Darths & Droids/Awesome

"Annie: You haven't forgotten the + 1 bonus, right? Pete: What bonus? Annie: The morale bonus. For watching R2 fly. (beat)
 * The writers actually gave us the line "Jar Jar, you're a genius," and actually made it credible. See the monumental moment here.
 * Quite possibly topped by this: "I never thought anyone would ever say this, but suddenly Jar Jar is disturbing."
 * Sally talking back to the railroading Pete. "I don't care about your stupid stats!"
 * Annie beats Pete at his own game.

Pete: ... Right."


 * "En passant!"
 * In the Force Arm Wrestling Contest, Sally's
 * General Grievous: "Air is for suckers."
 * "I see you have no wings. Let me show you mine."
 * Annie goes from drama queen to total badass.
 * Then, Annie, now playing Anakin, talks Pete into blowing up the trade federation ship.
 * Forget all that. Jim managed to construct a massive plan - and ensure that every decision made at every level of this plan's construction was as stupid and self-destructive as it could have been - and it works. Partly due to the fact that Annie is also awesome.
 * Awesome plan, indeed.
 * "Has that made you angry? I think it's made you angry."
 * Politicians have to make the tough decisions.
 * Jim roleplaying the scene where Anakin force-strangles Padme. For once, he's perfectly in character, completely serious, with no silly talk about loot or XP. His roleplaying is so superb that Annie actually asks him to stop for a moment, just to tell him how much she loves him for it.
 * "I am the legend."
 * The whole segment with Pete's special die.

"Obi-Wan: I have a good feeling about this."
 * The last line from Episode III:

"Artoo: Oh, yeah, baby."
 * We finally see Summon Bigger Fish!
 * Sally finally blows up at Pete after 6-8 years of Pete verbally abusing Ben.
 * As Pete and Sally flee in the escape pod, the Imperial gunners, unlike in the move, are Dangerously Genre Savvy enough to realize that droids can pilot a ship without giving off life readings and are about to fire...only to discover something's short-circuited their guns.

"Adam: I take it. What happens? GM: Pete just earned 50 XP."
 * Pete Briar Patching Corey into removing Artoo's restraining bolt. What's really awesome is that Pete could successfully argue that the bolt's Mind Control would make Artoo earnestly plead not to have the bolt removed. The GM seems to be fully aware of this.


 * Ben's return. After spending a few sessions MIA, Ben finally returns. With a Badass Beard to boot!
 * Without missing a beat or trying to convince Corey, Ben manages to persuade him in-character to not only let Sally and Pete go but also pursue the greater plot of the session in a search for his true identity.