Before the Dark Times



""The present may stink, but at least now we can look forward to a better yesterday.""

- Philip J. Fry, Futurama (Bender's Big Score)

Before the world fell into a dystopia, or worse, an apocalyptic ruin, it lived in a time of power and wealth. Depending on the cynicism of the series, either this happier time was just that, a happier time, or on the other end, a Crap Saccharine World.

In some works, restoring the world to this once grand state may be the goal by the characters. Conflict may arise when there are different factions each with their own ideas on how to recreate this utopia. In cynical works, older characters who lived in this time, or educated characters about this time may also comment on how it really wasn't that grand of a time, and that in reality, it was just as bad, but in its own ways. In other works, there may be no way to restore the world to its once-grand state, and the details of it only exist to highlight how far the work's society has fallen, and to add drama to the story.

If there were any characters that were Human Popsicles from this old time that wake up in the time of the work, expect to see a Fish Out of Temporal Water story from them, along with plenty of angst.

What separates this trope from And Man Grew Proud is that this "better" time is still well remembered, and not relegated to myths and legends.

Related to End of an Age.

Films

 * Soylent Green: After Thorn and Sol enjoy a meal of real food, Sol mentions on how the old world was just as Crapsack as the present in terms of people, but it was at least beautiful compared to the environmental disaster that is the world of 2022.
 * Star Wars: Trope Namer from Obi-Wan's speech in Episode IV regarding the Jedi/the Old Republic compared to the Empire. Freedoms still existed, the Jedi were respected and the rights of non-human species were still there, although corruption was beginning to tear the Republic apart...
 * The Matrix
 * The Matrix movie series: Between the Matrix itself and the huge library of records on their own computer system, the Zionites have a pretty good idea (they think) of what the world used to be like. But since they're relying on the machines, their mortal enemies, to preserve this information, it's uncertain how accurate any of their details are.
 * The Animatrix shows this to be a very decadent world, with a bunch of lazy humans and their abuse of the machines.

Literature

 * The pre-nuclear apocalypse Saraksh in Strugatsky Brothers' Prisoners of Power is remembered very fondly by some (yet not so fondly by others).
 * "Before the World Moved On" in The Dark Tower. One interesting facet to this is that there are a variety of stages to civilization's decline, with each previous stage seeming like the Good Old Days compared to the next age. There was an age of sci-fi technology, with android robots, Blaine the Mono, and such, which is from the distant past. Then there was the New Old West / Medieval hybrid age before the fall of Gilead, where society was still organized (albeit on feudal lines), but technologies more advanced than revolvers were generally treasured relics, and there is the age after the fall of Gilead, when society had no organization beyond the town level, and the forces of darkness have free rein (as seen in The Wastelands, Wolves of the Calla, etc).

Live Action TV
"Picard: "Can anyone remember when we used to be explorers?""
 * The image for this trope is of Starfleet Headquarters from Star Trek. During the early run of Star Trek: The Next Generation, the Federation, Starfleet, and Earth were viewed as ultimate achievements of humanity growing up, the embodiment of perfect people, and paradise, respectively. As the show ran on and its spinoff Star Trek: Deep Space Nine ran on, the Federation met and was attacked twice by the Borg, involved in a war with their closest allies, the Klingons, had several citizens break away to form a splinter group called the Maquis who waged a Guerrilla War against the Cardassians, made first contact with an empire called the Dominion and went to war with, leading to millions, if not billions of casualties, an Admiral who tried to lead a coup against the Federation, and the Breen bombing San Francisco. By the end of it all, with Starfleet on a war footing, several moral compasses gone from black and white to gray, Picard's offhand comment seems especially poignant.

Tabletop Games

 * Warhammer 40,000: Codex books, manuals and tie-in novels—especially ones dealing with the Imperium of Man—often refer to the (poorly named) "Dark Age of Technology", which was a time of great technological stride and prosperity that preceded the "Horus Heresy" and rise of Chaos.
 * White Wolf loves this trope (and not always doing it in a believable way):
 * Exalted: The First Age, when the Exalts actually were building a world that catered to humankind's needs. Then the Usurpation happened. Then the Great Contagion happened.
 * Mage: The Awakening: There was Atlantis. Then the Exarch stormed the heavens and made themselves gods, severed Magic from the world. Notably, Atlantis was great for the Mages, not so for everyone else.
 * Werewolf: The Forsaken: There was Pangaea and Father Wolf made sure that everything is in Balance. But Father Wolf grew old and weak, so some of his children (your player character's ancestors) done him in and took his mantle of duty. But they are doing it very, very poorly. Pangaea was never a nice place for those who weren't werewolves.
 * Vampire: The Requiem: Ancient Rome was great for vampires, what's with their Camarilla government. But then the barbarians, pissed off by Roman exploitations, burned the city to the ground. Bye bye republic, welcome feudalism.
 * Changeling: The Dreaming: There was the time of Spring, when dreams were vivid and humankind believed in the supernaturals. Now it's the time of Autumn, when dreams are withered and humankind is caught in their dreary world. Thanks, Technocracy.

Video Games

 * Halo: Reach: To some degree this is the purpose behind the game, to show the UNSC at its greatest and the Spartan Program at its peak. Then the game takes you down the course where the Covenant overwhelms everything. While the UNSC is still somewhat strong in the original game trilogy, the defeat at Reach destroyed the Spartan ranks.
 * In The Legend of Zelda the Wind Waker we learn that the gods flooded Hyrule to keep it safe from Ganondorf.
 * In The Legend of Zelda a Link To T He Past we learn that the Dark World used to be the the Golden Realm, a holy, more or less perfect realm where the Triforce resides, before Ganon got imprisoned there and took it over.
 * The Legend of Zelda Ocarina of Time: In this later (but chronologically earlier) game, guess who ends up being responsible for sending him there?
 * Fallout: Pre-war United States. While it was much better to live in compared to the Wasteland, as you learn about the society, you find out it was really a Crap Saccharine World, and an Eagle Land type 2.
 * Deus Ex Human Revolution: The world of 2027 compared to the original game and Invisible War. Political instability and economic woes are on their way, (and some are already there) but the world is in a golden age of technology and development.
 * Deus Ex and Deus Ex Invisible War: Going back to the "golden times", or making a new "golden time" is a driving force for all of the factions involved.  Invisible War continues this with
 * Metro 2033: The pre-war world. In Artyom's home station, an older NPC can be heard reminiscing on how beautiful the world once was. In the D6 base, while passing by a room filled with military equipment, Miller will go on a speech on how humanity will take back the world and return it to its former glory, and that "everything will be everything."
 * Dragon Age's elves remember a time before humans ran rampant, in which they were immortal, and ran free over almost all of Thedas. It's debatable if this really happened or not.

Western Animation
"Long ago, the four Nations lived together in harmony. Then everything changed when the Fire Nation attacked..."
 * Avatar: The Last Airbender: Katara neatly sums it up in the opening credits: