Batman: Arkham City/YMMV

"This ain't no place for a hero... this ain't no place for no better man..."
 * Alas, Poor Villain: You have to admit, although  pretty much had his death coming, it's hard not to pity him during his final moments.
 * And the Fandom Rejoiced: Arkham City will be on the Wii U. For Nintendo fans, at least.
 * Furthermore, Nintendo's 2012 E3 added that all DLC will be included with the game, as well as armored costumes for Batman and Catwoman.
 * Catwoman being a playable character in the Story Mode.
 * Robin announced as a playable character for Challenge Maps.
 * And the later announcement that Nightwing will also be playable in Challenge Maps.
 * The Reveal that Batman Beyond, 70's Batman, The Dark Knight Returns Batman, DCAU Batman and Earth One Batman are as alternate skins.
 * Arkham City keeps Asylum's Game Over screens.
 * "Harley Quinn's Revenge", the post-game DLC additional quest, where Batman and Robin deal with Harley following the ending (see above) of the game proper.
 * Anticlimax Boss:
 * In fairness,
 * Awesome Music: The first gameplay trailer uses The Heavy's "Short Change Hero" as the soundtrack. It's appropriate, awesome, and will stuck in your head for hours after watching it:
 * Awesome Music: The first gameplay trailer uses The Heavy's "Short Change Hero" as the soundtrack. It's appropriate, awesome, and will stuck in your head for hours after watching it:
 * Awesome Music: The first gameplay trailer uses The Heavy's "Short Change Hero" as the soundtrack. It's appropriate, awesome, and will stuck in your head for hours after watching it:


 * Lykke Li's "Get Some" for the Catwoman also qualifies. The really Nolanesque theme from the Hugo Strange trailer does, too. Heck, if you watched any trailer for this game with the sound on, it was awesome for your ears.
 * "Mercenary" by Panic! At The Disco on the official soundtrack is the perfect song to play the combat challenge maps to.
 * The main theme perfectly captures the awesome feeling of Batman and also feels like it's been mixed with the music from the Nolan films.
 * This Court Is Now In Session aka Two-Face's Boss Theme.
 * The piece of music that plays while Batman is paying his respects to his parents in Crime Alley.
 * Award Snub: Spike's Video Games nominated Arkham City (and by extent, Rocksteady) for many things, notably Mark Hamill for best male voice-over. In the end it lost several awards to Skyrim, Bastion or Portal 2. Most frustratingly, Mark Hamill and Tara Strong lost to GLaDOS and Stephen Merchant (the two did not complain that they lost, rather that the awards ceremony was rather shabby).
 * To be fair, the game still won Best Xbox360 Game, Best Action-Adventure Game, Best Adapted Game and the Joker received the Best Character award.
 * Best Boss Ever: Mr. Freeze, for some.
 * Broken Base: The reactions towards Arleen Sorkin being replaced by Tara Strong as the voice of Harley.
 * For some Scarecrow not making the cut into the game despite being one of the most popular members of Batman's rogue's gallery. Even with the ending scene in Arkham Asylum confirming his survival and his segments possibly being the most memorable aspects of the first game.
 * The ending scene of Asylum doesn't unambiguously confirm Scarecrow's survival. One of three villains reaches their hand out of the water to ; which one is selected at random. Not to mention that Scarecrow is in the game; he simply doesn't figure as part of the storyline.
 * To access the Catwoman segments one has to input a code that comes with the instruction manual and only works once, which means anyone who has bought the game used has to pay for content that some people think should have been part of the game. Regardless of the fact that the game is still several dozen hours worth of content without it.
 * Now there's the Riddler putting innocent people into deathtraps that Batman must rescue, prompting cries of "They turned the Riddler into Jigsaw!"
 * Riddler's been doing that since the 1940s.
 * A good villain needs to establish a credible threat. There's not much menace to a guy dressed in question marks who just leaves a bunch of riddles lying around for no apparent reason.
 * Robin being available as a Challenge Map character probably counts.
 * The fact that this Robin is Tim Drake, and his entire costume. This has probably been rectified by the announcement of Dick Grayson as Nightwing, though.
 * The reveal of the new skins is bringing this, particular the Batman Beyond and Batman the Animated Series skins. The complaints about the Beyond skin focus around the fact that it portrays Batman as being bulkier than he was in the show, despite the fact that its Bruce Wayne wearing the suit, not Terry McGinnis. The complaints about the TAS skin focus around its deliberately cartoony design and how it doesn't fit into the realistic game design, ignoring the fact that the 70s Batsuit is essentially a realistic rendering of the TAS suit. And they've even managed to combine them both with "Why couldn't they make the Beyond skin cartoony like the TAS skin?"
