Fan Translation

A phenomenon that goes hand-in-hand with Emulation, Fan Translation (or “Fanlation”) is pretty much what it says: The translation of media (almost always video games) that only appeared in other languages (almost always Japanese) into the player's native language (almost always English) as a fanmade Game Mod or ROM Hack.

This most often occurs on Japanese RPGs that were released prior to Final Fantasy VII. Before that game's breakout success, American publishers shied away from Japanese RPGs because of their relatively poor sales compared to action games. In fact, the fan translation hobby largely began from the efforts to localize Final Fantasy V and Seiken Densetsu 3, Square Enix games that were heavily hyped as coming to the US, then mysteriously canceled.

Licensed games can also receive this treatment. Often, it takes years before an Anime series is brought over and becomes popular in the West, and the Japanese games based off that series are now obsolete in the eyes of the distributors.

While no legal dispute over a fanmade patcher has ever occurred, a handful of cease and desist orders have been issued regardless of any actual validity. Since ROM patchers contain no assets from the original game and no derived assets that are viable without it, no likely basis for arguing infringement is known. Plus, No Export for You already garners enough bad PR, so exacerbating it among fans would definitely not be a good idea. The resulting translated ROMs themselves, of course, fall under the same rules as any other ROM dump if distributed.

See also Fansubs for the Anime version and Scanlations for the manga version.

Literature

 * The first two novels of the Digital Devil Story series, the original source material for the Mega Ten video game series, have received completed fan translations by a fan working under the screen-name weaK_willO.
 * A fan translation of The Nutcracker and The Mouse King can be found on Springhole's website. (As the original story is in the public domain, there are no legal issues.)
 * The Light Novel and webnovel scene of China, Korea, Japan and other Eastern Asian countries is plagued by a lack of exports, leading to plenty of fan translations popping up on the web. Of course, sites that collect these efforts have popped up as well, with two particularly ambitious examples being:
 * Baka-Tsuki, which collects various Fan Translation efforts for light novels in a wiki format, with (allegedly) over 200 translation projects available. While most of their translations are from Asian languages to English, they have sections on their site for translations to other languages as well.
 * Novel Updates serves as a central hub to find and track translation efforts, with a more elaborate tagging system than the above.

Prominent Fan translation groups
While many groups gather because they want to translate one series (or even just one entry), this section talks about some groups that have decided to translate a larger amount of games and become known for their quality (whether high or low).
 * As of mid-2020, the group Aeon Genesis have managed to release translations of 93 different games on Romhacking.net. Just a small sample of the games they have translated would be:
 * Super Robot Wars 3, Alpha Gaiden and EX.
 * Cave Story.
 * La-Mulana.
 * Live a Live.
 * Shin Megami Tensei I, its sequel, andShin Megami Tensei If.
 * Warning Forever.
 * The group DeJap is (in)famous for two of their translations in particular:
 * On one hand, the group released a translation of Star Ocean years before they officially got a translated 2009 remake) and Bahamut Lagoon.
 * On the other, their Tales of Phantasia translation became controversial shortly after Nintendo's official translation came out. It appears that both translations had their problems. Namely, Nintendo changed some characters' names for the worse (e.g. Cless Alvein -> Cress Albane), and they had other strange errors like mistranslating Ragnarok to Kangaroo... But Nintendo were also Misblamed for supposedly toning the adult language down before people realised DeJap had added most of the adult language to the fan translation, and also surgically extracted subtlety from certain scenes in the name of humor.
 * Takamichi Suzukawa is a Japanese->English translator who has translated several games for the MSX; while he occasionally asked hackers for assistance with actually inserting these translations into the game, he appears to have done the actual translation by himself. Among other things, he translated both Metal Gear 2: Solid Snake and published a fan-translation of Metal Gear after the backlash against the famously horrible official translation. He also translated the original Parodius for MSX; interestingly, he chose to render Vic Viper's name as "Big Viper" due to the fact its name in katakana would be closer to "biggu baipaa" than "bikku baipaa".
 * Clyde "Tomato" Mandelin is, unusually enough, a professional translator that also works on unpaid fan-translations in his spare time, or when licensing issues prevent him from working on official licenses:
 * Mother 3. A victim of Troubled Production in its original Nintendo 64DD incarnation from a series chronically Screwed by the Network, itself loaded with Suspiciously Similar Song versions and other material saddled by numerous licensing issues, released brand new on a dead platform: a perfect storm of commercial infeasibility. Faced with this situation, Tomato and a few other translators coalesced around STARMEN.net, the series' major fansite to produce their own non-commercial translation. The result, released on October 2008, is one of the most widely heralded fan translations ever and has received praise from members of the game development community.
 * Then they did it again for the Compilation Rerelease MOTHER 1+2, though they only fully translated the MOTHER 1 half.
 * Aside from Earthbound-related material, Tomato is also behind translations of more obscure games such as the Super NES Famicom Detective Club remake (MarthDebutedInSmashBros whose protagonist, Ayumi Tachibana, was a trophy in Smash Bros. Melee (getting more English-speaking people interested in the game).

