The Mote in God's Eye

The Mote in God's Eye, by Larry Niven and Jerry Pournelle, is a science fiction novel that was first published in 1974. The story is set in the distant future of Pournelle's Co Dominium universe, and charts the First Contact between humankind and an alien species. The title of the novel is a wordplay on Luke 6:41-42 and Matthew 7:3-5. The Mote in God's Eye was nominated for the Hugo, Nebula and Locus Awards in 1975.

The Mote in God's Eye might be one of the more realistic depictions of a first-contact story, if you buy the premise that creatures that evolved on another planet must necessarily be radically different from us. The discovery of alien life is sudden and unexpected, and most of the book deals with the diplomatic/military/espionage group that is sent by the humans to meet the new species. A great deal of tension arises between the humans and "Moties" who have a very dim understanding of each other at first, and between the xenophiliac scientists and the xenophobic military personnel with the human expedition.

In essence, the story is one long, long conflict in which the humans are trying to decide whether the discovery of other life in the universe is a cause for fear or a cause for celebration.

A sequel, entitled The Gripping Hand (a.k.a. The Moat Around Murcheson's Eye in the UK, Australia etc.), was published in 1993. A third novel, Outies (written by Jerry Pournelle's daughter, Dr. Jennifer Pournelle) was published in 2010 and is set during and slightly after the events of The Gripping Hand.

Tropes that appear in this work include:
"Jack Cargill: Will you stop talking like that? You talk just like everyone else when you get angry!
 * Absent-Minded Professor: Dr. Buckman in The Mote in God's Eye and The Gripping Hand. Not a terribly important character, but an excellent example.
 * Alternative Number System: The Moties have a total of 12 digits on their right hands and use base 12.
 * Ambiguous Gender: Asach Quinn from "Outies"; this is lampshaded at a desert settlement. Moties see Quinn as "complete", unlike one-sexed humans.
 * Aristocrats Are Evil: Subverted in Mote, in which Captain Blaine is a nobleman (heir-apparent to a Marquis), and is a decent guy.
 * Word of God is that Mote is set in a time when the Empire is in a dynamic, expansionist phase, with the aristocrats generally more concerned with duties than privileges. By the time of Hand, there are references that may indicate that the reverse is gradually becoming true, and the Empire is starting to exhibit signs of decadence (at least on the capital world).
 * Badass Army: The Sauron Supermen and Motie Warrior class.
 * Bizarre Alien Biology: Moties have an asymmetrical anatomy.
 * Also, their reproductive system. Spoiler alert.
 * The Captain: Blaine in The Mote in God's Eye, Renner in The Gripping Hand.
 * Casual Interstellar Travel: Due to the Alderson Drive.
 * Not quite casual. Travel between stars is instantaneous, but is only possible along certain "tramways" ending near a star, and ships spend days or weeks travelling interplanetary distances getting from one endpoint to the other, or to the target planet.
 * Colony Drop: the Moties got this one covered by virtue of there being no fissionables left in their star system. Luckily, there were plenty of asteroids around.
 * Cool Ship: Crazy Eddie Probe, the MacArthur and the Lenin.
 * Corrupt Corporate Executive, subverted: Horace Bury funds a war in The Mote In God's Eye. But in The Gripping Hand it's retconned that he was only doing so because he wanted his planet to have religious freedom. He still has shades of being a greedy bastard, however.
 * Cow Tools: The toolroom "IQ" test.
 * Decade Dissonance: The Mote in God's Eye features the INSS Lenin, a massive battleship with a reputation of being a nigh-invincible mobile Depopulation Bomb (see immediately below). In the sequel, The Gripping Hand, 25 years later, the main character tools around in an aircraft described as if it was found and restored from the Alaskan bush.
 * Depopulation Bomb: Admiral Kutuzov has a certain reputation for this one. One planet! Once! Sheesh, you kill a few million people who were going to start a civil war that would rip apart an entire sector, and people think you're some sort of Complete Monster who depopulates planets for a hobby!
 * Explosive Breeder:.
 * Fantastic Racism: Horace Bury after a traumatizing encounter with the Moties caused him to very quickly go from thinking the Moties represented a lucrative commercial venture to being a threat to the entire human race that must be exterminated.
 * Justified in that Watchmakers left unattended by Masters or Engineers for too long are, and that the Moties' represented a disaster waiting to happen.
 * Faster Than Light Travel: Alderson Drive, which operates more like a wormhole system, but not quite.
 * For Science!: The apparent motivation of some of the more... enthusiastic... researchers aboard the MacArthur.
 * Gadgeteer Genius: The Engineer ("Brown") caste of Moties, and also the miniature, non-sentient "Watchmakers", who can understand, re-engineer, and optimize completely alien technologies in minutes.
 * General Ripper: Admiral Lavrenti Kutuzov, you do not want to be on a rebellious colony when he is around.  at least according to his supporters.
 * Heads or Tails: Twice:
 * While the midshipmen are trying not to be captured, Horst Staley proposes flipping a coin when deciding what to do so his Mediator Fyunch(click) can't predict his decisions.
 * When the human expedition prepares to leave the Mote system, the Moties send them a gift ship full of alien technology. The human leadership decides to randomly cut up the technology into pieces in case the Moties designed any of it for nefarious purposes. While Lady Sally is directing the procedure she flips a coin to decide how many times to cut.
 * Heel Face Turn: Horace Bury.
 * There is no doubt that his priorities switch from What Benefits Bury Most to What Benefits Humanity Most, i.e. ensuring that
 * Hired Guns: Motie armies are run by Masters who typically take up whatever cause seems most profitable.
 * Humans Are Special: Charlie predicts humanity will take over Motie civilization after the next collapse and the Keeper more or less confirms it.
 * Humans Through Alien Eyes: We are as strange to the Moties as they are to us, perhaps more so. They don't regard humanity with fear, exactly, but they are confused by our biology and culture. Motie diplomats are trained to think exactly like the person they are negotiating with. Diplomates that think like humans are regarded as having gone insane.
 * Hyperspace Lanes: Alderson points. The one in the Mote leads into a red supergiant.
 * I Resemble That Remark: The Scottish engineer, when the first officer complains about his accent.

