Deltarune



Deltarune is a Western RPG created by Toby Fox whose demo/first chapter was released without announcement on October 31, 2018, with the second chapter dropping on September 17, 2021. It's a Spin-Off/Sequel/Prequel/Alternate Universe/What Have You to Undertale, though Fox announced it as a game for those who had completed Undertale first.

You play as Kris, the (apparently) only human resident of Hometown, a sunny suburban town populated by monsters. While searching some school material along with Susie, the resident bully of the school, they both fall within a mysterious closet into what can only be defined as a "Dark World". There, Kris and Susie meet the Prince of Darkness, Ralsei, who claims that the three of them together are the Delta Warriors, beings destined to travel across the Dark World to stop the flow of darkness into the Light World (Kris and Susie's world).

The game is a role-playing game like Undertale: Combat is performed similar to most standard turn-based role-playing games, choosing from a set of actions such as "Attack" or "Mercy". While the goal of the game is implicitly to avoid fights and spare monsters, this is made difficult in that Susie, who is not initially controlled by the player, tends to prefer to attack rather than have mercy, so special actions must be taken to keep her cool.


 * Alternate Universe: Apparently to Undertale. Several characters from that game appear, but with wildly divergent development. For starters, Asriel is in college (not to mention alive), and Alphys and Undyne have never even met - and speaking of Alphys, she views Mew Mew: Kissy Cutie 2 as an improvement over the first (a complete inversion of her Undertale counterpart, who despises 2 and prefers the original). Likewise, Catty and Bratty, best friends in Undertale, absolutely despise each other in Deltarune.
 * All Just a Dream:
 * Implied for most of Chapter 1:.
 * Arc Words: Your choices don't matter.
 * Proceed.
 * Brainwashed and Crazy:
 * Bonus Boss: in Chapter 1 and . Defeating them through ACTing or fighting will net you a powerful piece of equipment depending on the methods used.  - but good luck surviving their myriad of attacks.
 * Dark Is Not Evil: Most of the Darkeners in Chapter 1 are quite friendly, only attacking you because their Jerkass tyrant of a King demanded it of them.
 * Elite Mook: The Rudinn Ranger and Head Hathy.
 * Jerkass: The King. He's willing to use his own son as a hostage to get the Delta Warriors to surrender. While he does show some signs of genuine concern for Lancer later on, he adamantly refuses to change his outlook on the Lightners.
 * King Mook:
 * Mind Screw:
 * RPG: As with Undertale, Deltarune is a subversion of RPGs as a whole, though it starts with more "standard" tropes, such as a party composed of two or three characters.
 * Parental Substitute: Considering the King of Spades is a vicious tyrant, it comes as no surprise that his son Lancer views Rouxls Kaard as his "Lesser Dad". Mind you, Kaard doesn't think very highly of Lancer, but he's still leagues better than the King.
 * Playable Epilogue: After Kris and Susie return to their world in each chapter, the player can have Kris walk around the city. The ending cutscene only plays once they goes to bed.
 * Wham! Shot: Tends to end chapters with these:
 * In the Neutral run of Chapter One, Ralsei removes his hat. . Susie reacts with appropriate shock, and later references that.
 * Chapter One ends with Kris ripping out their soul, locking it in a birdcage, and looking to the audience with a Slasher Smile.
 * Ye Olde Butcherede Englishe: This seems to be Rouxls Kaard's schtick, as are puzzles so easy a kindergartner could solve them.
 * You Are in Command Now: Kaard was only promoted to Duke of Puzzles because the King had fired and imprisoned everyone else.
 * Zero Effort Boss: Rouxls Kaard's puzzles are incredibly easy to solve. You'd have more difficulty fighting a Rudinn than solving one of Rouxls's puzzles. He claims to have a better puzzle, but refuses to show it to the heroes - given how ridiculously easy the first two were, it's probably for the best.
 * He poses much more of a challenge in Chapter 2;
 * Ye Olde Butcherede Englishe: This seems to be Rouxls Kaard's schtick, as are puzzles so easy a kindergartner could solve them.
 * You Are in Command Now: Kaard was only promoted to Duke of Puzzles because the King had fired and imprisoned everyone else.
 * Zero Effort Boss: Rouxls Kaard's puzzles are incredibly easy to solve. You'd have more difficulty fighting a Rudinn than solving one of Rouxls's puzzles. He claims to have a better puzzle, but refuses to show it to the heroes - given how ridiculously easy the first two were, it's probably for the best.
 * He poses much more of a challenge in Chapter 2;