Mahou Sensei Negima/Characters/Cosmo Entelechia

That's right, Mahou Sensei Negima is so overstuffed that it broke the folder system. Again. And it's still growing. So we decided to split the page. Again. This page is for everyone who's a member of Cosmo Entelecheia or allied with them. If you're still hungry after the first three pages, you might want to grab yet another sandwich. Or maybe an enchilada or something to shake things up.

'''This page is full of spoilers, naturally. You have been warned.'''

Cosmo Entelecheia
A mysterious group who instigated the ancient war between the Confederation and the Hellas Empire. Their supposed goal was to bring about The End Of The (Magical) World As We Know It. The Ala Rubra stopped them, though remnants of them are still active, which the Ala Alba are currently fighting.

Shared traits
Tropes pertaining to Cosmo Entelechia as an organization


 * Alien Blood: On the rare occasions in which they've been made to bleed, the blood appears to be either clear or white.
 * The End of the World as We Know It: Their ultimate goal is to destroy the Magical World along with its 1.2 billion residents.
 * Five Element Ensemble: They appear to try and maintain this. There's the primary four elements of wind/lightning, earth, fire and water/ice plus Dynamis as shadow. This is also referenced in the name, 'Cosmo Entelechia' though not pointed out explicitly.
 * Gender Blender Name: Averrunci names are gender neutral. Though it may be a case of No Biological Sex.
 * Divided We Fall:
 * Jerkass: All of them, apparently.
 * Technical Pacifist: Members of Cosmo Entelechia avoid lethal force as much as they possibly can. Severe threats get an exception, but otherwise the no killing policy is strictly in place.
 * Theme Naming: Numbers. Their model names also tend to reference mythology, such as Averruncus being the Roman god of disaster prevention or Atar (Nii) being related to fire in (apparently) Parthian.
 * Villainous Valor:
 * You Are Number Six:
 * You Can't Fight Fate: Policy set up by the Lifemaker, apparently.
 * Theme Naming: Numbers. Their model names also tend to reference mythology, such as Averruncus being the Roman god of disaster prevention or Atar (Nii) being related to fire in (apparently) Parthian.
 * Villainous Valor:
 * You Are Number Six:
 * You Can't Fight Fate: Policy set up by the Lifemaker, apparently.
 * You Are Number Six:
 * You Can't Fight Fate: Policy set up by the Lifemaker, apparently.

Fate Averruncus


Negi's Arch Enemy. The dragon to Dynamis' big bad, though he's the stronger fighter. Basically emotionless if not vaguely polite outside of his conceit. Often defends with his shield magic rather than act offensively. Usually seeks to finish battles quickly by petrifying his opponents. Skilled in both Western and Eastern style spell-casting. Knows Supernatural Martial Arts.

= Voiced by: Akira Ishida (Japanese), Chris Patton (Negima!)
=

"Fate: ...Oops. Overdid it..."
 * Akira Ishida
 * Anti-Villain: Notable even among the rest of Cosmo Entelechia in that he can be very callous, however, unlike the others he appears to be the only full member doing it because he feels it is the morally correct decision, though at the same time he denies that it was a decision he made himself. He also takes in war orphans and sends them off to school unless they want to stay with him, of whom Shiori was the first.
 * Artificial Human
 * Berserk Button: He's been trying to save the world for nearly twenty years, with a god and who knows how many other super-powerful/intelligent beings.
 * Big Damn Heroes: For a Self-stated Villain he is surprisingly fond of this when it comes to saving his future haremettes.
 * Big Damn Villains/Villainous Rescue: His.
 * Break the Haughty
 * Character Development:.
 * The Comically Serious: His minions' reaction to this. Spoilers!
 * Covert Pervert: It's extremely subtle, but it seems that he never passed up an occasion to dress up his minions (and Anya, at one point) in Meido clothes. Not to mention the outfit he makes Asuna wear Then again, considering it's Fate, he may have no idea that he's dressed them up in an unusual manner.
 * Curb Stomp Battle: Evangeline kicked his butt pretty easily, but didn't stick around long enough for a proper fight. Then later on he kicks Negi's butt.
 * Dissonant Serenity
 * The Dragon: Though he appears to be the boss, he is in fact considered Dynamis' subordinate.
 * Elemental Powers: Dishing Out Dirt
 * Embarrassing First Name:
 * Fantastic Racism: Against the Mundus Magicus natives. He won't even acknowledge them as real and destroys them with a Lack of Empathy.
 * A Father to His Men: Fantastic Racism and emotionless-ness aside, Fate seems to genuinely care about his subordinates.
 * Final Boss Preview: Multiple times. First he shows up in the Kyoto arc and is clearly superior to Negi, but not amazingly so. Evangeline quickly forcing him to flee the battlefield only heightens the impression. But then he shows up at the gateport and utterly thrashes Ala Alba, showing that he's still way above Negi. After this comes another confrontation or two where Negi still can't match up.
 * Foe Yay: With Negi of course. So much so that lampshades it.
 * Flechette Storm/Storm of Blades: He can summon stone/metal spikes and blades.
 * Ghost Memory:
 * Gray Eyes
 * Hey, It's That Voice!: Kaworu-kun?!
 * I Am Not Left-Handed: He's a western-style mage, and evidently not all that good at Onmyodo (relatively speaking). When he switches over, the results are startling. Not quite a standard example, since he wasn't in any real trouble before the switch, and even after it he still wasn't trying particularly hard...
 * Ghost Memory:
 * Gray Eyes
 * Hey, It's That Voice!: Kaworu-kun?!
 * I Am Not Left-Handed: He's a western-style mage, and evidently not all that good at Onmyodo (relatively speaking). When he switches over, the results are startling. Not quite a standard example, since he wasn't in any real trouble before the switch, and even after it he still wasn't trying particularly hard...
 * I Am Not Left-Handed: He's a western-style mage, and evidently not all that good at Onmyodo (relatively speaking). When he switches over, the results are startling. Not quite a standard example, since he wasn't in any real trouble before the switch, and even after it he still wasn't trying particularly hard...

