Alter AILA/Characters

A list of characters in Alter A.I.L.A. Warning: Here be SPOILERS.

Blue


The Player Character, who normally functions as The Lancer for the player group. One of the prisoners in the arena, and the player with the highest win percentage. Has a crush on Green.


 * Dating Catwoman: He and Green love each other, though they don't actually admit it  Unfortunately,
 * Enemy Scan: His Analyze ability.
 * Extreme Doormat: Mostly just goes along with his group, rather than making any plot-related decisions himself. Even if he switches teams, he still just goes along with the agenda of the new group.
 * Guns Akimbo: Justified; he's the only one with the dexterity required to use two guns at once, making them his Weapon of Choice.
 * Jack of All Stats: He's slightly above average in most areas, with his main claim to fame being his Enemy Scan ability and his use of Dual Guns (a relatively powerful weapon).
 * The Lancer: In most routes, he plays backup while the team leader makes the decisions.
 * The Quiet One: Doesn't talk much, except to Green.
 * Redheaded Hero
 * She Is Not My Girlfriend:
 * Supporting Protagonist: What he becomes in the first three routes.
 * The Stoic
 * Not So Stoic: Comes very close to a Heroic BSOD after, inspiring him to ask his teammates if there was no other way.
 * Also.
 * Unresolved Sexual Tension: He and Green never get the chance to resolve it in the arena, and afterwards they're on opposite sides.
 * Also.
 * Unresolved Sexual Tension: He and Green never get the chance to resolve it in the arena, and afterwards they're on opposite sides.

Green


The longest-surviving prisoner in the arena. Feared by the other players as a virtually-unstoppable enemy, and almost all of her losses happened because she saved other teams when they were in a jam. She is an expert in both first aid and shooting rifles. After the escape, she ends up on an opposing side to Blue,.


 * Canon Name:  Changed to "Erin" in the remake.
 * Combat Medic: Insane damage output, surpassed only by, plus healing abilities, make her one of the most formidable members of the team.
 * Fan Nickname:
 * Fridge Logic: Even after you know the whole story behind Blue's actions, it's unclear why Green of all people would join the Empire in Blue's Independent path. It's completely out of character for her to sign on with a Complete Monster like Red, and
 * Hair of Gold
 * Hero Antagonist
 * I Let You Win: In her first encounter with Blue, she's holding back because she doesn't want to hurt him. By the second time around, she's put this behind her.
 * Mighty Glacier: Her speed is more or less average. Her damage is anything but.
 * Lightning Bruiser: Easily tweaked into this.
 * The Messiah: Both before leaving the arena, and . In most routes, she resolves to put this aside right before.
 * Team Mom
 * Worthy Opponent: How she sees Blue when she finds herself on the opposite side. "You have your path to follow, and I have mine."
 * Team Mom
 * Worthy Opponent: How she sees Blue when she finds herself on the opposite side. "You have your path to follow, and I have mine."

Red
A musclebound brute that has to wear a skull-themed mask due to burns received in a Noodle Incident. Foul-mouthed, foul-tempered, and batshit insane, he cares about nothing other then personal power and strength, and is more than willing to do anything it takes to get more power and kill anyone who gets in his way. He joins the Imperials because they're the strongest of the factions, Easily the most evil character in the game. His name is Dread in Genesis.


 * Axe Crazy
 * Bad Boss: Of all team leaders, he is the least grateful and the most arrogant.
 * Blood Knight
 * Complete Monster: Out of all the characters, he is the one who is totally without sympathetic qualities. Of all characters.
 * Chronic Backstabbing Disorder: Loyal only to himself and more than eager to.
 * The Dragon: Acts more like The Brute, but he's the chief henchman for both Kugar and.
 * : His Imperials route ending.
 * Moral Event Horizon: He crosses it so many times, but most memorable is during the Imperials route, where he . Because HE CAN.
 * Obviously Evil: His skull mask is just to make you remember that he is, you know, EVIL.
 * Scary Black Man

White
An elderly member of the Rebellion that was captured and imprisoned by Kugar. He is noble and compassionate, but his drive to defeat Kugar borders on fanaticism from time to time. His name is Hawk in Genesis.


