Monster Girl Quest! Paradox RPG/WMG

There will be four possible endings
Two of these will be easier to achieve than the others, and involve choosing between the two worlds (and philosophies) presented in Part 2. You can side with Ilias and the Seven Archangels, saving a small subset of chosen people and allowing all others to die. Alternatively, you can side with Alice I and the Six Ancestors, saving everyone at the cost of having to "kill" them first. In both of these endings, you have to invade the opposite of the world you choose and defeat its rulers, then defeat Black Alice to stop her destroying the multiverse. You will not be locked into one of these endings based on your choice of Alice/Ilias at the start of the game; however, it will be more difficult to side with the faction that's the opposite of the companion you chose.

The other two endings will be harder to achieve. These will have additional requirements, such as gaining the allegiance of the companion who wasn't chosen at the beginning of the game, and you'll have to fight both the angel and monster sides. One of these endings will be similar to the Neutral Ending of the Shin Megami Tensei franchise in that you fight to save everyone you can without submitting to the angel or monster philosophies. Needless to say, this will be the most difficult ending to obtain. Finally, you'll have the option of siding with Black Alice. This ending is meant for those players who'd like to try destroying the multiverse and/or want additional sex scenes with Black Alice.


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