Creator Backlash/Video Games

Examples of in  include:


 * Factor 5, the people who made the Rogue Squadron games, reportedly got sick of making them by the time they finished the third one, and it shows. While working on Lair, someone on the staff made a public comment about being glad that they didn't have to make X-Wings or yet another rehash of Hoth. Lair, of course, didn't do so hot.
 * Something Awful forumers who run particularly popular Lets Plays tend to get antsy when they become notorious enough for Tropers to start Gushing about them in further depth than throwing up a blurb and a link on the LP page.
 * Will Wright defended the changes in SimCity Societies, saying that the series had gotten too complex, and that he enjoyed each one less and less. That didn't go over well.
 * Keiji Inafune, who played a large role in the Onimusha and Dead Rising franchises, has gone on record say that he absolutely hates his job and wants nothing more than to retire. He also constantly rants about how the Japanese gaming industry is in serious decline.
 * Considering that, he's doing well.
 * Then he did quit...
 * A translated blog that ScrewAttack managed to get a hold of states that even though he hated his job at Capcom, he wanted to stay on until it was completed. Naturally, he quit when they decided to cancel the project, and announced the cancellation after the fact. To say the fans didn't take it well is the understatement of the century.
 * Masahiro Sakurai has said that he regrets aiming Super Smash Bros Melee so strongly towards the hardcore gamer crowd, making it inaccessible to newer fans, and calling it a mistake he wouldn't repeat again.
 * Street Fighter director Yoshinori Ono expressed similar feelings toward Street Fighter III.
 * Both Zelda creator Shigeru Miyamoto and director Eiji Aonuma have expressed their regrets in the production of The Legend of Zelda Twilight Princess. They don't dislike the game at all, but feel that it never turned out the way they had envisioned it. Miyamoto simply stated that he felt it was "missing something", and Aonuma felt that he didn't create the game that was intended to be "120% of what The Legend of Zelda Ocarina of Time was".
 * Miyamoto wasn't exactly too fond of his involvement in Star Fox 64 either, as stated in an interview found in the official Player's Guide. Again, he didn't hate it, but felt it wasn't what he'd have liked it to be.
 * Amusingly, Miyamoto isn't very fond of Toad.
 * Portal's writer, Erik Wolpaw, is absolutely sick of "The Cake Is a Lie" jokes that spawned nonstop from the game. He said he wouldn't be making any references to it in Portal 2....
 * ...which turned out, ironically, to be a lie. There are TWO references to cake, but they's subtle, easily missed and nowhere near as in-your-face as the original references. Apart from that, there are no more cake jokes, even to the point of removing cake icons from existing test chambers that re-appear in the second game.
 * Following their departure from the Crash Bandicoot series, original developers Naughty Dog have given mixed feelings towards other developers' attempts at recreating the franchise. Naughty Dog co-president Evan Wells states that "It's a little bit like watching your daughter do porn". On the other hand, character designer Charles Zembillas actually liked Crash's redesign at the hands of Radical Entertainment, actually desiring further involvement in the series while co creator Andy Gavin at the very least praises Crash Bash for staying true to the original games.
 * Chris Avellone, one of the original creators of Fallout is known to be openly hateful of the more Black Comedy portions of the canon and the fact that games like New Vegas give the impression of a recovering world, claiming that the whole point of the series was to be a barren, post apocalyptic wasteland where death and anarchy reign and altuirism and all other good qualities are either dead or backfire horribly. He's vented his anger in the Fallout Bible, where he unceremoniously destroyed much of the lighthearted content of Fallout 2, and has threatened to do the same to New Vegas.
 * Trey Parker and Matt Stone are said to have disliked the South Park video games published by Acclaim during the show's early run, despite the fact that they were closely involved with their creation.