Yu-Gi-Oh! VRAINS



Yu-Gi-Oh! VRAINS (rhymes with "brains") is the sixth series in the Yu-Gi-Oh! franchise. It will begin airing in 10th May 2017 as part of the Spring 2017 Anime lineup. A TV special, ''Yu-Gi-Oh! LABO'', aired on April 5 to May 3rd introduce its characters and setting.

There is a city where network systems have evolved: Den City. In this city, with the advanced network technology developed by the corporation "SOL Technology", a Virtual Reality space called Link VRAINS has been developed, and in this VR Space, people became excited over the latest way to Duel. They are called Charisma Duelists. However, in Link VRAINS, a mysterious hacker group that hacks via Dueling has appeared: The Knights of Hanoi. Their goal is to annihilate the AI World known as Cyberse that exists somewhere in the depths of the Network.

However, there is one Duelist who stands against the threat to Link VRAINS. His name is Playmaker. He has become famous in the Network World for crushing the Knights of Hanoi in fierce Duels, without mentioning his name. But the true identity of Playmaker is an Ordinary High-School Student and a hacker named Yusaku Fujiki, who doesn't like standing out. He pursues the Knights of Hanoi that appear in VRAINS in order to find out the truth of an incident that happened in the past.


 * Action Girl:Any female duelist in the franchise is this
 * Arc Number:
 * When questioned why he does things, Yusaku gives three reasons for his decesion.Revolver does the same
 * By the rules of Speed Duels, only three monsters can be in play at a time, save for Extra Deck monsters. Accordingly, Yusaku's ace monster Decode Talker is a Link-3 monster.
 * SOL Technologies has three main leaders that Akira speaks to.
 * Go Onizuka, playing on wrestling tropes, counts 1-2-3 in his duel.
 * Adults Are Useless: Played with like the last series. Shoichi helps Yusaku hack but doesn't really duel, the Knights of Hanoi are largely run by adults but their leader is of indeterminate age, and Akira Zaizen runs most of the plot-relevant activity on SOL tech's end but mostly hires other people. In short, adults help with everything except dueling.Averted with Akira where he duels against Playmaker in 18.
 * Alternate Appearance Aura: All the VR duelist have completely different appearance in real life
 * Anime Hair: Like other series most of the characters have this hair
 * Anti-Villain:Dr. Kogami. He may be the creator of the Hanoi Project as well as the guy who wanted to destroy the Ignis as well as Link VRAINS itself. However, he is full of regret for doing these terrible actions. He felt all of these had to be done to save humanity as he has just wanted to save it and protect the greater good. His son, Revolver ( =aka Ryoken]]) completely understood his motivations and stayed loyal to his father.
 * Big Bad: The Knights of Hanoi, lead by Revolver.
 * Big Bad Ensemble:. The interests of The Knights of Hanoi not only include destroying the Link VRAINS created by the SOL Technology Inc., but they are also seemingly competing with the SOL Technology Inc. over a mysterious AI Program. Given that TheHero Yusaku  acquired it by accident, he will probably be targeted by both.
 * Captain Obvious:Duelists' AI assistants have a habit of making blatantly obvious statements during a Duel.
 * Cool Board:All the Charisma duelists rides them during speed duels
 * Central Theme: As the Tagline says: never surrender and try something new.
 * Cool Board: Charisma Duelists ride one in VR Duels.
 * Cyberspace: VR Duels are set in a cyberspace constructed with the latest technology.
 * Darker and Edgier: In contrast to ARC-V its main themes are, ironically, happiness and entertainment. VRAINS makes it clear that it's at least darker than ZEXAL and has the potential to become even darker than ARC-V, judging by its Closer to Earth approach and Cyber Punk themes as well as having a Kid Detective main character who hunts down a group of Cyberspace busting maniacs.
 * Dark and Troubled Past:Majority of the main and supporting cast had a really dark,disturbing and Tear Jerker past.
 * Yusaku and Jin both of them were one of the 6 kids that got kidnap during the events of Lost Incident/Hanoi Project 10 years ago when they were still children.They were held captive for 6 months and are forced to duel against difficult opponents and will only get to eat depending on their performance if they lose not only will they be starved but they will also get electrode as a punishment for their defeat. Even 10 years after the incident was over both the mens have still been haunted over the incident and develop intense PTSD and their childhood trauma had gotten soo deep to do the point it took them more than 10 years for them to recover their trauma.
