Super Smash Bros./Characters

For the main article, go here.

For characters who debuted in 64, go here.

For characters who debuted in Melee, go here.

= Voiced by Charles Martinet
= ""Here I go!""

"Playable in: Brawl"

Mario's mirror image, Wario is unchivalrous, a slob, and a greedy video game tycoon. However, just because he's fat doesn't mean he isn't a force to be reckoned with.


 * Acrofatic: Not only can he fly during his Final Smash, he's incredibly agile otherwise.
 * Ass Kicks You
 * Badass Biker
 * Badass Moustache
 * Big Eater
 * Boss Subtitles
 * Brought to You by The Letter "S": The "W" on his helmet/cap.
 * Confusion Fu: Like Game & Watch, the low number of frames for attack animations don't telegraph what he's about to do.
 * Cool Bike: His Side-B summons one.
 * Clothes Make the Legend: Notable in that he has both his Wario Ware biker outfit and his classic overalls, making him the only character in Smash Bros. to have a true alternate costume.
 * Extreme Omnivore: It does solve the question of where he keeps that motorcycle...
 * Fartillery: His "Wario Waft", which can become an "explosive fart" after enough time passes, or if he just ate a bomb.
 * Fat Bastard
 * Fingerless Gloves
 * Groin Attack: His grab and punch.
 * Lightning Bruiser: While his ground speed is terrible, his air mobility is fantastic, he's got good weight, and he has several good killing moves. In fact, he can rival Jigglypuff in terms of being able to pull off the "Wall of Pain" - not bad for a character without Kirby-esque Multiple Jumps. His primary weakness is his lack of range.
 * And that's not even getting into his Wario-Man form, where he really can stay in the air as long as he likes and moves faster than greased lightning.
 * Limit Break: Wario-Man.
 * Super Mode
 * Palette Swap: Coming full circle, his overalls costume has a Mario-esque palette swap.
 * If you want to go old-school, similar to Kirby, he has a black-and-white outfit, befitting his origins on the original Game Boy.
 * Schmuck Bait: Smash Bros. DOJO!! warns not to use his bike while he is Wario Man. Think you can resist trying it out?
 * Secret Character: Borderline case.
 * Stout Strength
 * Stout Strength

= Voiced by Atsushi Kisaichi (Japanese), Eric Newsome (English)
= ""Fight me!""

"Playable in: Brawl"

Kirby's supposed rival, and a master swordsman.


 * Badass: What do you expect?
 * Badass Adorable: When you realize what's really under the mask. He looks like a blue, yellow-eyed Kirby.
 * Badass Baritone: Has the deepest voice of all the playable characters. (At least in the English version.) Which is funny when you compare him to Kirby.
 * Badass Boast: "Come back when you can put up a fight."
 * "Victory...is my destiny."
 * Back-to-Back Badasses: With Marth in Subspace Emissary after the Subspace Army interrupts their fight.
 * Blood Knight
 * Boss Subtitles
 * Cape Wings
 * Cool Airship: The Battleship Halberd is just awesome.
 * Dark Is Not Evil: The whole 'dark knight' vibe he gives off, including his Final Smash, Galaxia Darkness.
 * Everything's Better with Spinning: Mach Tornado.


 * Let's You and Him Fight: As soon as he meets Marth, they fight. Later, when he meets Lucario, they fight too. And when he meets Snake, he almost starts to attack, but Lucario stops him.
 * Lightning Bruiser: He's so absurdly fast as an attacker and his attacks are incredibly safe from most approaches and damaging that his lightness is a non-issue. And in the rare occurrence that he does get hit, he can just cancel his momentum by gliding.
 * Limit Break: Galaxia Darkness.
 * Spam Attack: Has a pretty wild one as his neutral jab.
 * Teleport Cloak: His down-B.
 * The Stoic: In fact, he's so serious to the point that you can forget that he looks like Kirby.

= Voiced by Minami Takayama (Japanese), Lani Minella (Engish)
= ""The fight is on!""

"Playable in: Brawl"

The hero of Kid Icarus. He disappeared from games for awhile, but he was brought back in Brawl (and again in Kid Icarus: Uprising, also by Sakurai's team).


