Soul Jar

"Frodo: "But he was destroyed. Sauron was destroyed." Gandalf: "No, Frodo. The spirit of Sauron endured. His life force is bound to the Ring, and the Ring survived. Sauron has returned.""

- The Lord of the Rings: The Fellowship of the Ring

A container or object which holds all or part of a person's soul (or life, or heart) outside of their body; this makes that person immortal and/or invulnerable. The only flaw is that the Soul Jar is now their Achilles' Heel. Usually, they make sure it is very well protected (the word phylactery actually comes from Ancient Greek phylacterion, form of phylássein, (φυλάσσειν) meaning "to guard, protect").

Typically, Soul Jars work in one of two ways:
 * 1) The person whose soul is jarred cannot be physically killed (or in some cases even injured) as long as the jar is intact. This one has two sub-categories:
 * 1a) Destroying the jar kills the entity whose soul was jarred. (See the Yura of the Hair example below)
 * 1b) Destroying the jar makes it possible to kill the entity whose soul was jarred. (The Giant Who Had No Heart In His Body, and similar fairy tales.)
 * 2) The person can be physically killed while the jar is intact, but they simply come back with a fresh body. They can only be completely killed by first destroying the jar, then killing their current body. (Voldemort's horcruxes are of this type.)

Of course despite the name it's not necessarily a jar; common examples are paintings, gems and still beating hearts; and in mythology and fairy tales, eggs or trees. The device is usually used by liches, and is invariably associated with them in folklore.

A subtrope of Ghost in the Machine and Immortality Inducer. If the owner's body is destroyed, the Soul Jar may become Sealed Evil (or Good, or Badass) In A Can. If the owner of the Soul Jar is evil, then there's a good chance the Soul Jar is an Artifact of Doom. If the Soul Jar gives a special power but using it can be hazardous, it may also be an Amulet of Dependency. If the Soul Jar has to be inside the body for the character to "live", it's a Heart Drive.

Compare Fighting a Shadow. See also Fantastic Fragility. Not to be confused with Crystal Prison, where a person is trapped in a gem.

Anime and Manga

 * Durarara!!: Although Celty lives separately from her head, she worries that if it's destroyed, it might also kill her. Whether or not that's actually true has yet to be seen, but trying to kill her the normal way definitely doesn't work.
 * Naraku, Big Bad in the series Inuyasha, treats InuYasha as little more than an annoyance early in the series. However, as InuYasha gains power and becomes a real threat, Naraku—who is an amalgamation of hundreds of demons—splits off his heart in the form of an infant, which he hides away under the protection of another of his incarnations, making him effectively immortal. The Soul Jar actually decides to take advantage of this and tries to kill him with a super-powerful demon he made. This backfires, as Naraku reabsorbs him and his henchmen so he is no longer immortal, he'll just have to be satisfied with having a body made of diamond and harder-then-diamond plates.
 * Actually, that was Naraku's entire plan. He knew himself well enough to know that his human heart would try to create the ultimate body with which to absorb the original, so he basically put his unkillable portion into hiding and sicced his extremely dangerous enemies on his Achilles' Heel Soul Jar in order to force it to do so even quicker, so that he could take it over himself and gain the ultimate armor, the ultimate weapon, and the ultimate cloak (which he was forced to abandon immediately, however) in one fell swoop. And this is the guy that Fanon claims is a coward.
 * Likewise, Yura of the Hair, the first enemy that Inuyasha and Kagome fight after their quest begins, has hidden her soul in a comb. None of the horrible wounds InuYasha inflicts on her are more than a mild inconvenience—until Kagome destroys the comb (which Yura inexplicably led her to), at which point she dissolves.
 * In 3×3 Eyes, a "Wu" is the formerly-human servant of a member of the mystical, three-eyed "tri-clops" Sanjiyan race. The Sanjiyan holds onto the Wu's soul, meaning that, as long as the Sanjiyan survives, the Wu will just regenerate from all damage. The main character Yakumo Fujii is a newly created Wu, bonded to the Sanjiyan Pai, and he learns just how immortal he is the hard way -- many, many times. To the point where the series could be summarized as "Yakumo is coughing up blood AGAIN."
 * Alphonse's armor in Fullmetal Alchemist. Also the armor of Barry the Chopper and the Slicer Bros. To some extent,
 * The requisite Wham for Code Geass R2 episode 20 reveals that one character had cheated death by turning another one  into a living, breathing Soul Jar.
 * Slayers Next has the Pledge Stone, a contract between a human and a Mazoku. As long as the Pledge Stone is intact the human is immortal.
 * Try has a more literal interpretation of this trope; one episode revolves around Lina and Filia being stuck on a haunted ship created to torment a man named Jarvis, whose soul is trapped in an actual jar.
 * Revolution and Evolution-R have Rezo the Red Priest return via a soul jar, as well as Naga the Serpent, whose soul has somehow been removed from her body by a malfunctioning soul jar and then given form in a suit of animate armour.
 * One character  is a god's Soul Jar  in Saint Seiya.
 * In the OAV, it happens again. Same two characters.
 * Similarly, and to everyone's dismay, a main character was used as a Soul Jar for a different god  by Pandora since infancy.
 * Yugi Mouto in Yu-Gi-Oh! is a living Soul Jar for the Pharoah's spirit. Yami Bakura specializes in producing Soul Jars in order to spread his power as needed, and is ultimately revealed to be a Soul Jar himself.
 * In the first season Pegasus uses a version of this by transferring Yugi's Gramppa's, Mokuba's and Kaiba's souls into blank playing cards known as 'Soul Prisons' via his Millenium Eye. By doing so the trapped characters lose all personality and appear to be within a catonic state. It is unknown completely what happens if the cards are destroyed or damaged in some way, but it is generally acknowledged that it can't be good.
 * In Hell Girl: The Cauldron of Three,
 * Alucard's coffin is implied to act as this for him. He appears to require a certain proximity to it in order to access his higher powers (as evidenced by his needing to take it with him on missions where he is expected to use his greater powers), and it appears to be an extension of himself in some manner (such as when it sprouted limbs and eyes during Hellsing: The Dawn and carried him away from battle when he came under threat). He is also highly protective of it. . Whether this is the case for all higher level vampires or was a part of the measures Hellsing initiated in order to keep him under control is unclear.
 * In Umineko no Naku Koro ni, Maria's Diary serves as a type of Soul Jar (at least in theory). Although she died twelve years ago, Ange is able to communicate with her by opening the diary.
 * The titular cyborgs from the Neon Genesis Evangelion verse are similar to a Soul Jar. It is directly confirmed that
 * It is unknown which type the Evas are since they can take insane amounts of damage without dying. As far as we know, the only way to permanently kill an Eva is tearing it to pieces.
 * Given the Evangelions are essentially
 * To some extent,.
 * In Naruto, Kakuzu collects people's hearts and incorporates them into his body. He can also use them to animate minions for him. Whether they are inside or outside his body, he can't die unless they are all destroyed.
 * Though one wonders how he would have continued if Kakashi had risked his free shot on a headshot instead of the more reliable torso stab.
 * A Deoxys's chest-located crystalline core is a perfect example, possibly. This is especially prominent when a Deoxys rebuilds itself from the core being the only part left over after being vaporized into white sparks The core was not vaporized along the body, and how durable it is is a mystery.
 * In Puella Magi Madoka Magica, we have the witches' Grief Seeds. Witches hatch from their Grief Seed, and they leave it behind when they are killed. Magical girls use the Grief Seeds from defeated witches to recharge their powers, although it's stated that too much use of a Grief Seed can revive the witch.
 * Later, we find that.
 * And much later, we find out that.
 * Karla, the Grey Witch in Record of Lodoss War. Her soul is actually housed in a circlet with two red eyes embedded in it. The exact circumstances by which she ended up in this state are unclear, but she can possess anyone wearing the circlet, and she does seem able to move alone to some limited degree so as to possess someone else, such as when she was forced off Leylia and had to switch over to Woodchuck.
 * In the manga, Karla's circlet is apparently unable to move at all. Woodchuck takes up the circlet willingly out of self-loathing.
 * Type Moon example: is a worm-user whose body is made completely of (you guessed it) worms.  His mind and soul have also decayed to the point where he doesn't even remember why he wants to be immortal.

