God of War (series)/YMMV


 * Alas, Poor Villain:
 * Alternative Character Interpretation: Kratos is not a nice person, that's undeniable. But people seem to be split as to whether he's a tragic Sociopathic Hero or an outright Complete Monster. There's a good amount of support for each (with another argument to be made that he drifts between the two from game to game).
 * The developers have implied that Kratos' position between sociopathy and monsterism depends on just how blinded by rage he is.
 * Zeus' vindictiveness toward Kratos is because Kratos released fear from Pandora's Box, which infected Zeus. From a certain point of view, Zeus' actions are not his own and can't be blamed for wanting to kill Kratos.
 * By this interpretation, Kratos' death at the beginning of God of War II is a form of Hoist By His Own Petard in hindsight since he caused the fear which made Zeus stab him. It also creates an infinite regress of circular motivations because Zeus wants to kill Kratos because of the fear he unleashed and Kratos wants to kill Zeus because he killed him once.
 * Anticlimax Boss: Hermes. After bragging about his super speed and leading you on a chase through collapsing architecture to his fight, he's.. not very fast, and his attacks are girlish slaps that do almost no damage. This fits his spoiled brat/schoolyard bully character, though.
 * It's implied he's facing a few shattered bones from Kratos' improvised catapult by the time you actually fight. It's still a letdown (especially after the Hades fight), but it's understandable.
 * The final bosses of the second game are also a bit of a disappointment, not because they themselves are particularly easy (they aren't), but because they're preceeded by a gauntlet of Demonic Spiders with no sense of Mook Chivalry. If you can survive that, 1-on-1 duels with polite bosses are nothing to sweat over.
 * Cronos in III. The "fight" against him can basically be described as a series of mook fights with environmental hazards and where floors sometimes happen to turn into walls, peppered with a couple of quick time events. The visuals and the battle theme are nice though.
 * Boss in Mook Clothing: The Centaurs. They almost never flinch, love interrupting your combos while you fight smaller mooks (because they always come with smaller mooks), have a crapton of health, and the QTE when they grab you requires super-human reflexes to win. The finishing move on them is one of the squickiest of the game, but you won't mind. Chimeras are a similar case, although they are arguable easier to deal with.
 * The Satyrs, too. Monsters that actually pay attention to your attacks and punish you for poor timing. Why else do they appear so late in the game?
 * Complete Monster: Ares qualifies big time, and to say nothing of Zeus, who commits a lot of atrocious things and still acts all-knowing and holier than thou. Even though its still pretty damn hard to feel anything but hatred towards him.
 * Well
 * Darkness Induced Audience Apathy: Kratos' villainous behavior can sometimes really make it hard to really care if he wins or loses. Ares is shown be worse than him the first game, but in the second, Kratos goes on to do all of the same things that Ares had been, so even though Zeus is being paranoid and simply trying to get rid of a threat to his power, him wanting to kill Kratos hardly seems like a bad thing. It gets worse in God of War III with Kratos Flandarization. To recap, Zeus is stated to have tortured Hephaestus and imprisoned Pandora, and Kratos decided to keep pursing his revenge even though killing the gods releases disasters across the world the pretty much doom all humanity, and kills the only likable characters in the game.
 * Demonic Spiders: The puppy Cerberoi in the second game. Very maneuverable and hard to hit. Take too long to kill them, and they evolve into full-grown Cerberus mini-bosses. (The Fuck-You Button is the most effective way to deal with them - not to mention the only way, at higher difficulties.)
 * Likewise the Satyrs, who don't evolve but are practically impossible to stagger, meaning you spend more time dodging their attacks than countering. If you grab them, it initiates a button-mashing grapple for the satyr's staff, which would be well and good except there's usually two of them per fight, and they show blatant disregard for the rules of Mook Chivalry.
 * There are several of these in the PSP version - or perhaps they just get introduced into gameplay more quickly. The worst ones are guys who are Dual-Wielding: you can't block their attacks, they have five-second-long combos, and they always come in packs. So: Dodge, dodge, dodge, dodge, dodge, dodge, land one hit, Lather Rinse Repeat. (Actually, if you're quick, you can stagger them out of their attack patterns, but if you miss that first dodge, it's them juggling you.)
 * The Goddamn Satyrs and Wraiths in III.
 * Not so much the Wraiths once you know how to rip them out of the ground like Saddam out of a spider hole.
 * Sirens in Chains of Olympus, who have picked up the mannerisms of aformentioned wraiths, sink into the ground when they land after a knockback, and leap out of the ground to put you into an action sequence, this wouldn't be too annoying on its own, except the lunge is ridiculously fast, tracks you, and is one of two attacks in the game (the other belonging to armored cyclops) that can knock you out of your block + attack invincibility frames, did I mention there's a part where you have to fight three of them and an armored cyclops at once? Good luck getting an attack in before you have to mash L and R.
 * Designated Hero: Kratos is, by any rational standard, a monster. It's his plight that makes you feel sympathy for him - in any other situation he'd be the villain.
 * Draco in Leather Pants: Kratos gets this a lot for his badassery.
 * It's a strange case, since it's the male fans that do this.
 * And again, this is probably how Greek mythologies want us to react to the story. They have an entirely different concept for heroism from ours in modern days.
 * Ear Worm: God of War 2's theme. "Hold Devil's Pot of Tea, Hold Devil's Pot of Tea, Hold Devil's Pot of Tea Mulan!"
 * Enemy Mine: Theseus fighting along side with Minotaurs in his boss battle could be this.
 * Epileptic Trees: As pointed out on the WMG page, there are 3 murals showing different parts of history in the Halls of Time. The first one is the events of God of War I & II. The second is Kratos and the titans triumphing over the gods. The third one? Three kings men following a star in the desert...
 * Esoteric Happy Ending:
 * Franchise Zombie: Some people feel that the announcement of God Of War Ascension has put the series into this territory, especially since it's another prequel.
