Chaos Rings II

The third game in the Chaos Rings franchise.

Chaos Rings II abandons the Ark Arena storyline of the first two games, and instead focuses on a character named Darwin, who is chosen to be the Nominator, and given the task of sacrificing four Candidates in order to prevent the destruction of the world. This game adds new elements to the battle and exploration systems, and allows players to choose their own paths in the story, affecting the plot, with an awful


 * Arbitrary Headcount Limit: No matter what, your party can never be more than two people.
 * Armor-Piercing Slap:
 * Marie to Darwin, when
 * Marie (again) to  when he starts talking about a love letter she once wrote to Darwin.
 * Battle Couple:
 * Darwin and Marie, although neither will admit their feelings.
 * Orlando and Li Hua, in the backstory.
 * Blade Lock:
 * Blood on These Hands/These Hands Have Killed: Li Hua, Araki, and Darwin, though mostly the former two. Bachs has a great time using this reason to justify their.
 * Body Horror:
 * Bragging Rights Reward:
 * In the initial release, the Super MV—the best accessory in the game, which gives great boosts to all stats. The catch? It's the reward for defeating the last (and toughest) boss in the game.
 * The April 2012 update averts this for the Super MV, as each of the new P.U.B. bosses are much stronger than, making it useful. These new marks each drop a party member's Infinity+1 Sword and Armor, which are then useful against the strongest (and new final) P.U.B. boss, as well as a strengthened form of the True Final Boss.
 * Colony Drop:
 * Color Coded for Your Convenience/Color-Coded Elements: The spells are color coded by their element (red, green, or blue), as a healing spell (yellow), or as non-elemental (white).
 * Combat Tentacles:
 * Famine has two on his back.
 * The Azi Dahaka family have two claw-tipped tentacles that grow from the sides of their body.
 * The Destroyer sends tentacles to attack the location of the Rite. Although called tentacles, they seem to have mouths, vocal cords, and teeth. Lots of teeth. They also come into play during the boss fight against him, and they inflict some nasty status effects.
 * Combination Attack:
 * Choosing Pair instead of Solo in battle allows both characters to perform the same action, usually for spectacular results. This means both characters will be hit by any attacks aimed their way, but it also means that they share any damage blocking or reflecting abilities.
 * Summon Magic is a combination of this and Limit Break. Darwin can only summon an Ophan if the Break Meter is built up to 1 unit and he selects Pair attacks.
 * Continuity Nod:
 * Convection, Schmonvection: Zig Zagged. When Darwin first enters, he's severely affected by the heat, and Lessica has to use her powers to protect him from it. However,
 * Defeat Means Friendship: The only way to gain an Ophan is to defeat it.
 * Duel Boss: Darwin gets one against Araki, then . And a second one against . In fact, all of the Ophanim battles are this, except the final one.
 * Earn Your Happy Ending
 * Elemental Rock-Paper-Scissors: The same elements return. Blaze beats Gale, Aqua beats Blaze, and Gale beats Aqua.
 * Elite Mook: Abaddon, which as you can guess, makes everything harder. If Abaddon wasn't enough for you, fear not, for Lessica introduces . Cue armored Cicada and Coal Billiken.
 * Emotionless Girl: Lessica, mostly.
 * Endgame Plus: You can save your game after defeating the final boss. Loading from that save results in starting, story-wise, from just before you enter the final dungeon.
 * Eyes Do Not Belong There: The Azi Dahaka palette swaps have eyes all over their bodies.
 * Face Death with Dignity:
 * In the library one of the records where the pillars were all world leaders indicates they faced their fate willingly.
 * Final Boss Preview: It opens with a variant of this, being a flash-forward of the actual final boss.
 * Flying Seafood Special: The jellyfish type enemies.
 * Hammerspace: Where everyone but Darwin and Araki keep their weapons.
 * Happily Ever After:
 * Heroic Resolve:
 * Heroic Sacrifice:
 * Hopeless Boss Fight: Happens no less than four times, whenever the heroes try to defy the Rite
 * Hub Level: The cathedral-like building  where the Nominator and Pillars are summoned.
 * Instant Runes: Summoning an Ophan.
 * In the End You Are on Your Own:
 * Last Request:
 * Limit Break: They are called "awakenings" and can be used when one has either taken or dealt enough damage.
