Spider-Man (2018 video game)/Characters

Characters from  include:

Peter Parker/Spider-Man
Peter Parker used to merely be an incredibly smart, but otherwise painfully average teen. But along came a radioactive spider that bit him during a field trip, and everything changed for the better. Having developed super strength, amazing agility, and keen senses that allow him to dodge bullets like they're nothing, Peter would try to make money with his newfound powers until his selfish refusal to stop a burglar led to that very same criminal killing his Uncle Ben. Realizing that his fantastic powers came with a lot of responsibility, Peter swore to use them to help other people, and so Spider-Man was born! A controversial figure loved and hated in equal measure, Spidey can often be seen either swinging around New York City with his powerful man-made webbing, or beating the crap out of mundane street thugs, dangerous supervillains, and other nasty sorts.

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 * The Ace: Spidey's been at this superhero gig for years now, and is a dangerous threat feared and hated by all kinds of criminals.
 * Animal-Themed Superbeing: Take a wild guess.
 * Ascended Fanboy: As a teenager, Peter looked up to the brilliant Otto Octavius as a personal hero. He now works for him as a lab assistant and couldn't be happier.
 * Badass: Comes with the territory when you're a veteran superhero who can beat down dozens of thugs, mercenaries, and superpowered gangsters at once without breaking a sweat.
 * Being Good Sucks: While he's fiercely devoted to helping others, the old Parker Luck does its best to screw him over any time he tries to do the right thing. {{spoiler|Being forced to let Aunt May die so the Devil's Breath cure can be mass-produced]] is easily one of the cruelest instances of this happening to him in any piece of Spider-Man related media.
 * Bully Hunter: Spidey takes a lot of joy out of beating the stuffing out of thugs who harass innocent people.
 * Chick Magnet: Seeing as how this is Spider-Man we're talking about, this trope is a given. Not only are Mary Jane and Black Cat romantically interested in him, but his social media feed shows that he has a lot of thirsty fangirls who utterly adore him.
 * Cool Mask: As always, Spidey's mask is pretty cool looking. And the coolness doesn't end with aesthetics: it serves as a communications device by way of bluetooth technology connected to his phone, and has an Iron Man-style HUD built into the lenses so he can better examine his surroundings.
 * Dating Catwoman: A near-literal example: Spidey had a romantic fling with Catwoman Expy Felicia Hardy, a.k.a the Black Cat in the past.
 * Destructive Savior: Poor Spidey tries his hardest to avert this trope, but no matter how careful he is, fighting dangerous madmen with superpowers or military-grade weapons leads to a lot of destruction of public and private property.
 * Determinator: No matter how hard he's beaten or how emotionally worn down he is, Spidey is always quick to swing back into action and keep fighting where he left off.
 * Establishing Character Moment: Along with showing his history via newspaper clippings, the opening scene does a great job at establishing just what kind of man Peter Parker is. He's woken up by a crime alert talking about the Kingpin's in-progress arrest and immediately gets dressed, hastily wolfs down breakfast, and swings out the window after ignoring an eviction notice that's been slid under his apartment door so he can make sure Kingpin's arrest goes according to plan. What better way is there to establish a good-natured superhero with a poor work/life balance than this?
 * Evil Laugh: He tried to record one for his Holo-Petes so they can taunt Miles during his hero training, but the process ends with him devolving into a nasty coughing fit.
 * Famed in Story: The game takes place several years after Spidey's established himself as a superhero, and he's practically a celebrity. He has millions of people following him on social media, random passerby will fanboy/fangirl over seeing him and will occasionally try to high-five or take selfies with him, and the NYPD has a pleasant working relationship with him.
 * Fragile Speedster/Glass Cannon: Spider-Man is incredibly agile and can pack a hell of a punch, but even with his health upgraded he can't take a hit to save his life. This isn't a bad thing, since it encourages you to play smartly and get a handle on properly dodging as opposed to mindlessly tanking hits.
 * The Hero
 * Hero with Bad Publicity: Not as bad as other incarnations, but Spider-Man's got not just the Daily Bugle and Jameson, but even Norman Osborn himself running a smear campaign. This results in him being hunted down by Sable International while simultaneously trying to save the city from the Sinister Six, which certainly doesn't help matters in the slightest.
 * Motor Mouth: He wouldn't be Spider-Man if he wasn't a blabbermouth who loved trash talking his opponents.
 * My Greatest Failure: His regret for indirectly causing Uncle Ben's death goes without saying, but another big personal failure that eats away at him is his inability to prevent the City Hall bombing.
 * Nice Guy: Whether it's Peter being himself or putting on his Spider-Man persona, he's a wonderful guy no matter what. Along with getting innocent people out of harm's way, he's a charitable soul who puts in good work at his local homeless shelter, and is always willing to mingle and goof around with his fans on the street.
 * Perpetual Poverty: In true Spider-Man fashion, Pete's perpetually struggling to make ends meet. {{spoiler|Hes ultimately unsuccessful, and is evicted from his apartment in the first game. Thankfully, he's got a house of his own by the time of Miles Morales.}}