 * Goddamn Bats: Harpies. Fairly easy to kill on their own, but they tend to show up while you're fighting tougher enemies or bosses, and often disrupt your combos or distract you enough to get clobbered. They also like to knock you off narrow beams.
 * The Feral Hounds in III may just have the harpies one-upped in terms of sheer goddamn-ness in that they render you a total sitting duck for other stronger enemies if even just one latches onto you.
 * Good Bad Bugs: Due to the way the game is designed, some Game Breaker bugs exist that allow you to have - among other things - infinitely regenerating magic and maxed out weapons early in the game. Also, holdover features remain from when the game was in "test" phase, including invisible ledges, which can lead Sequence Breaking. There are a whole bunch of gamers dedicated to finding and refining them in order to perform better speed runs.
 * I Knew It:
 * How Kratos "defeats" Aphrodite. Not to mention the fact that Aphrodite would be the...ahem..."opponent" for the sex minigame.
 * It's the Same, Now It Sucks: the weapons in III have been criticized for falling into this trap, aside from the lion gauntlets. Having said that, with the gameplay in the entire trilogy being basically identical from start to finish, we should be probably be impressed that it only fell into this trap now.
 * Jerkass Woobie: Kratos....very arguably.
 * Memetic Badass: The reason there are no more Greek gods, deities or mythological creatures anymore? Kratos killed most of them.
 * Memetic Sex God: Kratos, in universe. In God of War 3, his having sex with Aphrodite turns on her servants so much, they start making out with each other. In Ghost of Sparta he starts having a threesome, and by the end of it, at least 10 girls are in his bed.
 * Moral Event Horizon: The game makes it clear that you're put in control of a character who starts as a Sociopathic Hero only to evolve right into class-A douchebag.
 * The developers have stated that they originally wanted to give Kratos a cute little dog to follow him around, as a way to give him some humanity and remind him of better times. He would then have to kill the dog before it turned into Cerberus. They eventually decided that was too cruel even for the series.
 * The concept lives on in the Cerberus monster. Little Cerberus pups quickly grow into mature Cerberus, and the easiest way to deal with them is to grab the puppies before they mature and grind their skulls into the ground.
 * Most Annoying Sound: In the first game. "What are you doing? Athens crumbles as you waste time!"
 * Nausea Fuel:
 * Nightmare Fuel:
 * Clotho, the giant boob monster.
 * Kratos ripping off Helios' head... * shudders*
 * Player Punch : Brutal, and possibly the most poignant and well-written part of the game it appears in. Toward the end of God of War 3,
 * Rated M for Money
 * So Cool Its Awesome: Let's just say that pre-ordering any given game is a sound investment and leave it at that.
 * Squick:
 * The sacrifices in the second game.
 * The fight with in the third game has Kratos slashing open blisters and ripping out fingernails. Not to mention slicing open his stomach - allowing the guts to start falling out - and driving a crystal shaft through his chin.
 * That One Boss: The Kratos Doppelgangers from the first game. Even on normal difficulty its easy to lose this fight if you're not paying attention to  health bar. On God mode it's nearly impossible. At any given time there are 7 Kratos-clones onscreen, and they respawn a LOT. Get hit by any one of them, and it breaks your combo. Get knocked on your ass or get grappled even once, it wastes precious seconds
 * They Wasted a Perfectly Good Plot: In Chains of Olympus,
 * Too Dumb to Live: Arguably, anyone who knew who Kratos was and still decided they were going to try and kill him, you can hardly feel sympathy for people who go into a fight knowing you killed a god and not just running.
 * Special mention goes to  Still, considering what Zeus would have done to them if they didn't try to stop Kratos, it's a lose-lose situation.
 * What an Idiot!:
 * Perhaps the biggest of all is Kratos in the third game.
 * To be fair, he was doing this on the advice of Athena, the Goddess of Wisdom, after she had regained his trust.
 * He did consider the first of those. When Athena first tells Kratos in III that he needs to get the power inside the box, he mentions he already used it to kill Ares. She insists there's another power inside it, thinking Kratos drew on the evils of the box when he killed Ares.
 * To be fair, Athena said that he needed to destroy the Flame of Olympus around Pandora's Box to weaken Zeus, so getting the contents of the box was secondary.
 * Or the start of the second game. Athena tells Kratos that Olympus is growing angry at his slaughter. Then Zeus throws down a sword and tells him to drain his power into it. When Kratos asks why he's told that it's done "for the good of all Olympus". He then proceeds to weaken himself three timesby draining his power into the blade, rendering him mortal. Then Zeus kills him. Apparently he didn't see this coming.
 * Hermes.
 * Everybody who betrays Kratos and most of the people who try to fight him count. He killed the God of War in a fair fight and tears out of death Like a Badass Out of Hell! He's unstoppable.
 * Especially egregious because one of the first things he did to save the gods in the game's timeline was to escape from Hades, as a mortal.
 * The Woobie: Hephaestus.
 * Don't forget Pandora and Prometheus.
 * Or Daedalus and Midas.
 * He did consider the first of those. When Athena first tells Kratos in III that he needs to get the power inside the box, he mentions he already used it to kill Ares. She insists there's another power inside it, thinking Kratos drew on the evils of the box when he killed Ares.
 * To be fair, Athena said that he needed to destroy the Flame of Olympus around Pandora's Box to weaken Zeus, so getting the contents of the box was secondary.
 * Or the start of the second game. Athena tells Kratos that Olympus is growing angry at his slaughter. Then Zeus throws down a sword and tells him to drain his power into it. When Kratos asks why he's told that it's done "for the good of all Olympus". He then proceeds to weaken himself three timesby draining his power into the blade, rendering him mortal. Then Zeus kills him. Apparently he didn't see this coming.
 * Hermes.
 * Everybody who betrays Kratos and most of the people who try to fight him count. He killed the God of War in a fair fight and tears out of death Like a Badass Out of Hell! He's unstoppable.
 * Especially egregious because one of the first things he did to save the gods in the game's timeline was to escape from Hades, as a mortal.
 * The Woobie: Hephaestus.
 * Don't forget Pandora and Prometheus.
 * Or Daedalus and Midas.

