Croc/YMMV

Tropes spanning the series:

 * Ear Worm: Pick ANY song from the games. You can (and will) get said song stuck in your head.
 * Crowning Music of Awesome: However, there are some you'll want to get stuck in your head.
 * Too Good to Last

Tropes of Croc: Legend of the Gobbos:

 * Breather Level: Level 4-2 "Hassle In The Castle" is considerably easier than the rest of the areas in the level.
 * Demonic Spiders: Whilst not spiders, Dantini Devils and Casters are literally and figuratively this trope. They are big, and shoot at you.
 * Scrappy Level: Ghost-bonuses, the levels where you need to jump onto tiles to kill sheep/ghosts/whatever, and, oh god, the swimming levels.
 * Level 4-3, which consists almost entirely of a marathon of mini-games. If you're trying to go for all the Gobbos, and you mess up a single game, you MUST start all over.
 * So Okay, It's Average: The game is considered a decent but flawed platformer due to its control and camera issues, bland presentation, and sporadic difficulty.
 * That One Boss: Neptuna. A boss fight that takes place entirely underwater, AND he has the ability to shoot beams at you like the Dantini Devils.
 * That One Level:
 * Ghost-bonuses, the levels where you need to jump onto tiles to kill sheep/ghosts/whatever, and, oh God, the swimming levels.
 * Level 4-3, which consists almost entirely of a marathon of mini-games. If you're trying to go for all the Gobbos, and you mess up a single game, you MUST start all over.
 * Most of the level 4 areas qualify with "The Tower Of Power", "Ballistic Meg's Fairway", "Swipe Swiftly's Wild Ride" and especially the last level before the final boss "Panic At Platform Pete's Lair".