The Legend of Zelda: Twilight Princess/YMMV

"Agitha: Li'l stag beetle, li'l stag beetle, your spiky pinchers are so sharp! They must feel so good..."
 * Accidental Innuendo:


 * Most of whatever Agitha says is bug crazy.
 * "Li'l snail, li'l snail, just once I'd like to take a bath in that slime...
 * And the Fandom Rejoiced: You bet your ass. "WOOOOOO!" "OH, SHIT!" "WHO'S THE MAN? YOU'RE THE MAN!"
 * Ass Pull: Revealing that apparent Big Bad Zant  got this game a lot of complaint from fans for apparently coming out of nowhere. On the one hand this is strange because when as you first meet him, Zant says that he's been "granted power by his god", so The Reveal is actually set up in advance... but on the other hand, Ganondorf's involvement comes only near the end of the game, so it takes a long time to come into effect. This twist probably would have been better appreciated if it had happened around halfway, like in A Link to the Past (Ganondorf's existence is brought up around the halfway point in Twilight Princess, but not the fact that he's directly involved.)
 * Seeing how there are only two temples between Zant mentioning his god and Ganondorf appearing and getting thrown into the Twilight realm, along with mentioning how he got the power of the gods... This is not an asspull. It was literally thrown in our faces.
 * Awesome Music: See The Legend of Zelda/Awesome Music.
 * Broken Base: Fans are split among whether this is a return to form for the series, or an inferior rehash of those that came before it.
 * is either the series' greatest Boss Battle or an Ass Pull.
 * Contested Sequel: To Ocarina of Time and Wind Waker.
 * Crazy Awesome: Bomb Arrow-shooting-Sniper Bow.
 * Die for Our Ship: Ilia, dear God, Link/Zelda and Link/Midna shippers blow her overreaction to Epona's minor injury out of proportion until she is a complete Jerkass, even though Ilia herself admitted she overreacted and apologized to Link for it.
 * There's some, but not quite as much, of this toward Zelda. Generally though, the more mature Link/Zelda and Link/Midna shippers tend to get along.
 * Does This Remind You of Anything?: A certain upgrade, the Hawkseye, gotten when Link hits a bullseye from a distance unaided, has Link see farther. Using the Hawkeye in conjunction to the bow and arrow essentially turns Link into a sniper.
 * 8.8: The infamous Gamespot review was the Trope Namer.
 * Ensemble Darkhorse: Midna is easily the most popular character in this game, or heck, one of the most popular characters in the entire series. To this day, she has amassed a VERY dedicated fanbase who would love to see her return in another game.
 * Fridge Logic: The side quest for the Imp Poe souls. Jovani makes a deal with the Poes and he gets incredibly rich and his soul gets separated into sixty pieces and given to the poes, who go away. Now, when the hero comes to his house, he is solid gold. He's regretting the decision and has the hero kill off the poes that fairly traded with him and retrieve his soul fragments. No one even thinks twice about slaughtering these guys.
 * It helps that a number of them can't be ignored: if you want to go certain places, you have to deal with them or they'll hit you and set you back (think the Piece of Heart in the Snowpeak Ruins lobby; you have to beat the Imp Poe or he'll keep you from getting to it); some are in the cave of Ordeals and counted as enemies, so they have to be defeated to get the door to open; four are even part of one dungeon's puzzle. Also, the reward for beating 20 is tied with Rare Chu Jelly for the best potion in the game. (The reward for killing 60 is a bunch of Rupees, so, meh, but if you want 'em, or just want to see what Jovani really looks like...)
 * Game Breaker: Mortal Draw. It takes a little practice, but is by no means difficult -- if you can perfect re-sheathing your sword mid-battle, you can oneshot any regular enemy, and kill bosses in three or four hits. And you can get it about midway through the game.
 * Ooccoo within the dungeons. There is a trick that if you warp out of the dungeon and then save, you can go back to the exact same spot you warped from after saving. This is especially useful if you're short on time and don't want to go all the way through the dungeon again.