Film

 * Anastasia: Rasputin's soul is contained in a reliquary that can also shoot little green smoke demon things and can animate large stone horse statues.
 * In The Princess and the Frog Dr. Facilier gets a voodoo amulet in return for selling his soul to the Other Side. He's not allowed to break it....
 * In All Dogs Go to Heaven, a person's life is measured by a timepiece. Charlie steals his after death and winds it back up again, returning to life and becoming effectively immortal as long as his watch is ticking. Of course, barring special circumstances, he can never return to heaven...
 * The Stitchpunks in 9|Nine are rare animate examples. They were created to bring life back into a dead planet.
 * In the 1981 film Dragonslayer, the hero's mentor places his spirit (and, apparently, also his body) in a magic amulet that enables the holder to make use of magic to a degree. He does this so that his young apprentice can do the travelling for him.
 * In Pirates of the Caribbean: Dead Man's Chest, the titular "Dead Man's Chest" holds the heart of Davy Jones. After being scorned by his love, Jones ripped his heart out and sealed it away, which apparently granted him his incredible powers and immortality.
 * In the third film, it's revealed that putting your heart in the chest is actually a requirement for being captain of the Flying Dutchman. The captain certainly needs the immortality to be able to seek out and ferry the souls of the dead to the afterlife.
 * Jones probably started the tradition—the real reason he tore out his heart and put it in the chest was that so he wouldn't have to feel anymore, because he was supposed to ferry the souls of the dead for ten years and then be released when he returned to his lover; when his lover wasn't there, dooming him to at least ten more years and possibly eternity until his own death, he was so heartbroken he did the heart thing. The immortality was probably an unforeseen side effect, although now any poor schlub who takes the job has to do it.
 * And for a while it actually was in a jar. A jar of dirt, to be exact.
 * In the 1974 film Phantom of the Paradise (which is a fusion pastiche of Dorian Gray, The Phantom of the Opera, Faust and several other stories), evil record producer/promoter Swan (played by Paul Williams) keeps a videotape of himself making a Deal with the Devil; his image on the tape ages, but he does not. The tape also represents the physical contract of that deal; both he and the titular Phantom (whom he tricks into making a deal of his own) are immortal while their contracts are intact.
 * Although never confirmed, popular fan theory entertains the idea that Marcellus Wallace's soul is the entrancing contents of the suitcase in Pulp Fiction.
 * Samuel L. Jackson states (paraphrased here) that it contained a bunch of lights and some heavy-ass batteries.
 * This is pretty much the whole point of the film Cold Souls. Paul Giamatti (played by himself) stores his soul in a literal jar in order to play Uncle Vanya. Hilarity Ensues.'
 * Putting the souls of their dead in a jar is apparently SOP for Vulcans and the whole purpose of the Soul Catchers.
 * From Joe Versus the Volcano: "What is that, a teddy bear?" "No. It is my soul."
 * In Dragonheart Draco serves as Einon's soul jar. By Draco giving him part of his heart, Einon regenerates all wounds he suffers unless Draco himself is killed.
 * Horcruxes in the Harry Potter series serve as this.

