Nitroplus Blasterz: Heroines Infinite Duel

Nitroplus Blasterz: Heroines Infinite Duel (ニトロプラス ブラスターズ -ヒロインズ インフィニット デュエル-) is a fighting game developed by Examu and published by Nitroplus. It is the sequel to the doujin game Nitro+ Royale: Heroines Duel.

The game crosses over heroines from various visual novels and games released by Nitroplus, as well as those from manga and anime series that Nitroplus writers have been involved with. The game was released in arcades on April 30, 2015 and was released on Play Station 3 and PlayStation 4 in collaboration with Marvelous Entertainment's Marvelous Inc. on December 10, 2015. Marvelous USA published the game in North America in February 2, 2016.


 * Adaptational Badass: While most of the cast is combat capable to some greater or lesser extent, this trope was applied in different ways for a few characters to make them fighting game capable.
 * Saya was given a Nrvnsqr Chaos style moveset based on her true form while defaulting to her human form in appearance.
 * Al Azif was given sized down versions of the weapons used by the Demonbane she was the co-pilot of in her source series.
 * Super Sonico was made into a Lethal Joke Character that could use her cats as Attack Drones that allowed her to perform various attacks using projections of herself in cosplay.
 * Assist Character: You can pick up to two before a fight, who serve as recharging special attacks.
 * Canon Welding: The "Another Story" mode does this with the cast, using the setting of Arkham City as the foundation and inserting the other characters with moderate backstory changes to fit them into the story..
 * Excuse Plot: It has a wafer thin plot that basically exists as an excuse for Nitroplus characters to fight each other.
 * That is, the "main" story. The "Another Story" mode fleshes it out somewhat.
 * Mood Whiplash: Since the characters are taken from all properties Nitroplus had a hand in, some of the matchups invoke this, with Super Sonico fighting Saya being a good example.
 * Original Generation: Al Azif Ex-Mortis is a partial example, as she's essentially a variant on the original version, which would not be entirely impossible in the source material material.
 * You Cannot Grasp the True Form: Subverted and inverted in the case of Saya. Unlike in Saya no Uta, everyone can see Saya in her "human form" by default, but everyone who encounters her can sense she's not human, and in game her attacks have her various body parts morph into her true form in combat. The "Another Story" mode implies Saya herself can "lock" her human form into being what everyone sees by default, unless she chooses otherwise.