Mafia: The City of Lost Heaven/Trivia

Trivia about  includes:
 * Acting for Two: Besides their roles as Sam and Paulie, Don DiPetta and Jeremy Luke also did the motion capture for Vito and Joe in the epilogue, combined with an archive recording of Rick Pasqualone as Vito.
 * Dueling Games: The original game came out in 2002, just as when Grand Theft Auto: Vice City was released on the PlayStation 2 (the game was later ported to PC in 2003). Both games featured an Italian-American protagonist who happened to share the same first name, though while Mafia had better graphics and both games were well-received, Vice City is far better known and sold more copies.
 * Keep Circulating the Tapes: The PC version of the original 2002 game was delisted from Steam for a time, forcing players to buy a used physical copy or pirate it from somewhere. The game was later relisted on Steam and GOG.com, albeit without the soundtrack due to expired licenses.
 * The Other Darrin: Befitting its status as a clean-slate remake, the Definitive Edition is voiced by an all-new cast in the English version, with Italian-Australian actor Andrew Bongiorno lending his voice, likeness and motion capture performance to Tommy Angelo; the Czech dub however has most of the surviving cast members reprise their roles for the remake, one of them being Marek Vašut who returned to voice Tommy.
 * Porting Disaster: While the original PC release received rave reviews for its storytelling and graphics, the console conversions paled in comparison as it was severely cut down due to memory limitations. Long loading times are one thing, but reduced geometry and texture detail resulted in the game, especially the PS2 release, ending up looking like an N64 game in comparison to its contemporaries. It could be due to the fact that the porting house aimed at a direct conversion, ultimately having to compromise when it became apparent that the level-based game engine was ill-suited for consoles.
 * Prop Recycling: Many environmental assets were reused from Mafia III, though this is somewhat understandable given how the remake is more of a budget-priced side project by Hangar 13 rather than a full-blown installment.
 * Release Date Change: The Definitive Edition was delayed from August 28 to September 25 due to the COVID-19 Pandemic. Said pandemic brought in complications with completing the game--the orchestra had to conduct several sessions when they recorded the iconic main theme, with select members having to perform their pieces at a time to comply with social distancing protocols and then mixing them all in post-production.