 * A Father to His Men
 * The Cape (trope): The most moral of the characters.
 * Cool Old Guy
 * : In the Innovator Route.
 * Knight Templar: He knows that the Empire might capture and brainwash the Independents, so he tries to capture them first to ensure that the Rebellion doesn't have to go up against them when they're brainwashed.
 * Shut UP, Hannibal: In the Imperial route, Red never has a nice conversation with him.
 * : His Rebellion route ending.
 * : His Rebellion route ending.

Yellow
Yellow is the leader of the Independents. He is brash and hotheaded, but he has a good heart, especially where his friends are concerned.


 * Badass Longcoat
 * Charged Attack: His special ability.
 * Heroic Neutral: He doesn't care too much about the war until it becomes personal.
 * Hot-Blooded
 * It's Personal:.
 * Jerk with a Heart of Gold: He is not a nicest guy on the planet, but he does care about his friends.
 * Revenge Before Reason:
 * Roaring Rampage of Revenge:.
 * : In his Independents route ending he.
 * What Could Have Been: According to Word of God, at first he was supposed to take Green's place as The Mentor for Blue. Kinda subverted, since he plays this role in Genesis.

Black
Wearing only a black cloak and a strange, glowing facemask, Black is shrouded in mystery. Despite seemingly never speaking, Black has become a close friend and confidant to White.


 * Crowning Moment of Awesome: When Black is finally unmasked  with a single Mind Blast. Cutscene Power to the Max.
 * : In the Rebellion route.
 * Game Breaker: When unmasked,.
 * : Black's goal in every route is to.
 * Lightning Bruiser: While masked, she hits hard when given a rifle, moves fast, and takes virtually no damage. Unmasked, she's somewhat more fragile, but see Game Breaker above.
 * At the end of the Rebellion route.
 * : When unmasked.
 * Screw This, I'm Outta Here:
 * The Faceless
 * Screw This, I'm Outta Here:
 * The Faceless
 * The Faceless
 * The Faceless

Orange
A timid young man who is very good with machinery. He is a nice enough guy, but he is somewhat cowardly and prefers to join the side that promises the least bloodshed. As such, he joins the Imperials.


 * Awesomeness By Analysis: In the last boss fights against him, he analyze your fighting style and becomes unhittable by normal attacks.
 * Beware the Nice Ones: Never piss off a hacker.
 * Extreme Doormat: One of the reasons he joined the Imperials.
 * Graceful Loser:
 * Nice Guy: Orange is one of the more sympathetic characters in the game.
 * Heroic BSOD:
 * The Smart Guy
 * Technical Pacifist: Prefers to take the path of least resistance when possible. He joins Kugar's regime because it's "the path of least resistance" when he has no other allies.
 * Technical Pacifist: Prefers to take the path of least resistance when possible. He joins Kugar's regime because it's "the path of least resistance" when he has no other allies.

Violet
A spunky, Hot-Blooded girl who is close friends with Yellow.


 * Action Girl
 * Book Dumb: According to her character meme, found here: http://rpgmaker.net/games/268/blog/2160/
 * Damsel in Distress: Violet seems to be this after the Imperials kidnap her.
 * : At the end of the Independents route..
 * Heroic Sociopath: Somewhat.
 * Hot-Blooded
 * Screw This, I'm Outta Here: Her objective at first.
 * The Chick
 * Screw This, I'm Outta Here: Her objective at first.
 * The Chick

Indigo
The youngest of the main cast. Oddly, she is only present in the prologue, vanishing during the routes.


 * Bratty Half-Pint
 * Our Vampires Are Different: Her Siphon Shot drains the life of the target.
 * Flat Character: It doesn't help that after prologue you won't see her until.
 * Twist Ending/Sequel Hook:.
 * What Happened to the Mouse?:.
 * You Gotta Have Blue Hair: The same colour as her code colour!

Grey
A character only appearing in the Innovator route.


