Luigi's Mansion 3

" Busting makes me feel good..."

Luigi's Mansion 3 is a third-person adventure game developed by Next Level Games for Nintendo Switch. The third entry in the Luigi's Mansion series, the game released on October 31, 2019, just in time for Halloween.

Luigi has been invited to an all-expenses paid vacation at the luxurious hotel and spa, the Last Resort. Taking Mario, Peach, and three Toads with him, along with Polterpup - from the first game - they arrives at a virtual palace, where their host, the generous socialite Hellen Gravely, welcomes them warmly and promises a holiday like none other. It seems too good to be true...

...which, of course, given Luigi's rotten luck, it is, because Hellen actually built the Last Resort with a specific clientele in mind - ghosts like herself, and is the biggest fan of Luigi's old enemy King Boo!

Now, once again, Luigi has to enlist the help of Professor E. Gadd, and armed with the Poltergust G-00 and his ectoplasmic partner Gooigi, Luigi has to conquer his fears, explore the ghostly hotel, and rescue his friends, which is much, much easier said than done...

Putting aside the mission-based structure of  Dark Moon, this game brings back to the more open-ended style of the GameCube original. Luigi must explore each themed floor of the hotel while fighting ghosts, solving puzzles, and defeating bosses to obtain elevator buttons that he can use to access more floors, meeting a strange cast of ghosts along the way. The upgraded Poltergust G-00 gives Luigi several more attack options, such as Suction Shot plungers, and he can now summon Gooigi to act as a second set of hands to reach new areas and provide extra firepower, cause he's gonna need all the help he can get. A two-player console mode can be used with Player 2 assuming Gooigi's role, while the ScareScraper multiplayer mode returns from Dark Moon, now supporting up to eight players at once so you can play with others online.

The teaser trailer can be viewed here, and the E3 2019 trailer here. Nintendo Treehouse's gameplay presentation can be watched here.


