Patapon/YMMV


 * Nightmare Fuel - Arch Pandara is the scariest final boss ever seen in the Patapon series, and it deserves that title!
 * Its first form is something resembling a robed skeleton.
 * Its second form is a floating casket.
 * Its third form is...
 * The final bosses from the three games are quite nightmarish in general.
 * Gate Goul Baban (and it's upgraded form Bababan). The eyes. THE EYEEEEESSSSSSSSSSS
 * Crowning Moment of Heartwarming -
 * Crowning Music of Awesome - Seen the latest trailer? The one with the epic guitar chords later? And then later the patapons sing a sightly more spirited,sightly more epic version of Patapon 2's theme with the guitar riffs under it? Yeah,that one.
 * Many boss fights and later levels qualify.
 * Also the Don Chaka songs at the end of multiplayer levels. Some are cheesy, but others are pretty epic. The last part of the Don Caka songs itself is sightly more epic than the rest of the song as well.
 * Missile minigame in Patapon 3.
 * Breather Boss - Final boss from the first game which relies on a pattern memorization rather than penultimate boss which relies on defeating it before getting defeated.
 * Boss Dissonance - In Patapon 3, tower and dungeon bosses go down really fast compared to what is faced before that.
 * Contested Sequel - The opinion of critics vary greatly on how Patapon 3 fared compared to Patapon 2.
 * Ear Worm - You'll hear it constantly even if you stop playing the game and the chants will follow you everywhere you decide to Pata Pata Pata Pon. In fact, it is very likely that it will even outworm anything heard in Robot Unicorn Attack.
 * Now in song form as the title theme of Patapon 2.
 * Game Breaker - The Hero Modes in the second game, take your pick
 * Invincible Hero is one side of the story making the entire army unkillable
 * For Massive Damage is the other side doing thousands of points of damage in seconds.
 * In Patapon 3, certain uberhero classes can make later levels very easy.
 * Most Wonderful Sound - - FEEEVAAAH.
 * And in Patapon 2 - "oeeEEEEI YA YAYAAAAN YAAN YAAN YAYAAAAMN"
 * The Scrappy - A lot of people don't like Meden. Probably because she gets kidnapped twice, AND in the desert part of each game.
 * She often plays The Watson for both you and her unnamed assistant, who seems well aware of everything that's going on (which the player will also find obvious) and frequently seems to just be indulging her ignorance.
 * Scrappy Mechanic Hell is an instant kill Guillotine surrounded by self destructing salamanders...
 * Surprise Difficulty - "Give commands to an army of cutesy eye-looking critters through a series of 4 beats in a certain order.Seems easy.Why not?" Say hello to Queen Kharma,the desert level,and the (thankfully scarce) break the cart/steal catapult/scort missions.
 * Patapon 3 has this in spades the minibosses turned what was once simple farming missions into headache inducing battles. Fortunately to compensate players always get experience at appropriate levels, even for failed missions
 * That One Boss Gate Ghoul Baban is infamous in the first game for wiping the floor with unprepared armies. In the second game it's "slightly" easier with hero mode but still fairly hard
 * The Tetris Effect - 'Pon Pon Pata Pon' and 'Pata Pata Pata Pon' gets stuck in your head a long time after you've stopped.
 * Videogame Caring Potential - "Come on... all make it out to the exit... no! NO FOR THE LOVE OF GOD, DON'T EAT THAT ONE!"
 * Many a troper attempted feats such as sparing Beetleton or trying to save the Zigotons from the flames through the Rain juju (Patapon 2)
 * Video Game Cruelty Potential - Surprisingly averted; you are going to need all your army to beat this game.
 * The dying noise of the Karmen is pretty amusing...
 * kaaaAAAAAArmeen...
 * Bring fire weapons to the rescue mission. Put your mind on Dirty Mode. Now listen to Meden's dialogue again while she's burnt to a crisp. Enjoy.