Kirby's Return to Dream Land/Trivia


 * Cut Song: Subverted. The cancelled Kirby GCN's trailer music can be heard in the game as the Arena theme.
 * Development Gag: Seeing how long it took for this game to be released, there are quite a few of these.
 * Look familiar?
 * Development Hell: This game started as the Game Cube title, was scrapped, then went through several re-imaginings until this became the final product. According to this interview, development started as soon as Kirby 64 The Crystal Shards was completed, meaning it took eleven years for it to be released.
 * The Other Darrin: Makiko Ohmoto voices not only Kirby, but Dedede and Meta Knight too (Bandana Dee is silent). It's difficult to tell the difference from Sakurai and Meta Knight's Japanese voice actor.
 * Recycled Script:
 * This was like Crystal Shards all over again with a tint of Nightmare in Dreamland. The game requires you to go through stages and often use abilities or just plain skill in order to get Gears for the ship, which fell from the sky from another world that broke into thousands of pieces when it landed. Collecting all 120 very likely unlocks a hidden boss, right? Along the way you're helped by two of your former enemies and a character that appeared from a previous game (or was a clone?). However, in the later worlds, your levels are increased to four levels and a boss to eventually five levels and a boss..
 * Some felt it was more like Milky Way Wishes: The Full-Sized Game,.
 * Working Title: Was originally called Kirby Wii, although the game's Japanese title has been announced as Hoshi no Kirby Wii.