Mortal Kombat 11



The eleventh (duh) installment of the famous Mortal Kombat games and the third one set in the new Netherrealms Studio timeline. It was officially announced in December 2018, and it was released April-May 2019 on the following consoles: PC (probably for both Steam and proper PC's), XBox One, Nintendo Switch and PlayStation 4.

The biggest reveals about the game were: a massive Animation Bump, deeper and more personalized Character Customization deals, the return of some well-loved characters that had been absent from MKX (Skarlet, Baraka, Shao Kahn, Kabal, Jade, Noob Saibot, etc.) and the arrival of new ones (Kronika, Geras, Cetrion and Kollector), etc.

Story-wise the game deals more with the concept of  Time Travel, already introduced in 9 and allued to in X. The Big Bad, Kronika, is a powerful Elder Goddess who has been watching over the current timeline and wants it to beat to HER tune, rather than how it already has; and for such purposes, she and her collaborators Geras and Cetrion get ready to mess around with the cast and their actions, including bringing many characters from other points in the story... Which may or may not be her perdition, since these characters have their own minds and intentions regarding their new roles.

Stay tuned for more news.

The Story

 * Apocalypse How: Kronika wants a Universal Class 6, but only so she can create a better one, at least in her own vision of "better".
 * Deal with the Devil: Several characters align with Kronika for her promise of creating a better history for them in the new world she will create. It becomes pretty soon obvious that someone is gonna get screwed, if not all of them, if she succeeds.
 * Demoted to Dragon: Former Big Bad Shao Kahn shows a surprising acceptance to a subordinate position here, as he aligns his Outworld's armies with Kronika under the promise of a new, greater Empire in the Universe Kronika desires to create.
 * Earn Your Happy Ending:
 * Enemy Mine: Surprisingly, seem to be about to pull this. And it's actually done by.
 * Face Heel Turn:
 * At Chapter 4,.
 * Fight Clubbing: Sonya's chapter involves Kano trying to dispose of her and Johnny this way, and of the two escaping from it.
 * Fusion Dance: In the end of his chapter,.
 * Future Me Scares Me: The trailers include meeting their  and being... displeased.
 * Groin Attack: In a Story Mode trailer, Johnny deals one to Kano... in slow motion and with close-ups included....
 * I Fight for the Strongest Side: Sheeva refuses to join Kotal because he and Shao Kahn's conflict is in a stalemate, so she simply sees no advantage in forming an alliance with either side.
 * Keystone Army: In Chapter 11,.
 * Multiple Endings: In addition to Arcade Ladder endings, this game uses this trope in Story Mode. Depending in how the player beats the final boss:
 * Boss beaten in two rounds:.
 * Boss beaten in three rounds:.
 * Not Quite Dead: Noob Saibot reveals he never was really destroyed by the Soulnado thanks to Quan-Chi's design.
 * The Starscream:.
 * Star-Crossed Lovers: Whether Kitana and Liu Kang play this straight or not, like in the whole franchise, it heavily depends on the circumstances.
 * Time Travel: The bread and butter of the story. Technically, some Mirror Matches had implied its existence: now it's a vital part of the plot, since the new Big Bad Kronika is a Goddess who claims that the timeline has been messed with and she wants to "set it straight".
 * Victorious Loser: Shinnok considers himself as one, and he tells so to Dark Raiden before the other subjects him to the infamous Fate Worse than Death the players saw at the end of MKX's Story Mode.
 * Would Hurt a Child: Kotal isn't willing to offer the Tarkatans any mercy in the past because in the future they followed Mileena in her rebellion. No matter how young they are.
 * Your Soul Is Mine
 * In Chapter 11,.
 * In Chapter 12,.
 * In Chapter 12,.