StarCraft II/Awesome

""Hell, It's about time.""
 * The trailer and intro for StarCraft II:

"Raynor: No one's been able to leave New Folsom for 50 years, and we broke it in a single afternoon."
 * Outbreak is, for all intents and purposes, a zombie defense level... except you get flamethrowers and the chance to attack them without retaliation. If you wait to get the siege tanks first, at least 4 at each entrance, (with Psi Disruptors on each side, if you're that far), you literally cannot lose, even on brutal mode.
 * Gabriel Tosh throughout the entire set of Covert missions, especially in . He goes so far as to help you out throughout the previous two missions by exposing where all the Terrazine and minerals are, giving away a relative chunk of the map. No one else has been able to do that.
 * After the mission "Breakout":

""I knew you'd find your way here. Eventually.""
 * Zeratul killing an Hydralisk with its own severed arm, and doing a Diagonal Cut on Kerrigan. (Though not anything vital)

"Tychus: The Big Dawg is all mine."
 * The final Zeratul mission, In Utter Darkness, is basically this for, even if.
 * The Odin, a.k.a. the Big Dawg. It's an even bigger Thor prototype with massive upgrades and ridiculous firepower. To say that Tychus loves it is an understatement.

"spoiler:Horner: Our raid on the Valhalla facility hasn't even been reported yet. The Dominion have no idea we stole the Odin. I had to call in every favor I had, but I got the Odin to the surface with Tychus inside. Raynor: Matt, you're a miracle worker. Must've been a complicated operation. Horner: You don't even want to know, sir. I'm not going to let anything keep us from exposing Mengsk. Raynor: So they're still expecting to film it at the UNN studios later today? Horner: That's right - and we won't disappoint them. Seeing as he's the only one with experience, Tychus will pilot the Odin and hit the studio guards with a surprise attack. They'll be confused for several minutes... and won't even know who to attack at first. Raynor: And during the confusion, we establish a forward base using this Command Center we "acquired" earlier. Pretty devious, Matt. I like it. Horner: If we can inflict enough damage during the sneak attack, making the broadcast should be relatively easy. Keep in mind, we'll only have a few minutes before the Dominion realize Tychus is in the Odin. Once they figure it out, they'll use everything they've got to stop us. Raynor: Whatever happens, we'll be giving Mengsk one hell of a broadcast. Let's do this."
 * In the mission "Engine of Destruction",
 * "Media Blitz" is one giant CMOA for Raynor's Raiders, especially Tychus. And that's just the awesomeness presented from a story standpoint--in-game you get to command the most powerful unit in the entire game (including the super-strong enemy heroes) and have three minutes to go nuts on three enemy bases. Just walking the thing around the streets causing cars to blow up when they crash into you and streetlights and other doodads collapse as you stomp past them, in addition to the chaos you're wreaking on your enemies. They might as well have called it Stuff Blowing Up: The Level. Let the intro tell you exactly what you're getting into.

"Raynor: AND FIX MY DAMN JUKEBOX!"
 * And, in the aftermath,
 * The Dig. A bit of a Breather Level, it's designed to make sure you know how to shift-queue commands. If you don't, the level is impossible. If you do, it's an absolute joy. There's nothing quite as satisfying as disintegrating high-end Protoss units with a Frickin Laser Drill and watching the rest of the army splash harmlessly against your Siege Tank line. (And Bunkers. And Perdition Turrets. And...)
 * The flashback cinematic of Tarsonis, where.
 * How about when Jimmy kicks ass in the bar, despite the fact that the latter is clad in a suit of Power Armor, and even without it is about half again Jimmy's size?.

""MAGNIFICENT son of a bitch!""
 * General Warfield punched a hydralisk inna face. To death.

"Raynor: That thing may be the key to stopping the Queen of Blades, but it's our sweat and blood that'll make it happen. After everything we've been through, past all the fire and fury, the one thing I know, is that we can count on each other, to get the job done. Or die trying. If that's what it takes. Because some things are just worth fighting for."
 * The "Belly of the Beast" mission.
 * And after all that, Fire and Fury. Especially Raynor's Rousing Speech, which everyone in the army happens to hear over the radio. Becomes doubly awesome when you consider that what inspires Raynor to make this speech is the dogtag for "M. Koiter", a reference to a Blizzard employee working on the game who died during development. His speech isn't just for his men, it's for Blizzard too--after all the years of trying to match or even surpass the success of one of the most famous RTS games of all time, they did it. They made Starcraft II, it got released, and it was a huge hit like they had hoped.


 * The final mission of Wings of Liberty, "All In", has your plucky band of Terrans  Hold the Line for 30 minutes against a non-stop flood of Zerg   All of your turtling and base building skills are put to the test. You have multiple fronts to maintain and defend against waves of fliers or endless waves of nydus worm spawned swarms. You have a panic button on a 3:30 timer that non-veteran players (or even veterans on higher difficulty) WILL use as early and often as possible just to get a breather.   At the climax, the device goes off, annihalating Kerrigan's army and landing the underdogs the victory. After the depressing aftermath of the final mission in Brood War, winning does feel pretty damn satisfying
 * All of this culminating in a Crowning Moment of Awesome  with the final shots featuring EPIC cinematography make this level the best:  And you thought Tychus looked ugly before...