StarCraft II/Trivia


 * Fan Nickname:
 * The Overlord's ability to prduce creep is referred by fans as "Diarrhea".
 * Space Arthas, Arthas-in-Space, anything with "Arthas" in it will do for Valerian, really.
 * Some people like referring to Rory Swann as a "Space Dwarf" since he's short, stocky, bearded and good with machines. He does spend all his time in Bay 12. No Scottish accent, though.
 * Watching commentary replays of pro-level games requires learning an entire fan vocabulary of names for the different build orders and strategies used, especially since several terms sound similar but have different meanings, such as six-pool, 4-gate , and one-one-one.
 * Hey, It's That Voice!:
 * Paul Eiding (Roy Campbell) reprises his role from the original games saying that you must construct additional pylons!
 * And Robin Atkin Downes (The Medic) replaced Mr. Burns as the pilot of the Science Vessels.
 * Scott Menville (Robin) voices Egon.
 * Armin Shimerman, Mohandar's VA, also voiced Dr. Emil Narud, averting the "Talking to Himself" part by not showing up at the same time. He sounded a bit like Ardeth Bey at times, but actually he's Principal Snyder. And they're all just covers so that Quark can sell you something.
 * Grey DeLisle (Azula) voices Nova.
 * Cree Summer (Foxxy Love) voices Executor Selendis.
 * Brian Bloom (Varric) is Matt Horner.
 * In the Blizzard DOTA trailer, Beau Weaver (Dr. Borous) is the announcer.
 * Neil Kaplan, (Diabolico, Gluto) is the voice of Tychus Findlay.
 * Fred Tatasciore voices both Zeratul and Rory Swann.
 * Irony As They Are Cast: Mengsk's voice actor (James Harper) is friends with Tosh's voice actor, (Dave Fennoy) where in the game, they hate each other.
 * No Export for You: The jukebox has some pretty awesome tunes. Too bad you can't have it on your MP3 player if you live in the two-thirds of the world where iTunes doesn't sell music tho. And to drive the insult home, even if you have successfully ripped the music out of the game files, you still won't have the extra tracks only available on the digital album. Plus, the files have been filtered to sound as if it's being played on a jukebox (complete with vinyl crackles) so it won't be satisfactory to listen from an MP3 player. And oh, by the way, they're Ogg Vorbis files, which most MP3 players simply won't play. The Dev Team Thinks of Everything indeed.
 * The Other Darrin: Zeratul, and Kerrigan get new voice actors.

In Zeratul's case, the original voice actor died.

Kerrigan's change is somewhat bittersweet. While her original VA, Glynnis Talken Campbell, is adored by StarCraft fans, her new VA is universally nerd-approved Tricia Helfer. They go so far as to redo several of Kerrigan's lines from a pivotal moment in the first game with the new VA, so at least they didn't half-ass it.

, meanwhile, is now voiced by Michael Dorn.
 * Relationship Voice Actor:
 * Half year later, Matt Horner, Valerian Mengsk , Zeratul/Rory Swann and the Dark Voice would be Captain America, Spider-Man, Hulk and Thor.
 * Ariel Hanson and the Ghost unit are Lightning and Kain.
 * Jim Raynor, Matt Horner , Valerian Mengsk and Zeratul/Rory Swann also are Mr. Fantastic, Daredevil/Bullseye, Human Torch and Hulk/The Thing/Carnage.
 * The Prophecy cutscene gives us Saren vs EDI, by way of both Fred Tatasciore and Tricia Helfer voicing both Zeratul and Kerrigan.
 * Nova and Selendis are Emily Elizabeth and Cleo. With that in mind, it's hard to take the game seriously anymore.
 * Saved From Development Hell: A case of a character being rescued from development hell. Like Thrall (from Warcraft) before her, Nova was supposed to be in a game (Starcraft: Ghost) that was never released, but got included in the main franchise anyway.
 * Shout-Out: See the Starcraft shoutouts page
 * Throw It In: The strange glowy hexagons on some of the fields were at one point a testing pattern, possibly used to test movement and cell selection. During play testing, someone thought they looked neat, so they decided to keep them.
 * What Could Have Been:
 * Early footage of the single-player campaign hinted at a subplot of the Hyperion crew considering a mutiny due to being underpaid and overworked. There is a similar subplot in the final product, but the motivation for the crew is not working conditions, it's . The same footage showed you could return to Mar Sara for a mission later in the game. This was also scrapped.
 * Kachinsky was originally planned to be another main character with his own set of missions to provide.
 * At some point Donny was planned to be killed by riots during . He would then have been revealed to have been a robot. Though this plot element was scrapped, his sparking half-destroyed robotic body is still in the map editor.
 * All over the place with units, who had abilities constantly shifting around during development. To list what would be some of the more influential changes:
 * The Viking would have been built from the Factory with the air mode transformation as an upgrade. Around this time there was a different Terran ATA unit, the Predator.
 * The Queen would have evolved along with the player's Hatchery, gaining more HP, power and stronger abilities as it evolved.
 * The Carrier would have been replaced by the Tempest, a weaker anti-ground focused unit, and the Void Ray, then the Warp Ray, was the new Protoss capital ship.