"Fate: It would be a little boring, if it ended... just like this. cue Kill Sat beam to the face."
 * I Am Your Opponent
 * Instant Expert: Fate can 'install' new abilities, allowing him to learn a wide variety of skills instantly. Presumably it is also how he learned to fight. Kotaru lampshaded this when Fate demonstrated
 * Jerkass. Means well, but not exactly a people person.
 * Kick the Dog: Stabbing Negi in the back during the Gateport Incident. Also, Also, bitchslapping Nodoka after she.
 * Macross Missile Massacre
 * Magic Knight: In contrast to Fate is apparently much more oriented towards brawling and physical power.
 * Seems to be the shtick of earth magic: "Physical Power"
 * Meaningful Name: "Averruncus" is the Roman god of disaster aversion. Given how Fate views his own plans, this is quite appropriate.
 * Considering Averruncus is also known for causing as much disaster as he prevents? Very appropriate.
 * His real name is also meaningful:
 * His chosen name "Fate" could also count.
 * Minor Injury Overreaction: Decides that It's Personal after Negi becomes the first person to ever successfully hit him.
 * Major Injury Underreaction: When, he's really not concerned about it at all.
 * More Than Mind Control:
 * Mundane Utility:
 * Nietzsche Wannabe: Often asks the good guys why they even bother fighting, as everything they do is pointless.
 * No Social Skills: To a degree due to his being an Artificial Human.
 * Nothing Personal: At first. It gets more and more personal each time he fights Negi, until recently
 * Not So Stoic:.
 * Pass the Popcorn: Declares he will enjoy watching Negi struggle
 * Person of Mass Destruction
 * Pet the Dog: So what does the Big Bad of the series do in his free time? Apparently he.
 * He also gets a pet the dog moment in a flashback to He passes out  and is picked up.  His obvious reasoning? While they may be going about trying to erase the world, there's no need to be complete, utter assholes about it
 * Power Floats
 * Psychotic Smirk: Boy howdy. Despite the trope below, what expressions Fate does allow on the lower half of his face are definitely evil (at least when he's not exasperated by the antics of either Rakan or his henchwomen).
 * / : He holds.
 * This might be a case of as well.
 * Replacement Scrappy:
 * Sadist Teacher:
 * Serious Business: Coffee.
 * Shoot the Medic First: He's given his minions permission to kill Nodoka and Konoka, even though he normally refuses to kill people from the Old World, as their respective mind-reading and healing abilities give Ala Alba a great advantage.
 * The Slow Walk
 * The Stoic
 * Taken for Granite: One of his techniques is to turn people to stone. Fortunately, it can be reversed with healing magic... Unless he's using the permanent version, like he attempted to do with Nodoka (fortunately he was interrupted). This is what was done to Negi's village. Konoka, who has more potential as a healer than just about anyone else ever born, may someday be able to reverse it, if she trains really hard.
 * Team Dad: To his haremettes, several of whom he seems to have literally raised.
 * Technically a Smile
 * Teleporters and Transporters
 * Tempting Fate: No, really.
 * Tempting Fate: No, really.


