Fire Emblem Akaneia/Characters

Prince Marth of Altea (Mars)


The prince and heir of the kingdom of Altea, and the hero of most of the Akaneia games. Exiled to Talys in the beginning of the War of Shadows after his father was betrayed by former ally Gra, Marth united the forces of Altea, Aurelis and Akaneia to rise up against Dolhr and kill the revived Medeus. Three years later, he clashed head-on with the mad Emperor of Akaneia in the War of Heroes In time,, and he would go down in history as the legendary Star Lord and Hero King; thousands of years later, his descendants are the royal family of Iris, including Krom, Emelina, Liz.

"Class: Lord (most appearances), Star Lord (Awakening DLC and Spot Pass) Voiced by: Hikaru Midorikawa (Japanese, OVA and all versions of Super Smash Bros.), Ai Orikasa (Japanese, OVA [child]), Spike Spencer (English, OVA)"


 * Back-to-Back Badasses: With My Unit in New Mystery of the Emblem Heroes of Light and Shadow boxart.
 * Badass Cape: Wears one in every design.
 * Bishonen: Though not as much as some of the other characters. Turned Up to Eleven in his Super Smash Bros. appearances (to the point of Flanderization concerning Dude Looks Like a Lady), but toned down to normal levels for Shadow Dragon and the sequel.
 * Cool Sword: The Rapier and Falchion.
 * Eleventh-Hour Superpower: Falchion is this for him.
 * Heroes Prefer Swords: He started the trend of main characters using them.
 * Incorruptible Pure Pureness: In the original and Monshou no Nazo. Shadow Dragon changes this - it shows that the betrayal of Gra and the loss of his family and kingdom have, in fact, not been at all healthy for him psychologically.
 * I Uh You Too:
 * Jack of All Stats: With an emphasis on Fragile Speedster.
 * Just a Kid: His youth is often pointed out.
 * The Messiah: Is seen as this by pretty much everyone.
 * No Pronunciation Guide: A strange case - the English dub of the OVA translated his name as "Mars", traditionally pronounced "marz", but still pronounced it closer to "Marce" (which, if you ignore "Marth" for a moment, is actually pretty kana-accurate).
 * Pants-Free: On the cover and in the gameplay of Dark Dragon and the Sword of Light Marth wore a toga-esque uniform with exposed legs. This has been subject to much Memetic Mutation. Curiously, Mystery Of the Emblem's' cover and artwork show Marth wearing a different uniform with pants but in gameplay Marth wears his old pantsless garb.
 * His book 1 portrait on the SNES seems to be the toga and his book 2 portrait is his modern uniform. It's likely Marth was originally intended to change clothes between books.
 * The Red Baron: Many: "Prince of Light", "Hero King", "Star Lord/Star and Savior"...
 * Royals Who Actually Do Something: The Prince, and later King, of Altea, and he fights on the frontlines.
 * Victorious Childhood Friend: With Caeda.
 * The Wise Prince: He's definitely this.
 * You Gotta Have Blue Hair: Kickstarted the recurring tendency for Fire Emblem protagonists to sport blue (or otherwise unrealistic) hair.

Frey


A knight of Altea. During Marth's escape, Frey volunteered himself as a decoy to lure the invading Gra/Grust army away from Marth and was seemingly killed. In New Mystery of the Emblem, it was revealed that he was left for dead by the invading army and, after recovering from amnesia, reunites with Marth after the War of Darkness.

"Class: Cavalier"


 * Not Quite Dead: Confirmed in the sequel.
 * Sacrificial Lamb: Canonically this in the prologue chapters of Shadow Dragon. He gets better in the sequel.
 * Undying Loyalty: Appears to have this.
 * You Gotta Have Blue Hair: Must be why he's the canonical decoy.

Abel


A knight of Altea and close friend of Cain, known as the Black Panther. He was one of the retinue of Altean knights who aided Marth in escaping Altea and accompanied him in his Talys exile. He fell in love with Est after the War of Darkness, and retired early from the army to run a shop with Est. Unfortunately,

"Class: Cavalier (FE1, FE11), Paladin (FE3, FE12) Voiced by: Ryotaro Okiayu (Japanese, OVA), Bryan Bounds (English, OVA)"


 * Blade on a Stick: His lance to Cain's sword.
 * Clueless Chick Magnet: He just doesn't seem to get a break with romance.
 * Red Oni, Blue Oni: The blue to Cain's red.
 * Star-Crossed Lovers: With Est, depending on whether the player thinks he finds her again or not.
 * Those Two Guys: With Cain
 * Those Two Guys: With Cain

Cain (Kain)


A knight of Altea and close friend of Abel, known as the Great Bull. At the onset of the War of Shadows, he fought in the battle at Gra in which King Cornelius was killed, and was sent back to bring Marth the king's last words; he then accompanied the prince in his exile to Talys.

"Class: Cavalier Voiced by: Nobuyuki Hiyama (Japanese, OVA), Kyle Stuadvant (English, OVA)"


 * Cain and Abel: Averted; Cain is a stand up Knight and the best friend of Abel (it's never said if they're related or not).
 * Fiery Redhead
 * Heroes Prefer Swords: His sword to Abel's lance.
 * Red Oni, Blue Oni: The red to Abel's blue.
 * Satellite Character: Isn't quite developed as Abel.
 * Those Two Guys: With Abel.
 * Those Two Guys: With Abel.