 * Complete Monster: The Joker kills multiple people, sets Bane up to be tortured, freely talks about being physically abusive to Harley Quinn, covers all the usual Bad Boss bases, tries to turn Jim Gordon into a 'roided-up monstrosity, kidnaps Nora Fries to force Mr. Freeze into helping him, blackmails Batman into helping by sending his poisoned blood to hospitals in the Gotham area, etc.
 * Draco in Leather Pants: Harley Quinn.
 * Ensemble Darkhorse: Mad Hatter is this to many players as his only scene in the game is one of the most memorable portions of the game. Like Scarecrow from the previous game, many found his side mission to be Nightmare Fuel and
 * Mister Freeze also counts as he's not even really a villian and is seen in a very sympathetic light by many players.
 * Even Better Sequel: Many of the reviews posted agree that Arkham City is much better than Arkham Asylum. And considering the reviews for that game...
 * Fake Difficulty: Not much, but it subtly exists when fighting against max-difficulty thugs such as in the bonus mission at the end of the main story . Communication between them becomes instant; as soon as one (conscious) mook knows where you are, they all do, even before the thug that spotted you speaks.
 * The Augmented Reality training also counts. The controls are much too sensitive and the precision required much too high in order to get one of the best, quickest ways to move around the city and an absolute requirement in order to meet the "get to the phone" parts of Zsasz's side mission.
 * The same can be said for the Predator challanges, which come in two flavors: Normal and Extreme. The Extreme difficulty variations of maps equip all thugs with thermal googles, ludicrous weapons , and the ability to alert others instantly. To make things even more unfair, there will always be a thug with a detective vision jammer thrown in, who always either a)has an incredibly awkward route that overlaps with other mooks and/or goes to a difficult to reach area; or b) must be taken down last for all level medals.
 * Game Breaker: While there aren't really any for the main game, Bat Swarm is extremely handy in Combat Challenges; it gets everyone off of you, can get you a few thousand points if your combo is high enough, and makes the Liuetenants a piece of cake (do the move close to them, pummel them to get your combo gold again, then do it again as they start to recover).
 * Giant Space Flea From Nowhere:  can come off as one if you're not familiar with him from the comics or cartoons. One of the Arkham City Stories does do a bit to foreshadow it, though.
 * Harsher in Hindsight:
 * In Batman the Brave And The Bold,
 * He's Just Hiding:
 * Like You Would Really Do It: A real-world example: before the game was released, several news outlets spoiled the plot point that in the first two hours of the game. Most of the outlets expressed shock and near-indignation that something this shocking could have happened that early in the game, and there was an immediate backlash from fans who thought the plot was completely spoiled..
 * Joker's sick? He might die? Yeah, right. This was even Lampshaded in the enemy chatter at one point.
 * Takes on a meta-plot thing, as the twist is that
 * Then in the bonus mission.
 * Luck-Based Mission: The Augmented Reality Training sequences. The tiniest slip up, a light touch, will veer you off course and screw up the challenge.
 * Helpful hint for some of the Advanced AR Challenges: After you start a power dive, first mash the directional stick to down, then take your finger off the dive button. You will still be traveling straight down at high speed, but now you can pull out of the dive at a controllable rate by gradually easing back on the stick instead of automatically returning to level flight instantly as soon as you release the dive button. It's the only thing that made the Advanced AR Challenges #1 and #2 possible for me. (Note: In order to have enough speed built up for the downward run, do not release the dive button until after you're about to pass through the second horizontal ring on your way down.)
 * Magnificent Bastard: Hugo Strange, invoked by Catwoman.
 * Riddler almost applies, but he gets out bastarded by Strange and, of course, the man himself.
 * It would be a sin if Joker wasn't on here. It's practically tradition.
 * Memetic Mutation: "Two guns, bitch!"
 * Most Annoying Sound: "Augmented Reality Training started." "Augmented Reality Training failed." Unless you're crazy skilled or decide to forgo the rest of those missions, you will be hearing this a lot.
 * "This is hardly a surprise. I always knew I was better than you!" "Well, well, so the shaved monkey has failed! How utterly, utterly expected." "What's wrong? Has your primitive brain given up and accepted that I, the Riddler, am better than you?". Needless to say, the Riddler having only three death quotes for all four characters in Riddler's Revenge soon gets very, very annoying.