Miles Morales
A science geek and lifelong fanboy of Spider-Man, Miles' dreams would come true in the best way possible thanks to him getting bitten by a radioactive spider during the Devil's Breath crisis, giving him the same powers as Spider-Man as well as a few that are unique to him. With Peter showing him the ropes, Miles becomes New York's second Spider-Man, and helps his mentor keep the streets free of crime.


 * Black and Nerdy: He may have the exaggerated swagger of a black teen while fighting crime as Spider-Man, but make no mistake: Miles is a huge dork and is highly knowledgeable in science, engineering, and music.
 * Deadpan Snarker: As Spider-Man, Miles tries to quip the way his hero does, but his are nowhere near as funny as the original Spidey's, something he's painfully aware of.
 * Fighting Your Friend:
 * Gratuitous Spanish: Not in the first game, but in his spinoff Miles tends to pepper his dialogue with a lot of Spanish, mostly seen when he's talking with his mother.
 * Nice Guy: He's just as nice as the original Spider-Man, and is similarly friendly and outgoing when interacting with his fans.
 * Shock and Awe: One power that helps Miles stand out from Peter is his Venom Blast, which allows him to weaponize his body's bioelectricity and either augment his punches with it, or fire it off in a humongous blast that deals devastating damage to his enemies.

Mary Jane Watson
A journalist employed by the Daily Bugle, MJ is a valued ally of Spider-Man's since her job as an investigative reporter gives her access to sensitive information that she can relay to the Wall-Crawler. She's also been his life-long love interest, though their relationship is... complicated, to say the least.


 * Fiery Redhead: Absolutely. MJ is just as committed to exposing the misdeeds of criminals as Spidey is to punching their lights out, and refuses to sit around and let him shield her from danger. And when Spidey knocks out Charles Standish before he can tell her important information, she is furious with him.
 * I Just Want to Be Badass: A source of friction between MJ and Peter is her desire to get in on the action with Spider-Man, and refusing to take no for an answer when he warns her about how dangerous it is.
 * Leap of Faith: When her infiltration of Norman Osborn's penthouse apartment goes wrong, she's forced to flee from Silver Sable and her goons by leaping off the roof and hoping that Spidey can grab her before it's too late. Luckily, he pulls through.
 * Secret Keeper: She's one of few people who knows Spider-Man's true identity, and has known ever since his high school days.

The Leader/
"to Norman''': Everything you have is built on lies! LIIIIIIES!"
 * Adaptational Badass:
 * Badass Grandpa:
 * Broken Pedestal:
 * Evil Is Hammy:


 * Fallen Hero:
 * Final Boss: The final threat Spider-Man faces in the story.
 * Genius Bruiser:
 * It's All About Me: The deaths of innocent people? The destruction of NYC? The complete and utter betrayal of those who loved him? He doesn't give a damn about any of it. All that matters to him is

Martin Li/Mr. Negative
A kind-hearted philanthropist on the surface, Martin Li harbors a dark secret: he's the leader of the Demons, a gang of Chinese mobsters-turned terrorists that are responsible for a series of horrific attacks on New York City. And thanks to being hurt by him in the past, Martin's villainy is driven by a burning, psychotic hatred for Norman Osborn. While a new addition to Spider-Man's rogues' gallery, his odd powers over dark energy and wicked intelligence make him one of his most dangerous foes yet.