Literature

 * J R Ward's Black Dagger Brotherhood is a good example: when the Omega creates a lesser, the heart is removed and placed in a ceramic jar. For some reason, the brotherhood attempts to find and store these each time a lesser is killed.
 * In Oscar Wilde's The Picture of Dorian Gray, Dorian Gray's wish for eternal youth is granted. His portrait, which has just been painted, starts to age instead. Has a twist, in that rather than being defeated by a 'hero' who discovers the source of his immortality, Dorian fends off all threats but is eventually destroyed by his own self-loathing.
 * The twist was discarded for the oft-maligned movie version of The League of Extraordinary Gentlemen; in the film, Dorian Gray is forbidden to ever look at the painting as part of his end of the deal... and of course, in the end it's used to kill him.
 * In PC Hodgell's Chronicles of the Kencyrath, some members of the not-quite-human Kencyr have the ability to hold onto another's soul for a time. The one without a soul is nearly immortal, but lacks a conscience and casts no shadow. The one carrying an extra soul casts two shadows.
 * In Taran Wanderer, the second to last of Lloyd Alexander's Prydain Chronicles books, Taran fights a mage who put his life into the bone of his little finger, and put that in a box in a tree in the middle of nowhere. Taran just happened across it before he coincidentally happened across the mage.
 * From Harry Potter, we have Voldemort's six Horcruxes, although these only hold one-seventh each of his soul (six Horcruxes plus one Voldemort). Things started to go wrong when
 * In the book and series Neverwhere, the Marquis de Carabas keeps "a piece of his life" in a box in case he is ever killed. He is.
 * Subverted in that it's used as a punishment in the Wheel of Time series. Moridin currently holds two of these from members of the Forsaken that really screwed up.
 * Fritz Leiber's Fafhrd and The Gray Mouser series featured one villainous sorcerer who took his soul and hid it in an egg in a magical castle.
 * Lifetimers in the Discworld. In Soul Music, Albert carries his around with him while searching around in the world for the missing Death - a mistake, as he gets mugged and the hourglass shatters. Fortunately, Death manages to save thirty-eight seconds' worth of time and pour it into a bottle to prevent Albert from dying (again).
 * And there's a reverse example in Hogfather, where the Hogfather's lifetimer shatters in response to Teatime's plan to stop children believing in him, thus "killing" him.
 * Also, in Carpe Jugulum the heart in a hidden jar variation is mentioned to be used by magicians in Howondaland so they can't be killed.
 * The One Ring in JRR Tolkien's The Lord of the Rings. It wasn't actually created for this purpose—the Dark Lord Sauron was already an immortal spirit able to take any form he wished, and created it as an Amplifier Artifact that would make his already formidable Mind Control powers strong enough to take over the other Rings (and through them, their wearers). But upon creating it he put part of his Life Force into the Ring, which kept him from dying completely when he was killed but the Ring survived.
 * It isn't so much his life force as a large part of his power that he places in the ring (in order to make it work) although given that it has a will of its own there must be some of his life force in there. It is important to note that even when the ring is destroyed Sauron doesn't die, he can't as he is immortal, he is just rendered powerless, able to do nothing more than haunt or frighten some dark secluded corner of the world, until the Arda is unmade.
 * Morgoth did the same thing with the entire physical universe. Every last atom contains a minuscule fragment of his spirit. Hence why evil endures even though Morgoth was thrust out into the Outer Dark by the Valar: "the whole world is Morgoth's Ring."
 * In the Apprentice Adept series, the harmonica Stile first summons to use for his magic turns out to be the one created by his doppelganger, Adept Blue. We find out later, it stores Blue's soul (Blue arranged to put his soul there after allowing Red's booby trapped amulet to strangle him). Later still, Adept Brown builds a flesh golem for Blue's soul to inhabit... which Stile ends up in at the end of Phaze/Photon-saving Scheme (Don't worry, this is actually a good thing).
 * In Barry Hughart's Chinese fantasy novel Bridge of Birds, the Duke of Ch'in (a pastiche of the historical Qin Shihuangdi) is revealed to have had his heart removed by the wisest man in the world, who implies that he was the one who did the same to Koschei the Deathless.
 * In The Riftwar Cycle,  has one. In a moment of Lampshade Hanging, Pug remarks that it could be any object, not just a jar; it turns out to be a jar. In subsequent books, it is revealed that   has multiple Soul Jars in a number of locations across Midkemia and Kelewan.
 * In John Barnes's One for the Morning Glory, they deduce that Waldo must have done this by the magical powers he gains from it; with the aid of the Riddling Beast, they track it down and destroy it.
 * In the "Boy Who Couldn't Die", an evil monster puts its own soul into a "jar" and becomes effectively immortal. The main character seeks to duplicate this.
 * In Mistborn, . These are an interesting example, though, as they must be in physical contact with him at all times for him to benefit from the stored energy..
 * In Stationery Voyagers, "S-chips" (soul-containing, microchip-moduled cartridges) are a type of Soul Jar. Drisalian status of an S-chip's ghost prior to death determines whether or not phantomitics are possible, which determines which type of Librion body is appropriate. (Androidal Librion bodies for humans, Mechanical Pencil Librions for Stationeries.)
 * Note: Most Whiteouts are acceptable in a Mechie body. Hyper-Mikloched ones, however, are better off merely sent into the stratosphere to explode.
 * The Inheritance Cycle pulls this out near the end of the third book, where it's revealed that dragons can live forever if they cough up an internal gemstone for someone else to hold. If the dragon's physical body is killed, their soul is transferred to the gemstone. Unfortunately, those gemstones are a source of great magical power and a favorite collectable for bad guys to hoard.
 * They also don't actually increase the lifespan of the dragon; the soul is simply transferred upon death (while the dragon seems to be put in a state of virtually absolute isolation and impotence).
 * Not quite absolute isolation, as the holder of the Eldunarí (gemstone) can mentally speak with the trapped dragon, as shown when Eragon contacts
 * The Tales of Beedle the Bard gives us "The Warlock's Hairy Heart". A young warlock cuts out his own heart and stores it in a case so he might not ever feel such pesky things as emotion, rather than immortality.
 * In the Death Gate Cycle, Haplo manages to expel his soul from his body and turn it into a dog - entirely by accident. There's probably some deep philosophical implication to the fact that whenever Haplo neglected his soul for too long, it would sneak off and pilfer sausages, but it was never investigated within the story.
 * Demons in Fred Saberhagen's Empire of the East and Books of Swords universe use these. That is, they place their lives into any inanimate object, and only by destroying that object can the demons be destroyed. Well, there are at least two other known methods....
 * In the Secret Histories series by Simon R. Green, it is customary for witches to magically separate their hearts from their bodies and hide them in order to make themselves very hard to kill. The spell can also be applied to someone else without their knowledge.
 * In Howl's Moving Castle (the original book), two characters have made deals with fire demons wherein, so it's not as useful as a normal Soul Jar, but the does act as a Soul Jar, in that you destroy it, you destroy them.
 * The painting of Queen Etheldredda in Septimus Heap, while not being a literal Soul Jar, serves this purpose for her and its destruction in the BoneFyre causes her ghost to disappear.
 * The Book of Lost Things has a literal example; the Crooked Man's life is sustained via the soul of a child that he keeps in a jar.