 * American Kirby Is Hardcore: Pit's English voice noticeably sounds older than his original Japanese voice. Video comparison. (2:36 minutes in)
 * Annoying Arrows: With EXTRA emphasis on the annoying, if you don't know how to deal with them.
 * Attack Reflector: Two different ones, in fact - Mirror Shield and Angel Ring. Bit of overkill, really.
 * Badass Adorable
 * Bifurcated Weapon
 * Black Bead Eyes: His Melee trophy.
 * Blue Eyes: His modern incarnation.
 * Boss Subtitles
 * Colour-Coded for Your Convenience
 * Continuity Nod: Pit doesn't have an animation for swinging the hammer - he merely holds it out, and it alternates between sticking up and held out. This mirrors the lack of animation in the original Kid Icarus for when Pit used hammers.
 * Dual-Wielding: His bow can be split into two swords, effectively combining the Bow and Sword In Accord trope into a single weapon.
 * Early-Bird Cameo: First appeared in a trophy for Melee. The last line of the trophy even said "Will Pit ever fight again?", possibly foreshadowing him being playable in Brawl.
 * Fallen Angel: One of his Palette Swaps is this.
 * Flight: Subverted. Despite the wings, he can't fly unless Palutena (or the player) is powering him.
 * Jack of All Stats
 * Kid Hero: looks like this, but see Older Than They Look below.
 * Let's You and Him Fight: In Subspace Emissary mode, he and Mario battle against Link and Yoshi.
 * Limit Break: Palutena's Army.
 * Epic Hail
 * The Cavalry
 * No Arc in Archery: Justified. These arrows are made of light, though if you really wanted to, you could make them loop all the way around and come back to you.
 * Older Than They Look: Implied but not directly stated. Otacon's referring to him as a "veteran warrior" hints at this, and in the demo of his new game Palutena indirectly says he is over 24.
 * Our Angels Are Different
 * Pint-Sized Powerhouse
 * Skill Gate Character: Thanks to the arrows and having pretty big hitboxes on his normal attacks. Mercifully, his melee combat is otherwise sub-par.
 * The Southpaw: Indicated by the way he holds his bow. This and the way he appears at the beginning of the match draws a small comparison to Link. Kid Icarus: Uprising doesn't seem to keep this trait.
 * The Unexpected: Who would've thought they would bring back a character that had not been in a game for over 20 years? The only hint was his appearance as a trophy in Melee.
 * Took a Level In Badass: Pit used to be a weakling, but "countless trials over the years have toughened him up", according to Snake and Otacon's conversation about him.
 * Trick Arrow: It's possible to guide Pit's arrows, even doing things like looping multiple arrows. Unfortunately, It's difficult to pull off and his arrows don't do much damage anyway.
 * Zerg Rush: His Final Smash, Palutena's Army.

= Voiced by None
= ""...""

"Playable in: Brawl"

The space-traveler who controls the Pikmin, Olimar has apparently grown from the size of a coin so he'd be able to fight in the game. Olimar plucks the Pikmin out from the ground to help him fight; if he has no Pikmin, then he's pretty much helpless.


 * Ascended Extra: Appeared as a trophy in Melee (requiring his own game to unlock, even) before becoming playable in Brawl.
 * Boss Subtitles
 * Color Coded for Your Convenience: The Pikmin. Overlaps somewhat with Elemental Powers:
 * Red: Does fire damage, and is immune to fire. Strongest Pikmin with aerial attacks while slightly the second strongest with smash attacks.
 * Yellow: Does electric damage, and is immune to electricity. Flies the farthest and has a slightly larger hitbox than the other Pikmin.
 * Blue: Does Non-Elemental damage, doesn't drown in water. Second most durable of the Pikmin, as well as having the farthest grabbing reach and strongest throws. Tied with the Purple Pikmin for second strongest aerials and slightly weaker than the Red Pikmin for being the third strongest with smash attacks.
 * Purple: Does Non-Elemental damage, doesn't latch on to enemy with side-B. Doesn't fly as far as the others and has the lowest grabbing reach. Is the most durable Pikmin and strongest with smash attacks. It is also tied with the Blue Pikmin for second strongest with aerial attacks.
 * White: Does poison damage when latched on with side-B, does Non-Elemental damage with other attacks. Does most damage when latched on and when pummeling during a grab, but is the weakest Pikmin for every other type of attack. Is also the least durable.
 * Everything's Better with Spinning: Two of Olimar's taunts and two of his no-Pikmin attacks have him spinning.
 * Glass Cannon: Above average melee range and small size says "Hi", low movement and low weight says "Bye".
 * Grievous Harm with a Body: Several of his moves involve slapping the opponent with a Pikmin.
 * Lethal Joke Character: Without the Pikmin, he can only use a few attacks. When he does have the Pikmin, though, their combined elemental powers make him pretty formidable.
 * Limit Break: End of Day.
 * Death From Above
 * Rocket Crash
 * Mons: The Pikmin.
 * Redshirt Army: The Pikmin.
 * Skill Gate Character: You wouldn't expect this trope from him, but he has a somewhat situational advantage in his unexpected ease of control and insane melee range-to-size ratio, including the high range grab as well as 2 anti-air attacks (Pikmin Chain and Up Smash). Beyond that, however, he has no glaring strengths and his ranged grab lacks super armor, which can allow a smart opponent to break through the inevitable camping even on a stage like Battlefield without flushing him out with a projectile.
 * Difficult but Awesome: On the other hand, he has a high difficulty curve afterwards knowing what Pikmin to use when and he is incredibly powerful and one of the better fighters.
 * Video Game Caring Potential: The Pikmin. The longer a Pikmin stays alive (that is, not being thrown off-stage or otherwise killed), the more damage and knockback it will do. Its ability to withstand damage also increases. They go from leaf to bud to flower, just like the Pikmin games.
 * Video Game Cruelty Potential: However, clever Olimar players will often toss a Pikmin to take the bullet... or energy sphere... or rocket. It works, too! The Pikmin might even survive!
 * We Cannot Go on Without You: If Olimar is KO'd, all the Pikmin currently out automatically die.
 * The Voiceless: Though he does say his name and has many monologues in his games, Olimar here doesn't even have a voice actor, so he never utters a peep, ever.
 * Whoring: Pikmin Throw spam. So much for Video Game Caring Potential.
 * Your Size May Vary: In his own games, he's the size of a quarter. Here, he's only a bit shorter than Mario.

= Voiced by Lani Minella
= ""PK STARSTORM!!!""

"Playable in: Brawl"

The youngest of a set of twins from Mother 3. Able to use PSI powers like Ness.


