Crash Bandicoot (video game)/Trivia


 * What Could Have Been:
 * If Naughty Dog never signed on to the company, there would be no Crash Bandicoot but they would make Al O. Saurus and Dinestein, a side-scrolling video game based on time travel and scientists genetically merged with dinosaurs (a spoof on Back to the Future and Jurassic Park).
 * The prototype version of the game contains several (very buggy) removed levels, but also some other changes. Most notably, Ripper Roo was originally located at the end of the first island, along with Up The Creek. (This would explain his rather awkward placing in the final game, just 2 levels into the second island.) The fight is also somewhat harder, and his laugh is slightly lower-pitched. There were also "POW!" crates, which don't kill you (oddly enough), but make a pretty explosion when broken. A precursor to Nitro Crates, perhaps?
 * Working Title: Sonic's Ass Game, since the concept was a Sonic or Donkey Kong-styled 2D Mascot Platformer, but flipped on the axis so that going forward has you staring at the protagonist's backside.