Live-Action TV

 * Babylon 5 had Soul Hunters, beings who sought to preserve knowledge and wisdom by capturing and maintaining the souls of the dying. This causes serious issues with the Minbari, who believe that their souls are reincarnated in the bodies of later generations of Minbari (and there is some evidence—although not perfect evidence—to believe that this is literally true), and that the Soul Hunters' preservation process prevents that reincarnation.
 * In the TV show based on Jim Butcher's The Dresden Files series, a condemned wizard known as Bob is imprisoned in his own skull after performing magic to raise the dead. In the original books, he's an air spirit bound to a skull.
 * In an episode of Angel, a vampire has his heart surgically removed so that Angel can't stake him. Unusually for this trope, he is eventually defeated not by locating and destroying his heart, but by waiting until the time limit was up.
 * There's also the literal jar (well, a bottle) where Angel's soul was sealed to bring Angelus out temporarily.
 * In Angel & Faith:.
 * In Tin Man, Azkedellia attempts to pass off an artifact to DG as one of these, complete with  voice calling out for DG. Subverted in that DG doesn't buy it for a second and smashes it to bits, using the resulting distraction to try and escape.
 * In the relaunched Doctor Who TV series there are a number of episodes in the third season featuring a "Chameleon Arch", a Time Lord device that rewrites biology and can be used to disguise a Time Lord as a human. In the process their mind, memories and "Time Lord essence" (re: glowy swirly energy stuff) are hidden in a pocket watch for safekeeping. The Doctor used one to escape some enemies who were chasing him through time by disguising himself as a human school teacher just before the outbreak of the First World War; the bad guys' attempts to find the pocket watch containing the Doctor's "soul" for their own nefarious purposes drives the plot.  Subverted in one of the later specials, where the Doctor meets a man suffering from amnesia who he thinks might be his own future self under the effect of a Chameleon Arch
 * The Resurrection Ships in the re-imagined Battlestar Galactica.
 * The Monster of the Week in an episode of Lost Girl is a Hate Plague-inducing spider whose indestructibility stems from having implanted its heart into its owner.
 * The Star Trek: The Original Series episode "Return to Tomorrow" had some of these in which the alien survivors of an apocalyptic war remained, and then swapped consciousnesses with members of the Enterprise crew, trapping Kirk and Spock in the jars.
 * Star Trek: Voyager has an interesting case with The Doctor and his mobile emitter. As a hologram, he is physically invulnerable, so villains must therefore target the mobile emitter he wears on his arm in order to exist outside of sickbay/holodeck. Stealing or deactivating it is a common way to incapacitate him.
 * Some of the artifacts in Warehouse 13 contain more of their original owner's personality than others, most notably Lucrezcia Borgia's hair comb, which channels Lucrezcia's personality, desires, and her gifts of influence into its wearer.
 * The warehouse has the actual looking glass of Through the Looking Glass. The murderous spirit of Alice Liddel is contained within.
 * H.G. Wells also gets this treatment. Her mind is trapped in a coin while her body keeps going with a false personality running it.
 * The hard drives holding personalities in Dollhouse might qualify.

Oral Tradition, Folklore, Myths and Legends

 * A Mi'kmaq First Nations myth about a dispute between the god Glooskap and a giant who had hidden his soul in a pinecone, and hidden that on the top of an unclimbable mountain.
 * The example given in Literature, from Fafhrd and the Gray Mouser, is taken from an Indian myth. This story (and others like it) arguably form the ur-examples of the concept of the Lich in popular culture (see the D&D examples and others, below).
 * Russian Mythology and Tales gave us Koshchei the Immortal, the Ur Example of a lich, who hid his death/mortality in the eye of a needle, hid the needle inside an egg, hid the egg inside a duck, hid the duck inside a hare, then locked the hare in an iron box and buried the box under a tree on the vanishing island of Buyan. The tree, hare and duck are destroyed with the help of a few Androcles' Lions. Other variants of this include "The Giant Who Had No Heart in His Body", "The Young King Of Easaidh Ruadh", and "What Came Of Picking Flowers".

