Cosmetic Award/Analysis

Listed below are common Video Game Achievements templates.

Single-Player

 * Completed chapter X of the single-player campaign (times chapters; most, if not all, of them secret)
 * Completed the single-player campaign (times difficulty settings above Easy)
 * Discovered a specific ending (times endings; all secret)
 * Discovered the Golden Ending (secret)
 * Discovered all endings
 * Completed a major sidequest:
 * ...a major NPC's optional storyline (Player Party members, recurring Quest Givers, etc.)
 * ...an Escort Mission with all NPCs surviving
 * ...a Romance Sidequest
 * ...a Collection Sidequest
 * Completed a Downloadable Content level
 * Ditto on Harder Than Hard difficulty
 * Completed a specific level or the entire game with an additional challenge (No Damage Run, Pacifist Run, Stealth Run, etc.)

Gameplay Mechanics

 * Reached the level Cap
 * Maxed out a skill score (times noteworthy skills)
 * Perused a specific skill N times (times noteworthy skills)
 * Perused the gimmick game mechanic N times
 * Dealt an extraordinary amount of damage with a single attack
 * Chained together an extraordinary long and/or complicated Combo

Enemies

 * Killed the particularly tough obligatory boss (secret)
 * Killed a Bonus Boss (times bonus bosses; possibly secret)
 * Ditto on Harder Than Hard difficulty (secret)
 * Won the seemingly Hopeless Boss Fight (secret)
 * Killed N mooks of specific type (times types)
 * Killed N mooks with a specific weapon (times weapons, though usually limited to the Emergency Weapon and Too Awesome to Use weaponry)
 * Killed N mooks in a specific way (headshot, environment damage, etc.)
 * Killed a specific enemy in a specific contrived way (secret)

Completionism

 * Visited all locations with a specific theme to them
 * Visited every location in the game
 * Used each weapon/vehicle/magic/etc. in the game
 * Earned the highest rank in every ranked challenge
 * Gathered N generic collectable items ("stars", "gems", etc.)
 * Increase N by a factor of 10 and repeat until the total number of collectables in the game is reached
 * Discovered a piece of Unlockable Content
 * Discovered all hidden Unlockable Content
 * Attained 100% Completion
 * Earned every other achievement

Multiplayer

 * Joined a multiplayer game session
 * Won N multiplayer matches of specific type (times multiplayer modes)
 * Repeat any number of times, increasing N by a factor of 10 every time
 * Played a specific multiplayer mode for N hours (times multiplayer modes)
 * Scored N hundred kills online (repeat up to an arbitrary N)

Miscellaneous

 * Performed an arbitrary sequence of in-game actions existing specifically to give you this achievement (possibly an Easter Egg; often secret or intentionally vague)
 * Killed the Player Character in any or all specific ways possible
 * Successfully rendered the game Unwinnable by Insanity

Stock titles

 * "1.21 Gigawatts": For doing something with electricity
 * "Master Whatever": For earning every other achievement
 * A 2009 Giant Bomb Podcast listed the most common achievements names at the time:
 * "Untouchable"
 * "Hero"
 * "Veteran"
 * "Survivor"
 * "Treasure Hunter"
 * "Collector"
 * "Legend"
 * "Winning Streak"
 * "Sniper"
 * "Champion"
 * "Team Player"
 * "Death From Above"
 * "Sharpshooter"
 * "Collateral Damage"
 * "Pack Rat"
 * "Completionist"
 * "Exterminator"
 * "Perfectionist"