Rescue Sentai Go Go Five

Kyūkyū Sentai Gogo V (Rescue Squadron Gogo Five) is the twenty-third installment in the Super Sentai series, running from 1999 to 2000.

In the year 1999, the Tatsumi siblings, a family of rescue workers, is contacted by their long-absent father, Mondo Tatsumi. He tells them of the coming invasion of the evil Saima Clan, and gives them the means to fight them. Now, as the Rescue Sentai GoGoFive, the Tatsumis must stop the Saima from resurrecting their Queen, Grandiene.

The Tatsumi Family:

 * Matoi Tatsumi / G: The Hero and eldest son. A firefighter.
 * Nagare Tatsumi / G: The Smart Guy and second son. A chemist who combines strategies with brute force.
 * Shō Tatsumi / G: The Lancer (has the most issues with authority). The middle son and a helicopter pilot.
 * Daimon Tatsumi / G: Kid Appeal Character; The hotheaded and brash youngest son who is a martial artist. He's a police officer.
 * Matsuri Tatsumi / G: The Chick, Team Mom, and youngest of the five. A medic.
 * Dr. Mondo Tatsumi: The siblings' father; The Professor and the Team Dad.

The Saima Clan:

 * Grandiene: The real Big Bad and the Evil Matriarch.
 * Zylpheeza: Dragon in Chief during the early part of the series; an air demon and second born.
 * Drop/Salamendes: The youngest of the Saima; he grows up to become his mother's literal dragon. A fire demon.
 * Cobolda: The Brute; a ground demon and third born.
 * Denus: The Dark Chick; a water demon and fourth born.
 * Gil: The first born of the Saima and The Starscream whose only appearance is in the Reunion Show.
 * Pierre: The Evil Sorcerer who not only helps the Saima make their monsters come alive, but also to bring them back, giant size. He's not related to the Saima by blood.
 * Imps: Mooks.

Adapted as Power Rangers Lightspeed Rescue. Until the premiere of Tokumei Sentai Gobusters, this was the last Sentai to have a non-standard name (i.e., one without the "-(ran)ger" or "-man" suffix).

Recurring Super Sentai tropes:
"Matoi: "GoRed!"
 * All Your Powers Combined: The Life Bird, which transforms from flying bird drone to blaster. It is composed of five different weapons. These do not have a set member, meaning anyone can use them.
 * By the Power of Greyskull: It must be the shortest one ever: "Suit up!"
 * Calling Your Attacks
 * Combination Attack
 * Cool Bike: Go Red's sidecar-equipped Command Attacker.
 * Crossover: Gogo-V vs. Gingaman.
 * Custom Uniform: The first Sentai series to legitimately use this trope, though they were only a slight step up from the uniforms of Ohranger.
 * Finishing Move: "Sword, call upon the light! Victory Prominence!"
 * "Raging Fists, call upon the firestorm! GRAND... STORM!"
 * Five Man Band: There are two Big Guys in the team.
 * The Hero: Matoi
 * The Smart Guy: Nagare
 * The Lancer: Shou
 * Kid Appeal Character: Daimon
 * The Chick: Matsuri
 * Home Base: Super Rescue Labs; consists of the Tatsumi household and mainly the Bay Areas.
 * Humongous Mecha
 * A Mech By Any Other Name: The 99-Machines (the rescue vehicles that form the Victory Walker and Victory Robo), the Go Liners (the train cars that form the Five Liner and the Grand Liner) and the Mars Machines (the component of the Victory Mars)
 * Combining Mecha
 * Blue Thrower + Yellow Armor + Pink Aider = Victory Walker
 * Red Ladder + Green Hover + Victory Walker = Victory Robo
 * Go Liner 1 + 2 + 3 + 4 + 5 = Five Liner (the train mode that carried each of the 99-Machines) or Grand Liner (robot mode)
 * Red Mars 1 + Blue Mars 2 + Green Mars 3 + Yellow Mars 4 + Pinks Marks 5 = Beetle Mars, which transforms into the Victory Mars
 * Transforming Mecha: The Liner Boy, which can transform into a train car called the Max Liner, which can then transform into a spacecraft called the Max Shuttle. The Victory Mars is a transformed version of the Beetle Mars.
 * Mecha Expansion Pack: Liner Boy serves this function to both Victory Robo and the Go Liners.
 * Victory Robo + Liner Boy = Max Victory Robo
 * Max Liner + Five Liner = Max Go Liner
 * Max Shuttle + Five Liner = Space Go Liner (which serves as a carrier for each of the Mars Machines)
 * Idiosyncratic Episode Naming: "Missions".
 * In the Name of The Moon: A pretty simple one.

Nagare: "GoBlue!"

Sho: "GoGreen!"

