Cursed with Awesome



"Io: I was cursed with agelessness. Perseus: That's not much of a curse."

- Clash of the Titans (2010)

A character has some "terrible" Curse placed on them (if they weren't born with it) that is actually pretty awesome. Often, such characters will bemoan their fate and go to great lengths to be rid of the "curse" instead of taking advantage of whatever cool side effects the curse may have. Other times it's the "reward" for Heroic Willpower. Sometimes a subset of people try to tell him this. The idea that the awesome is a curse may be caused by Normopathy or other forms of Internalized Categorism.

Immortality has been done to death under this heading, even garnering its own trope. While eternal life does have some understandable drawbacks, excessive emphasis on the negative side can push it straight into Cursed with Awesome territory. The Emergency Transformation of a character often crosses into this, as the condition is considered literally de-humanizing.

Vampire protagonists are always Cursed with Awesome.

The jury is out on the justification of the "curse" of Awesome being Fantastic Racism; on one hand, superpowers aren't that much fun when the majority of the population are Bastards who believe suffocating you in your sleep is pest control. On the other, it's not like All of the Other Reindeer will have an easy time burning you. But if you keep driving off every Torch-swinging Muggle for a generation or so, you're just reinforcing the Fantastic Racism... On and on it goes.

This trope is a major source of Angst Dissonance—if not used carefully, then a character being Cursed With Awesome carries the risk of plummeting straight into Wangst or Deus Angst Machina territory, as nothing is guaranteed to piss an audience off more than a character complaining about having abilities that are, on the face of it, utterly fantastic and that the audience would kill to have. This is especially a risk if a balance between the awesomeness of the powers and the suckiness of the consequences of possessing them is not maintained; if the drawbacks are outweighed by the benefits, then the character just looks whiny.

Occasionally leads to a World of Cardboard Speech whether or not the character is unhappy about the effects of their curse.

Promethean Punishment is an extreme form of this and usually done to someone that actually deserves it. Also compare Plague of Good Fortune. Compare Unishment, where the "curse" turns out to be something that the character actually enjoys or wanted all along.

Polar opposite to Blessed with Suck. Contrast Super Loser. May result in a Curse Is Foiled Again or Living Forever Is Awesome. Both this and Blessed with Suck may connect with Muse Abuse. If a character actually gets over it by refusing to be tormented any longer by the downsides of their "curse", they usually result in a case of Sweet and Sour Grapes; as the "curse" is merely their own displeasure at their condition, then by moving past it they become purely Awesome.

Anime and Manga
"Zelgadis: Heartless sorcerer swordsman?! ...Hmm... I think I like that."
 * In Devilman Lady, Jun turns into a female Devilman, which grants her some badass superpowers. Unfortunately, due to the high tendency for Devilman to go Axe Crazy Exclusively Evil, her powers have her nearly constantly suspected of going evil to the point even her allies are ready to turn on her at a moments notice, and even though she's one of the very few of her kind able to retain most to all of her humanity and remains one of the most moral characters in the Crapsack World that is the series, even she feels the bestial urges try to overwhelm her from time to time.
 * Magical Project S: Sammy complains of being a magical girl because she has a lame outfit; this despite having reality-bending powers. Misao complains about having to transform into Pixy Misa (granted, it was an evil personality). However, at the end, both learn to enjoy their abilities.
 * Ranma ½. While it's never officially stated that Ranma Saotome has some sort of "May You Live In Interesting Times" curse on him, it's a fair assumption to make in order to explain his status as a Weirdness Magnet. However, Ranma himself has no complaints about this curse, at least in abstract- it draws strong (if weird) martial arts challengers and beautiful girls to him like flies to honey. He complains when they personally get out of hand, but not about the situation itself. Many fans consider his Nyanniichuan curse to be a case of Cursed with Awesome too, but to Ranma it's more a case of Blessed with Suck.
 * It's implied that at least a few Jusenkyo springs can bestow this as well. Pantyhose Taro fell into a spring where a yeti that was riding an ox while carrying a crane and an eel drowned, and consequently transforms into a sort of giant flying minotaur when he gets wet. Perhaps because of this curse's mixed up nature, he's later able to assimilate a Drowned Octopus curse for Combat Tentacles. A character named Rouge fell into a Spring of Drowned Ashura, becoming a demon/goddess with three faces and six arms, a form in which she can fly, breathe fire, and hurl lightning bolts.
 * Don't even ask how the eel and the octopus managed to drown...
 * Ataru Moroboshi of Urusei Yatsura seesaws somewhere between this and Blessed with Suck in regards his Accidental Marriage to Cute Monster Girl Lum. On the one hand, she is a beautiful alien princess who genuinely does love him and sees his better qualities, and a lot of his protestations seem to be rooted in his being a particularly lustful example of the Casanova Wannabe who doesn't seem to realise how lucky he is. On the other hand, Lum does have her legitimate bad points, including having a bad temper and little tolerance for jealousy, being somewhat ditzy, enjoying higher levels of food spice than humans are comfortable with, and, of course, her ability to generate electricity... not only does she use this to discipline him when he goes skirt-chasing, but she sometimes loses control of this when trying to cuddle him, giving him a painful shock (particularly early on, when she is the unofficial villain). And, on the meta-level, there's the fact he was originally supposed to marry Shinobu Miyake (who ended up crushing on Mendou after he was first introduced, then hooking up with Inaba, anyway), until Lum became the Ensemble Darkhorse.
 * Subverted beautifully in Kajika, where young Kajika appears to have an awesome curse which multiplies his speed, strength, and toughness while giving him many special powers. Despite this, he works endlessly hard to break this horrible curse. Why, you ask? Because it's a downgrade from his normal form, which is even more powerful.
 * In ×××HOLiC, Watanuki constantly bemoans the fact that he is always stuck with Domeki Because Destiny Says So. Considering that Domeki has saved him from falling to his death (badly injuring his arm in the process), spent ten hours in the rain trying to pull him away from the brink of Hell, saved him from getting mauled by a possessed girl and her box cutter, gave his blood to save his life, and keeps him from being mauled by spirits on a daily basis just by being around him, you would think Watanuki would be a little more grateful—even if he does have to make Domeki lunch once in a while.
 * This is a Justified Trope in that the The Heartless are apparently cursing Watanuki into being a bitch about it. That's kinda petty for The Forces Of Darkness, but whatever.
 * Watanuki's actually
 * Gundam Seed: Kira Yamato, a mostly pacifist young kid, is a Coordinator, allowing him exceptional mental abilities, reaction time, and such. It is these abilities that allow him to pilot the eponymous Gundam, but also draw him into a war between the genetically altered Coordinators and the Earth-born Naturals, both sides of which have friends of his fighting for them (which, naturally, he'll come into conflict with). For the first half of the series, he's well aware that he's one-half of all that's keeping his friends from being killed by ZAFT, to the point that he literally begins living in his cockpit so as to be ready at a moment's notice should they come under attack.
 * Gunnm: introduces us to DR. Desty Nova who likes to experiment with the brains of people who are almost dead and can get the craziest results out of them ranging from pure Body Horror to some great examples of this trope. There is Makaku who is an all kinds of creepy monster that eats brains and steals powerfull cyborg bodies to terrorize people with. Wich is exactly what he wants since no one ever even noticed his existence. Jasagun is a motorballer who got his brain fixed by Nova after a crash that would normally have been fatal. He only has a few years to live but in the mean time he can be the unbeatable emperor of motorball since his brain developed some truely God-like fighting skills. And then there is Zapan who  And that is exactly what he got and infinite supply off even tough   would inevitably consume him in the long run.
 * Played straight in The Slayers, with Zelgadis Greywords. His great-grandfather, under the influence of a fragment of the world's ultimate Big Bad, cursed him into becoming a chimera: one-third golem, one-third blow demon, one-third human. This gives him Nigh Invulnerability, superior reserves of magical energy, greatly augmented strength and speed, a much lower requirement for food, and tremendous stamina. However, he also has blue stone skin, rocky protrusions (which look vaguely like scales) all over his body, and weighs more than some boulders. Despite all the awesome powers, though, he just wants to be human again.
 * Even though Zelgadis spends most of the series trying to find a cure to his affliction, this doesn't stop him from taking advantage of his powers every chance he gets.
 * It doesn't stop everyone else from taking advantage of his powers either. Lina once used him as an anchor, for crying out loud.
 * Zelgadis actually admits at one point that he wouldn't mind his "curse" if Rezo hadn't shown him what he was really like by casting it. Until Rezo transformed him, Zelgadis saw him pretty much the same as everyone else did: as an exceptionally kind, powerful sorcerer who made miracles where ever he went. Rezo's experimenting on Zelgadis showed him that that was all a mask, and that he would do anything, to anybody, to cure his eyes.
 * Zelgadis also doesn't seem to mind the reaction of people to his appearance. While it's possible his misanthropy is a result of his appearance, he is often times called horrible things from misconceptions based on his appearance and actions, and he seems to find it at least somewhat amusing.


 * Tenchi Muyo! GXP plays with this trope. Protagonist Seina Yamada is cursed to be a Weirdness Magnet, with his mere presence causing accidents to harm himself and anyone else in the general area. His curse seems to reach new heights when he gets shanghaied into the Galaxy Police, and attracts a horde of space pirates almost as soon as he leaves orbit. But when he's rescued, it's brought to his attention that his curse led to one of the biggest blows against piracy in history—and he becomes determined to take the chance to have his luck serve a purpose for a change. Of course, the curse also leads to an Unwanted Harem... 'nuff said.
 * The "yaka" in Sola closely resemble vampires minus the need for blood: immortality, super strength and agility, regeneration, ability to resurrect people by turning them, and sometimes other awesome unique powers, with only the vampire-like extreme weakness to direct sunlight (and the 'curse' of immortality) as a drawback. . The ending highlights how unappreciated these abilities are by those who have them.
 * Inuyasha features Miroku, who is cursed by the series' Big Bad with the Wind Tunnel - essentially a gaping black hole in his hand that sucks in everything in front of it with phenomenal force. Eventually, we're told, it will rupture and draw himself in without warning, along with any friends or loved ones that might be nearby... but until then, he's willing and able to use it as a superweapon against his nemesis. Also subverted, since Naraku unsurprisingly comes up with a way to neutralize it via "hell bees" that can seriously poison Miroku if sucked into the Wind Tunnel, preventing it from becoming a Story-Breaker Power.
 * Ashitaka in Princess Mononoke gets cursed by a boar demon, which manifests itself in a gradually increasing nasty-looking scar which will eventually kill him, and turn him into a demon. The curse also grants him awesome powers, like super strength, which comes in very handy among all the hostility he gets faced with.
 * Allen Walker from D.Gray-man was born with a deformed left arm that made his parents abandon him. After his adopted father died, Allen unknowingly had the Millennium Earl turn him into an Akuma, who then cut Allen's left eye and cursed him. Allen's arm can turn into an incredible weapon for destroying Akuma, and his left eye can see the soul bound to them, making him the only person on the planet who can tell which "people" in a crowd are Akuma. A few other Exorcists are Cursed with Awesome too, particularly Krory (who was bitten by a plant and started drinking the blood of what he thought were humans at first) and Miranda (a perpetual loser who can now stop time). Miranda started as full-fledged Blessed with Suck until she was able to control it, though.
 * Remember, though, that when Lavi briefly saw an Akuma the way Allen always does, he declared it to be horrific and said he'd rather be looking over his shoulder all the time than have to deal with that.
 * On the other hand, something else that Allen can see that no other exorcist can is the souls bound to the Akuma being released when the Akuma is destroyed. To everyone else, the Akuma can easily be seen as simply monsters that need to be destroyed, but Allen gets a truer idea of what's really at stake.
 * In Naruto, the character is the "can" part of Sealed Evil in a Can because he houses a malevolent spirit inside him, the Nine-tailed Fox. Said spirit becomes the major reason for his extreme powers because its huge stock of Applied Phlebotinum supplies the energy to all his strongest attacks. Oh, and he stops angsting about the beast after the first episode.
 * Most of the other hosts aren't as lucky: Gaara was ostracized even more from his village while the thing tried to take over his mind when he slept (so he doesn't) and hosts 2-7 . However, the 8-Tailed Ox host, Killer Bee, has it even better than Naruto: he's able to control his beast and use it however he wants (that might have been something he needed to learn how to do), has no apparently risk of it getting out (even if he uses its full power), and his village actually respects him. It helps in Killer Bee's case that the Eight-Tails is considerably more mellow than the Kyuubi. The Kyuubi is constantly threatening to kill Naruto; the Eight-Tails just occasionally insults Killer Bee.
 * Naruto now
 * Jun in Special A laments about his problem with girls, which explains why he stays away from relationships. When Sakura kisses him, he wakes up - Turns out his shameful secret is that he's got a Casanova Split Personality inside him. The split personality realizes how awesome this is, but the "outer" Jun fails to see this.
 * Mahou Sensei Negima has Setsuna, a half-Tengu demon girl with albinism. This made tengu "Bird Tribe" demons shun her as "unlucky" since she has... wait for it... white wings. Her friends think this is awesome. It's hinted that she's never shown anyone her wings, until the Kyoto trip... which makes a certain amount of sense: if you had a trait that had caused your own family to exile you, you'd try to hide it at all costs, right?
 * What the Gorgon Sisters want their adoring Amazon subjects to believe they are in One Piece: their story is that they slew some monsters and were cursed with their powers and "Medusa Eyes" on their backs as punishment. That the Amazons don't know about Devil Fruit and that everyone the Gorgons fight turn to stone probably helps their story a bit.
 * Also, every Devil Fruit curses the eater with a total inability to swim or, indeed, function at all in water. At the same time, it gives the eater amazing superhuman powers that far outweigh the downsides. Except for a few of them.
 * Word of God says that there are lots of Devil Fruits which either grant powers that are totally useless, or carry a negative side effect so harsh that they essentially ruin the user's life. Since there's no way to reverse the effects, and most fruits' powers are unknown until after you eat them, it makes eating a fruit into a huge gamble. How badly do you want to be cursed with awesome?
 * Played straight with Buggy, who complained when he accidentaly got the power of Bara Bara no Mi, making him immune to all sharp blades in a world where are skilled swordsmen loitering around in every direction. He's completely mastered his powers, but still bemoans them and curses Shanks over it because he was an awesome swimmer before he became an anchor. It blew his plans to sell the fruit and claim a valuable treasure hidden underwater.
 * In Witchblade Masane tries to remove or destroy the eponymous implant/symbiont... that is, docile piece of jewellery transforming her at will into a Stripperiffic death machine capable of ripping tanks apart and surviving its explosion. Naturally, the poor thing deigns to notice these efforts only when she's about to hurt herself, instantly wrecks an offending power tool and returns to its nap.
 * While it also goes to show some of the really gruesome downsides of immortality, Baccano!! explicitly lampshades its Cursed with Awesome status: discovering that, Maiza attempts to apologize for dragging them into "the harshness of having to live for eternity." Their response is summarily summed up as, "Are you kidding? This is awesome." Considering the title of the episode ("Both those who are immortal and those who are not enjoy life equally"), it doesn't look like they're meant to be proven wrong.
 * Fullmetal Alchemist: Edward and Alphonse once attempted a very stupid thing, trying to bring back their mother, and this sets off the plot. Ed lost his leg, Al lost his body and then Ed sacrificed an arm to attach his soul to some armor. They both want their normal bodies back. Getting Al a normal body back makes sense because he can't feel, mentally age, taste, experience normal human contact or pretty much anything like that. Plus, in the manga, But Ed? Ed gets automail (which a lot of other people have, so it's not especially weird), making him stronger, able to transmute his limbs, doesn't mar his appearance if he doesn't want it to, can use his limbs as shields and repair them as needed (though not terribly well without aid from his mechanic) and he can transmute without a circle, though he'd keep that ability even if he got his arm back. Not to mention that automail is Fetish Fuel for his major love interest. Granted, 'get our bodies back' eventually turns more to 'stop the evil Big Bad and get Al's body back' mostly (in both anime and manga media), but still.
 * From the very start, it was always Al who focused on restoring Ed's lost limbs. Ed always quite logically considered restoring Al's body the important thing.
 * Not to mention Hoenheim, who . Admittedly, it is an actual curse, since would be horrible. But on the flipside, the awesome part comes in because he  and.
 * Well, its also implied that it used to be MUCH worse for him before he managed to
 * Darius and Heinkel also count here. While Zampano and Jerso despise being chimeras and just want to be normal humans again, Darius and Heinkel actually don't mind being chimeras at all, and actually decide to remain chimeras and not even bother looking for any type of cure like Zampano and Jerso. Not much of a downside to the ability to transform at will into a musclebound, anthropomorphic gorilla or lion with enhanced strength, speed and endurance.
 * In Code Geass, Suzaku is Blessed with Suck in the form of the Geass command "live", which subverts his Death Seeker mindset by forcing him to survive by any means necessary. This is flipped in Turn 22, when Suzaku is suddenly using the command to make himself a better fighter, at the same time ignoring every negative side effect the command is supposed to have.
 * Imagine when Suzaku's really old. He'll be on his deathbed, maybe have loved ones around him or something (considering his situation in the end, I doubt it, but you never know), then the geass kicks in. It's really quite funny if you think about it. However, nothing stops him from asking Jeremiah to remove the geass effect.
 * Geass commands cannot be enacted if the request is physically beyond the subject's ability to fulfil it. Someone who is about to die and is beyond any hope of recovery, for example, cannot be ordered not to die and survive,.
 * Nunnally too. While she's blind, that also serves as Plot Armor against Lelouch's Geass which requires eye contact (her eyes are permanently closed)... When.
 * Most of the Contractors in Darker than Black are either Blessed with Suck or Cursed with Awesome, largely depending on their remuneration. April can cause rainstorms and absolutely loves her remuneration (drinking beer). Louis, on the other hand, has gravity powers but has to break his fingers every time he uses them.
 * And then there's Wei. His power is to destroy things using his blood, and his remuneration is to cut himself, which he'd have to do anyway to use his powers. He might as well not have to pay a price,.
 * Mr. Fujisawa in El Hazard considers his fantastic strength to be this: Yes, it's very useful, and yes, it's great to have, but he can only reach his full power if he doesn't drink or smoke. As the astute reader will have guessed, he's a chain smoker and drinks heavily.
 * Actually, he only needs to be sober. He can easily knock walls down after smoking.
 * Pretty much anyone who is an Accidental Pervert on a regular basis, particularly if they have an Unwanted Harem.
 * Yuuki Rito of To LOVE-Ru is one of the biggest cases. Several women all falling for him, from Tsunderes to Kuuderes to the Girl Next Door, plus three (maybe four) alien princesses, meaning he would be marrying into royalty, but their presence completely screws with his life. And all the beatings he takes from his Accidental Pervert moments, including from an assassin. He's lucky he is Made of Iron or he would be dead.
 * Taro in Hanaukyo Maid Tai. His big fancy house is filled with hundreds of maids that would like nothing more than to show their "appreciation". Any male would love to be in the situation, but Taro finds their antics embarassing and would rather they left him alone.
 * My-HiME has a subversion. In most cases, the HiME really have some awesome powers, but some act like they are curses even before the real downsides come to light. However, once the truth is exposed, it's more of a case of Blessed with Suck... or just Cursed With Suck.
 * Non-super power variation in Medaka Box:  believes since childhood that geniuses must essentially earn their acclaim by enduring hellish lives, so she's gotten rid of anything that could give her pleasure with a vengence: friends (she allows herself to be feared and bullied, and the word she uses for "friend" could also mean "experiment"), fun (she won't go near toys), her natural good looks (she wraps her head in bandages and sticks a knife in her head for good measure), her loving family (they haven't seen her in years), and her wealth and privilege (she loathes being born with a silver spoon in her mouth).
 * Sakaki from Azumanga Daioh hates being tall, busty and athletic. She would rather have the stature of preteen Chiyo so she could openly behave cutely.
 * In Fruits Basket, everyone that is cursed by the animals of the Chinese Zodiac hate transforming into another animal. Most people would find this very cool, as they get traits from their animal, like agility and strength. Justified in that the curse keeps them from being close to anyone of the opposite sex, aside from those that are also cursed by the Zodiac.
 * Also, pity the poor sod who is cursed with the spirit of the cat...
 * That's probably the reason the author stopped displaying the "animal control" power.
 * Akito’s main role of the Sohma clan is, which includes being superstitious. Ayame has a form of albinism, rendering him with white hair and skin including his snake form. As a result, Ayame is spared by default since Akito knows it’s bad luck to attack a white snake according to Japanese Superstition.
 * The god of the Bakugan, Code Eve, decided to
 * Nabari No Ou: Rokujou Miharu was born with the ultimate ninja technique, the shinrabanshou, which basically gives you control over all the forces of nature plus the ability to learn complex ninjutsu arts in a snap...and he wants nothing to do with it. He doesn't believe in ninjas, he doesn't want to be a ninja, he definitely doesn't want to be the super high poobah of all ninjadom, and he wishes the whole deal would just go away and leave him alone. Which causes his mentor to do a lot of facepalming, since the only apparent drawbacks of being the shinrabanshou holder are that (1) every clan wants to recruit you and (2) everyone, but everyone, has a favor to ask.
 * Unless you're watching the anime, in which case it has less and less of an impact on the plot the more of its powers are unlocked.
 * Both of the main characters from GetBackers have this trait. Both of their curses come with awesome powers, but with side-effects that makes it clear that these really are curses. Ginji's Raitei form grants virtually unlimited power near-instantaneous regenerative abilities with the low, low cost of taking on a personality that, at the best of times, seems more like a slightly more emotive Terminator and, at the worst of times, an utterly batshit berserker lashing at virtually everything and everyone around him. It gets even worse as the nature of the world in which the GB crew lives,, is revealed, indicating that Ginji's power has the potential to disrupt and even break the world around him at a fundamental level. Ban's curse is a bit more subtle and more easily overshadowed by the awesome part. All he has to do is spout out his pre-asskicking incantation and then wipe the floor with the villain of the week. However, in the final arc of the manga, the true nature of his curse is revealed
 * Shinji Ikari from Neon Genesis Evangelion gets to pilot a Humongous Mecha and hang out with the hottest girls at his school, who also pilot said Humongous Mecha. Evangelion being what it is, it becomes evident what kind of stress comes with fighting monsters without any prior training. That said, that stress is one of his lesser psychological problems.