 * "The Reason You Suck" Speech: Followed by Shut UP, Hannibal.
 * Trademark Favorite Food: Tertium has always been a big coffee drinker.
 * Villain Forgot to Level Grind: Stated outright, too.
 * Villain Teleportation: While not the only character to be capable of teleportation, he appears to be able to use it easier than anyone else and is thus seems to do it more than anyone. That said, it doesn't appear to be very useful as an actual combat technique, perhaps indicating that post destination arrival he is momentarily vulnerable or the technique has some other unavoidable downside.
 * White-Haired Pretty Boy: However, if the new anime is correct, he's got aquamarine hair. Aquamarine. You Gotta Have Aquamarine Hair?
 * And upgraded to a full-fledged Bishounen thanks to the
 * Worthy Opponent:
 * And upgraded to a full-fledged Bishounen thanks to the
 * Worthy Opponent:

The Lifemaker/Mage of the Beginning


Former leader of Cosmo Entelecheia and designated Final Boss. All personal Information unknown. Defeated at the end of the war 20 years ago, at which point he had a notable lack of a head, leading Rakan to assure Negi that he wasn't around anymore.


 * And Then What?:
 * The Archmage: When a society of considerably powerful wizards speaks of you as a god, you get this title.
 * Bigger Bad: Doesn't have much actual time on-screen, but is none the less responsible for most of the series events,
 * Black Cloak: A bit of a Badass Long Robe.
 * Casting a Shadow: Every time we've seen the Lifemaker use actual offensive magic, it's always been massive barrages of black shadow beam things. On top of that,.
 * Creating Life
 * The Dark Lord
 * The Faceless:
 * Fallen Hero: Strongly implied.
 * Hero-Killer: Is by far the most powerful villain the series
 * I Control My Minions Through...: Agenda and Divine Right apply to all of them, inherent Mind Control for all of them except and Indoctrination for  instead. And Nii wants revenge but otherwise doesn't seem to really care.
 * Immortality: Though it's currently unclear as to method or just how immortal.
 * Luke, I Am Your Father:
 * The Man Behind the Man
 * Nietzsche Wannabe:
 * The Older Immortal:
 * Perspective Flip:
 * Physical God: We are not sure exactly what the Lifemaker is, but consider these: An immortal spiritual being that can resurrect at will, capable of creating whole worlds and lifeforms, created a paradise for them, created powerful beings that acts as his messenger, terrifying destructive power, his descendants became the ruling dynasty of said created world... His divine credentials are obvious enough that not even narrative texts shy away from calling the Lifemaker "God".
 * Posthumous Character:
 * Shout-Out: He and his power are named after the James P Hogan novel Code of the Lifemaker.
 * Trial by Friendly Fire: A villainous version: he shoots through Primum to hit Nagi, though Primum survives.
 * Ultimate Evil:
 * Physical God: We are not sure exactly what the Lifemaker is, but consider these: An immortal spiritual being that can resurrect at will, capable of creating whole worlds and lifeforms, created a paradise for them, created powerful beings that acts as his messenger, terrifying destructive power, his descendants became the ruling dynasty of said created world... His divine credentials are obvious enough that not even narrative texts shy away from calling the Lifemaker "God".
 * Posthumous Character:
 * Shout-Out: He and his power are named after the James P Hogan novel Code of the Lifemaker.
 * Trial by Friendly Fire: A villainous version: he shoots through Primum to hit Nagi, though Primum survives.
 * Ultimate Evil:
 * Trial by Friendly Fire: A villainous version: he shoots through Primum to hit Nagi, though Primum survives.
 * Ultimate Evil:

Dynamis


Powerful shadow using mage allied with Fate. Previously, he fought against Ala Rubra in the war 20 years ago, and currently views himself as The Rival to the new generation. The oldest surviving member of Cosmo Entelechia, he appears both weary of it and quite enthusiastic at the same time.

