Wario Ware/YMMV


 * Awesome Music / Ear Worm: This here is Mona Pizza...
 * Who's the girl next door living in the haunted mansion?
 * Sun shining through my window...
 * Kat and Ana's stage in the original plays a song over the usual microgame music, which really helps set the tone of the stage in general. As do Dribble & Spitz's stage in the same game for that matter..
 * Best Boss Ever: The bosses of the final stages usually fits. The first game had you play through a hilariously crappy adventure style game that switched controls on the fly to things you may have played through earlier. Touched also had a similar set-up for Wario-Man's boss stage and plays Final Exam Boss a bit more straight. Tiny Wario's stage had Wario Dance Company where you had to dance to the beat and strike poses every now and then. From the first game, we also Orbulon's boss game in the first Wario Ware where you have to defeat a boss Dragon Quest style by picking the correct spelling of the words, and Dribble & Spitz' boss stage which is reminiscent of the Shmups genre. Twisted had 9-Volt's boss stage where you played through a level from Super Mario Bros.. Touched had Ashley's boss stage where you took control of the Earth in another Shmups style stage. Smooth Moves had Dribble & Spitz boss stage where your Mii went through a training course stage before taking down a giant nose, and 9-Volt's boss stage where you played through a level from the SNES Star Fox (Corneria, Sector X/Z and Titania on the respective difficulties) and had to take down ROB with a Zapper.
 * Best Level Ever: 9-Volt's stages tend to be much appreciated by fans for it's focus on Nintendo games. From the first game, we have Ana & Kat's stage which is very Japanese-flavored, having a song instead of interlude + game music, and having interesting microgames based on Nature. The first game also has Dribble & Spitz's stage for it's Sci-Fi style and song rather than interlude + game music, similar to Ana & Kat's stage. It also has a great boss stage. Touched has Ashley's stage which on top of interesting games, features Ashley's Song in the same vein as the original game's Ana & Kat, Dr. Crygor, and Dribble & Spitz's stages as well as an awesome boss. Smooth Moves feature Dribble & Spitz for having interesting games as well as the microgames' music once again being switched in favor for a song and having a great boss on top of that.
 * Ensemble Darkhorse: For only appearing in a few of the games, Ashley is very popular among fans.
 * Game-wise, 9-volt and 18-volt are generally the most popular, as their microgames are based on classic Nintendo games.
 * Hilarious in Hindsight: The game which basically inspired Wario to found his company is Pyoro, a game for handhelds that's highly successful and features a red bird as its mascot. Sound familiar?
 * More Popular Spinoff: To the Wario Land series which itself is one to the Super Mario Land series.
 * Nightmare Fuel: One of Dr. Crygor's minigames in Touched involves you spinning a black hole so that it swallows stars and planets, including Earth.
 * In Smooth-Moves, in the minigame where you have to pick up the controller and hold it to your ear like a telephone, usually you get a simple little message from the controller saying in a calm voice "Oh, I'm sorry, wrong number." But on rare occasions you'll hear a panicking man screaming into your ear "HELP ME PLEASE HELP ME!!"
 * I dare you to fail "Wario Dance Company" (that's Tiny Wario's Boss Stage). The other three know when you mess up, WITHOUT HAVING TO LOOK AT YOU.
 * Maybe that fourth one was known for failure?
 * Violent microgames made in D.I.Y can be disturbing, especially when you hear Wario laughing his ass off after clearing each microgame. Imagine chainsawing someone's head off only to hear Wario's "WA HA HA!" upon completion.
 * Older Than They Think: Wario Ware had its first incarnation (Sans Wario) as part of a mini game in Mario Artist: Polygon Studio for the ill fated 64DD, )
 * That One Boss: Wario Ware Twisted's "Wario De Mambo".
 * More like Dribble & Spitz's boss stage from Wario Ware Twisted. You must violently shake the system in order to outrun a boulder, while jumping over obstacles and holes. If you can SEE anything on the screen, you're not shaking it fast enough to outrun the boulder. Completely unplayable on level 2 or higher.
 * The slider puzzle in Orbulon's DIY microgames. HONESTLY!
 * Ashley's boss game in Touched, in which you have to navigate Bullet Hell without getting hit once.
 * This Is Your Premise on Drugs: Actually, this is every other game in existence off its meds--specifically, Ritalin.
 * Uncanny Valley: Some people in certain microgames in Smooth Moves due to crude 3D graphics.
 * Especially the girl in the "Take a Headshot!" minigame.