 * Attack Reflector: It's amazing how good his stick-bat is at reflecting attacks.
 * Badass Adorable
 * Black Bead Eyes
 * Boss Subtitles
 * Calling Your Attacks: "PK Freeze! PK Fire! PK Thunder! PK STARSTORM!!!!!!!"
 * Character Development: Hit with a truckload of it. Which is accurate considering his portrayal in his own game.
 * Composite Character: Arguably, he represents three of Mother 3's party of four. His smashes resemble his own PK Love, plus he uses a stick, his weapon of choice in his game of origin. His named PSI moves are the same as Kumatora's. Finally, he uses kicking as his primary physical method of attack like Duster, as well as Rope Snake, an item most commonly associated with Duster.
 * Cowardly Lion: His timidness is offset by his strong Psychic Powers.
 * Energy Absorption: Also has PSI Magnet.
 * An Ice Person: PK Freeze.
 * Kid Hero
 * Limit Break: PK Starstorm.
 * Death From Above
 * Lovable Coward: Despite (or because of) his woobieness in the Subspace Emissary, many fans consider him adorable.
 * Marth Debuted in Smash Bros: Dammit, Nintendo.
 * Older Than They Look: Lucas is anywhere from 14 to 17 years old.
 * Palette Swap: One of them is of his twin brother Claus.
 * Pint-Sized Powerhouse
 * Psychic Powers
 * Skill Gate Character: His Up Smash, while very powerful, is mercifully slow as heck and telegraphed beyond belief.
 * Squishy Wizard: Lucas uses PSI far more than Ness does. Only his basic combo, Forward Smash, Down Tilt, and Up Aerial don't use PSI.
 * Surprisingly Good English: In the Japanese version.

= Voiced by: None
= "(Chimp noises)"

"Playable in: Brawl"

Donkey Kong's so-called little buddy, and at one point co-savior. Like DK, he has a more realistic monkey voice rather than his regular cartoonish voice.


 * Ash Face: Occurs briefly whenever Diddy Kong charges his Peanut Popgun attack for too long. The weapon explodes in Diddy Kong's face and startles him, rendering him immobile for some seconds.
 * Bamboo Technology: Wooden guns and jetpacks.
 * Banana Peel: One of his special attacks.
 * Boss Subtitles
 * Does This Remind You of Anything?: Use Diddy Kong's Monkey Flip on any female fighter. Go ahead, try it.
 * Edible Ammunition: His Peanut Popgun is the Trope Namer, thanks to Solid Snake.
 * Everything's Better with Monkeys
 * Guns Akimbo: Does this in a few cutscenes and his Final Smash.
 * Half-Dressed Cartoon Animal
 * Lightning Bruiser: His great respect in the metagame comes from his bananas (which can penetrate almost any defense) and his generally strong attacks for his size.
 * Limit Break: Rocketbarrel Barrage.
 * Palette Swap: One includes Dixie Kong's color scheme.
 * Rocket Jump: His Up Special.
 * Spam Attack: He uses his tail for it.
 * The Voiceless: Like both DK and Bowser, he only makes impact noises, despite being greatly capable of speaking in other games.
 * Wall Jump: Plus wall clings.

= Voiced by Tomoe Hanba (Japanese), Michele Knotz (English)
= ""Go for it!""

"Playable in: Brawl"

The first protagonist character of the Pokémon series, as depicted in the remakes of the original games (his name was given as Red in a later NPC appearance). His three Pokémon are Squirtle, Ivysaur, and Charizard. Of note, he's the only Pokémon character (aside from Pikachu) that is available at the start.


 * Ascended Extra: Before Brawl, Squirtle was used as a stage platform in Melee, and Charizard was a Poké Ball Pokémon in both the original and Melee.
 * Background Boss: Played straight when going against him, as you only ever fight his Pokémon. Whenever you play him, you only control his Pokémon as well.
 * Badass Adorable: His squirtle, though many a fangirl would argue that Red is this as well.
 * Boss Subtitles: None for any of his Pokémon, however.
 * Calling Your Attacks: "Take this! TRIPLE FINISH!"
 * Early-Bird Cameo: His (original) hat appeared as a Pikachu costume two games before he finally appeared, and he walks by (seen from the waist down) in the first game's intro.
 * Elemental Rock-Paper-Scissors: Charizard receives additional knockback from water attacks, Squirtle from plant ones, and Ivysaur from fire attacks.
 * Kamehame Hadoken: Again, his Final Smash.
 * Kid Hero
 * Limit Break: Triple Finish.
 * All Your Powers Combined: It's super effective! Even against Jigglypuff.
 * Non-Action Guy: Red himself does not fight, his Mons do it for him.
 * No Name Given: He's just called "the Pokémon Trainer". In the games, he's "Red".
 * Offscreen Teleportation: Red sometimes does this in the subspace emissary. He always stays in the background and there is sometimes no visible way for him to get past certain obstacles.
 * Palette Swap: His green outfit resembles Brendan from Emerald version, and his Squirtle and Ivysaur are their shiny versions. Another one of his Palette Swaps looks similar to Leaf, his female counterpart.
 * Red Eyes, Take Warning: Inverted. The fiercest (Charizard) has blue eyes, while the less evolved Squirtle and Ivysaur have red eyes.
 * Suddenly Voiced: A pure Heroic Mime in his Pokémon game appearance, even as an NPC (which is when he is fought at the end of Gold/Silver/Crystal/HeartGold/SoulSilver).
 * Tag Team
 * The Kid with the Remote Control: His role is to run around in the background ordering his Pokémon around.
 * The Unexpected: Despite being the the main character of the original Pokémon games, most people dismissed the idea of a playable trainer as being unable to work.
 * Younger Than They Look: While he doesn't have a definite age, he's 11 years old in his own games as a protagonist, and 14 in his Bonus Boss appearance.