Tabletop Games

 * Dungeons & Dragons
 * This can also be done in limited fashion as early as 1st Edition using the magic jar spell. The caster enters a gem or whatever, then swaps with (possesses) someone in range.
 * AD&D 2 Al-Qadim ("City of Delights") has "Hide Heart" spell, which allowed the hide-your-heart-in-a-jar stunt for partial immortality... and if cast on someone else, ensures they not only are more likely survive the mission, but will want to return.
 * 1E adventure C1 The Hidden Shrine of Tamoachan. In one room there was a werejaguar who could turn into a statue at will. His heart had been removed and stored in the head of a stuffed tiger nearby. He will apparently die if he takes enough damage, but will be reborn in one day's time unless his heart is destroyed.
 * The 1E adventure I3 Pharaoh had an Evil high priest named Munafik who magically removed his heart and stored it in a glass jar. The only way to kill him was to destroy the heart.
 * "Heart of Stone" from Player's Options, where the heart is replaced with a stone duplicate, turning the caster for a year into not-quite-living being, resistant to any weapons but having problems with healing. Codifies what was done years earlier by the Big Bad in an Expert D&D module The Curse Of Xanathon.
 * 3rd Edition includes the "Hide Life" spell, which has much the same effects, but is written to duplicate the Prydain variant.
 * Amulet of Life Protection—stored the user's soul for a week after death to ease the resurrection, protected from magic jar and suchlike.
 * Locket of the Great Kingdom from Greyhawk did much the same, but the dead user could use magic jar and raise an easily possessable basic mindless undead.
 * From early versions, powerful spellcasters can undergo a dark ritual to become mighty undead, known as Liches; the process involves storing their soul in a phylactery (special "magic jar"). If their body is destroyed but the phylactery isn't, they eventually reanimate. Well-illustrated in the D&D parody webcomic The Order of the Stick, where the Big Bad, Xykon, is a pretty standard lich who does indeed regenerate from a phylactery—body part by body part over quite a few strips.
 * There is a monster known as a demilich—a lich that has created "soul gems" and reduced its body to a single part (usually a head or hand). These gems must be destroyed with the phylactery to destroy the demilich... but the demilich can use the gems to steal people's souls. Explained as a very old lich that had almost totally disintegrated over time. They kind of skipped where the soul-eating gems (embedded where teeth used to be) came from, though. Certain versions stated that at this point in its "evolution", the Demilich that normal humans encounter is a Soul Jar; more or less, for the rest of the lich which wanders on the astral plane. It's a Soul Jar that wakes up and kills you if you mess with it. The Soul Gems are fuel for the whole.
 * 3.5 Ed says (in a fairly easy-to-miss place, admittedly) "Each demilich must make its own soul gems," although this begs the question—why do they have to make them? Being a flying undead head is cool enough without needing a bunch of soul-eating gemstones...
 * The energy from the trapped souls is the last push from "Powerful corporeal undead sorcerer" to "almighty epic-level ethereal spellcaster with an animated skull".
 * Among Ravenloft darklords, Soul Jars are possessed not only by Azalin the lich, but also Stezen D'Polarno, whose soul is bound to a painting, and Hazlik, whose Soul Jar works like a Horcrux. They're not the only darklords who won't stay dead easily, mind: they're just ones who happen to use Jars to come back. In some cases, a Ravenloft domain is, itself, a Soul Jar for its darklord.
 * Forgotten Realms sourcebooks and novels featured a few spellcasting or magic-manipulating items powered by the trapped spirits of wizards. So a Wizard Wand doesn't just release pre-set charges on a command until it's dry, it can memorize (after a rest) spells from a spellbook or a scroll to cast when requested, at the trapped wizard's level. Magisters upon death or retirement (usually it's the same) may choose to have their spirits placed into magic items, turning these into borderline artefacts.
 * A dryad is actually an inversion. Some believe that the oak tree that she is bound to contains her soul, the reason she will die if the tree dies. Actually, the dryad is the soul of the tree itself, given corporeal form.
 * Nereids are elemental beings who carry shawls that serve this purpose; if a nereid's shawl is destroyed, she will die and turn into formless water. Many unscrupulous villains have been known to enslave a nereid by stealing her shawl.
 * GURPS 4th Edition has three variants of this: Soul Stones, which make the wizard immortal so long as the stone is intact; Soul Jars, which allow the wizard to move their consciousness to the jar if their body dies, and Soul Golem, which allows the wizard to put their soul into the body of a magical Humongous Mecha.
 * Vampire: The Masquerade allows a character with five dots in Serpentis to perform a ritual to remove and conceal their heart, becoming unstakeable. With eight dots and Clanbook Followers of Set, you can do this to someone else and hold their heart for ransom.
 * The New World of Darkness has the Eternals, immortals who have bound their lives into an object.
 * In Legend of the Five Rings, the Bloodspeaker Iuchiban achieved immortality by cutting out his own heart and hiding it away in a box, . Later, a servant of Big Bad Daigotsu was forced to undergo the same procedure.
