Diablo III/Heartwarming

" Scoundrel: "If I keep helping you kill the lords of Hell maybe I'll be a good person, eh?" Barbarian:  "No." Scoundrel:  "Are you serious?" Barbarian: "You already are one.""
 * At the funeral of, Leah bitterly brushes off the attempts of  at comforting her, rebuking "What do you know of sacrifice." He took her hand and showed her through his eyes how   Leah was so moved by this gesture of love and kindness that she shed Tender Tears at the revelation.
 * This exchange between Lyndon the scoundrel and the barbarian:

" Scoundrel: "What would you do without me?" Witch Doctor:  "Miss your company!""
 * Another exchange involving the scoundrel, with the Witch Doctor:

"Lyndon the Scoundrel: You look so grim, isn't this your noble quest? Monk: I do what I must, why? Lyndon the Scoundrel: Well... you worry me at times."
 * Counts as a Call Back since there is an Act 1 exchange in which Lyndon muses what the Player would do without him. The response being "Enjoy the quiet."
 * This little exchange shows that in spite of finding the Monk to be stuffy and far too serious, Lyndon the Scoundrel really cares for the Monk as a friend:

"Soldier: "You know, there were other soldiers out there besides me." Wife: "I didn't notice.""
 * In Act III there is a an older soldier and his wife who have several heartwarming conversations. In one she congratulates him for throwing the demons back.

"Templar: "Your valor places you amongst the highest ranks in my order." Demon Hunter: "Thank you. But I am more proud to call you my friend." Templar: "As am I.""
 * Made all the more heartwarming by their previous interactions as an old married couple, with all the bickering and stinging that that implies. Then.
 * Random dialogue with the Templar as a Demon Hunter elicits a mention.

"Player: I have a gift for you, Lyndon. Lyndon: Is that so? Player: Take this gold. When this is all over I will go with you to Kingsport. There you can pay your debts and your brother will be free. Lyndon: *Genuinely touched* You are much too kind. Player: We have journeyed together a long way. I am happy to help you. Lyndon: Words fail me. Player: Words are not always needed."
 * The following conversation with Lyndon the Scoundrel near the end of the game, which is a major Pet the Dog moment for the player character:


 * Kormac the Templar during the final stages of the game is a much humbler man than he is when he first joins the player character, openly admitting that he misjudged both Lyndon and the PC and apologizing to both for his arrogance. Aww.
 * Mayor Holus' little Character Arc: When we first meet Mayor Holus of New Tristram, he is stuck in the middle of town, because his cart broke and blocked the street as he was trying to flee. The Nephalem has little respect for a coward who would abandon his town in its hour of need. Then we meet him again at, and he has not changed a bit, still thinking to flee the fortress before the fighting begins. The Nephalem, fed up, gives him a piece of their mind, to which Holus replies that he simply wants to live. Later, as the demon attacks wane, Holus has his chance to run, but wonders if it wouldn't be better to fight for his life instead of running forever. Surprisingly, he keeps to his word and stick around, eventually
 * There is a mini plot arc in Act II of an exiled noblewoman and an Iron Wolf swordsman. She starts off as a Rich Bitch with bits of Fallen Princess, while he is a Deadpan Snarker to her. He helps her survive her exile despite his distaste for nobles and she becomes a Defrosting Ice Queen. He saves her during the Harrowing of Caldeum and the two become an official couple.


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