Power Pete

This Maze Game was developed by Pangea Software, published in 1995 by MacPlay, and bundled with Apple Macintosh Performa computers.

The game takes place in a toy store. The Fuzzy Bunnies have escaped, and only Power Pete, the store's best-selling action figure, can rescue them from danger. All of the game action is viewed from above.

Pete's default weapon is a gun that shoots suction cup darts, but he can get more powerful weapons in the game, as well as powerups such as super speed and temporary invulnerability. He can also collect the jawbreakers that appear when enemy toys are destroyed.

The game consists of 15 levels in five departments: Prehistoric Plaza, Candy Cane Lane, Fairy Tale Trail, Magic Funhouse and Bargain Bin. Since Pangea Software reacquired the rights to the game in 2001, Power Pete has been ported to Mac OS 9 and the Classic mode of Mac OS X as the shareware Mighty Mike. If you have an emulator such as SheepShaver, you can play Mighty Mike on an Intel-based Mac.

This game provides examples of:
 * Everythings Better With Bunnies
 * Everything Trying to Kill You
 * Executive Meddling: Pangea Software CEO Brian Greenstone stated on the Pangea forum that they were originally going to call the game Mighty Mike, but MacPlay changed it to Power Pete because they believed Mighty Mike sounded too close to Mighty Mouse. They were able to change it back when they got the rights back from MacPlay.
 * Gotta Catch Them All: To complete a level, Pete must rescue all of the bunnies.
 * Lantern Jaw of Justice
 * Lawyer Friendly Cameo: Hopping Henry, a pudgy purple dinosaur enemy in Prehistoric Plaza, suspiciously resembles a popular children's TV character. Word of God says the resemblance is coincidental.
 * Level Ate: Candy Cane Lane is a sweets-themed department.
 * Monster Clown: One of the enemies in the Magic Funhouse.
 * Sliding Scale of Living Toys: Level 4 on the scale, presumably.
 * Third Person Shooter
 * Toy Time - The entire game, but most evident in the "Bargain Bin" levels,