 * Guest Star Party Member
 * Healing Factor: His special ability is literally called this.
 * The Captain

Tinder
A traveling salesman that the party encounters throughout the game, always willing to sell them weapons and items.


 * Determinator:.
 * Gadgeteer Genius
 * Recurring Traveller: He is pretty much everywhere where you are to sell his stuff. And if not, there is his Tinderbot. Justified, since he.
 * Recurring Traveller: He is pretty much everywhere where you are to sell his stuff. And if not, there is his Tinderbot. Justified, since he.

Gold
The leader of the rebellion.


 * Arm Cannon
 * Big Good
 * Large and In Charge
 * Reasonable Authority Figure: So reasonable that in the Innovator route.
 * What Could Have Been / Dummied Out: He was supposed to be a secret character.
 * What Could Have Been / Dummied Out: He was supposed to be a secret character.

Silver
A member of the Rebellion and Gold's wife. She is believed to have been killed in the attack that allowed the main cast to escape.


 * Action Girl
 * Gatling Good
 * What Could Have Been / Dummied Out: Like Gold, she was supposed to be a secret character.
 * What Could Have Been / Dummied Out: Like Gold, she was supposed to be a secret character.

Lian
A scientist working for the Empire.


 * Evil Genius: So evil that he.
 * : His fate at the end of Independents Route..
 * Non-Action Guy
 * Non-Action Guy

Kugar
The ruler of the Empire. He is a tyrant, but he is also oddly polite, even to his enemies.


 * Affably Evil: See Verbal Tic.
 * A God I Am: Variation;.
 * Big Bad:
 * Emperor Scientist
 * Large and In Charge
 * That One Boss
 * Trust Password:.
 * Verbal Tic: My friends, this trope is quite accurate, my friends.
 * You Said You Would Let Them Go: Variation;.
 * Trust Password:.
 * Verbal Tic: My friends, this trope is quite accurate, my friends.
 * You Said You Would Let Them Go: Variation;.
 * You Said You Would Let Them Go: Variation;.

Aila

 * And I Must Scream: Being created just to be burned out as a living power plant.
 * Anti-Villain: Type II
 * Artificial Human
 * Big Bad
 * Curtains Match the Window
 * Freudian Excuse: Again, given how humans treated her, Killing All Humans was entirely reasonable the first time, and at least understandable this time.
 * She Who Fights Monsters
 * Humanoid Abomination: She is literally powerful beyond human comprehension; the Analyze ability does not work on her for this reason.
 * Man Behind the Man: She is behind not only Kugar, but also White and Blue.
 * Mind Control: Only over certain receptive individuals; the ones we know she can control are Kugar, White, Blue and Indigo.
 * Omnicidal Maniac
 * Power Floats
 * Mid-Air Bobbing
 * Psychic Powers
 * Sins of Our Fathers: She tries to repeat the cycle of destruction because of what humans did to her in the past.
 * True Final Boss
 * What Measure Is a Non-Human?: She was treated as nothing more than a resource to exploit.
 * Woman in White
 * Woobie, Destroyer of Worlds: See And I Must Scream. She and her fellow Ailas got rather sick of being born into pain and death and nuked the world, and now she wants to do it again to wipe out what's left of humanity.
 * You Gotta Have Neon Turquoise Hair

=== Characters in the remake, Alter A.I.L.A. Genesis: ===

Leon
"A soft-spoken amnesiac with an impeccable sense of honour."

As before, he is the main character, but is even more of a Supporting Protagonist than in the original. He is very quiet and stoic, and also had his memory wiped before being brought to the prison of Stynx. While there, he is befriended by Scott and Violet, and opts to travel with them throughout the game, generally going along with whatever they tell him to do. He also seems to be very concerned about Erin, and tries to help her on many occasions, even against reason. However, neither are explicitly in love with one another like they were in the original.

He is very moral, an oddity in the Crapsack World that is Ceres.