Comic Books

 * Subverted with The Juggernaut. Those who are bestowed with the power of Cyttorak through his crimson gem are also compelled to do evil, regardless of their previous nature. However, Cain Marko is a natural sociopath, and doesn't need much prodding.
 * In its early history, the X-Men themselves tended to have attractive heroes who felt awkward about their powers, while villains who reveled in their powers were ugly. This trend was reduced with the introduction of the Morlocks, who were bizarre but kind, plus the general escalating public fear of mutants because they could look just like anyone else.
 * The first X-Men movie in many ways reflected this; the heroes were all extremely gorgeous people with cool powers played by people like Hugh Jackman, Halle Berry and James Marsden, whilst the bad guys - with the notable exception of Ian McKellen - were all freaks. The later movies began to balance this out a bit more with the inclusion of characters such as Nightcrawler.
 * Also, some of the mutants who've wished to be cured over the years (and over the adaptations) have been mutants who looked human and didn't suffer from any lack of control.
 * The X-man Beak became an interesting; fairly literal example. At first, he was simply Blessed with Suck since his only mutant power was looking like a giant plucked chicken. Than the Exiles' boss The Timebroker decides to draft Beak onto the team, and forcibly yank him away from his home reality. Why? Because Beak will supposedly save The Multiverse some day. Essentially, the Timebroker just decided to hand Beak a great responsibility while Beak just wanted his life back, literally cursing him with awesomeness. Of coarse, the Timebroker turned out to be right when.
 * This point's been lampooned in Toyfare's Twisted Toyfare Theater comic, with a villain exclaiming "rich teenagers with superpowers? Yeah, I WISH I had your problems!"
 * Inverted with recent issues, especially after M-Day which de-powered almost all the mutants. There is, for example, a home dedicated to helping mutants adjust to life without powers. One resident is a former telekinetic who used to use his powers for construction work.
 * Deadpool was cursed by Loki to have Tom Cruise's face until his father forgave him. Deadpool was not happy at all. Remember Deadpool is ugly!
 * Course, this was before Tom Cruise's name became a dirty word. Who knows? Mebbe Deadpool can see into the future too?
 * Deadpool gets this again, in a sort of subversion. In Deadpool #64, Thanos . Where's the curse in that? Well, they both love Death, so Deadpool would actually be pretty happy being killable. Torn between Cursed with Awesome and Blessed with Suck - the curse only won out because that was Thanos's original intention.
 * Ironically enough, in The Thanos Imperative, and he goes completely omnicidally insane as a result.
 * Thor's foe the Flame believes he is horrendously ugly in addition to having superstrength, fire control abilities, indestructible armour and a BFS. Of course, he is horrendously ugly by fire demon standards which makes him extremely handsome by human (or Asgardian) standards, but the Flame refuses to believe this.
 * This is the premise behind the Golden Age DC superhero Mister Terrific. A child prodigy genius, self-made millionaire, and athletic champion winds up nearly committing suicide because life holds no challenges. Luckily he finds a purpose at the last minute as a crime fighter.
 * And, as an issue of Starman points out, a mediocre crimefighter at that. Blessed with mediocrity!
 * The Thing in Fantastic Four. Super-strong & nigh invulnerable. Sure he's not the best looking guy around, but despite this he's had several women attracted to him, Alicia Masters, Thundra, the second Miss Marvel, heck even Tigra seemed interested with him. Boo-hoo, poor Ben.
 * In fact, Alicia played a very big factor in him as a character early on. He doubted that she would fall for "plain old Ben" because she hadn't met him before he became the Thing, and tried very hard to resist his desire to become human again.
 * Although, this is pretty heavily subverted now. Ben doesn't hate his looks and is actually quite happy to be the "Ever-lovin' Blue-Eyed Thing", as it's brought him great success and many new friends.
 * The most irrational thing he complained about was how he thought the first of these women would flee him if she were not blind. Dude, she has a pretty good idea that you are not normal-looking because your skin feels more like an animate pile of rocks than anything outwardly human.
 * The real problem is that too many times a new writer gets brought into the Fantastic Four, they immediately begin yet another story about how the Thing hates being a monster, even if he's spent the last 10 issues going on about how great his life is. It's been flanderized to death.
 * Thunderfoot, a homage to the character of Watership Down, is cursed in the Vertigo comic book series Fables by a dark magician hare to change into a horrendous, disgusting form of a monster until he gets the love of a pretty hare. Actually Thunderfoot is the most awesome lad the readers may have seen. Ever. But his attempts to convince a hare of his awesomeness are constantly thwarted by their fearful cries of "MONSTER! Monster!"
 * Hellboy:
 * Johann Krauss and his wife died during the Chengdou disaster; fortunately he was in the "Astral Plane" at the time. Now he's an effectively immortal cloud of mist, as long as he can find an empty "body" to inhabit. The movie shows him pondering the difference between him and clockwork Implacable Man Kroenen.
 * Abe Sapien Subverted in that he doesn't feel cursed. Usually.
 * In the comic Timespirits, Our Heroes encounter a dinosaur-descended space pirate who has supernatural luck. She can never fail to do anything she tries. And when Our Heroes offer to remove the "Curse of Success" she jumps at the chance. Because, as she puts it, "I am so incredibly bored!". So she gets her luck extracted and has the ordinary chance of success and failure of anyone else - which she considers a blessing.
 * This certainly happens to Watchmen's Dr. Manhattan. Being the only person with god-like powers in the entire known universe is a plus. But he lost his humanity, not really caring about anything but science. On the other hand, he doesn't care.
 * The Ghost Rider, nigh invulnerable, awesome bike, hellfire powers, serious, what's not to like? Oh, there's that.
 * Played with in Sillage. You would think that in a setting where everyone but the protagonist has psychic powers, to the point that she was not recognized as a person at first, that might be a bad thing. Turns out it means she's an excellent spy/special agent, because she cannot be psychically detected like everyone else.
 * In All-Star Superman, Lex Luthor endangers a space fight, forcing Superman to fly too close to the sun in the process of rescuing them. The damage to his body leaves him with one year to live. On the upside, it boosts his powers and intelligence, and renders him immune to kryptonite, which helps him deal with all his final year's problems.
 * Of course, in the long run he may wind up considering this to be the best thing that ever happens to him. It's all but outright stated that this version of Superman goes on to become Superman Prime of DC One Million, ensuring he eventually physically resurrects as nothing short of a god, living until at least the year 85200 and resurrecting Lois Lane to be as powerful and long-lived as him, so they can be together forever. Also, he lives in the goddamned sun.
 * Naturally, for all the Cursed with Awesome of this entry, given that this is Superman we're talking about he doesn't waste a single second pissing and moaning about the situation.
 * Empowered's suit usually is more Blessed with Suck, but the fact it supercharges her orgasms and libido? Gee, what a burden.
 * Supercharged orgasms are one thing, but having a supercharged libido actually could suck.
 * The Incredible Hulk, of course, has the opposite Trope, as do many super-beings whose powers come from gamma radiation, such as the Abomination and General Ross. But there are exceptions:
 * The page picture's subject, She-Hulk, started out as Bruce Banner's mousey cousin who transformed after being given a blood transfusion from Mr. Banner. She went from a shy, rather nebbishy girl into... well, She-Hulk. Eventually, writers realized there weren't any real downsides to it, and she hasn't complained about the situation in years. (The trick is that, as the name implies, they were trying to make a Distaff Counterpart to The Incredible Hulk - but while Bruce Banner turns into a horrific, mindless force of destruction most of the time, Jennifer turns into a friendly, vivacious Amazon. Hard to see any downsides in that, especially since she didn't like who she used to be all that much to begin with.)
 * Lampshaded as early as the late-80s, in the She-Hulk graphic novel. Mr. Fantastic sez, "I've got bad news. Due to that burst of radiation you absorbed, you are now stuck as the She-Hulk, permanently. I'm sorry, Jen." She replies, "So, what's the bad news?"
 * This is also referenced in The Incredible Hulk cartoon, where Jennifer's reaction to becoming She-Hulk for the first time could be compared to an orgasm. Bruce at first tried to research a way to cure her, but Jenn was adamant about not wanting to be cured.
 * Jen isn't the only one to benefit from gamma radiation. The Hulk's enemy the Leader was once nothing more than a janitor until an accident involving gamma radiation turned him into a super-genius with Psychic Powers. He considered the green skin and enlarged, mutated cranium a very small price to pay.
 * Doc Samson transformed himself using stored energy siphoned from the Hulk in an attempt to cure Banner permanently. It didn't work, but considering that it changed him from a somewhat nerdy scientist into someone with the physique of a Greek god, the fact that it also made his hair longer and green was unplanned, but overall he admits it's still a good deal for him.
 * Indeed, one theory about gamma radiation is that it transforms the victim into a physical embodiment of deeply repressed emotions. While the Hulk embodies the hidden rage that Bruce felt towards his abusive father, She-Hulk is a liberated, daring side of Jennifer that she had never been able to show before. Abomination is an unlovable bastard because Emil Blonsky is an unlovable bastard (or believes he is). Doc Sampson always wanted to be a paragon-style superhero, so that's what he turned into.
 * ROM and the other Spaceknights constantly bewail the loss of their humanity, even though they can still think, talk, feel, and do pretty well everything else humans can, while also having supercool cyborg armor, the ability to fly, virtual immortality, and, of course, survive attack by the Dire Wraiths.
 * Not being able to get out of their armor probably sucks pretty hard. For one thing, you couldn't have sex. Actually, do there really have to be any other reasons?
 * Tigra from The Avengers is a lot like She-Hulk, being a magnet for Furry Fandom before that even became a fad. She can't become human again (possibly because she rarely did so when she could), but her Cat Girl form released a liberated, energetic side of her that she never wants to abandon. Possibly even the reason she and Ben Grimm were once an item.

Fan Works
"“You know nothing. You understand nothing! You fear, revere and dream of wielding my power, Moloch. I tell you now, take it! Take it and show me how long you can last before it destroys you! (…) I can do anything, anything I want, without even trying. The moment you become the best at something, I become better than you. The moment you come up with a new way to destroy, blast, maim, torture, crush, smash and rip anything, I come up with a better one! Even if I don’t fucking want to! I could go to Hell right now, and be a far better evil overlord than you! I could challenge all Supernals of Strength to arm-wrestling, right now, and beat! Them! All! Together! I can outsmart Tzaphkiel, I can out-strategize Kamael, I can out-run Haniel! God in Heaven, I can out-fuck Lilith, out-scold Shekinah and out-cute Sophia! Do you have the slightest idea how fucking disturbing that is!? How fucking annoying!? How fucking BORING!? Why do you think I created the Absolute Treaty in the first place, huh!? Because I LOVE YOU, and I took PITY of you! You inane, insignificant…thiiings; I could erase you and your pitiful Horde, right now! I SHOULD FUCKING DO IT! I HAVE EVERY RIGHT TO, MOTHERFUCKERS! (…) …but I love you, and I created the Absolute Treaty to give you maggots a chance. Be grateful for once and SHUT THE HELL UP WHILE I’M TALKING! (…) How could you know…how could you know how it feels to wield unlimited power? How could you know how it feels to watch my children, so proud of their achievements, and then fake my smile and pretend I have not already outdone them, without making the slightest effort? How could you possibly know how it feels to be showered by Sophia’s love, by her devotion, by her utmost eagerness to be of use to me, while knowing there is absolutely nothing she can do I cannot do even better and with less effort? How could you possibly know how it feels to smile and nod whenever Shekinah has the pretension to believe she knows better than I do? How could you possibly know…how it felt…to go along with Lilith’s pointless need to prove herself the better of the two? To lie to her…to hold myself back to feed her insatiable ego, only to watch her turn her back to me because I refused to give away my pride for her sake? How can you possibly understand…how it feels, to be so much greater than everything else…and then lose the one precious…the one precious, irreplaceable thing, which has been by your side since the very beginning of time? That one dearest…most treasured…most beautiful thing…just because I am so goddamn awesome? Is that it? Is that the power you want, Moloch? I am terribly sorry, but you cannot have it. You see, I am capable of Supreme Cruelty, but I also possess Supreme Self-Control. I would never wish this existence of mine upon anyone. Not even you, my child.”"
 * Referred to by name in Shinji and Warhammer40K, when one of the characters comments that while people could live just fine without the super-powerful, chainsaw-wielding and fruit smoothie making Evas, the current situation of invading giant monsters more or less forces governments to keep them around to survive.
 * Wingfic (in which a character grows wings, wangsts about it and gets reassured by their partner) invariably causes Angst Dissonance because most readers think that having wings would be incredibly cool.
 * The Wise Prince protagonist in Dragon Age: The Crown of Thorns feels this way and even outright explains it when he after the dwarven noble returns to Orzammar Having been clever enough to he admits that he that he wants to see shattered. Add to that the  He argues that can break the game because So, he feels he'd  The answer gave? And this is all before a king is decided upon.
 * This surprisingly powerful speech from Digimon GOSPEL show's how being the best at everything really could be a horrible curse

- Matsuki Takato, “The Day of Rebellion – Everything I Do, I Do for Them”, GOSPEL, Book 5

"Edward: No, Bella, any of us would rather be human-- Bella: What? Okay, Alice said that the three day initiation process or whatever it is is "not fun". I could buy that it is sufficiently not fun that you wish it hadn't happened to you, don't think it was worth it. It'd be a little hard to believe, but not impossible. But why in the world would you want to go back once you've already been through that part? I don't know how old the rest of you are, but you realize Alice would be dead by now, right? Humans generally don't live to be a hundred years old. Whatever it is she misses about being human, she wouldn't have it anymore anyway."
 * This is lampshaded and then kicked in the balls in Luminosity with this exchange.