Jagen (Jeigan)


A veteran knight of Altea. He acts as Marth's guardian and is one of the people Marth turns to for guidance. After the War of Shadows, he retired from active service as a knight and instead took up the position of Marth's advisor.

"Class: Paladin Voiced by: Seizo Kato (Japanese, OVA), John Swasey (English, OVA)"


 * 24-Hour Armor: For some reason, he still wears his full battle armour while serving as Marth's tactician, despite being unable to fight himself.
 * Ascended Extra: In FE1/FE11 he was just a character who had a few lines (though the same goes for most characters in those games). In FE3/FE12, he's now an important NPC and Marth's tactician.
 * Badass Grandpa: Moreso in story than ingame, though he can have his uses early on.
 * Cool Old Guy: Old enough that he can't take part in the War of Heroes, cool enough he has the respect of all the young warriors.
 * Crutch Character: He was formerly the trope namer for this, and among the fandom continues to name, define and exemplify it as an archetype. A villager in Shadow Dragon lampshades it.
 * Demoted to Extra: Though he played a much more prominent role in the sequel's story as Marth's advisor, he's still one of a handful of characters from Dark Dragon/Shadow Dragon to not be playable at all in New Mystery. Oddly, he still wears full armour as if he would be.
 * Old Retainer: He's served Marth for a long time.
 * Old Soldier: He's fought for Altea for years.
 * The Paladin: In Name Only.
 * Spell My Name with an "S": His name was widely translated as Jeigan before the game officially made it out of Japan. This has led to an interesting quirk in the fandom - calling Jagen himself by the name Jagen is now near-universal, but the archetype he started is still generally called "Jeigan".
 * Spikes of Heroism: Seriously, you could kill several men at once on those shoulderspikes.
 * The Strategist: In Book 2, which he actually does very well at.

Gordin (Gohdon, Gorden)


An archer in the service of Altea and a friend of Draug's. During Marth's escape at the onset of the War of Shadows, he was captured by the enemy and disguised as one of their soldiers as a trap, but is saved by Marth and accompanies him in his exile to Talys. After the war, he moves to Akaneia to train under Jeorge, and later serves as an inspiration to his younger brother Raian.

"Class: Archer Voiced by: Akira Ishida (Japanese, OVA), Kurt Stoll (English, OVA)"


 * The Archer
 * Big Guy, Little Guy: With Draug.
 * Bound and Gagged: In Shadow Dragon's prologue.
 * Dressing as the Enemy: A more sinister example in Shadow Dragon's prologue: he certainly wanted nothing to do with it.
 * Off-Model: His portait in Shadow Dragon, leading to him being one of the small few characters portaits to be remodelled in New Mystery.
 * Pants-Free: Prior to Shadow Dragon
 * Spell My Name with an "S": The only thing anyone seems to agree on is to not spell his name the actual way: Gordon.

Draug (Dohga)


Draug is an armoured knight in the service of Altea. At the onset of the War of Shadows, he prepares a ship to allow Marth and his cohort to escape Altea, and is shown to be friendly towards the new recruit Norne.

"Class: Knight Voiced by: Yasuhiko Kawazu (Japanese, OVA), Jason Lee (English, OVA)"


 * Big Guy, Little Guy: With Gordin.
 * Huge Guy, Tiny Girl: With Norne.
 * Blade on a Stick: Uses a Lance as his main weapon.
 * Gentle Giant: His ending refers to him as this.
 * Mighty Glacier: The first playable armour knight in the series.
 * Sdrawkcab Name:
 * Guard spelled backwards. His parents must have known he would become an armour knight.
 * Apparently, his Japanese name "Dohga" is "guard" spelled backwards, so it turns out the same meaning made it through the translation. Similarly, in French, he was called "Edgar", an anagram of "garde".

Norne (Norn)


A volunteer soldier who joins Marth as he is fleeing Altea. She appears to befriend Draug and Gordin and is an old childhood friend of Chris.

"Class: Archer"


 * The Archer
 * Childhood Friend Romance: With My Unit if they support.
 * Country Mouse
 * Expy: Of Rebecca. She also looks almost exactly like Ethlin
 * Huge Guy, Tiny Girl: With Draug.
 * No Sense of Direction: As revealed with her supports with My Unit, explaining why whenever she appears, she has someone else with her.
 * Rose-Haired Girl

Princess Caeda of Talys (Shiida, Sheeda)


Caeda is the pure-hearted princess of Talys, trained as a pegasus knight. She is a childhood friend of Marth, the two having grown up together. She joins Marth in his quest, staying by his side most of the time and is also responsible for recruiting various people, including Castor, Nabarl, Roger, Jake, and Lorenz. After the War of Shadows, she becomes Marth's fiancée, but the two don't get around to marrying until after the War of Heroes.

