Ameritrash Games

Ameritrash Games are board games which are of the American style, though the "Trash" in the title was put there because in the 2000s there was from the Euro Game community a sense of disdain for more luck based games with plastic components rather than strategy, skill, and wooden components common in Euro Games. The Ameritrash game category essentially fits in a number of Hobby Board Games that neither fit into the Classic Board Games or Euro Game varieties. Often such games will have cover art that is cartoony and plastic, toy like miniatures will be included. Some of these plastic minis are more detailed than others, and there are many internet arguments over the quality of Ameritrash game components.

Normally an Ameritrash game will have a theme rather than being an Abstract Game, making such board games reminiscent of NES cartridge art, with Covers Always Lie included. Covers Always Lie is more common on older Ameritrash board game box art, because more recent board games in this category, sometimes reprints of older games that have been around for a long time but went out of print - will be more in tune with modern aesthetics than you would find on the pre-Photoshop, Trapper Keeper style board game box art.

Ameritrash Games include:


 * Arkham Horror
 * And its soon to be released sibling, Mansions Of Madness, which is more akin to Heroscape meets HP Lovecraft than Arkham Horror was.
 * Battle Cry: A Civil War themed wargame by Richard Borg, who also designed Memoir44. In this wargame you play as a number of generals in the American Civil War and there are historical scenarios included in the rules to reenact important battles in the conflict using the game and its pieces to refight an already existing historical battle.
 * Dust: It's Risk, only Steampunk and you control mechs in a Zeerust setting and tactical forces to control territories, will you conquer the world?
 * Nuns On The Run: Catholic Splinter Cell like game where you must use Hidden Movement to track down your Secret Wish, a special item you must bring back to your cell without being caught by the senior nuns in the Abbey to win the game.
 * Talisman: An adventure quest game originally made by Games Workshop which pits you and your friends against each other on a journey towards the Crown of Command, a magical object of power that allows you to rule the entire realm. Infamous for including a game feature where if you are turned into a Toad, you drop all of your items and cannot fight with your regular stats.
 * Tales Of The Arabian Nights: A strange adventure game based on the 1001ArabianNights. You wander around the Middle East as weird things that happen to your character are read from a book of MUD like instructions, which include such Gender Bender things as a sex-change spring. What Do You Mean Its for Kids? Makes sense, since the 1001ArabianNights were not originally for kids either. But this game is for some reason.
 * It's not really for kids, though they can play it (from experience, the biggest problem a kid playing this game will have is with the vocabulary, but a lot of adults have trouble with the vocabulary too because it has Arabic words and a little bit of Burton-translation-inspired Sesquipedalian Loquaciousness).