 * Cast from Hit Points: Killing Point.
 * : Due to being.
 * Defrosting Ice King
 * Eyes of Gold: He gains them when executing Killing Point.
 * Fiery Redhead: Inverted.
 * Firing One-Handed: When performing Ether Round and Killing Point.
 * Guns Akimbo: Unlike in the original, however, it's not justified.
 * Honor Before Reason: He doesn't take this to extreme extents, but he has his moments.
 * Humble Hero
 * Laser-Guided Amnesia: Justified.
 * Peek-a-Bangs: Lampshaded with the description his joker gives.
 * Pre-Ass-Kicking One-Liner: "This is it, . Your scheme is over!" Said before the final battle.
 * The Quiet One
 * Redheaded Hero
 * The Stoic
 * Supporting Protagonist: As in the original, he starts off dangerously close to this, and becomes more and more of one as time goes on.
 * Teleport Spam / Spam Attack: Blast Revolver.
 * Supporting Protagonist: As in the original, he starts off dangerously close to this, and becomes more and more of one as time goes on.
 * Teleport Spam / Spam Attack: Blast Revolver.

Scott
"A vigilante determined to live life at his own pace."

A criminal who was apprehended and brought to Stynx. He seems like a fairly decent person, however, and quickly befriends Leon when he arrives in Stynx. After phase 1, he escapes Stynx and tries to journey to Pallas in order to find freedom. He cares deeply about Violet, but does not seem to have any romantic feelings towards her, much to Violet's annoyance.


 * Badass Longcoat
 * Cool Shades: He has red sunglasses.
 * Crazy Prepared: In Stynx.
 * Crutch Character
 * Eyes of Gold
 * Genre Savvy
 * Hot-Blooded
 * Leaning on the Fourth Wall
 * The Mentor: For Leon.
 * Parental Substitute:
 * Pre-Ass-Kicking One-Liner: "This is for ! Prepare yourself!" Said before the final battle.
 * Shotguns Are Just Better: Subverted; it's one of the game's weaker weapons.
 * Short-Range Shotgun: He moves close to an enemy before firing, which probably explains why the target enemy takes the majority of the splash damage.
 * Leaning on the Fourth Wall
 * The Mentor: For Leon.
 * Parental Substitute:
 * Pre-Ass-Kicking One-Liner: "This is for ! Prepare yourself!" Said before the final battle.
 * Shotguns Are Just Better: Subverted; it's one of the game's weaker weapons.
 * Short-Range Shotgun: He moves close to an enemy before firing, which probably explains why the target enemy takes the majority of the splash damage.
 * Shotguns Are Just Better: Subverted; it's one of the game's weaker weapons.
 * Short-Range Shotgun: He moves close to an enemy before firing, which probably explains why the target enemy takes the majority of the splash damage.

Violet
"An orphan who seems to have no luck when it comes to love."

A cheerful, talkative Action Girl who is close friends with Scott, and befriends Leon along with him. She makes no secret of her feelings for Scott, but he never seems to display any romantic feelings towards her, much to her annoyance.


 * Action Girl
 * An Ice Person: She does not have the corresponding personality, though. At all.
 * Bare Your Midriff
 * Catch Phrase: "Scott, before we die, I just want to say I love you!" It's Played for Laughs
 * Clingy Jealous Girl
 * Curtains Match the Window
 * Firing One-Handed: Especially egregious since she uses a submachine gun.
 * Fragile Speedster / Glass Cannon
 * Game Breaker: Chaos + G.U.A.R.D.I.A.N. + EX Facilitator = average of 6600 armour-piercing damage per round = win game.
 * With the right setup, she is capable of dealing over one hundred thousand points of damage in a single Shooting Star attack. It really must be seen to be believed.
 * Parental Substitute:
 * Pre-Ass-Kicking One-Liner: "You're definitely not getting away with messing up our lives!" Said before the final battle.
 * Purple Eyes
 * Teleport Spam / Spam Attack: Shooting Star.
 * Unlucky Childhood Friend
 * Weapon of Choice: A machine gun.
 * You Gotta Have Purple Hair
 * Purple Eyes
 * Teleport Spam / Spam Attack: Shooting Star.
 * Unlucky Childhood Friend
 * Weapon of Choice: A machine gun.
 * You Gotta Have Purple Hair

Erin/
"A sniper whose dark history corrupts her motherly nature."

