Final Fantasy Tactics/Characters

The tactically based game in the Final Fantasy series has a decent-sized cast of characters. Even worse, when the game was remade for the PSP as "War of the Lions", quite a few names were changed. We're going with the PSP ones, but we'll list the original PS 1 names as well.

Ramza Beoulve -> Ramza Ruglia
"I have no wish to change the world."

The protagonist of the story, Ramza and his sister had lived the life of commoners until learning their father was a Beoulve (their mother was a concubine/mistress), and after a degree of rearing up, they were formally introduced into the Beoulve family. Initially, Ramza is kind hearted yet naive about how the world works, but befriends Delita. After the disaster at Fort Ziekden, Ramza spends the next few years as a mercenary and learns how the world works but retains his purity and will. Through his actions, he saves the world from tearing itself apart from war, as well as fighting off the demonic Lucavi. He gains neither fame nor fortune and is branded a heretic by the church. In the end,.

"Ramza: "I'm a Beoulve! Nothing happens without me!""
 * Almighty Janitor: Ramza saves the world from an Eldritch Abomination and alters the course of history, yet technically (in-story) never rose above the rank of squire.
 * The game drives this point further home: each new chapter has a new Squire ability exclusive to Ramza alone.
 * Always Save the Girl: "I'm saving Agrias! Geronimo!"
 * Badass Normal: Among the Final Fantasy protagonists, he is a prime example of this.
 * Big Brother Instinct: This drives him for the entire second half of the game.
 * Big Damn Heroes: Ramza is actually quite bad at this. He is either much too late to do anything, or happens to be in the right place at the right time by accident. Or he needs the rescuing.
 * Boring but Practical: Ramza's upgraded Squire skillset lacks the awesome abilities of characters like Agrias or Gaffgarion, but comes with come amazing instant and perfect-accuracy buffing skills later in the game.
 * Awesome Yet Practical: And then he can learn Ultima near the end of the game...
 * Did You Just Punch Out Cthulhu?: Ramza and his team murder their way up the demon hierarchy until they reach "Bloody Angel" Ultima/Altima and kick her ass too.
 * The Fettered
 * Gameplay and Story Segregation: Ramza draws a sword on Velius regardless of whether Ramza is in a sword-wielding class or not.
 * Generation Xerox: Ramza embodies the noble qualities long-prized by House Beoulve more than either of his older brothers, and follows in his father Barbaneth's footsteps rather admirably: not only is he an unflinchingly noble individual, he's also a total Badass Normal on the battlefield. In addition to that, however, it is strongly implied that . Or he's descended from the warrior who slew the demon king after gathering the Zodiac Stones in the legends that Ajora had been capitalizing on. Heck, there are claims that Ramza is descended of Vaan, given the physical similarities and the fact that Vaan can, potentially, defeat Ultima during his quest.
 * Hair of Gold
 * The Hero
 * Heroic Bastard: It's implied if not stated that he and Alma are illegitimate: some European nobility in Real Life would've opposed remarrying even after death, particularly if it were a commoner, which their mother was.
 * Hero with Bad Publicity/Historical Villain Upgrade
 * Idiot Hair
 * Irony: Think about it..
 * Also Ramza was just a bastard, but he embodies the principles and ideals of nobility more than his "pure-blooded" brothers..
 * The Mario: Probably the most well-balanced unit (generally), although he can trend towards other statistics rather well.
 * The Messiah
 * Nice Guy: Considering just how much the world tries to corrupt him and how he clings to his ideals, converting even many enemies on the way and empathising with those not on his side... yeah, he's this, if only by comparison.
 * No Good Deed Goes Unpunished: Just about every good deed Ramza does in game is used against him, such as saving Argath.
 * The Only One: Just try to dismiss him from your roster. It might almost be a Lampshade Hanging.
 * The Only One: Just try to dismiss him from your roster. It might almost be a Lampshade Hanging.

"Ramza: "I can't dismiss myself from my own army!""
 * and later on...


 * Phil LaMarr
 * The Power of Love: He and Alma invoke this to.
 * Red Oni: In spades. First off, he's the more emotionally-driven between himself and Delita, being far more prone to outbursts and less prone to strategic reason so much as the concepts of honour and integrity. Second, he's Red to both Alma's Blue, given how well she's able to manipulate him by playing on his emotions (though Alma herself is also passionate, just not to the point of charging in like an overly-righteous hero), and to Zalbaag's as well. Finally, he is - along with older brother Zalbaag - the more emotional side to Dycedarg's level-headed nature.
 * The Scapegoat: In-Universe. Once the war ends, Ramza ends up going down in history as a heretic by most of the world and is blamed for a large amount of the issues that followed.
 * Shoot the Dog: Being forced to kill Milleuda Folles in Chapter One.
 * Shut Up, Kirk: He gets plenty of this after his Shut UP, Hannibal rants.
 * Throwing Your Sword Always Works: In the sidequest cutscene which introduces Luso, Ramza throws his sword to save him in the nick of time: although the monster dodges, it provides a much-needed distraction to lead into the battle ahead.
 * What You Are in the Dark
 * The White Prince: At first.
 * Incorruptible Pure Pureness: After Chapter One.
 * Wide-Eyed Idealist: By the end, he's a more mature version than most, but he definitely qualifies.
 * Youngest Child Wins

Alma Beoulve
"To live in an age so wondrous is a blessing-but to live in Ivalice, even more one."

Ramza's little sister, who spent most of her life shut up in a convent (the same one, coincidentally, as Ovelia) until she and Ramza were formally brought into the Beoulve family. Over the course of the story, she plays a supporting role, sometimes accompanying you, sometimes forcing herself into the party for the sake of her friends, and sometimes a Damsel in Distress. Eventually, it turns out that. Nonetheless, she to participate in the final battle, and has solid capabilities as a mage.


 * Big Brother Complex: She seems to have at least minor elements of one. Some fans like to play it up in Fanon.
 * Blue Oni: To Ramza's Red. Not to say she's not genial, but she uses reason in her arguments a lot more than Ramza does and doesn't let her feelings rule her head when the chips are down.
 * For example, when.
 * The Chick: When she's in the party.
 * Damsel in Distress: Mostly in the second-half of the game.
 * Generation Xerox: Not only is she - like her brother - unflinchingly good-hearted and kind (just like their father), it is also strongly implied that.
 * Guest Star Party Member: She never officially joins your party, but she's a central character anyway, and it's justified by her role in the plot.
 * Hair of Gold
 * Healing Hands: Thanks to her class "Cleric".
 * Heroic Bastard: Just like Ramza, she was born from a commoner mother, and thus is Dycedarg and Zalbaag's half-sister (though Ramza's full sister).
 * Heroic Resolve
 * Holy Hand Grenade
 * Incorruptible Pure Pureness
 * Light Is Good
 * Light the Way
 * The Messiah:.
 * Nice Girl: She's a real sweetheart, and loves her brother.
 * Nobles Who Actually Do Something
 * Plucky Girl
 * The Power of Love: She and Ramza invoke this to.
 * White Magician Girl: Her job is Cleric, which has two powerful beneficial spells (a buff that casts reraise/regen/protect/shell/haste and a cure that cures just about every negative status effect in the game), and Ultima.
 * Youngest Child Wins
 * The Power of Love: She and Ramza invoke this to.
 * White Magician Girl: Her job is Cleric, which has two powerful beneficial spells (a buff that casts reraise/regen/protect/shell/haste and a cure that cures just about every negative status effect in the game), and Ultima.
 * Youngest Child Wins

Agrias Oaks
"Have you no pride, no honor?"

A steadfast Holy Knight assigned to protect Princess Ovelia. After the Princess is kidnapped, Agrias goes on a quest to rescue her.


 * Amazon Brigade: Perhaps not a brigade, but she has two lady knights with her at the beginning, and she brings them along when she joins your party permanently.
 * There was actually a third woman who stumbled into the monastery, critically wounded to warn of the attack at the beginning. She presumably died, since we didn't see her leave the building after the mercenaries did.
 * Bodyguard Crush: A popular fan explanation for her devotion to Ovelia, and just as popular in fanfiction.
 * Braids of Action: She wears her long blonde hair in a braid running down her back.
 * Fire-Forged Friends: She had no reason to trust Ramza at first, yet he constantly proves his virtue to her by fighting for what's right and just. By the time she learns that he's a Beoulve, it doesn't matter to her what his name was, and she follows him out of respect for his virtues.
 * Guest Star Party Member: Until she can join the team permanently.
 * Hair of Gold: Though a woman, Agrias fits the connotations associated with males, as her knightly vows and honor take center stage.
 * Knight in Shining Armour: As close as one can be in the setting. Agrias is one of the few completely noble characters in the game.
 * Lady of War: Fits for sure, being a Action Girl who speaks just like any seasoned warrior would.
 * The Lancer
 * Lightning Bruiser: With her good speed, health and Holy Knight skills, Agrias is one of the best characters in the game. While she lacks a high attack stat, she can easily boost it with things like Attack Up, or other skills, and can easily stay strong the entire game.
 * Magic Knight: As a "Holy Knight", she also has magical abilities. Due to her gender, she also has a naturally high Faith stat, meaning she can be effective with magic as well. In fact, her best strength is being this: combine her Holy Knight class skills with skills from other classes like White Mage, and she can avert being left behind.
 * Odd Friendship: Despite their difference in station, Agrias and Ovelia are truly good friends who understand each other surprisingly well.
 * Sugar and Ice Personality: Stern and a bit cold, but a friendly person who is very attached to those who earn her loyalty.
 * Tall, Dark and Bishoujo: Blond, but has many other characteristics inherent in the trope.
 * Tomboy to Ovelia's Girly Girl
 * Undying Loyalty: The PSP version in particular goes to great lengths in showing how loyal Agrias is to Ovelia.

Mustadio Bunansa
"I am a machinist. Do you know the history of my trade?"

An engineer who gets caught up in the War of the Lions because he and his father discovered one of the Zodiac Stones. After resolving his issues with the Baert Trading Company, he decides to join Ramza's group out of gratitude. In the PSP version, he is revealed to have a crush on Agrias.


