Condemned (series)/YMMV


 * Contested Sequel: Many believe that Condemned 2 really jumped the shark by taking out the creepy slum levels halfway through and making the story silly. Conversely, others would argue the game kept up what made it great, and added more complexity to combat.
 * The Broken Base can best be represented in the games' two different endings: being the victim in a terrifying, visceral chase though an otherwise completely normal house with a psychotic killer for Condemned 1 versus the tower-of-junk battle between two men firing mouth-blasts at each other.
 * Nitpick, but Condemned didn't end with the SKX fight. You still had to fight the Demonic metal guy inside a black-and-white nightmarescape.
 * Game Breaker: FPS mode in Bloodshot, earned by completing the game, gives you unlimited ammo for all firearms you carry. It also eliminates Ethan's alcoholism-induced tremors, resulting in more accuracy. The result? You can breeze through the game by simply firing headshot after headshot at enemies.
 * Good Bad Bugs - In Condemned 2, the final boss fight ends with a complex, fairly difficult series of quicktime events that result in an instant death if you fail it. However, sometimes, if you die the first time it happens, the next time instead of going into the quicktime event the boss will just attack you regularly. Because this is a bug, he's not really programmed for combat and has very little health and a very weak fighting style, making it very easy to beat him and finish the game.
 * High Octane Nightmare Fuel - A lot of it.
 * OH DEAR GOD, THE MANNEQUINS ARE FOLLOWING ME.
 * Bloodshot gives us the Doll Factory and Black Lake Lodge.
 * Moral Event Horizon - The reason why you don't feel bad for SKX when he would normally be considered an Anti-Villain.
 * That One Level: The museum from Bloodshot, especially if you're trying to get Gold ranking. You can't kill any guards (thankfully, it doesn't count if you let one of the other enemies kill them) and the whole level is swarming with armored enemies that have access to extremely powerful melee weapons.
 * Black Lake Lodge can become this as well. Aside from the infamous bear sequence, the Unexpected Gameplay Change to first person shooter can be jarring, and definitely doesn't feel like a Condemned game.
 * Black Lake Lodge can become this as well. Aside from the infamous bear sequence, the Unexpected Gameplay Change to first person shooter can be jarring, and definitely doesn't feel like a Condemned game.