"Dynamis: WE PLAYED DEAD!!! Minions: That's so lame... Dynamis: It is not "lame". It is a military tactic."
 * Big Bad: Fate may be more powerful, but the one in charge is actually Dynamis.
 * Black Cloak
 * Brutal Honesty: Lampshaded by Fate's girls.
 * The Chessmaster:.
 * He had possibly predicted everything up to
 * The Comically Serious: He chews the scenery like a pro, reaching Rakan-like levels at times. But unlike Rakan, he takes himself completely seriously. The Quirky Miniboss Squad tends to lampshade this behind his back.
 * He had possibly predicted everything up to
 * The Comically Serious: He chews the scenery like a pro, reaching Rakan-like levels at times. But unlike Rakan, he takes himself completely seriously. The Quirky Miniboss Squad tends to lampshade this behind his back.

"Dynamis: I am but a defeated general who has lost his master. A wretched puppet who has lived beyond his years."
 * Curb Stomp Battle: Single-handedly tears apart pretty much all of New Ostia with zero effort.
 * Even Evil Has Standards: Openly admits that he dislikes being in a position where he has no choice but to accept help from the likes of Tsukuyomi.
 * The Faceless
 * First-Name Basis: Of a strange sort; he's the first person shown in the series to.
 * Full-Frontal Assault:.
 * Hot-Blooded: A firm believer of the "let the fists do the talking" philosophy.
 * Large Ham: Oh, yes.
 * Mask Power: Even Fate's minions hadn't seen him without his mask until Chapter 301.
 * Meaningful Name:
 * Not So Stoic: For all the imposing appearance and constant icy calm of his early appearances, in private he's actually... kinda weird.
 * The Remnant: The only surviving member of the incarnation of Cosmo Entelecheia from the great war. And he's not happy about it.
 * Meaningful Name:
 * Not So Stoic: For all the imposing appearance and constant icy calm of his early appearances, in private he's actually... kinda weird.
 * The Remnant: The only surviving member of the incarnation of Cosmo Entelecheia from the great war. And he's not happy about it.
 * The Remnant: The only surviving member of the incarnation of Cosmo Entelecheia from the great war. And he's not happy about it.
 * The Remnant: The only surviving member of the incarnation of Cosmo Entelecheia from the great war. And he's not happy about it.
 * The Remnant: The only surviving member of the incarnation of Cosmo Entelecheia from the great war. And he's not happy about it.


 * The Rival: He appears to see himself as the Worthy Opponent to Ala Alba as a whole.
 * Running Gag:.
 * Spell My Name With A Y: While his name is spelled "Dynamis", the katakana for it reads "Dyunamisu". Scanlation groups claim that this is pronounced "Dunamis", despite "Dynamis" being the official spelling.
 * Tall, Dark and Snarky
 * Xanatos Gambit: During Negi's attack on Cosmo Entelechia's base to interrupt the ritual. How so? All he has to do is . And the whole time, he's trolling away. May double as Xanatos Speed Chess.
 * Spell My Name With A Y: While his name is spelled "Dynamis", the katakana for it reads "Dyunamisu". Scanlation groups claim that this is pronounced "Dunamis", despite "Dynamis" being the official spelling.
 * Tall, Dark and Snarky
 * Xanatos Gambit: During Negi's attack on Cosmo Entelechia's base to interrupt the ritual. How so? All he has to do is . And the whole time, he's trolling away. May double as Xanatos Speed Chess.

Graveyard Keeper


Probably the least known of Fate's allies/minions at this point, even less well known than the recently revealed. So far his/her contribution to the plot has been minimal, with the Gateport attack being his/her only major time of action. Although s/he has been revealed as the one who. Other than that, not much is known about him/her at this point, not even by most of his/her allies.


 * Chekhov's Gunman: First appeared back at the Gateport, over a hundred chapters before showing up again.
 * Face Framed in Shadow: Played with in 314: she's mostly obscured, but she has eyebrows like Arika and a twintail like Asuna.
 * In the Hood
 * What Happened to the Mouse?:
 * In the Hood
 * What Happened to the Mouse?:
 * What Happened to the Mouse?:

Quartum, Quintum and Sextum

 * Anime Hair: Quartum and Quintum. Sextum's hair is much more realistic
 * Ax Crazy: Quartum, unlike the other, is shown to actively enjoy murder and expresses disappointment that he's forbidden from killing humans.
 * He still has some fun though.
 * Clothing Damage: In chapter 314 . We all saw that coming...
 * Combat Medic: Sextum.
 * Curb Stomp Battle:
 * Elemental Powers: :
 * Playing with Fire: Quartum
 * Blow You Away/Shock and Awe: Quintum
 * Making a Splash/An Ice Person: Sextum
 * Foil: All of them serve to show by contrast with their simplistic outlooks and mere following of orders.
 * Quintum seems to be a foil to both Tertium and Secundum, behaving similarly to Tertium and being a Stoic wind and lightning user, unlike say Secundum.
 * Fragile Speedster:
 * No-Holds-Barred Beatdown:
 * Red Mage: Sextum.
 * Running Gag: Once again the Clothing Damage was used. In a "good way" for the reader.
 * Slasher Smile: The only one to show visible emotion right off the back is Quartum and his grin after
 * Squishy Wizard:
 * Token Girl: Sextum
 * Wholesome Crossdresser: Technically speaking, Sextum is wearing a boy's uniform.
 * Wholesome Crossdresser: Technically speaking, Sextum is wearing a boy's uniform.
 * Wholesome Crossdresser: Technically speaking, Sextum is wearing a boy's uniform.

Primum
The first Averruncus, activated sometime before the start of the war. Fate's predecessor as the Earth mage of Cosmo Entelechia.


 * The Dragon
 * Ghost Memory:
 * Dishing Out Dirt
 * Posthumous Character: Died in the battle against The Thousand Master 20 years before the series began.
 * You Have Outlived Your Usefulness:

Secundum
The second Averruncus, activated four years after the end of the war. He's the most emotional of any Averruncus seen yet, displaying a kind of enthusiastic zeal for Cosmo Entelecheia's mission.


 * Anime Hair
 * Ax Crazy: Like Quartum, he seems to enjoy his job a little too much.
 * Bullying a Dragon: Not actual bullying, but Secundum is not the brightest bulb in the drawer.
 * Break the Haughty: Considers himself superior to the Mundus Magicus inhabitants and normal humans
 * Butt Monkey: He's constantly punched in the face and thrown around in a Keitaro-like undignified way. And he deserves all of it.
 * Evilly Affable: He's a complete jerk with no apparent redeeming qualities, but he's quite friendly. For a certain definition of friendly, anyway.
 * Evil Tastes Good
 * Genre Blindness: When faced with an opponent with so many titles to their name, you DON'T underestimate them!
 * Hot-Blooded: Tertium even asks him why he's so enthusiastic. Then asks his boss. Apparently
 * Jerkass: He gets to be listed here as well as in the shared traits thing because he is just that much of an asshole.
 * Kick the Dog: Doesn't seem to understand that he doesn't need to scare the hell out of the people he erases.
 * Moral Myopia: He honestly seems to think he's the good guy.
 * Posthumous Character:
 * Psycho Electro
 * Shock and Awe
 * Sociopathic Soldier: Think a more affable Quartum or a less crazy Tsukuyomi. Unclear if type one or two.
 * This Cannot Be!
 * Sociopathic Soldier: Think a more affable Quartum or a less crazy Tsukuyomi. Unclear if type one or two.
 * This Cannot Be!

Septendecim
The mage who filled the position of the water mage in Cosmo Entelechia twelve years before the story. Appears to be the same model as Fate's two bodyguards from the war.


 * The Faceless/Face Framed in Shadow: Her entire face has been left heavily shadowed even when seen completely. Her eyes also have a strange appearance. It is possible that her face just looks like this, though.
 * Making a Splash
 * Posthumous Character: Presumed.
 * Rapunzel Hair

Nii
The mage who filled the position of the fire mage in Cosmo Entelechia twelve years before the story. Appearance does not seem to correspond with any previous models, though likes the others her name still indicates her true nature. Oddly, though, unlike the latin names of the others, hers is Japanese.


 * Oral Fixation Fixation: In casual moments she always seems to be eating something.
 * Playing with Fire
 * Posthumous Character: Presumed.
 * Revenge: Does not appear to care about what CE is doing at present, but bears a heavy grudge against Rakan and speaks of him in an incredibly rude manner. Reasons still unknown but suspected to be due to Rakan killing the previous CE fire mage, to which she may be related.

Fate's Adorable Minions
Fate's assumed Pactio partners. Basically an Amazon Brigade group of Evil Counterpart Psycho Rangers, all of them being Dark Magical Girls that Fate personally recruited. Since the real names of only two out of five girls have been revealed, they've been filed under their code-names instead. And finally,.

A description of the character goes here.


 * Anti-Villain: The most sympathetic of the girls.
 * Caught the Heart on His Sleeve
 * Hair Decorations: Has a cute bow hairband.
 * Master of Disguise: Her artifact turns her into a perfect copy of someone, right down to their memories and personality.
 * Morality Pet: Sure ALL of Fate's minions are these, but it is more true with her
 * Unusual Ears
 * Hair Decorations: Has a cute bow hairband.
 * Master of Disguise: Her artifact turns her into a perfect copy of someone, right down to their memories and personality.
 * Morality Pet: Sure ALL of Fate's minions are these, but it is more true with her
 * Unusual Ears
 * Master of Disguise: Her artifact turns her into a perfect copy of someone, right down to their memories and personality.
 * Morality Pet: Sure ALL of Fate's minions are these, but it is more true with her
 * Unusual Ears
 * Unusual Ears

Shirabe ("Melody")/Brigitte
A description of the character goes here.


 * Affably Evil: She compliments her enemies when they survive her artifact's abilities, and is all-around the most well-mannered of the girls beside Shiori.
 * Beware the Nice Ones: Being possibly the most amiable of the group besides Shiori does not stop her from.
 * Cute Monster Girl
 * Defeat by Modesty: Due to a certain Boisterous Bruiser Panty Thief.
 * The Dragon: She seems to be the most highly trusted of the girls by Fate, given that . At the very least, Shirabe is the minion that needs to be defeated/stopped as of Chapter.
 * Dreadful Musician
 * Elegant Classical Musician: Her artifact takes the form of a violin, which she plays to produce various effects.
 * Eyes Always Shut
 * Green Thumb: She can control plant life due to a racial ability.
 * Half-Human Hybrid
 * Horned Humanoid: Said horns also provide her with her magical power, and can also.
 * Instrument of Murder: Her violin.
 * I Shall Taunt You
 * Make Me Wanna Shout: Her music can shatter stone.
 * Mission Control: While the other girls were fighting, Shirabe was helping Fate.
 * Musical Assassin
 * Rapunzel Hair
 * Rubber Forehead Aliens: She has what looks like antlers on the sides of her head.
 * Undying Loyalty: Given Chapter, she's possibly even more loyal than Homura.
 * Unusual Ears
 * Villainous Valor: Frankly, Shirabe felt more like the good guy in her confrontation with : Ridiculously outnumbered, outgunned,, all the odds against her. You might even be glad to see that she manages to accomplish her goal of by neglecting her own safety, before remembering that she's the villain here.
 * Unusual Ears
 * Villainous Valor: Frankly, Shirabe felt more like the good guy in her confrontation with : Ridiculously outnumbered, outgunned,, all the odds against her. You might even be glad to see that she manages to accomplish her goal of by neglecting her own safety, before remembering that she's the villain here.

Homura ("Flame")
A description of the character goes here.


 * Big Bad Wannabe: She has a habit of underestimating her opponents, which often results in her getting her butt kicked.
 * The Brute: Definitely the most straightforward in terms of fighting tactics among the minions.
 * Clothing Damage: Activating her full powers completely destroys her clothing.
 * Dark Action Girl: Homura is the most unrepentant of the minions.
 * Defeat by Modesty: Ironic, considering she doesn't seem to mind Full Frontal Assaults...
 * Full-Frontal Assault: Activating her full powers tends to incinerate her clothing.
 * Girlish Pigtails
 * Hair Decorations
 * Half-Human Hybrid
 * Innocent Fanservice Girl: She either doesn't care or doesn't notice that her full powers remove any semblance of modesty from her appearance.
 * Personality Powers: She's by far the most rash and excitable of Fate's minions; fitting for someone who deals in fire magic.
 * Playing with Fire
 * Elemental Shapeshifter
 * Wreathed in Flames: In her Salamandra form.
 * Plucky Girl
 * Psychic Powers
 * Tsurime Eyes
 * Undying Loyalty: She seems to be the most loyal of the minions.
 * Plucky Girl
 * Psychic Powers
 * Tsurime Eyes
 * Undying Loyalty: She seems to be the most loyal of the minions.

Koyomi ("Calendar")
A description of the character goes here.


 * Black Bra and Panties: The first time Rakan steals her panties, he asks her if black is really her color.
 * Butt Monkey: The poor girl just can't catch a break.
 * Catgirl
 * Dark Chick: Among Fate's minions, she's the most colorful.
 * Defeat by Modesty: Due to a certain Boisterous Bruiser Panty Thief, and to her eternal embarrassment.
 * Fragile Speedster: In full beast form, she moves like a blur. However she is easily taken down by.
 * Half-Human Hybrid
 * The McCoy: By a longshot, she is the most openly expressive/emotional of Fate's Ministrae.
 * Petting Zoo People: In her full beast form.
 * Tareme Eyes
 * Time Stands Still: Her artifact, but it hasn't seen much use.
 * Time Stands Still: Her artifact, but it hasn't seen much use.