 * Butt Monkey: Watch the scene where Construct 8 beats him up. And the "Gift of the Magi" scene, where he's revealed to have a crush on Agrias that she doesn't seem to return. Mustadio's a very decent and pleasant sort, yet despite that and his talents, it seems the universe doesn't always favour him.
 * Combat Pragmatist: His core ability is to snipe enemies' arms (to keep them from attacking) and legs (to keep them from moving). This works even on monsters that don't have arms and legs.
 * The Engineer: His unique class which focuses entirely on the handling of firearms.
 * Fragile Speedster
 * Friendly Sniper: He's really quite nice.
 * Gadgeteer Genius
 * Generation Xerox: Following in the footsteps of his father, the mechanist Besrudio Bunansa.
 * Good Guns, Bad Guns: He uses Good guns. Contrasted with Barich, a Templar Knight who uses Bad guns.
 * Guest Star Party Member: Until he can join the party permanently.
 * The Gunslinger: The first one seen and the first one recruited.
 * Hair of Gold
 * Improbable Aiming Skills
 * I Owe You My Life: One of the main reasons he helps Ramza.
 * Noble Fugitive
 * Required Party Member: Notably needed for several missions throughout Chapter Four: most specifically, to recruit most of the optional party members.
 * The Smart Guy: He's a Machinist, and able to fix a robot from the days of Saint Ajora (read: 1200 years ago).

Cidolfus Orlandeau
"Long ago, I was taught to strike from behind and keep my back to the wall."

A Count serving under Duke Goltana, and stepfather to Olan Durai. Said to be the only one who Barbaneth completely trusted. . Last name was "Orlandu" on the PS 1; in both versions, he's also known as "Thunder God Cid".


 * Aristocrats Are Evil: Subverted. He seems to be the only member of Goltana's staff who cares about what the war is doing to the people of Ivalice.
 * Badass Grandpa: All the powers of Agrias, Meliadoul and Gaffgarion, plus better attack power than any of them, and comes equipped with Excalibur. Hard not to get more broken than that.
 * BFS: His default class Sword Saint uses Knightswords. They're like swords, but... bigger.
 * The Big Guy: Being the biggest powerhouse you can get in the game.
 * Cool Old Guy: Pushing sixty, but still kicks more ass than the younger generation.
 * Cool Sword: Excalibur, his starting weapon.
 * Dark Is Not Evil: Wielding Gaffgarion's Fell Sword skills doesn't do anything to make him mean.
 * Glass Cannon: Although Cid is a Game Breaker who can One-Hit Kill the larger majority of Mooks, he has almost no resistance to Standard Status Effects. Including the ones that One-Hit Kill him. Or cause him to Face Heel Turn and apply his ungodly damage output to you.
 * Light Is Good: He possesses Agrias's Holy Sword skills and is very much a good guy.
 * Magic Knight:
 * Casting a Shadow
 * Light the Way
 * One-Hit Kill
 * Standard Status Effect
 * The Mentor
 * Red Baron: "Thunder God Cid" (or "T.G. Cid" for short).
 * Royals Who Actually Do Something: He's a count, but also a tough-as-hell war vet from the Fifty Years War.
 * Royals Who Actually Do Something: He's a count, but also a tough-as-hell war vet from the Fifty Years War.

Rapha Galthena
"Faith offers no shield against Sky Mantra, for words are treacherous things."

A young girl who, with her brother Marach, was trained as an assassin by Duke Barrington after their parents were killed (yes, by him; what did you expect?). At first assigned to deal with Ramza and co., she's the first to make the Heel Face Turn and come over to the party. Formerly known as "Rafa".


 * Ambiguously Brown
 * Blue Oni: To Marach's red.
 * Broken Bird
 * The Chick
 * Doomed Hometown: Thanks to Barrington. She had her doubts about him for a good while (due to being brought up more cruelly than Marach), but his sexual abuse of her cemented her certainty.
 * Elemental Powers:
 * Blow You Away
 * Dishing Out Dirt
 * Making a Splash
 * Playing with Fire
 * Shock and Awe
 * Standard Status Effects
 * Guest Star Party Member: Before she can join the party permanently.
 * Heel Face Turn: She'd been working from Duke Barrington as an assassin, had just figured out that he'd killed her parents, and turned face. She'd just gone on the run when she first encountered Ramza.
 * Rape as Backstory: No, seriously. It gets even worse when you remember that she's only thirteen.
 * Squishy Wizard
 * Tyke Bomb: She was originally taken in by Barrington as a child specifically to be used as an assassin with her innate Sky Mantra abilities.
 * You Massacred My Village and My Family: She finally demands this truth of Barrington in the climax of Chapter Three, and responds accordingly when he confesses.
 * Tyke Bomb: She was originally taken in by Barrington as a child specifically to be used as an assassin with her innate Sky Mantra abilities.
 * You Massacred My Village and My Family: She finally demands this truth of Barrington in the climax of Chapter Three, and responds accordingly when he confesses.

Marach Galthena
"Nether Mantra deals great damage to those of little Faith. Believe and you shall be saved!"

Rapha's older brother, called "Malak" in the PS 1 version. Continues to serve Barrington until. After that battle is concluded, the siblings join your party.


 * Ambiguously Brown: Like his sister, brown haired and tan skinned.
 * Doomed Hometown: Thanks to Barrington. Unlike Rapha, he refused to even consider it until the truth stares at him in the face.
 * Elemental Powers:
 * Blow You Away
 * Dishing Out Dirt
 * Making a Splash
 * Playing with Fire
 * Shock and Awe
 * Standard Status Effects
 * Heel Face Turn: Though it took a big wake-up call before it happened.
 * Locked Out of the Loop: Subverted in that Rapha did tell him Barrington's been basically raping her, he just didn't believe her until it hits him in the face.
 * My Master, Right or Wrong: Mostly because Barrington's been like a father to him, but once he finally realises how bad the man is, he turns on him.
 * Red Oni: To Rapha's blue.
 * The Sixth Ranger
 * Spanner in the Works: Under Barrington's orders, he threatened to derail the Church's plans by . Ironically, this indirectly led to . Um, oops?
 * Squishy Wizard
 * Tyke Bomb: He was originally taken in by Barrington as a child, specifically to be used as an assassin with his innate Nether Mantra abilities.
 * Unwitting Pawn
 * Tyke Bomb: He was originally taken in by Barrington as a child, specifically to be used as an assassin with his innate Nether Mantra abilities.
 * Unwitting Pawn
 * Unwitting Pawn

Meliadoul Tengille
"What is love? Mayhap it is when you care more about someone else than you do about yourself."

The daughter of the leader of the Knights Templar, she at first opposes the party because she believes that. Fortunately, she comes to her senses upon seeing the Lucavi with her own eyes, realising that. Last name spelled "Tingel" on the PS 1.


 * Amazon Brigade: In the battle against her in Bervenia Free City, you'll notice her entire team is made up of females.
 * Anti-Villain: At first.
 * Defector From Decadence
 * Guest Star Party Member: Directly before she joins for real.
 * Heel Face Turn: After witnessing a Lucavi with her own eyes.
 * Hero Antagonist: Type 2.
 * In the Hood: She wears a green cloak with the hood always on.
 * Knight Templar: Rank, not personality - her class is "Divine Knight".
 * Lady of War
 * Light Is Good
 * Locked Out of the Loop: She's one of the few Knights Templar who isn't aware of the whole Lucavi thing, and is rightly horrified when she finds out.
 * Magic Knight
 * Roaring Rampage of Revenge: Upon learning that ... yeah.
 * The Sixth Ranger
 * Tsundere
 * Useless Useful Spell: Her attacks are upgraded versions of Knight skills and will shatter enemy equipment. This means they don't work on monsters, who aren't wearing equipment (thankfully, this was changed in the PSP remake).
 * Underrated ability. About half of Orlandu's Game Breaker skill set is taken from Meliadoul. Perfect accuracy, large amounts of damage, and breaks equipment. The only downside in the original game were it didn't work on monsters (in most situations monsters are almost laughably easy due to limited skill sets and abilities) or characters with Maintenance (only a handful appear in the entire game). All that really meant was, unlike Orlandu and Agrias, she would, in a handful of situations, actually need to use a normal attack or her secondary skill.
 * Really, the only thing that prevents us from seeing how awesome Meliadoul is, is that she is recruited after Orlandu. If the plot had given the players Meliadoul first and Orlandu second, not only she would be more appreciated, we'd see Orlandu as having the combined skills of Agrias, Gaffgarion and Meliadoul, instead of seeing Meliadoul as an incomplete Cid.
 * Underrated ability. About half of Orlandu's Game Breaker skill set is taken from Meliadoul. Perfect accuracy, large amounts of damage, and breaks equipment. The only downside in the original game were it didn't work on monsters (in most situations monsters are almost laughably easy due to limited skill sets and abilities) or characters with Maintenance (only a handful appear in the entire game). All that really meant was, unlike Orlandu and Agrias, she would, in a handful of situations, actually need to use a normal attack or her secondary skill.
 * Really, the only thing that prevents us from seeing how awesome Meliadoul is, is that she is recruited after Orlandu. If the plot had given the players Meliadoul first and Orlandu second, not only she would be more appreciated, we'd see Orlandu as having the combined skills of Agrias, Gaffgarion and Meliadoul, instead of seeing Meliadoul as an incomplete Cid.

Rad(PS 1)/Ladd(PSP)
"The higher your Bravery, the higher the chances a reaction ability will be triggered!"

Along with Ramza, he is the other mercenary under Gaffgarion's employ. When Ramza chooses to go after Ovelia, he tags along


 * Flat Character
 * The Generic Guy: Duh...
 * Hair of Gold: Well, his sprite is.
 * The Medic: He can be a decent chemist in the early stages of Chapter Two.
 * Punch Clock Hero: At first, anyway. He does stick with Ramza after Gaffgarion's betrayal, though this might just be a case of Gameplay and Story Segregation.
 * The Voiceless

Lavian and Alicia
"Lavian: Be on your guard! You cannot perform actions in water of depth 2 or greater."

"Alicia: Remember, while you may be able to attack from above, it may not be possible from below."

Two St. Konoe knights under Agrias' command, assigned to the defence of Princess Ovelia. They join Ramza's party along with Agrias.


 * Amazon Brigade: Along with Agrias and their fourth companion (a Knight who died offscreen in the monastery, during the prologue).
 * Bodyguard Babes
 * Flat Characters
 * The Generic Girls
 * Hair of Gold: Well, their sprites are.
 * Required Party Member: To get the "Gift of the Magi" cutscene and the useful item associated with it, you need to keep them both in your party (PSP version only).
 * Those Two Girls
 * The Voiceless

Boco
A Chocobo originally belonging to Wiegraf Folles. Found a year later by Ramza's party, it joins him in gratitude for being rescued from monsters.


 * Early-Bird Cameo: First encountered during the Chapter One battle against Wiegraf: it's quite likely the player will never notice they have an actual name rather than a generic monster name. Early in Chapter Two, you then get a chance to save them from wild goblins.
 * Heel Face Turn: Starts out on Wiegraf's team when you first fight them. Later joins you after you save him (her?) from Goblins.
 * Optional Party Member: You can choose to make saving it a priority, but if you don't you're quite free to kill it for experience.
 * Shout-Out: Naturally, to Bartz' Chocobo of the same name.
 * Team Pet: Serves as sort of a tutorial on keeping monsters as pets and using them in battles.