Game- and series-specific Examples
This section covers games and series with notable fan translations by groups or people that haven't been mentioned above.


 * Ace Attorney:
 * According to one of the translators behind the official English version of Trials and Tribulations, Dahlia Hawthorne's nickname "Dollie" is a tribute to an cancelled fan translation, which named the same character Dolores "Dolly" Willow.
 * Ace Attorney Investigations 2 was Japan-only, but two separate groups have managed to create fan-translations of it. The English version was created by some members of the Court-Records forum who subtitled their version Prosecutor's Path; the Spanish version was instead translated by a group calling themselves Ace Attorney Spain. (The latter patch is still going through beta testing, but can be found here).
 * Fallout 2 has received a translation to Brazilian Portuguese which had been worked on since 2004. While it is hard to find info about the translators behind it, it has nevertheless been published in a very advanced state.
 * There used to be a translation team named after the Front Mission Series, which sought out to translate not just the games, but other media from the franchise which never made it out of Japan. Unfortunately, their only finished translations at the moment appear to be Front Mission 2, 5 and the radio drama series Gun Hazard; while they started working on translations for Alternative as well, these were never finished. Their archived homepage can be found here.
 * Dragon Quest V and VI. V and VI have finally been remade on the DS.
 * Dragon Quest Monsters Caravan Heart. There's also one in development for the Compilation Rerelease of the first two games.
 * Sailor Moon: Another Story, the Sailor Moon RPG.
 * Tenchi Muyo! Game-Hen, the Tenchi Muyo strategy RPG.
 * Super Robot Wars Judgment was released by The Romhacking Aerie right after Christmas 2010.
 * Final Fantasy V, which was eventually officially released on the PlayStation and Game Boy Advance.
 * Similarly, Final Fantasy III. The eventual English version for DS was heavily "reimagined"; it's likely that the fan translations will remain the only way to play the original game in English.
 * Seiken Densetsu 3.
 * Fire Emblem: Sword of Seals and Fire Emblem: Genealogy Of The Holy War are both mostly translated.
 * Also Fire Emblem: Mystery of the Emblem, the SNES remake/sequel to the original Fire Emblem.
 * As well as Fire Emblem Gaiden.
 * Majin Tensei I and II have been translated by a group called DDSTranslation.
 * Tales of series:
 * Although there already are two translations of Tales of Phantasia listed above, those who want a third option which remedies many of the problems the other translations had can find one which is patched to the PSX version instead.
 * Recently, Absolute Zero released a full translation patch for Tales of Innocence - the first full translation of a Tales game not called "Tales of Phantasia".
 * While we're at Tales, at least one very popular fan translation of one of the series' games is active right now - Kajitani-Eizan's Tales of Hearts' translation. There is also a years-old project translation of Tales of Destiny 2 by Phantasian Productions, but it seems to be suffering from lack of active staff to work on it. It is still active, though.
 * And other fine folks are translating Vesperia PS3 too!
 * The Famicom versions of Enix's early Adventure Games The Portopia Serial Murder Case and JESUS have been fan translated into English.
 * L.A. Noire has also been subject to fan translation - a team of hackers from Xentax and elsewhere came up with their own Czech translation of the game in 2011.
 * Wonder Project J, a Pinocchio-inspired raising sim (and a rare male one!) was fan translated in 2001. Almost six years later, a much-anticipated patch for the N64 sequel, Wonder Project J2 was finally released.
 * Remember Persona 2 and how Executive Meddling kept one-half of the two-game series in Japan? October 2008 finally saw the fan translation of the missing half, Innocent Sin.
 * As of this writing, the same group responsable for Innocent Sin (Really, it's just a translating duo) is nearly finished with Soul Hackers. No word as to if they'll do the same for Devil Summoner.
 * With the Pokémon series being popular worldwide, it's no wonder that people are willing to release these:
 * There is a fan translation hack of Pokémon Green into English. Unusually for a fan translation, an updated rerelease of the game already existed in English, and the fan translation's grammar and spelling was full of errors in comparison.
 * Poor quality translations appearing a few months before English releases ws practically a staple of Pokemon games for many years (although some members of Project Pokemon made a superb, 98% complete translation of Pokémon Black and White before it was released, breaking the trend somewhat). For reference, a new main series game would come out in September in Japan; then it would come out in March, April, or May of the next year in America, depending on the amount of new terms to translate, and over the summer everywhere else. However, around Gen VI the games started getting localised more or less during development so they could be released worldwide more or less simultaneously, causing the trend of quickly-done fan translations to fall out of fashion. Still, there are projects floating around to translate Pokémon into even more languages, such as a partial release in 2020 by Kaifi, who translated Fire Red into Esperanto.
 * Touhou Project fans have to rely on Fan Translation because of ZUN's reluctancy on licensing the series to the West. Even when he decided to start publishing some of the later games in the series on Steam, they are still Japanese only. Touhou fans being as dedicated as they are, they have also created fantranslations of Japanese Touhou fangames such as Labyrinth of Touhou, Sengoku Gensokyo, Touhoumon, Touhou Pocket Wars Evolution and probably more.
 * Another game with controversy over the fan translation is Phantasy Star Gaiden, which mistranslates the revelation that.
 * Radical Dreamers, the other sequel to Chrono Trigger received one in English by the group Demiforce; there were also plans by others to create French and German translations based on the English one, but these seem to have been abandoned.
 * Treasure of the Rudra and Treasure Hunter G, two underappreciated Square Enix offerings. The entire magic system had to be reworked for the translation, since it was originally based on Japanese words.
 * Aroduc is a one man Battle Moon Wars translating machine.
 * Bare Knuckle III, the Japanese version of Streets of Rage 3, was fan-translated in response to the unnecessary changes to the American version.
 * Final Fantasy IV is a similar case. It already had an official American release known as Final Fantasy II (no relation), but differences between the American and Japanese versions as well as a Porting Disaster on the PlayStation prompted for a fan translation
 * A translation patch for Policenauts, an early Hideo Kojima adventure game which has managed to elude export for almost 15 years, has just recently seen the light of day, and has already been dubbed by some gaming news sources as the most important Fan Translation ever produced.
 * Lately, news of a practically completed english patch for the Final Fantasy XII Zodiac Job System have surfaced.
 * Sadly, a fan translation for Final Fantasy X-2 International+ Last Mission will likely never crop up, due to the Fan Dumb and Internet Backdraft that surrounds the game. Cross your fingers, however.
 * Namco X Capcom received a fan translation as well (via PPF patch) since the game was never released outside of Japan.
 * Due to the cancellation of the US and European releases of the game, Fatal Frame 4 is only available in Japan, however a group released a patch that runs off of the SD card on the Wii, instead of patching the game (since the developers stated that they don't want to promote piracy). Though people have figured out how to do it anyways using their files.
 * In the early '90s, Russian and Ukrainian programmers translated games to Russian (before you ask, there was no widespread Ukrainian font at the time), some notables are: Dune II, The Legend of Kyrandia series, Lands of Lore: Throne of Chaos, X-COM: Ufo Defense, Heroes Of Might And Magic 2 and others.
 * This is reciprocated today by western fans translating much of the burgeoning Eastern European game industry's niche genre output.
 * The DS game Soma Bringer, currently in No Export for You hell.
 * Another game which had been dropped by No A despite being late in development, ASH Archaic Sealed Hut, from Mistwalker, had a partial fan-translation leaked by a beta-tester of said fan-project, which has been drropped.