Film

 * The 1999 version of The Mummy. While his punishment for the sins he committed was horrific, once it ended and he was resurrected, he found himself with a large variety of different superpowers, not least superhuman strength. Granted, he can still be beaten by humans that don't have superpowers, but it still has its perks.
 * In The Mummy Returns, the Scorpion King is cursed to serve the god Anubis for eternity. And as part of this curse, he becomes a humanoid scorpion, only killable by a certain weapon, and 5000 years later is set to revive and conquer the world unless stopped.
 * This was averted in The Mummy: Tomb of the Dragon Emperor. The Emperor already had superpowers while he was alive, the curse just turned him into a terracotta corpse.
 * The main character from Shallow Hal is hypnotized to see a person's inner self. While everyone around him is baffled that he starts hitting on unattractive women, they appear as supermodels to him.
 * And to the audience; so Hal gets to hit on supermodels and they all have great personalities and adore his attention. It's a win-win situation! Oh, except for the all the other women in the movie, who are ugly hags and bitches as well.
 * The premise for Phenomenon. John Travolta's character gains extraordinary mental powers as well as telekinesis His first big problem is finding out why he got this power—since it scares the locals, it makes his personal life harder than it used to be (he's from a small town). Once he finds out, he takes it much better--
 * In the first three Spider-Man movies, Spider-Man is constantly whining about how "cursed" he is. In fact the only time he isn't whining about something is when he has the Symbiote suit, which enhanced his powers and made him far more badass, and therefore, cool. After he loses it he seems to be even more whiny and grating.
 * With Spidey, his resentment isn't so much about having superpowers themselves, but rather that he resents the responsibilities he feels he has to constantly live up to. Plus it really only kicks in when the rest of his life is going down the drain too. At the start of the third movie, he's keeping his life well balanced and as such, he actually enjoys being Spider-Man.
 * Which is consistent with the way he's usually portrayed in the comics as well. When his life is good, he enjoys himself. When his life is bad, he doesn't. Generally, Spidey seems to enjoy being a superhero more than most other Marvel heroes.
 * In the classic Disney film Beauty and the Beast the Beast is constantly whimpering about how ugly he is. There are a million cool things that a 250 cm 300 kg bear with buffalo horns could do.
 * It may be awesome for him, but what about all the servants who are turned into anthropomorphic furniture and knicknacks?
 * What's more, his servants actually stay joyful despite the curse, while the Beast is knee-deep in Wangst. Oh, the irony...
 * On the other hand the servants didn't have to live with the knowledge it was all their fault while the Beast had to face the fact his that his jerkassery had hurt a whole lot of innocent bystanders.
 * Also according to Word of God the Beast is slowly losing his humanity the longer he's trapped in that form. If Belle hadn't come along he would be a beast in body as well as mind.
 * There is also the tiny fact that the Beast can't go outside of the castle without the villagers forming a mob to kill him. Spending so many years in one's house, even if it is a castle, would surely start to grate the nerves.
 * Jason Bourne in The Bourne Series has had mad assassin training and can read every map, drive every vehicle, speak every language, fire every weapon, can enter anywhere and kill anyone with anything. All that for the little price of his personal memory, however. He also has to dodge a lot of assassins.
 * At the end of the remake of Charlie and the Chocolate Factory, we get to see what happened to all the bad kids. Violet is let off the easiest (she was a frequent gum chewer, which admittedly wasn't as bad as Veruca and Mike's behavior), and is pleased to find that she's much more flexible after becoming a blueberry and then getting juiced. Only her mother is bothered that she's still blue.
 * Shrek: Turning into an ogre at night turns out to be this for Fiona. In fact, she decides to become an ogre full time so that she can be with Shrek. Shrek attempts to become human for Fiona and to undo the curse that had befallen her, but Fiona decides that they would both be better off as ogres.
 * The plot of Monsters vs. Aliens revolves around this trope.
 * A variant (Rewarding Punishment?) appears in Star Trek IV: The Voyage Home, where Kirk is "punished" (wink-wink) for disobeying orders (and Saving the World) by being demoted from Admiral to Captain (which is the job he always wanted anyways).
 * As the page quote indicates, in Clash of the Titans Perseus does not think Io being ageless is much of a curse. Io then tells him the tragic consequences of bearing such a curse: watching her loved ones die while she continues to live, explicitly comparing it to the death of his family when Hades first appeared
 * In both Sherlock Holmes films, Holmes' Sherlock Scan abilities are great for observing every meticulous detail about his environment...even when he doesn't want to. In the restaurant scene from the first film, his sensory skills are silently driving him crazy by picking up on every conversation and movement in the room, all before using his scanning powers to unintentionally upset Watson's fiancé. By the second film, when Madame Simza commends his scanning skills, Holmes describes it as "my curse."
 * Highlander. "I am Connor MacLeod of the Clan MacLeod. I was born in 1518 in the village of Glenfinnan on the shores of Loch Shiel. And I am immortal." And super-strong. And ageless. And with all of the knowledge of accumulated centuries. World's Smallest Violin, Connor. At least the Kurgan seems to positively revel in this rather wonderful state of affairs.
 * Crops up a few times in the Marvel Cinematic Universe:
 * In Captain America: The First Avenger, Cap tries to drown his sorrows but discovers that a downside to being a supersoldier is that he can't get drunk.
 * Tony Stark needs an enormous bit of Applied Phlebotinum plugged into his chest 24/7 in order to not die. He's learned to see it as this trope, embracing his difference and calling it a "terrible privilege".

Folklore

 * In Christian folklore, the Wandering Jew is ostensibly "cursed" with eternal—or at least unnaturally long—life for taunting Jesus on the way to the Crucifixion. Of course, this could double as a case of Blessed with Suck from the Christian perspective: If the Wandering Jew truly is immortal, then no matter what good deeds he does to atone for his sinful act, he can never go to Heaven, since one must die in order to enter the afterlife.

Literature

 * James "Demise" Spector of the Wild Cards series. Sure, he has the unpleasant experience of coming back painfully from the dead, but this leaves him with the nifty superpower of being able to kill any opponent (or just plain anyone that he feels like killing) by making eye-contact and having them psychically experience the full, appalling agony of that death. He's later able to refine his control of this to allow him just to render an opponent unconscious, if he feels like it. He's also indestructible. He does still feel pain like a normal human being, which sucks a bit, but otherwise? Cursed with Awesome.
 * There is the slight drawback of constantly reliving his death, however.
 * Sherlock Holmes described his brilliant deductive mind as a curse. He remarks to Watson in "The Adventure of the Copper Beeches" how while Watson can enjoy the beautiful countryside scenery, for Holmes, "the only thought which comes to me is a feeling of their isolation and of the impunity with which crime may be committed there."
 * Lilith's Brood: The Oankali consider humans uniquely blessed and genetically very attractive because we have . . . cancer. It turns out the same genes that can go so horribly wrong also can be used for regenerative abilities they've never seen before.
 * Vampirism is often an example of Cursed with Awesome, depending on how Your Vampires Are Different. Potential upsides: immortality, super-strength, shape shifting, hypnotic powers, or sometimes just open-ended Functional Magic. Potential downsides: parasitic dependency, social isolation, inability to endure daylight, addictive cravings and/or psychotic need to kill, various Kryptonite Factors, demonic or even decayed appearance, and loss of one's soul (whatever that may mean in your reality). Whether one is merely cursed or actually Cursed With Awesome depends on how much from Column A you get relative to Column B.
 * The webcomic Sluggy Freelance spoofs this (and Anne Rice's vampires in specific) in this exchange.
 * The comedy Love at First Bite also ends with.
 * Interestingly, in Christopher Moore's You Suck, a woman loves being a vampire because she no longer has to be afraid of other people, whereas her boyfriend, whom she turns into one to be with her, realizes he hates having to suck blood and not being able to go out during the day.
 * It's even better when you realise why they take it so differently: the girl had been a living accessory to rich, powerful men all her life, with no real skills, ambitions or capabilities. As a vampire, she is finally important and powerful by default, which is like a dream come true. Her boyfriend, however, despite being a 100-pound-nothing weakling, always knew what he wanted to be and had the guts to leave his home (with his family's blessing) and strike out on his own, taking most things that happen to him with pretty good humour. So vampirism really has nothing to offer to him, it just takes away the things he already had and liked.
 * The vampires in Twilight "suffer" this to the extreme. Yeah, they have to drink blood and they can't go out in sunlight, but they also get Super Strength, Super Speed, super-attractiveness, skin as hard as diamonds, and the only the way they can be fully destroyed is by tearing them apart and burning the pieces. Oh, and the reason they can't go out in sunlight isn't because they'll burn up... it's because their skin sparkles. If they live in an area where the weather is usually overcast, like the Olympic Peninsula, they can go outside whenever they feel like it. And the blood they drink doesn't have to be human blood... the Cullens subsist on animal blood.
 * And Word of God says in the Illustrated Guide that there really is no downside to eating animal blood. It just doesn't taste as good.
 * And hey guys, Twilightverse vampirism doesn't affect your sperm viability!
 * Although your 'true love' is likely to die from the pregnancy.
 * Bella naturally lampshades the Angst Dissonance from start to finish.
 * Similar to the vampires above, the werewolves in Twilight (who are actually not "true" werewolves, but shapeshifters who can only take a wolf form) actually don't have a bad deal at all. They gain increased height and musculature for their age, heal super fast, and don't grow old as long as they "phase" into their wolf forms regularly. In return, all they have to do is keep their tribe's territory safe from vampires. Their only disadvantage seems to be difficulty controlling their phasing into wolf form at first.
 * Leah, the only female werewolf in the history of the Quileute tribe, has her own specific awesome curse. In Breaking Dawn she complains that her werewolf transformation has made her "20 and menopausal." So...wait. She has all the positive effects of the birth control pill with none of the negative effects, with the added bonus that she heals super-fast and can turn into a Big Badass Wolf whenever she wants?
 * She complains because being menopausal makes her an "incomplete woman".
 * She's the first and only female wolf to have ever existed, so she's already considered an anomaly. If being the only girl in the "guys only" club and getting dumped by her boyfriend of several years for her own cousin are not enough to make her question her femininity, then the sudden revelation that she is apparently menopausal and won't even be able to have the option of having kids is. The fact that this entire series promotes the ideal of women only being truly happy and considered "real women" when they've got a boyfriend andL are able to have kids certainly makes this troper wonder just what Meyer had against this character.
 * Werewolves in The Dresden Files are either cursed into it, in which case they're violent murderers who kill anyone they love, which really does suck, or they choose it willingly. All who've chosen it willingly seem to really, really enjoy it.
 * Of course, this is partly because there are four different types of werewolves in the setting, and most people who choose it willingly will choose one of the types that has minimal drawbacks.
 * In The Sookie Stackhouse Mysteries, vampires are legally recognized and citizens. However, they can't marry, and their blood is a popular drug. There are people who kidnap vamps, bind them with silver chains, drain all their blood, and just leave the weakened vamp out in the open. Since they're unable to get to cover before daylight, they generally die. This has the handy side effect of destroying the victim and the witness in one fell swoop. Even if they do survive, it takes them months to recover.
 * Quite a few characters inflicted with Animorphism will bemoan their fates so Wangstily when they are turned into things like swans, bears, or dragons, you wonder how they'd react if they were turned into worms.
 * Several retelling of the French fairy tale, "Diamonds and Toads" invoke this trope for the stepsister who is cursed with having reptiles and amphibians fall out of her mouth whenever she speaks. In the Gail Carson Levine story, the stepsister ends up opening a snake racetrack and makes money as a bookie. In the Heather Tomlinson novel, the stepsister's snakes save everyone by eating all the plague carrying rats and saving everyone. Another continuation of the story has her fall in love with and marry a herpetologist.
 * Let us not forget the Animorphs themselves. Tobias flat out calls Morphing "the Andalite's Curse". After a while it seems as though anyone who has a power is bound and determined never to enjoy it. Then again, they are consequently involved in a lonely war against alien invaders, and Tobias's lifespan is greatly shortened in his hawk form . We must also remember that he more or less voluntarily chose to be stuck in hawk form, so the shortened lifespan probably doesn't bother him.
 * In the Gotrek and Felix books we have Gotrek to a major degree and Felix to a minor one. In Felix's case its because he has not aged a day in 20 plus years of following Gotrek around. The good part is that he is 40 and is still in the prime of his life in a world where the age of 40 for a Human is a Big Deal, the down side being is that he could easily be considered a witch and then burned at the stake not to mention just how many times he has nearly been killed in those 20 years and we factor in just how many friends he has lost/alienated...and yeah . Now for Gotrek... Ok he has a magic super ax which damn well kills anything that can be killed and a few things that can't, he is possibly the most Badass Dwarf in recent history, has saved the world AT LEAST 4 times, and he has done great and mighty things to boot. The problem? Well he is a Dwarf Slayer which means he is a Death Seeker that in order to enter the Dwarf after life needs to die in single combat to something big and nasty and at the rate he is going he'll die of old age first.
 * In some stories, it's mentioned that one trait of these Dwarves is that they never forget anything, which seems, if not awesome, then certainly pretty useful - until it's pointed out that Gotrek is a death seeker because he did something unbelievably bad, and will remember every single second of his crime with perfect, undiminished clarity for the rest of his long, long life. Felix considers what it might be like to remember his lost love's death perfectly, and thinks he might be beginning to understand why Gotrek is the way he is.
 * In the Tamuli trilogy by David Eddings, the Delphae are cursed by their God with a horrifically gruesome death touch, and a glow that warns others not to touch them. Since both also come with an off-switch, and since the power eventually evolves into greater magical abilities, the Knights are a bit stumped as to why it's called a "curse", until the Behelliom explains that there's a literal difference between a blessing and a curse- a blessing's radiance makes those blessed easily detected by anyone who could sense magic, but curses are, by their very nature, concealing, and actually dampen the "sound" of magic near them. Since the Delphae are trying to hide from the rest of mankind a curse was the most suitable. ...which kinda makes it a curse In Name Only.
 * A downside would be that everyone fears and hates them.
 * Garion in The Belgariad. He's The Chosen One, and he spends most of the series asking "Why me?" He is a sorcerer- sorcerers work by using the Will and the Word (they direct their will at something and speak the word to make it happen.) Although it's pretty awesome as to what he can do, in Queen Of Sorcery, he believes himself to be a Complete Monster after he It's a Running Gag that nobody else thinks there's anything wrong with his situation, and eventually he passes the question on to other characters after he grows up and stops whining.
 * Considering part of his Cursed with Awesome is "Oh, you know that legendary one-eyed god who's psychotically evil and still REALLY mad about his being maimed? Who's indirectly responsible, one way or another, for the horrible death of your parents and lots of your ancestors? You have to confront him. Nope, no one else gets to do it. Nope, no way out. It's all you. Even though up until very recently as far as you knew, you were an ordinary farmboy being raised by his aunt. Good luck!" It's more like he stops whining not because he grows up but because he actually lives to do it and the suck side is drastically reduced.
 * Tuck Everlasting's premise is about what a curse it is to be immortal. Granted, the family does seem pretty upset about it, but that's because they're not taking advantage of it.
 * Similar to the above, "The Immortal" by Jorge Luis Borges also argues that immortality would lead its possessors to become apathetic: in an infinitely long life everyone does everything and becomes everything, so why do anything?
 * People descended from the Meyerdahl Beta wave of genetic modification in the Honor Harrington 'verse (including the eponymous protagonist) are faster, stronger and gain an intelligence boost, but anytime it comes up the heroine seems to fixate on her increased need for food (from the enhanced metabolism) and the fact that approximately a third of them don't regenerate well (which is only an issue for the main character because she has a propensity towards getting mutilated in the line of duty).
 * You'd think that having a marked tendency to accidentally break every third thing you touch would count as a curse. The protagonist of Brandon Sanderson's Alcatraz Versus the Evil Librarians certainly does. But what if you learned this "curse" extended to breaking doors that you need to get through, or your grandfather's restraints, or that gun the villain is about to shoot you with ...
 * One of his ancestors who had the same Talent broke time and space in the area around his tomb.
 * Winter Celchu (introduced in the Star Wars Expanded Universe Thrawn novels and subsequently featuring in the X-Wing comics) has a perfect memory, which leads to a curious case of both Cursed with Awesome and Blessed with Suck: in her work as an Intelligence agent her ability to remember conversations verbatim and maps with a single glance (just for a start) was doubtless of endless use, but the pain of such horrible things as the destruction of her homeworld Alderaan never fades. She's very pragmatic about the ability, though.
 * Erast Fandorin was Born Lucky, and so always wins at gambling games. He utterly hates it, though it has been a huge help to him on many occasions.
 * Somewhat subverted with Jaenelle from the Black Jewels trilogy; she's the newest and one of the most powerful incarnations of Witch in the history of the Blood, capable of things no one else had even dreamed of—but she has extremely legitimate reasons to wish she was rid of it. Her family, psychically aware of each other like all of the blood, sense that she's different; it creeps the hell out of them and causes them to send her to Briarwood, a hospital for 'odd' high born girls that
 * Elva of the Inheritance Cycle is originally purely Blessed with Suck. However, she figures out very quickly how to use her empathetic abilities to her advantage, eventually becoming a Manipulative Bastard antiheroine.
 * The novella "How I Wrote the New Testament, Ushered in the Renaissance, and Birdied the 17th Hole at Pebble Beach" by Mike Resnick has, as the description puts it, "an itinerant Jewish businessman commanded (condemned?) by Christ to "tarry here until I return," spending the next 2000 years trying to keep busy and occasionally helping along the advancement of civilization".
 * People in Twilight Dragon who have been infected with the Crystallinevirus can become see-through and partially intangible. Unfortunately, the disease also leads to death, either by "losing yourself" or being hunted down and eventually murdered by Fader Haters. Psychics could also count. They possess incredible psychic power, but most end up killing their parents as infants or toddlers because they can not control their power that young, and end up in testing facilities that are more like huge, legal torture chambers for the rest of their lives.
 * Eustace Clarence Scrubb from The Chronicles of Narnia was turned into a dragon, and this is treated as a punishment. Probably because of the ring he had put on as a human, which did not grow and was squeezing his wrist the whole time. There's also the issue that he could no longer associate with humans, since the vast majority would hunt him down and kill him. On top of that, he wouldn't have fit on the ship, and would therefore need to be left behind; and it's strongly implied that dragons are highly territorial and solitary. And before his change of heart, he was an intellectual bully who needed an audience he could abuse and act superior to in order to feel better about himself. So he was facing a long, lonely life in a strange world with no chance of ever returning to human society. Once the pain of the ring had been eased by Lucy's healing cordial, he actually began to enjoy his dragon form and the special abilities it gave him (although by that time, he'd already begun his Heel Face Turn).
 * He gets a bit of a better deal in the movie version, where he gets the bracelet yanked off pretty early on, is able to fly alongside of the ship, and
 * The Karnee curse in The Secret Texts by Holly Lisle. Shape-shifting, enhanced senses, fast healing wounds, and a scent that attracts almost everyone to you. One more thing: you have to shift at least every 40 days, and if anyone sees you they will kill you and all of your family. Even the other Scarred hate Karnee.
 * Orson Scott Card's Ender series has Olhado, who lost his eyes in an accident when he was a child, and they were replaced with high-tech metal eyes capable of recording what he sees for later playback. His mother laments his deformity, and his brother marvels that a freak like Olhado could find a wife. Rarely do characters treat Olhado's metal eyes as an advantage rather than a curse. Olhado himself doesn't seem to mind them; he's arguably the most well-adjusted member of his family.
 * In The Kingdoms of Evil, the main character is forced to rule half a continent.
 * In the Knight and Rogue Series Michael becomes the only intelligent human with magic abilities after being experimented on by a Mad Scientist. He instantly labels himself a freak when this power is still restricted to hightening his ability to sense magic in nature, and is frightened to the point of nausea when it gives him the abitility to... make water wetter, though he calms down somewhat when Fisk points out that this isn't that big of a deal. When he figures out how to use his abilities to bassically give his horse superpowers to escape being murdered and save himself from a 300 ft drop, he still thinks it's the worst thing in the world.
 * In the first book of The Sword of Truth, Darken Rahl curses Richard in what he thinks is a completely debilitating way: His enemies will see him as himself, and his friends will see him as their worst enemy. This has the expected effect (including being attacked by Zedd and Kahlan), but shortly afterwards, he meets his half-brother, and realizes his brother knows who he is...
 * In the Alex Verus series, Luna's luck-stealing curse has the nice side effect of rendering her immune to casual misfortunes and making her generally lucky. Plus, it doesn't just affect people she likes: She brings bad luck to her enemies, too. Justified in that the curse was created by taking a useful (if morally questionable) luck-draining spell and making it permanent.
 * The whole point of the children's book Flat Stanley. The protagonist is an eleven-year old named Stanley who is Squashed Flat in an accident but not harmed. He quickly develops a lot of talents this way, like recovering his mother's jewelry when it falls down a sewer, saving his parents money by traveling through mail, and even helping the police nab some art thieves by disguising himself as a painting. Eventually, however, Stanley gets tired of being flat, and his brother manages to return him to normal with a bicycle pump.