Tamaki ("Bracelet")
A description of the character goes here.


 * Achilles' Heel: She has to stay in her artifact's dimension to maintain it, making it possible to find and defeat her. Not easy, but when your opponent is Jack Rakan...
 * Cute Monster Girl
 * Defeat by Modesty: Due to a certain Boisterous Bruiser Panty Thief.
 * Going Commando: Word of Akamatsu says that it's because her tail is too big for her to be able to wear panties, and that her entire race has this issue.
 * Half-Human Hybrid
 * Lizard Folk: A rather cute variation.
 * Our Dragons Are Different
 * Phantom Zone: Her artifact. One of her implied tactics is to trap an opponent in it and leave them there until they starve to death.
 * Rubber Forehead Aliens: She has horns growing out of her head.
 * The Stoic: But by no means emotionless.
 * Tsurime Eyes
 * Tsurime Eyes

Non-Member Associates
These individuals are those who were either hired by Cosmo Entelechia for a specific task or are assisting them of their own free will for some other reason.

Tsukuyomi


Ax Crazy, Psycho for Hire Shinmeiryuu who plays the part of Setsuna's Evil Counterpart/Worthy Opponent (amongst other things). Likes to use Summoned demons in place of Shikigami. Partial to Gothic Victorian clothes that inevitably get destroyed in combat. Enjoys smiling and laughing during battle (especially against strong women and young-looking boys).

= Voiced by: Hiromi Tsunakake (Negima!), Rie Kugimiya (OVA) (Japanese), Samantha Inoue Harte (English)
=


 * Ax Crazy: She was more of a mere mercenary initially, but by her appearance in the Magical World arc she seems to derive sexual pleasure from murder.
 * Badass Adorable: When she's not being full-on Yandere she's very cute, soft-spoken, and frilly. Then you remember she's a really scary Depraved Bisexual...
 * Black Eyes of Crazy: Word of God says that it's because she's essentially tapping into The Dark Side.
 * Blind Without'Em: Setsuna won their first battle by... knocking Tsukuyomi's glasses off.
 * Blondes Are Evil
 * Blood Knight
 * Combat Sadomasochist
 * Cute and Psycho: Remember when she was first introduced, acting sweet and playful as she fought and had a healthy respect (and possibly, a still-nice and cute crush) for Setsuna? Even back then, there were... hints. Just look at her eyes in one of the bottom panels...
 * Dark Action Girl
 * Depraved Bisexual: While her interest in Setsuna is very obvious, she seems to be interested in Fate and as well.
 * Dojikko: In Negima! Neo. Watch her ruin her own Dynamic Entry.
 * Dual-Wielding: She uses a short sword and dagger.
 * Elegant Gothic Lolita: Victorian-style Pimped-Out Dress.
 * Evil Cannot Comprehend Good:
 * Giggling Villain
 * Glove Slap
 * Guns Are Worthless: Though the series likes to subvert this, her sword speed and Bullet Catching play it straight.
 * Hannibal Lecture: To Fate, to convince him that he's got a case of Foe Yay going with Negi.
 * Shipper on Deck: She seemed very pleased when she pointed that out to both of them.
 * Hemo-Erotic
 * Hey, It's That Voice!: Her seiyuu for the Magic World OADs may remind you of a certain Gundam 00 pilot.
 * Hime Cut
 * Hot Chick with a Sword
 * I Have You Now, My Pretty: Coming from a frilly, bespectacled little blonde moppet makes this scary.
 * Implausible Fencing Powers: Shinmeiryuu.
 * Kansai Regional Accent
 * Ki Attacks
 * Licking the Blade
 * Loves the Sound of Screaming
 * Meganekko: She's Blind Without'Em.
 * Mythology Gag:.
 * Name's the Same / Meaningful Name: Shares her name with the Shinto moon deity. The male Shinto moon deity.
 * Nightmare Fuel Station Attendant: You know it's true.
 * Psycho for Hire
 * Psycho Lesbian: To a terrifying degree. There's a good reason why she's used as the page quote.
 * Psycho Supporter: Nominally a supporter of Cosmo Entelechia, but far too psychotic to truly be on anyone's "side".
 * Psychotic Smirk
 * Punch Clock Villain: She seemed to be this at first, being polite and playful and leaving the battlefield with a smile (and even thanking Kaede for their battle) as soon as she was told to do so. Then Flanderization kicked in...
 * Rie Kugimiya: Mahou Sensei Negima: Mou Hitotsu no Sekai OAD.
 * Relationship Voice Actor: With Yuu Kobayashi as Setsuna. Let's see, Kanon and Shanon, and Ayame and Kagura. Let that mull in your brain for a bit.
 * Sex Is Violence: Gets turned on while (and by) fighting Setsuna,, and now.
 * Slipknot Ponytail
 * Stalker with a Crush: To truly frightening levels.
 * Strange Girl: She's pretty much the only female character in the entire run of the series portrayed as 100% evil. Plus all the creepy subtext she gives out. Most definitely even the only character, judging by some of what Fate is saying.
 * The Vamp
 * Wild Card: She joins whatever group will give her the opportunity to fight the most people. She recently.
 * Yandere: To Nightmare Fuel levels.
 * Sex Is Violence: Gets turned on while (and by) fighting Setsuna,, and now.
 * Slipknot Ponytail
 * Stalker with a Crush: To truly frightening levels.
 * Strange Girl: She's pretty much the only female character in the entire run of the series portrayed as 100% evil. Plus all the creepy subtext she gives out. Most definitely even the only character, judging by some of what Fate is saying.
 * The Vamp
 * Wild Card: She joins whatever group will give her the opportunity to fight the most people. She recently.
 * Yandere: To Nightmare Fuel levels.