 * A fan translation of the first Tokimeki Memorial Girl's Side game for the Nintendo DS was worked on during 2010, and a full, bug-free patch was released during December 2010. It was the first fan translation effort which succeeded in translating anything past the first screens of any Tokimeki Memorial game. In May 2011, a complete TMGS2 patch was released, and translation patches for the PSP and the DS versions of TMGS3 were released in 2014 and 2015 respectively.
 * White Gold: War in Paradise and The Precursors by the developers of Boiling Point: Road to Hell were only released in Eastern Europe, but fans have released an English translation patch in Deep Shadow's official English forums. However, The Precursors had already been translated to English by the developers, and the patch merely unlocks it.
 * StarCraft: Brood War, had a fan-made Hungarian patch. The Hungarian version of Starcraft eventually took a different direction from the official Starcraft lore, with it's own expansion pack/GameMod, Huncraft-Genocide. Both are available for free download, in accordance with Blizzard's policies.
 * The same team also created a translation for Warcraft 3.
 * Romhack Hispano is a notable portal for fan translation groups striving to translate games into Spanish.
 * There is a Hungarian translation on Unreal Tournament floating somewhere around the internet. Unlike most fan projects, this one actually has an excellent quality dub, laced with Double Entendres and Hungarian puns.
 * SaGa 2, the Nintendo DS Video Game Remake.
 * Master of Orion 3 got a German Fan Translation.
 * The SNES version of Breath of Fire II got a fan retranslation for at least in German and English replacing the Blind Idiot Translation.
 * Kaeru no Tame ni Kane wa Naru (For the Frog the Bell Tolls), the Japan-only Game Boy adventure/platforming game which is the Spiritual Predecessor of Link's Awakening received a fantranslation in 2011.
 * SD Snatcher was the first MSX game to get this treatment, being translated by Dutch fans in 1993.
 * Dragon Slayer Jr.: Romancia has fan translations for both the NES and MSX versions.
 * Final Fantasy VI was retranslated by a group called RPG One, but better known for one of the team member's screen names, Sky Render. This version was a literal translation, and was divisive.
 * A fan translation group called Dakkodango translated the original Windows version of Tears to Tiara in 2009.
 * In 2010, the same group translated a worksafe Windows version of Eien no Aselia. The next year, JAST licensed the game, and chose to work with the group in order to publish the official translation, which was released in November 2011.
 * Grandia Parallel Trippers got a translation patch in September 2011.
 * After Sengoku Rance got translated, more AliceSoft videogames have been receiving this treatment. As of now, the first two Rance games and Big Bang Age have been translated. The eight Rance game, Rance Quest, and Daiteikoku are currently in progress.
 * A group called Matt's Messy Room has translated a number of games, including a Slayers Super Nintendo game which predates the anime TV series, a Maison Ikkoku Licensed Game, and the PC-FX version of Welcome to Pia Carrot.
 * The '80s-to-'90s Glory of Heracles games were not localized when they were current. However, as January 2012, there are fan translation patches for the first three games in the series (two from the NES era, one of the SNES games), as well as a Gameboy spinoff called Snap Story.
 * RapeLay was never going to be released outside of Japan due to controversy over its content but there is a fan translation - albeit slightly buggy.
 * Magical Doropie has a fan translation that keeps the Ninja Gaiden style cutscenes of the Japanese version, which were removed in the American version and are generally considered the saving grace of an otherwise unoriginal game.
 * The translation patch for Valis for the NES was released along with a Game Mod intended to make it less frustrating to play.
 * The World Ends With You has a famous fan translation to Spanish that also added a full re-dub of the game audio.
 * Battle Golfer Yui is a Sega Genesis game released exclusively in Japan around 1991 because Sega thought it wouldn't sell well in America, but it received a Fan Translation in 2017 by Supper and filler.