 * Adorable Evil Minions: Goobs are pretty cute, especially the mask-wearing, dancing Goobs you encounter in the battle with Amadeus Wolfgeist.
 * Ambiguously Evil: The only ghosts that are confirmed as truly evil in this game are King Boo and Hellen. For the other bosses, it's hard to say, seeing as the rank-and-file Mooks were brainwashed by King Boo's crown jewel. It's not clear what happens to most of the bosses at the end of the game when the standard ghosts are freed, so it's hard to tell.
 * Big Eater: Mario. The first thing he checks out in the lobby is the buffet, and later, when Luigi searches his room, he finds about six empty pizza boxes!
 * Blob Monster: Gooigi is a benevolent example. He can ooze through bars or drains, walk on spikes, and reach areas where Luigi otherwise cannot go, and can do almost anything Luigi can. But he has only 20 hp and deactivates instantly if he even touches water.
 * Breakout Character: Hellen. Less than a month after the game's debut, fans were already putting her on lists of desired characters for any new installments of Mario Kart and Mario Party.
 * Bungling Inventor: According to a comic tie-in, Gooigi is invented when Professor Gadd accidentally spills coffee into some ectoplasm he's studying which somehow animates it.
 * Demonic Possession: Several bosses can possess objects and turn them into monsters. Amadeus Wolfgeist uses his piano, Ug uses a T-Rex skeleton, and Captain Fishook possesses his entire pirate ship!
 * The game also introduces small ghosts who look like violet spheres. Unlike the more familiar blue ones who turn objects invisible, these turn objects like trash cans and chests into monsters that can attack Luigi. In one room, they possess the key he needs and turns it into a gold rabbit who tries to run away. Like the blue orbs, violet orbs can be purged from an object with the Dark Light.
 * Dismantled MacGuffin: Overlaps with Broken Bridge. The hotel has 17 floors (15 numbered floors, the basement, and sub-basement), and most are only accessible via the elevator, but the ghosts have swiped all the elevator's buttons. Luigi thus has to hunt them all down; with each Boss defeated, Luigi gains a button, meaning each victory grants him access to a new floor.
 * Dragon-in-Chief: Hellen Gravely is the antagonist Luigi interacts the most with, but she is, in fact, King Boo's accomplice.
 * Canine Companion: Polterpup - from the first game - frequently appears to help Luigi. First he serves as a target during the tutorial stage. Afterwards, once Luigi gains some Golden Bones, he can revive Luigi like he did in the previous game. And he frequently shows up to give Luigi hints on hard puzzles.
 * Cats Are Mean: Hellen's beloved ghost cat Polterkitty gives Luigi a terrible time, swiping his hard-won elevator buttons after two boss fights and leading him on a chase to recover them. When found, she goes One-Winged Angel and turns into a vicious cat-beast.
 * Cute Monster Girl: Serpci and the three sisters Nikki, Lindsey, Ginny play it straight. Hellen is one too, although when she's angry, her makeup runs, giving her a hideous Game Face
 * Devil in Plain Sight: Hellen is this at the beginning. Right from the first trailer, fans saw something suspicious about this woman that Luigi, Mario, and Peach clearly didn't, and indeed, she's one of the Big Bad Duumvirate luring them into a trap.
 * Evil Elevator: Inverted. The elevator may actually be the safest place in the haunted hotel other than E. Gadd's lab.
 * Game Over Man: Lose all your health with no Golden Bones and you see King Boo cackling with Luigi added to the hostages in the paintings, with an ominous "Good Night!"
 * The Glomp:
 * Graceful Loser:
 * Amadeus Wolfgeist seems to think the Boss Battle is part of his performance, and if reduced to zero HP, makes a formal bow before he's sucked into the Poltergust G-00
 * Oddly enough, Hellen. Once she knows she's lost, she signals Luigi to wait a second so she can apply her makeup one last time, does so, and gives a "thumbs up" signal to tell him to finish her off.
 * Hammerspace Hideaway: One of Dr. E. Gadd's new inventions: his portable lab! It starts out as a breadbox-sized, dome-shaped object, and with the touch of a button, expands into a cottage-sized lab, complete with his ghost-containment device and computers.
 * Kleptomaniac Hero: While there's a lot of money, coins, and jewels to vacuum up, most players are going to use the Poltergust to suck up every last thing when they explore a new room even if they don't have to. It's too much of a temptation, because it's just so fun.
 * No OSHA Compliance: This hotel is a complete mess, and can't be even close to being up to code. There's garbage all over the floor, furniture is haphazardly strewn about, rats, bats, and spiders are everywhere (both the normal and ghost types) and the restaurant would be shut down in a minute if the health inspector ever saw it. There's no fire escape or even stairway other than a maintenance stairway connecting the first floor with the second, an obvious fire hazard. Of course, this is likely how the intended clientele of the place - ghosts - would like it.
 * Intrepid Merchant: In the previous games, Luigi was able to collect a lot of money, gold, and gems; in this game, Professor E. Gadd gives him something to spend it all on, opening an internet shop in his lab with instant delivery. The Gold Bones are the most valuable merchandise, and the first one is free!
 * Lethal Chef: Chef Soulfflé, the boss of the Mezzanine, overlaps this Trope with Chef of Iron and Evil Chef. When Luigi first enters the kitchen, Soulfflé is totally hidden in a cloud of smoke from whatever he's cooking (presumably fish) that covers half the room. His kitchen is also a complete mess that most cooks would find unsanitary, and the walk-in refrigerator is worse, holding a gigantic angler fish inside! (Fortunately, it's not dangerous.) Of course, a common trend among the boss ghosts in the game is their incompetence at whatever job they're supposed to be doing. You know, seeing as they're ghosts.
 * Money Spider: The Gold Ghosts from Dark Moon return. Like before, they are very fast and very slippery, and successfully bagging one gives you a LOT of coins.
 * Multiple Endings:
 * Phantom Zone Picture: Like before this happens to Mario, but also happens to Peach and the Toads. Also happens to Luigi in the "Good Night!" sequence.
 * Rooftop Confrontation: Where Luigi fights the Final Boss.
 * Schmuck Bait: The offer of a "free vacation" to a luxury hotel kicks off the whole plot, which no surprise given the main cast's luck with vacations. King Boo even states he's surprised Luigi actually fell for it!
 * Self Deprecating Humor: Like the previous games, Professor E. Gadd gives Luigi a communication device that parodies one of Nintendo's older systems; the Virtual Boo. Gadd lauds the benefits of this new invention, stating that once he starts to publicly markets it, he expects it to "fly off the shelves". Oh course, anyone who knows anything about the Virtual Boy (or God-forbid, bought one) knows that Nintendo is making a joke here at their own expense.
 * Slapstick Knows No Gender: Luigi has some new moves that border on brutal, like grabbing a ghost and slamming it on the floor multiple times, even using it to hit other ghosts, and he'll gladly use this maneuver on Hellen, Serpci, or any of the other female bosses.
 * Sore Loser: Dr. Potter, the boss of the Garden Suites. When Luigi successfully catches him, his last act before being vacuumed up is to throw the elevator button on a ledge he assumes is inaccessible to Luigi.
 * Squick: In one cutscene, Luigi looks through a peephole into a bathroom, where he sees a Goob brushing its teeth... Then scratch its behind with the brush, and then go back to brushing its teeth. Gross.
 * Trailers Always Spoil: While most fans give the boss battle with Morty's ghost-in-Godzilla-clothing a high-rank among Awesome Bosses, much of the gameplay regarding this boss was spoiled by the E3 2019 trailer.
 * Video Game Cruelty Potential:
 * You can flash your Strobulb at Professor E. Gadd or Mario (after rescuing him) to make them make funny faces. When using Gooigi, you can do the same to Luigi, but it doesn't work the other way.
 * Morty isn't a bad ghost, giving you the elevator button after you help him make his movie, but you can capture him anyway afterwards. You even get an achievement for this!
 * Before the Final Boss, you find the portrait holding poor Peach prisoner; this means, of course, that you have to use the Dark Light to break her out. However, if you purposely take your sweet time to do so, Mario starts pleading with you to hurry up. He really wants you to save Peach!
 * Wanted Poster: When the Big Bad's initial plan to nab Luigi fails, the Mooks start pasting Wanted Posters of Luigi everywhere in the hotel.
 * Warmup Boss: Steward is the first boss, and is hardly a threat to Luigi, being there mostly to show the player how to effectively use the Poltergust G-00.
 * Chambrea and Kruller too. Neither is dangerous, Chambrea's purpose being to show the player how to use the Suction Shot accessory, Kruller doing the same for Gooigi.