Poyo
A high-class demon girl allied with Cosmo Entelecheia, who seeks to prevent the events that lead to the apocalyptic future of Chao Lingshen. While she personally has no stake in this future, as a powerful entity she nonetheless feels obligated to do what she can to avert the upcoming crisis.

She initially appears in the Gravekeeper's Palace and uses the artifact Magic Lantern Circus to halt the Ala Alba's progress. When Negi breaks free and announces that he has found his own solution for the Magical World's crisis she, like the rest of Cosmo Entelecheia, doesn't believe him.


 * Anti-Villain
 * Cute Monster Girl
 * Dark Magical Girl
 * Evil Twin:
 * In-Series Nickname: Poyo after her Verbal Tic.
 * : Her artifact's power. More specifically,
 * Meta Guy: She talks in game terms, like Chisame.
 * Our Demons Are Different:
 * Tsurime Eyes:
 * Verbal Tic: -Poyo, then -zazi, then -ponyo, then back to -poyo again. She's sticking with that one, apparently.
 * Our Demons Are Different:
 * Tsurime Eyes:
 * Verbal Tic: -Poyo, then -zazi, then -ponyo, then back to -poyo again. She's sticking with that one, apparently.

Graf Wilhelm Josef von Herrmann


One of the demons who attacked Negi's hometown back when he was still a kid. He came to Mahora with the Slime Sisters not only to seek out Negi himself under orders from Cosmo Entelecheia (or at least, that's what Donnet reports in Yuna's day in the spotlight), but also to know how Negi has improved.


 * Affably Evil
 * Anti-Magic: It was due to Asuna wearing a device that makes him immune to magic. When the other girls take it off, he can be affected.
 * Badass Grandpa
 * Bishounen Line: Inverted. He starts off with his old man form then goes demon form after he reveals his true form to Negi, unlocking his Berserk Button.
 * Blood Knight
 * Dirty Old Man: Why else would he dress up Asuna in that get up?
 * Card-Carrying Villain: His explanation for the outfit.
 * Let's Get Dangerous: When Negi proves his worth to him, he finally reveals his real fighting style.
 * Noble Demon
 * Sealed Evil in a Can: Was at least until someone let him and the Slime Sisters out from that bottle.
 * Taken for Granite: Via a beam he fires.

Slime Sisters
Amee, Slime, Pudding

A description of the character goes here.


 * Ahoge: Amee and Slime.
 * Blob Monster
 * Emotionless Girl: Expression on Pudding's face hardly changes.
 * Fantastic Racism: Kotarou's Wouldn't Hit a Girl doesn't cover slimes.
 * Hair Decorations: Slime.
 * Hime Cut: Pudding.
 * Making a Splash: They use a water barrier to restrain kidnapped girls.
 * Meganekko: Amee.
 * Rapunzel Hair: Pudding's hair are longer than her body.
 * Sealed Evil in a Can: Unlike Herrmann, they are resealed in the bottle.
 * Shapeshifting: One of them changes into Konoka to catch Setsuna.
 * Super-Deformed