Prominent groups

 * Amaterasu Translations has translated a number of visual novels, including CROSS†CHANNEL, Sekien no Inganock, Shikkoku no Sharnoth, Muv-Luv, and Muv-Luv Alternative.
 * There used to be a site called TLWiki which facilitated various translation projects for visual novels and Dating Sims. While the site is no longer active, a list of their finished translations can be viewed through the Wayback Machine here. Their translations of Saya no Uta and YU-NO bear special mention; Nitroplus eventually worked the former translation into official releases of the game. Meanwhile, the YU-NO patch goes above and beyond; not only did it translate everything, it also added the voice acting and other content from the Sega Saturn version, the FM soundtrack from the PC 98 version, and removed the awkward textual and visual censorship that had been inflicted on the Windows version.
 * Between 2005 and 2008, a group known as Insani translated several demos of commercial visual novels, and several freeware/independent visual novels. (The demos made it clear that the full games had harem plots, and often adult content. However, the freeware VNs had no harem elements, and few of them contained offensive content.)
 * Mirror Moon has created translation patches (which still require the original Japanese game) for several games, like Fate/stay night, Utawarerumono, and Tsukihime, and is working on many more. There are even voice patches for the former two, which rip the audio from the PS2 version (that you have to provide, of course). Mirror Moon also helpfully provides links to distributors who will sell the games to you.

Individual translation efforts

 * However, between April and July 2010, several Japanese game companies sent cease and desist letters to fans striving to translate Porn with Plot visual novels. The fan translations of titles such as Yosuga no Sora and AIR were affected. Some of the translation projects ended, while others continued "underground" on /jp/.
 * Overflow, the company responsible for School Days, was a notable exception. It chose to endorse Sekai Project's translation efforts. This actually became licensed, with the fan translators becoming the official localization team.
 * After much drama and an unofficial release of Ef: A Fairy Tale of the Two. on Bit Torrent, the fan translation group No Name Losers and the original company Minori decided to join forces. An official translation of Ef was eventually released by Mangagamer.
 * A fan translation of Starry Sky [[in Spring]] was released by an anonymous group called Oge during December 2010. Fans wondered if the anonymous release was done in order to prevent a cease and desist request.
 * The original Higurashi no Naku Koro ni sound novels, the PC ones, are in the process of being fan-translated. However, the PC games have been released by Mangagamer as "Higurashi When They Cry". The licenser allows fan-translations though, though no one needs it now.
 * Some people don't like the translation of Mangagamer because of the minor changes they made to the game, such as replacing some of the background music, and are therefore still waiting for the fan-translation to be finished. It does not look like this is going to happen anytime soon.
 * Likewise, Umineko no Naku Koro ni was translated by the group (unnofficial) Witch-Hunt. It has to be noted that the author of Higurashi and Umineko is very pleased with Witch-Hunts work and has even included their name in one of the Umineko novels.
 * Narcissu, though this is acknowledged by the maker.
 * Kanon.
 * And Planetarian.
 * And Clannad. (Well, most of it.)
 * Fans managed to translate the five first games in the Sono Hanabira ni Kuchizuke wo series years before MangaGamer started publishing the series under the localised title A Kiss For The Petals.
 * Canvas 2 Niji-iro no Sketch received a fan translation in October 2010. (A manga based on Canvas 2 has an ongoing scanlation. A TV anime based on the original Porn with Plot Visual Novel was fansubbed, and later released on Crunchyroll.)
 * A group called Yandere Translations released a translation patch for Swan Song five years after the game was released, although they apparently weren't able to change some of the images featuring Engrish that were in the original game. The impressive part is that while the patch is meant for the CD version, people buying the game through the digital DLSite release (which was published after the patch) still can patch the translation into the game!