Sega Superstars/Trivia

All-Stars Racing general factoids

 * Shadow's bike bears the insignia of his own game on its sides.
 * Of all the series featured in the game, Sonic the Hedgehog and Space Channel 5 are the only two to have crossed over with non-Sega IPs. Beside both sharing Banjo-Kazooie on the Xbox 360 version of the game, Sonic has Mario & Sonic at the Olympic Games and Super Smash Bros.. Brawl whereas there was an unlockable Ulala Cosplay in the Vocaloid Licensed Game Project Diva.

All-Stars Racing achievement/trophy/challenge names
Nearly all of the achievements' names refer to something Sega-related, going down to the most obscure references.


 * Achievements named for Sega games:
 * After Burner
 * Altered Beast
 * Amber De Amigo (Samba de Amigo)
 * Captain Silver
 * Classic Collection (Either this or Sonic Classic Collection, despite the latter not being released at the time of ASR's release)
 * Clock Work (Clockwork Knight)
 * Ultimate Collection (Sonic's Ultimate Genesis Collection)
 * Enduro Racer
 * Feel The Magic
 * Fighters Megamix
 * Gaining Ground (Gain Ground)
 * Giant Egg (Billy Hatcher and the Giant Egg)
 * Golden Acts (An Incredibly Lame Pun on Golden Axe)
 * High Roller (Crazy Taxi 3: High Roller)
 * Last Survivor
 * Lucky Dime (The Lucky Dime Caper starring Donald Duck)
 * Outrunner (Out Run)
 * Power Drift
 * Project Rub
 * Racing Hero
 * Shadow Dancing (Shadow Dancer; Word of God of a beta tester is that the achievement is named as such because Shadow Dancer is banned in Germany.)
 * Sonic Unleashed
 * Streets of Rage
 * Super Hang-On
 * Time Stalker (Time Stalkers, a spin-off of Landstalker)
 * Top Skater
 * Triple Trouble (Sonic the Hedgehog Triple Trouble)
 * Turbo
 * Up 'N' Down
 * Virtual Bronze (The countless "Virtua(l) " games, though the name sounds closest to Virtual On in pronouciation)
 * Wonder Boy
 * Achievements named after something within other Sega games:
 * Crazy Box (Minigame mode in the first Crazy Taxi)
 * Death Adder (The Big Bad of Golden Axe)
 * Cat Mania (A random event in Chu Chu Rocket's multiplayer mode)
 * The Chariot (First boss of House of the Dead 1)
 * Achievements named after Sega music:
 * Magical Sound Shower (Music track in the classic 1986 Out Run)
 * Red Out (Music track in After Burner III)
 * Rolling Start (Alternate name for "The King of Speed" in Daytona USA)
 * True Blue (A Sonic the Hedgehog compilation album most notable for featuring the first complete Super Smash Bros.. Brawl music track (The Angel Island remix) before Brawl's release; considering how titanic the hype for that game was, well...)
 * Working Man (Shenmue forklift theme. The achievement itself requires the forklift.)
 * Achievements named after miscellaneous Sega concepts:
 * Dreamarena (The European Sega Dreamcast online service)
 * Mega Driver (an Incredibly Lame Pun on the Sega Mega Drive, may also possibly refer to the Brazilian heavy metal band who largely do covers of Sega game music)
 * Now There Are No Limits! (Sega Master System slogan)
 * Road Rampage (this might be stretching it a bit but it sounds similiar to "Road Rage"; Sega sued FOX and Radical Entertainment over The Simpsons Road Rage being too similiar to Crazy Taxi.)
 * Sega World (A former brand of indoor amusement parks and arcades in the UK, China and Australia)
 * To Be This Good Takes AGES! (UK Mega Drive slogan)
 * Welcome To The Next Level (US Genesis slogan)


 * What Could Have Been:
 * ~ToeJam & Earl~ could have been in the game if Sega got proper licensing with the series' developers in time. They couldn't.
 * Mario was considered for the Wii version, but Sega felt they whored the plumber too much already.
 * On a similar note, Sony were approached about Ratchet and Clank making an appearance in the same vein as Banjo & Kazooie, but Sony refused to loan their characters out as they had their own kart racer coming out a few months afterwards. Reportedly, Sony did change their minds on the matter, but it was too late in production to add them to the game.
 * Also on the list in the above link: Vyse.
 * Also considered, Nei.
 * Gilius Thunderhead was playable in the prototype version of the game, but was axed from the final version. He and Vyse are set to appear in the sequel however.
 * Segata Sanshiro was seriously considered for this game.
 * Depending on sales, Downloadable Content could have made these possibilities a reality, but the developer has since revealed that Sega only contracted them to create Metal Sonic, so nothing further will come out.