= Voiced by Michelle Knotz (English)
= The Tiny Turtle Pokémon, Squirtle is the smallest of the three fighters. It uses water attacks.
 * Fragile Speedster: Squirtle is like a ninja, with good speed and air attacks, but he's lightweight.
 * Making a Splash
 * Mon
 * Turtle Power
 * Wall Jump

= Voiced by Craig Blair (English)
= The Seed Pokémon, Ivysaur is in-between the other two fighters in terms of size and weight. It's a reptile/amphibian of some sort with a bud on its back that uses Grass-type plant-based attacks.
 * Anti-Air
 * Bullet Seed
 * Green Thumb
 * Jack of All Stats: Ivysaur seems to be this way, as it balances out the strengths and weaknesses the other two Pokémon have.
 * Mon
 * Planimal
 * She's a Man In Japan: Ivysaur has a female voice in Japanese and a male voice in English.
 * The Unexpected: Within its own team, in comparison to the more recognizable Squirtle and Charizard.
 * Whip It Good

= Voiced by Shinichiro Miki
= The Flame Pokémon, it's the largest on the Pokémon Trainer's team and one of the "heavyweight" characters. It uses fire attacks and has the honor of being the series' first playable dragon character (unless you count Bowser).
 * Blue Eyes
 * Instant Awesome, Just Add Dragons: (not Dragon-type, but in the Dragon egg group).
 * Lightning Bruiser: Charizard's run speed is equal to Pikachu, has several attacks that come out quick, and boasts overall good attack power.
 * Mon
 * Our Dragons Are Different: Charizard is not actually a Dragon type.
 * Playing with Fire

= Voiced by Masahiro Sakurai
= ""Wa ha ha!""

"Playable in: Brawl"

Kirby's, for lack of a better word, true rival and the (self proclaimed) king of Dreamland.

"Snake: I don't think I can even lift that thing!"
 * Ascended Extra: He went from cameo in the first Smash Bros., to trophy in Melee, to finally playable character in Brawl.
 * Big Eater
 * Boss Subtitles
 * Creator Cameo: Voiced by Smash and Kirby creator Masahiro Sakurai.
 * Drop the Hammer:
 * Creator Cameo: Voiced by Smash and Kirby creator Masahiro Sakurai.
 * Drop the Hammer:


 * Stout Strength: He's quite possibly the fattest character in the game, but that hammer of his can and will pound you into oblivion.
 * Dual-Wielding: When he grabs the hammer item.
 * Early-Bird Cameo: He appears in the background of the Dream Land stage in both N64 and Gamecube games. He also appears as a trophy in Melee.
 * Everything's Better with Penguins
 * Extreme Omnivore
 * Ground Pound
 * Limit Break: Waddle Dee Army.
 * The Cavalry
 * Mighty Glacier: A pure power character, Dedede doesn't move very fast - though he has greater mobility than any of the game's other Glaciers due to his "flying" ability and up+B special. His speed is effectively balanced by great range and a deadly chain throw.
 * Royals Who Actually Do Something
 * Royals Who Actually Do Something
 * Royals Who Actually Do Something

= Voiced by Michihiko Hagi (Japanese), Jason Adkins (English)
= ""I fight for my friends.""

"Playable in: Brawl"

Leader of the Greil Mercenaries and wielder of the legendary blade Ragnell. Hero of the Fire Emblem Tellius games.


 * Anime Hair
 * You Gotta Have Blue Hair
 * Badass Cape
 * BFS: Ragnell. It's constantly remarked that it's a two handed sword wielded with only one hand! The sounds produced by it during attacks almost make it seem like a Telephone Polearm instead.
 * Blue Eyes
 * Boss Subtitles
 * Calling Your Attacks: "Aether!"
 * Curtains Match the Window
 * Fingerless Gloves
 * Limit Break: Great Aether.
 * Marth Debuted in Smash Bros: The only one out of three Fire Emblem characters not to be this.
 * Mighty Glacier: Really odd, as he's not that heavy in his games and speed is his highest stat in Path Of Radiance.
 * Glacier Waif: Compared to most Brawl glaciers being huge (Donkey Kong, Bowser, King Dedede), having an ordinary human be slow pretty much counts.
 * Out-of-Character Moment: One of Ike's victory poses includes him saying, "You'll get no sympathy from me"; odd for the guy who gives everyone (up to and including ) sympathy.
 * Makes more sense given his characterization in Radiant Dawn though. It would have been right on if he said no mercy instead.
 * Playing with Fire
 * Signature Move: According to the Smash Dojo, Aether.
 * SkillGateCharacter and Difficult but Awesome: At the lowest level of play, Ike can KO easily and is safe on his kill moves. Higher skill players will find that his moves can be interrupted easily, but even higher skill players will be able to use his range and ability to KO in a few hits to their advantage.
 * You Gotta Have Blue Hair

= Voiced by Daisuke Namikawa (Japanese), Bill Rogers (English)
= ""Watch the power of Aura!""

