Magna Mundi

"Our objective is to give you, the man behind the curtain, the tools to pursue your objectives with myriads of different strategies and immerse you in a new reality. Your challenge is to take the best decisions and decades, if not centuries later, look back and be proud of the decisons that shaped your nation's destiny."

- Ubik, creator of Magna Mundi

Magna Mundi is a mod for Europa Univeralis III. And in 2012 it will become a game of its own. It has been known to be a challenging mod, as it prevents easy expansion where it would not be historical.

It improved and expanded on EU3, with more advanced religious conversions and religious minorities, a revamped naval system, internal factions, an in-depth Holy Roman Empire, Barbary Pirates, an advanced building system, a gorgeous new map, and much, much more.

The mod itself is no longer being produced after the newest Europa Univeralis III expansion, "Divine Wind", in favor of the commercial game.


 * Ascended Fanfic: Well, Ascended Game Mod.
 * Balkanize Me: The Holy Roman Empire and Japan. Also what can happen to France if the player really sets his mind to it.
 * The Dev Team Thinks of Everything: Boy howdy.
 * Easily-Conquered World - Subverted in a couple of ways:
 * 1. Without an advanced government or administrative national ideas, your administrative efficiency will be to low to handle a large empire, and you will begin to suffer penalties.
 * 2. Rapidly expanding your empire increases your reputation, and the more reputation you have the slower your war exhaustion lowers. If you cross a certain threshold (usually around 18-25), you will become hated throughout the world, and other countries will begin declaring war on you in a large pile up. Of course, even getting close to that threshold is dangerous, as the Framed! event can strike at any time, and will you will have a few choices to make, and if you are unlucky your reputation will increase by 10 points - usually enough to put you over the threshold.
 * Not to mention that a bad reputation can indirectly cause your country to collapse outright, because reputation raises war exhaustion.
 * Nintendo Hard - Even simply keeping the country together and not conquering anything is hard work.
 * Succession Crisis: If your heir is not old enough you get a Regency Council. Also, your nobles may take offense to the new ruler, and you may suffer a noble opposition. Imagine yourself, if you want to, facing a two front war against the Holy Roman Emperor (Austria), and a large Russia. Your awesome 9-8-8 monarch dies and is replaced by a 3-3-3 regency council, with massive noble opposition. Then The Plague starts. Have fun surviving!
 * The Plague: You better hope you get this event early in the game while your country is small, or never at all - Or else you will be suffering for years, if not decades!
 * Video Game Cruelty Potential: Forced Religous Conversion, burning heretics, chopping off the heads off the nobles that oppose you...
 * Of course, it is also turned back on you with the Framed! events, and sometimes it's YOU who are getting your head chopped off...
 * We Have Reserves: The main strategy of any Russia or Chinese game.