"Class: Pegasus Knight Voiced by: Sakura Tange (Japanese, OVA), Kim Sevier (English, OVA)"


 * Action Girl
 * Badass Princess
 * Blade on a Stick
 * Crutch Character: The remake gives Caeda the Wing Spear, an Expy of Marth's Rapier, to compensate for her rather weak start and her newfound inability (thanks to the introduction of weapon ranks) to grab Jagen's silver lance as compensation.
 * Everything's Better with Princesses: One of the many princesses appearing in the game, and surprisingly doesn't end up as a Damsel in Distress in any of the games she appears in.
 * Femme Fatale: While generally an overall nice girl, there is a reason why she is required to recruit almost all of the units that start out as enemies, despite having absolutely no past connection with them and relying solely on her "feminine wiles." This is especially apparent in her recruit conversation with Roger; poor guy betrayed his country because he was led on to think he actually had a chance.
 * Fragile Speedster: Caeda's speed growth is so overkill that if she doesn't cap that stat before promotion, you're doing it wrong. On the opposite end, her strength and defense growth are below average.
 * Hello, Nurse!: She has several admirers.
 * Lady in Red:
 * Show Some Leg: She flirts with Roger right on the battlefield so he can join the Akaneian League, and IT WORKS.
 * I Uh You Too:
 * The Messiah: She's capable of recruiting a large number of characters because of this.
 * Royals Who Actually Do Something: Princess of Talys, and she's happy to fight.
 * Spell My Name with an "S": One of the worst cases, given she was stuck with multiple English-language name changes. Sheeda, Shiida, Caeda, Sheyda, or even Sheda have all seen use at some point or another.
 * Tsundere: The OVA interprets her as this with Marth.
 * Victorious Childhood Friend
 * You Gotta Have Blue Hair: Like Marth.

Wrys (Riff)


Wrys is a healer from Talys who joins Marth to defend his nation from the pirates.

"Class: Curate"


 * Bald of Awesome: Might be this but... well, see below.
 * Combat Medic: Upon promotion
 * Cool Old Guy: Always happy to lend a hand to prospective Altean soldiers.
 * Crutch Character: To an extent. He mostly serves as your healer until you get Lena.
 * The Medic: Can't fight, but can heal your wounded.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * Running Gag: New Mystery made one of his rather abrupt recruitment in Shadow Dragon. Specifically, he introduces himself with the exact same line.
 * White Mage: The first one you obtain in the series. In his own words, he can't fight, but he can heal.

Ogma (Oguma)


Ogma is a hard-edged mercenary who leads the mercenary trio Barst, Bord and Cord. He was a gladiator at first and was drafted to the Talysian army when Caeda stopped several people from punishing him after he aided in Samto's escape. Ogma then dedicated his life to being the princess's bodyguard and was eventually handpicked as the guard of both her and Marth during the latter's quest.

"Class: Mercenary Voiced by: Jurota Kosugi (Japanese, OVA), Rob Mungle (English, OVA)"


 * Badass
 * Bodyguard Crush: Subverted; he might have feelings for Caeda, but he's aware that she is in love with Marth.
 * Eighties Hair: Has one hell of a mullet; its extent depends on the artist.
 * Fountain of Expies: The model for the "Ogma archetype", the bulkier, strength-oriented swordfighter build received early in the game with the potential to become one of the player's better units.
 * Gladiator Games: His former occupation before Caeda found him, and the basis of his fighting style.
 * Heroes Prefer Swords: Just for Pun.
 * Jack of All Stats: Has balanced growths with good starting stats.
 * Lightning Bruiser: If you're lucky.
 * Spikes of Heroism: As interpreted by Mystery of the Emblem and the OVA. As of Shadow Dragon, they're gone.
 * X Marks the Hero: Just for Pun... again.

Barst (Barts)


Barst is one of the three axe fighters in the Talys mercenary group. Like the two of his fellow axe-wielding mercenaries, Bord and Cord, he is under the command of Ogma.

"Class: Fighter Voiced by: Wataru Takagi (Japanese, OVA), Charles Campbell"


 * An Axe to Grind: One of the few axe Using units in the original NES version.
 * Heroic Neutral: In New Mystery of the Emblem. After the War of Darkness, he retired from being a mercenary and just wished to live peacefully as a lumberjack. During the War of Heroes, one of his fellow mercenaries (either Ogma, Cord, or Bord) convince him to fight alongside Marth once again.
 * Jack of All Stats: Could be considered the axe wielding counterpart to Ogma, and has the most balanced growths and starting stats compared to Bord and Cord.
 * Lightning Bruiser: Again, if you're lucky.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * Why Do You Keep Changing Jobs?: Lampshaded in New Mystery.
 * You Gotta Have Blue Hair: His hair is blue.
 * Palette Swap: Of Bord and Cord in FE 1.

Bord (Saji)


Bord is a Talys mercenary under Ogma. After the war, he becomes a woodcutter renowned for his skill.

"Class: Fighter"


 * An Axe to Grind: He's a woodcutter, thus it isn't surprising.
 * Art Evolution: He was slowly visually differentiated from Cord as more Akaneia games were released.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * You All Look Familiar: In the NES version, he had the exact same portrait as Cord.