 * The Enemy Chatter can be pretty annoying and repetitive at times; particularly if you're busy doing something and a Mook happens to have caught sight of you and keeps yelling challenges at you.
 * The Mad Hatter's high-pitched, whiny crying after you've defeated him. It took me a lot of effort to find the Riddler Riddle in the room before I turned my volume down to stop hearing it.
 * Nightmare Fuel: Just watch the Hugo Strange trailer without cringing, you'll find it very difficult.
 * The Joker trailer. Take EXTREME caution if you're afraid of clowns.
 * That Goddamn great white shark.
 * Made all the more amazing when Batman PUNCHES IT IN THE FACE!
 *   *shudder*
 * Batman's bunny mask in the Mad Hatter side mission. It will make you regret that this game is played in third person instead of first.
 * Of course there's
 * The end of the Penguin trailer gives us The Reveal of Solomon Grundy. The music that plays afterward makes it even creepier.
 * The Riddler trailer has a serious Saw vibe going on.
 * Nintendo Hard: The Augmented Reality Training sequences.
 * Catwoman's final fight against Two-Face. If he spots you, you die. If his mooks spot you, you die. If you make the tiniest mistake, you probably die. If you isolate and take out his goons, Two-Face just calls in more (with no limit). It's extremely difficult to defeat in any "legitimate" way. Most people wait for Two-Face to be isolated, attack him head on, and hope to drain his health before his mooks can show up-- most assuredly not what the game designers intended.
 * Your fight with the  Joker can be this. At first it's just you and him...easy. Then he calls in several dozen or so mooks to help him out...still handleable. Then, without so much as a cutscene, Mr. Hammer joins the fray, followed shortly thereafter by a random Titan thug. To top it all off, you're fighting in the Joker's funhouse, which has trains speed through the area with only a couple of seconds worth of warning, all while you're trying to deal with the Joker, a small army of mooks, and a pair of characters that would count as boss battles by themselves.
 * No Problem With Licensed Games: Like the first game, Batman Arkham City has received universal acclaim. Many critics have even stated that to call it the greatest comic book game of all time doesn't do it any justice proclaiming it as one of the finest action/adventure games ever released.
 * One-Scene Wonder: The Mad Hatter's bit only lasts for one creepy intro and one fight scene, but damn if it isn't memorable.
 * It's very brief and easy to miss; being accessable ONLY when after you fight Ra's Al Ghul, but players have found Killer Croc's Easter Egg appearance in the game to be very cool and wish he had a bigger role like he did in the previous game.
 * Rescued From the Scrappy Heap: Calendar Man full stop. Whilst his status as a Scrappy is debatable, there was no doubt he was hardly a respectable villain before this game came out. Once it was, there's little doubt Rocksteady really changed people's perspective on the character when he was made into a Nightmare Fuel story telling Easter Egg that legitimately is terrifying. In fact, the character may now be seeing a receiving a fanbase.
 * Straw Man Has a Point:
 * Tethercat Principle: Twice in the game, Batman rescues someone, and tells them to stay put and remain in hiding. They both turn out to still be where he left them, hours later, even if new bad guys have moved into the location.
 * This is lampshaded in the dialogue of one of them,
 * This is an improvement for them over Arkham Asylum, where the majority of people you save will be murdered the second you leave the area.
 * That One Boss: Mr. Freeze on New Game+. To be more precise, Mr. Freeze on a normal playthrough is considered by many to be quite fun. But during a New Game+ run, he gets controller-breakingly frustrating.
 * First, he's more aggressive than usual and faster.
 * Second, if you keep your Detective Vision on for an extended period of time, he jams it.
 * Third, and this one requires some explaining... There are a total of twelve ways to damage Mr. Freeze. On a normal playthrough, you only need to use five or six of them to defeat him (depending on difficulty level). But on New Game+, hits don't do as much damage on bosses, just like the mooks, so you'll need to use almost ALL of the techniques to defeat him.
 * Two-Face can easily be this for Catwoman: like Freeze, it's a predator battle, but he's guarded by numerous armed mooks, damaging him naturally alerts him to your presence and after they figure out you're there, any mooks you take out will be quickly replaced by Two-Face: due to the above and Catwoman's limited number of gadgets and lower health, you're either forced to take potshots at him while he's separated and hope you get away before the reinforcements arrive (which isn't helped by the finickiness of her wall-climbing) or just beat the hell out of him, do your best to disarm any mooks that arrive to help him and hope you can deplete his health before you're overwhelmed. Really, if you could play this battle as Batman, you could finish the battle in a single try by throwing at smoke bomb at him and kicking his ass practically unopposed.
