A Complete Waste of Time

""In this world there is a thin line between order and chaos. In an ideal world this line would be thicker, but no. This is not the case. In an ideal world, your work would be a complete waste of time. But no, this world is not ideal. There is that ever-present line."

""In this insane world, it is you. You are that line.""

- Opening Narration, on Lorrex Kobol (aegisMason)

A Complete Waste of Time is an MS Paint Fan Adventure by clandestineTechie, centering on a group of sixteen trolls as they play a game called META. What was originally supposed to be just a simple game session mutates into something very complex and trying on everyone as relationships are made and broken, another set of aliens is discovered, and of course everyone wastes each other's time.

Notable for impressive storytelling and worldbuilding, and for not being just another SBURB playthrough.


 * Latest forum thread
 * Mirror
 * MSPFA Wiki entry

The adventure is currently on hiatus, as clandestineTechie is busy with a job and other projects. He has stated that he already knows how the story continues and ends, it just takes time to put it "on paper".

Not to be confused with Pointless Waste of Time.

""You exercise your caste's influence to dangerous levels and have been directly responsible for at least thirty-five MURDERS, sixteen ACCIDENTS, and two RATHER JEOPARDOUS ACCOUNTS OF JAYWALKING.""
 * Absurdly High Stakes Game: META. For starters, it determines players by examining the server player's friends list. If anyone from that list hasn't installed the game within one day after the server starts, they die.
 * While in game, you can accidentally murder your conscience, which leaves you incapable of moral decisions.
 * Players who reach god tier
 * Aerith and Bob: The trolls are for the most part given normal first names (e.g. Rick, Noel, Vera), with a few exceptions (Cerana, Lorrex, Graves). And then there are the ithicans, whose psychenyms include such adjectives as Virulent or Virtuistic.
 * Agent Mulder / Occult Detective: Hans aspires to be one.
 * Alchemy Is Magic: Alchemy plays an important part in the story; the trolls (and two ithicans) are denoted by alchemical symbols, and like in Homestuck combining objects in forging pots creates new objects with the qualities of the components. Then there's GENESIS SHELL, the Ultimate Blacksmith Denizen of Fire.
 * An Axe to Grind: Moira.
 * The Archer: Felis.
 * Arc Number: 35, which is ostensibly the number of pages each character is allotted in their introduction, though it shows up in other places as well.
 * The ithicans concept of time revolves around the number 24
 * Their moon phases are 2*4=8 days long. There are 24 days in a "trilunar gyration". There are 24 TGs in a year, and ithicans survive roughly 24 years.
 * There was also 2 groups of 4 ithicans that played in their session.
 * Arson, Murder, and Jaywalking: Plato's introduction almost directly mentions this trope.
 * Their moon phases are 2*4=8 days long. There are 24 days in a "trilunar gyration". There are 24 TGs in a year, and ithicans survive roughly 24 years.
 * There was also 2 groups of 4 ithicans that played in their session.
 * Arson, Murder, and Jaywalking: Plato's introduction almost directly mentions this trope.


 * Artificial Limbs: Rick's right arm. Also the ithicans, who are born without them and thus must create limbs from plants or metal, although the latter is considered heretical.
 * Author Appeal: clandestineTechie loves peace lilies. He really loves them.
 * Author Avatar: cT shows up in the [?] segments as a fully-dressed ithican (ironically the ithicans themselves have no concept of clothing).
 * Awesomeness Meter: It's not whether you achieve goals in META, but rather how you achieve them.
 * Axe Crazy:
 * Badass Arm-Fold: Virulent does one here, but questions the badassery of something that requires arms to accomplish.
 * Batman Gambit: Noel tries one to
 * Big Damn Heroes:
 * Black and White Insanity:
 * Cast Herd: The F.A. Crew (Syd, Joan, Hans, and Gary), who are counterparts to the other sixteen trolls.
 * Character Filibuster: Cerana, in text!
 * Cool Airship:
 * Cluster F-Bomb: Permanent tries to talk like this to sound hip with the Mizanian dream selves, but it always comes off as odd since he has no idea what those words even mean. He eventually stops.
 * Culture Clash: Ithicans are a peaceful, nature-loving people. Trolls conquer everything in their path.
 * Ithicans are enthralled by the trolls' ability to have arms.
 * Permanent does not understand the troll's strange alien language
 * Cerana teaches the ithicans the concept of inside vs. outside

