Good Bad Bugs/Video Games/Action Game

Examples of in s include:


 * Paperboy, the coin-op version, had a race where you tried to get through a timed game. At the end of the race, you're supposed to cross the finish line. Here's where the bug comes in: if you cross just off the edge of the finish line outside of the edge but before the hedge of the game, it switches to an inverted video version of the race you just ran. This game normally has a high score of around 50,000, but the scores for things you hit in this strange area are way out of range, making it possible to get a score of around a billion, so high it can overwrite part of the screen.
 * Castle Crashers had a glitch that would cause the boomerang to get stuck on any three bosses if the boss was between you and it. Since experience points are given based on how much you hit an enemy and not how much damage you deal, and the boomerang does 1HP damage per hit, the stuck boomerang would rack up hits and increase your experience quickly. A patch fixed this, but replaced it with a completely different Good Bad Bug that made the Boomerang able to demolish any destructible barrier in one throw.
 * The video game adaptation of the Spiderman 2 allows you to fly into the stratosphere if you're hit by the train.
 * In New Rally X (or at least the Xbox Live Arcade version), a glitch can cause you to go onto the walls. This can sometimes end up saving you, as the CPU-controlled cars can't get you there.
 * Bayonetta has a rocket launcher, which is very powerful but slow firing. The bug is exploited by putting her claw weapon in lightning mode on her feet in the first weapon set and the rocket launcher on the second. Then just use the rapid-fire kick attack of the lightning claw and switch weapons after the animation starts. Bayonetta will continue to do the claw kick animation and fire the rocket launcher with every kick for massive damage.