Assorted character YMM Vs
All the gods




 * "Still wanting to kill my husband, I suppose? Can't say I blame you." If this line is any indication, Hera had about as much love for Zeus in this game series as she did for him in actual mythology.

Zeus
 * Complete Monster: Such a douchebag to everyone and everything, from Kratos, to Hephaestus, to Pandora, to mankind, to the Titans and he didn't even gave a shit when . Subverted in the third game when it's revealed that
 * Complete Monster: Such a douchebag to everyone and everything, from Kratos, to Hephaestus, to Pandora, to mankind, to the Titans and he didn't even gave a shit when . Subverted in the third game when it's revealed that

Ares
 * Complete Monster: He is the reason why Kratos had become what he is now, and so is indirectly responsible for everything that happened, including the Plus,.

Danaus
 * Anticlimax Boss: Goes down with one blow.

Hades
 * Nightmare Fuel: And wait to see his second fo- UUUAAAAAAAAAAAAAAAAAAAAAAHHHH!!!!

Hephaestus
 * Ugly Cute
 * The Woobie: He's one of the only sympathetic gods of the game, and that's saying a lot.
 * The Woobie: He's one of the only sympathetic gods of the game, and that's saying a lot.

Prometheus
 * Nightmare Fuel: His curse (including the sight of his intestines regenerating) and his demise.

Hermes
 * Anticlimax Boss

Hera

Clotho
 * Nausea Fuel

Erinyes
 * Complete Monster: From Gaia's description of her (see "Anthropomorphic Personification" above), it's implied that she certainly qualifies.

Perses
 * Anticlimax Boss

Perseus
 * What an Idiot!: Stepping into shin-deep water before turning invisible, and talking.

Clotho
 * Nightmare Fuel

Lakhesis
 * What an Idiot!: Helping Kratos into her place when she should know that bad things are gonna happen once he has come.
 * This makes her a perfect example of Genre Blindness.

Atropos
 * What an Idiot!: Bringing Kratos with her when she attempted to change the past.

Helios
 * What an Idiot!:

Charon
 * Nightmare Fuel: His face is like a skull, and he has severed heads on his belt.

Pandora
 * The Woobie

Boat Captain
 * Ensemble Darkhorse: Admit it, you cheered when he cameoed in the second game.

The Last Spartan
 * Ensemble Darkhorse

Calliope
 * The Woobie

Daedalus
 * The Woobie

King Midas
 * The Woobie

Poseidon's Princess
 * Damsel Scrappy

Callisto
 * Nightmare Fuel: Her monster form.

Gyges
 * Nightmare Fuel