 * Love At First Sight/Love At First Punch: A very good case of both. Li Hua tells Darwin about how she and Orlando met for the first time on the battlefield and
 * Load-Bearing Boss:
 * Manipulative Bastard.
 * Multiple Endings: Chaos Rings II features four after
 * Downer Ending:
 * Normal Ending:
 * True Ending:
 * Golden Ending:
 * New Game+
 * Now or Never Kiss: Marie kisses Darwin just before  in lieu of telling him how she feels.
 * Palette Swap: Any family of monsters are the same model with altered colors. Conquest gets a slightly upgraded model
 * Pietà Plagiarism:
 * Pinata Enemy/Metal Slime: Billikins return as these. They give disproportionately high experience and monetary rewards, but tend to run from battle. Coal Billikins are especially nasty, and can even kill an underleveled party.
 * Plot Coupon: Sopia cores and the Chalice.
 * Powers as Programs: The Sopia Cores you collect from enemies and bosses, of which three can be equipped on any given character, and each one can hold up to 6 abilities. You also get a Sopia core from Orlando  that only Darwin can equip, that gives him all the abilities of that person.
 * Roaring Rampage of Revenge: In the library one of the logs is from a rite where the pillars were a bunch of slave owners and the Nominator was one of their slaves. The log suggests he was quite eager.
 * Sadistic Choice: A significant part of the plot of Chaos Rings II.
 * Sick Episode: Darwin winds up poisoned after saving Conor from Famine. Marie and another party member go to look for a Sopia Core to cure him,
 * Sidequest: Piu-Piu's cut-out girls give them out.
 * Bonus Boss: Several, with most added by an update to the game in April 2012. From weakest (relatively speaking) to strongest:
 * Rematches against the Ophanim.
 * One on one rematches with the Four Horsemen, the Destroyer, and the Herald.
 * Two on two fights with Shadow Counterparts of the party members.
 * Fetch Quest: One quest has you go to one of the hidden libraries to retrieve a recipe.
 * Signs of the End Times: The appearance of the Four Horseman, in true biblical fashion.
 * Summon Magic: The Ophans.
 * True Final Boss:
 * Vendor Trash: Piu-Piu's Collection items, which is his long-lost Porn Stash. He'll pay good money to have them returned.
 * Void Between the Worlds: Nearly every area has parts connected by this, which Bachs explains are put there by the Creator to help the party get where they need to go.
 * Weapon Twirling: Orlando, Darwin, and Marie all do this at various times.
 * You Killed My Father: Everyone but Conor bags on Darwin for . Orlando just happens to be Marie's step-brother, Araki's rival who he had an unsettled dispute with, and Li Hua's former comrade and.
 * Zero Effort Boss: The final fight with  The fight before it however, is not a zero effort fight.
 * Sick Episode: Darwin winds up poisoned after saving Conor from Famine. Marie and another party member go to look for a Sopia Core to cure him,
 * Sidequest: Piu-Piu's cut-out girls give them out.
 * Bonus Boss: Several, with most added by an update to the game in April 2012. From weakest (relatively speaking) to strongest:
 * Rematches against the Ophanim.
 * One on one rematches with the Four Horsemen, the Destroyer, and the Herald.
 * Two on two fights with Shadow Counterparts of the party members.
 * Fetch Quest: One quest has you go to one of the hidden libraries to retrieve a recipe.
 * Signs of the End Times: The appearance of the Four Horseman, in true biblical fashion.
 * Summon Magic: The Ophans.
 * True Final Boss:
 * Vendor Trash: Piu-Piu's Collection items, which is his long-lost Porn Stash. He'll pay good money to have them returned.
 * Void Between the Worlds: Nearly every area has parts connected by this, which Bachs explains are put there by the Creator to help the party get where they need to go.
 * Weapon Twirling: Orlando, Darwin, and Marie all do this at various times.
 * You Killed My Father: Everyone but Conor bags on Darwin for . Orlando just happens to be Marie's step-brother, Araki's rival who he had an unsettled dispute with, and Li Hua's former comrade and.
 * Zero Effort Boss: The final fight with  The fight before it however, is not a zero effort fight.
 * You Killed My Father: Everyone but Conor bags on Darwin for . Orlando just happens to be Marie's step-brother, Araki's rival who he had an unsettled dispute with, and Li Hua's former comrade and.
 * Zero Effort Boss: The final fight with  The fight before it however, is not a zero effort fight.