Four-Temperament Ensemble/Tabletop Games

Examples of Four-Temperament Ensemble in Tabletop Games include:


 * Intentionally invoked in Promethean: The Created. The five Lineages of Prometheans are Frankensteins (choleric), Golems (Melancholic), Galateids (Sanguine), Osirans (phlegmatic), and Ulgan (associated with the "humor" of ectoplasm.) The character's balance of humors is actually an important gameplay point.
 * Also invoked in Tribe8 with the monstrous Z'Bri, whose 4 types are named after the four humors: Koleris, Flemis, Sangis, and Melanis.
 * Magic the Gathering has this with the five Praetors of New Phyrexia:
 * Elesh Norn is Choleric.
 * Jin-Gitaxias is Melancholic.
 * Sheoldred is Phlegmatic.
 * Vorinclex is Sanguine.
 * Urabrask is Supine.
 * While FATAL does have a humors system, there is no rule forcing your party to be a Four-Temperament Ensemble. Indeed, this would actively contradict the obsessive randomisation inherent to the FATAL system.
 * In Warhammer Fantasy Battle and Warhammer 40,000, appropriately enough, the four gods of Chaos each represent an emotion and mindset. Khorne (the god of anger and bloodshed) is choleric, Slaanesh (god of passion and lust) is sanguine, Tzeentch (god of ambition and hope) is (ironically) melancholic, and Nurgle (god of despair and disease) is (appropriately) phlegmatic.