The Mighty Ducks (animation)/Characters

WildWing Flashblade
"Leader of the Ducks both on and off the ice. At first he was reluctant to take charge after Canard's dissaperance, eventually he comes to accept the role of leadership."


 * Authority Equals Asskicking: He is so far the only Duck able to go toe-to-toe with Dragaunus and win.
 * The Chains of Commanding: WildWing takes the responsobility of leadership very seriously.
 * Cool Mask: The mask of Drake DuCaine. Also counts as a Mask of Power do to all of it's abilities.
 * Determinator
 * Guilt Complex: He is very bad with this some times. Espacially when it comes to former team leader Canard.
 * The Hero
 * Heroic BSOD: After Canard's.
 * Heroic Spirit: It's why he's a determinator.
 * Heterosexual Life Partners: With Canard.
 * Indy Ploy: WildWing has shown that he's tactically smart, as well as physically strong.
 * No Holds Barred Beatdown: He hands Dragaunus a few of these.
 * Nerves of Steel: Captured by the enemy, trapped with no way out? For WildWing, that's buisness as usual.
 * A Protagonist Shall Lead Them
 * Standardized Leader: One of the most basic, stripped-down versions.
 * The Stoic
 * Took a Level In Badass: Once he put on the mask for the first time.
 * Weapon of Choice: A Puck Launcher on his left gauntlet.

Nosedive Flashblade
"Is a wiseguy. The most laid-back of the team. WildWing's younger brother, who initially was't ment to be part of Canard's resistance. Once on Earth, Nosedive becomes an official member of the team, both on and off the ice."


 * Annoying Younger Sibling: Nosedive definitely has his moments, to both WildWing and the rest of the team.
 * A lot of fans have noted similarities between 'Dive and Michelangelo from TMNT, which is Fridge Brilliance when you consider the fact that both series were penned by the same writer.
 * Ascended Fanboy: Sorta, he's a big comic book geek who happens to be a superhero himself.
 * Butt Monkey
 * Crouching Moron Hidden Badass: Although he can always kick butt with the best of them, his skills are still in need of a little improving.
 * Foolish Sibling Responsible Sibling: The foolish to WildWing's responsible.
 * Genre Savvy
 * Hidden Depths
 * Keet
 * Kid Appeal Character
 * Medium Awareness / No Fourth Wall: He most often jabs at the "Fourth Wall".
 * The Slacker
 * Surfer Dude
 * Weapon of Choice: Puck Blaster.

Duke L'Orange
"A notorious jewel thief on Puckworld, Duke changed his ways to battle Lord Dragaunus."

""Hey take it easy, you can put someone's eye out with one of that thing, I should know.""
 * The Atoner
 * Chivalrous Pervert: Though less offensive than most.
 * Cool Sword: Duke wields a both an energy blade and later the magical "Star Sword" given to him by Borg.
 * Dark and Troubled Past: He was once the leader of a gang called The "Brotherhood of the Blade".
 * Deadpan Snarker
 * Eyepatch of Power: He wares an eyepatch, possibly as a result of his past as a thief.


 * Gentleman Thief
 * Gentleman Snarker
 * The Lancer
 * Loveable Rogue
 * Master Swordsman
 * Reformed Criminal: Stopped stealing in order to help the resistance agains't the saurians.
 * Weapon of Choice: A golden sword called a saber.

Mallory McMallard
"Mallory is a fiery redhead, shes a former member of Puckworlds' military. Well-versed in the martial arts. She has a sharp tongue and she's a strict disciplinarian."


 * Action Girl
 * Boisterous Bruiser: A rare female example.
 * Bruiser With a Soft Center: When it comes to her fan Buzz Blitzman.
 * Cool Big Sis: Acts as one to Buzz.
 * Deadpan Snarker: Despite being dedicated to following protocol, she definitely isn't shy about being sassy.
 * Defrosting Ice Queen
 * Fiery Redhead
 * Hair Trigger Temper: She's usually the first to suggest shooting something or blowing it up.
 * Hot Amazon: Buzz certainly thinks so.
 * Lady of War: With guns instead of swords.
 * The Smurfette Principle: She and Tanya are the only females on the team.
 * Space Marine: Her former carrier.
 * Tsundere
 * Weapon of Choice: Shes well-learned in her homeworlds version of martial arts, though most of the time shes happy with using a Puck Blaster.

Tanya Vanderflock
"The Ducks' resident tech-genius. She is good with mechanics and uses her Omnitool on her wrist for many of her projects."


 * Action Girl: Not as much as Mallory, but she can hold her own in a fight.
 * Badass Bookworm
 * Gadgeteer Genius
 * Ms. Fixit: She can fix just about anything.
 * MacGyvering: She often has to resort to this.
 * The Medic: Tanya seems to be the only member of the team with any kind of medical talent.
 * No Fourth Wall: She and Nosedive are the ones who most often break the fourth wall.
 * Omnidisciplinary Scientist: She's a specialist at just about every kind of science.
 * The Smart Girl
 * The Smurfette Principle
 * Techno Wizard
 * Weapon of Choice: Omnitool
 * Wrench Wench

Check "Grin" Hardwing
"Super strong with a Zen-like philosophy, Grin is wise and doesn’t let his anger cloud his judgment. He is a good friend of Nosedive. During Grin's youth, he had a horrible temper. He found enlightenment with the training from the grand hockey master, Tai Quack Do."