Beowulf Cadmus
"Temples? Ah, where people worship the gods. Or perhaps the flat areas bracketing the forehead."

A member of the Knights Templar ("Temple Knights" in the PSX version) who fell in love with a hot young woman and is currently in search of her.


 * Boring but Practical: One of his innate skills is absurdly powerful against the final boss. He also has the "Chicken" debuff which is really useful for picking up rare items in the Bonus Dungeon.
 * Defector From Decadence: Unlike most of the Knights Templar, he's not.
 * Magic Knight: Basically an Oracle with better armor and a sword.
 * Optional Party Member: Requires completing a hard-to-find sidequest to actually become a full party member.
 * Taken for Granite: Break, a more accurate and instant-cast version of the Oracle's Petrify.

Reis Duelar
"Beowulf! I had thought the joy of your embrace forever lost."

A dragon—yes, you read that right—whom you can recruit. Her Dark And Mysterious Past with Beowulf is fleshed out further in the PSP remake: a jealous rival tried to Murder the Hypotenuse by turning him (Beowulf) into a dragon, but Reis Took The Bullet for him. In all versions of the game, you can revert her into human form.


 * Baleful Polymorph: As mentioned above.
 * Blind Idiot Translation: Yet again. Her "Dragon Breath" ability was translated as "Dragon Bracelet".
 * Breath Weapon: Her attacks include breathing fire, ice, lightning and holy power. They can be used even when she isn't a dragon.
 * Crystal Dragon Jesus: Well, no, but she is called a Holy Dragon.
 * Damsel in Distress: All the powers of a dragon, yet she got kidnapped by a single knight. Good grief.
 * Defeat Equals Friendship: One of her natural abilities, Tame, lets her recruit monsters into the party by critically injuring them.
 * Dual-Wielding: She can do this in her Dragonkin class, but it's not obvious, as the only weapons she can use at all are purses, which are two-handed (she can punch twice though, or use a different weapon if she has the appropriate support ability).
 * Empathic Healer: She can forfeit her own HP to heal another, and cure status effects.
 * Optional Party Member: Twice, even. If you undertake the quest to restore her, you have to let her into the party again. Justified given you're inviting her in two separate forms.
 * Thrice even in the PSP version, where the in the new sidequest to rescue her apparently Beowulf and Reis had left your party to live in Lionel, Beowulf recruits you and fights as a guest, and by the end of it, you're prompted to recruit Beowulf and Reis yet again. Beoweulf even says that he's returning the favor by fighting with you. The amusing Gameplay and Story Segregation implication here is that if you didn't hear the rumor that activates the sidequest, Beowulf and Reis never decide to live happily no matter how many times you step into Lionel.
 * Our Dragons Are Different: This one is holy.
 * Speaks Fluent Animal: Her innate ability Beast Tongue allows her to use Speechcraft commands on other monsters.

Construct 8
"DOES NOT COMPUTE! CANNOT PROCESS COMMAND!"

A robot of some sort, who joins the party after you figure out which of your collection of Plot Coupons powers him. His introduction is a notorious Crowning Moment of Funny (mostly due to being one of few humourous scenes in the entire game), and after his activation, he swears his loyalty to Ramza. Known as "Worker 8" in the PS 1 version.


 * Anti-Magic: Due to having zero "Faith", he can't cast magic, but nor can magic be cast on him in return.
 * The Big Guy
 * Cast from Hit Points: Each of his four special moves causes him to take a small amount of damage.
 * Chest Blaster: He has this move where his torso opens up to reveal three cannons, and he fires some kind of energy attack at an enemy.
 * Frickin' Laser Beams
 * Mighty Glacier: He has incredible strength and can take loads of pain but he has very low speed and limited movement.
 * Optional Party Member: You have to have Mustadio in your party and find a Zodiac stone by doing a Treasure Hunt job in order to get him.
 * Shout-Out: To the Iron Man/Iron Giant type of enemy seen in numerous Final Fantasy installments, though instead of a BFS, he has Frickin' Laser Beams.
 * This Is a Drill: He has one move where he turns his arm into a drill.

The Byblos
A monster that will join your party after defeating Zodiark/ at the end of the Deep Dungeon.


 * The Big Guy
 * Cast from Hit Points: Energize, which heals an ally for double the amount of HP Byblos loses when casting the spell.
 * Enemy Mine: Teams up with you to take down . Presumably, given the time-frame during with the Byblos can be recruited, it joins with you to fight the Lucavi (though whether this is true), and if it is, then why... is never properly explained.
 * Mighty Glacier
 * Optional Party Member: It's recruitable after finishing the Bonus Dungeon, but only if it makes it alive.
 * Shout-Out: Byblos was originally a boss in Final Fantasy V.
 * Team Pet

Cloud Strife
"Cloud: Uhn... What is this... this feeling in my fingertips? The heat! Inside my skull... No, stop... Sephiroth - no! Mustadio: Best keep your distance. That man is not stable."

A cameo character imported from Final Fantasy VII (which had just come out at the time of the PS 1 release). He is accidentally summoned into Ivalice by Mustadio's father and then disappears until later, where he runs into a flower girl mysteriously named Aerith. If you help protect her from a group of thugs, he'll join your party.


 * Awesome but Impractical: Cherry Blossom does Cloud's MA times 60 damage, doesn't miss, is non-elemental, ignores Faith values, and has a 3/0 radius effect - an obscenely powerful skill, right? Problem is, it takes 20 clockticks to resolve, which is more than enough time for an enemy to escape or counter-attack. Even worse, all of the Soldier's attacks have that clocktick problem - none of them are instant attacks - and it's pretty much required for him to equip the Time Mage's Short Charge Support Ability to be useful at all. This is why Cloud usually ranks fairly low on character lists.
 * Lethal Joke Character: His equipment is limited, his limit skills are slow and Cloud is a bit fragile. But he has one limit which inflicts either petrify, stop or instant death at a very high effectiveness rate. Give him swiftness from the time mage class and this move is as fast as a level 2 black magic spell. This move also hits multiple targets.
 * Aside from that, his Soldier class can equip Ribbons as a Shout-Out and Limits do not use MP. Incidentally, all Limit attacks have 100% accuracy, and ignore Evade percentages. This means Finish Touch will be inflicting one of those three randomly chosen statuses... and as a bonus, target status immunity simply removes the immune status from the random choice, meaning it's going to inflict something useful if it hits.
 * Optional Party Member
 * Overrated and Underleveled: starts at Lv.1. Groan. Also, he isn't able to use his Limit Breaks unless he has a specific, and not-very-powerful, sword equipped.

Balthier
"My shot is faster, or my name's not Balthier."

Real name Ffamran mied Bunansa, Balthier was added to the PSP port as a second cameo, dropping in from Final Fantasy XII.


 * Big Damn Heroes: Balthier - being the Ensemble Darkhorse and Badass he is - actually manages to save Ramza in his introductory cutscene.
 * Dynamic Entry: Makes his entrance by shooting a bunch of bounty hunters who were attacking Ramza.
 * The Gunslinger: Like in his home game. Guns are his preferred weapons.
 * Lightning Bruiser: He can equip armor, has decent strength and is as fast as a ninja.
 * Optional Party Member: He's only recruitable via sidequest in the PSP port.

Luso
"If it's dinner you're after...I'll feed you a length of iron!"

The main character of Final Fantasy Tactics A2, Luso only appears in the PSP port.


 * Idiot Hero: In his introductory cutscene, he breaks his sword against a giant monster. Excused by his inexperience and age (after all, he is from a non-magical world).
 * The Mario: His standard abilities are basically the same as Ramza's. The only exception being that he has innate Tame, basically making him a weaker version of Reis.
 * Nice Hat
 * Optional Party Member: He's only recruitable via sidequest in the PSP port.
 * Tagalong Kid: Pretty much lampshaded when he joins Ramza's party, too! Not that Ramza minds, of course.

Delita Heiral
"Tis your birth and faith that wrong you... not I."

Like his good friend Ramza, Delita started off as a good natured cadet, ready to make Ivalice a better place. He wasn't as naive as Ramza, and he wasn't a member of nobility. He and his sister were looked down upon by Ramza's friends, and his sister's death at Fort Zeakden showed him how corrupt nobility were. Delita decided then and there that he would become king. He winds up joining all the major sides of the conflict, secretly manipulating them into destroying each other. He even manipulates Ramza into killing off Delita's uncontrollable opponents (who tend to be Lucavi).

Part of this plan involves rescuing Princess Ovelia, wooing her, and marrying his way into the throne. While this is successful, he may have actually fallen in love with her. Once Ramza ends the War of the Lions, Delita becomes King and Ivalice enters a brief golden era.


 * Aloof Ally: Technically he and Ramza are still working together, but Delita is not above using his best friend to achieve what he wants.
 * Ambiguously Brown: Emphasis on ambiguous. In his character portrait and concept art (like the one seen here), his skin is not much darker than Ramza's, but his world map sprite is noticeably darker than everyone besides Rafa and Marach.
 * Anti... Something
 * Utopia Justifies the Means
 * Beat Them At Their Own Game: After Tietra's death, decides that the only way to truly make a change in the world is to do this to the nobles.
 * Blue Oni: To Ramza's red.
 * Byronic Hero
 * The Chessmaster
 * Dead Little Sister: His entire motivation.
 * Deuteragonist: The game is almost as much his story as it is Ramza's.
 * Double Agent: More like a triple agent.
 * Enemy Mine: He never opposes Ramza directly, but neither does he help him save for several conflicts during the main plot.
 * Expy: To Vyce from Tactics Ogre due to being a childhood friend of the hero with slicked-back dark hair. He also secretly resents the hero.
 * Gold Digger
 * Guest Star Party Member: For the entirety of Chapter One, and during several storyline-battles after that.
 * Heroic BSOD: Holding his dead sister, Delita is too grief stricken to notice or hear the ensuing explosion about to engulf him. When Ramza asks him about it later, Delita replies that his Dead Little Sister saved him.
 * He Who Fights Monsters: In his quest to change Ivalice for the death of his sister, Delita becomes very much the same type of person that lead to the death of his sister; someone who callously throws lives away.
 * Historical Hero Upgrade: To a debatable extent, but definitely there.
 * Knight Templar Big Brother
 * Lonely at the Top
 * Manipulative Bastard: Certainly, though he's a much less cruel and callous version than most. He manipulates everyone, including Ramza, into helping him get into into power while getting all of the corrupt people offed, whom he also manipulated.
 * The Mole
 * Pet the Dog: While it's ambiguous whether he, he wasn't incapable of compassion even towards the end. Not only did he  , he also.
 * Self-Made Man: He and his sister were poor and he had to work to where he got.
 * Spanner in the Works: Many of the noble's plans might have worked if not for him
 * Stalker with a Crush: In a weird sort of way... Depending on what side of the weird multi-faceted polygonal scale you read his character from, he's either one since he genuinely still cares for Ramza or just can't afford to let one of his most valuable tools die.
 * Troubled but Cute
 * The Unfettered
 * Well-Intentioned Extremist
 * Xanatos Speed Chess: He's only one of several sides in the conflict, and manages to come out on top.

