Black★Rock Shooter: Innocent Souls (roleplay)

A Play-by-Post Forum RP by TheSequelReturns, hosted on SerebiiForums. The RP is loosely based upon the world of Black Rock Shooter, sharing several characters and themes, but the world and storyline are original.

The setting is Threshold, a mysterious island floating in the ether. This is the afterlife, or at least part of it. The denizens of Threshold are all born into this world with their own unique, indestructible weapon, and are locked in struggle over the Shards of Heaven, mysterious artifacts that will supposedly open up a gate to Heaven. Death is impermanent, as any wound, no matter how mortal, regenerates after a period of time. The only way to truly die is to turn one's own weapon against themselves or to fall off the edge. Or get thrown off, whatever the case may be.

The characters - some newly dead and arrived in Threshold, some old hands - converge in Sanctuary, a zone where combat is prohibited and peace is maintained by a mysterious figure named Angel. Here, they hear the words of Black Rock Shooter, a girl who claims to have fallen off of the edge and survived. She desires peace, and wishes to unite Threshold.

Other powerful souls offer alternative paths. Iron Chain fights for control of Threshold and the shards from his base in the Redwood, locked in combat with the forces of the sadistic Dead Master. The beautiful Revanche lures some in with honeyed words of freedom and peace, set upon by the mighty Demon: Black Gold Saw. And others continue to work from the shadows...

Black Rock Shooter: Innocent Souls provides examples of:

 * Afterlife Antechamber: Threshold is the land after death... but it seems that out of the millions who die, few arrive. The primary goal of many of Threshold's inhabitants is to Ascend to a Higher Plane of Existence.
 * Bloodier and Gorier: Compared to its source material.
 * Death by Origin Story: Technically, all characters qualify for death by their own origin story.
 * Death Is a Slap on The Wrist: Dead? No problem! You'll just pop back into existence a short while later, fully healed. Unless of course, you fall or are thrown bodily off of the Edge.
 * Driven to Madness: The unusual nature of Threshold has caused more than a few cases of this.
 * Floating Continent: The entire story takes place on one.
 * Gotta Catch Them All: The Shards in a nutshell.
 * Laser-Guided Amnesia: Everyone arrives in the Threshold with little to no memory of their past life.
 * Meaningful Name: Everyone, as per the naming customs in the Threshold.
 * Plot Coupon: The Shards. There could be millions of them, and when they all come together, they'll form a gate to Heaven. Maybe.
 * Plot-Triggering Death: Again, all characters' deaths trigger their own involvement in the plot.
 * Resurrective Immortality: Everyone in Threshold has it - the only known ways to circumvent regeneration are self-termination or falling off the edge of Threshold itself.
 * Truce Zone: Sanctuary, thanks to Angel.
 * Weapon of Choice: Anything goes as a weapon, from a flash light to a cigarette to a whip to a scythe.
 * World of Badass: Everybody comes into threshold with a unique weapon in addition superhuman strength and speed. Most of the social order revolves around the warring factions.