 * Affably Evil: Martin truly is a nice and charitable man, he just so happens to be a dangerous, murderous madman on top of that.
 * Ax Crazy: He's good at hiding it, but by the end of the game his hatred for Norman Osborn has turned him into a violent, furious wreck of a man.
 * Badass in a Nice Suit: A dangerous supervillain always seen in a sharp-looking business suit? You bet he's this trope.
 * Cool Sword: Wields one in his final boss fight.
 * Even Evil Has Loved Ones: Aunt May is a good friend of his, and he doesn't want her to get caught up in his supervillainy.
 * Hidden Depths: Along with being a philanthropist, charity worker, and dangerous criminal mastermind, he's also an art major. Not that he gets any use out of his degree, though.

Max Dillon/Electro
A lunatic who can control electricity, Electro joined the Sinister Six out of a desire to become a being of pure energy. Until that time comes, he's happy to fly around and devastate NYC with his electrical powers.


 * Affably Evil: He's weirdly genial as he's hurling lightning bolts at Spidey, and even quips back at him during his and Vulture's boss fight.
 * Ax Crazy: Like most of the Sinister Six, he's a madman with a love of causing needless chaos.
 * Bald of Evil: Doesn't have a single hair on his head, likely due to electrical burns.
 * Psycho Electro: It's all in the name.
 * Villainous Friendship: He's good buddies with Vulture, as shown by their friendly banter and excellent teamwork during their boss fight.

Adrian Toomes/The Vulture
A crochety old buzzard who is literally and figuratively Spider-Man's oldest enemy, Vulture flies around in a mechanical bird-like suit that allows him to shoot blades shaped like feathers at his enemies. Since he's dying from cancer caused by his suit, he's thrown in his lot with the Sinister Six thanks to its leader promising to make a cure for him.


 * Bald of Evil: Like his buddy Electro, Vulture's gone completely bald. In his case, it's either due to cancer, old age, or maybe even both.
 * Evil Old Folks: He's in his seventies and every bit as nasty as the rest of the Sinister Six.
 * Knife Nut: He shoots blades from his wings the way one would throw knives.
 * Starter Villain: Miles Morales reveals that he was Spidey's first supervillain.
 * Villainous Friendship: Gets on well with Electro, of all people.

Aleksei Sytsevich/The Rhino
He's big, freakishly strong, inhumanly durable, and perpetually ticked off. Not a good combination when you're practically a walking tank dressed like a rhinoceros. Infamous for his destructive rampages and the ludicrous property damage he'd rack up, Rhino is one of Spider-Man's deadliest foes and a vicious brute who revels in the carnage he leaves in his wake. However, he also hates how restrictive his suit is, and joined the Sinister Six so the leader could remove it.


 * Adaptational Badass: Rhino's had his moments, but in the comics he was usually wasn't one of Spider-Man's most threatening foes. He's a lot more threatening in the PS4 universe, which is best reflected in Miles Morales, with the game opening with Rhino going on a rampage through New York and showing that he's easily capable of go toe-to-toe with two Spider-Men at once. He even comes this close to killing Peter, who's only saved by Miles accidentally using his Venom powers for the first time.
 * Ax Crazy: Dear god. In between his destructive tendencies and short fuse, you do not want to be on Rhino's bad side.
 * The Brute: In the PS4 original, he and Scorpion do double duty as the Sinister Six's muscle.
 * The Dragon:
 * Husky Russkie: He's a big, scary Russian with a thick accent and a tendency to slip into his mother tongue.
 * The Juggernaut: Rhino is tough as nails, and once he starts moving it's very hard to get him to stop.
 * Lightning Bruiser: It's bad enough that Rhino's wearing a bulky suit of armor that grants him ridiculous durability and strength. But he's also capable of running very fast, and when Peter and Miles chase him down in the opening of Miles Morales they can barely keep up with him.
 * Rhino Rampage: Lives and breathes this trope.
 * Teeth-Clenched Teamwork: While Vulture and Electro get along swimmingly during their boss fight, Rhino can't stand Scorpion during their own fight. While he already doesn't like him for being a greedy thug, Scorpion's constant belittling and insulting of him doesn't help.
 * Would Hurt a Child: He's perfectly okay with killing children, as shown by the way he'll mercilessly run the teenage Miles down if he catches him during his final stealth segment. And if that wasn't bad enough, Miles Morales shows that he won't hesitate to trample a baby if it's in his path.