Princess Ovelia Atkascha
"Would that I were born no princess."

The princess of Ivalice, she is the daughter of King Denamda II and the half-sister of King Ondoria by a different mother. Due to their difference in age, she was adopted as the King's daughter after the death of his second son. After the birth of Prince Orinus, however, she was brought up by Duke Larg and sent to a monastery, where she met Alma Beoulve. Following this, she was later sent to study at Orbonne Monastery, to study under the elder Simon Penn-Lachish.

When the events of the game truly begin, Ovelia falls under the threat of becoming a political tool for the corrupt Ivalician nobility.


 * Break the Cutie: Ovelia never hurt anyone, but life does its damndest to find ways to make her suffer.
 * Broken Bird
 * Damsel in Distress: The game starts with her being captured.
 * Everything's Better with Princesses
 * Girly Girl to Agrias's Tomboy
 * Guest Star Party Member: For several battles during Chapter Two.
 * Hair of Gold: A stereotypical virtuous princess, though her innocence is used to manipulate her.
 * Heroic BSOD: When Folmarv informs her that.
 * Nice Girl: Of course, Ivalice being the place it is...
 * The Ojou
 * Pimped-Out Dress
 * Proper Lady: Of course an Ojou is proper. Hair of Gold hightlights it.
 * Puppet Queen: What was intended for her by Goltanna.
 * White Magician Girl
 * White Magician Girl
 * White Magician Girl

Orran Durai
"You do not wish to shed blood, but it cannot always be avoided."

The stepson of Cidolfus Orlandeau, Orran (Olan in the PS 1 version) is an Astrologist who crosses paths with Ramza multiple times, during which the two aid one another. Despite his affiliation with the Southern Sky, Orran aims to do what is right and so investigates the Glabados Church and the Lions War in order to seek out the truth.

""I don't know who you are. Too bad you stumbled on us." "Next time put a sign outside saying "Thieves' hideout."""
 * Ambiguously Brown: One of very few dark haired characters in the game, and his skin is paler than Rapha and Malak's, but darker than most other characters.
 * Badass Bookworm: Galaxy Stop inflicts Don't Move, Don't Act, and Stop. And targets every enemy on the map. And has no MP cost! He'd be even more of a Game Breaker than his infamously broken stepfather, if it weren't for him being a one-battle-only guest.
 * Deadpan Snarker: In his introduction, just after being chased out of a building full of thieves--


 * Defector From Decadence
 * Foil: He's somewhere in the middle between Ramza and Delita - sometimes he acts as the go-between for the two of them.
 * Fragile Speedster: Not a hard-hitter or especially durable, but with rather decent HP and pretty good speed and evasion.
 * Guest Star Party Member: For just one battle, though.
 * Happily Adopted
 * Immune to Fate: His "Astrologist" class enables him to manipulate fate during the course of battle.
 * The Mario: His base abilities have some similarities to Ramza's.
 * Minor Major Character: Doesn't appear all that much, but he has a very important role in the plot.
 * Screw the Rules, I'm Doing What's Right: His decision to.
 * Secret Keeper:.
 * He's also one of the only people who knew that.
 * Spanner in the Works: If it weren't for him
 * Star Power: Implied, as he's an "astrologist".
 * Token Good Teammate: For the Order of the Southern Sky.
 * You Can't Fight Fate: Yeah, right. It can't be a coincidence that his role in the story is strangely connected to his battle-based abilities...
 * You Can't Fight Fate: Yeah, right. It can't be a coincidence that his role in the story is strangely connected to his battle-based abilities...

Algus Sadalfas(PS 1)/Argath Thadalfus(PSP)
"Come! I will show you that common blood makes naught but a common man!"

A young cadet from a noble family, he joins Ramza and Delita after they rescue him from the Death Corps/Corpse Brigade. Algus has an extreme dislike for those of common birth, and wonders why Ramza continues to hang out with Delita and Teta. When it's clear Delita and Algus are not going to get along Ramza throws Algus out.

At Fort Zeakden, Algus breaks up a hostage situation by shooting and killing the hostage, Teta. An enraged Delita and Ramza fight him there and take him down, after which the ensuing explosion seals his fate.

"Ramza: . Argath: How dare you! You, pampered and coddled from your earliest days! What do you know of our affairs? Of being made to toil for another's pleasure, near without reward? Being tred upon even by peasant filth, struggling endlessly to rise back to your feet - what do you know of this? I'll purge this kingdom of all who once dared look down on me! There is no place in the world for the meager!"
 * The Archer
 * Blond Guys Are Evil
 * Climax Boss: The final boss of Chapter One. Symbolically, fighting him is about bringing home everything you're supposed to hate about the nobility into the forefront.
 * Freudian Excuse: He tells Ramza and Delita that his family was as powerful as the Beoulves before the 50 Years War, where his grandfather was captured and betrayed his comrades to save his life - he didn't get two steps out the enemy fortress before a squire killed him with an arrow. One soldier escaped and revealed his grandfather's treachery, leaving Argath's family's reputation in tatters (which is why he's a servant of Elmdore) and him wanting to restore their honor. Plus, there's this exchange when :
 * Freudian Excuse: He tells Ramza and Delita that his family was as powerful as the Beoulves before the 50 Years War, where his grandfather was captured and betrayed his comrades to save his life - he didn't get two steps out the enemy fortress before a squire killed him with an arrow. One soldier escaped and revealed his grandfather's treachery, leaving Argath's family's reputation in tatters (which is why he's a servant of Elmdore) and him wanting to restore their honor. Plus, there's this exchange when :


 * Guest Star Party Member: For much of Chapter One.
 * Impoverished Patrician: A rare unsympathetic example.
 * Jerkass: While he didn't seem very bad when he first appeared, he's always had a low opinion of low-born commoners, particularly due to his Freudian Excuse. This rears its ugly head during the fight with Milleuda - outright calling her and her fellow commoners "chattel" to their faces - and culminates in advising Ramza to not count on his brothers to prioritise rescuing Tietra because of her commoner status (with Delita in earshot).
 * Karmic Death: Narrative-wise, it's strongly implied that Delita took him down.
 * Kick Them While They Are Down: His method of interrogation is to kick a Corpse Brigade soldier repeatedly while calling him an honourless "maggot". Later, he tries to goad Ramza into killing Milleuda when she's beaten.
 * Shoot the Hostage
 * Smug Snake: He will always remind Ramaz on how commoners are nothing but scum and that only nobles have the god given right to rule over them. Even when Delita and Ramza turn against him in the finale of the first chapter, he still acts like his way of thinking is the only way things will work.
 * Starter Villain: He's essentially the final boss of the first chapter, though he is a minor player in the setting as a whole.
 * Ungrateful Bastard: Played according to Argath's personal bias - he shows gratitude towards Ramza for saving him and rescuing the Marquis, but doesn't extend this towards Delita, who is equally responsible for helping him (and maybe moreso, depending on the option you choose in the battle). He also repays Delita by murdering his little sister and treating it as though he stepped on an ant. Even his apparent gratitude towards Ramza may be interpreted as sycophantic sucking up.
 * Ungrateful Bastard: Played according to Argath's personal bias - he shows gratitude towards Ramza for saving him and rescuing the Marquis, but doesn't extend this towards Delita, who is equally responsible for helping him (and maybe moreso, depending on the option you choose in the battle). He also repays Delita by murdering his little sister and treating it as though he stepped on an ant. Even his apparent gratitude towards Ramza may be interpreted as sycophantic sucking up.

Goffard Gaffgarion
"You truly are a fool! What is the life of one girl, when weighed against the greater good?"

A one-time officer of the Eastern Sky during the Fifty Years' War, he was discharged for his use of barbaric tactics. Takes Ramza under his wing as a mercenary, during which time they are assigned the task of escorting the Princess. When she is kidnapped, Gafgarion initially refuses to search for her as it was not covered in their initial contract, but acquiesces to Ramza's desire to search for her and Delita. One of the few people to know Ramza's identity as a Beoulve before the pseudo-Reveal. (The audience already knows his identity but the present company didn't.)


 * Badass Grandpa: 52 years old and is still able to kick as much ass as anyone else half his age.
 * Casting a Shadow: His Shadowblade (Night Sword in the PS1 version) is dark elemental and can absorb the target's HP equal to the damage dealt.
 * Combat Pragmatist: Of course, in a narrative which thematically favours upright, just conduct in battle, this tends to lead to...
 * Dark Is Evil: And that's putting it lightly. The man does seem interested enough in Ramza's wellfare that he puts up with Ramza's painstaking idealism, but at the same time he's damn ruthless and stands out as the only human in the story's main narrative to use Darkness-based techniques.
 * Dark Knight
 * Even Evil Has Standards: Deconstructed..
 * Fail O'Suckyname: Gaff Gafgarion (PS 1 translation only)?! Seriously? Small wonder he.
 * Foil: Acts as one to Ramza's idealism when Delita is otherwise occupied.
 * In the overall structure of the story, he's right at the Cynical end of the Sliding Scale of Idealism vs. Cynicism; Ramza's all the way on the other side, however ...
 * Gameplay and Story Segregation: Has an above average Bravery.
 * Guest Star Party Member: He joins Ramza in the game's first battle and in a few more battles at the start of chapter 2.
 * Jade Coloured Glasses
 * Knight in Sour Armour
 * Only in It For the Money: The very reason he became a mercenary in the first place.
 * Punch Clock Villain: And damn proud of it at that.
 * Silly Rabbit, Idealism Is for Kids: He constantly tries to convince Ramza of this, with little luck.
 * Only in It For the Money: The very reason he became a mercenary in the first place.
 * Punch Clock Villain: And damn proud of it at that.
 * Silly Rabbit, Idealism Is for Kids: He constantly tries to convince Ramza of this, with little luck.
 * Silly Rabbit, Idealism Is for Kids: He constantly tries to convince Ramza of this, with little luck.