Cord (Maji)


Cord is a Talys mercenary under Ogma. After the war, he becomes a woodcutter renowned for his speed.

"Class: Fighter"


 * An Axe to Grind: The woodcutter is one of the few axe using units in the original NES and SNES versions of the game.
 * Art Evolution: He was slowly visually differentiated from Bord as more Akaneia games were released.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * You All Look Familiar: Lampshaded in New Mystery. If you recruit Barst with Cord, the former mistakes him for Bord at first.

Castor (Kashim)


Castor is a hunter from Talys who was forced to leave his home and work with bandits and pirates to pay for the money needed to tend to both his sickly mother and many siblings. During the War of Shadows, Caeda convinces him to join Marth's army and promises to pay for his mother's medicine. By the time of Mystery of the Emblem, however, Castor has become a swindler, playing up his pitiful act and his mother's illness to gain more money.

"Class: Hunter Voiced by: Hideyuki Hori (Japanese, BS Fire Emblem)"


 * All There in the Manual: The developer's notes revealed that after the War of Shadows, Castor returned home only to find that one of his younger sisters sold herself into slavery to pay for the family's needs, and thus Castor tracked her down to Port Warren, where he found her left dead in a back ally. After this, Castor vowed to make enough money to sure this never would happen to his siblings again, leading him to become the swindler he is during Mystery of the Emblem.
 * The Archer
 * Bow and Sword in Accord: upon promotion
 * Dead Little Sister
 * Only in It For the Money: A more sympathetic example than most, however.
 * You Gotta Have Blue Hair

Darros (Daros)


A pirate who grew sick of the lifestyle and sought to join Marth's army as soon as he heard Marth was in the area.

"Class: Pirate (FE1, FE11), Berserker (FE12)"


 * An Axe to Grind: His only weapon type as both a Pirate and Berserker.
 * The Atoner: Implied in support conversations with My Unit.
 * The Berserker: In New Mystery.
 * Boisterous Bruiser
 * Pirate: A Type 2 that wanted to escape the Type 1 lifestyle.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * What Could Have Been: He along with Wrys, Jake, Roger, Beck, and to a lesser extent Gotoh were meant to return as playable characters in the SNES remake but were scrapped during development.

Julian


A thief who was part of the Soothsires, but betrayed them to save Lena, and joins Marth's army alongside her. In Mystery of the Emblem, he and Lena are living together, but he is forced back into the fight after she is kidnapped.

"Class: Thief Voiced by: Kappei Yamaguchi (Japanese, OVA), Brett Weaver (English, OVA)"


 * Fiery Redhead: Averted: Julian is pretty calm.
 * Fountain of Expies: To low-level thieves who join early on.
 * Fragile Speedster: As a thief, Julian has bad base defense and attack, with good speed and skill growth. Julian does have unusually high Strength and HP growths, but his defense growth is merely average.
 * Heroes Prefer Swords: He uses a Sword, though most illustrations portray it as a knife.
 * Loveable Rogue: Julian mostly quit his job as a thief for Lena, he only does thief work as part of the League. After the War of Heroes, Julian was finally able to quit thievery for good.
 * Magikarp Power: Despite being a thief, he is deadly if you train him up, though he will be stuck with iron swords for quite a while.
 * Motor Mouth: In Shadow Dragon
 * Pants-Free: Prior to Shadow Dragon.

Lena (Rena)


A noblewoman and cleric from Medon who was raised in Grust and is an acquaintance of Camus. Originally chosen to wed Prince Michalis of Medon, she ran away from Medon and was eventually captured by the Soothsires. However, one of the Soothsires, Julian, freed her, and together they joined Marth's army. In Mystery of the Emblem, she starts an orphanage in Medon with Julian and her new apprentice Malliesia, but is kidnapped by Gharnef.....

"Class: Cleric (FE1, FE11), Bishop (FE3, FE12) Voiced by: Michiko Neya (Japanese, OVA and BS Fire Emblem), Tiffany Grant (English, OVA)"


 * Arranged Marriage: To Michalis, prior to Shadow Dragon.
 * Damsel in Distress: In Mystery of the Emblem.
 * Fiery Redhead or Rose-Haired Girl: Depending on the Artist.
 * Fountain of Expies: Every game in the series since her has a White Mage that joins early on.
 * The Medic: She starts out just able to heal.
 * Combat Medic: Upon promotion
 * White Magician Girl: Lena is a healer who dislikes fighting others.

Nabarl (Navarre)


A stoic swordfighter known as the Crimson Fencer who is often found fighting alongside bandits. He seems to hold himself to a moral code of never harming women or children. In Mystery of the Emblem, he appears protecting the dancer Feena. He appears to know Ogma, but how they met is currently unknown.