A woman who has lived in Stynx Prison for an impossibly long amount of time. She cares for the weak in Stynx who cannot take care of themselves, especially Indy. However, to anyone else, she is cold, merciless, and even murderous. She is shocked by Leon's bravery and morality, and tries to help him when she can.


 * Action Girl
 * Anti-Hero
 * Broken Bird
 * Cold Sniper: Subverted.
 * Crazy Prepared: Even more than Scott.
 * Deadpan Snarker: Not nearly as much as Gray, but she's still a frequent lampshader.
 * Determinator
 * : Subverted.
 * Hair of Gold: Subverted. See Personality Powers, below.
 * The Hero: It's hard to label any one character as this, as the game is an ensemble piece, but Erin quite possibly qualifies. She tends to be the character the plot revolves around the most, and the one who relates to many of the plot elements the most. She certainly has the personality, as well.
 * Hitman with a Heart
 * Jerkass Woobie
 * : ...Sort of. See Personality Powers, below.
 * Mama Bear
 * The Medic
 * Only Sane Man: Despite having a Dark and Troubled Past like everyone else, she remains the most steadfast and level-headed of the heroes, by far.
 * Parental Substitute: For.
 * Personality Powers: Subverted.
 * Pre-Ass-Kicking One-Liner: "Today, this six-year struggle will finally come to an end." Said before the final battle.
 * Sleeves Are for Wimps
 * Technicolor Eyes: She has green eyes.
 * Took a Level in Badass: Sadly inverted; her rifle now does pitiful damage, and it's her only form of offense.
 * Weapon of Choice: A Sniper Rifle.
 * Technicolor Eyes: She has green eyes.
 * Took a Level in Badass: Sadly inverted; her rifle now does pitiful damage, and it's her only form of offense.
 * Weapon of Choice: A Sniper Rifle.

Indy
"A child whose gift is both a blessing and a curse."

A naive young girl who is only thirteen, yet was thrown into Stynx like everyone else. Erin, her mother, cares for her even more than the other children in the prison. Her psychokinetic abilities are very strange and unusual, as they allow her to drain metaphysical entities, like vitality and stamina, from others. Due to being such a dangerous power, Erin wants to give her a proper upbringing so she does not abuse them.


 * Action Girl
 * Girlish Pigtails
 * Mana Drain / Life Drain
 * Pre-Ass-Kicking One-Liner: "We won't let you bully us anymore!" Said before the final battle.
 * Red Eyes, Take Warning: Averted. No one comments on her blood-red eyes.
 * Rescued from the Scrappy Heap: And how! She is no longer completely useless, and her personality has been tweaked, making her into less of a Bratty Half-Pint and more of a legitimately well-done child character.
 * Spam Attack: Vampire.
 * Squishy Wizard
 * Took a Level in Badass: Compared to her power and general usefulness in the original.
 * You Gotta Have Purple Hair
 * You Gotta Have Purple Hair

Dread
"A brawler with a burning desire for vengeance upon those who have betrayed him."

Dread is a brutal and dangerous man who is also a Stynx prisoner. He wears a skull mask to cover horrific burns he received in a prior accident. After winning the bi-yearly tournament, he is enlisted into Kugar's special operations team.


 * The Brute
 * Good Old Fisticuffs
 * Mighty Glacier
 * Playing with Fire: Does not have the corresponding personality, though. While he's merciless and dangerous, he is has more of a cold "you don't want to mess with me" feel than a Hot-Blooded one.
 * Pre-Ass-Kicking One-Liner: "How ridiculous. Just hurry up and croak." Said before the final battle.
 * Red Eyes, Take Warning
 * Scary Black Man
 * Walking Shirtless Scene
 * Playing with Fire: Does not have the corresponding personality, though. While he's merciless and dangerous, he is has more of a cold "you don't want to mess with me" feel than a Hot-Blooded one.
 * Pre-Ass-Kicking One-Liner: "How ridiculous. Just hurry up and croak." Said before the final battle.
 * Red Eyes, Take Warning
 * Scary Black Man
 * Walking Shirtless Scene

Hawk
"A rebel with a steel magnum and a heart of silver."