Dycedarg Beoulve
"Is it not I? I, who have dirtied my hands to keep yours clean? All that you are you owe to me! You ought be on your knees thanking me, yet here you stand in judgment!"

The eldest of the Beoulve children and the lord of Eagrose Castle, which he took over after his father, Barbaneth Beoulve's, passing. He acts as one of the primary advisers to Duke Larg - his longtime friend since childhood - and is the one who orchestrates many of The White Lion's actions. At the beginning of the game, he comes across as a stern man but seems to genuinely care for his younger brothers and sister. However, he soon reveals himself to be very ruthless, and his actions towards the Corpse Brigade (such as corrupting Gustav Margriff to kidnap Marquis Elmdore) dishonour the Beoulve name - facts Ramza at first refuses to believe, but must confront when it culminates in him, disillusioning Ramza greatly.

As the War of the Lions begins, Dycedarg plots with Larg to seize the throne of Ivalice. Ramza later suspects - and Zalbaag discovers for himself - that Dycedarg. When confronted over these deeds,


 * Aloof Big Brother: He's quite cordial, even towards his family and moreso than even Zalbaag.
 * : When you decide to, then you know this trope is in play.
 * Aristocrats Are Evil: Not so much "evil" as "Morally Ambiguous", as despite some of his actions he nonetheless carries a number of admirable qualities. This is what leads to Ramza trying to seek him out again for assistance at the beginning of Chapter Three.
 * Badass Beard
 * Blue Blood
 * Blue Oni: To both Ramza and Zalbaag's Red - his speech is emphasised by rationale and a controlled temperament]], as can be seen in his cordial manner and cool-headedness. Said rationality is, incidentally, shared by his half-sister Alma.
 * Elemental Powers: As a Rune Knight, he has four high-level elemental powers:
 * An Ice Person
 * Playing with Fire
 * Poisonous Person
 * Shock and Awe
 * Kick the Dog: Allowing Zalbaag and Argath to take whatever measure was necessary to end the Corpse Brigade, which led to Tietra's death.
 * Manipulative Bastard
 * The Plan: He excels at concocting all sorts of schemes, which makes him valuable to Duke Larg.
 * Reasonable Authority Figure: Yes, well - about that...
 * Royals Who Actually Do Something: Though some of his actions are rather questionable, he's still a very competent warrior, leader and diplomat - it was largely due to his effort that the peace treaties with Ordallia went so well.
 * Smug Snake: To a strong extent, even though
 * The Unfettered
 * Reasonable Authority Figure: Yes, well - about that...
 * Royals Who Actually Do Something: Though some of his actions are rather questionable, he's still a very competent warrior, leader and diplomat - it was largely due to his effort that the peace treaties with Ordallia went so well.
 * Smug Snake: To a strong extent, even though
 * The Unfettered
 * The Unfettered
 * The Unfettered

Zalbag(PS 1)/Zalbaag(PSP) Beoulve
Barbaneth Beoulve's second son, Zalbaag is Dycedarg's younger brother and the elder half-brother of Ramza and Alma. A just and noble warrior of great experience, his combat prowess during the final years of the Fifty Years War led to him being declared a "Knight Errant" of Ivalice (much like his father), and a saviour of the Ivalician forces. On his father's deathbed, Zalbaag accepted the request that he become commander of the Northern Sky forces in the place of Dycedarg - who took up a more political mantle - and following the war's end he became dedicated to fighting the Corps/Corpse Brigade.

Like Ramza, Zalbaag is noble and good-hearted, but is also dedicated to protecting his house and the White Lion through and through. This leads to him ordering Argath to shoot Tietra down in order to stop Gragoroth, an action which disillusions Ramza towards his brother immensely. Similarly, Zalbaag initially distrusts Ramza for his defection and, in a moment of anger, puts it down to his brother's commoner blood, though they later make ammends.

When Ramza suspects that, Zalbaag investigates and learns Ramza is right. He goes to. Later,.


 * Aloof Big Brother: Though not as much as Dycedarg. In comparison, Zalbaag leans more towards...
 * Big Brother Mentor
 * Badass Beard
 * Blue Blood
 * The Captain: As the direct commander of the Order of the Northern Sky.
 * Exact Eavesdropping: On.
 * Fatal Flaw: Zalbaag's seeming classism led to him viewing Tietra as a necessary sacrifice to stop the Corpse Brigade, even though it earned him Delita's ire and Ramza's distrust - it appears to be his one major flaw which keeps him from being on par with Ramza in terms of honour, though he does express some regret about it much later on.
 * I Did What I Had to Do: How he justifies himself after ordering Argath to shoot through Tietra, considering her sacrifice necessary.
 * Kick the Dog: Ordering Argath to shoot through Tietra, who was essentially Zalbaag's surrogate little sister. Ramza calls him out on it when next they meet.
 * Knight Templar: He's not an asshole like his brother, but he is willing to go far, enough to have an innocent teenage girl shot through to stop the Corpse Brigade.
 * Nobles Who Actually Do Something
 * Reasonable Authority Figure: He is pretty angry Ramza would suggest  without proof. But he doesn't dismiss it out of hand and looks for evidence. Also, despite his morally questionabe actions in "Chapter One", he's practically a saint compared to some of the fine gentlemen sitting on high seats of power in Ivalice.
 * Red Oni, Blue Oni: On both ends of the scale, depending on who it's with:
 * Blue Oni: To Ramza, most of the time.
 * Red Oni: To Dycedarg, most definitely.
 * Shoot the Hostage: Tells Algus to shoot through Teta and get rid of Golagros/Gragoroth. He doesn't catch nearly as much fandom hate as Algus for it, though. He also doesn't have a record of Kick Them While They Are Down or trying to justify his actions with 'I'm a noble so I can do what I wish', either. While he never explicitly shows remorse for the actions, he treats them more as I Did What I Had to Do than anything else.
 * Spell My Name with an "S": The original translation was "Zalbag", while the PSP rerelease opted for "Zalbaag" with an extra 'a'. YMMV, but considering the minority of the change compared to some, it doesn't catch too much flak.
 * Red Oni, Blue Oni: On both ends of the scale, depending on who it's with:
 * Blue Oni: To Ramza, most of the time.
 * Red Oni: To Dycedarg, most definitely.
 * Shoot the Hostage: Tells Algus to shoot through Teta and get rid of Golagros/Gragoroth. He doesn't catch nearly as much fandom hate as Algus for it, though. He also doesn't have a record of Kick Them While They Are Down or trying to justify his actions with 'I'm a noble so I can do what I wish', either. While he never explicitly shows remorse for the actions, he treats them more as I Did What I Had to Do than anything else.
 * Spell My Name with an "S": The original translation was "Zalbag", while the PSP rerelease opted for "Zalbaag" with an extra 'a'. YMMV, but considering the minority of the change compared to some, it doesn't catch too much flak.

Duke Bestrald Larg
One of two princes fighting for dominion over Ivalice, Duke Larg is the political rival of Duke Goltana. His standard is the White Lion, representing one head of the twin-headed lion from the royal family's crest set against a blue background. Bestrald Larg served as a General during the Fifty Years' War and now commands the Order of the Northern Sky.

Liege lord of Gallione, Duke Larg is the brother of Queen Louveria and uncle to Prince Orinus. He's also a childhood friend of Dycedarg Beoulve, who is his most trusted advisor. He plots to have Princess Ovelia, his brother-in-law's adopted daughter, eliminated so that he might become regent through Prince Orinus.


 * Aristocrats Are Evil: Though YMMV on whether he or Duke Goltanna is worse.
 * Beard of Evil
 * Bitch in Sheep's Clothing: He was at first very polite towards Ramza and Delita, commending them for their deeds and being very genial. Then by the end of Chapter One, his true colours were revealed.
 * Blue Blood
 * The Chessmaster
 * Even Evil Has Standards: He was shocked and horrified when, and called him out on.
 * Evil Uncle: To Orinus, and to Ovelia (though for the latter, it's only by adoption).
 * Famous Last Words: Using them, he.
 * Manipulative Bastard: His and Dycedarg's plans for power involved, among other things, weakening and then destroying the Corpse Brigade in among the worst ways possible.
 * Not So Different: Him and Goltanna, though it's not pointed out in-game, are an obvious example.
 * Secret Keeper: He's one of the only people who knows that that
 * Secret Keeper: He's one of the only people who knows that that

Duke Druksmald Goltanna
One of two princes fighting for dominion over Ivalice, Duke Goltanna is the political rival of Duke Larg. His standard is the Black Lion, representing one head of the twin-headed lion from the royal family's crest set against a red background. Druksmald Goltanna served as a General during the Fifty Years' War and now commands the Order of the Southern Sky.

Ruler of Zeltennia, Duke Goltanna is the younger cousin of King Ondoria. Under his command are T.G. 'Thunder God' Cidolfas Orlandeau, a hero of the Fifty Years' War, and his agent Delita Heiral. He plots to depose Prince Orinus as heir, setting Princess Ovelia as Queen so that he might use her as a Puppet Ruler and rule as regent.


 * Aristocrats Are Evil: Though YMMV on whether he or Duke Larg is worse.
 * Beard of Evil
 * Blue Blood
 * The Chessmaster
 * Evil Old Folks
 * Evil Uncle: To Ovelia and Orinus, though he's technically their second-cousin-once-removed (and for the former, only through adoption anyway).
 * General Ripper: At least a borderline case, given that he wanted to destroy the Northern Sky at Fort Besselat even if he needed to order his men to.
 * Manipulative Bastard: He knows full well that . It doesn't really matter to him, so long as he can.
 * Not So Different: Him and Larg, though it's not pointed out in-game, are an obvious example.
 * Not So Different: Him and Larg, though it's not pointed out in-game, are an obvious example.

King Ondoria Atkascha III
The ruler of Ivalice when the game begins, Ondoria was regarded as a weak-willed man unlike his predecessor, and his poor leadership led, in part, to Ivalice's defeat during the Fifty Years War. He had two children with Queen Louveria - both sons - who each died at a young age. Not long after adopting his half-sister Ovelia as his daughter and possible heir, his wofe bore him a son, Prince Orinus, which created conflict in the debate of a future heir for Ivalice.

When his already-poor health began to decline, the succession issue arose. His death sparked the War of the Lions.


 * The Ghost: Character portrait aside, he never actually appears in the game proper.
 * Hair of Gold

Queen Louveria Atkascha
The wife of King Ondoria. After her husband's death, she plots with her brother - Duke Larg - to secure their control over the throne.