Live Action TV

 * Buffy the Vampire Slayer has Buffy, who is cursed to be a "hot chick with superpowers", as Faith once put it. The curse part is she has to use said superpowers to fight for her life every night, and the world's existence every late Spring. All Evil is waiting for is for its "one good day" to fall on one where they can end the world. And statistically, she's ancient - most slayers die the same year they're chosen. At fifteen.
 * Similar to Buffy, Dollhouse, another Joss Whedon project, has Echo, slave to the titular organization and all too aware that she and her fellow Actives are being exploited. This curse, however, comes with the ability to call on skills from any imprint she's ever received.
 * Expertly parodied on That Mitchell and Webb Look, in a sketch with a man tormented by the negative ramifications of the superpowers he has kept hidden from the world since his childhood. The powers? Levitating biscuits.
 * Heroes touches on this a lot. Chronologically, the first offender was Brian Davis, who wished he didn't have his powers. Most other characters are somewhat angsty about the consequences of their powers, but quickly learn to make use of them.
 * But some cry about it throughout the entire series. Such as Claire Bennet: her ability is regeneration, and she cries about it nearly all throughout season one, mourning how she's the freakshow of the cheerleaders, despite the fact that nobody except for a very select few friends and family knows about her ability, nor is her ability all that apparent unless she severely wounds herself in plain sight. Then in season two, it gets even worse, because she cries that she can't go around showing her ability and how restrained she feels. Never mind the fact that the only way to show her ability to others is by injuring herself. Never mind the fact that all she has to do in order to avoid suspicion is lay off her masochistic tendencies. Then she realizes the possibility of the company finding her, because they'll run tests on her and stuff, poking and prodding her. She cries about this too, even though it seems that's all she wants to do to herself; if you find an episode with Claire in it in the first two seasons that doesn't involve a suicide attempt or self mutilation, you get a cookie. And then in season three, she loses the ability to feel pain, and cries about that because it apparently takes all the fun out of self-mutilation. At one point she mentions this to Elle, who is suffering horrific agony due to her Power Incontinence, and is, needless to say, not pleased to hear it.
 * In fairness to Claire her powers have made her life progressively worse since learning about them. She goes from popular teen to outcast. She becomes an instant target for shady people like The Company and Psychopathic killers like Sylar. In Season 3 she suffers the superhero equivalent of rape, making her attitude pretty understandable. By volume 4 she has no friends at all, which is made more obvious in volume 5. She's not so much concerned about the lack of ability to feel pain, but concerned that she eventually wont be able to feel anything.
 * Also worth noting is the look of utter horror she has when Sylar points out that because she's immortal, she'll one day see everyone she loves grow old and die while she remains the same... and her only company for eternity will be Sylar.
 * Another good example: Emma Coolidge in Volume Five, a deaf woman who develops the power to see sounds as multicolored lights. This not only looks pretty cool, but also makes her an Instant Expert at playing musical instruments. Her first reaction (after receiving independent verification that she's not hallucinating) is to demand that it be taken away and spend several episodes Wangsting about it for no readily apparent reason.
 * Lizzie McGuire from...well... Lizzie McGuire, after trying to find something she is good at, is not very happy to find out she is a rhythmic gymnastics prodigy, calling it a "stupid talent" to have and does not enjoy taking part in a competition which she easily wins.
 * Clark Kent on Smallville, constantly whines and angsts about how terrible it is to be an alien "outsider" with such and awful secret. Yep, an outsider with: two unbelievably loving parents, some awesome best friends who are totally supportive when they eventually learn his secret (and one's a hottie that's totally in love with him to boot), an acceptable level of baseline popularity in school, gets to looks like Tom goddamn Welling so most chicks think he's hot-as... oh and the small matter of developing a wide array of earth-shattering superpowers that make him a virtually unkillable demigod. Yeah, boo-frikkety-hoo, Clark; cry me a river... If it weren't for kryptonite it would be win-win-win.
 * Admittedly, his whining becomes slightly more justified in later seasons as some people he loves die or move away, his would-be OTP starts getting really screwy, and increasingly more dangerous and determined adversaries are pitted against him. Still, you wish you could just tell him that a few years down the track he'll get the hot chick, be the universally beloved protector of the planet, hang out with a bunch of super buddies etc... so just put a sock in it!
 * Subverted in Reaper. At first it seems like the devil owning Sam's soul looks like the best thing that's ever happened to him: he gets a cool job as a hunter of escaped souls, powers specially designed for each soul so he shouldn't have too much trouble with them, and the big guy's inside advice on how to get laid. However, the devil also occasionally screws with Sam's life just for the hell of it, and he can't say anything about it to the girl he really loves since it would jeopardize her ownership of her own soul.
 * Averted in Stargate Atlantis. At first, Teyla is understandably freaked out when she learns her telepathic abilities stem from the fact she's part Wraith. However, being a no-nonsense Action Girl, she quickly comes to terms with her background and quickly sets out trying to figure how she can use it against the Wraith.
 * To some extent, David Banner of The Incredible Hulk. Turning into a green raging behemoth whenever you get angry is pretty lousy, yes, but as played on the show it nearly always kicked in to save him or someone else from life-threatening danger.
 * Openly addressed in the first episode of Being Human (UK). "How noble of you to take on the curse of immortality so that your friends could wither and decay in hospitals and old people's homes..."
 * Similarly, McNair sees lycanthropy as a blessing rather than curse: "When bones break, they repair stronger, when skin tears, it heals tougher."
 * Although in both cases, vampirism and lycanthropy do seriously suck, especially if you aren't prepared for it.
 * "No Grandpa, not the shrinking cap!" from the So Bad It's Good Grandpa in My Pocket.
 * The Charmed Ones from Charmed seem to fit this. For the first three series they don't half go on about being spectacularly powerful witches (especially Piper) and are all somewhat inclined towards giving up their powers if given the chance (especially Piper...) in fact, they only stop complaining about their abilities (to freeze time or move things with their mind/astrally project or see into the future/levitate) in order to use them to save the day from demon of the week.
 * This may have more to do with the fact the writers set up the entire universe to ensure the sisters would never get to use their powers for anything besides demon-killing. Several episodes are centered around them trying to do something for themselves and getting punished for it.
 * Acknowledged in the promotional ads for The Listener, about a guy who can hear people's thoughts: he used to think his power was a curse, but he's figured out a way to save people with it.
 * Although Captain Jack Harkness from Torchwood doesn't spend a lot of time bemoaning the fact that he can't die, he has clearly found the drawbacks to it, and there is a fair amount of subtext. He also has to, then step up and fix everything anyway. He's sort of expected to be emotionless - not cold, just unable to be emotionally hurt or depressed. This, ironically, has got to be depressing.
 * Saturday Night Live: in one skit, a man is cursed to summon a sexy sax player named Sergio who immediately invokes everyone around him to dance.
 * Lost:
 * Star Trek: The Next Generation The android Data is stronger than a Klingon, smarter than a Vulcan, doesn't need sleep or food or drink, can survive in open space or on any planet, can interface with anything that moves and doesn't have to worry about fear, sadness, hatred, or any other negative emotions, even if he's constantly the victim of racism. But, poor guy, all he wants is to be more human. And even in Star Trek Generations, when he finally retrieves his emotion chip from his Ax Crazy brother, Lore's and it interferes with half of his regular operations, and makes him, frankly, a tool, he is still happy to hear LaForge say he's acting more human—in response to Data's chickening out and leaving LaForge in the hands of Dr. Soran and the Klingons. Averted in the next film, Data gets enough control over his emotion function to turn it off when it gets in the way.
 * The Middleman has a character who was cursed with immortality as a punishment for kicking someone else out of a lifeboat on the Titanic. This rather backfired, because he thinks Living Forever Is Awesome.
 * True Blood: Sookie Stackhouse's ability to read the minds of humans is a barrier to friendships, relationships, etc. It doesn't work on anyone non-human, during a time period when The Masquerade is gradually breaking down. More so, most of the various supernatural beings in the setting value Sookie precisely because of what she can do.
 * This is expanded upon in The Sookie Stackhouse Mysteries, where it's noted she's thought crazy and/or stupid by most people in Bon Temps, and did poorly in school because of the distracting thoughts of the other students. However, she's clearly well-read and, ironically, Book Dumb.
 * Babylon 5 psychics, particularly in season 5,.
 * Their main issue is with the Mundanes hating them. According to the canon Psi-Corps trilogy, when the knowledge of telepaths first became public on Earth, it was followed by mass Witch Hunts for anyone who even seemed like they may be a telepath. This is despite the Pope (you know, the head of the largest religion on the planet) telling people that he approves of telepaths. The only time shown in the book where he is heeded is when an Italian mob boss lets a telepath go after cheating in his casino, provided he uses his gift to help him.
 * One episode of House implies that the title character may have Asperger's Syndrome, which allows him to focus intensely on his cases, at the expense of being a complete social incompetent and highly self-destructive (on the basis of an autistic boy he was treating deliberately meeting his gaze at the end of the episode, which he is stated to have never done before). On the other hand, House may just be a brilliant ass.
 * The Tenth Doctor in Doctor Who once explicitly called being a Time Lord this; "the curse of the Time Lords" is to see everyone he'll ever care about end up growing old and dying, while he remains exactly the same..
 * The Eleventh Doctor mentions in an extra scene that after over 900 years of exploring the universe, it has become like his "backyard" and he no longer really sees it anymore. One of the reasons he has companions (apart from keeping him in check) is that their wonder at seeing the universe allows him to see it again properly.
 * The Sentinel's Jim Ellison sometimes feels his super-senses are a curse; his first request of Blair is how to make them go away.
 * There are a number of episodes when they are a detriment to him rather than a gift. There's the "zoning-out" problem, which nearly gets him run over by a truck in the pilot, when he focuses his vision too much on a flying frisbee. Also, after his ears get flushed out from all the wax build-up, his hearing is Turned Up to Eleven, meaning he can't even focus at work thanks to all the tiny noises hitting him with the volume of a heavy metal concert. He's also extremely sensitive to pain, although Blair teaches him how to "dial it down" (specifically, using the "dial" imagery).
 * In Emily of New Moon, Emily Starr considers her imprecise and very rare psychic manifestations as awful, never-to-be-spoken-of incidents, when these powers only ever are shown as helping people. However, Justified when one considers Values Dissonance—psychic powers were classified under "insanity" in the Victorian era.

Music

 * Nightwish's re-recorded version of "Astral Romance" has the lines "Somebody take away this gift of mine / No charisma for the beast!"
 * "Living Hell" by German Rock/Punk band Die Ärzte, in which a successful musician complains about all the sex, money and fame he gets. Inspired By some real musician's complaint whose name escapes me right now.
 * Emilie Autumn's "Thank God I'm Pretty" is a complaint that being beautiful means she's not taken seriously.