"Class: Mercenary (FE1, FE3), Myrmidon (FE11, FE12) Voiced by: Takehito Koyasu (Japanese, OVA), Shinichiro Ohta (Japanese, BS Fire Emblem), Aaron Krhon (English, OVA)"


 * Bishounen: Navarre is a very handsome man.
 * Blood Knight: Though My Unit in New Mystery believes he is a decent man deep down.
 * Fountain of Expies: An odd example: he was the progenitor of the archetype's trademark Fragile Speedster build and general circumstances of recruitment, and it's named for him, but depending on who you ask, either Ira or Rutger are the ones who implemented the archetype's associated class: the Myrmidon, which Nabarl himself later became in the remakes.
 * Fragile Speedster: If you're unlucky
 * Jack of All Stats: How he will usually turn out.
 * Lightning Bruiser: If you're lucky enough.
 * Heroes Prefer Swords: Is famous for his Killing Edge blade.
 * Cool Sword: The Killing Edge
 * Long-Haired Pretty Boy: Phina lampshades it at his expense when they first meet.
 * Morality Pet: Feena seems to be this to him.
 * Spell My Name with an "S": Oh dear god... Nabarl, Navarre, Navarl, Navahl, Nabarru, Nabal, take your pick.
 * The Stoic: Navarre says very little, it even gets him teased by Phina. Even in his bloodlust, he expresses it in a low-key manner.
 * Worthy Opponent: To Ogma.
 * Wouldn't Hit a Girl: One of the moral rules he follows, although in New Mystery's DLC, he does consider breaking it in order to provoke Ogma.
 * Word of God says he has a Freudian Excuse for it, but haven't stated exactly what it is.

Merric (Marich)


An Altean nobleman and childhood friend of Marth and Elice. He has spent years in Khadein training in magic under Wendell, and is the current holder of the Excalibur spell. In Mystery of the Emblem, he is cornered by his rival Ellerean, but is saved by Marth and Wendell.

"Class: Mage"


 * Badass Cape: Merric gets an awesome cape upon promotion to bishop in the SNES version.
 * Bishonen: Except not as much in New Mystery.
 * Blow You Away: His signature spell, Excalibur.
 * Disk One Nuke: In the New Mystery prologue.
 * His Excalibur spell is also one in Shadow Dragon where he can OHKO enemies the moment you recruit him.
 * In the Hood: Except in his DS portiats.
 * Fountain of Expies: The "Merric" archetype, early-game mages who tend to be the best playable mage of the game.
 * Ill Boy: Elice reveals he was this as a child.
 * Nice Hat
 * Squishy Wizard: True to tradition, Merric has low physical defense in exchange for his magical power. Averted with his HP growth, which is rather high.
 * Fragile Speedster: He's actually quite fast for a mage.
 * You Gotta Have Blue Hair: Merric's hair is a bright green.
 * Victorious Childhood Friend: To Elice.

Matthis (Machis)


Lena's brother, a lowly soldier of Medon forced to fight against Marth's army under penalty of death if he refuses. In Mystery of the Emblem, he pretty much serves the same role, only now as a soldier of the Medon rebel army.

"Class: Cavalier"


 * Artificial Stupidity: Is well known for being able to kill his beloved sister Lena as an enemy.
 * Fan Nickname: Fans label any other character who does something like this as having "Matthis Syndrome".
 * Dirty Coward: Twice, no less!
 * Fiery Redhead/Rose Haired Boy: Depending on the Artist, and on your definition of fiery.
 * Identical Stranger: To Vyland in Dark Dragon, with the similarities also extending to gameplay; this was rectified in later appearances of the two.

Prince Hardin of Aurelis


The younger brother of the King of Aurelis, and leader of its resistance against Dolhr. Hardin is in love with Princess Nyna of Akaneia, but seems to be unaware of her feelings for Camus. After joining with Marth's army, Hardin quickly befriends the young lord.

"Class: Cavalier (FE1, FE11), Voiced by: Hideyuki Hori (Japanese, BS Fire Emblem)"


 * Badass MoustacheL Hardin has a pretty cool thin mustache.
 * Bodyguard Crush: On Nyna, who he's been protecting for some time.
 * All Love Is Unrequited: She cares for him, but her true love is Camus.
 * Enemy Mine: With Minerva in BS Fire Emblem.
 * Jack of All Stats
 * Man in White
 * Nice Hat: A white turban.
 * The Lancer: He seems to have been Marth's in the first war.
 * Royals Who Actually Do Something: He's leading the La Résistance, and is very competent statistically.
 * Royals Who Actually Do Something: He's leading the La Résistance, and is very competent statistically.

Wolf


Hardin's right hand man, and is fiercely loyal to him. After the war, Wolf becomes the captain of the newly formed Wolfguard and continues to serve Hardin

"Class: Horseman"


 * Bishonen: In general, but taken Up to Eleven with his BS Fire Emblem and DS remake designs.
 * Dude Looks Like a Lady: A little bit, but his access to male-only classes makes his gender obvious.
 * Real Men Wear Pink: Wears pink armor.
 * Bow and Sword in Accord: In the DS remake.
 * Crutch Character: Played straight with him and Sedgar in the original and Mystery, but averted in Shadow Dragon. They look like classic Crutch Characters, and even completely worthless if you look at their stats... however, they compensate for having much less levels by having some amazing stat growths, making both Wolf and Sedgar very viable late-game.
 * Horse Archer: Bows are the main weapon of the Horseman class.
 * The Lancer: To Hardin
 * Lightning Bruiser: Can become this in the Shadow Dragon
 * Peek-a-Bangs: One of his eyes is hidden by his hair.
 * Undying Loyalty: To Hardin.
 * Peek-a-Bangs: One of his eyes is hidden by his hair.
 * Undying Loyalty: To Hardin.
 * Undying Loyalty: To Hardin.