Mac Gargan/The Scorpion
Described as a "Psycho with a poisoning fetish" by J. Jonah Jameson, Scorpion is a creepy lunatic who was augmented with cybernetics in an experiment funded by Jonah to stop Spidey for good. All he did was create a vicious monster who's more than happy to abuse his scorpion suit however he can, and while he's signed on with the Sinister Six to erase his gambling debts, it's made perfectly clear that Scorpion's just glad to have an excuse to hurt and kill people.


 * Ax Crazy: Horribly violent, and utterly sadistic.
 * Hate Sink: Not only is Scorpion the one Sinister Six member without a sympathetic reason for going bad, but he's a torture-loving creep and an insufferable asshole towards Rhino. If you feel guilty for hating Mr. Negative or, feel free to direct your hatred to this guy!

Wilson Fisk/The Kingpin
New York City's biggest, baddest crime lord has been a thorn in Spider-Man's side ever since he started his career as a superhero, and his surprisingly brutal strength and multitude of connections that keep him out of prison have made him the web-slinger's white whale of sorts. But after eight years of crime fighting, Spider-Man is finally able to defeat Fisk once and for all. Too bad for him that Fisk would be the least of New York's problems in the coming weeks...


 * Acrofatic: Don't let his stocky build fool you: he can really book it when he wants to.
 * Arch Enemy: He's been Spidey's biggest enemy for years. But once he's been soundly defeated and thrown behind bars, Spidey starts fighting villains who leave even more of an impact due to the sheer scale of their crimes, as well as the personal stakes he has in fighting them.
 * Arc Villain:
 * Bald of Evil: As you would expect from an incarnation of the Kingpin, Fisk's got the build of a sumo wrestler and a head like a cue ball.
 * Big Bad Wannabe: Downplayed, in a sense. He's no wannabe and has managed to comfortably rule his criminal empire unopposed for years. But in the context of Spider-Man PS4 and Miles Morales, he just can't hold a candle to threats like the Demons, the Sinister Six, and the Underground despite his attempts to keep his enterprises running from behind bars.
 * Even Evil Has Standards: Merciless crime lord he may be, Fisk loves New York and would never cause the wanton death and destruction the Demons and Hammerhead's chapter of the Maggia revel in.
 * Fat Bastard: Subverted; much like in the comics, Fisk merely appears to be fat. Most of his bulk is actually muscle, but he's still got the "unpleasant fat man" look going for him.
 * Stout Strength: He's so strong that he can break his desk into pieces just by slamming his hands on it. And not only that, but he follows up by throwing a piece of it at Spider-Man!
 * Well-Intentioned Extremist: Views himself as a man willing to go to any length for the greater good, and collects Japanese art that mirrors his world view.

Herman Schultz/The Shocker
A notorious bank robber with a nasty pair of shockwave-blasting gauntlets, Shocker's another old foe of Spider-Man's who was recently paroled. However, he's violated his parole order and has gone back to robbing banks and causing a ruckus as he blasts his way across New York City. But this isn't a notorious criminal relapsing, this, as Spider-Man realizes, is a desperate man trying to appease a higher power...


 * A Lighter Shade of Black: Most of this game's supervillains are would-be mass murdering psychopaths at worst or merely okay with murder at best, but Shocker just wants to steal money and keep the Demons from killing him. He causes a lot of destruction during his chase and bank robbery, but he doesn't deliberately or unintentionally hurt anyone in the process.
 * Barrier Warrior: He's enveloped by a vibrational forcefield that will prevent you from physically hurting him during his boss fight. Since you can't directly hurt him, you have to disrupt the barrier by throwing large objects at him.
 * Blow You Away: His gauntlets, which fire shockwaves that can send Spidey flying across the room.
 * Malevolent Masked Man: Not as malevolent as say, your usual member of the Demons, but Shocker's still a masked criminal at the end of the day.
 * OOC Is Serious Business: Spider-Man realizes that Shocker's not himself, since he's uncharacteristically desperate during their initial chase. His suspicions are confirmed when Shocker let's it slip that he's being threatened into committing crimes for a higher power who terrifies him, with said threat being Mr. Negative and the Demons.