Ghost Trick: Phantom Detective/YMMV


 * Angst? What Angst?:
 * Sissel says several times he's not upset that he's dead. Then there's Missile, who turns it Up to Eleven...
 * Almost nobody in the game regrets their own death after they die -- it seems to be a property of the realm of the dead (or maybe just the fact that, well, they still exist, so much of the fear is gone. But Sissel explicitly notes that he's not worried even when he's told that he'll disappear at dawn). Those people who express regret always express it over their inability to protect others, not themselves.
 * Kamila. An assassin bursts into her apartment? ? No biggie, who needs counselling? Hey, Lynne, how does spaghetti sound for dinner?
 * Complete Monster: The two hitmen..
 * Contrived Coincidence:.
 * Crowning Music of Awesome: All of the music in this game is epic. Of course, what else is to be expected from the original composer for the Ace Attorney series?
 * Lynne ~ A Targeted Redhead, AKA earworm extraordinaire.
 * Why is this YMMV, I don't even.
 * There's also the unused tracks. This is one of them.
 * Draco in Leather Pants: . Yet he's one of the most popular characters.
 * Contributing to this perception may be the fact that.
 * Also, even if you don't buy into the redemption, it's hard not to wince a bit in sympathy when.
 * Ensemble Darkhorse: Like half the fanfiction about the series so far is about.
 * Why wouldn't he be popular? After all,.
 * Jeego and Tengo, the oneshot villains from the beginning who show up for about five minutes each.
 * Bailey, thanks to his Panic Dance.
 * Missile. He has his own Wikipedia page!, and was one of Destructoid's Best New Characters of 2011.
 * Memetic Mutation:
 * WELCOME!
 * It seems to have become a custom in the fandom to make jokes about.
 * Moe: Kamila; Amelie; arguably Lynne.
 * Shocking Swerve: . Entirely unforeshadowed, done seemingly for the sake of a twist.
 * Squick: The toilet pipe system that is used by some prisoners to communicate with each other is a brilliant idea. Then again, they must also use and flush their toilets after more... mundane acts, and the bell of the receiver prisoner presumably jingles then too...
 * That One Puzzle: Chapter 4. The lights going on and off.
 * Chapter 9 tops it with the escape sequence. Stairs, anyone?
 * Chapter 10 wins the record for forcing the most restarts, including at least one where you have to erase a checkpoint.
 * Chapter 14's has stumped many people.
 * Unfortunate Implications: All of the bad guys are blue-skinned foreigners. Erm...
 * ...what, will the Smurfs complain?
 * I think it's more xenophobia in general.
 * To be fair, the outlandish skin-tone is probably a conscious effort to avoid any association altogether.
 * Visual Effects of Awesome:
 * The animations are incredibly good, especially for a DS game.
 * The underlying animation is incredibly good, which is to say the character models and movements are fantastic. However, their translation into a few pixels on a DS screen doesn't do the animation anywhere near the amount of justice it deserves. In other words, it looks great in motion, but makes for awful magazine screenshots. A very common thing with DS games.
 * The . Spectacular.
 * The animation won the game an award.
 * The Woobie: It's impossible not to feel for Kamila considering all she goes through.
 * The animation won the game an award.
 * The Woobie: It's impossible not to feel for Kamila considering all she goes through.