Front Mission/Trivia


 * No Export for You: 5 was considered by nearly every series fan as THE best installment in the series. Naturally, for no discernable reason, it didn't make it out of Japan, although the fact that it's so heavily reliant on the player knowing what happened in the previous titles could have played a major role. Who wants to play a game where at best you only know half of the story? At worst, you might feel like you're just a bystander in the larger scheme of things until the last quarter of the game.
 * The franchise in general falls victim to this. Ironically, the series creators strongly believed Front Mission would be successful overseas, and tailored each Front Mission game to be as easy to adapt to English as possible, but the group finally gave up by the time of 5.
 * Sequel First: 3 was the series debut outside of Japan.
 * What Could Have Been: A significant portion of Front Mission Evolved's story was cut from the final game. Additionally, a large number of planned features were never implemented such as online co-op for the campaign, the ability to freely board and disembark from wanzers, more environmental interactivity, and a more involved multiplayer mode.