Got the Call on Speed Dial



So The Hero answered The Call To Adventure? Excellent. As the adventure continues, whether he Jumped At the Call or simply came to accept it, he's started to become acclimated to the idea. Maybe he enjoys being a Hero, or maybe he just realizes that no one else is better suited for the job. Either way, our Hero is here to stay.

But what's this? Something has gone horribly wrong!

Either the dastardly villain has taken away the Hero's abilities, or there's been a nasty accident. Either way, the Hero's powers are gone, and there's no one left to answer The Call. Alternatively, the hero could simply be a Badass Normal who loses/walks away from the resources/information that made them an effective hero.

But it's a good thing our Hero's Got the Call on Speed Dial.

This is a special variation on Jumped At the Call when a Hero has gotten so accustomed to The Call, he immediately goes out and seeks new abilities every time they encounter the Bag of Spilling. Usually, for this trope to be in effect, the Hero would have to go back to "square one"--being a relatively ordinary and unremarkable person. If they still retain some power, albeit only a fraction of what their peak was, then The Call never truly hung up. This trope is meant for the characters who could, at any time, choose to go back to an ordinary life, but steadfastly refuse and Jump At The Call once more.

Do not confuse with Regular Caller, in which a Hero answers a different call throughout multiple stories, episodes, or sequels. If the Hero is subject to this trope against his will, it's Can't Stay Normal. Can often be a justification for a Shonen Upgrade, Re-Power, or even New Powers as the Plot Demands. May or may not include a Ten-Minute Retirement.

See also Chronic Hero Syndrome.

Anime/Manga

 * At the end of the first season of Sailor Moon,  When the next season's villains showed up,
 * In Bleach,
 * Uryu from the same series provides another example. Early on, he burns out his powers by supercharging them with an Upgrade Artifact. In a Filler arc, he gets a temporary Upgrade Artifact that breaks at the end of the arc. Then, back in canon, he undergoes Training from Hell to regain his original powers.
 * Uryu from the same series provides another example. Early on, he burns out his powers by supercharging them with an Upgrade Artifact. In a Filler arc, he gets a temporary Upgrade Artifact that breaks at the end of the arc. Then, back in canon, he undergoes Training from Hell to regain his original powers.

Comic Books
"Cutter: A quest! Happy happy! Joy joy! Leetah: Oh, no you won't! First it was an Elf Quest, then it was a Holt Quest, then it was a Fuzzy Dice Quest! You go on this jaunt and your next quest will be for a new lifemate!"
 * This is a regular occurrence for Tony Stark, who constantly sees his latest suit destroyed, only for him to go back to the workshop and create a bigger and better one.
 * Rick Jones is the ULTIMATE example of this trope, having been a sidekick for, or gained the powers of, an improbable number of Marvel superheroes.
 * Mary Marvel tried this in the Countdown to Final Crisis series. ...It didn't quite work out for her...
 * Superman has done this on a countless number of occasions.
 * Just about every member of the X-Men has lost their powers at some point, and their responses tend to vary. People Blessed with Suck (like Beast or Rogue) tend to feel heartfelt relief, while others who enjoy their powers (like Angel or Iceman) fall into despair. There's also Quicksilver, who no longer had the mutant gene following the events of House of M, so he stole The Inhumans' "Terrigen Mists" to gain new superpowers. Hilarity Ensued.
 * After House of M, this became the motivation for a huge number of depowered mutants who Just Wanted To Be Special Again. Polaris joined Apocalypse to get her powers back, Magneto made a deal with the High Evolutionary to get his powers back, Rictor tried to get his powers back but never succeeded, etc. There were even multiple teams of depowered mutants speed dialing the call. One was a New Warriors team using technology to give themselves new powers, while the other, X-Cell, had characters such as Callisto, Marrow, and the Blob relying on their natural skills to force Quicksilver to restore their powers.
 * Wonder Girl has Jumped At the Call more than once by borrowing magical artifacts that gave her superpowers, but she had to give them back. So one day she just goes up to Zeus himself and asks for permanent powers. Zeus is so impressed at her boldness that he grants them.
 * Guy Gardner once had his Green Lantern Ring taken away. He proceeded to steal Sinestro's ring, and used it for a while. When that got destroyed, he activated his Vuldarian genes to become Warrior. When he exploded thanks to that, he got his ring back, this time for keeps.
 * He also had a Red Lantern ring at one point...oh and Green Lantern ring at the same time.
 * After he quit being Robin, Dick Grayson had the chance to live a normal life, but he quickly gave it up to become Nightwing.
 * Cutter's tendency to constantly Jump To The call was parodied in the first Elf Quest New Blood special.

