Weird and Unfortunate Things Are Happening

"THERE IS NO NIGHTMARE IN DAYBREAK. THE CITY IS ABSOLUTELY FINE. PLEASE FORGET THAT IT EVER EXISTED."

- The game's tagline on rpgmaker.net

Weird and Unfortunate Things Are Happening, often shortened to WAUTAH, is a surrealistic quasi-horror role-playing game by creator Unity RPG, made in the RPG Maker VX Ace engine. A demo was available for the game in 2016, and the full game was released in October of 2020 after being in development for five years.

From rpgmaker.net's description for the game:

''"Weird and unfortunate things are happening in the city of Daybreak. To the rest of the world, the city seems to have simply vanished, but inside, it has become a playground for mysterious beings who see humans only as hosts for their own amusement."

"Alicia’s a bit strange. She still likes to wear her old baseball jersey, even though her team disbanded over a year ago. She can see otherworldly creatures that no one else seems to notice. She also has weird powers that she keeps hidden from the rest of the world. But when she receives a call for help from her niece in Daybreak, she’ll do anything to save her."

"Caught up in the struggle along with Alicia are Miriam, a secretary and gun aficionado who only wants to escape the city, Lamar, an overworked middle school English teacher, and Dottie, Alicia’s niece, who has been captured for some nefarious purpose."

"Explore what’s left of the ravaged city and find your way through surreal otherworldly areas that connect the broken urban shell. Encounter any other citizens who have survived and make contact with the strange entities that now inhabit this realm. Survive. Or be swallowed up by the city and forgotten forever."''

The game can be downloaded for free from rpgmaker.net, and currently has a wiki that's in the process of being put together by a couple of editors as more people play. You can view it here on Wikia FANDOM.


 * Another Dimension: The entire city of Daybreak has been fragmented and sucked into one.
 * Dream Land: The "door" to the realm now containing Daybreak, and to an extent the realm itself, can be described as "psychologically influenced".
 * Idiosyncratic Difficulty Levels: "Daydream", "Lucid Dream", "Bad Dream", and "Nightmare", from easiest to hardest. They also hint at the overall Dream Land theme.
 * Psychic Powers: Alicia has these.