Batman: Arkham Origins



A 2013 game developed by WB Games Montreal and published by Warner Bros. Interactive Entertainment, featuring Batman. It's a prequel to Batman: Arkham City.

It's just another day for Batman, fighting criminals, no matter how weird they are. It's also Christmas Eve and Black Mask has invaded the Blackgate prison, taking Commissioner Loeb as hostage. Batman breaks in the prison, but can't prevent the mob boss of killing Loeb. Soon after Batman confronts his minion, Killer Crocodile, and discovers a plan that Black Mask have for the vigilant: contract a bunch of assassins to kill him, promising a great reward for the one who does it until the end of the night. Batman, however, isn't afraid of the danger, and decides to go after Black Mask anyway.


 * An Asskicking Christmas: It's Christmas Eve, and that will not stop any adult in this game of getting in several stressful and potentially lethal situations. The night does wear on into Christmas Morning by the end.
 * Decoy Antagonist: Played with. There is a plot to kill Batman by what seems to be the main villain, and while it does play into the overarching plot.
 * Dirty Cop: Loeb mentions that he is paying Black Mask and his minions, which makes him surprised at his betrayal.
 * Foregone Conclusion: Since the game is a prequel to Batman: Arkham City, where we see Julian Gregory Day alive and well, it's pretty obvious that he will not be executed.
 * Foreshadowing: In the cutscene before the Electrocutioner boss fight, his electricity spreads towards the arena and reaches Batman's armor, but Bruce doesn't even flinch.
 * Jack Bauer Interrogation Technique: Batman is an Anti-Hero for a reason people. Beating up people or twisting their arms seem to be his favorite method of interrogation.
 * It's also one reason why the (honest) cops don't trust him, he comes off as little better than the hoods he works over.
 * Self-Deprecation: Vicki Vale, a reporter, doesn't seem to have a great belief in journalists, not believing Batman only goes after criminals as the news supposedly say.
 * Simple Staff: Deathstroke's Weapon of Choice against Batman, at first.
 * Shock and Awe: The Electrocutioner uses a gadget that generates electricity he can spread around with his hands.
 * Stating the Simple Solution: Alfred offers to Bruce the simple solution of staying in his home while the assassins blindly search for him since they only have one night to do their jobs. Batman refuses, believing he is risking innocent lives by doing something like that.
 * Zero Effort Boss: The Electrocutioner gets an extended introduction sequence and a big health bar, and does have an impressive power, but the problem is, Batman is completely immune to his electric attacks. He will not damage Wayne and the only thing the player needs to do is press kick in front of him to win.