 * Harley's Revenge contains a predator battle much like above, and since Robin has access to grappling hook and smoke bombs as well as having the same amount of health as Batman does, the mission is much easier when it comes to taking Harley down, not to mention the fact that there's much fewer reinforcements. However, to compensate for it, not only do you have to take down all thugs in addition to Harley when Catwoman's predator room ended the second you took down Two-Face, but there's 2 hostages in the room as well.
 * That One Sidequest: Augmented Reality Training. Most of them are merely hard. But there are a few in there that are button-destroyingly difficult, requiring not just god-like reflexes but insane amounts of luck to complete. Get used to hearing the Batcomputer's voice.
 * Some of Riddler's gliding/pad puzzles qualify as this. Not because they're hard to figure out, but because there's often no room for error. Forget what he does to the hostages; you are going to want to punch Riddler in the face for having to hear that awful pad-has-been-reset sound over and over and over.
 * They Changed It, Now It Sucks: Penguin's redesign is this or Took a Level In Badass.
 * Robin's redesign definitely seems to be evoking this from certain parts of the fandom. In particular since this Robin is Tim Drake.
 * Robin's newly revealed characterization as a brooding, introverted man with a hair-trigger temper who cagefights in his spare time is also evoking this in parts of the fandom. Again, mostly because this Robin is Tim Drake. If this was Jason Todd or Damian Wayne, or hell maybe even Dick Grayson, it would be more in-character.
 * Fret not: Dick Grayson is playable as Nightwing in challenge mode.
 * They Wasted a Perfectly Good Plot: One can't help but feel a little this way with
 * On a related note, one of the Riddler's interview tapes with Strange implies that Strange has a replica of Batman's suit hidden in his office. We never get to see him wearing it and he never tries to replace Batman directly.
 * That's a reference to the Prey story arc that reinvented Hugo Strange. He does the same thing, and displays a lot more open jealousy for Batman than he does in this game.
 * A minor instance of this trope would be the inclusion of Jack Ryder, who throughout the game is only ever seen in his civilian identity instead of his superhero alter ego, The Creeper.
 * Uncanny Valley: Joker sometimes looks almost plasticine,.
 * The Joker always looks different than your average clown, but in Arkham City
 * Visual Effects of Awesome: Seriously, just check out the Hugo Strange trailer. It looks almost real! Seriously, it takes you a couple seconds to realize it's animated!
 * What Do You Mean It's Not for Kids?: Like it's predecessor. Yes, it's has the USA rated of Teen, which is the equivalent of the PG-13 rating. Is this game for children? Most definitely not.
 * What Do You Mean It's Not Political?: At least some of the fans interpretation of the game.
 * A lot of fans seem to think the game is sexist, mostly because of the large amount of times Catwoman is addressed as "bitch" by thugs. Because you can be a violent, murderous, deranged thug, but if you call a woman a bitch, then that's just misogynistic!
 * As examined here: Sexism in Arkham City.
 * The Woobie: Batman when
 * Woobie, Destroyer of Worlds: Victor Zsasz. He's a true monster, but with his meek sounding voice, his ferret-like physique and depressing backstory you can't help but feel at least some pity for him.
 * The Mad Hatter, especially in his audio tapes, just sounds so pathetic and unwell. He needs some real medical and psychiatric care, not Hugo Strange. And
 * Mr. Freeze, of course.
 * Talia Al Ghul. Despite being badass and sort of evil, she loves Bruce and is used by her father like a simple tool, even trying to stop Batman when he says he's going to kill (the first time, anyway).
 * What Do You Mean It's Not Political?: At least some of the fans interpretation of the game.
 * A lot of fans seem to think the game is sexist, mostly because of the large amount of times Catwoman is addressed as "bitch" by thugs. Because you can be a violent, murderous, deranged thug, but if you call a woman a bitch, then that's just misogynistic!
 * As examined here: Sexism in Arkham City.
 * The Woobie: Batman when
 * Woobie, Destroyer of Worlds: Victor Zsasz. He's a true monster, but with his meek sounding voice, his ferret-like physique and depressing backstory you can't help but feel at least some pity for him.
 * The Mad Hatter, especially in his audio tapes, just sounds so pathetic and unwell. He needs some real medical and psychiatric care, not Hugo Strange. And
 * Mr. Freeze, of course.
 * Talia Al Ghul. Despite being badass and sort of evil, she loves Bruce and is used by her father like a simple tool, even trying to stop Batman when he says he's going to kill (the first time, anyway).