 * This "Ceremony of the Hidden Heart" was originally developed by foreign sorcerers of the Burning Sands. The big drawback is, of course, that if someone gets a hold of your heart-box they can kill you as easily as they would cut up a steak. A great deal of the intrigue in the city of Medinat al-Salaam involved finding, stealing, or destroying these hidden hearts.
 * In Warhammer 40 K the eldar race carry Soul Stones on their persons, to avoid their Souls being consumed by Slannesh, the Great Devourer, upon their deaths. These Soul Stones are then transferred to the Infinity Circuit upon the death of the eldar carrying it where their soul is released. To help, among other things, guide the younger eldar, and power their craftworld. In times of great need these Souls can be called back from the Infinity Circuit and places into man-sized or huge constructs known as Wraith Guard and Wraith Lords respectively. The construct bodies can be destroyed but as long as the Soul Stone is intact, so is the soul.
 * The Necron consist of an entire army of soul jars, each Necron unit containing the soul of a Necron. Unfortunately, that means every time a Necron is damaged and repaired it loses a fragment of its soul.
 * In Warmachine, the Cryx Empire is able to make Soul Cages. The Iron Liche, Asyphyxious actually cages his own soul, and replaces all but his Skull with a steam and magic powered body. As long as his Soul Cage is intact, he is not really dead.
 * In Magic the Gathering, the Phylactery Lich turns one of your artifacts into a Soul Jar, and dies if the artifact is destroyed. Lich and Lich's Tomb are your Soul Jars, while Nefarious Lich and Immortal Coil stash your life in your graveyard.
 * In the Conan the Barbarian RPG, one of the abilities available to the Sorcerer class is the Picture of Corruption, and it's basically one great big Shout-Out to The Picture of Dorian Gray. The picture takes damage and "Corruption" for the sorcerer, but the sorcerer constantly has to check the picture. If it's destroyed, they immediately age to however old they ought to be, and take all the damage stored in the painting.
 * The Monstrance of Celestial Portion in Exalted is a variant on the concept. If a deathknight is killed, his Exaltation - the part that makes him an Exalt - returns to the Monstrance, from which it can be transferred to a new mortal host chosen by the deathknight's master. Without the Monstrance, the shard would wander freely and choose its new host itself. Destroying the Monstrance won't kill the deathknight, but instead free him from his master's control; the trick is that not all of them know this, and may believe it would kill them.
 * The fetich souls of Primordials also serve as a form of this. The fetich embodies the identity of the Primordial; should it be killed, the Primordial will undergo a major redefinition, which may wind up creating an entity who is entirely different (for all intents and purposes killing the original). Fetich death was feared by the Primordials as the only way of "killing" them (even though another being with certain of their traits will result) until the Solars came along and developed powers that could actually kill them (which, incidentally, had nothing to do with their fetiches).
 * Call of Cthulhu (tabletop game) campaign Shadows of Yog-Sothoth, adventure "Devil's Canyon". The spectral hunters cannot move than 1 mile away from their kachina dolls, which hold their souls. If a specific chant is conducted over a spectral hunter's doll, it is destroyed.
 * Ars Magica supplement Lion of the North. One of the gruagach Virtues is External Soul, which allows the user to extract his soul from his body and place it in an object, which is then placed in a safe place.
 * Everway supplement Spherewalker Sourcebook. The Red Merchants have their souls removed by their ruler, Queen Sunset the Undying, and placed in a receptacle. This basically causes them to become a form of vampire: immune to aging and vulnerable to only certain types of harm.
 * Witch Hunter: The Invisible World.
 * The Bennu Sacrament rite allows a sorcerer to have his heart removed and stored in a canopic jar. This makes the sorcerer immune to poison, fatigue, blood loss and most diseases, and grants high resistance to weapons and other physical traumas. If his body is destroyed by fire or chopped into bits it will eventually regenerate. If the heart is taken from the jar or damaged in any way the sorcerer dies.
 * The Mystical Price called Soul Outside causes a creature to have a vital part of its soul stored in another location. The soul part must be kept in a container. If it is ever destroyed, the creature is completely vanquished and may not return.
 * Liches often combine Types V and VII. Their skeletal bodies are quite difficult to destroy, but they use a Soul Jar, known as a phylactery in case of their destruction. They were popularized by Dungeons and Dragons, but have since shown up in the Warcraft series, among other places.
 * They also have a slight part of Type I and heavily on Type IV, since they have a very sturdy damage resistance overcome by a mixed combination of damage types in D&D (bludgeon and magic) and if killed they resurrect close to their Phylactery.
 * Demi-liches (at least in 2nd. ed.) can actually be hurt by magic... That is, one or two very particular magic spells.
 * Demi-Liches of the D&D also have the Type I at being Nigh-Invulnerable. They have a really high damage resistance, are completely impervious to magic and can fully heal (or mostly, based on DVs) at will.