"Playable in: Brawl"

One of the Pokémon of the fourth generation. Controls Aura and gets more powerful as he's damaged. Also, he's NOT voiced by Sean Schemmel, unlike in his anime debut. Notable for being the first Fighting-type Pokémon in the Smash series.


 * Aura Vision
 * Bare-Fisted Monk: Except when picking up items, of course.
 * Boss Subtitles
 * Counter Attack: Lucario's Down+B special.
 * Critical Status Buff: Lucario's attack power starts increasing as his damage exceeds 100%. One Mission in particular tasks the player with defeating three opponents in this condition.
 * Energy Ball: Aura Sphere.
 * Expy: Lucario is quite clearly based on the Egyptian god Anubis in terms of physical appearance.
 * Flash Step: ExtremeSpeed, his up-B that (ironically) does no damage.
 * Ki Attacks
 * Let's You and Him Fight: Fights against Meta Knight when they first meet.
 * Limit Break: Aura Storm.
 * Kamehame Hadoken
 * Mon
 * Red Eyes, Take Warning: Averted; red is the natural color for his species, and he's one of the protagonists.
 * Sdrawkcab Name: When written in katakana. "Lucario" reversed is "Oricalu"--which is close to how the English word "oracle" would be written in katakana.
 * Secret Character: In Brawl.
 * Signature Move: Aura Sphere is strongly associated with Lucario, although it can be learned by a handful of other (mostly legendary) Pokémon. Lucario still retains the strongest association with the move, being the "Aura Pokémon" and all, as well as one of the few non-legendaries that can learn it.
 * Supernatural Martial Arts: His attacks are mostly calm Tai Chi Chuan movements.
 * The Empath: Possibly. Well-trained Lucario can sense the feelings of others.
 * Telepathy: Can use it to speak.
 * Wall Jump: And since he can also cling to walls, he can essentially climb walls by repeatedly wall jumping off the same wall.

= Voiced by None
= "(revving)"

"Playable in: Brawl"

The metafictional savior of the Nintendo Entertainment System, and possibly video games in general.


 * Battle Tops: R.O.B can charge up and launch a top from Gyromite. It stays in place and damages any other player who touches it. ROB can move over and pick it back up to throw it again. The charge time determines how long the top remains spinning.
 * Boss Subtitles:
 * The Evil Genius:
 * Frickin' Laser Beams
 * Limit Break: Diffusion Laser.
 * Eye Beams
 * Mighty Glacier: His defense in particular is his greatest asset, as his laser, back air, and gyromites are good at keeping the enemies away.
 * Palette Swap: His default look is the original Famicom Robot; one of his swaps is the NES R.O.B.
 * Secret Character: In Brawl.
 * Skill Gate Character: Two projectiles covering each other's recharge times, and the momentum code tacks on a Side Special that can be used to punish attempts to use one of those against him. However, both can be shaken off, leaving ROB potentially stuck with having to deal with his big size with a disjointed hurtbox. He still has a deadly ground game, but it's nothing impossible.
 * The Unexpected: Prior to the game's release, IGN would feature articles speculating on the character lineup. R.O.B. was one of the characters considered at one point, but was ruled out almost immediately due to early screenshots showing R.O.B-like enemies in Subspace Emissary.
 * The Voiceless: R.O.B beeps, buzzes, and revs, but never talks.
 * Wall of Weapons: Gyros, lasers, and exhausts, oh my!
 * The Unexpected: Prior to the game's release, IGN would feature articles speculating on the character lineup. R.O.B. was one of the characters considered at one point, but was ruled out almost immediately due to early screenshots showing R.O.B-like enemies in Subspace Emissary.
 * The Voiceless: R.O.B beeps, buzzes, and revs, but never talks.
 * Wall of Weapons: Gyros, lasers, and exhausts, oh my!

= Voiced by Sachi Matsumoto
= ""Hi-yaah!""

"Playable in: Brawl"

The Link from Wind Waker and Phantom Hourglass, he offers a light-hearted contrast to his serious counterpart.


 * Annoying Arrows
 * Bonus Boss: One of the 3 for the Subspace Emissary.
 * Boss Subtitles
 * Expy: Of Melee's Young Link
 * Fragile Speedster: Compared to Link, at least.
 * Heroic Mime
 * Kid Hero
 * Legacy Character: One of four Links in the Smash series.
 * Limit Break: Triforce Slash.
 * Palette Swap: His The Legend of Zelda Four Swords counterparts, Dark Toon Link, and Classic Link, based off of the original design.
 * Pint-Sized Powerhouse
 * Ryu and Ken: With Link.
 * Secret Character: In Brawl.
 * Skill Gate Character: Not just the down air being an unexpected pain, but he can shower you with projectiles if you're stuck on Final Destination and are not careful. His melee is standard at best, though.
 * Wall Jump

= Voiced by Mahito Oba (Japanese), Jay Ward (English)
=

""What's the matter, scared?""

"Playable in: Brawl"

Fox's rival and the leader of the bounty hunter force known as Star Wolf.


