The Clown Prince Rises

The Clown Prince Rises is a game created on the Encyclopedia Dramatica forums based on the Aurora Theater shootings, given its name due to the fact The Dark Knight Rises was playing in the theater at the time of the shooting.

You get to play as James Holmes and reenact the Aurora shootings.

"There seems to be some confusion as to my intentions and motivations regarding this project, so I'm going to take the time to spell it out right now.
 * Complete Monster: The goal is to be one by reenacting the Aurora shooting, or even to improve on James Holmes own "high score".
 * Misaimed Fandom: ED forum member and game creator Gizmo explains the following to avert this trope:

''I did not do this out of malice or hatred. I did not make this purely to cause suffering to the victims of a tragedy. To the contrary, I was shocked and bewildered by what I saw on my television that morning, after I walked down the stairs in my underwear, laid back in my recliner, and turned on the news while eating pop-tarts off my bare chest. When a tragedy like this occurs, part of my process is to try and recreate the events under simulated conditions. When I was nine, this took the form of two towers of legos and a toy airplane, recreating the events that were playing back over and over on the news that fateful September morning. Today, a computer game engine and a set of design tools takes the place of my box of legos and my toy plane. Recreating the event that occurred at that theater helps give me insight into it. I can put myself in the shoes of the perpetrator, and gain a better understanding of what went through his mind when he was painting this bloody picture. As I developed the ideas that would go into this, and started collaborating with my friend Night-Sky, my purpose grew from satisfying my own personal curiosity, to satisfying an even broader curiosity of mine about human nature. My hypothesis has been for a while that a piece of artwork that elicits negative emotions will actually benefit from the negative attention, with infamy fueling popularity. In short, people will download and play offensive games just because they're controversial. I've seen this effect before, in both Super Columbine Massacre RPG, and the V-Tech Massacre flash game. Both products generated a lot more media coverage than most indie games do, and as a result became a lot more popular than titles with a similar amount of effort put into them. I should also point out that neither of these two projects resulted in anyone getting sued, despite portraying the victims of a tragedy(so from a legal standpoint we should be safe). Essentially, what I set out to do was make my own "too soon" game to see if it could attain any level of infamy as well. I suppose you could say I made this to cause drama, but I'm doing so as part of a social experiment, not to satisfy any kind of sadistic need. If it does reach people traumatized by what happened, it will be because the media made a big deal out of it. If the media doesn't carry it(which they damn well shouldn't, since there are far more important stories to cover) than the RL victims will likely never hear about it. People know what this site is about as soon as they see the front page. For a victim of a notable tragedy to look up said event on this wiki would be akin to a butcher sticking his hand in a meat grinder.''

That said, I doubt my tomfoolery will garner that much attention anyway."


 * Video Game Cruelty Potential: If you use the console codes for the game, you can seal the doors and kill everyone with a rocket launcher.