Mythology
"Homer: "Hey, wait. If I don't finish this last bite, you don't get my soul, do you?" Devil Flanders: "Well, technically, no, but..." Homer: "I'm smarter than the Devil! I'm smarter than...""
 * Norse Mythology has the story of Nornagest, a person who, as an infant, was going to be given blessings from the Norns (the Norse goddesses of Fate), but his parents angered one, who, instead of a blessing, gave him the "curse" that he would die when a specific candle finished burning. They manage to turn this "curse" into a blessing by putting out the candle so it would never "finish" burning... until he is forced to light it again three hundred years later.
 * A similar story from Scotland features three witches, a baby, and a piece of peat.
 * The Greek equivalent of that story was named Meleager. The Fates appeared to his mother and told her that he would only live as long as a certain stick in the fire remained unburned.
 * A similar situation occurs in The Simpsons, in Treehouse of Horror IV -


 * In a Greco-Roman myth recorded by Ovid in Metamorphoses a man named Lycaeon is turned into a wolf as divine punishment for being a cannibal and serving human flesh to the gods. It's strongly implied that he was happier in this form than as a human.
 * According to the Roman wroter Ovid, Scylla was a nymph cursed to become one of the most powerful, hideous, and feared monsters in existence, making this Older Than Feudalism. She also raised bemoaning her fate to an art form few since have matched, deciding that if she couldn't be beautiful anymore, she'd stay in the spot she was transformed for the rest of her life, devouring anyone who came near. Having around six wild dogs attached to her may explain the whole 'devouring people' deal.
 * Diarmuid of The Love Spot from Celtic Mythology was "cursed" with the titular spot, which caused every woman who looked upon it to fall madly in love with him. A terrible, terrible curse indeed.

Tabletop Games

 * The "curse" of lycanthropy in Dungeons & Dragons, 3.5 Ed., once the afflicted player character succeeds on a Wisdom check of moderate difficulty. See here.
 * This depends on the player and character, for whom in some cases lycanthropy could ruin the character's access to powers or destroy the player's interest in the character by making him a Complete Monster. However, many players enjoy playing this sort of brutal character and would not see it as a drawback at all. A player who is playing The Hero, however, would probably see almost no drawback to becoming a werebear. "Let's see; super strength, super toughness, and I remain Lawful Good?"
 * All editions of Ravenloft, and Paizo in Pathfinder, put the bite back in lycanthrope, where it is not Cursed with Awesome, or Blessed with Suck. It's downright horrific. The GM is practically encouraged to have you one day wake up naked, covered in blood, with a horde of angry peasants brandishing pitchforks and an order of paladins hunting you down. The player does not control his character during his transformed states and has no idea what he did while changed.
 * Point buy based systems tend to allow your character to gain extra points to buy powers if you take disadvantages. Some of the more munchkin-prone players enjoy picking "drawbacks" that may lack a certain sting. "Berserker" may turn you into a rage-driven killing machine that causes you to attempt to destroy anything that crosses your line of sight... which is half the definition of adventurer in the first place. (The other half is taking their stuff afterwards.)
 * Starts to lean a little more toward the "cursed" side of the equation if the character in question loses his ability to discern friend from foe in their rage-frenzy and winds up attacking their own allies. The players of such characters can still side-step any resulting angst over such occurrences by opting to play their characters with personalities that simply don't care whom they happen to be slaughtering, but such players may soon find their "allies" having a bit of trouble discerning friend from foe in their own fashion...
 * At least in GURPS, you also (usually) lose the ability to defend while berserk; you also cannot reload. However, berserk does make you immune to being stunned, immune to shock and reduced speed due to injury, and resistant to being knocked out.
 * Some players have turned some 'cursed' items to their advantage, embracing this trope. The greatest example was the classic D&D Sword -1 Cursed, a Clingy MacGuffin which would, no matter what you did to get rid of it, would reappear in your hand when combat began. Many did not see a disadvantage of dealing with a -1 penalty for a weapon which was always available. This would eventually make an appearance in one of the Ravenloft novels in the hands of a villain.
 * This is parodied in Ninja Burger, where the cursed item card has no drawback, and means the "cursed" item can now never be stolen or destroyed.
 * Another cursed sword (which makes an appearance in Baldur's Gate) actually gets a bonus to hit and damage to encourage people to use it. When practicing with it, there's no problem. When anyone attacks you, it causes you to go berserk and kill anyone in the vicinity, only calming down some time after all attackers are dead or have fled. In theory, this is a curse because of the risk of hurting your allies, but in practice, there are ways around this, and it may very well be your best available weapon if you're going the One-Man Army route.
 * Similarly, the 3.5 DMG goes so far as to list a sword that enrages the user as being boon or bane, depending on the wielder's own views. See.
 * A Necklace of Strangulation chokes to death anyone who puts it on. It sounds like a horrible item to find. No one says you have to wear it. No one says you can't, say, bribe an enemy with it. Oops. There are many similarly wicked items enterprising players can abuse.
 * Another classic example is the Bag of Devouring, a cursed Bag of Holding that tries to swallow anyone who reaches inside it. Many players are quick to see the potential in a portable garbage disposal. The general consensus is that any player who can't find a use for a "cursed" item isn't trying hard enough.
 * Which is why the DM Guide warns the Dungeon Master to never assume that players will "automatically" discard cursed items on realizing their status. It even gives an example - Dust of Sneezing and Choking, which does Exactly What It Says on the Tin, can do it to either the owner... or those orcs over there that just had it thrown over their heads.
 * Speaking of Ravenloft, each domain—a subsection of the plane—is ruled, at least in part, by a darklord, an incredibly evil indiviual, though not always an unsympathetic one. They get all sorts of shiny powers out of the deal, but it also earns them a curse-which, in and of itself, is personally tailored to the person so that, it wouldn't be so bad for anyone else, but the darklord's personality makes it so that it becomes unberable.
 * And let's not forget the demon lord Baphomet, who was supposedly either a human or an animal (presumably a bull, given his minotaur links) "cursed" to be a super-powerful demon lord ruling an entire layer of the Abyss and building his own monsters.
 * Given that the world of Exalted has the Immaculate Order, an entire religion devoted to demonizing the Celestial Exalted, it's entirely possible for a Solar or Lunar with Immaculate sympathies to view having become an incredibly powerful demigod as a curse. (Terrestrials are venerated by the Order, and Sidereals a) have been forgotten by most of Creation, including the Order, and b) are recruited, trained, and disabused of any innaccurate notions about Exaltation and the world in general within days of the Second Breath.)
 * Sidereals have to deal with Arcane Fate... a unique astrological phenomenon that causes any being not Sidereal or in the employment of the Bureau of Destiny to gradually forget that they exist. While this is a grand boon to their ability to operate as covert agents (especially since they can 'invent' cover identities that are unaffected by Arcane Fate), it likewise means that if they don't watch their step, critical allies and loved ones will forget they ever existed.
 * Some of the flaws/merits you can take in Shadowrun end up working like this. "In Debt," for instance; you get to start with thirty thousand nuyen in extra cash. Why is this a bad thing?
 * Well, that depends. Who do you owe?
 * If you're really lucky in Warhammer 40,000, you'll end up like this. Example: The closest thing to retirement a Space Marine might ever get is having their mangled, mortally wounded body put on life support and encased in a Dreadnought, a heavily armed walking tank, for thousands of years. Getting to blow shit up from beyond the grave, and sleeping the rest of the time, seems pretty cool.
 * Oh it seems very cool. The real downsides: you will never feel, smell, or taste anything again except the amniotic fluids of your life support tube; you WILL experience the wired-in and very alien sensations of the Dreadnought machinery; what senses you do experience are dulled, the world seeming half a dream; it takes anywhere from months to decades for your mental state to stabilize (considering that you need to be near-dead to get hooked up, and Space Marines need some HORRIBLE stuff to happen to get like that); and that "time out of combat" is usually measured in multi-digit decades, much of which is spent on ships that are traveling through the Warp that already experience some heavy time displacement... So yeah, pretty hefty price to pay to be able to literally crush people in the giant mechanical claw you now call a fist.
 * The whole process of becoming a Space Marine is horrifying enough, but to actually even be considered for Dreadnought-internment would require feats that would be superhuman by space marine standards. While many view internment as an honor, most of the occupants would have rather died in battle with their old bodies, ostensibly because it's more honorable that way, but from a practical point of view, they've been to hell and back thrice over, they deserve a Goddamn dirt nap.
 * There's one tale Orks tell of a warband that ventured into the Eye of Terror, ending up on a demon world where they were all slaughtered... only to be raised again every morning to keep fighting, for the Blood God. Orks consider this heaven.
 * The Eldar have an unusual version of this. In order to keep their emotions under control they dedicate themselves to a single career (called a path), mastering that before leaving it behind and moving onto something else. However occasionally an Eldar will become "stuck" on a particular path and be unable to switch. The downside is that when this happens they risk losing control of themselves, the upside is they become VERY, VERY good at it. In particular Eldar who have become stuck on the path of either the Warrior or the Witch (called Exarchs and Farseers) are the leaders of Eldar society.
 * Actually, the path of the Witch and the path of the Seer are two different things. Farseers "stuck" on their path are called "Crystal Seers" and their bodies solidify with time until they become glass statues. Exarchs, on the other hand, are respected in Eldar society, but absolutely no-one wants to hang around them because they are seen as highly unstable and violent.
 * Psykers in general in the setting. While it ranges from people being able to control their power to ones who would just implode and take half the city with him, most of them have some pretty awesome powers. Alpha-class human psykers are said to be able to destroy titans, gigantic mecha that would make a gundam look tiny in comparison, by crushing it with their minds. The aforementioned Farseers are able to see into the future and manipulate the strains of fate, but are otherwise cursed to crystallize slowly over time, becoming one with their own craftworlds.
 * On the other end of the spectrum, Necrons also suffer from a case of this. They're more or less immortal (it's hinted that not a single necron has ever permanently died, only to be reduced to atoms then teleported to a nearby tomb for repairs), possess strength on par with space marines or more, and have guns that strip you one molecule at a time to your bare bones. Necron Lords are even hinted to have sentience, and are able to command legions of his brethren. The cursed part? You're an antithesis to all living beings in the known universe and bar the select individuals (Lords) many necrons no longer have sentience.
 * Some of the "curses" in the Palladium Fantasy RPG give the character bonuses. For example, Glowing Red Eyes gives you a bonus to intimidation, and Frog Legs allow you to jump great distances.
 * Some cards in Yu-Gi-Oh have effects that look bad, but can be abused with certain combos. The poster child of this trope, however, is probably Mist Valley Falcon. He can be summoned at no cost, and has a whopping 2000 ATK, which is as high as it gets without drawbacks. The "cursed" part? He can't use that high ATK score without returning one of your cards to your hand. The "awesome" part? Try equipping Big Bang Shot to one of your opponent's monsters before attacking. Yes, you get a powerful attack, and you get to kill one of your opponent's monsters Deader Than Dead! He can also return a Fiendish Chain that you want to use again. That's saving a card. The best part? His effect can be used to trigger Divine Wind of Mist Valley, allowing you to summon something like resident Game Breaker Reborn Tengu. Even without support, 2000 ATK makes Mist Valley Falcon an effective blocker.
 * Pathfinder has the Oozemorph, an alternate set of class features for the (pretty terrible already) Shifter class, which is permanently a near useless ooze that can temporarily take the form of other things. The Oozemorph by itself is just Blessed With Suck, but failed to alter the Shifter's code of conduct that disables all supernatural abilities of the class if violated, while The Oozemorph's only ability tagged supernatural it can lose is the bullet point that gives it all the penalties. Falling, which normally brings a character's power down to the level of a Red Shirt, is the best thing that can happen to the Oozemorph.

