Bad Dudes



"President Ronnie has been kidnapped by ninjas. Are you a bad enough dude to rescue the President?"

- Intro (

A side-scrolling Beat Em Up by Data East for the arcades and ported to the Nintendo Entertainment System. The plot, such as it is, goes as follows: There are rampant ninja-related crimes these days. And the White House is no exception. A guy who looks like he could be Duke Nukem's uncle informs you that the President has been kidnapped by ninjas, and asks you if you are a bad enough dude to rescue the President. The correct answer is to beat up an army of ninja, and shout "I'M BAD!!!", then repeat until the President is rescued. Said President thanks you for your troubles, and suggests burgers for lunch. That's the whole plot.

This game provides examples of:

 * Badass: Blade and Striker naturally.
 * Blind Idiot Translation: Especially the arcade version. "Rampant ninja-related crimes these days. White House is not the exception."
 * The Cameo: Karnov, hero of his self-titled Data East game, is the first stage's boss.
 * He later reappears as a normal but tough enemy, sporting the same grey coloration he has in Karnov after he's taken damage. His official name is "Kusamoci Karnov".
 * Catch Phrase: "I'm BAD!" Or through the NES's sound system, "GWAM BAAA!"
 * Conservation of Ninjutsu
 * Color Coded Multiplayer: In the arcade version, Player 1 wears white parachute pants, while Player 2 wears green.
 * Damn You Muscle Memory: I mean really! A to attack and B to jump?!
 * Dare to Be Badass
 * Degraded Boss: Kusamochi Karnov and Zombie Animal. Inverted with the third boss, who is literally a Boss in Mook Clothing.
 * Distressed Dude: The President
 * Doppelganger Spin: The Ninja boss in the sewer level.
 * Dragons Up the Yin Yang: The Big Bad is named "DragonNinja".
 * Excuse Plot: Albeit one of legendary proportions.
 * Fighting With Chucks
 * Fingerless Gloves
 * Highly Visible Ninja
 * Hurricane Kick
 * King Mook: The green ninja boss in Stage 3.
 * Man On Fire: The aptly named Fire Ninjas will light themselves on fire. The only way to kill one of them is to do a spinning kick on their head.
 * Market Based Title: Known as Dragon Ninja in Japan, Bad Dudes vs. Dragon Ninja for the American arcade release, and then shortened to just Bad Dudes on the NES.
 * Mooks: The blue ninja mooks are appropriately called "Zako Ninja" in the end credits ("Zako" means mook in Japanese). The red-clad weapon-wielding variants are called "Buki (Weapon) Ninjas", and the black-clad shuriken-throwing ninjas are called "Nage (Throw) Ninjas". There are also Kunoichis, dwarf-sized Mini Ninjas, and helmet-wearing/sword-wielding elite mooks called Kabutos.
 * No Celebrities Were Harmed: The President was changed from Ronald Reagan ("Ronnie") in the arcade version to George H.W. Bush (just "The President") in the NES version.
 * One of the bosses is a Road Warrior/Legion of Doom lookalike named "Animal".
 * No Name Given:
 * The two player characters in the arcade version. The names "Blade" and "Striker" were given in the NES version. Averted with all the enemy characters, who are all listed in the end credits with one exception...
 * The boss of Stage 3 in the arcade version is the only one not given a name. The Famicom version's manual claims his name is Hanzo, but the names of some of the other bosses are not entirely consistent with the arcade version's (Akai Kage and Devil Pole were renamed Killer Joe and Kon Bohsai respectively).
 * Palette Swap: The three basic types of ninja mooks (Zako, Nage, and Buki) are the same sprite with different colors for their outfit (blue, black, and red), while the boss of Stage 3 is a green ninja who can make duplicates of himself. The Degraded Boss versions of Karnov and Animal, Kusamoci Karnov and Zombie Animal, are the same guys with weirder skin colors.
 * Power Glows: You can charge your Dude's punches to make him glow and take out enemies in fewer hits.
 * Sleeves Are for Wimps
 * Traintop Battle: The second level.