Jet Force Gemini/Trivia


 * What Could Have Been: Many players wonder why the Abandoned Spacestation had a door that led to nowhere. It seems Rare didn't have enough room on the N64 cartridge to finish the level the way they wanted to.
 * With a dark mysterious atmosphere, blinky lights that guide you in an otherwise labyrinth of a level, really freaky music, and the fact that the level couldn't be accessed until the second half of the game, everything seemed to be in place for a boss fight.
 * The premise might have varied somewhat if the game remained Lighter and Softer, as some themes could probably not be explored (namely warfare, slavery, revenge for the trio's fleet, etc).