Video Games
"Nassana Dantius: Shepard! But... you're dead! Shepard: I got better."
 * All Spartans in the Halo series. Their creator feels she did this, but they can tell it's awesome. Kidnapped at the age of six, given Training from Hell, given augmentations which killed or made useless in combat most of them, but the rest became godly badasses.
 * That said, a greater than 50% chance of being dead or disabled by your twenties, plus more or less a lifetime of military service against Scary Dogmatic Aliens and The Virus does seem to be a downer, even if you can punch through a tank with your bare hands.
 * That was not the original purpose of the SPARTAN-II project. The Spartans were created to fight off Insurrectionists, who loved suicide bombing civilian targets and, at least once, managed to get their hands on nukes. The Covenant and the Flood showed up years later.
 * Also, considering they've pretty much been brainwashed since the age of six to be soldiers, of course they'll think it's awesome.
 * This mostly shows up in Halo: Glasslands, which is filled with Writer on Board rails against Dr. Halsey for doing this to innocent children, even though no novel before that put all the blame on her shoulders (she had plenty of superiors who approved the project). In fact, even in this novel, no Spartan actually blames Halsey for their fate. Ironically, it was the guy who put them through Training from Hell who did most of the railing.
 * In Legaia II: Duel Saga, four members of the team you fight with have the power to summon different elements of nature. Why a curse? Past Mystics have been hunted down and KILLED. Which is really Fridge Horror if you think about it...how many before them weren't lucky enough to fend off the angry mob?
 * In The Legend of Zelda: A Link to the Past, you wake a sleeping imp, who curses you for your impudence by halving your magic... although what he actually does is halve your magic cost, effectively doubling your magic. Thanks, buddy!
 * In Links Awakening, a similar imp "curses" Link with greater inventory room, the idea being that Link now has to carry more stuff, and does this three times.
 * And let's not forget our good friend Wolf Link of The Legend of Zelda: Twilight Princess, who appears when when Link goes into an area covered with twilight, and not only makes a few things a bit simpler, but also has the ability to warp.
 * Well, there's also the fact that people are frightened of Wolf Link. Besides the first time he goes to Ordon Village in that form though, no one actually tries to attack him or hinder him.
 * Also in Twilight Princess, you see a scene where
 * In Spirit Tracks, Princess Zelda is cursed into This allows her to
 * Lampshade Hanging in Paper Mario: The Thousand-Year Door: In order to receive certain (required) abilities, Mario must open locked chests containing demons that dramatically "curse" him with the ability to turn sideways, fold into a paper airplane, etc. By the fourth one, Mario can see where things are headed and tells the chest to get on with the cursing. The chest expresses disappointment at not being able to perform his big scene. These demons were originally the legendary heroes who sealed the true villain and fell to its curse. They're forced to be "dark", but found a loophole in how being "dark" is interpreted.
 * And the one in the third chest comes out and says what the curse really is, in a sort of... pseudo-deception?
 * The Corrupt state in Prince of Persia: The Two Thrones would, in the short term, seem to fall under this heading, if nothing else because it grants the Prince frightfully powerful killing skills... but... Unfortunately, if you don't get your ass to some water soon or keep killing things, you die. And of course there is an initially helpful but very evil voice talking in your head.
 * The Sand Wraith form in The Warrior Within plays this trope straighter. The Mask of the Sand Wraith displaces its user in time a few hours, allowing them to meet themselves in the past to avert some unpleasent fate. The mask comes off when the "past" version dies, so you have to end up killing yourself. In gameplay terms, while playing as the Sand Wraith, your health is slowly depleted. While the may sound bad at first, it only depletes to about a quarter of your original health bar. This is at least enough to survive one solid hit from pretty much anything in the game (during the time you use the form). Add on to that the fact that your sand tanks regenerate at a steady rate, and any competent player using this form becomes borderline unkillable because you can just rewind time to heal the tiny bit of health you have.
 * In Pokémon Gold and Silver (and later versions), as an extremely rare occurrence, Pokémon may be infected with Pokérus. This highly infectious disease cannot be cured, though the affected Pokémon will heal naturally in 24 hours. What does this horrible disease do, you ask? They make your Pokémon grow twice as fast than normal, even after the disease goes away (it's actually a bit more complicated than that, but that's the upshot). For this reason, players do well to make sure the disease keeps spreading among their Pokémon.
 * On the subject of Pokémon, the hero in Pokémon Mystery Dungeon never seems to find being turned into a Pokémon really awesome (seeing all the cool powers and stuff they have). However, the hero also rarely ever mentions a desire to go back to human form. Averted in the Japan-only Wii Ware games, as the player character is not a transformed human in those.
 * In Kingdom Hearts II, occasionally, when you attempt to use one of the first three Drive forms Sora gets, you can activate AntiForm, which is Sora's connection to being turned into a Heartless once. It comes with dramatically increased agility, the ability to perform absurdly fast and powerful combos that can range across the screen, and of course black, wispy tendrils from your outfit and your hair. The downside? The complete inability to heal while the form is active, plus the inability to gain experience while in the form. Thus, while it's incredibly powerful, there are often very good reasons to want to avoid it.
 * Repeatedly activating the Anti-Form is the second condition to unlocking Sora's final (and strongest) Drive form, aptly named Final Form. The first condition is to have seen Sora's battle against . Only after that scene can you try to attempt to earn Final Form. When you try to take a Drive form while meeting the conditions to go into Anti-Form, there's a small chance that, if you were going to go into Anti-Form, you'll go into Final Form (and the chance increases each time you go into Anti-Form instead), and Final Form can then be selected at will. Also, you will NEVER go into Anti-Form when trying to go into Final Form, no matter what. Now THAT'S Cursed with Awesome.
 * Terra in Final Fantasy VI. She considers her magic a curse because it distances herself from others and she fears she may never truly connect with other people. In the meantime, she's the only in the world and as such is more or less a demi-god. In fact, until the Big Bad turns himself into a full-fledged god, Terra is arguably the strongest mage on the planet.
 * At least ; otherwise, Relm's Magic power is actually higher.
 * Vincent in Final Fantasy VII. He let the chick he was crushing on let her boyfriend turn her into a science project, and when he objected he got turned into one too. He considers it a fitting punishment. The experiments have made him immortal, so he gets to spend eternity in his late 20s, and allow him to transform into various demons that can kill normal enemies in a single hit.
 * Or heal them, or do only useless attacks to them. Vincent's moping is definitely overblown, but it's implied he doesn't actually remember anything that goes on while he's transformed, and has blackouts where he wakes up in a pile of bodies, or dies of mortal wounds before he regenerates enough to wake up. Of course, if he ever went anywhere that wasn't in a party of two friends because before that he was stuck in a box, that would mean something.
 * Sorceresses in Final Fantasy VIII. Sorceresses are descended from the guy who created the world, according to myth anyway. They're the only humans who can innately use magic, and their magic is much stronger than the "para-magic" other people use. But because their powers are so great, they're almost universally treated with fear and hatred.  The exceptions are the hero's girlfriend and mother figure.
 * Ashton Anchors, in Star Ocean: The Second Story/Evolution, is cursed by a two-heads dragon, attaching them onto the unlucky warrior. If at first it looks terrible (two dragon heads protuding from his back aren't exactly pretty) they are quite useful in battle. Unfortunately, they do have minds of their own, and thus he has little control over them. (In the anime version, they're prone to seizing control of his body, turning him into a Badass... but he can never remember it afterwards.)
 * If you do his optional quest, he later realizes he ultimately likes the two little dragons. His real curse though seems to be his absolutely abysmal luck (which is actually reflected in his stats: in a game where endgame stats can go up to 4 digits, his luck never goes above 17 without gear that modifies it), of which the dragons are just one of the results.
 * The main character in Dragon Quest VIII survived the curse placed on Trodain In an odd subversion of Gameplay and Story Segregation, this even makes him immune to the status effect "Cursed".
 * The protagonist of Baldur's Gate I and II (and his brother) is "cursed" with supernatural powers due to being descended from an evil god. Depending on which character alignment the player picks at character creature, and on later choices during the game, the character's divine powers differ and grow. "Good" characters may view the ability to destroy the universe as a curse, evil ones probably don't.
 * The Slayer form initially seems to be rocking, since after all you can turn into an ungodly powerful machine of death and destruction, but it has a really harsh draw back in that if the protagonist stays in it any longer than about half a minute they die and instead fuel the rebirth of Baal.
 * Nero's arm in Devil May Cry 4 is demonic, which makes him go to great lengths to hide it from his fellow demon slayers. He's also not happy with the fact that he has a demonic arm, but in all honesty, it's the main reason why he's such a Badass, since it bestows all kinds of asskicking powers to Nero that Dante simply can't match.
 * In Nero's case it's not really a curse (he activated it himself through strong desire to save someone else) and the reason he hides it is because, well, he's a member of demon slayers who will kill him if they see it. But he never once wished for it to go away. He even says he would gladly accept the exile of becoming a full demon as long as he could still protect Kyrie.
 * In Drakengard, there is an idiosyncratic price a human in a pact with some eldritch creature has to pay for that creature's services. Caim and Leonard have obvious curses - they have lost their voice and sight respectively - but Seere loses his "time", making him immortal. While it is arguable that no one wants to live forever (especially as a six year old child), Seere has already lost anyone dear to him by this point, and it is very hard to say this is a real, immediate curse compared to the others. The hierarch Verdelet also isn't very cursed, since all he lost was his body hair; unfortunately, his condition isn't very awesome either since his dragon pact-partner happens to be petrified.
 * Seere's condition normally would be considered awesome until you take into account that there is a pedophile in the party...
 * And an insane cannibal elf woman with a predilection for children. Also, Caim outright states he hates kids. While kicking Seere in the face, no less.
 * Drakengard II gets some of this, too. The knight generals all have pact partners. One lost her appeal, and is now repulsive in all aspects, making anyone who meets her immediately loathe her. One lost his sense of taste, and now spends much of his time gluttonously stuffing himself in a futile attempt to regain the pleasures of eating. And one lost... his masculinity. "Becoming incredibly effeminate" isn't exactly a huge curse compared to some of the others in the series, or even in the same game.
 * Both Kain and Raziel from the Legacy of Kain series get this, but Raziel is doubly cursed with awesome - first for being a vampire, and second by being thrown into a maelstrom of acid water and turned into a vampire-hunting soul wraith. As a result he loses many of his vampiric weaknesses, such as his aversion to water, weakness in sunlight and need to drink blood, while still keeping his useful abilities, like super-strength and (limited) flight.
 * This is a reoccuring plot point in the series; whether or not vampirism is a curse or a blessing, whether they are parasites or gods, whether they are banished from god's grace or liberated from the wheel of fate. The true result of Raziel's cursed with awesome is that because of his curse, he is the one creature in existance with free will.
 * In Nethack, many "cursed" items can be helpful if applied right, for example a cursed genocide scroll will create monsters instead of kill them, allowing for many useful tactics, such as nurse dancing. (Nurses will raise your HP maximum if they attack you when you have no armor on, surround yourself with lots of nurses and... works best on no teleport levels, so the nurses can't flee.)
 * From the Nethack mod, Slash'EM, there's the Lycanthrope character class. Lycanthropes are permanently cursed with randomly turning into a wolf. They take large penalties to how much they can carry in a game where you need to be Crazy Prepared. They also have greatly increased hunger, requiring them to constantly be on the lookout for more food. Despite that.. It's AWESOME. The food penalty is countered by insane regeneration and being a werewolf is just plain fun. Compared to other classes agonizing choices over how to fight, being able to maul the face off anyone you meet is straight up cathartic.
 * In Morrowind, it's possible to contract Corprus disease, an incurable illness which disfigures the flesh of its victim. It increases your strength and makes you immune to disease, but reduces your intelligence and makes people disgusted by the sight of you.
 * The Corprus incident is even MORE awesome because it effectively makes him immortal if not killed in battle. As the prophecy puts it, . Apparently he doesn't infect others with the original disease, either - that would be Blessed With Suck.
 * Likewise in Oblivion the player can be turned into a vampire by contracting the disease from fighting other vampires. There's a relatively lengthy sidequest to get a cure, but most players won't use the cure even after getting it because the free powers gained from vampirism greatly outweigh the disadvantages.
 * Daggerfall had lycanthropy. Becoming a lycanthrope granted stat boosts at night in exchange for uncontrollable bloodlusts every week or so. Thing is, "stat boosts at night" translated as "your character is a nocturnal god" and "weekly bloodlusts" translated as "a piss-easy quest to get a ring that satisfies them."
 * Or simply mauling some random nameless NPC on the streets, which are infinite and literally spawn behind you every second. While laughing at the stings of non-silver-weapon-wielding guards. In fact... why even wait a week to do that?
 * Skyrim has both Vampirism and Lycanthropy. Vampirism has 3 downsides, during daytime your health magic and stamina don't regenerate (potions can offset it easily and it is only in sunlight, explore dungeons all day), you are weak against fire (only fire-breathing dragons are really an issue here and again, potions) and if you wait to long to feed everybody becomes hostile to you. Such a curse for the frost resistance, sneak bonus, illusion bonus, myriad of spells and total immunity to disease and poison it gives. Lycanthropy gives you disease immunity and the ability to transform into a werewolf at any time you feel like... werewolf form is brutal beyond brutal... its damn mean to use it on those poor bandits. And the only downside? No rested bonus (makes your skills increase faster for 8 hrs).
 * not to mention you are 100% immune to disease and after doing a quest, you can get a ring to become a werewolf twice a day at any time you feel like!
 * In-universe Kodlak Whitemane agonises that as a proud Nord Warrior he wants nothing more to join Shor in the afterlife of Sovngarde when he dies, but knows that unless he finds a cure, like all other Werewolves, his soul will be claimed by Hircine and forced to spend eternity in his Hunting-Grounds.
 * Adelle of Final Fantasy Tactics A2, as well as a few other characters are Gifted, which grants them unique powers and nigh immortality, but not all can control it. Adelle initially agonizes over it after her village was wiped out by a plague that didn't affect her. It's also something that makes her desirable by the bad guys, with her consent or not. Many of the other Gifted are outcasts of one kind or another, either because people don't trust them or because of their own desire. Lennart for example states that he couldn't bear being friends with normal people that die within a normal lifespan anymore. She feels that she's been Blessed with Suck at first, but as she meets other Gifted and is given their power for her unique class (Heritor), she comes to realize it's not so bad after all—which allows her to release her own Gift--"the power of life, in all its forms and splendor". Which is just a free Regen spell.
 * In Metal Slug 3's second stage, getting attacked by a zombie turns you into a zetta slow zombie... but in return, you become immune to human attacks and you gain a special attack in which you vomit a powerful blast of blood.
 * And for that matter, Zombie status in Final Fantasy X. While your character does convert HP restoration to damage, attacks with drain effects will now heal, while the user takes damage instead, and your character becomes immune to instant KO. There is actually an aquatic sea serpent zombie form of a boss you fight previously in the game who has this effect constantly. And there is an item that brings you back to life with full health. Healing items are useable against enemy monsters. In that case, it's sort of a Blessed With Suck sort of thing if you happen to have a spare Mega Phoenix Down or two normal Phoenix Downs.
 * Zombie is only a true case of Cursed with Awesome in one boss fight, in which your enemy casts a high-percentage, multi-targetting instant death attack that will very likely kill you if nobody in your party is not a zombie. In any other situation it's more like Blessed with Suck, as two different bosses (one of which is the above example) will inflict the status upon you and then try to cast healing or life-based spells to kill you instantly.
 * In F-Zero X, machines with E-ranked grip aren't that bad... in fact, using one allows you to (ab)use several Game Breakers that will let you take massive shortcuts and gain ridiculous bursts of speed.
 * Fortune from Metal Gear Solid 2 cannot be hit by bullets or rockets, and grenades fizzle out when near her, and all she can do is moan about how she can't die.
 * Considering that she lost her entire close family and everyone she cares for in the course of two years, and anyone she develops any attachment for tends to follow suit (nearly happened to Vamp, except that he's Made of Iron) I think we can cut her some slack.
 * Also lets not forget some of her Invincibility was thanks to a device that Ocelot turns off however she still manages to deflect missles and survive because as Ocelot says " I forgot your heart is on the other side" {of her chest}
 * When Samus defeats the Omega Pirate in Metroid Prime, it falls on her, "corrupting" her Power Suit into the Phazon Suit. The "beneficial side effects" (decreased damage and immunity to blue Phazon) from this corruption are all that the player ever experiences, and the only negative consequences show up in the sequel, in a bit of Retcon. The Phazon corruption of Samus herself in Prime 3, on the other hand, has both ups and downs, in that she can use it to enter the very powerful Hypermode, which uses health as ammo and can lead to total corruption if not managed well.
 * Suikoden usually averts this trope; the drawbacks of the True Runes are in most cases genuinely horrifying. A couple of them have no real drawbacks, though (the Dragon Rune and the Gate Rune, for example); their bearers are essentially getting godlike power and immortality for free, so you have to wonder what they're complaining about.
 * Well,there is that whole "when you die your soul becomes trapped in the Rune forever thing", and that "the Rune is alive and has its own potential agenda thing, then there is the fact having a True Rune can make you a VERY big target, etc.... its not all fun and games being a True Rune bearer.
 * To give you some idea of the more typical consequences of True Runes, the Soul Eater rune manipulates fate to kill those close to the bearer and devours their souls; the Beast rune eats people to power itself and is implied to drive those tied with it insane; the Rune of Punishment feeds on its user, almost inevitably ending in the user being disintegrated and their memories trapped in the rune in a state of eternal torment; the Sword and Shield runes are two halves of a true rune that force their bearers to fight until one of them can claim both and restore the original rune -- whether they want to fight or not; and the Sun rune induces madness and egomania unless combined with its two balancing counterparts, the Dawn and Twilight runes. They're not very nice things to have.
 * In World of Goo, when you encounter an "infected area" in Cyberspace, your first instinct is of course to go around it. But Guide Dang It, the "Grape Vine Virus" actually empowers your free-living projectile goo to cling to each other and form long chains.
 * Two-thirds into the plot, Sagi in Baten Kaitos Origins finds out that
 * The extent to which this is a "curse" is debatable, since the extra power is at least partly The Power of Friendship. After all, is actually the player. There's also a subversion: player choice can lead to a Nonstandard Game Over (meaning it really is a curse).
 * Kubikiri Basara, first appearing in Samurai Shodown 3, is a ghost. In the living world, Basara can teleport through shadow, transform into a shadowy bat, and control his bladed disc with his mind. He wants his "accursed" existence to end so he can stay with his beloved Kagaribi in the afterlife. In his SS5 ending, he recovers a repressed memory:.
 * In Mega Man Battle Network 3, the bug associated with the BusterMAX program is basically Power Incontinence; it causes MegaMan to use all of his uploaded chips in rapid fire at the beginning of the turn, aiming and timing be damned. The GameFAQs community held a contest to see who could produce the best character with that glitch as a stipulation.
 * There is another bug in Battle Network 4 where instead of firing of a powerful buster shot, you drop a rock cube onto the field in front of you. (This seems like Blessed with Suck, until you realize that chips like Poltergeist and the Junkman Soul Synchro both like objects on the field. Also, if timed correctly, an enemy running into a rock cube as it is created takes 100 damage and destroys the rock cube. This is better than most chips in the game.)
 * Corporal Matthew Kane of Quake IV is captured and painfully transformed into a cyborg by the Strogg about halfway through the game, but he is rescued by his squadmates before the mind-controlling chip inserted into his brain during the "Stroggification" process can be activated. You can see the whole disturbing process here. Despite having most of his organic body crudely replaced with cybernetic parts, his increased strength, speed, and resistance to Strogg technology such as teleporters (which are instantly fatal to regular humans, as demonstrated when one soldier attempts to go through and it rips him in two) are huge bonuses - especially as his aforementioned resistance to teleporters and the like render him the only member of the Rhino Squad capable of destroying the enemy.
 * The hero in the platformer game Demon Returns in Game Center CX 2/Retro Game Challenge 2 seems to be a form of this: he's turned into a purple imp-like demon by the Big Bad of the game, but all it does is to give him sharp claws from which he can fire various elemental attacks when sufficiently powered up and the ability to use any enemies he runs across as his personal form of transportation. It does seem to hinder him in that he needs to consume apples constantly to stay alive, though.
 * In general, any game where the Big Bad transforms the protagonist into a creature, such as a bubble blowing dragon, a fireball spitting primate, or blobs that can climb on walls and ceilings. Said creature has powers that the protagonist could only dream of when he or she was a human. If it weren't for that transformation, the villain would probably be more successful.
 * Jak and Daxter: After two years of torture and experimentation, Jak gains Dark Eco powers. The Baron and the Oracle warn that it will drive him insane and kill him horribly, people who watch him in action are terrified, and Count Veger in Jak 3 concludes that because of it Jak is an abomination who deserves only death. Nevertheless, it makes him immensely powerful and exactly what he was intended to be: the only thing capable of taking down the Metal Head leader.
 * The Ghouls in Fallout were created by being subjected to a megadose of radiation during the Great War. The downside is that they look like the living dead (which leaves them subject to much discrimination) and may eventually become feral. The upside is that they are healed by radiation and have much longer lifespans than any other normal human. Probably all cases of ghoulification are against the subject's will though, since in addition to the aforementioned discrimination, exposure to massive doses of radiation usually leads to death.
 * Similarly, Super Mutants are also long-lived, with the added bonus of super strength and even increased intelligence in rare cases. In exchange however, you lose almost all memories of your past self, are stripped of free will, and it is all too likely that you will become far less intelligent than you were before being dipped into the FEV tank. Also worth noting is that all Super Mutants are sterile, and that all current Super Mutants (in the West Coast at least) will most likely die out eventually. All told, becoming a Super Mutant does have its advocates, since some people did volunteer for the process back in the original Fallout game. Marcus himself states that he prefers being a Super Mutant to being human because it leaves him less susceptible to petty emotions like "hatred" and "jealousy".
 * 's Valkyria powers in Valkyria Chronicles. There's a lot of wangst about how awful being a Valkyria is (because being impervious to bullets and capable of blowing up tanks with lasers is just so terrible when you're out to end a war, especially when you've been running around as a one-woman army the whole game) and how badly it messes her up, but her fears are hugely exaggerated in proportion to the actual possibility of any of them coming true. Selvaria is supposed to be an example of how bad it is to be a Valkyria because she's exploited for her powers and doomed to a hopeless one-sided love affair, but she chooses that fate for herself; ultimately there's no way for anyone to force a Valkyria do anything she doesn't want to do, but that doesn't stop
 * In the PC version of Powerslave (aka Exhumed in Europe), mummies sometimes launch a spell which turns the player into one of them for a few second - and he can launch a very powerful attack meanwhile.
 * Female lead Reimi Saionji in Star Ocean 4: The Last Hope was genetically enhanced as part of a project to enable humans to live on the nuclear-wasteland surface of Earth. She has a superhuman immune system and healing ability which even allows her to recover from having most of her body turned to stone. She feels guilty about it because as a little girl, she survived severe radiation poisoning when some of her friends didn't. This was agravated by the fact that she still felt the effects of the radiation poisoning as her body adjusted and she was then forced to listen to her friends parents rant about how she should have died with them.
 * In Devil Summoner 2: Raidou Kuzunoha VS King Abaddon, its revealed that
 * Alex Mercer from Prototype begins the game furious and vengeful concerning his condition which lets him run up walls, glide, pick up cars, become immune to falling damage and be generally nigh-invincible.
 * Well, at least James Heller didn't complain of his condition.
 * World of Warcraft
 * At the start of the game, the Curse of the Worgen transforms the player in a bloodthirsty and mindless werewolf. Shortly after, he receives a partial cure which allows him to transform back into a human at will, negating the curse gameplay-wise, but it's still noted lore-wise that the cure is useless without great willpower and self-control, with the risk of turning into a werewolf at any moment still present. But then this is cured as well with the Tal'doren ritual. Now worgen are just humans with the power to transform into stronger and faster werewolves.
 * World of Warcraft also has quite a few encounter specific debuffs that actually make the target more powerful and are often key to defeating the boss.
 * Undead with their own will (Forsaken and Deathknights) can be considered cursed, but don't have any real drawback gameplay wise while enjoying some of the perks of their new existence, much like the Worgen.
 * Demon Hunters are blood elves and night elves who steal the dark magic of the Legion and use it against them, becoming demonic reflections of their past selves. The risk of becoming He Who Fights Monsters is clearly evident, and while many NPCs - Illaden is the worst - have succumbed to such, losing their humanity and becoming cruel monstrosities, it's not much of a handicap for his followers, such as the Player.
 * Northrend also brought us the backstory about the Curse of Flesh, which mutated the Titan's creations to be easier to manipulate for the Old Gods. This did negatively affect some races, like the Mogu (who degenerated into violent, racial infighting as a result) and the tol'vir (who were turned into ramkahen, hated it, and turned to serving Deathwing in hopes of being turned back), and some, like the vrykul, could barely tell the difference. However, the curse also resulted in the evolution of Humanity, Dwarves and Gnomes, who would develop traits like heroism, courage, hope, and the virtues that would bring together those mortal groups to overcome great obstacles, including ultimately,  the machinations of the Old Gods.
 * There's also a series of weapons that can "curse" you with extra Critical Hit chance.
 * Most of Wario's transformations fall into this category. Being on fire isn't that bad if it makes you invincible and allows you to burn away blocks blocking your path.
 * The corruptions in ADOM are supposed to be a mixed bag of advantages and disadvantages and most of them are actually quite nasty to have (even the advantages tending towards Blessed with Suck), but at least one is extremely useful to have even though it theoretically has a huge disadvantage. It makes you gradually degenerate into a caveman by periodically raising all your physical attributes and at the same time lowering your mental ones. This would theoretically make you a gibbering mindless mass of muscle, attribute-wise. However, there is a trainer in a town in the game who can help you increase any of your attributes. The higher the attribute is already, the harder it is to raise it, and doubly so once it hits its "natural maximum". But it's easy to re-train your mental attributes to their old level (or at least a reasonable level) each time they've fallen while letting your physical attributes go on increasing uninhibited because the corruption doesn't care how high they are already.
 * Actually the attributes are limited to 99 maximum and 1 minimum.
 * The Sims 2 has several life states that a Sim can become, most with several differents nifty powers, but only Knowledge Sims want to become them. Indeed, most infected Sims want nothing more than to be cured of their weirdness. While justified in some cases, it is rather bad in others, like the Witch (same as a normal sim, but with MAGIC!) or Plant Sims (you can live with only water, sun and love, can boost everyones moods, nevers gets tired from exercize and can assexually reproduce babies with the sames skills as you).
 * Mass Effect has Kaidan Alenko, who has extremely powerful biotics thanks to his experimental L2 implants. Said implants were given to him as a teenager as part of a brutal training program that killed several recruits, and a side effect of the implants is frequent migraine headaches.
 * In Mass Effect 2, Miranda Lawson complains that she was genetically engineered from the ground-up to be perfect. This means that her intelligence, physical prowess, beauty, and deadliness far surpass that of any normal human. Said modifications were done by her father, who took his own DNA and modified it with select gene sequences from dozens of sources. Miranda also notes that she wasn't his first attempt to create a daughter, and that he never saw her as his child, merely part of his "dynasty." There's also the fact that any time she's praised she can only think that it's her father's modifications that are being praised, not her as a person, whereas all of her failures are hers alone—if her genes are "perfect", the only thing that can be at fault is her.
 * Further revelations throughout the course of the game, such as in her loyalty mission, and  in Lair of the Shadow Broker goes further to explain why she doesn't view her modifications as a good thing.
 * Commander Shepard him/herself. At the start of the second game, Shepard dies and is resurrected, meaning s/he now has bulletproof skin, unbreakable bones, super-biotics (Sometimes without having them before), an almost unpoisonable digestive system, enhanced reflexes and numerous other modifications. Any potentional moral, psychological or existential problems arising from this are glossed over entirely, leading to Shepard shrugging off nearly every remark relating to his/her death with a witty remark.