The leader of the Rebellion. He and his troops discover Celia in phase 1, and he opts to help her however he can after that.

"Hawk:"
 * Anti-Hero: His Messiah personality has been toned down significantly from the original.
 * Badass Longcoat
 * : Heavily implied.
 * : Due to being.
 * Cool Old Guy
 * Darker and Edgier: As noted above, not only has he been made much less of a nice/moral person here, but
 * Despair Event Horizon / : He goes through this after
 * Goggles Do Nothing
 * Heroic Albino
 * Mind Over Matter
 * Mythology Gag:
 * Pre-Ass-Kicking One-Liner: "!" Said before the final battle.
 * Pride:
 * Shock and Awe: Again, does not have the corresponding personality.
 * Stone Wall: Has the highest HP growth in the game.
 * Mythology Gag:
 * Pre-Ass-Kicking One-Liner: "!" Said before the final battle.
 * Pride:
 * Shock and Awe: Again, does not have the corresponding personality.
 * Stone Wall: Has the highest HP growth in the game.


 * Technicolor Eyes: He has what appear to be platinum-coloured eyes.
 * Took a Level in Badass: He now has psychic powers.
 * Weapon of Choice: A magnum.

Jake
"A boy whose vast intelligence conflicts with a youthful appearance."

A soft-spoken member of Kugar's special ops unit who, despite being a supergenius, is only 16. He is exceptionally good at research, and tends to know everything that's going on.

"Erin: ...Don't die, Jake. Jake: [I] never had any intentions of doing so."
 * Climax Boss
 * Eyes of Gold
 * Firing One-Handed: Averted.
 * Insufferable Genius: Averted.
 * Jack of All Stats: One that leads towards the magic side of the board, however.
 * Nice Hat
 * Pre-Ass-Kicking One-Liner: "Your history is coming to an end. Accept it with grace and disappear." Said before the final battle.
 * Sesquipedalian Loquaciousness: Lampshaded often by Celia.
 * Shock and Awe: Does not have the corresponding personality, though. Noticing a pattern?
 * Sleeves Are for Wimps: Subverted; he does not have the corresponding personality. At all.
 * Silver Haired Pretty Boy: Subverted; he does not carry many of the traditional traits this trope implies.
 * The Smart Guy: He takes this Up to Eleven, single-handedly figuring out the entire game's plot at one point. After he does so:
 * Silver Haired Pretty Boy: Subverted; he does not carry many of the traditional traits this trope implies.
 * The Smart Guy: He takes this Up to Eleven, single-handedly figuring out the entire game's plot at one point. After he does so:


 * Teen Genius
 * The Stoic
 * Time Stands Still: His EX ability allows him to freeze time. Which somehow harms enemies.
 * Deliberately Monochrome: The background of the battlefield while he performs this spell.
 * Weapon of Choice: A Handgun.
 * Wise Beyond Their Years

Celia
"A girl who holds the fate of the entire world in her hands."

A mysterious girl who is both mute and in possession of a glowing, turquoise horn that emits psychokinetic energy. Has the unique ability to suppress psychokinetic energy.


 * Action Girl
 * Aura Vision: An important plot device; it enables her to see whether or not someone is being Mind Controlled, and who is doing the controlling.
 * : Subverted.
 * The Chosen One: She believes herself to be this.
 * Frickin' Laser Beams
 * Good with Numbers: Case in point.
 * Leitmotif
 * Living MacGuffin: To a degree. She takes it in stride, though.
 * Mysterious Waif
 * Nice Hat: Justified; it's to hide her horn.
 * : At the end of phase 6.
 * Plucky Girl
 * Pre-Ass-Kicking One-Liner: "I'm different from before! Things aren't going to go your way this time!" Said before the final battle.
 * Psychic Powers: Again, does not have the corresponding personality (she is very intelligent, however).
 * Purple Eyes
 * Sleeves Are for Wimps
 * : She certainly acts like one.
 * Squishy Wizard
 * White-Haired Pretty Girl
 * Woman in White: Her outfit for the first three phases.
 * : She certainly acts like one.
 * Squishy Wizard
 * White-Haired Pretty Girl
 * Woman in White: Her outfit for the first three phases.
 * Woman in White: Her outfit for the first three phases.