 * Aoi was just 6 and Akira was 16 when they both lost their parents in a car accident.After their parents died both of them had their as well as their parents inheritance stolen by their relatives making both Aoi and Akira homeless and this also causes Akira to use his skills for Shady business in order to provide shelter for him and Aoi to live
 * Spectre was just a baby when his parents abounded him at tree.The tree protected him as parent and afterwards he was taken to orphanage and didn't have the ability to mingule with others all of his life has been bored until he faced the Hanoi Project.Like Jin and Yusaku he was one of the six that got kidnap but unlike both of them he enjoyed the incident and had fun even if he get electrode for losing a duel.It makes you wonder that he lacks proper human emotions
 * Dr Kogami was a researcher for SOL and mastermind of Hanoi Project after SOL find out they imprisoend him and put him in coma and later killed him years later his son revived him in the network world
 * Defrosting Ice King: Yusaku started out as a person who doesn't like standing out due to him being a hacker but changes when he tried dueling for the first time.
 * Deconstruction:Similar to how ARC-V deconstructed many tropes found in the first four entries, VRAINS might be considered as this to the ENTIRE franchise, given the Cyber Punk and cynical themes of the said series:
 * If Yuya is a deconstruction of Yugi and the gaming anime heroes, then Yusaku is a deconstruction of the likes of Dark Yugi, Kaiba, and Yusei: First, Yusaku is a skilled Duelist smiliar to Dark Yugi but doesn't share the latter's ideals of Dueling and instead sees it as a grim reminder of his Dark and Troubled Past. Second, Yusaku is a Jerkass Anti Hero like Kaiba but most of his bitterness and lack of social skills comes from the Knights of Hanoi ruining his childhood (resulting with him suffering with ASD, PTSD, and PTED) while Kaiba [[Took a Level in Jerkass due to attempting to get rid of his personal issues over Gozaburo's ideals. And lastly Yusaku is mostly The Stoic Emotionless Boy but what makes him different from Yusei is he's standoffish, cold-hearted, and somewhat unpleasant due to being consumed with rage and hatred towards the Knights of Hanoi.
 * Kusanagi himself is a deconstruction of Kurosaki right down to having the same backstory. However, unlike Kurosaki, who became an easily irritable Jerkass after losing Ruri and wants to get Revenge on Academia for it, Kusanagi is good at hiding it.
 * Akira deconstructs big brother Duelists like Fubuki, Shark, and Reiji, as these three are supportive towards their respective younger siblings. In Akira's case, he's too protective of Aoi to the point of going against her interest in Charaisma and Speed Dueling. He's also Innocently Insensitive, as shown when he unintentionally pisses off Playmaker by telling him to reconsider his Revenge Before Reason during their Duel.
 * Little sister Duelists such as Asuka and Rio are deconstructed by Aoi, who goes into Dueling due to her "Well Done, Daughter!" Girl mentality over her brother, unlike the former two wanting to prove themselves independent and worthy Action Girls. This serves as a major Fatal Flaw for Aoi, as the conscequences are very severe in the form of being humiliated in front of the crowd after losing to Playmaker. And she's a net idol, no less!
 * Go is a deconstruction of Attention Whore characters like Manjoume, Jack, and Sawatari: all three of them are like this either due to their fame, ego, or both. On the other hand, Go's attitude and reputation as a Charisma Duelist stems from his desire to repay his debt to the orphanage who took care of him as a kid.


 * Determinator: Enforced as with ARC-V; the show's main theme is "Take a step forward and try!", the premise being that kids should try things out instead of giving up at the first try due to being overwhelmed by information.
 * Department of Redundancy:The following lyrics for the first ED (Believe In Magic) has "Akiramenai sa (I won't give up), Never Give Up Never!".
 * Despair Event Horizon: During Playmaker and Revolver's second Master Duel. Playmaker is overwhelmed by the might of Revolver's Extra Linked Monsters, to the point that it physically wears him out so badly, he's almost unable to get up and continue resisting Revolver's ruthless assault. Lampshaded by Revolver, who points out for the second time that neither of them have a new path to walk towards.
 * Evil Counterpart: Revolver physically resembles Playmaker except he wears white clothing and has a mask-like visor.
 * Freeze Frame BonusThe Eye of Anubis appears in the first OP, "With the Wind", for the first time in the franchise since GX."
 * From a Certain Point of View:Akira tells Go several basic facts at least some of which are known to be completely true (and some of unknown validity), but phrases what he says in a way that makes it sound like Playmaker stole something valuable from SOL Technologies.
 * Fun with Acronyms:Virtual Reality, Artificial Intelligence, Network System.