Daimon: "GoYellow!"

Matsuri: "GoPink!"

Matoi: "The lives of people are the future of this planet!"

Nagare: "Burning Rescue spirits!"

Sho: "KyuKyu Sentai - !"

Daimon: "Go - !"

Matsuri: "Go - !"

All: "Five!""

- Matoi: "Mobilize!"

"Tatsuya: "The lives of people are the future of this planet!"
 * Lampshaded in the second episode.
 * They do a combined roll call with Timeranger during its team-up movie.

Matoi: "Burning Rescue spirits!"

GoGo Five: "Kyukyu Sentai - !"

Matoi: "Go! Go!"

All: "Five!" "Timeranger!""


 * Law of Chromatic Superiority: Matoi gets his own motorcycle, the Command Attacker. The others, meanwhile, get no individual means of transport.
 * Make My Monster Grow: Pierre's responsibility; he does this by tossing the Saima Cards at the monster's remains and chanting a magic spell.
 * Mooks
 * Motif: Boy, is there a lot!
 * Rescue, of course! In fact, Mission 8 reveals that the Tatsumi family line goes way back to the Edo era as firefighters, so assumingly, the rescue spirit runs in the family.
 * And it's not just a visual motif either; the series tries to emphasize the spirit and essence of rescue work and workers whenever possible. Missions 8 and 11, for example, put focus on this.
 * The letter "V"; both as the Roman numeral for "5", as a visual motif, and also possibly referring to "Victory". As if to keep the motif clean, there wasn't even a Sixth Ranger.
 * And "Kyukyu"/"Rescue" and "99", to a lesser extent.
 * Which turns into Fridge Brilliance when you consider that the series with the Rescue motif was released in 1999
 * Parent-child relationship, reflected by both the Tatsumi family and Saima clan.
 * While we're at the topic of "Family": Sibling bond. This is a major theme also reflected by both sides,, with slightly varying degrees, of course.
 * Ironically for a Super Sentai title, the series has quite a bit of realism scattered throughout; character and setting realism for the most part, but arguably, also due to the "Earth Technology" motif.Then again, we're talking about the technology which created an underwater train station, sentient robots and a gigantic train holding several Combining Mecha components,
 * The Movie: Gogo-V: Gekitotsu! Aratanaru Chōsenshi ("Clash! The New Super Warrior", also known as Gogo-V vs. Zeek on the DVD back cover). Unlike previous movies, this was a straight-to-video release and it's officially counted as the fifth Sentai Vs. movie, despite not being an actual crossover (since Zeek was a new character made for the film).
 * On the Next Episode of Catchphrase: "Emergency Signal!"
 * Robot Buddy: LinerBoy.
 * The Smurfette Principle: Dr. Mondo only made enough suits for his five children, leaving Go Pink as the only female member. However, Kyoko, the self-proclaimed sixth member of Gogo-V, does get the chance to help out the team as a legitimate heroine when she dons the Zeektector armor, if only for the movie.
 * Super Mode
 * Supervillain Lair: Saima Paradico, located in the North Pole.
 * Theme Music Power Up
 * Transformation Trinket
 * Weapon of Choice:
 * Swiss Army Weapon: The Five Lasers
 * Bifurcated Weapon: The Five Laser's Laser Grips can detach from the blaster to attach to the Life Bird components.
 * Whip It Good: The Rescue Ropes.
 * Blade On a Stick: The V-Lancers.
 * BFG: V-Lancer + Laser Grip = V-Machine Gun.
 * Precision Guided Boomerang: The V-Boomerangs, which are attached to the shafts of the V-Lancers.
 * Super Wrist Gadget: The V-Mode Braces.
 * Handguns: The Go Blasters.
 * Give Me a Sword: Unlike previous series, the personal weapons for this team can be used by anyone. The standard issue armament for each Go Go Five:
 * Matoi: Claw Anchor
 * Nagare: Build Discharger
 * Sho: Wing Spreader
 * Daimon: Beak Driller
 * Matsuri: Tail Injector

Tropes specific to Rescue Sentai Go Go Five:

 * Actor Allusion: Zeek from The Movie is played by Keiichi Wada, or . Three guesses what his henshin pose looks like.
 * Back From the Dead:
 * Badass Creed: "Sword - Call upon the light! Victory Prominence!"
 * "Raging fists - Call upon the firestorm! Grand Storm!"
 * And Victory Mars' improvised finisher: "Sword - Call upon the crimson flames! Mars Prominence!"
 * Badass Family: The father made all the equipments, the base and the Humongous Mechas; the kids beat the snot out of an invading demon clan. Badass Family indeed!
 * Brother Sister Team: Notably, the series pits two Brother Sister Teams against each other: the GoGoFive VS the Saima siblings.
 * Five Bad Band: The Saima siblings.
 * Catch Phrase: "Mission Complete!". Also used as one of the "The End" phrases at the end of each Mission, which can vary depending on how the episode ended.
 * Mint's "Emergency Signal! Emergency Signal!" Also used by the episode previews as they start.
 * Cool Train: The GrandLiner; oh, so very, very cool.
 * Demon Slayer: Zeek.
 * Distaff Counterpart: Denus' personal imps are dressed in "skirts", and are assumingly females. Then again, the Imps are directly stated as Familiars, so it's questionable whether they have genders to begin with.
 * In Gogo-V vs. Zeek, Kyoko becomes Zeek's opposite-gender successor, Zeek-Jeanne, right down to wearing a female version of the Zeektector armor.
 * Elemental Powers: Most of the Saima Clan each have one.
 * Blow You Away: Zylpheeza
 * Dishing Out Dirt: Cobolda
 * Making a Splash: Venus
 * Playing With Fire: Salamandes
 * Exactly What It Says On the Tin: The team's Finishing Move, the Calamity Breaker - it breaks (demons which create) calamities.
 * Femme Fatalons: Grand Witch Grandiene.
 * Feuding Families: The Tatsumis vs. the Saimas, of course.
 * Giant Robot Hands Save Lives: The Red Ladder mecha's ladders form the arms of Victory Robo, so the giant hands of said robot come in handy to pull civilians out of the danger zone.
 * Hey Its That Guy: Who's Kyoko Hayase, you ask? Why,, of course!
 * Zeek is none other than !
 * Hey Its That Voice: Salamandes is voiced by Hikaru Midorikawa.
 * Zylpheeza is Might Gaine and Seiji Date.
 * Hoist By His Own Petard: MaxVictoryRobo's solar panels can absorb, in addition to sunlight, also (light and/or energy from) flames and explosions the Saimas throw at it, and return full-force with Max Nova.
 * Homage: The entire premise, possibly. Five siblings recruited by their father to operate massive rescue-themed vehicles, plus the antagonist(s) living in a pyramid..
 * Continuing the theme, there's the use of an underwater base, and the fact that a lot of this was done using miniatures.
 * Hot Blooded: Particularly during the Mecha Finishing Moves.
 * I Want My Beloved to Be Happy: Matsuri was briefly involved in a Love Triangle with her best friend and another guy, but conceded to let him marry her friend for this reason.
 * Instant Expert: Subverted; Dr. Tatsumi already installed the instruction database in the suits beforehand.
 * Oh Crap: Zylpheeza, when he realizes that.
 * One Two Three Four Go: The title of the show, GoGo-V is literally "555".
 * Which proves to be a Hilarious in Hindsight moment when Shou/GoGreen's actor took on a major role in Kamen Rider Faiz, alternately known as Kamen Rider 555.
 * Doubles as a Meaningful Name, as 555 is the rescue phone number in Japan (also explained in the Punny Name entry in Faiz's trope page).
 * Parental Abandonment: Their father vanishes for ten years to develop the means to fight evil demons, and their mother vanishes in a plane crash. He comes back in the first episode,.
 * As such, Dr. Tatsumi spent a good part of the plot trying to reconnect with his children again, often resulting in awkward moments.
 * The Saima also spend the first half of the show without their mother's physical presence.
 * Parental Favoritism: Zylpheeza, then Salamandes earned the right by their mother to be called the Dark King.
 * Rescue
 * Sixth Ranger: Averted in the actual series. The creative team avoided adding a recurring sixth member since they wanted to stay true to the show's title and its five-member motif.
 * Stealth Pun: "Kyukyu" means "Rescue", yes, but with different Kanji, it can also mean "Nine-Nine". Guess which year GoGoFive ran in.
 * Mint's name is also one, according to its image song; the song title is written in Kanji as "5 people".
 * Team Dad: Mondo Tatsumi, by virtue of being their father.
 * Theme Naming: According to The Other Wiki, the Tatsumi siblings are all named after traditional firefighting equipments.
 * "Matoi" means "to wind"--as in "winding things up in a rope"--and refers to the ropes used in rescues.
 * "Nagare" means "to flow"--as in "flowing water"--and refers to the water used to douse fires.
 * "Shou" means "bell"--as in "big ones that tolls"--and refers to the bells tolled to warn people of dangers.
 * "Daimon" means "big door"--as in "gate"--and refers to the gateway to safety.
 * "Matsuri" means "festivals"--as in "the banner hoisted in festivals"--and refers to the ceremonial banners (usually used in festivals) that were raised to mark a safety exit.
 * Underwater Base: Bay Area 55 and Max Area.
 * Villain Song: "Denus Syndrome" by Denus