Overwatch

Overwatch is a multiplayer First Person Shooter developed and published by Blizzard Entertainment. Unveiled at BlizzCon 2014, the game emphasizes cooperative gameplay using a cast of various "heroes," each with their own abilities and roles within a team. The game entered closed beta in North America and Europe in October 2015, with plans to bring the beta to Asia at a later date. The final closed beta weekend began in April 2016 and primarily served as a stress test for Overwatch's servers, lasting 36 hours. The game was released for Windows, PlayStation 4 and Xbox One worldwide in May 2016.


 * A.I. Is a Crapshoot: What sparked the "Omnic Crisis" and what still drives animosity between humans and Omnics.
 * All There in the Manual: At least for now, much of the plot, character backgrounds and overall backstory can be found in various media, including comics and animated trailers instead in the game itself.
 * And Now for Something Completely Different: A meta-example as this is Blizzard's first foray into the genre and a different beast from either World of Warcraft or Heroes of the Storm.
 * Awesome Anachronistic Apparel/Born in the Wrong Century: Some characters would look too out of place in another time period altogether and still look badass.
 * Reinhardt composes and even dresses himself like the knights of yore to the point of being a German version of Don Quixote.
 * McCree is very much a Spaghetti Western character thrown into the future.
 * Hanzo's appearance is based on feudal Japanese attire with some futuristic touches.
 * Bulungi: Averted with Numbani, which is described as a First-World African country where humans and Omnics coexist relatively peacefully.
 * Crap Saccharine World: While the future world shown in Overwatch is rather colorful, hopeful and Pixar-ish, it still takes place in the wake of a bloody Robot War and there's still a lot of murky seediness beneath the surface. Not to mention Australia being reduced to an irradiated mess.
 * Death World: Australia became even more of one, turning into an irradiated Mad Max-esque wasteland following an uprising.
 * Dueling Games: With both recent releases like Battleborn and established online mainstays like Team Fortress 2.
 * Fantastic Racism: In addition to existing racism, there's the animosity between humans and Omnics, with countries responding to the issue in various ways.
 * Lighter and Softer: Compared to Blizzard's other works.
 * Multinational Team: Overwatch, both in its original "peacekeeper" state and "current" form, is comprised of characters from various countries, along with a sentient ape and robots.
 * National Stereotypes: Subverted. The designs and personalities of the various characters show their cultural/national heritage, but in rather peculiar ways.
 * Ninja Pirate Zombie Robot: The Omnic Zenyatta is a Buddhist-style robot monk.
 * Poirot Speak: Various characters occasionally slide into their native languages.
 * Retro Universe: The world of Overwatch is a blend of past, present and futuristic elements.
 * Robot War: The "Omnic Crisis," when rogue sentient AI waged a bloody war against humanity. The game itself is set as a second one is brewing.
 * Russian Guy Suffers Most: Russia, where Zarya hails from, is mentioned as in the midst of another Omnic war. And the international community is hesitant to send aid, which is also what helps persuade Winston that Overwatch must be reactivated.
 * Screw the Rules, I'm Doing What's Right: This is what ultimately spurs the informal reactivation of Overwatch, especially as the world finds itself in need of heroes once more.
 * Spiritual Licensee: The game can be described as The Incredibles meets The Avengers, with a dash of Deus Ex in for good measure.
 * Twenty Minutes Into the Future: The game is set at some point in the not-too distant future, though enough time has passed that an A.I. uprising called the "Omnic Crisis" has already happened.