Tempo/Trivia


 * No Export for You: The first game was never released in Europe, and Super Tempo remained exclusively in Japan.
 * What Could Have Been: Earlier prototypes of the first game gave a lot more points out, balanced enough to make the good ending achievable, but still fairly difficult. Unfortunately, when they lowered the point value by the final release, they forgot to alter the ending requirements, meaning half of the endings are impossible to get without grinding for up to six hours.