Mega Man (video game)/YMMV


 * Accidental Innuendo: Hard Man. As Seanbaby put it, "This guy's outfit looks like a frat boy's "Armored Penis" halloween costume, and his name makes you think of gay porn."
 * Anti-Climax Boss: Given his backstory, Quint should be one of the most epic bosses in the series. In practice, most intro bosses put up a better fight.
 * Archive Panic: Thirty-one games in the Classic era alone, not counting ports, remakes and mobile game releases.
 * Base-Breaking Character:
 * Bass. Regardless of opinions about the game itself, many agree he was the best thing to come from Mega Man 7, and there was much rejoicing indeed when he was announced as playable for Mega Man 10. With that said, fan reception to him post-debut is mixed: either he's an interesting counterpart to Mega Man and gives Wily the chance to have a robot who can actually counter him, or he's a cliché anime rival with no interesting characteristics other than being Wily's anti-Mega Man. Or he could be considered a jealous, whiny brat.
 * Bad Boxart Mega Man is swiftly becoming this. First, he was one of the iconic "what were they thinking" cases of Covers Always Lie. Then people started thinking it was funny. Then Capcom started making nods to it. Then it got progressively less funny. His appearance in Street Fighter X Tekken seems to have finally broken the base between "a bit of harmless comic relief" and "hasn't been funny in about six years."
 * Director Displacement: While he was the lead artist on all the games up to Mega Man 8, Keiji Inafune didn't actually become the head designer until partway through production of Mega Man 3. The first two games were designed by Akira Kitamura, while the third was initially designed by Masayoshi Kurokawa, who subsequently quit during production, forcing Inafune to take over.
 * Internet Backdraft: The confirmation that the physical release of Legacy Collection 1 and 2 on Switch would only have the first part of the collection on the cart and the second as a download code did not sit well with Switch owners who wanted to buy the collection physically. Made worse when the file sizes for each collection turned out to be less than 4 GB, meaning Capcom could have used the cheapest cart size available for both parts but yet opted not to, resulting in accusations that Capcom was being "too cheap and too lazy."
 * Launcher of a Thousand Ships: Roll and Splash Woman, due to being the only female Robot Masters in the entire series.
 * Mis-blamed: A lot of fans chastise Capcom for "running out of ideas" for later Robot Masters, without knowing that Capcom didn't make most of them. They're fan designs chosen by Capcom. If the fans have anyone to blame for the odd Robot Master choices, it's themselves. Though depending on what all designs were there, some might still be able to make a case for Capcom not choosing better designs.
 * Most Wonderful Sound: While Pow pow pow pow pow! is horrible when it means you're dead, it becomes this when it's an enemy Robot Master dying.
 * Rescued from the Scrappy Heap: When first unveiled, Sheep Man was widely hated due to being seen as dumb and overly-childish. However, after the game came out, he ended up becoming quite popular due to his powers, stage design and Narm Charm factor.
 * Scrappy Mechanic:
 * Or rather the Scrappy Mechanic being the lack of a mechanic. Some complaints against Mega Man 9 and Mega Man 10 are leveled at the lack of the slide and charge shot mechanics to make the games more like series darling Mega Man 2.
 * If you die to a boss, more often not you're dumped back at a one-way hallway between the main body of the stage and the boss room, minus whatever weapon energy you used up. You may end up having to use the far weaker Mega Buster over whatever weakness-hitting weapon you were using.
 * Surprisingly Improved Sequel: Mega Man 8 was considered passable at best, and the Classic series sputtered to a halt after it and Mega Man & Bass until Mega Man 9 was finally released.
 * That One Attack: The Wily Capsule in Mega Man 7 probably wouldn't have his That One Boss status if it wasn't for that damn quadruple homing shot that required either pure luck or superhuman reflexes to dodge.
 * What an Idiot!: Mega Man 9 has the Blue Bomber tricked by Dr. Wily where he believes that Dr. Light has fallen ill. Proto Man appears and flat out tells Mega Man that the Dr. Light in the cell is a robot. What does Mega Man do? He ignores Proto Man's warning on the assumption that the robot may be the real Dr. Light. Mega Man gets electrocuted as a result while Dr. Wily escapes and sets the castle to self destruct.
 * Proto Man also gets this as he watches all this happen and refuses to lift a finger, just to make a point.