Gray
"A wanderer who wishes to be free from the shackles of civilization."

Wears an old, tattered gray cape. He claims it has sentimental value that money cannot replace.

""Those of us foolish enough to let their emotions control them deserve to fall victims to their delusions.""
 * All-Encompassing Mantle / Badass Long Robe
 * Big Freaking Gun: Oddly, it appears to require psychic power in order to fire. When he doesn't have enough energy, he simply uses it as a club.
 * : Subverted; he doesn't care much for rules and regulations.
 * Casting a Shadow: His secret EX ability is called "Dark Force". And it is horrific.
 * Deadpan Snarker: Up to Eleven.
 * Pre-Ass-Kicking One-Liner: "You're too dangerous. By the authority vested in me, I will have you henceforth eliminated." Said before the final battle.
 * Red Eyes, Take Warning: Averted. No one comments on his blood-red eyes.
 * The Stoic: Even moreso than Leon.
 * The Stoic: Even moreso than Leon.


 * Hypocritical Humor: However, one might question just how stoic he really is, since he snarks at every opportunity and is rather passive-aggressive.
 * Stone Wall
 * Weapon of Choice: A Big Freaking Gun, which he also uses as a club.
 * You Gotta Have Purple Hair

Silvra
One of the Rebellion generals. Is a friend of Hawk, and, like Galde,


 * Ascended Extra: Kind of. Though she's still a tertiary character, she does have a larger role in the plot than in the original, and isn't Brainwashed and Crazy the whole time either.
 * Action Girl
 * Climax Boss
 * Knight in Shining Armor
 * Power Floats
 * Mid-Air Bobbing
 * Squishy Wizard: Perhaps the most wizard-like of all the characters. She even refers to her Psychic Powers as "magic".
 * Technicolor Eyes: She has green eyes.
 * Woman in White
 * Technicolor Eyes: She has green eyes.
 * Woman in White

Galde
One of the Rebellion generals. Is a friend of Hawk, and, like Silvra,


 * Arm Cannon
 * Climax Boss
 * Cool Old Guy
 * Demoted to Extra: Goes from being the leader of the Rebellion and a Climax Boss on the Imperial route to a tertiary extra in this one. His status also gets demoted from "supreme leader" to "general".
 * Eyes of Gold
 * Knight in Shining Armor
 * Mighty Glacier

Lavitz
"A blademaster who has detatched herself from the world, consumed by her duty."

Kugar's emotionless personal bodyguard with a Dark and Troubled Past. Oddly, she wields a sword, despite everyone else using guns. (Word of God's explanation for this is simply "Fetish Fuel")


 * Action Girl
 * Climax Boss: Twice, even!
 * Emotionless Girl / The Stoic: Definitely takes the cake—she's even more stoic than Gray.
 * Not So Stoic:
 * Glass Cannon / Fragile Speedster: As a bonus character, even more than Violet. This renders her practically unusable.
 * Little Black Dress
 * Lunacy: No points for guessing that she does not have the corresponding personality.
 * Parental Substitute:
 * Punch Clock Villain
 * Red Eyes, Take Warning: Averted; no one comments on them.
 * Weapon of Choice: A Cool Sword. In a world with guns.
 * Woman in Black
 * Zettai Ryouiki
 * Weapon of Choice: A Cool Sword. In a world with guns.
 * Woman in Black
 * Zettai Ryouiki
 * Zettai Ryouiki

Kugar
"."

The ruthless tyrant who oppresses the citizens of Ceres and rules with an iron fist. is his daughter.