 * The Ghost: Character portrait aside, she never actually appears in the game proper.
 * God Save Us From the Queen: She's one of many schemers whose plot to expand her power base in Ivalice leads to the War of the Lions. Her tyrannical behavior is what prompts many nobles to oppose her appointment of Larg as the Regent and side with Goltanna.
 * Hair of Gold

Prince Orinus Atkascha

 * The Ghost: Character portrait aside, he never actually appears in the game proper.
 * Hair of Gold
 * The King's Son: Orinus is a toddler who is important only in that his guardian will be regent of the realm. Larg, being the Queen's brother, is first in line to be said Regent.
 * Puppet King: What was intended for him by Larg.

Marquis Messam Elmdore de Limberry
A Silver-haired noble and the liege lord of Limberry, Marquis Elmdore was a great hero of the Fifty Years War who fought fearlessly against his Ordallian opposition. Amongst his allies and friend he was called "The Silver Prince", but to his enemies he was "The Silver Ogre" - both due to his skill and tenacity. A devout member of the Glabados Church, he was well-liked by the people of his territory despite his position.

When the Corpse Brigade's rebellion began to cause trouble, Elmdore was formally invited by Duke Bestrald Larg and Lord Dycedarg Beoulve to discuss options - unaware that this was a plot orchestrated by the Gallione nobles to weaken the Brigade from within, and was kidnapped by Gustav Margriff. His rescue - at the hands of Ramza Beoulve, Delita Heiral and his own manservant Argath Thadalfus - led to his being indebted to Larg and Beoulve.

When the War of the Lions broke out,


 * Badass: He holds the rank of "Ark Knight", a character class which, in-game, is shared only by Zalbaag Beoulve.
 * Bishonen
 * Expy: Invokes a certain other silver-haired Bishonen who started with good publicy and praise as a hero of his country. Up to and including.
 * Flat Character: Not much is known about his personality prior to.
 * Red Baron: "The Silver Prince" to his allies; "The Silver Ogre" to his enemies.
 * Unwitting Pawn: His kidnapping by the Corpse Brigade was part of Dycedarg and Larg's plans.
 * White-Haired Pretty Boy
 * Unwitting Pawn: His kidnapping by the Corpse Brigade was part of Dycedarg and Larg's plans.
 * White-Haired Pretty Boy

Grand Duke Gerrith Barrington
The ruler of Riovanes, Barrington is the adoptive father of Rapha and Marach, assassins under his command who he raised after their hometown was destroyed (by him, of course). His forces briefly opposed Ramza during Chapter 3 before Rapha defected, and after.


 * Abusive Parents: To Rapha and Marach, but especially Rapha.
 * Aristocrats Are Evil: For a minor villain, he even puts both Larg and Goltana to shame with his sheer depravity.
 * Bitch in Sheep's Clothing: For Marach, who was shocked to realise just how evil this guy is.
 * Blond Guys Are Evil
 * Evil Gloating: Which only.
 * Evil Mentor
 * Fat Bastard
 * Karmic Death
 * Red Baron: He's known as the "King of the Forge" for his extensive investment in firearms and combatants, including mages and assassins.
 * Smug Snake
 * Red Baron: He's known as the "King of the Forge" for his extensive investment in firearms and combatants, including mages and assassins.
 * Smug Snake

Simon Penn-Lachish
"The Father watch over you, child."

A wise and kind elder who oversees the Orbonne Monastery. He looks after Alma and Ovelia at various points in the game. It later turns out that he's dedicated his life to


 * Bald of Awesome
 * Cool Old Guy
 * Good Shepherd: The only unambiguously-good member of the Church shown.
 * : There was no reason for.
 * Minor Major Character: Not major player but importance in revealing the truth in Germonique Scriptures can't be forgotten.
 * Nice Guy: A very kind and wise man indeed, and the only shown member of the Church to be unambiguously good.
 * Parental Substitute: To Ovelia, given he practically raised her during her time at the convent. He also treats Ramza and Alma like his own, as well.
 * Spanner in the Works: If he hadn't retired to Orbonne due to his greater interest in reading old texts (as opposed to passing the Church's judgement), he would never have.
 * Nice Guy: A very kind and wise man indeed, and the only shown member of the Church to be unambiguously good.
 * Parental Substitute: To Ovelia, given he practically raised her during her time at the convent. He also treats Ramza and Alma like his own, as well.
 * Spanner in the Works: If he hadn't retired to Orbonne due to his greater interest in reading old texts (as opposed to passing the Church's judgement), he would never have.

High Confessor Marcel Funerbis
The High Confessor of Ivalice, and elderly leader of the Church of Glabados. He does not appear very often in the game, but plays an active part in the plot of the story.


 * Beard of Evil
 * The Chessmaster
 * Evil Old Folks: He's knowingly responsible for a lot of deaths, and he's in his 80s.
 * Minor Major Character: Only makes one on-screen appearance, but his offscreen actions drive a lot of the plot.
 * Offstage Villainy
 * Sinister Minister: Presumably, given his agenda, though he's never seen preaching.
 * The Unfought: Not surprising, given his age.
 * Well-Intentioned Extremist: Probably percieves his actions as such..
 * Well-Intentioned Extremist: Probably percieves his actions as such..

Cardinal Alphonse Delacroix
Cardinal of the Glabados Church in Ivalice and the lord sovereign of Lionel Castle, Delacroix is the second-in-command of the Glabados Church and a war veteran of the Fifty Years War. During Chapter Two, the party comes to him for assistance with protecting Ovelia due to the Church's neutrality from the matters of nobles, and he kindly offers his support. Unbeknownst to the party at the time, the Church has its own plans and Delacroix - as a high-ranking lord - is privy to them. Such plans include.

It eventually turns out that


 * Bitch in Sheep's Clothing
 * Evil Old Folks
 * Meaningful Name: "De la Croix" is French for "of the Cross", while "Alphonse" means "eager" or "noble". Therefore, his name means "Noble of the Cross", fitting his position as a Cardinal.
 * Sinister Minister
 * Meaningful Name: "De la Croix" is French for "of the Cross", while "Alphonse" means "eager" or "noble". Therefore, his name means "Noble of the Cross", fitting his position as a Cardinal.
 * Sinister Minister
 * Sinister Minister
 * Sinister Minister

Confessor Zalmour Lucianada
"Great Father, strike these sinners, that they...may feel your wrath..."

A Confessor in the employ of the Glabados Church. He comes into conflict with Ramza after


 * Anti-Villain: He really does believe that Ramza is a deadly murderous heretic and wants to bring him to justice.
 * Cool Old Guy: Or he would be, if he wasn't trying to kill you. Unlike many members of the Church, he doesn't actually come across as evil and is really only doing his job. Ramza even expresses regret and reluctance at having to fight him.
 * Hero Antagonist: While not the nicest guy, he doesn't do anything particularly evil in the story. He's only going after Ramza because he is doing his job and genuinely believes that he should be brought to justice.
 * Inspector Javert: Zalmour is completely out of the loop with regards to the Lucavi, but he knows Ramza.
 * Judge, Jury, and Executioner: His job as a Confessor.
 * Kangaroo Court: Tries Ramza in absentia for.
 * Knight Templar: Ironically not his profession...
 * Recurring Boss: Fought three times.
 * Squishy Wizard: Averted: his job class is Celebrant, which is basically a White Mage with access to some better weapons... and much better base hitpoints. He doesn't have much raw defense, but between his hitpoints and numerous healing abilities he can take a beating.
 * Worthy Opponent
 * Worthy Opponent

Valmafra Lenande
A young sorceress and an agent of the Glabados Church, she was sent to accompany Delita Heiral and assist him during his infiltration of the Order of the Southern Sky. Apparently loyal to him by accompanying him on all his missions, she nonetheless develops a great degree of respect for him during their time working together.


 * Double Agent: The Church assigns her to help Delita, but also to spy on him and make sure he's not working against them.
 * Hair of Gold
 * Knight Templar: Once again, it's occupation
 * The Mole: Along with Delita..
 * Number Two: To Delita.
 * The Mole: Along with Delita..
 * Number Two: To Delita.

Associated Tropes represented by multiple members

 * Corrupt Church
 * Five-Man Band: The named members fit the dynamic rather nicely:
 * Big Bad: Folmarv Tengille
 * The Dragon: Loffrey Wodring
 * The Brute: Cletienne Duroi
 * The Evil Genius: Barich Fendsor
 * The Dark Chick: Isilud Tengille
 * The Sixth Ranger: Wiegraf Folles
 * Kick the Dog: In various ways...
 * Knight Templar
 * Light Is Not Good
 * The Man Behind the Man: Folmarv being an example of when the Man Behind The Man is masquerading as someone lower in the evil hierarchy.
 * Recurring Boss: In fact, Isilud is the only one you fight once!
 * Those Two Bad Guys: Loffrey and Cletienne.
 * Those Two Bad Guys: Loffrey and Cletienne.

Folmarv Tengille
", in all things you I serve. No wine more deep, no searing coal more hot than this, the crimson blood for you I spill!"

The leader of the Knights Templar branch of the church. He makes occasional appearances throughout the first half of the game, but does not become important until later in the story. His children, Isilud and Meliadoul, serve under him. .


 * Abusive Parents
 * Archnemesis Dad: To Meliadoul.
 * Chekhov's Gunman: His debut appearance is rather low-key, as a man hiring a group of mercenaries to kill Ramza and his allies (while he was under Gaffgarion's employ). Then he returned near the end of Chapter Two and proved he's more important than we originally thought.
 * The Chessmaster
 * Evil Old Folks: Though he's not that old - just 49 - he's still middle-aged, and thus older than most adversaries fought in-game.
 * Get Back Here Boss: Of sorts.
 * Knight Templar: Besides it being his occupation, he seems a strong adherent of this. Heck, )
 * Manipulative Bastard
 * Not Worth Killing: He manipulates Ramza to his benefit a couple of times, only to ignore him when he is of no use and does not spare much effort to get rid of him. This comes to bite him in the ass at the end, as it turns the guy who’s been carving a path through hordes of demon corpses is actually dangerous.
 * Sinister Minister
 * Villains Act, Heroes React: Seems to be a strong follower of this trope.
 * Knight Templar: Besides it being his occupation, he seems a strong adherent of this. Heck, )
 * Manipulative Bastard
 * Not Worth Killing: He manipulates Ramza to his benefit a couple of times, only to ignore him when he is of no use and does not spare much effort to get rid of him. This comes to bite him in the ass at the end, as it turns the guy who’s been carving a path through hordes of demon corpses is actually dangerous.
 * Sinister Minister
 * Villains Act, Heroes React: Seems to be a strong follower of this trope.
 * Sinister Minister
 * Villains Act, Heroes React: Seems to be a strong follower of this trope.
 * Villains Act, Heroes React: Seems to be a strong follower of this trope.

