Crimzon Clover/Trivia


 * Development Hell: Not as drastic as other cases, but the first real appearance of the game to the English-speaking audience was in January 2010. Many people were expecting the full game to be at the following Comiket (number 78 - the 79th Comiket did have the full version). The game has finally shipped to preorderers (in late December), and the retail release is January 3, 2011. Yes, over a full year was spent on this game.
 * Better yet, according to Yotsubane's blog, it actually took him five years to finish this game.
 * Fan Translation: The manual of the original was been translated into English. This was not needed for Crimzon Clover: World Ignition, as it was properly localized into multiple foreign languages, including English.
 * Keep Circulating the Tapes: The original release version of the game is very hard to find especially outside of Japan, due to No Export for You and the game only being available in physical format much like a large number of other doujin games.
 * No Export for You: The arcade Updated Rerelease is only available on the digital arcade content delivery service NESiCAxLive, which is exclusive to Japanese arcades. However, it does have a PC port on Steam and GOG which averts this trope with an international release.
 * Remade for the Export: The original game is a Japan-only release, but the game has no Region Coding and simply requires a PC with enough power to take it and a modern version of Windows. Crimzon Clover for NESiCAxLive is not only Japan-only, but is limited to the NESiCAxLive platform, a digital distribution service for arcade cabinets with service limited to Japan. Crimzon Clover for NESiCAxLive was ported back to PC as Crimzon Clover: World Ignition and released internatonally with seven language options, including English and Japanese.