 * Though it should be noted that it serves the same function as OOT's Farore's Wind, and the reason it exists is because dungeons can be long and complicated, often requiring repeating a long sequence of actions to get back to where you were, and nobody wants to do that. Also, it's hardly a "trick" seeing as it's explained the first time you use Ooccoo... though it should probably be explained as soon as you get him/her for the first time for those who never played OOT.
 * Good Bad Bugs: It only works in the second dungeon, but switching out the boots just before landing on a magnetized surface allows you to walk at normal speed across the ceiling (putting them back on and off to drop). You can't roll or use items, but it is a lot faster (and quieter).
 * Hell Is That Noise: You can tell that hand in the Twilight Realm is gaining on you when you can hear that horrifying noise. The Twilight leitmotif in general.
 * I Knew It!:
 * It's the Same, Now It Sucks: The biggest fan complaint against the game is that it is designed too much like Ocarina of Time.
 * They Changed It, Now It Sucks: Many other fans complain that Twilight Princess has lost the Zelda feel for being too linear in its design and having to open the sandbox.
 * Moe: Midna, at least whenever she's not sporting a full on Slasher Smile.
 * Player Punch:
 * Earlier than that.
 * Les Yay: Midna and Zelda exchange plenty of meaningful dialogue and looks and are very motivated in helping one another, to the point of Heroic Sacrifice. Midna often gives Zelda a grin worthy of a rapeface.jpg macro. Also a little questionable is that Midna call Zelda 'Twilight Princess' when that's
 * Er, Midna was not being serious when she called Zelda the Twilight Princess. She just said that to mock Zelda about Hyrule's condition, not . Though the fans do still have a point about everything else...
 * Magnificent Bastard: The Man Behind the Man. You know who it is!
 * Nightmare Fuel: Has its own page.
 * That One Sidequest: Bringing a barrel of springwater across Hyrule Field. Not only is the barrel a One-Hit-Point Wonder that doesn't survive being hit by enemies or thrown, the enemies are Giant Fliers (who flap in very close, making it difficult to see what's going on), plants (who circle around you in ever-tighter circles), and Bulbins (who shoot your barrel full of arrows). And to top it all off, it's a Timed Mission, killing all enemies before moving on only ensures the water cools down and therefore useless. Fortunately, you get a piece of heart out of it.
 * Sticking to the very edge of the map avoids the Leevers and possibly the Kargaroks. You still have to deal with a couple Bulblins, though.
 * Scenery Porn: The game's environments are brilliantly rendered, with a great emphasis on scale. Major landmarks such as Hyrule Castle or Death Mountain are visible from a considerable distance, with swaths of terrain surrounding them. The former deserves special mention, being visible from most any point in the overworld, and which looks even better up close.
 * Not to mention the area in Eldin Province that you see in the first movie before going through to the save file selection screen.
 * Shipping: The fandom has tons of it for this game, especially since (except for the ones listed under Happily Married) there are no Official Couples. The Link/Midna shippers equal, if not outnumber, the Link/Zelda shippers. Of course, then there's the Link/Zelda/Midna threesome option. And then of course there's Ilia to factor in to the equation....
 * Shad's also very popular with the shippers, being the only other Bishonen in the game. He's paired with both Zelda and Midna as often as Link, and also with fellow La Résistance member Ashei. Yaoi fans also enjoy slashing him with Link.
 * Spotlight-Stealing Squad: Midna. Some people love her, some people hate her, but everyone agrees she's this.
 * Ugly Cute:
 * Yeto.
 * Midna.
 * Uncanny Valley: Zant. During the boss battle with him, and the scene immediately before, he twists into various unnatural positions, and makes some very odd high-pitched noises.
 * Zant is possibly even more creepy-looking when he's not wearing his huge robe and helmet, due to his creepy eyes and proportions being easier to see.
 * Ooccoo, who is basically a chicken with a human head. Much more unsettling than it sounds. Her son, Ooccoo Jr., who is a child's disembodied head with wings on the sides, is even worse.
 * Midna's
 * What Do You Mean It's Not Awesome?: GOAT IN! whenever you successfully get a goat herded into the barn.
 * The Woobie: Midna. Starts off as a Jerkass Woobie.
 * Colin, before he Took a Level In Badass
 * And Prince Ralis, coping with.