Wiegraf Folles
"All such tales of gods and their miracles are false."

Wiegraf starts off as the founder and leader of the Death Corps/Corpse Brigade, a paramilitary organised formed from disgruntled war veterans of the Fifty Years War. The group was founded as a an effort to revolt against the nobility until their demands for compensation - regarding their sacrifices during the conflict - are met and addressed. However, although Wiegraf is an honourable man with high morals and standards, his opposition, the nobility, is not, with their plots throwing wrenches into his plans and eventually bringing down his forces. When he learns that Ramza killed his sister Miluda in battle, he swears revenge but fails to defeat Ramza, though before departing to continue his attempt at stopping Dycedarg and Larg he warns Ramza of the futility of his idealism.

A year later, a more jaded Wiegraf is hired by the Church, who convince him that despite their methods being different they both want the same goal - peace for Ivalice. During this time, Wiegraf eventually lays a trap for Ramza by, luring Ramza to his location. Ramza proves quite capable and defeats him a second time. . At Riovanes castle, Wiegraf ambushes Ramza and duels him alone. .


 * Anti-Villain: Type IV -> Type III -> Type II
 * Blond Guys Are Well Intentioned But Morally Ambiguous
 * Dead Little Sister: Miluda's death was his Start of Darkness, though it wasn't until about a year later that he actually fell to the Dark Side.
 * Duel Boss: Fights Ramza 1 on 1 during the Riovanes castle series of battles.
 * Face Heel Turn: He was never on your side, but he was definitely a "Face" until he joined the Church.
 * Fallen Hero: Like Delita, his sister's death completely changed him. Unlike Delita, this change was for the worse, going from a noble man to a Lucavi host.
 * The Fettered: In his first appearance, he purges Gustav and lets the Marquis go because he will not resort to kidnapping; he wants to force the Crown to pay the Corps their rightful due, not just pay them a ransom and be done.
 * That only makes seeing just how far Wiegraf has fallen even harder; in Chapter 3,.
 * Hero Antagonist: At first, then after his sister's death and the ruination of his dreams, everything got worse.
 * He Who Fights Monsters
 * Jade Coloured Glasses
 * Jumping Off the Slippery Slope: He started to compromise some of his ideals by joining the Shrine Knights, and then abandoned them completely when . Ramza calls him out on this.
 * Knight in Sour Armour
 * La Résistance: Leader of the Death Corps, a veterans' army rebelling against the Crown to win their due.
 * Recurring Boss: With four fights aginst him in total, Wiegraf is FFT's best example of this trope.
 * Starter Villain: Subverted - he looks like he'll be dealt with during Chapter One, but he survives beyond that point and becomes a major adversary later on.
 * Worthy Opponent: To Ramza, who comes to recognise it further down the line and on reflection of Wiegraf's dedication to his ideals. Sadly, Wiegraf's disillusionment led to him defying those same principles, and when he finally, Ramza had to kill him outright.
 * Recurring Boss: With four fights aginst him in total, Wiegraf is FFT's best example of this trope.
 * Starter Villain: Subverted - he looks like he'll be dealt with during Chapter One, but he survives beyond that point and becomes a major adversary later on.
 * Worthy Opponent: To Ramza, who comes to recognise it further down the line and on reflection of Wiegraf's dedication to his ideals. Sadly, Wiegraf's disillusionment led to him defying those same principles, and when he finally, Ramza had to kill him outright.

Izlude Tingel(PS 1)/Isilud Tengille (PSP)
Meliadoul's little brother and Folmarv's son, he's a member of the Knights Templar branch of the Church like his father and sister. He's sent to kidnap Alma at Orbonne Monastery and succeeds, taking her to Riovanes. There,


 * Abusive Parents: His father Folmarv.
 * Anti-Villain
 * Kick the Dog:
 * Knight Templar: Only by occupation - by nature, he's anything but.
 * Token Good Teammate: For the Knights Templar
 * Unwitting Pawn
 * Token Good Teammate: For the Knights Templar
 * Unwitting Pawn
 * Token Good Teammate: For the Knights Templar
 * Unwitting Pawn

The Lucavi
Associated Tropes common to multiple Lucavi:


 * Dark Is Evil
 * Demonic Possession: How they're able to manifest in the living world.
 * Exclusively Evil
 * Five-Bad Band:
 * The Big Bad: Ultima
 * The Dragon: Hashmal
 * The Evil Genius: Zalera
 * The Brute: Belias & Adrammelech
 * The Dark Chick: Cúchulainn, even though both their forms are fat, bald men.
 * The Sixth Ranger: Zodiark, found at the Bonus Dungeon
 * Lack of Empathy
 * The Man Behind the Man: They are the ones responsible for the War of the Lions, manipulating everything behind the scenes for their own purposes.
 * One-Winged Angel: The Lucavi possess human hosts to manifest in the living world, but transform into their true forms to do battle.
 * Quirky Miniboss Squad
 * Red Baron
 * Transformation Sequence
 * Weaksauce Weakness: Save Ultima, none of them can enter water.

Ultima(PSP)/Altima(PS 1) ( )
"Your defiance reaps you naught but death's embrace!"

Associated with the Virgo auracite, she is the leader (and only seen female member) of the Lucavi who commanded their forces during the original conflict for control over Ivalice centuries ago. She was, unbeknownst to most,  Now,   She is the 6th and last Lucavi which Ramza is forced to fight.

In anticipation of her return, Hashmal  in order to resurrect Altima, intending to fulfill all the remaining requirements for her return... only Ramza is close by and beats Hashmal's ass silly. Hashmal. Ramza and Alma, but Altima is still strong enough to get her own body.


 * Bigger Bad
 * Final Boss: The final enemy encountered in the game, long past the Point of No Return.
 * . We... think so, anyway.
 * Hot as Hell: Ultima isn't wearing pants.
 * Lady in Red
 * Light Is Not Good
 * One-Winged Angel: The Big Bad does this in a Final Fantasy game? But of course! Kind of noteworthy in that Altima's initial One-Winged Angel form has its own One-Winged Angel form.
 * Red Baron: "The High Seraph"
 * True Final Boss
 * Weaksauce Weakness: Due to her high number of hitpoints, percentage based attacks like drain deal lots of damage to Ultima, a weakness all Lucavi share. Technically, Ultima (and ) are resistant to such techniques, as their staggeringly high health means such skills cap at 999, which is closer to 1/6 of their health as opposed to 1/3 (Drain), 1/4 (Gravity), and 1/2 (Graviga).
 * White-Haired Pretty Girl:  aside, the form Ultima takes is of a silver-white haired   and thus inevitably quite attractive. Her (second) One-Winged Angel form, on the other hand...
 * Weaksauce Weakness: Due to her high number of hitpoints, percentage based attacks like drain deal lots of damage to Ultima, a weakness all Lucavi share. Technically, Ultima (and ) are resistant to such techniques, as their staggeringly high health means such skills cap at 999, which is closer to 1/6 of their health as opposed to 1/3 (Drain), 1/4 (Gravity), and 1/2 (Graviga).
 * White-Haired Pretty Girl:  aside, the form Ultima takes is of a silver-white haired   and thus inevitably quite attractive. Her (second) One-Winged Angel form, on the other hand...

Hashmal(PSP)/Hashmalum(PS 1) ( )
"Master, 'Bloody Angel'...Let me offer you 'blood' darker than wine and hotter than burning lava!"

Associated with the Leo auracite, he is the leonine second-in-command of the Lucavi and the 5th (and penultimate) Lucavi Ramza must face. With his superior currently incapacitated, Hashmal is the current commander of the Lucavi's demonic forces, and so assumes responsibility for their overall plans.


 * Animal Motifs: His form resembles that of a lion.
 * The Chessmaster: To an incredible extent, as he's manipulating the Church that is manipulating the Nobles that are manipulating the Knights that are manipulating the 50 year war.
 * The Dragon:
 * Dragon-in-Chief: To an extent - he's not more dangerous than his mistress and serves her loyally, but with Ultima out of commission Hashmal's been forced to enforce her law until she is found and resurrected. He's not exactly a joke villain, either.
 * Elemental Powers:
 * Blow You Away
 * Dishing Out Dirt
 * Playing with Fire
 * The Man Behind the Man:.
 * Manipulative Bastard
 * Red Baron: "The Bringer of Order"
 * Standard Status Effects: Part of his magic plenthora.
 * Standard Status Effects: Part of his magic plenthora.

Cúchulainn(PSP)/Queklain(PS 1) ( )
"How I shall delight to watch you die. Each excruciation ecstasy!"

Associated with the Scorpio auracite, Cúchulainn was the 1st Lucavi demon that Ramza Beoulve was forced to fight, bringing to his attention the true nature of the conflict behind the War of the Lions.


 * Climax Boss: The final boss of Chapter Two.
 * The Dark Chick
 * Evil Laugh
 * Fat Bastard: His One-Winged Angel form is morbidly obese.
 * Loves the Sound of Screaming: To quote the PS1 version, "Now let me hear your death cries, and your tormented screams of anguish!".
 * Mighty Glacier
 * Poisonous Person
 * Red Baron: "The Impure"
 * Standard Status Effects
 * Scary Scorpions: Though he doesn't quite look it, his auracite (Scorpio) and his poison-based powers invoke scorpions.
 * Squishy Wizard: A very quick-casting one, though.
 * Warmup Boss

Belias(PSP)/Velius(PS 1) ( )
"God Stone bearer, with me now do treat. Your spirit and my flesh as one shall merge. Life undying yours forever more."

Associated with the Aries auracite, Belias was the 2nd Lucavi demon Ramza Beoulve fought against. With the form of a bipedal ram, he emerges when. Ramza faces him later at Riovannes, where after defeating, Belias emerges to fight Ramza only to be defeated and killed.


 * Animal Motifs: Rams, quite obviously.
 * The Brute
 * Climax Boss: The fights against him begins the narrative climax of Chapter Three forward.
 * The Dark Side Will Make You Forget: He either doesn't remember or doesn't understand 's human emotions, and so they no longer concern him.
 * For the Evulz
 * Genre Savvy: When Ramza's friends catch up to the two of them, Belias is smart enough to summon several lesser demons to aid him rather than try fighting him alone.
 * Lightning Bruiser/Mighty Glacier: due to having the inherent abilies of 'Brawler' and 'Swiftness'.
 * Loves the Sound of Screaming: He even gives a speech about it to Ramza, mostly to prove that  does not influence his nature.
 * Multi-Armed and Dangerous: Has four arms.
 * Red Baron: "The Gigas".
 * Standard Status Effects: Part of his magic plenthora.
 * Summon Magic: He starts the battle out by summoning (usually) Cyclops.
 * "Wake-Up Call" Boss: He's considerably tougher than Cúchulainn was.