 * Gratuitous English: Into the VRAINS
 * Grey And Gray Morality:This is probably the first time it has happened in a franchise, considering Yusaku, while not a bad person, is definitely more of an Anti Hero than Yugi and his successors are. The characters in this series are more complex, making them look more believable and humane
 * Getting Crap Past the Radar:In episode 4, Ignis recruits Roboppy and convinces her to do... it's never actually said what they were trying to do, but from the noises and their behavior it's pretty clearly meant to be sex.
 * High School:The shows setting is in high school with majority of the main cast being high schoolers
 * Hollywood Hacking:Credit for mentioning and showing the end of long, boring hours of analysis looking at pages of programming language and binary. The trope still counts due to Shoichi and Yusaku using a lot of graphical representations of their programs, seemingly for no reason other than to give the kids in the audience a basic understanding of what they're doing.
 * There's no way Shoichi could've found a way around the block put up in episode 4 unless he'd done it before against the exact same block and just re-ran the code he created last time.
 * Invisible Parents: Everyone's parents are either offscreen or dead. Conveniently, all housekeeping is handled by Robot Maids]
 * Japanese School Club:The Duel Club, which Yusaku joins against his will thanks to Ignis.
 * Jigsaw Puzzle Plot:Much like Arc-V, right off the bat the audience starts getting clues about major mysteries and dangling plot threads.
 * Love Chart:Non-romantic variant; the official website has relationship charts in the characters page, separate ones for both Den City and Link VRAINS.
 * Magical Incantation:While there are so far no unique summoning chants for specific Link Monsters., when performing a Link Summon, the Duelist says some variation of
 * Magic Versus Science: VRAINS has heavier focus on science and is more of a scientific them than the previous entries, even more so than ARC-V.
 * Melee a Trois:Yusaku.Sol tech and KOH seems to be competing for Ignis
 * Ominous Chanting:Playmaker and GO's Duel is accompanied with one after the former Link Summons Decode Talker.
 * Omnicidal Maniac: The Knights of Hanoi's main objective is to annihilate the VR world, but their reasons are yet to be revealed.'
 * Ordinary High School Student: Yusaku and Aoi are these.The shows primary setting is in high school
 * Orphanage of Love:Go comes from one, and he continues to be a patron of it.
 * Online Alias: All Charisma Duelists have one.
 * Portmanteau: The title is actually a combination of "VR", "Vrai"note, and "brains".
 * The Power of Friendship: In this case, VRAINS deals with how friendship can make a person stand out and try new things.
 * Race Against the Clock:Playmaker, GO, and Blue Angel have six hours to stop the Tower of Hanoi from activating and destroying the entirety of the network world.
 * Real Place Background:
 * Part of Den City, the setting of VRAINS, resembles the 109 building in Shibuya.
 * Link VRAINS contains locations based on real life landmarks such as Rome's Colosseum, Canada's Niagara Falls, Croatia's Mali Bok beach, America's Paris Las Vegas Hotel and Casino, and Italy's Florence.
 * Rousseau Was Right:While VRAINS might be more bleak and cynical than the previous five installments, the villains still have some redeeming qualities, rivals The Rivals are not typical jerks, out-and-out bastards, and Yusaku has a legitimately good reason for his Cold-Hearted Jerkass attitude, because of his Dark And Troubled Past
 * Rule of 3:"VR" + "Vrai"labelnote:noteFrench for "truth"/labelnote + "Brains" = VRAINS
 * Stealth Pun:Originally it was announced that the new Speed Duel format would be replacing the previous standard format for the series; however, it was later revealed that standard dueling rules would still apply to ground-based duels. The new rules only apply to the duels taking place on hoverboards; they really are Speed Duels!
 * Signature Move:Duelists in Speed Duels gain access to Skills, once-per-game abilities that can grant them a boon to maintain dominance or stage a comeback. It is not known how the Skill is determined, but it is apparently tailored to the duelist's playstyle.
 * Something Completely Different: The series runs on pure science, has a main character who is a Jerkass, and has two new Dueling rules.
 * Spell My Name with an "S":Is it "Cyverse" or "Cyberse"?
 * Split Personality: Most of the Link VRAIN duelist when they are in Link Vrains they have completely different personality in real life and when they are in Link Vrains they do this in order to hide thei true identity.
 * Best example is Aoi who is calm and quite in real life but when she is in Link VRAINS she is very active,Bubbly,friendly and cheerful Genki Girl.
 * Downplayed with Yusaku as Playmaker he is still The Stoic and aloof as he is in real life but As Playmaker he is more agressive than he is as Yusaku.