Toys

 * The Kanohi Ignika, Mask of Life in Bionicle, when Physical God Mata Nui's spirit was forced into it, and again later, when Mata Nui willingly put his own spirit into the mask for safekeeping and, well, because he wanted to keep himself out of the world's happenings.

Video Games

 * The Dark Elf in Final Fantasy IV was doing this with the Crystal of Earth. As long as the Crystal is on his pedestal and not the usual one, he could regenerate. (He comes back again in The After Years.)
 * Played perfectly straight in Might and Magic 7, 8, and 9, where necromancers and evil wizards actually need an item called a Soul Jar to contain their souls and transform into Liches.
 * Notably, in 8 the Soul Jar is implied to be temporary. You put the soul back into the person after the transformation.
 * Corak's Soul in Might and Magic 2 qualifies.
 * In Diablo 2, the only way to ensure that the Prime Evils never return to the mortal world is to destroy their Soulstones. Of course, the only reason the Soulstones exist to begin with is because the Evils somehow convinced the world that using them would do this. Bad Evils!
 * Or, if Izual is to be believed, it's actually a gambit on the part of Good manipulating evil, not evil manipulating good. Possibly.
 * In Paper Mario, the boss Tubba Blubba was made invincible by removing his heart and hiding it. Mario finds the heart and tries to destroy it, only to prompt Tubba to reunite with his heart... which costs him his invincibility, and allows Mario to (very easily) defeat him.
 * In the Baldur's Gate 2's expansion Throne of Bhaal, one of the main antagonist, the Fire Giant Yaga-Shura, is made invincible by a ritual removing his heart and protecting it.
 * The Warlock class from World of Warcraft can create "Soul Stones" that store the target's soul, granting them an instantaneous resurrection should they be killed while the buff is in place. They can only be made if you have "Soul Shards," which is basically the extracted soul of an enemy after it's death.
 * Liches also sometimes have these, held in some hidden or well-guarded locations. Except for Kel'Thuzad, who carries his with him, possibly because it would be difficult to find a better guard for it than he himself. Or they could just give them all to Arthas, meaning that their enemies would have to win the whole war to kill any of his liches. But Arthas seems to have some strange compulsion to get all his servants killed.
 * This later turns out to be the remains of human Arthas Fighting From the Inside.
 * Subverted by Makai Kingdom: Badass Freaking Overlord Zetta is forced to use a book for an impromptu soul jar to save both himself and it when everything else in his Netherworld, including his original body, is destroyed. This essentially leaves him a sentient tome whose lack of arms, legs and a Netherworld is a significant step-down from his previous situation - and to make matters worse, he has no way of returning things to normal on his own. He still has all the Mana he did when he had his body though.
 * To be frank, it was his fault in the first place that he had to confine himself to the book.
 * Played to some degree in The Elder Scrolls, where you can capture monster souls inside "Soul Gems" by casting Soul Trap and then killing the monster; you can then use them to enchant items, recharge them, or you can sell them for an insanely high price.
 * In Morrowind, The Heart of Lorkhan acts as a Soul Jar for the Tribunal and Dagoth Ur. Unbinding it renders them all mortal, as the heart is what gave them their divinity in the first place.
 * In Daggerfall, the Underking's soul is bound to the Mantella, a soulgem used to control the giant golem Numidium. As long as it exists, so will the Underking. Subverted in that The Underking is looking for the Mantella to destroy it - he wants to die, and does not care about the giant golem everyone else seeks to awaken for their own purpose.
 * Oblivion also lets you do this to people, but it requires a special type of soul gem and is considered a form of evil magic (though there's no consequences for doing it). A human soul has the same strength as a high-end monster's but you can get them long before you run into said monsters.
 * One of the Dark Brotherhood targets in The Elder Scrolls IV: Oblivion is a mage attempting to become an immortal lich. Part of the process involves putting his lifeforce into an hourglass which he has to keep on his person at all times until the transformation is complete, otherwise he dies. This gives the player an obvious method of killing him.
 * In Skyrim, the Broken Azura's Star serves as a Soul Jar for the mad mage Malyn Varen. Cleansing the star of his soul is a part of Azura's quest chain.
 * The souls of Homunculi in Grim Grimoire are contained in flasks.
 * One can fight many liche lihc in Kingdom of Loathing but you can only find one phylactery for a Mid Boss version. You could "kill" it without the item, but destroying the phylactery results in an instant kill.
 * In the freeware platformer Hurrican, the Big Bad is reduced to a floating robot skull after the penultimate boss fight, which soon attaches itself to a giant killing machine for the real final battle. To win, you have to reveal his organic heart, kept behind a reinforced steel wall, and smash it.
 * In Nippon Ichi Software's Soul Nomad and The World Eaters, ex-Big Bad Gig has his soul trapped in a sword, and is later trapped in the body of the Hero after the sword is given to him/her by Layna.
 * Ebenezer Von Clutch's Black Heart Power Gem in Crash Tag Team Racing.
 * In the very first Ultima game, Mondain the Evil Wizard has done this with his Black Gem. When you finally fight him, you see him in the process of making it. You can continually "kill" him, but it won't count and he keeps getting back until you've done so after destroying the Gem.
 * Similarly, in Ultima V, the Shadowlords who were born from the shards of that Gem cannot be permanently killed unless their individual shard is destroyed at the same time they're immersed in the Flame of the opposite Principle of Virtue.
 * The Legend of Zelda:
 * In some games, you can capture a Poe's soul in an empty bottle.
 * In Twilight Princess, Ganondorf and Zant are each other's soul jars. After Ganondorf "houses [his] power" in Zant, you can't kill one without killing the other. Zant's neck snaps by itself as soon as Ganondorf dies.
 * In Ocarina of Time, Ganondorf cannot die as long as he has the Triforce of Power, and after Link defeats him for the first time he resurrects himself and turns into Ganon. Even after he's Sealed Evil in a Can he promises to return someday.
 * In Majora's Mask, Link has three masks that contain the souls of a deceased Deku, Goron, and Zora. You get the Goron and Zora masks by sealing their souls away by playing a song to "ease their pain".. In doing that, you don't just seal them, you TURN THEIR VERY SOULS into masks.
 * Jalhalla in The Wind Waker is a ghost who houses fifteen smaller ghosts within, making him both this trope and an Asteroids Monster.
 * The Pokémon Spiritomb is made up of 108 malevolent spirits bound to a stone. Also, being Ghost/Dark type, it is one of only two Pokémon that have no elemental weaknesses.
 * In System Shock 2 you face Psi Reavers - huge flying jellyfish who are a perfect blend of flesh and psi energy and as such will keep resurrecting until you destroy their brain which is hidden somewhere nearby in a secluded corner.
 * In the finale of Deus Ex Invisible War is backed up by a Universal Constructar that will continiusly reassemble his body when you kill him.
 * In Fall From Heaven the wizard Tebryn Arbandi created one out of Abashi the Black Dragon: the 3rd most powerful being in existance. One of those is a god.
 * Phantasy Star Online: Dark Falz can use the player characters as soul jars. While bound to a character, any damage dealt to Falz will be inflicted to the character instead (even if said character is under the status of "invincible"). The players can either wait for the binding to wear off before continuing their attack, or just let the bound character die to break the link and make Falz vulnerable to damage immediately.
 * BlazBlue uses this in the case of the Susano'o Unit. The unit is a mechanical suit of armor that requires whoever enters into it have their soul installed into it, not their body.  was the original vessel within the unit, but after the Dark War he ejected from it, becoming a literal ghost. Later on, the time-looped storyline shows that a dying   was transferred into the unit by Rachel. Now that he understands everything, he pulls a Heel Face Turn and becomes  . Technically this means that
 * The soul of one of the other Six Heroes, Trinity, is contained in her Nox Nyctores.
 * Dragon Age has examples, such as the Life Gem with the trapped Arcane Warrior's soul and the Black Vials holding the souls of the six Revenants scattered across Ferelden.
 * Also, as revealed in Dragon Age II, this is how survives her (optional) death at the Warden's hands:
 * The "shards" used to power the terracotta army in Jade Empire.
 * In a variation, Charles Dalimar in the Return to Ravenhearst casual game uses a Soul Jar consisting of other people's souls, plus . This has evidently allowed him to remain in the world for generations, long after he should have died of old age.
 * In Guild Wars, Kurzic Juggernauts are linked to Forever Trees and can be reborn from them if the trees are intact.
 * In Shivers, each Ixupi is bound to a jar closed with a talisman. When one is reassembled, it will seal it away.
 * Skeleton warlords Styx and Stones provide a unique twist on this old chestnut. It is said that "as long as one lives the other cannot truly die." Meaning that to be permanently defeated they must both be killed simultaneously.
 * Cave Story has an inversion with the Demon Crown - the Demon Crown contains part of Ballos's soul, but rather than having to destroy the Crown to defeat Ballos, you have to defeat Ballos to prevent the Crown reforming.
 * One of the tasks in Tak and the Power of Juju is collecting Lok's Soul Balloon so he can be resurrected. He's all squeezed up in there; tough balloon.
 * In Fable, Jack of Blades essence is held in his mask. If you destroy the mask, you defeat Jack for good. If you wear it, you become Jack of Blades.
 * The first encounter with Seath the Scaleless in Dark Souls is a Hopeless Boss Fight thanks to the Primordial Crystal which grants him immortality as a true Undead. Shattering the Crystal renders Seath vulnerable.
 * In Castlevania, it is eventually revealed that Castlevania itself is this for Dracula, and that severing its connection to Chaos is the key to truly defeating Dracula.