Sedgar (Zagaro)


A Knight of Aurelis and the right hand man to Wolf. After the war, he joins the newly-formed Wolfguard, and after the events of Mystery of the Emblem, succeeds Wolf as leader.

"Class: Horseman"


 * Bow and Sword in Accord: In the DS remake.
 * Crazy Prepared: Implied in a support conversation.
 * Crutch Character: Played straight with him and Wolf in the original and Mystery, but averted in Shadow Dragon. They look like classic Crutch Characters, and even completely worthless if you look at their stats... however, they compensate for having much less levels by having some amazing stat growths, making both Wolf and Sedgar very viable late-game.
 * Horse Archer: Bows are the main weapon of the Horseman class.
 * Identical Stranger: Looks a lot like Tomas, or at least, he used to look like him until Shadow Dragon.
 * The Lancer: To Wolf.
 * Lightning Bruiser: Can become this in Shadow Dragon.
 * One Steve Limit: In the French version, sort of. Since Draug was renamed Edgar, Sedgar's name was changed to Sagaro.
 * The Straight Man: Seems to be this for the Wolfguard.

Roshea (Roshe)


A Knight of Aurelis under Hardin. After the war, he joins the Wolfguard, but spends some time in Altea first. In Mystery of the Emblem, he is the first (and in the original, only) of the Wolfguard to defect and join Marth's army.

"Class: Cavalier (FE1, FE11), Paladin (FE3, FE12)"


 * Bishonen: Roshea is so boyishly handsome with his big eyes and pink hair, he's easily mistaken for a girl.
 * Defector From Decadence: In Mystery of the Emblem. Starts the chain for the other Wolfguard members to do the same in New Mystery.
 * Real Men Wear Pink: Roshea is young and has pink/purple hair and armor. But in some versions of the game, he's one of the best cavaliers.
 * Real Men Wear Pink: Roshea is young and has pink/purple hair and armor. But in some versions of the game, he's one of the best cavaliers.

Vyland (Biraku)


A Knight of Aurelis under Hardin. After the war, he joins the Wolfguard. He seems to be one of the more sensible members of the group.

"Class: Cavalier (FE1, FE11), Paladin (FE3, FE12)"


 * Fragile Speedster: His only good stat is speed.
 * Fiery Redhead
 * The Generic Guy: There really isn't anything noteworthy about him.
 * Palette Swap: Variation: In the original Famicom version, he shared a portrait with Matthis, who is another cavalier with poor growths.

Wendell


A sage of Khadein and the teacher of Merric and Ellerean. He dislikes war, but is forced to fight against his will.

"Class: Sage"


 * Cool Old Guy
 * Crutch Character: Can be considered the magical version of the Jeigan archetype.
 * Fan Nickname: Either "Windell" or "The Pope", the 2nd one for obvious reasons if you look at his portrait.
 * Gameplay and Story Segregation: Apparently, he has no love for war, but for some reason in FE 11 he will attack you by default until you talk to him with Marth or Merric. This was changed in FE 3 book 1, where he was found in a prison cell. In FE 1, he would go up to Marth and talk with him.
 * Lightning Bruiser: Oh, so very much. In the first game, he is the third fastest character at base right below Gotoh and Boah, and he has 8 Defense at base, in a game where 20 is the maximum stat, in a game where the strongest boss has only 14 strength. Thanks to this, it's almost impossible for him to be killed in the early chapters.
 * Martial Pacifist: Does not like war, as stated above. However, he will fight if he has to.
 * Squishy Wizard: Except he's not squishy in the slightest in the original game (see Lightning Bruiser above).

Rickard (Ricard, Ricardo)


A stray thief who is friends with Julian.

"Class: Thief Voiced by: Kazue Ikura (Japanese, BS Fire Emblem)"


 * Fragile Speedster: Has low Strength and Defense growths, but good speed.
 * Heroes Prefer Swords: Just like Julian, he uses a Sword, but it's depicted in animations as a Knife.
 * Older Than They Look: Very much more so than most other characters. If the novel's ages are canon, he is 21 in Shadow Dragon.
 * Adult Child: Especially in New Mystery's DLC.
 * This may not be the case, considering that he sounds like a kid in the Akaneia Saga and that the manga isn't considered canon.
 * You Gotta Have Blue Hair: Of course, in the Fire Emblem world(s), it's not an unusual trait.

Athena


A woman who was saved from drowning by a group of Akaneian villagers. In order to repay their kindness, she vows to save the village's children from the pirates in the area. After working with Marth to defeat the pirates, she insists that he let her in his army. In New Mystery, she can appear in the prologue helping to train the new recruits, and later appears after being ambushed by Kleine.