"Grin: Pain is an illusion... an illusion that really hurts!"
 * Beware the Nice Ones
 * The Big Guy
 * Deadpan Snarker: He has his moments.
 * Expy: Of Obi-Wan Kenobi and Yoda.
 * Friend To All Hockey Players: He firmly believes that anyone how plays hockey can't be all bad.
 * Gentle Giant
 * Ice Cream Koan: Most of his Koans, make zero sense.


 * Made of Iron: The guy survives being thrown through brick walls on a daily basis.
 * Martial Pacifist
 * One Man Army
 * Blue-Oni: He's the Blue-Oni to Nosedive's Red.
 * The Stoic
 * Super Strength
 * Weapon of Choice: He prefers his fists.

Phil Palmfeather
"The ducks' manager when they play hockey."


 * The Chick
 * Catch Phrase: Boobala!
 * Future Badass: See Took a Level In Badass
 * Large Ham
 * The Load
 * Mr. Vice Guy: Phil avoids being completely unsympathetic in that while he has an obvious greed issue. it never completely outweighs his few good qualities and sense of morality.
 * Non Action Guy: Though he does have his moments.
 * Only in It For The Money
 * Took a Level In Badass: In an alternate future.
 * Unfazed Everyman: Not exactly, he did scream in fright the very first time he met the team.

Lord Dragaunus
"Leader of the Saurians, Dragaunus is evil incarnate. He doesn't take kindly to the failures of his cronies. Most of Dragaunus's schemes involve trying to create an alternative fuel source for his flagship, The Raptor."


 * Arch-Nemesis
 * Big Bad
 * Bad Boss: Often abuses his troops when he's in a bad mood. Which is pretty often.
 * Big No: Gives one about every episode, usually when the ducks foil his latest scheme.
 * The Chessmaster: He's a very capable strategist and manipulator.
 * Evil Laugh
 * Evil Overlord
 * Faux Affably Evil: When he's not being abusive to his troops, he can be fairly civil to those he's trying to con'.
 * Hair Trigger Temper
 * Hannibal Lecture: Toward WildWing in the first episode.
 * Hey Its That Voice: Holy crap, it's Tim Curry!
 * Hoist By His Own Petard: In the first episode, when he assumed the Mask of Drake DuCane was lost in limbo. He ended up giving Wildwing the confidence to finally put it on.
 * Red Eyes Take Warning: During the opening theme song.
 * Shoulders of Doom: Crossed with Spikes of Villainy
 * Take Over the World: His ultimate plan was to conquer Puckworld. His plans changed when he became stranded on earth.
 * Team Rocket Wins: The series opens with Dragaunus's forces invading Puckworld and taking over the planet. Unfortunatly for him, it went down hill from their.

Wraith
"A Saurian warlock with a very dry sense of humor. He shuns weapons in battle, preferring to use magically conjured fireballs. He is very glum, often predicting failure. Of course, he is usually right."


 * Cassandra Truth: See Irony below.
 * Evil Sorcerer
 * Co Dragons: Shares the role of The Dragon with Siege.
 * For the Evulz
 * Genre Savvy
 * Hoist By His Own Petard
 * Irony: Interestingly, he's savvy enough to know almost exactly when the saurians are going to be defeated every episode.
 * Playing With Fire: Loves to lob fireballs at his opponents, sometimes he uses a swords made entirely out of fire to fight.
 * Shoulders of Doom
 * Squishy Wizard: He prefers to fight with magic, not hand to hand.

Siege
"A hulking, saurian soldier who is aggressive and has a strong hatred for the Ducks. He can also be viewed as Dragaunus' second in command."


 * The Brute: He prefers smashing or blasting his enemies.
 * Co Dragons: Shares the role of The Dragon with Wraith
 * Dumb Muscle: He's actually smart enough to function as ships engineer.
 * For the Evulz
 * Large and In Charge
 * Lightning Bruiser: Don't let his size fool you, Siege is astonishingly fast when he wants to be.
 * Shoulders of Doom: The Spikes of Villainy are a bit more prononced than his masters. They must be apart of the saurian "dress code" or something.
 * Smarter Than You Look: He's actually not as dumb as he looks.
 * Those Two Bad Guys: With the Chameleon.
 * Trigger Happy: He's usually the first to start blasting away at the ducks in battle.

Chameleon
"A shapeshifter with the ability to increase or decrease his strength, size and dexterity depending on his transformations. Most of the time, he ends up wasting his powers a lot by doing corny impressions of human celebrities."


 * Comedic Sociopathy: He's sick and evil, but he's also the source of much comedic relief.
 * For the Evulz
 * Glamour Failure: He can shapshift into pretty much anyone he wants. But unless he puts a real effort into it, he can't complete the desguise.
 * Harmless Villain
 * Laughably Evil
 * Lean and Mean
 * Master of Disguise: Thanks to his shapshifting ability.
 * Shapeshifter Default Form: His normal form looks like a small humanoid chameleon.
 * Those Two Bad Guys: With Siege.
 * Voluntary Shapeshifting: The one thing he's good at.