spider boss of Tiamat is tough and shoots fireballs that are the most damaging projectiles in the game.
 * Tunnel Network: An important part of the game. Tunnels are mission critical objectives that must be explored in order to complete your mission be it a simple enter/exit tunnel or killing the planet's boss lurking inside a room.
 * Video Game Geography: Type 1 donut-shaped example.