"Joker: Hey, I'm just tired of them stealing the spotlight from people with actual disabilities. I break ribs if I sneeze too hard; being able to move crap with your mind is not a handicap."
 * In Mass Effect 3, Joker invokes this trope when talking about human biotics facing discrimination for their powers:


 * In the LucasArts Simulation Game Afterlife, both Heaven and Hell have respective disasters in which flying animals fly around and defecate on Heavenly Rewards and Hellish Punishments, causing them to have a drastic increase in Bad Vibes. One problem, however: Hell is improved by Bad Vibes, so constantly deploying the Bats Out Of Hell 'disaster' is a positive. The game itself says, "[...] After all, the only thing worse than being in Hell is being in Hell while covered in bat droppings."
 * In Odin Sphere, the people of a fallen kingdom were transformed into anthropomorphic rabbits. The upside is that they can live forever, assuming Armageddon is averted. With the world reborn, two of the main characters, who become these creatures, wished to live a normal life as humans, and so succeeded in the end.
 * It's even better, considering that even if Armageddon is averted, there's a lot of widespread destruction that wipes out a fair amount of the world's above-ground-dwelling human population, leaving the Pooka community the underground-dwelling, undying inheritors of the memory of the world, how it ended, and how and who saved it.
 * It's EXTRA even better. Cornelius' main concern in the first part of his chapter regarding his lady love, Velvet: "Damn this cursed flesh of mine: how can she love me now that I'm an ADORABLE BUNNY RABBIT?!"
 * Sveta of Golden Sun: Dark Dawn feels this way about being an Adept who can read minds. And a beast(wo)man who can turn into a Big Badass Wolf in combat and start chucking bosses across the room. And   And this gets lampshaded by the other player characters every time.
 * Fenris of Dragon Age II. He has had lyrium tattoos burned into his skin in an incredibly painful process, and angsts about it all the time. The result of the tattooing gives him the ability to reach into a man's chest and effortlessly pull out his heart, as well as turning him into a plain badass and a killing machine when built right.
 * He angsts about the tattoos because they cause him constant pain and the process was so painful it completely wiped his memory
 * In the DLC "Legacy" it's revealed that Hawke's father Malcolm felt that his magic was a burden and that he hoped his children would not be mages. When at least one of his children did turn out to have magic he took great pains to teach them that with great power Comes Great Responsibility . This despite the fact that he was a very powerful and skilled mage who could have done very well for himself if he had stayed in the Circle.
 * BlazBlue protagonist Ragna the Bloodedge's right arm is the Azure Grimoire, the only form of Ars Armagus capable of tapping into the infinite power of the Boundary and allows Ragna to take on just about any opponent. The problem? Almost every other person in the cast list wants it for their own reasons, he's constantly hunted because of it, and if he over uses it he'll lose control and
 * Turning into a special infected in Left 4 Dead can be seen as such. While becoming a zombie may sound horrifying, you at least get to keep your intellect. And you essentially get superpowers to go with it. Having said that, it's implied Boomers have to keep vomiting and Spitters have to keep spitting or else they'll explode or dissolve, respectively.
 * Lagging in online games can be an advantage, depending on how the game handles it. In some games, it makes the person lagging almost unpredictable in movement, letting them do roughly this
 * The player character of Dark Souls is under the effects of a curse that spontaneously brings the victim back from the dead, but saps his or her humanity every time it happens.

Visual Novels

 * Ciel of Tsukihime has Nigh Invulnerability so long as the vampire Roa remains alive thanks to the world itself, which will not let her die because technically,, and her death would be a paradox. Despite how incredibly useful this is in her line of work, she is dedicated to destroying Roa. Of course, she does have her reasons...

Web Comics
"Kit:"Sid, in what way is a terrible curse?""
 * While the Negative Continuity of the series prevents it from being explored too in-depth, this strip of The Non-Adventures of Wonderella ends with Wonderita being cursed so that "any blade she touches shall become as dull as a river-washed stone". The final frame shows somebody futilely trying to chainsaw her to death.
 * This is a major element in The Challenges of Zona, in which a classic slacker gets transported to a magical world, gifted with magical bardic music powers that let him do everything from mind control to blast fireballs, and who immediately ends up seducing an improbably endowed barbarian chick—and then goes into repeated funks about how it's all too much, he can't handle it, he's not worthy, yadda yadda yadda. You'd think anyone with that much facial hair would've already had 'em drop, but...
 * Chris from 8 Easy Bits. In an omake episode he brags about his fighting abilities, saying that he could kick Death's ass who promptly shows up and throws down with him, the stakes being death or immunity from it. After an epic battle, by fate or fortune he wins and achieves total immortality. He changes his mind after a week and spends the rest of the ages dispatching monsters and heroes outside of Death's reach to re-earn his right to an end outside of God.
 * The eponymous character in Dominic Deegan. Already gifted with receiving visions, Dominic focused on second sight magic in order to help people and protect his loved ones (to clarify: second sight = actively looking into the past, present, or future, where as visions happen seemingly at random.) Of course, he spent a great deal of his time as a fortune teller for townsfolk who were Too Dumb to Live and resented his very existence.
 * minus. Great powers. The other kids consider them cheating and won't play with her.
 * The comic also lampshades this in general, and specifically Who Wants to Live Forever?.
 * The character Lorelei from Black Tapestries, who almost immediately and is soon thereafter.
 * Prince Sid from Fey Winds is supposedly "cursed" so that whenever he becomes nervous, flustered, or scared, he This is, of course, Lampshaded.


 * His family has a long tradition of
 * The Corby clan in Rogues of Clwyd-Rhan are "cursed" with the ability to turn into birds. Voluntarily. With absolutely no restrictions or drawbacks involved. The "curse" is broken when another character points out that they can just stop doing it.
 * Avatar from Far Out There suffers from this. She was created to survive the destruction of the Universe, meaning she's completely indestructible and practically immortal. This ought to be awesome, but it's actually wildly inconvenient. She never ages, meaning she'll always look like a child. She's designed to survive the vacuum of space, which makes gravity and atmospheres really uncomfortable. She's built to live without food, which means that eating ANYTHING makes her violently ill. And the list goes on.
 * Summer from Everyday Heroes tries to use her Super Strength to help her friends, but just ends up getting in trouble. She has to wear her mask 24/7 to control her Eye Beams. She's the new girl in her school. Wah, wah, wah ...
 * Bug shows us that getting your hands cut off can be more handy than you think.
 * Some people consider "may you have an interesting life" to be a curse. One, fuck them, and two, if you were actually cursed in this way...
 * Terezi in Homestuck considers her blindness to be this. Sure, she can't see, but thanks to psychic help from her lusus, she can smell colors, and even read by licking her computer screen. This is only further helped along by her precognitive abilities and talent for manipulation.
 * The Handmaid,, is cursed with Immortality. She might be something of a subversion, though; given that she's a Death Seeker and a Woobie, Destroyer of Worlds, she's got genuine reason to consider it a curse.
 * In El Goonish Shive, Ellen
 * While they started out as
 * Tempts Fate of Goblins killed a demon lord... almost. Its eye has sworn to banish Tempts to the deepest level of hell once its body reforms in ten thousand years. In order to ensure this curse comes true, it has furthermore cursed Tempts with immortality so he can live long enough. Tempts was extremely enthusiastic about the whole thing.
 * The other downside is that the demon's eye must be attached to Tempts body somewhere or he'll die. So now he is a horrible freak of a goblin... with an eye on the sole of his bare foot. Ground looks awfully gravelly ahead...
 * Idle has a curse that will kill her for good unless she dies once per day, in which case she gets fully revived. She takes advantage of it by hastily creating ridiculously powerful and very glitched spells that kill her on cast as a drawback since she can afford to get killed once per day with barely a consequence.

Web Original

 * Pretty much all of the protagonists in Dimension Heroes don't want their Guardian powers, despite how cool some of them think they are.
 * The title character of the erotic Sword and Sorcery series, The Wulf Archives, is always complaining how the Gods hate him. However, since he has continual fantastic adventures, dozens of exotic lovers who don't mind sharing and has an alternate well endowed lion furry form that femmes lustfully drool for, it's hard to see how exactly he is cursed.
 * The title character of The Saga of Tuck is a math and Unix nerd who is, and able to hold a job he excels at without even trying, but there are some severe downsides.
 * In Paradise, human characters are randomly, permanently transformed into Funny Animals, though the change is Invisible to Normals who still see the Changed as their old selves. For all that the Change is disturbing and life-changing, it brings with it some advantages, including heightened senses, athletic ability, and a bit of Wish Fulfillment body modification (most commonly Breast Expansion). In "Confession Building", it saved a character's life.
 * Karen of Awkward is "different". (It's never specified quite what this means, but it seems to cover some degree of geekiness.) On the one hand, it causes Jerkass Ernie to dump her. On the other hand, it happens to be what Dogged Nice Guy Kevin likes about her. He even has a slightly Narm Charm-y speech about it!
 * Scorpio, one of the main characters of The Questport Chronicles, is turned into a dragon by an evil wizard. He doesn't seem to mind.

Western Animation
"Homer: (anguished tone): You people are nuts! All you can do is eat, and sleep, and mate, and roll around in your own filth, and mate, and.. (normal tone, to Hibbert) Where do I sign up?"
 * In Justice League, Jason Blood betrays Camelot to Morgan Lefay, and as a punishment, Merlin binds his soul with the demon Etrigan - thus rendering him virtually immortal. Although Jason perceives this as a terrible curse, it's hard to see the downside, since the demon can't even come out unless Jason recites a specific short poem although the demon also speaks inside his head constantly, so it can go either way).
 * The downside of the curse isn't directly the immortality. Its the fact that Jason feels so miserable he'd be suicidal, and CAN'T KILL HIMSELF to escape from it. Quick recap: the reason Merlin curses him is that he breaks his oaths of loyalty by betraying his fellow knights in order to be with the woman he (thinks) he loves, Morgan Lefay. She, in turn, promptly reveals she was just using him to give her son Mordred a shot at the throne. So basically, he murdered all his friends to be with a woman who thinks he's little more an inconvience. You'd probably feel pretty sucky, too.
 * Transformers Animated: Blackarachnia is constantly searching for a way to remove her organic half and angsting about everything she's had to give up because of it. However, her exile was self-imposed, her organic parts give her the ability to generate webbing and paralyzing venom, and her hideous body has seduced pretty much every Autobot and Dinobot she's come in contact with.
 * Demona of Gargoyles gets this twice: The first, she and MacBeth are magically bonded so that each is immortal, unless slain by the hand of the other. Second, she was zapped by Puck to turn human in the day time instead of going into the normal stone sleep. Both "curses" were meant to be punishment, but all they did was give Demona more time to plot against her enemies (99.9% of Earth) and gave her foes fewer ways to take her down for good.
 * Considering how much she hated humans, it probably was a reasonable way to curse her.
 * Plus she can't heal like normal gargoyles, so she just suffers until a wound is fully healed at a slow human rate, on top of which the transformation hurts quite a lot.
 * There was the amount of time that she had spent alone as a mounstruous pariah, how long was it? Oh, right, a thousand years, most likely she is completely insane right now.
 * The Simpsons
 * In the episode "The Mansion Family", it was revealed that Mr. Burns suffers from every disease known to man, some of them discovered in him. However, "Three Stooges Syndrome" basically causes the diseases to cancel each other out. Mr. Burns thinks he's indestructible because of this despite the doctor warning him that even a slight breeze can kill him.
 * This came back to bite him in the boney butt later on in the series when a new disease managed to "shove them through the door" and he suddenly found out how mortal he really was.
 * In a "Treehouse of Horror" episode that parodies The Island of Doctor Moreau, Dr. Hibbert turns the whole town of Springfield into human-beast hybrids, and they don't seem to mind:


 * An episode of Futurama had Fry get infested with alien worms from an egg salad sandwich. The worms then built a metropolis in his bowels and began overhauling his entire body, bringing him to a level of peak mental and physical capabilities. Everybody else treats this like a horrible affliction and resolves to remove his worms, but Fry thinks this is the best thing that's ever happened to him.
 * Incidentally the application of this trope also explained why no one else was eating bathroom sandwiches. Everyone thinks having worms is bad so the "affliction" is gotten rid of before anyone realizes it's a good thing.
 * In one of the My Little Pony animated specials, the eponymous character of "Come Back, Lily Lightly" is the only unicorn whose horn lights up, which she assumes will get her ostracized if anyone finds out. Thus, she runs off when she's accidentally outed, only for her friends to find her and tell her that a glowing horn is cool, and helpful for finding lost ponies on dark nights.
 * Cutie pox in My Little Pony Friendship Is Magic makes you an Instant Expert at whatever cutie mark happens to appear on you. The problem is, you can't stop doing it.
 * Averted and played with in the 90s Incredible Hulk cartoon - after a slight variation of her comic book origin, Jennifer Walters becomes the She-Hulk. At the end of the episode, Bruce starts beating up on himself about how he has "cursed" Jennifer too and how he'll need to cure her too... Jennifer (despite being entirely capable of changing back) remains big and green and goes so far as to proclaim "Gamma is a girl's best friend." at one point, while constantly telling her cousin she doesn't WANT to be cured.
 * The Hulk is cursed. Jennifer Walters doesn't lose her head when she transforms. She maintains full mental control while in her super form and gets to transform at will. So while Bruce Banner is Blessed with Suck, Jennifer Walters isn't really cursed one bit, and knows it.
 * Recess has an episode where a new kid shows up and the main cast discovers he's better than them at everything. He's smarter than the smart kid, tougher than the tough kid, more poetic than the artsy kid. Except it turns out he never has any friends because everyone keeps forcing him to compete with them. Then a Secret Service agent shows up to ask for his help, and he flies away in a fighter jet.
 * In South Park it has been revealed that Kenny dying in many episodes has been retconned to not be a case of Negative Continuity, but an actual superpower, he cannot die. Or more accurately, he does die, but is then instantly reborn, with all his memories intact. He remembers all his deaths, but nobody else does. He thinks this sucks, because he has to suffer all the pain of all those deaths over and over—and he's had plenty of extremely unpleasant deaths—and he's annoyed that nobody else remembers it. Still, it comes in handy for the occasional Heroic Sacrifice.
 * In Sabrina the Animated Series (in which teenage Sabrina is retconned into being a preteen or young teen), Sabrina's aunts Hilda and Zelda were punished for abuse of their powers by being transformed into being permanently looking 17. Being young and beautiful forever is something that many people through the ages in real life would drink potentially toxic elixirs in order to achieve. And all they had to do was overuse their powers. Since they're REALLY not 17, they don't have the age-related drawbacks, either. Not that it'd matter, since they could make their own alcohol, tobacco, porn, you name it, even if they weren't legally allowed to buy it. One of its draw backs however, is they can't get any real jobs that require someone to be at least 20 years old, and they were stuck working in a restaurant just to earn their own money.
 * In an episode of Hey Arnold!, Arnold's grandpa believes he is dying of a "curse" that causes men in his family to die at the age of 81...exactly at the age of 81. They never die young and always live several years past the U.S. male life expectancy. What a terrible fate! It becomes even sillier when Arnold notices that
 * In season two of Young Justice, Superboy still looks the same even after a five year Time Skip. One of the side effects of the cloning process that created him is that he will never visibly age. He can still eventually die of old age, but he'll always look like a teenager/young adult. Superboy is less than happy about this Alanna tries to sympathize with him but judging by the way she says "curse", she's clearly not seeing the downside.

Real Life

 * Famed Argentine author Jorge Luis Borges wrote powerfully on the benefits of blindness, asserting that he could now "see" the truths of the world more clearly.
 * Autistic savants: They generally have superb mathematical abilities, despite being burdened with autism and being bully magnets. However, it's generally with very severe cases and is extremely rare.
 * It has been said that Howard Hughes would not have performed any of his accomplishments if he was not driven by his Super OCD. The same has been said with Howie Mandel.
 * Tom Lehrer discovered only after he had become a popular musician that he detested playing a fixed set list night after night after night.
 * John Paul Jones of Led Zeppelin, since he never achieved anywhere near the fame of Jimmy Paige, Robert Plant, or even John Bonham, he was free to enjoy the rock and roll lifestyle and actually explore the many places they visited on tour because no one would recognize him on the street, while the rest of the band couldn't leave their hotel rooms without being swarmed by fans.
 * This disease is pure awesome: With neurosyphilis, a recurrence of syphilis when latent Treponema bacteria start attacking the brain, it causes euphoria in its victims. They become more sexually active, happier, and more passionate. Because syphilis isn't very common anymore, this usually happens in old people. Now, you can imagine how being old and suddenly regaining your sex drive is unusual. A substory of House was inspired by this. That, in turn, was inspired by a real case study done by Oliver Sacks, which he wrote about in The Man Who Mistook His Wife For A Hat. This 89 year old woman had been a prostitute in turn of the century Greece and contracted syphilis when she was 20. Since there was no treatment at the time, the spirochetes became latent and only affected her 70 years later. She started feeling horny for the first time in years, and sleeping with younger men. Her fellow prostitutes had nicknamed it "Cupid's Disease" (brothels should know a thing or two about STDs). Sure enough, when they tested her CSF, it was positive for neurosyphilis. And just like in House, the old woman wasn't sure if she wanted it treated. But she didn't have to worry. Her brain had been permanently "damaged," so the spirochaetes could be killed without reversing the mild disinhibition. In House's words, she was "cursed to feel happy".
 * In the late 1940s Harry Corbett used to play the piano in a band. Then he started going deaf (he was eventually cured by an operation). He took up conjuring instead, and before long he started using a teddy bear glove puppet as his assistant - and the rest is history.
 * More neurological awesome-curses: Geschwind syndrome occurs in some people with temporal lobe epilepsy and possibly other temporal lobe abnormalities. It consists of hypergraphia, a tendency to have heightened emotional and mental life and decreased sexual interest, and an inclination towards spirituality. Sure, low sex drive and seizures aren't fun, but the rest of it? Many writers would give anything to spend more time in that mindstate, especially the hypergraphia. Low sex drive is not much a problem, you only lack the "urge" to mate like 99% of the rest of the population, but you can appreciate sex physically as much as everyone else...You are also much less likely to do stupid things.
 * The religious hierarchy of Egypt was so angry at King Tut's father for trying to switch to a monotheistic system that they did their best to completely erase any history that his son ever ruled. They were so successful that even grave robbers couldn't find the tomb. Which is why it was undisturbed when Carter discovered it, causing King Tut to be the best-known pharaoh of all time.
 * Narcissists. They are much more confident, ambitious and sure of themselves than ordinary people, giving them a greater chance of success. On the other side, their relationships and self-control can become really serious issues, with a chance they end up putting themselves or others in danger.
 * Hypersensitivity to light. At least, the mild one. Well, in sunny days, especially on light street or when the snow is laying, you have to wear sunglasses. On the other hand, you can see all the chairs and your black cat while sneaking to the toilet in the darkness. Basically a trade-off for having perfect night vision on a full moon night while a winter sunny day feels like staring directly into the sun.
 * Being small or flat-chested. You may not get a lot of attention and you may even feel left out or be teased. But you also have an easy time finding bras and shirts that fit you (may even be able to squeeze yourself into an extra small shirt and still be comfortable) and you won't have to suffer the back pains that your larger-chested counterparts likely do.
 * Russia is known for extremely cold winters, which tends to be a pain for life for Russians. However, during the World Wars, the cold winters were able to stop the advancements of the German invaders, who were untrained for Russia's very cold winters.
 * Suspension with pay. You don't need to (in fact you can't) go to work, but you still get paid.
 * Along the same vein, suspension from school. Most kids hate school anyway, so you're going to "punish" them with a couple of days off? Great! Some schools have gone to "in-school suspension" (basically all-day detention) to counteract this.
 * Shows with a small or No Budget. Yeah, you may not get the best special effects or Scenery Porn of a better funded show, but by the same tokens, the writers realize this, and you oftentimes can get a show that's better written and better produced. The producers of Supernatural, the old series of Doctor Who and the British Being Human have all mentioned working on somewhat small budgets (especially for a sci-fi series) forced them to get creative and put more effort into quality instead of spectacle.
 * Good Indie titles are the Video Game version.
 * As weird as it may sound, students in special education or in-class support at school could count. To most people, being in special ed means you're stupid. But half the time, these students just need a little more attention or learn at a slower pace. So for being thought of as stupid or "mentally challenged", you get extra help (without having to stay after school or hire a tutor), less homework and more time to review for tests.
 * Asperger's Syndrome is either this or Blessed with Suck, depending on the individual. On the plus side, you have what is best described as super-focus, which allows you to excel at a subject with ease (this subject is usually something you like, although it may be that you like it due to being good at it). On the negative, you have No Social Skills. Which of these is more important is up to you.
 * Certain types of synesthesia. Most people who have it describe it as a sixth sense that allows them to memorize things like formulas and phone numbers better than the average person as well; some who perceive sounds as colors have composed music by literally looking at it without the aid of sheet music. The downside? You're basically constantly hallucinating and describing your experiences to someone who isn't familiar with your particular manifestation of synesthesia makes you sound like you just transferred in from Wonderland.
 * Of course, there's also the fact that it cannot be controlled. What if, you meet someone who you think might be the love of your life, but merely speaking or hearing their name literally puts a bad taste in your mouth.
 * Complete androgen insensitivity syndrome. You were going to be male, but your cells totally ignored your androgens. Now you have female anatomy on the outside with male gonads in the inside, putting you at risk for testicular cancer. Your vagina has little depth, making intercourse difficult. But guess what? You're tall, have little to no body hair, no acne, you might be good at sports, and you've got well-developed breast.
 * Waardenburg Syndrome usually causes deafness and some unattractive facial features like unibrows. But some sufferers get no other symptoms other than striking, beautiful Blue Eyes, or one pretty blue eye, regardless of ethnic background.
 * Asexuality can also be this because it leaves those with little to no sexual attraction to either sex, or restrict sexual activities to have a family. The part that makes them Blessed with Suck, they could be mistaken for homosexuals, despite the lack of sexual interest of the same sex. On the flip, asexual people are more likely to practice sexual abstinence and be celibate. Not to mention, for some religious occupations, such as a priest, being an asexual would help make the job a lot easier, not to mention… less likely to develop pedophilia since they’re wouldn’t have much sexual attraction children to either.
 * In addition, same with those who stay a virgin, asexual people are less likely get a STD, like AIDS, because they wouldn’t have the desire to have sex.
 * There's a condition called Myostatin-related muscle hypertrophy that effects... a protein called as myostatin, that's responsible for keeping ones' muscles in check. Those who lack this are often accused of using steroids, which it's the Blessed with Suck. The reason is due to the fact suffers, including humans, often have significantly larger muscles and stronger than those with a normal amount of myostatin. Many in medicine are looking into as a likely treatment for wasting diseases, such as Muscular dystrophy.
 * For those with Laron Syndrome often struggle with the fact their Growth hormones rendering them with a form dwarfism and at risk for an incident thanks to their short height. On the flip-side, those with it less likely to develop diabetes and cancer.
 * History is full of careers that are dirty, unpleasant, unsafe, and/or undesirable, which make modern societies wonder what anyone was thinking when they applied, but many do have upsides that make them worth doing so:
 * Groom of the Stool: The Job: As one can tell from his famous portrait, King Henry VIII put on a lot of weight later in life, and he had a special servant called the Groom of the Stool; when he went to use the WC, this servant was tasked with, uhm, cleaning him after he did his business, and also was the one who cleaned the toilet and other bathroom-related jobs. The Perks: Well, to be blunt, this is the King we're talking about, and he'd really have to trust someone for this job, seeing as there were plenty of folks who wanted him dead, and could potentially do him in when he was most vulnerable. This job was so sought after that the only job in the King’s court more desired was the Vice Chamberlain himself.
 * Whipping Boy: The Job: This was a job given to young boys during the 17th Century in Europe. Basically, you worked for a rich family - possibly nobility or royalty - with a son about the same age, and when the son did something bad that warranted a spanking, the whipping boy was whipped instead. Basically a professional scapegoat. The Perks: A whipping boy was almost always from a poor family and was a live-in servant, gaining the same food, accommodations, and education as the charge. A pretty decent opportunity and a good reference for employment later in life. A man named William Murray worked as a whipping boy for Charles I when both were children, and when Charles became King, he made Murray the Earl of Dysart.
 * Jesters: The Job: Modern media often portray jesters as medieval clowns and/or comedians, but in reality, they were more like professional stooges. He was someone you were supposed to laugh at and mock, and if a member of the royal court had a bad day and felt like throwing food at someone, the jester was the usual target. Worse, jesters were on call 24 hours a day (never know when your boss needs someone to abuse) and was the one in charge of making sure the royals were in a good mood, which was not easy. The Perks: A jester was one of the few people back then who had absolute freedom of speech, able to mock and troll the King and his court as much as he wanted, all without fear of consequences, at a time where kings were known to behead their subjects for less. Plus, jesters often had the important job of delivering bad news for this reason. It was even possible for a jester to use his position to climb the social ladder.
 * Sandal Bearer: The Job: Back in Ancient Egypt, the Pharaoh was often the type who thought himself Too Important to Walk, but when they had to walk, they were given their sandals by a servant whose only job was to follow him around for that purpose. Sounds like a pretty boring job that you could train a monkey to do. The Perks: Boring, sure, but like in the case of Groom of the Stool, this is the Pharaoh we're talking about, he wasn’t just the king, he was believed to be a king ruling with the approval of the gods. A job so easy that let you be so close to him was something commoners would line up in droves for.
 * Town Criers: The Job: Before the invention of the printing press, and by association, newspapers, monarchs had these guys, who would stand in the middle of a town square, ring a bell, and announce the news. Often it was bad news. You’d have to get up early, then wake everyone up, and likely get cussed at when announcing that the King had raised taxes or was implementing a new tariff. And they rarely got a day off. The Perks: A town crier was considered the voice of the King, so while folks would often cuss at them, they’d do so from behind closed doors, as harming them was considered treason. And they got a pretty nice uniform too.
 * Bestarius: The Job: In Ancient Rome, this was a type of paid gladiator, the type that fought wild animals. Naturally, this wasn’t the safest occupation and was considered among the lowest of entertainers. (Only condemned criminals whose purpose was to be Fed to the Beast was lower.) One has to wonder what kind of madman would want such a job. The Perks: Well, a madman who wanted to make a lot of money, of course. Freemen would often sell themselves into slavery to get a chance at being promoted and becoming a bestari. Fighting wild animals was actually safer than fighting human gladiators, and a bestari not only got a decent salary, but free room and board, and was also something of a celebrity. Kind of like signing up for Big Brother, but less embarrassing.
 * Rat Catcher: The Job: This was the Medieval equivalent of an exterminator, and a good example of “it’s a dirty job but someone has to do it.” Rats tend to spread diseases, making it a dangerous job, and a very unpleasant one where the rat catcher would have to wade knee-deep through sewage, where rats tended to congregate. Plus they were something of social pariahs, seeing as most people didn’t want to go near someone who was so willing to go near such filth. The Perks: Again, money, and not just salary. A clever rat catcher could make a lot of extra cash holding low-budget cockfights, or even breeding them to sell as pets - a surprising number of rich folks had an interest in such odd animals.
 * Squire: The Job: If you’re a fan of Game of Thrones you may already know what being a squire for a knight entails - mostly slavery in all but name. A squire had to do whatever his master told him to do, and included guarding him while he slept, making sure all his equipment was in good condition (that meant doing his laundry except they had to clean armor too); basically, a squire was a valet and bodyguard with the duties of both and the pay of neither. Plus there was a lot of homework you had to do - in a time period where most civilians did not need to even be literate, a squire not only had to know how to read, but learn the ways of chivalry, history, geography, culture, etiquette, and all that stuff, and yes, they had to take tests. Oh, and they started this job at 13 years old. The Perks: A squire who managed to endure this job long enough would eventually become a knight himself. Consider it like this, it’s an internship where you work for a complete dick of a boss, and you are guaranteed a promotion after seven years - often to become the same type of boss when you get squires of your own.
 * Drummer Boys: These were an important part of armies until the upper half of the 19th Century. (The famous painting Spirit of ‘76 depicts one.) Their purpose was to help the soldiers keep time and sometimes relay complex battlefield orders from the officers. Of course, since both sides of a conflict used them and thus knew their importance, they were a prime target for snipers. It is often regarded as the most dangerous job in history, and stories about children being maimed or killed were common. The Perks: When not on the battlefield, a drummer boy’s duties were almost nonexistent, and were often given special treatment by soldiers in recognition of the risk. There are just as many stories of boys running away from home simply for a chance of applying for this job.