"cT (upon observing the drama unfolding on Seconia): Okay, let's see what the ithicans are up to oh boy are they boned. I'm going back underground."
 * Subverted: Viridian is an outcast among the trolls, but falls in love with ithican culture.
 * Cordon Bleugh Chef: Felis
 * Death Is Cheap: If you die in META, you'll simply respawn in your homeland with some penalties.
 * Menders can revive the dead without problems. In the real world, even!
 * Dishing Out Dirt/Green Thumb: Viridian
 * Driven to Suicide:
 * Unfortunately,
 * Electronic Eyes: Lyanne.
 * Exposed Extraterrestrials: As a general rule of thumb, ithicans don't wear clothes. They are sometimes shown wearing armor in META, but it is probably for the stats.
 * Final Boss: The Archfiend.
 * Funetik Aksent: A slight case; Philanian dreamselves and +devas speak with "ph" instead of "f", while Mizanian dreamselves and -devas speak with "z"s for "s"s. This is on top of each troll's normal quirk.
 * Fun with Acronyms: Rick's Breakneck Accelerated Death Artifice of Supersonic Soaring.
 * Gadgeteer Genius: Rick, though he intentionally makes his objects breakable so that he always has something to occupy his time.
 * Gender Blender Name: Spoofed. Rick was originally going to be named Rikako Asakura.
 * Genre Savvy: Rick, if only a little. He had already played Sburb with a few others, so he knew just about what to expect in META.
 * God Guise: The trolls inadvertently play the part of "moon elders" to the ithicans at one point in their history. While some are nice, others don't really care about the godly business, and some (Lyanne in particular) absolutely enjoy tormenting the poor aliens.
 * Go-Karting with Bowser: Despite being rulers of opposing kingdoms, Virulent and Permanent at least have the decency to talk to each other, however awkwardly.
 * Good Angel, Bad Angel: The Devas serve this function to all META players.
 * Good Wings, Evil Wings: Comes with the Karma Meter.
 * Hannibal Lecture: Future Graves give a big one to Future Moira. So big,
 * Heads-Tails-Edge: cT sets up a coin flip to determine whether or not to indulge in the drama of the events since breakdown leading up to the Gamma session. Guess what happens.
 * Hello, Insert Name Here: The trolls, as is the Interactive Comic standard.
 * Ithicans come up with their own names on their first birthday.
 * Heroic BSOD: Milo has one when he finds out he can't cast spells like he claimed he could. A more serious case is.
 * Hipster: Milo is nearly obsessed with trying to out-cool Chad, even though it almost always fails.
 * Horse of a Different Color / Bond Creatures: The Survivor class has this as a special ability, and they can choose from one of four Denizens, each allied with an element:
 * SKY ALBATROSS, Denizen of Air, who will help fight alongside her master. In one of Noel's prophecies, Felis has tamed her and was riding her.
 * STEELMOLAR, Denizen of Water, who knows many secrets since he remembers everything. Was tamed by Viridian in the Alpha timeline.
 * DUST WURM, Denizen of Earth, who can help find places and objects. He helped Rick and Moira find the Dungeon of Glass and Heat.
 * And finally, GENESIS SHELL, Denizen of Fire, who can forge damn well anything. Felis has found and woken him up in the Alpha timeline, and seeks his help in repairing the timeline.
 * I Call It Vera: Rick's shotgun Ol' Bucky, Felis's bow Sasha.
 * I Choose to Stay: Virulent Panacea and Permanent Venom end up staying in the game-world of META as the Queen of Philan and the King of Mizan, respectively. It was for the better they didn't return to an Alternia-conquered and later abandoned Seconia.
 * "I Know You're in There Somewhere" Fight: Lyanne finds herself confronted by a and tries to snap  out of it.
 * I'm a Humanitarian: Graves.
 * Instant Web Hit: In-Universe: Joan is this because of a combination of being a Nautical Aristocrat and having an ECLECTIC TASTE IN MUSIC. However, she doesn't revel in her popularity that much.
 * Interface Screw: Eventually, the screen starts to glitch out at certain points, with messages from Permanent and Virulent appearing and overriding the Second Person Narration. Apparently, fast-forwarding and playing the tape has done a number on its integrity.
 * Invisibility: Camille has this power, which helps when she goes assassinating.
 * Ironic Echo: "I cannot have tricksters and liars among my ranks."
 * I Work Alone: Permanent, once he becomes the King of Mizan.
 * Jerkass:
 * Plato, especially after killing off his devas.
 * Vera counts as well, when she is in a bad mood.
 * Karma Meter
 * Kill Steal: For all the effort Camille put into sacking a monster, Layla simply blasts it into oblivion.
