ZQuest Classic


 * 'For the first video game in the 'Legend of Zelda series, see The Legend of Zelda.

ZQuest Classic, formerly known as Zelda Classic, is a mostly faithful freeware re-creation of the original Legend of Zelda that was first released in 2009, and was renamed sometime in 2019. It includes the first and second quests, along with a big Level Editor called ZQuest for making original quests - items from other Zelda games such as A Link To The Past, Ocarina Of Time, and Link's Awakening are implemented; House Rules can be changed for each individual quest as needed; items, enemies, and scripts can also be created by scratch.

You can download the game at the ZQuest Classic site that still uses the older name - the latest stable version is currently 2.53.0 for 32-bit Windows, with a 2.53.1 beta in the works and a 2.55 alpha currently underway. Older 2.5 versions have compatibility with other operating systems, including 64-bit Windows, Mac OS X and Linux; the team is working on restoring support for these operating systems in newer versions as well. The community has a still-active forum at PureZC.net that you can visit.


 * Classic Cheat Code: expanded upon. ZELDA still works, ALPHA launches the "official" third quest, and will launch the "official" fourth quest when 2.5 comes out.
 * Damage Discrimination: Usually averted by quest makers, who want the bombs to hurt Link.
 * Denial of Diagonal Attack: Averted with an item that can give the ability to slash your sword.
 * Fan Nickname: Inverted. Originally, Octorok (magic) used to be the Octorock On Crack, Stalfos (L3) the Super Stalfos, and Darknut (Splitting) Super Darknuts. The Death Knight Darknut has kept its name, and for good reason.
 * Fan Remake
 * Freeware Games
 * Game Breaking Bug: Older versions used to have a Continue bug that could mess up where you spawn after you die.
 * House Rules: There are many of them.
 * Kill It with Fire: Din's Fire is available.
 * Level Editor: Comes with an Item and Enemy Editor, too.
 * Matrix Raining Code: The screen saver is this.
 * Mook Bouncer: The Windrobes/Wind Wizzrobes. Get caught in a tornado and you're sent back to the start.
 * New Game+: Sticking with the "official" quest line, there are now third and fourth quests as well as the second.
 * Nintendo Hard: Many of the custom quests can fit in this.
 * The Remake:
 * DarkFlameWolf made the excellent Origin quest that, at present, works best on the 2.50 version of ZQuest Classic.
 * Old-Skool/King Aquamentus, in 2005, made a special version of 1st quest with shaded graphics and altered dungeons. He is now remaking THAT, as a "Zero Mission" Aunouma-style retelling of the first game.
 * Retraux: Making a quest using the classic tileset.
 * Save Game Limits: New wrinkles for this trope. While you can hit F6 any time you want to get the traditional Continue/Save/Retry screen, there is still a limit of how many saved games you can have. As of the latest betas, that limit is 15.
 * Unwinnable By Mistake: If quest makers aren't careful, this can happen.