Zalera ( )
"Here dying, join my legion of undeath. Your blood, the roses on unhallow'd graves!"

Associated with the Gemini auracite, Zalera was the 3rd Lucavi Demon which Ramza Beoulve faced. He first appeared at Riovannes spoiler: possessing Marquis Elmdore, before being confronted properly at. Out of all the demons, Zalera was the demon pre


 * Bat Out of Hell: Granted he's not really bat-shaped, but...
 * The Beast Master: One of his abilities
 * Elemental Powers:
 * Gravity Master
 * Playing with Fire
 * The Evil Genius
 * Fragile Speedster
 * Recurring Boss: If you include the fights with him in his human body, as, then he's fought three times
 * Red Baron: "The Death Seraph"
 * Significant Anagram: His name is an anagram of the demon "Azrael", known as the demon of death.
 * Standard Status Effects: Aside from the standard Lucavi status skillset he also brings a secondary full of status spells just because.
 * Baleful Polymorph: "Toadja"
 * Standard Status Effects: Aside from the standard Lucavi status skillset he also brings a secondary full of status spells just because.
 * Baleful Polymorph: "Toadja"

Adrammelech(PSP)/Adramelk(PS 1) ( )
"And so on you, Ramza, my gaze alights. Now know regret, a traitor's recompense!"

Associated with the Capricorn auracite, Adrammelech confronts Ramza in. Notably, he seemed to have not taken possession of his host in the least, but rather joined with him (given that he espouses his human host's philosophies with a touch of Lucavi-flavoured evil). He is the 4th Lucavi that Ramza fights.


 * Animal Motifs: He's a large, demonic goat.
 * The Brute
 * Climax Boss: The fight with him is.
 * Elemental Powers
 * An Ice Person
 * Gravity Master
 * Holy Hand Grenade/Light the Way
 * Playing with Fire
 * Shock and Awe
 * Lightning Bruiser
 * Red Baron: "The Wroth"
 * Small Name, Big Ego: When he appears, the first thing he does is dispose of all his allies and try to fight Ramza & Co. by himself. Honestly, there's just no excuse for such arrogance - even Belias summoned several lesser demons to help him, while Zalera initially attempted a healthy retreat once Ramza killed his minions.
 * Though to be fair, said allies were his knights who probably had no idea he was possessed by a demon. They probably wouldn't have been that keen to fight for him after his transformation.
 * Summon Magic
 * Taken for Granite: His "Petrify" spell.

Zodiark ( )
Associated with the Serpentarius auracite, this Lucavi doesn't care for the acts of his brethren and prefers to mind his own business. He can be fought optionally to optain his Zodiac Stone.

Curiously, despite Zodiark being the name of the associated Esper in Final Fantasy XII, here it - for unknown reasons - actually manifests as the Lucavi's summon, while the demon inhabits the body of  and maintains the host's name instead. This might be due to the unique nature of his body even compared to other Lucaviand Lucavi possession, and/or perhaps as a result of the seemingly-symbiotic relationship between host and demon.


 * Bonus Boss: You can finish the game without even realizing the Brutal Bonus Level he inhabits exists, let alone his existence.
 * Damage Sponge Boss: He has almost as much HP as the Final Boss's second form.
 * Lost Forever: The "Zodiark" Summon, which can only be obtained by people who are hit by it during this battle
 * Red Baron: "The Legendary Wizard".
 * The Sixth Ranger: To the Lucavi, though he prefers to mind his own business.
 * Summon Magic: Not only is he the only way to learn the Zodiark summon, he also summons the recurring summon Midgardsormr, which you can't learn.
 * Summon Magic: Not only is he the only way to learn the Zodiark summon, he also summons the recurring summon Midgardsormr, which you can't learn.

Barbaneth Beoulve
"Hear me, Ramza. For generations, we Beoulves have stood foremost of those who serve the Crown. Ours is the soul of a knight. Become a knight worthy of your name. Tolerate no injustice. Stray not from the true path. You will know the path you must walk. A Beoulve can... can walk no other..."

The former head of the Beoulve family and ruler of Eagrose, Barbaneth is the father of Dycedarg, Zalbaag, Ramza and Alma. Well-recognised for his valiant efforts during the Fifty Years War, he commanded the Order of the Northern Sky and was awarded the title of "Knight Gallant" for his work in the line of duty. In the days leading toward the end of the war, he fell gravely ill, but was able to survive until the peace negotiations were leaned toward's Ivalice's favour


 * Badass: Along with TG Cid, he was one of two veritably recognised legends of the War - so much that even when he was dying, he commanded a strong enough presence that the enemy Ordallian forces were scared of him and the peace treaties signed did not treat Ivalice too harshly.
 * Face Death with Dignity: Loads of so-called "heroes" could learn a lot about how to conduct themselves in the face of death.
 * Minor Major Character: He only appears during one flashback after his death, but he played a very crucial role in the establishment of the plot events as they are.
 * Posthumous Character: He's long dead by the time the game begins, and only appears in a flashback.
 * Reasonable Authority Figure
 * Royals Who Actually Do Something: He's said to be in the same league as T.G. Cid, and maybe even a little bit stronger - his ability on the battlefield was so feared that his enemies sued for peace when he gave them a chance.

Saint Ajora Glabados
The founder of the Glabados Church. He performed several miracles and was considered a messiah by the cult that would eventually become the Glabados Church. The Fara Church and Holy Empire Yudora, which was in power at the time, was afraid of his growing influence, beliving he was a spy and a rabble-rouser. They had him hunted down and killed. Shortly thereafter, the capital of the Fara Church was hit with a massive tidal wave and sank. Considering it a miracle, the Glabados Church was developed.

Ajora also happens to be, biding his time for


 * : The fanbase is still unsure about Ajora's . The Germonic Scriptures state Ajora , yet  . A number of theories are bandied about.  . The fact that Ajora is   in Tactics and   in Final Fantasy XII has not helped matters.
 * For even more Mind Screw, the Ajora referred to in Final Fantasy XII isn't even the same one, because this Ajora was born almost a century after that game's events. Meaning that . Your brain has our permission to explode, now.
 * Ascend to a Higher Plane of Existence: Given his status, this is a belief of many of his followers.
 * Crystal Dragon Jesus: Thinly veiled of one. Has a religion that worships him is biggest evidence.
 * Dark Messiah
 * Expy: Who do you think? Subverted in that.
 * : . Definitely so when.
 * Hair of Gold: According to the secret portrait of him found in the game.
 * Historical Hero Upgrade
 * Posthumous Character:
 * Thanatos Gambit
 * Villain with Good Publicity
 * Posthumous Character:
 * Thanatos Gambit
 * Villain with Good Publicity
 * Villain with Good Publicity

Germonique
One of the disciples of Saint Ajora Glabados, Germonique is famed as the man who betrayed Ajora to the Holy Ydoran Empire, something close to 1200 years ago. He was the author of the Germonique Scriptures, which told the story of Ajora Glabados from his own perspective - texts banned by the Glabados Church due to their percieved heresy.


 * Expy: Of Judas Iscariot, who betrayed Christ. Though there is a major difference in that.
 * Finding Judas
 * Generation Xerox: There is some strong hinting that.
 * Posthumous Character: He lives more than 1200 years ago and a Hume, obviously long gone.
 * Posthumous Character: He lives more than 1200 years ago and a Hume, obviously long gone.
 * Posthumous Character: He lives more than 1200 years ago and a Hume, obviously long gone.

Teta/Tietra Heiral
She is Delita's younger sister, and a good friend of Alma. Due to her commoner status, she is ostracized at school. But as she attends such a prestigious school, the Death Corps/Corpse Brigade find her an easy target to take hostage. As part of his Last Stand, Golagros/Gragoroth holds her in front of Fort Zeakden, packed with explosives and ready to blow if his demands are not met.

Algus solves this dilemma by shooting Teta dead, then shooting Golagros. After the ensuing battle, Delita holds Teta in his arms right in front of Fort Zeakden as it explodes.

She was never seen again.


 * Ambiguously Brown
 * Bulletproof Human Shield: Apparently she blocked the explosion at Fort Zekden from doing much to Delita.
 * Dead Little Sister
 * Innocent Bystander: The poor girl was completely innocent, yet was kidnapped by the Corpse Brigade and unceremoniously killed off by Argath (and Zalbaag, who gave the order).
 * Killed Off for Real: She cannot be resurrected at Fort Ziekden - which makes sense when you think about it. Gameplay and Story Segregation aside, the game can't continue if she lives, seeing as this is the defining moment when Delita decides to become a powerful and influential king.
 * Kill the Cutie
 * Sacrificial Lamb: Like Mileuda before her. Tietra was a cute and kind girl, which makes her death all the more painful; and also serves as the turning point for Ramza and Delita's lives, while also showing how callous many nobles are.
 * Shrinking Violet

Milleuda Folles
"It may well be you've done no wrong. It is your place in the world that drives my hatred on. You bear the name Beoulve, and that name is my enemy."

Wiegraf's younger sister and a commander in the Corpse Brigade, Milleuda seemed to be particularly spiteful and untrusting of the nobility, moreso than her brother. After her first encounter with Ramza, the presence of the bigoted Argath pretty much squandered Ramza's chances of convincing her that not all nobles are corrupt and heartless.


 * Anti-Villain
 * Better to Die Than Be Killed: Why she fought to the death.
 * Dead Little Sister: To Wiegraf.
 * Freudian Excuse: Her hatred of nobles stems from the constant mistreatment she and her friends have recieved at their hands, particularly the lack of acknowledgement they recieved for fighting and dying for Ivalice during the Fifty Years War.
 * Hair of Gold
 * Hero Antagonist: She and her soldiers just as sympathetic as Ramza and Delita - if not more so - and definitely more than the the Northern Sky's commanders.
 * Lady of War
 * La Résistance
 * "The Reason You Suck" Speech: Gives an impressive one to Ramza's group (especially Argath) in regards to the nobility's tendency to treat commoners as mere property.
 * Recurring Boss: Fought twice, in two successive plotline battles, during Chapter One.
 * Sacrificial Lamb: The first of many.
 * Worthy Opponent: The second time they fight, Ramza tries very hard to convince her to lay down arms. To his credit, she did admit that perhaps he and his were innocent of any wrongdoing to the common people, but almost-sadly noted that bearing the name Beoulve made them natural enemies.