Setting Alignment

This is the concept of Character Alignment applied to an entire setting... with all the benefits and pitfalls described for that trope.

The two-axis plane used to determine tone of the setting:


 * Grim - Noble axis determines the people of the setting. They can generally be good (noble setting), or generally be bad (grim setting), or more balanced in between (neutral).
 * Dark - Bright axis determines the place they live in. Can be generally a very nice place (bright), savage and hostile (dark), or more balanced in between (neutral). Needs a better name - see Light Is Not Good and Dark Is Not Evil.

Compare Character Alignment.