"Class: Myrmidon"


 * Cutting Off the Branches: Athena likely didn't appear in the prologue otherwise
 * Disk One Nuke: In the New Mystery prologue.
 * Horrible Judge of Character: In one of New Mystery's DLC chapters, she happily helps Eremiya and her assassins, assuming that their reasons for rescuing the children from the Soothsires are as virtuous as hers.
 * Hot Chick with a Sword
 * Funetik Aksent: Speaks in Vampire Vords and refers to herself in the third person... for some reason.
 * You Gotta Have Blue Hair: Yet her hair in the sprite is brown for some reason.

Bantu (Banutu)


An elderly Manakete who serves under Gotoh. He is the one who unsealed Tiki and raised her as they traveled the world.

"Class: Manakete"


 * Crutch Character: The fact that his growths always were just as bad as Jagen's seem to indicate that he's this.
 * Kill It with Fire: He's a fire dragon.
 * Our Dragons Are Different
 * The One Guy: Meta-example. He is the only recruitable male Manakete in the series.
 * Palette Swap: Of Gharnef of all people in the Famicom verison.

Caesar (Seazer)


A mercenary from Port Warren who joins Marth's army alongside Radd. He reappears in New Mystery, being forced to fight against Marth due to his sister being held hostage by the enemy.

"Class: Mercenary"


 * Heroes Prefer Swords: Swords are his primary weapon as a Mercenary.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Radd (Radei, Raddy)


A swordfighter from Port Warren who joins Marth's army alongside Caesar. After the war, he laid down his sword for a woman, implied in New Mystery to be Caesar's sister. Like Caesar, Radd is forced to fight against Marth after she is taken hostage.

"Class: Mercenary (FE1), Myrmidon (FE11, FE12)"


 * Bishonen: Radd has a very boyish face.
 * Heroes Prefer Swords: As a Mercenary, Radd uses swords.
 * Magikarp Power: He is pretty good if you want to use him, though he has such horrible base stats that it is hard to train him.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Roger


A knight of Grust who is recruited by Caeda flirting with him. He later appears in New Mystery, still with a crush on Caeda.

"Class: Knight"


 * All Love Is Unrequited: Played for laughs.
 * Blade on a Stick: Like all Armor Knights, Roger starts with a Lance as his weapon.
 * Call Back: His recruitment conversation in New Mystery is very similar to his recruitment conversation in Shadow Dragon.
 * Mighty Glacier
 * Lightning Bruiser: Rather fast for an Armor Knight.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * Rose Haired Boy

Jeorge (Jorjue, George)


A Akaneian nobleman and one of the finest archers in the land. He joins Marth's army after hearing of his alliance with Princess Nyna and later becomes a mentor to the Altean archer Gordin.

"Class: Sniper"


 * The Archer
 * Big Brother Mentor: To Gordin.
 * Heel Face Turn: In the sequel, not that he needed to much persuasion
 * Nobles Who Actually Do Something: Jeorge is of noble birth but is somewhat rebellious, preferring to travel around.
 * Spell My Name with an "S": Like Gordin, it seems no-one's interested in Romanizing his name the logical way: George.

Princess Maria of Medon


The youngest princess of Medon, who was taken hostage at a young age by her own brother in order to get her sister Minerva to fight. She is later rescued by Marth, allowing Minerva and her Whitewings to safely defect from Medon. Mystery of the Emblem reveals that after Michalis was defeated by Minerva,

"Class: Cleric (FE1, FE11), Bishop (FE3, FE12)"


 * Catch Phrase: "No protesting!"
 * Damsel in Distress: Discussed between her and Minerva. Maria insists that she not be seen as a helpless damsel and tells Minerva that she wishes to fight alongside Marth's army..
 * Everything's Better with Princesses
 * Fiery Redhead or Rose-Haired Girl: Depending on the version of the game.
 * Fountain of Expies: Slightly later female healers, often young nobles; her expies alternate between being Clerics or Troubadours.
 * The Medic: She can only heal at first.
 * Combat Medic: Upon promotion
 * The Pollyanna: Very cheerful and happy despite spending so much of her life as a prisoner.
 * White Magician Girl
 * Woman in White: In Mystery of the Emblem onward.

Princess Minerva of Medon (Minerba)


The elder princess of Medon and leader of the Whitewings. Reluctant to fight with Doluna, Minerva is forced to do so after her sister Maria is taken hostage. Minerva later sends Catria to Marth in order to persuade him to free Maria and later defects after learning of Maria's safety. According to Mystery of the Emblem, she is the one who fights against and defeats Michalis later in the war. During the events of Mystery itself, Minerva is crowned queen of Medon, but is overthrown by a group of knights led by Rucke, but is saved by Michalis and later reunites with Marth.