 * Attack Reflector
 * Badass
 * Big Badass Wolf
 * Bonus Boss: One of the 3 for the Subspace Emissary.
 * Boss Subtitles
 * Bounty Hunter
 * Cool Ship: The Wolfen.
 * Detached Sleeves: A rare male variant.
 * Early-Bird Cameo: Appears briefly in Melee's opening.
 * Lightning Bruiser: Though compared to Fox and Falco, he's heavier and has more power, at the cost of speed.
 * Limit Break: Landmaster.
 * Tank Goodness: Seems to be a trend. It's got the power of Fox's and the mobility of Falco's, but it doesn't last as long.
 * Rule of Three
 * Petting Zoo People
 * Primal Stance
 * Secret Character: In Brawl.
 * Wall Jump

= Voiced by Akio Ohtsuka (Japanese), David Hayter (English)
= ""Kept you waiting, huh?""

"Playable in: Brawl"

One of the original stealth game heroes, and one of three protagonists of the Metal Gear series. He uses a lot of explosives, but they are all hard to get the hang of.


 * Actor Allusion / Take That: Snake's dislike of Sonic might stem from his Japanese voice actor being the son of one of the voice actors of Doctor Eggman, the Big Bad of the Sonic series.
 * Arbitrary Skepticism / Flat Earth Atheist: He seems to find it difficult to believe Pit's an angel, despite being surrounded by all sorts of strange and magical characters.
 * Badass
 * Badass Normal: Most characters can manipulate magic and fire, are capable of super strength and speed and possess technology that isn't even available today. All Snake does is blow the shit outta anything he sees, plus being proficient in military CQC and various firearms.
 * Badass Beard
 * Boss Subtitles
 * Composite Character: His model is based on the Snakes from Metal Gear Solid 2 Sons of Liberty and Metal Gear Solid 3 Snake Eater (the latter of which actually went on to become Big Boss), has the Codec from the first Metal Gear Solid, and fights with music from Metal Gear Solid 4 Guns of the Patriots.
 * Dark Is Not Evil
 * Difficult but Awesome: Snake is considered the second best character in Brawl, but also one of the most difficult characters to play.
 * Everything Is Better With Explosions
 * Extreme Omnivore: Though not as extreme as the others in this game, he does wonder what Yoshi tastes like.
 * Fantasy Gun Control
 * Foreshadowing: The Shadow Moses stage contains a huge amount of references to Metal Gear Solid 4 Guns of the Patriots, which at the time was in the middle of pre-release hype. Let's say it again: Hideo put foreshadowing for the Killer App of the Playstation 3 in the Killer App of its direct competitor.
 * Grenade Launcher: His final smash.
 * Guest Fighter: Trope Namer, along with Sonic.
 * Hitbox Dissonance: His Up tilt consists of him kicking straight up, yet foes three feet ahead still get hit. His forward-tilt also hits foes even if the knee and fists didn't touch them. It doesn't help that both are very powerful and fast.
 * Hyperspace Arsenal
 * Hypocritical Humor: See the codec conversation about Link.
 * Also the codec conversation regarding Meta Knight.
 * I Always Wanted to Say That: Even Snake and Otacon are unable to resist the joy of a good "Falcoooon PUNCH!"
 * Improbable Use of a Weapon: In one of his smashes, he takes out an RPG and fires it at the floor directly in front of him. While this attack does great damage and knocks backs targets quite a bit, it's still classified as melee attack.
 * Legacy Character: During a codec conversation with Mei Ling discussing Toon Link, he mentions that there's been more than one Snake, much like how there's been more than one Link.
 * Let's You and Him Fight: Nearly gets into a fight with Lucario and Meta Knight.
 * Lighter and Softer: As to be expected, considering he came from a M rated game. Perhaps the most noticeable thing is he does not use any guns (despite having a pistol in a leg holster), only explosives.
 * Limit Break: Grenade Launcher.
 * Meta Guy: Being the only character from a series that's even remotely grounded in reality, and even then engages in ridiculous amounts of metafiction and has No Fourth Wall, it's only fitting. His codec conversations are mostly Lampshading the ridiculousness of his various opponents... and sometimes his equally ridiculous reactions to them.
 * Medium Awareness: He's the only character in the game who directly refers to the events of the Subspace Emissionary (He mentions having seen the Halbred in a Codec conversation with Mei Ling regarding Meta Knight).
 * Mighty Glacier: Don't let him being a normal human in a game full of fantastical and magic creatures fool you; he's incredibly hard to KO. He's really slow but his effective mindgames and powerful explosives put him just below Meta Knight on the tier list.
 * Only Sane Man: It must say something about the wackiness of a game when the most "realistic" and sane character is a Fourth Wall Breaking, rapidly aging, clone who enjoys hiding in cardboard boxes and is from a series with mooing Giant Mecha.
 * Palette Swap: While his default outfit is his Sneaking Suit in Metal Gear Solid 2 Sons of Liberty, most of his alts are camos from Metal Gear Solid 3 Snake Eater.
 * Practical Taunt: His box can hurt stuff, and even destroy the Smash Ball in one hit.
 * Scream My Name: "SNAKE! SNAKE? SNAAAAAAAAKE!!" Occurs with Otacon, Colonel Campbell, Mei Ling, and even Slippy (during Falco's codec) yelling out Snake's name in desperation whenever Snake gets knocked out during his Smash Taunt codecs on the Shadow Moses Island stage. Inverted during Luigi's codec, where Snake yells out for the Colonel instead, who has apparently been brought under a trance.
 * Secret Character: In Brawl.
 * The Unexpected
 * Wall of Weapons: Grenades, mortars, Nikita missiles, an RPG, landmines, C4, a grenade launcher, and a box, and whichever end you're on, you'll want to learn how to deal with them as a whole. No conventinal firearms, though.
 * Wrestler in All of Us: His throws include a back suplex and and a backbreaker.