 * Sliding Scale of Idealism Versus Cynicism:While the first four entries are mostly idealistic and ARC-V zig-zags it, VRAINS is very bleak and cynical for the most part, especially in regards to Yusaku and his Dark And Troubled Past. Despite that, unlike ARC-V, VRAINS is not a Humans Are Bastards world and like the original manga and Zexal, ZEXAL, still heavily follows Rousseau Was Right.
 * Subverted Trope:Continuing where ARC-V left off, VRAINS has the following:
 * The previous main characters are introdcuided as Hot Blood Idiot Hero or a emphatic Nice Guy.Yusaku is the first protoganist to start as a Anti Heroic Jerkass something which Kaiba Archertype characters would often start as this.He acts more like Kaiba archertype than Yugi archertype.Not to Mention he is The Unchosen One.
 * The same can be said for Rival characters of their respective series, as they ranged from Jerkass to Cool Big Bro.Revolver is not only flat-out villainous (even more so than Death-T Kaiba) but also leads a group of Omnicidal Maniacs.
 * The first duel the protagonist usually fights is usually a recurring or at least named character, but the Starter Villain here is instead an unnamed member of the Knights of Hanoiitle
 * Usually a main character loses or is forced to end early in the second on-screen Duel, be it in the moment or via a memory. Yugi had the least have some LP left after playing a timed match with Pegasus, Judai's duel with Manjoume had to be called off before it could be finished, Yusei was shown losing to Jack in a flashback, Todoroki beat Yuma while Yuzu defeated Yuya. Yusaku's second duel shown was a victory against Go.
 * Subverting the tropes set by Yuma and Yuya, Yusaku did in deed start the series with Link Monsters in his deck, even if he did obtain a new one in his first Duel.
 * When Yusaku obtained Firewall Dragon and was set on playing it immediately, Revolver immediately activated a combo to end the duel in a DRAW rather than let the known card creation effect play out and create a situation for Yusaku to win, as opposed to previous villains who would have either not been able to stop it or arrogantly believed they could survive anything that the protagonist could throw at them.
 * It also subverts the debut of the main character's ace monster, as Yusaku's first Link Summoning of Firewall Dragon takes place during his second Duel against Revolver as oppesed to Yuya and Yuma summoning their respective ace monsters at the start of the series.
 * Title Drop:Into The VRAINS
 * Transformation Sequence: Some Charisma Duelists undergo a change in appearance in this manner when logging into Link VRAINS.
 * Tron Lines: VR forms have these.
 * There Are No Therapists:Averted for once, flashbacks show that Yusaku had therapy as a child.
 * Unspoken Plan Guarantee:Revolver's first two instances of successfully using Mirror Forceare because nobody, not even the audience, saw it coming. The third time he uses it, he is shown drawing and setting the card on top of deliberately baiting Playmaker into attacking, and Playmaker carefully arranges his monsters to minimize his losses. This ultimately gets subverted when Revolver uses an unmentioned effect of his own to render Playmaker's efforts moot, resulting in the trap resolving properly and blowing him out.
 * Villain With Good Publicity:Implied with the SOL Technology Inc. They are a Mega Corp. whose main source of power comes from the Cyberse, their executives minus Akira (who is still lower in the company hierarchy anyways) are suspiciously unwilling to make any contact with the public and seemingly using Akira as an unofficial spokesman of sorts. The one and only other person they've contacted other than Akira is Ema, but she is a mercenary. Other than that they always show up as giant holographic projections of chess pieces and have yet to show their real appearances, despite such odd secrecy is obviously excessive. To wrap it up, Hanoi is explicitly referring to the Cyberse - the company's main source of power - as something dangerous and all of Hanoi's higher-ups shown are presented as fully committed to their stated goal of destroying it.
 * White and Gray Morality:Playmaker and Akira's Duel in a nutshell. Akira stands in Playmaker's way, promises to bring a closure to the Lost Incident/Hanoi Project, and attempts to convince him to give up on the idea of revenge, let go of his past hurts and enjoy his present, normal life in happiness. Playmaker, on the other hand, bears no mal intent towards Akira and doesn't hold it against him for being dismissive of the idea of revenge, but he refuses to relent regardless and will do anything to enact revenge on get back at those responsible for said ten-year old incident.


 * You Gotta Have Blue Hair:Most of the characters hair are coloured into these.
 * Your Mind Makes It Real:Taking too much damage in Link VRAINS will have adverse effect on a Duelist's physical brain that could potentially them a brain-dead vegetable. An average duel might not cause that much damage, but falling off a D-Board in a Speed Duel could prove to be fatal.