Virtual On/YMMV


 * Anticlimax Boss: Tangram in MARZ's story mode.
 * Awesome Music: Lots and lots, even those in the ill-received MARZ!!! Among the most notable ones are the first theme of Temjin and the victory song in FORCE.
 * Takenobu Mitsuyoshi, composer and singer of many of Sega's most famous arcade tunes, performed a vocal version of the song "Conquista Ciela" from FORCE and MARZ. And it is glorious.
 * Fanon Discontinuity: MARZ is widely shunned by fans of the series' previous installments due to being an Oddball in the Series.
 * Game Breaker: Fei-Yen, in the hands of a remotely skilled player (In the original) is near-unbeatable (especially after her Gold Shift).
 * Viper II's Homing Beam can be fired at point-blank range in Close Combat mode (when long-range weapons are not supposed to work). Considering it's massively overpowered and, well, homing this can do a lot of damage.
 * Most Wonderful Sound: The sound of Temjin preparing to fire a Wave Motion Gun in Oratorio Tangram.
 * That One Boss - The massive mech Jaguarandi ever since Operation Moongate. In MARZ, you not only have to deal with him, but if you do well enough in the stages leading up to him, you'll have to fight two Jaguarandis at once.
 * While Jaguarandi is an immense pain in FORCE, the final battle with  is quite possibly one of the most ruthless boss fights in the series, especially coupled with FORCE's more sluggish controls.
 * In MARZ, there's also the one encounter with.
 * Deconstructed and parodied in VOOM if you choose to continue after getting beaten into a pulp. Jaguarandi's armour has halved by then, and to boot, he shrinks to half his size. If you still can't beat him, and continue again, this repeats. Ad infinitum until he's so small he's practically invisible and one hit will kill him.
 * That One Level- Operation Moongate's Fei-Yen level. She runs and runs and runs while firing, and you end up dying because you took more damage than she did and the time ran out.