= Voiced by Junichi Kanemaru (Japanese), Jason Griffith (English)
= ""Sonic's the name, speed's my game!""

"Playable in: Brawl"

Mario's former metafictional rival, and the protagonist of the Sonic the Hedgehog series. Predictably, he's Brawl's fastest character.


 * Actor Allusion: Snake's Japanese voice actor is also the son of Eggman's Japanese voice actor; it makes a bit more sense in Japan but a whole lot less in any other country due to the fact that the VA's in English (and possibly other languages) are different.
 * Always Accurate Attack: He has his signature Homing Attack as his neutral B, but it's ironically rather inaccurate and easy to avoid.
 * Big Damn Heroes: See his Did You Just Punch Out Cthulhu? moment below.
 * Boss Subtitles
 * Confusion Fu: Around and around he goes, which Spin Attack he uses, nobody but the person playing as him knows!
 * Did You Just Punch Out Cthulhu?: In the Subspace Emissary mode,
 * Difficult but Awesome: He is the fastest character in Brawl, but misusing his speed without practice can make you unable to land hits on the opponent or get you a self-destruct. Master his speed and you can rack up massive damage through hit-and-run tactics, then use a smash attack when your opponent least expects it.
 * Eleventh-Hour Ranger
 * Everything's Better with Spinning: Many of his attacks use his "spinball" form, making them unpredictable without some observation.
 * Gradual Grinder: His KO moves are weak knockback-wise, so he must deal lots of damage to the opponent to make them work.
 * Green Eyes
 * Guest Fighter: Trope Namer, along with Snake.
 * Half-Dressed Cartoon Animal
 * White Gloves
 * I Shall Taunt You: Sonic players have a tendency to use his taunts to aggravate the opponent to make them mess up.
 * Jack of All Stats + Fragile Speedster: Because of his speed, you'd expect him to be extremely light. He's actually only slightly lighter than the middleweight character Mario. His moves are also average strength with a few moves being above average. He's held back by a lack of range and knockback on his KO moves.
 * Late to the Party: In Subspace Emissary; he shows up . Even though super speed is what he's known for.
 * Limit Break: Super Sonic. Pretty much the only way you're safe from it is if you're in a custom stage that's enclosed or maze-like enough.
 * Golden Super Mode
 * Secret Character: In Brawl.
 * Super Speed: His trademark.
 * Take That: Otacon gushes over Sonic like a fanboy. Snake isn't impressed in the slightest.
 * The Unexpected: Probably a subversion, as opposed to Snake. Snake getting into the game in the first place made Sonic's arrival (which was clamored for with great fervor by fans) more predictable. Had Sonic been first, he would have fallen into this trope (in what would probably have been one of the most Earth-shaking examples to date).
 * Too Fast to Stop: Actually, he can stop on a dime, but it's hard to get the hang of it.
 * Wall Jump

Petey Piranha
A giant, mutated Piranha Plant who manages to capture Zelda and Peach in cages. Fought with Kirby.


 * Eyeless Face
 * Death From Above: One of his attacks is to jump into the air and try to crush you upon landing.
 * Dual-Wielding
 * Improbable Weapon User: Uses two cages for most of his attacks.
 * Leaf Fingers
 * Roar Before Beating
 * Took a Level In Badass: In looks and voice at least. Unlike the cartoonish voice he has in most Mario games, Petey has a pretty scary roar in Brawl.
 * Turns Red: When either of the cages goes down to half HP, Petey will glow red momentarily and speed up his attacks.

Rayquaza
A legendary Pokémon from the third generation who attacks Fox and Diddy Kong.


 * Damage Sponge Boss
 * Everything's Better with Spinning: When Rayquaza uses Iron Tail, it spins its whole body like a top.
 * Eyes of Gold
 * Flight
 * Giant Space Flea From Nowhere
 * Glowing Eyes of Doom: When it uses Focus Blast, its eyes flash and glow for a moment.
 * Instant Awesome, Just Add Dragons: Probably the reason it even appears.
 * Misplaced Wildlife: Appears out of a lake like it's some sort of water monster. It's supposed to live in the ozone layer.
 * No Biological Sex: Like most legendary Pokemon, it's genderless.
 * Olympus Mons
 * One-Hit Kill: Subverted. It looks like it went down in one hit but as soon as the cutsence ends, a Boss Battle starts.
 * Out of Character: Appears out of a lake, uses a move it can't learn (even by TM or HM), and doesn't put up much of a fight.
 * Our Dragons Are Different
 * Shock and Awe: Employs use of several lightning attacks.
 * The Worf Effect: One of the most powerful legendary (read: god) Pokemon, it supposedly has lived for millions of years and is in such a high tier in its original game that it can't be used in the standard metagame. It gets beaten by a anthropomorphic fox and a monkey with a peanut gun.
 * Tail Slap
 * Time Abyss: It's millions of years old.
 * Tron Lines

Porky Minch
Fought with Ness and Lucas.