 * Klingon Promotion: Virulent had to kill the previous Queen of Philan to achieve that status. The same could be said for Permanent and the previous ruler of Mizan.
 * Letters 2 Numbers: Rick's typing quirk consists of him replacing the first letter of a word with a numeral (from zero to ten) whose initial phoneme(s) most closely resembles the word's. 4or 8xample, 3hese 1ords 1ere most likely written by him.
 * Madness Mantra: chronicConflagration has several: "dcmon!" "i nccd mocc blood" and a Rapid-Fire "No".
 * Mask Power: Gabe always has a mask on, without exception.
 * Meaningful Name:
 * Philan and Mizan are short for "philanthropy" and "mi[s]anthropy" respectively.
 * Virulent Panacea's surname refers to the panacea (her element, gold) that was the secondary goal of alchemists, behind Immortality.
 * Me's a Crowd: Milo randomly makes clones of himself to aid in such things like completing dungeons. When a clone dies, his memories pass on to the original Milo. Needless to say, it gives him a headache.
 * Mind Screw: If you can't get used to the very non-linear story format this adventure employs, expect to be confused about what events are happening when and why.
 * Mood Whiplash: Let's go back to less depressing couple
 * After the dramatic reveal of the origin of META, engage in sloppy makeouts.
 * That's not what actually happened
 * Neat Freak: Syd.
 * Nietzsche Wannabe:
 * Nice Job Breaking It, Hero: Sure, Lyanne. Hack the game and become an elite Level 255 Pilferer, while the game activates its balancing features to make the enemies way too tough for your also-recently-entered friends. I'm sure it'll all work out in the end. Thankfully, Gabe manages to spawncamp her down to a reasonable level.
 * Nothing Is Scarier / Sinister Silhouettes: shows up at one point, about to put  into Lyanne. It gets scarier on some monitors where, due to color settings,  can't even be seen!
 * Ooh, Me Accent's Slipping: Played for drama. When someone stops using their typing quirks, it means they have become serious about something (e.g. ).
 * Our Mermaids Are Different: Cerana temporarily becomes one after encountering Steelmolar.
 * Playful Hacker: Lyanne.
 * Power Gives You Wings
 * Punctuated! For! Emphasis!: Or rather, INCREDIBLY SILLY.
 * Professional Killer: Gabe and Camille.
 * Rage Against the Mentor: +Moira throws a big fit at Virulent when she is caught chatting it up with Permanent, who was supposed to be "the enemy".
 * Shapeshifter Weapon: The ithicans who use metal for their limbs can transform those limbs into sharp bladed weaponry.
 * Shipper on Deck: Gabe.
 * Shock and Awe: All ithicans store enough electical energy in their systems to be able to easily sculpt metal; that is to say, their energy output is about half of a lightning bolt's..
 * Shout-Out: Just before the Gamma session, we get to choose our player in the style of Super Mario Bros. 2 USA.
 * Sidequest: The Pilferer class was specifically made for these kinds of quests.
 * Single Biome Planet: Seconia is always in a rainforest-like state
 * Snake Talk: Nagendra, and Noel when he is with Nagendra (albeit unintentionally).
 * Space Compression: Camille exploits this trope to get across her homeworld faster. Unfortunately, she also runs into Random Encounters.
 * Strange Syntax Speaker: Milo mixes up his verb conjugations (and some plurals) for his typing quirk.
 * Take a Third Option: After the result of the above Heads-Tails-Edge, cT decides to improvise; rather than go through the plot normally or fast-forward it, he does both.
 * Talk to Everyone: Invoked with the Entertainer Class. They can gain information from NPCs that no other class can.
 * Terrified of Germs: Syd.
 * The Quiet One: Gabe.
 * The Stoic: Syd.
 * Third Person Person: Moira usually chats like this, unless she puts her text between parentheses (((like so))).
 * This Is Gonna Suck:
 * Third Person Person: Moira usually chats like this, unless she puts her text between parentheses (((like so))).
 * This Is Gonna Suck:


 * Time Paradox: Graves causes this when he wishes for META to cease existing. The resulting Time Crash breaks the universe and drastically reduces the time the players have to beat the game.
 * Time Stands Still: Moira.
 * Title Drop: To the point of it being a Running Gag.
 * Touch of Death: Gabe's power, which he has to wear special gloves to contain.
 * Trolling Creator: When a command admits that it never read the recap of the last three acts, thereby making cT's efforts A Complete Waste Of Time, he decides to get even, by introducing,... A Lousy Expenditure of a Lucenterm!
 * Also, >cT: Recap Act 5.
 * Wham! Episode:
 * Wingdinglish: There are various phrases written not with the Latin alphabet but instead with the flowy cipher-script of the ithicans. Decoding those passages will enrich your experience.