Jock Sinclair: THAT'S A DAMNED LIE!"

""If someone tells me that 'a stern chase is a long chase' one more time." Joyce said, "I'll scream.""
 * Immortal Procreation Clause: Inverted.
 * La Résistance: In The Gripping Hand, the "Medina Traders" are effectively the La Résistance against the much larger "Khanate". There's also passing mention of a potential Mormon uprising.
 * Market-Based Title: The Moat Around Murcheson's Eye in the United Kingdom and some other countries, presumably to evade the Moral Guardians.
 * Mate or Die: the Moties (technically, theirs is "get pregnant or die")
 * Mobile Suit Human: Some Watchmaker Moties try to pull this off with a spacesuit and a severed head. Bury spots them through the faceplate and has nightmares for decades as a result.
 * Nuclear Weapons Taboo: the Moties don't have nukes, though not by choice, as their system has run out of fissionables. Not to worry though, they found something just as good as nukes.
 * Several, and most of them
 * Only Smart People May Pass
 * Patron Saint: St. Barbara, patron of those in dangerous occupations. One Navy ship has a statue of her with fans to ensure that the candles will continue to burn in free fall.
 * Ragnarok Proofing: The Motie museums.
 * Shout Out: The Scottish engineer...except the authors denied they were trying to "rip-off" Scotty from Star Trek the Original Series. They simply made him Scottish because historically there have been many Scottish engineers. Ironically this is the reason Gene Roddenberry made the Enterprise engineer Scottish in the first place.
 * Solar Sail: The Empire first learns of the Moties from a ruined solar sail vessel coming from their star.
 * Spare to The Throne: Commander Roderick Blaine was the second oldest son in a noble family, who wanted nothing more than a Navy career and the chance to become Grand Admiral someday. His older brother George was in line to inherit the estates and title when their father retired but was killed in battle, leaving Rod as the heir.
 * Starfish Aliens: The Moties are a species that has deliberately evolved into multiple castes, all of which look odd by Earth standards, mostly because they're non-symmetrical. Moties are described as looking something like a bipedal dog with two small, limber arms on one side and one strong, thick arm on the other.
 * Stern Chase: The second half of The Gripping Hand consists of a series of trips in various directions by the protagonists, to escape being killed or to buy time until the cavalry can arrive.
 * Stern Chase: The second half of The Gripping Hand consists of a series of trips in various directions by the protagonists, to escape being killed or to buy time until the cavalry can arrive.


 * Take a Third Option: The Moties have three hands--two dexterous hands and one strong "gripping" hand, the source of the second book's title. This is exemplified in that the phrase "on the one hand...on the other hand..." is often followed by "on the gripping hand" even though humans can't naturally think that way (having only two hands and all). The Gripping Hand option is often one that overrides the other two or makes them irrelevant.
 * And yet, despite not having three hands, humans always look for the Third Option - to the point where the fatalistic Moties, condemned by their biology to two bad choices, consider us all insane for not understanding and accepting what is and must always be. Their term for humans is "Crazy Eddie", after a character in their folklore who's all about the (often absurd) Third Option.
 * Spoiler for the ending of the first book:
 * Too Dumb to Live: Some of the scientists on board the MacArthur
 * We Will Use Manual Labor in The Future: The Runner, Farmer and Engineer castes on Mote Prime. Engineers in particular are pretty much treated like portable autopilots. Justified in that the Moties bomb themselves back to the Stone Age every five generations or so, are aware of the fact, and keep the old methods around as preparation for the next time.
 * Also seen in the Imperial Space Navy, where Word of God is that warships have large crews that are primarily there for damage control in combat. When not in a battle, most of what the ratings do on duty is make-work that could be done automatically, but isn't so that they don't get bored. By contrast, a passage in the short story Reflex (which originally was an early chapter of Mote that was cut for length reasons) indicates that civilian ships make widespread use of automation and have much smaller crews, something supported by the scenes aboard the "yacht" / auxiliary warship Sinbad in Hand.
 * The same principle is employed in existing navies.
 * With Due Respect: The correct way to contradict a Senator is to say "That turns out not to be the case."