 * Collision Damage: Has two attacks where he hurts you just by walking into you; the one where he hops and charges is extremely strong and dangerous.
 * Death From Above: Jumps up and tries to land on you.
 * Eyeless Face
 * Flunky Boss: Creates a few Porky Bots that trip and explode after a couple seconds.
 * Kid Hero: Inverted. He's a kid villain.
 * Shock and Awe: His hovering thunder blast.
 * Spider Tank

Ridley/Meta Ridley
The undying alien dragon (literally and tropewise) of the Metroid series, and the leader of the Space Pirates. Fought by Samus and Pikachu; later (as Meta Ridley) by the aforementioned two, Donkey & Diddy Kong, Captain Falcon, Olimar, and.


 * Beware My Stinger Tail: Ridley's tail swipe covers the entire stage and can do around 70% damage on a 0% target..
 * Eyes of Gold
 * Fireballs: Meta Ridley.
 * Kill It with Ice: Meta Ridley's trophy information says that Ice attacks are particularly effective on him.
 * Ninja Pirate Zombie Robot: As Meta Ridley, a Cyborg Dragon Space Pirate.
 * Shout-Out: One of his attacks is a diving, twirling swoop from background to foreground, done in Super Metroid.
 * Also done by Dyna Blade in the Kirby Series
 * Time Limit Boss: As Meta Ridley in the second Subspace Bomb Factory stage.
 * Weaksauce Weakness: Meta Ridley can be taken out very quickly if a character can maintain an Attack Reflector right in front of his mouth when he shoots small fireballs - he fires enough to deplete his entire health in one volley. The problem is that, barring a lucky item drop, nobody present for the fight outside of Boss Battles can actually do that (though Fox and Wolf can treat him as a Breather Boss as a result).
 * We Can Rebuild Him: As Meta Ridley.

Galleom
A Humongous Mecha boss, fought twice--once with Marth, Meta Knight, and Ike, then with Lucas and Pokémon Trainer.


 * Collision Damage
 * Death From Above: When his health gets low, he follows up his vehicle-mode charge by dropping on top of you.
 * Everything's Better with Spinning: His "ballerina" move where he twirls like a tornado, sucking you towards him for major damage.
 * Flight
 * Goomba Stomp
 * Original Generation
 * Sequential Boss
 * Shoulder Cannon
 * Transforming Mecha

Duon
A boss fought on the Halberd, formed from. Fought by Snake, Lucario, Fox, Falco, Peach, and Zelda/Sheik.


 * Collision Damage
 * Dual-Wielding: The Blue and Pink sides have their own arsenals to make use of.
 * Frickin' Laser Beams
 * Misguided Missile: You can pull this trick on him.
 * Original Generation
 * Shoulder Cannon: Drops bombs out of the otherwise all close range side.
 * Spin Attack
 * Spread Shot: Which can be absorbed by Ness or Lucas to heal off damage, or sent back at him by Fox, Falco, or Wolf.
 * Throw Down the Bomblet
 * Use Your Head

Tabuu
The main villain of Subspace Emissary, who attempts to drag the entire Smash world into his own world (Subspace).


 * Achilles Heel: The first time he appears, the Smashers can't even touch him and he . Later, when he tries it again,, and this weakens him enough for the Smashers to defeat him.
 * Big Bad
 * Boss Subtitles
 * Bullet Seed: His Bullet Rain attack.
 * Dangerously Genre Savvy:
 * Expy: He shares many of his attacks with Marx.
 * Eye Beams
 * God of Evil: Pretty much, he's the living embodiment of Subspace and more powerful than, who is said to have created the Smash Brothers universe.
 * Humanoid Abomination
 * One Hit KO: The Off-Waves.
 * Original Generation
 * Manipulative Bastard
 * Meaningful Name
 * Nothing Is Scarier: While no one really speaks in the Subspace Emissary, Tabuu makes absolutely no sound aside from the sound effects of his attacks; no dialogue, no Evil Laugh...
 * Teleport Spam
 * Tron Lines
 * Tron Lines

Otacon, Mei Ling, Colonel Campbell and Slippy
Snake's friends and one of Fox's friends. They can be called on the codec on the Shadow Moses Island stage by quickly pressing down on the down taunt button. If done correctly Snake will kneel and after a few seconds the conversation will begin.


 * Adorkable: Otacon.
 * Breaking the Fourth Wall
 * Disconnected by Death: This can happen if Snake dies while they are talking.
 * Easter Egg
 * I Always Wanted to Say That: Even Snake and Otacon are unable to resist the joy of a good "Falcoooon PUNCH!"
 * In Joke: Colonel's "La li lu le lo! La li lu le lo! La li lu le lo!" comment.
 * Guide Dang It: How many people would figure out on their own to quickly tap the down taunt button on a particular stage?
 * Medium Awareness: Possibly Otacon.
 * Mr. Exposition: They tell you all sorts of things about the other characters.
 * Playful Hacker: Slippy hacked into Snake's channel, apparently just because he wanted to talk to him.
 * Secret Characters: Not playable, though.
 * Ship Tease: The conversations about Samus and Zero Suit Samus.
 * Shout-Out: Their converstaions contain several of these, as well as Injokes.
 * The Dev Team Thinks of Everything:
 * If Snake is KO-ed during the conversation, the other character (even Slippy) notices and yells the famous "Snake? Snake?! SNAAAAAKE!!!!"
 * Averted in that Snake still refers to Kirby as pink even if he's a different color.
 * TV Telephone Etiquette