 * Bald of Awesome
 * Climax Boss
 * The Emperor:
 * Foil: To.
 * Genre Savvy
 * Leaning on the Fourth Wall / Lampshade Hanging: During the last phase of the game, he says that it's "the final act" and tells the heroes things like "your story is nearly at an end" and "the curtain is about to fall".
 * Even more blatantly; after shows up, he says "Bravo, you've done a commendable job of restoring everyone's spirits, like a hero who arrives in a time of crisis."
 * Just The Emperor
 * Large Ham
 * Man in White
 * Shirtless Scene:
 * Squishy Wizard: As a bonus character.
 * Weapon of Choice: A Simple Staff. No, really.
 * Shirtless Scene:
 * Squishy Wizard: As a bonus character.
 * Weapon of Choice: A Simple Staff. No, really.
 * Weapon of Choice: A Simple Staff. No, really.
 * Weapon of Choice: A Simple Staff. No, really.

Tinder
"A wearied gunsmith whose casual nature conceals years of toil."

A mysterious, scarred gunsmith who is oddly charitable towards Leon and his friends. He and his assistants (Jeebes and Reeves) sell them valuable equipment when they need it most, but he himself is an enigma who refuses to talk about his past.


 * Actual Pacifist: Justifed.
 * Badass Pacifist
 * Bald of Awesome
 * Bonus Boss: He fights in the final round of the street tournament along with Jeebes and Reeves.
 * Foil: To.
 * Leitmotif
 * Stone Wall: As a bonus character.
 * Leitmotif
 * Stone Wall: As a bonus character.

Reeves
"A precarious youth with an affinity for the mechanical arts."

One of Tinder's assistants and Jeebes' twin brother. He's the quieter and smarter of the two.


 * Accidental Pervert: Remember, when you are testing heroes by sending them to tournament to claim the prize for you, check out if this prize is not a skirt.
 * Ascended Extra
 * Badass Longcoat
 * Bonus Boss: He fights in the final round of the street tournament along with Jeebes and Tinder.
 * The Medic: As a bonus character.
 * Polar Opposite Twins: Him and Jeebes.
 * Theme Twin Naming
 * Twin Telepathy: He and Jeebes claim this.
 * Twin Telepathy: He and Jeebes claim this.

Jeebes
"A vivacious youth with an affinity for the destruction arts."

One of Tinder's assistants and Reeves' twin brother. Is rather dumb compared to his brother.


 * Ascended Extra
 * Badass Longcoat
 * Bonus Boss: He fights in the final round of the street tournament along with Reeves and Tinder.
 * Dumb Blonde: A rare male variant.
 * Dumb Muscle: As a bonus character. He has very high health and attack, but low MND.
 * Gatling Good
 * Polar Opposite Twins: Him and Reeves.
 * Ray Gun
 * Theme Twin Naming
 * Twin Telepathy: He and Reeves claim this.
 * Twin Telepathy: He and Reeves claim this.

Aila
"An ancient entity who has seen the worst of human nature."

The Man Behind the Man who orchestrated the entire game's plot from behind the scenes. She is a variant, an entity made up entirely of psychokinesis. This gives her godlike power compared to humans, but relegates her to areas thick with psychokinesis, similarly to how humans need air (this is why she needs to execute her plans indirectly through Mind Control). Celia's ability to suppress psychokinetic energy is her Archilles Heel, for obvious reasons.

Her master plan is to cause a war between the Rebellion and Kugar's empire, which has the dual purpose of slowing down exploration, therefore keeping herself hidden, and cause the energy and willpower of humans to blossom due to the pressures of strife. She then plans to harvest this energy over many years in order to create a portable, compressed spaceship of psychokinetic energy that she can use to travel across the stars. What she plans to do after that is never explained.


 * The Chessmaster
 * Curtains Match the Window
 * Emotionless Girl
 * Energy Being
 * A Form You Are Comfortable With
 * Leitmotif
 * Lightning Bruiser / Game Breaker: As a bonus character. She literally has the best stat growth in the game, in all stats.
 * Load-Bearing Boss
 * The Man Behind the Man
 * Mind Control / People Puppets
 * Non-Elemental
 * Power Floats
 * Mid-Air Bobbing
 * Power Glows: She always has a glowy aura around her.
 * Woman in White
 * You Gotta Have Neon Cyan Hair