One Piece: Grand Line 3 Point 5/Characters

Luke (Luffy)
A gamer who lives by the Rule of Fun. Once he heard their new campaign setting had pirates in it, he promptly derailed his original character and came up with Luffy. Leaps before he looks, acts before he thinks, but can back up his craziness with surprisingly thorough knowledge of the game rules and mechanics.


 * Calling Your Attacks: Loves to do this. Even when playing a Naruto fighting game with Cory, he does this.
 * Chaotic Good
 * Cloudcuckoolander: Both Luke and Luffy. Thanks to Luke writing his Backstory, Luffy also hails from Cloudcuckooland.
 * Epic Fail: Intentionally invokes this with a special d20 he breaks out for all his social skill checks, where every side has a 1.
 * Genius Ditz: Though he 'plays' an Idiot Hero extremely well, Luke also proves very knowledgeable in certain areas, such as confidently taking an entire arsenal's worth of bullets for Zoro because he knows period rifles used round ammo.
 * One notable point of this involves Luke's apparent deep understanding of the grappling rules, which even the GM states is too complex for him to bother looking up.
 * Lethal Joke Character
 * The Loonie
 * Morality Chain: Luffy serves as one for Zoro; due to the swordsman's Undying Loyalty flaw, he can't just ignore what Luffy wants, no matter what Cory would prefer. Especially when it's 'Captain's orders'.
 * The Munchkin: Notably, Cory helped him design Luffy. He's very good at using those powers in ways that shock the GM, though, as well as knowing the rules well enough to justify his actions.
 * Raised By Owls
 * Rule of Fun: One of his core motivations for his playstyle, along with Rule of Funny.

Cory (Roronoa Zoro, formerly Coby)
Luke's best friend, whom he's been gaming with since high school. A dedicated power gamer, he's all about crafting characters capable of killing anything they come across, twinking them out with obscure third party supplements and flaws he figures won't ever come up.

Though he intended to use Zoro's design from the start, the GM disallowed it, sticking him with the predesigned Coby instead. Zoro didn't even have a name until he decided to swipe the one the GM was using for an NPC.


 * Butt Monkey: The GM just loves punishing Cory.
 * Iron Butt Monkey: Good thing Zoro's able to take it.
 * Chaotic Neutral
 * Half Human Hybrids: Created Zoro as 1/16th Fishman, 1/16th Giant.
 * Heroic Comedic Sociopath
 * Hoist by His Own Petard: Brought plenty of third-party books along to justify how much he twinked out Zoro. The GM now uses those books to design his own Mooks and villains.
 * Gave Zoro tons of Flaws he expected would never actually come into play. Unfortunately for him, the GM loves to hit those as much as possible.
 * The Munchkin: Gamebusting Min-Maxer with plenty of Psychopath thrown in.
 * Plot Armor: The GM put this on Coby against Cory's will, since Cory wanted to kill him off quickly and roll up a different character.
 * The Real Man
 * Undying Loyalty: Took the 'Loyalty' flaw figuring it'd never come up since Zoro answers to no one. At least, not until he agreed to join Luffy's crew.
 * You Killed My Father: Alluded to; Zoro took the Blood Vengeance flaw seven times. (The GM bargained it down from 36.)

Natalie (Nami)
A new attention to their gaming group, Natalie is a dedicated roleplayer who put a lot of thought into her character and her background. A lot of thought. As in "That's not a character sheet, that's a novel!" amount of thought. Provides plenty of self-narration.


 * All First Person Narrators Talk Like Novelists: Her self-narration can get very wordy. She's also fond of the word 'graceful'.
 * Badass Normal: Nami was created for a normal campaign. Not one with overpowered, min-maxed Mooks. Luke specifically recognizes her as this.
 * Bitch in Sheep's Clothing/Devil in Plain Sight: Designed Nami with this in mind; as a result, she started out with no ranks in Hide.
 * Chaotic Neutral
 * Genre Savvy: Treads into Wrong Genre Savvy or Didn't See That Coming on a regular basis, though.
 * Phantom Thief
 * Min-Maxing: While not to Cory's degree by any measure, Natalie ensured that Nami would have the best possible bonuses in her areas of expertise.
 * Crippling Overspecialization: One side effect of this was her failure to take any ranks in Hide.
 * Ninja Looter
 * The Roleplayer
 * Rule of Drama: Gave Nami her hatred of pirates despite knowing the others would be playing them specifically to create dramatic tension. This also drives her actions nearly as much as Luke's fueled by the Rule of Fun.

The GM
The guy in charge. One Piece: Grand Line 3.5 is actually his first attempt at serving as the gamemaster, but he's not inexperienced, just used to being on the other side of the screen. An expert Munchkin himself, he's running things with Luke and Cory's tendencies well in mind, ready to exploit their every weakness.

"Natalie: Did you really have to jump up on the table like that? GM: Yep."
 * Flaw Exploitation: If a character has a Flaw or other weakness in their design, you can bet the GM's going to hit that as many times as possible.
 * Kick the Dog: Deliberately creates his villains to be as nasty as possible because "with you guys, I can't be too subtle."
 * Killer GM
 * Large Ham:

"Cory: Hoooooly Crap. The GM just opened up three bags of skittles."
 * The Munchkin
 * Rouge Angles of Satin: His handwriting unintentionally causes this.
 * Through His Stomach: He's far more willing to let things slide when food enters the mix.
 * Zerg Rush: A favorite tactic. Has used skittles to represent individual enemies, leading to:

Rika (Medaka)
Cory's cousin. First heard from when she calls during the Orange Town arc. Since Luke and Cory go way back and she visits fairly frequently, she's on good terms with Luke, too. Has been considering applying to the same college, so she's been asking Cory for more information about it.


 * Chekhov's Gunman
 * Genki Girl
 * Guest Star Party Member: A Foregone Conclusion with Medaka, who only appears in the Devil's Tower OVA.
 * Helmets Are Hardly Heroic: Medaka wears one, but keeps the visor open after the GM decides she must be hiding something with it.
 * Motor Mouth: Often speakssoquickly that some of her words runtogetherlikeso. Getsworsethemoreexcitedshegets.
 * The Munchkin: Metagamer who appears to have memorized plenty of enemy statistics. Enough that just hearing the name of one leads to her rattling off their average stats. Also, Cory got ahold of her character sheet after she designed Medaka and added some Min-Maxing, apparently without her knowledge.
 * Name's the Same: The GM also named the little girl who gives Zoro riceballs Rika.
 * You Killed My Father: Medaka has the Blood Vengeance flaw, and quotes The Princess Bride.