Asura's Wrath/Trivia


 * Doing It for The Art: Most definitely, especially when you read A Buddhist's Guide to Asura's Wrath
 * Hey Its That Voice: Gaara of Naruto or Bleach's Chad as a rampaging demigod?
 * Asura truly is a family God, and he uses Flash Kicks as well when the situation presents itself.
 * He also want's you to refer to him by his full and proper name.
 * Akihiko is still fighting with his fists.
 * Tokugawa Ieyasu too, and he's caught up with Mitsunari's name-yelling ham tendencies and is now yelling a lot.
 * Now try to imagine Father Balder crying "WHO DO YOU THINK YOU AAAAAARE!!!!" with no arms. Just try.
 * Asura's wife, Durga, is voiced by Both Belldandy and Twilight Sparkle.
 * Wyzen's english voice actor is Doctor Weird. Yeah.....
 * And apparently Travis Touchdown became a god..
 * He is also apparently GAR like Archer.
 * In a bit of irony, Augus's Japanese voice is also the new voice for Heihachi, which makes His resemblance to Jinpachi even more Hilarious in Hindsight
 * Mithra is played by Rie Kugimiya, a massive Playing Against Type as she usually played Shana Clone's in recent years.
 * Sergei is an effeminate pretty boy voiced by Kamille Bidan, and Zetsu.
 * In the dub, he's voiced by Orochimaru instead of Zetsu.
 * Karlow is a Mad Scientist voiced by Doctor Eggman, Big Boss, Doctor Weil, and Harbinger.
 * Olga is voiced by Mitarashi Anko.
 * And to round up the deities, Lord Deus is voiced by Alastor and.... Might Guy?
 * Names to Know In Anime: Hiroki Yasumoto, Rie Kugimiya, Etc.
 * What Could Have Been: There are already a few examples of this. In one interview, it was stated that there originally wasn't going to be a Dodge button at all (Something that just about all action games use) because the developers felt that it wouldn't make sense, as asura is hell bent on revenge, so trying to dodge everything wouldn't help him much. A Dodge button was put in in newer builds for the sake of gameplay, however.
 * Another example, it's shown in earlier trailers that the game was more than likely going to be much Bloodier and Gorier than the final product to compliment how the story is similar to God of War. However, this was when Keiji Inafune was executive producer for the game before he left capcom, and he had also tried to westernize the game this way. When a game is based on Asian Mythology to begin with.
 * The trailers also showed the game as a God Hand-esque beat-'em-up with some QTE's for power-ups and special moves, being able to pick up things like giant stone pillars for weapons, and actual blood spurts.
 * Asura and Yasha's designs underwent some significant changes according to the Preorder Bonus artbook. In fact, one of Asura's older designs was actually used in the final product - as Augus!
 * The main development team for this game is the same team that did the boss fights for Naruto Shippuden Ultimate Ninja Storm 2, thus why many of the boss fights in this game and the overall system of progress for each level seems so similar to the same game, and is also the reason why Naruto Shippuden Ultimate Ninja Storm Generations doesn't have the big boss fights that the previous installment had.