Web Comics

 * Lich in Eight Bit Theater has the inspiration of hiding his soul within the Earth Orb -- which can't be destroyed without ending the world. ).
 * Looking for Group: Richard's gem (possibly)
 * Xykon in The Order of the Stick. The phylactery is protected by so many spells he doesn't "even remember what half of them do". Another notable thing: Xykon's soul isn't in the phylactery except when his undead body is destroyed. This is discovered in Start of Darkness, where Redcloack tries to ransom the lich by threatening to break it, and Xykon scoffs it off by saying he can make a new one to house his soul in any case. (By the letter of the rules in D&D this is true. For a lich to be killed you must destroy both the phylactery and the body.)
 * Cardinal in Finder's Keepers has his kept in a compass.
 * In Breakfast of the Gods, Cookie Jarvis uses a most unexpected item as his soul jar.

Web Original

 * Kamimura does this to his former pupil Goku in the first chapter of Broken Saints, with the fragment of Goku resting in Kami's own mind. This is how he receives the message that starts him on his quest. Goku is in a coma until
 * In the Hitherby Dragons story "Unclean Legacy", Francescu magically transfers all his life into one of his fingers, and then cut it off to keep it safe. When his brother Tomas snaps the finger
 * In The Fable Of The Lamb Sebastien the Hero mentions that he can survive a shotgun blast because he keeps his heart in a box
 * In the Anti Cliche and Mary Sue Elimination Society,.

Western Animation

 * Transformers: Beast Machines has Sparks (essentialy, robot souls) in jars. These were forcibly removed from their bodies.
 * In Beast Wars, a piece of Rampage's mutant, immortal spark is removed and kept first in a squeezy-box torture device, then in the freakish Transmetal 2 clone of Dinobot. It is the part which remains in Rampage, however, that is his life, and when that is destroyed,
 * In The Penguins of Madagascar, the baboons use "backwoods magic" to steal King Julien's "groove" and seal it in a jar until he gives them an apology. Julien, of course, refuses, and a fight for the jar ensues. It falls and breaks at Skipper's feet, who has remained skeptical about the whole "groove in a jar" thing until he starts dancing uncontrolably.
 * Galaxy Rangers has a villainous example with the Psychocrystals. The Queen sucks the life from her victims through an alchemical machine, puts that Life Energy into little red crystals, and uses them to power her highest-end Mooks.