Film

 * Doc Brown from Back to The Future. Although his greatest wish near the end of the story is to destroy his own time machine, the trilogy ends with him and his family boarding a new one . . . made from a 19th Century TRAIN

Live Action TV

 * Tommy Oliver from the various Power Rangers series makes a habit of this trope, having lost his powers around a half dozen times, and getting new ones each time, although there was a seven year break at one point.
 * In fact, it would be possible for Tommy to form a full five man Ranger team of all the incarnations of his powers before the break, with the after the break, the Black Dino Ranger being once again the mentor and Sixth Ranger. Granted, there would be two Red Rangers (Zeo and Turbo) and two White Rangers (MMPR and Ninja). This also doesn't include his clone/grandfather, either.
 * Tommy has had a record of 14 zords total: MMPR's Dragonzord, White Tigerzord, Falcon Ninjazord, and White Shogunzord; Zeo's Zeozord 5 (Phoenix), Red Battlezord, and Super Zeozord 5; Turbo's Red Lightning Turbozord; and Dino Thunder's Brachiozord, Cephalazord, Dimetrozord, Stegozord, Parasaurzord and Ankylozord. Several of which could be their own megazord. Clearly Tommy lists The Call on his speed dial as "Personal Taxi Service".
 * Jason Lee Scott put the call on speed dial instead to become the Gold Ranger in Power Rangers Zeo.
 * Depending on definitions of "retaining some of their abilities", Billy might have attempted this trope or never hung up the call.
 * Other Rangers that have Put The Call On Speed Dial:
 * Adam and Justin in Power Rangers in Space.
 * Each team during the Reunion Show (except the Aquarian Rangers and Time Force who never gave their powers up, While Lightspeed Rescue instinctively changed their minds after seeing smoke, and a fire engine race by during the retirement ceremony).
 * Adam (again), Tori, Kira, Xander in "Once a Ranger" (Bridge was also there but he never hung up the call).
 * These Rangers had inverted Ten-Minute Retirement, since they only got their powers back for the episode(s). But by the same token they didn't LOSE them at the end either. Somewhere out there is a team of Retro Rangers...
 * For Super Sentai, most teams just put the call on hold after beating the Big Bad, staying ready to return to action if their enemies return while leaving new threats up to the later teams. In Kaizoku Sentai Gokaiger, after one massive battle in which every previous hero answered the call, they all lost their powers. Now that they've been found again, and are being used by the Gokaigers, some of the previous heroes (such as Kaoru and the Hurricanegers) have tried to reclaim them, one (Hyuuga) offered to take over one of the new heroes' powers, and others have moved on from superheroism.
 * This has happened so often to Peter Petrelli of Heroes that you'd think the Call is just messing with him.
 * Burn Notice is centered around this trope, and Michael says as much in every episode intro. In fact, the original season makes a big deal over the fact that he could just go and try to lead a normal life, but can't bring himself to do so. And at some point, his mother asks him why he won't, and he says he honestly doesn't know. He just doesn't want to.
 * Burn Notice is centered around this trope, and Michael says as much in every episode intro. In fact, the original season makes a big deal over the fact that he could just go and try to lead a normal life, but can't bring himself to do so. And at some point, his mother asks him why he won't, and he says he honestly doesn't know. He just doesn't want to.

Video Games

 * Alex, the main character of Lunar: The Silver Star Story. He loses his powers near the end of the game, and even winds up deposited right back at his peasant village. Meanwhile, the Big Bad is still progressing his evil plans for world domination. In the end, Alex manages to restore his powers and returns to the villain's tower to save the day.
 * In Chrono Trigger, the player party invokes this during one of the Multiple Endings.
 * Space Quest: No matter what happens, Roger is inevitably busted back down to Janitor Second Class. That does not stop things like Sariens, Sequel Police, immortality-crazed old women, and Vohaul from showing up and making his life hell.
 * Kyle Katarn gave up his Force abilities voluntarily, settling for just being a Badass Normal. However, when he lost Jan to a foe against whom Badass Normal wasn't enough, he reclaimed those Force abilities and the luggage rack of issues that came with it.
 * In Overlord,

Western Animation

 * Ben Tennyson from Ben 10 and its sequel series, Ben 10: Alien Force. In numerous episodes, he has lost or misplaced the Omnitrix, and fought to get it back. When he did finally retire after the original series, he finds and dons it once more when it's clear that he's needed.