"Class: Dracoknight Voiced by: Yoshiko Sakakibara (Japanese, BS Fire Emblem)"


 * Action Girl
 * An Axe to Grind: In the remakes.
 * Blade on a Stick: In all versions.
 * A Mother to Her Women: To the other Whitewings at least.
 * Badass Princess: Another one.
 * Broken Bird: Her father's death, brother's betrayal, sister's kidnapping, and stress over leading Macedon cause Minerva grief.
 * Dragon Rider: She's a Dracoknight, so obviously. Her B-support with Catria in New Mystery of the Emblem reveals that she doesn't start as one; Minerva used to be a Pegasus Knight like her subordinates, but forced to switch into a dragon mount to represent Macedon's might as its princess.
 * Enemy Mine: With Hardin in BS Fire Emblem.
 * Everything's Better with Princesses: This too.
 * Fiery Redhead: Minerva can be somewhat hotblooded and her hair is bright red.
 * Fountain of Expies: The "Minerva" archetype: Dragon Riders, often (but not always) red-armoured females who start as enemies, are generally dissatisfied with their service to the enemy, and are recruited by way of Heel Face Turn.
 * Royals Who Actually Do Something: A Princess of Macedon, but she led the army in the invasion of Aurelis and later fought for Marth's army.

Linde (Linda, Rinda)


A noblewoman of Khadein and the daughter of Miloah, capable of using his Aura spell. After her father was killed by Gharnef, she disgused herself as a boy and escaped, but was later captured by slave traders. After being saved by Marth, she joins his army. After the war, she is made a noble of Akaneia by Nyna (who also takes her in as an apprentice), and is later entrusted to get the Fire Emblem to Marth during the events of Mystery of the Emblem.

"Class: Mage"


 * All Love Is Unrequited: Implied with Merric. He's not mentioned by name as her crush, though,
 * Black Magician Girl: Linde has one of the most powerful tomes in the game at her command.
 * Brainy Brunette: Linde is a brunette who is one of the greatest magicians in the world. Later games have gone further in establishing that she is very intelligent.
 * Light'Em Up: Aura.
 * Magical Girl Warrior
 * Magikarp Power: Starts off at a low level in both games, but if trained, she can be deadly.
 * Name's the Same: With Linda at least before Shadow Dragon was relased in the West anyway.
 * Revenge: On Gharnef for killing her father.
 * Royals Who Actually Do Something: She's a very high-ranking noblewoman, and she's not about to sit around and watch the world burn around her.
 * She's Got Legs: Official artwork focuses a lot on her hips and legs.
 * Squishy Wizard
 * Sweet Polly Oliver: Doesn't last very long, though.
 * Woman in White

Jake (Jeik)


A Ballistician from Grust who is in love with Anna. He and Anna would later travel to distant lands like Jugdral and Elibe. In New Mystery, he replaces a lone enemy Berserker.

"Class: Ballistician (FE1, FE11), Warrior (FE12)"

For Jake's tropes, see his section here.

Midia


A Knight of Akaneia and the lover of Astram. She is taken prisoner by Dolhr in Akaneia castle, but is later saved by Marth. In Mystery of the Emblem, she tried to rebel against the corrupted Hardin, but is again captured and rejoins once she's freed.

"Class: Paladin Voiced by: ?? (Japanese, BS Fire Emblem)"


 * Faux Action Girl: Got captured in the same place twice, though to be fair this IS  we're talking of.
 * Lady of War: In the main games, at least character wise. However, in BS Fire Emblem, she acts much more crude.
 * Plucky Girl: During the fall of Pales, when the group was all but defeated, she attempted to strike down Camus. Just to be clear: after being defeated, she tried to kill Camus. Say what you will, but gal's got quite the guts.
 * You Gotta Have Blue Hair: Yet another character with blue hair.

Dolph (Tomth)


A Knight of Akaneia who was imprisoned alongside Midia, Boah, Tomas, and his lookalike Macellan. After the war, he leaves the Akaneian Army as a rejection of Hardin becoming King. During the War of Heroes, he travelled to Altea to assist Marth in reclaiming the castle.

"Class: Knight (FE1, FE11), General (FE12)"


 * Bald of Awesome: Like Wrys, maybe not.
 * Big Eater: In New Mystery.
 * Blade on a Stick: His weapon type is lances.
 * Gonk: In his original appearance.
 * Art Evolution: As the art shifted, Dolph became gradually more normal looking.
 * Mighty Glacier: Lampshaded in New Mystery. He's fully aware of his status as one, and loves it.
 * Palette Swap / Identical Stranger: Originally of Macellan, and the two are still pretty similar after Art Evolution kicked in. Lampshaded in the epilogue of Shadow Dragon - Dolph's Red Baron title is "Spitting Image".
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Macellan (Mishelan)


A Knight of Akaneia who was imprisoned alongside Midia, Boah, Tomas, and his lookalike Dolph. After the war, he forms a band of watchmen near the border. During the War of Heroes, he travelled to Altea to assist Marth in reclaiming the castle.

"Class: Knight (FE1, FE11), General (FE12) Voiced by: ?? (Japanese, BS Fire Emblem)"


 * Bald of Awesome: Like Wrys and Dolph, it depends.
 * Blade on a Stick: Macellan's weapon of choice is the lance.
 * Gonk: Like Dolph, his original appearance.
 * Art Evolution: As the art shifted, Macellan's appearance eventually matched the rest of the cast.
 * Mighty Glacier: Macellan has high defense bases with low speed, fitting for an Armor Knight.
 * Palette Swap / Identical Stranger: Originally of Dolph, and the two are still pretty similar after Art Evolution kicked in. Lampshaded in the epilogue of Shadow Dragon - Macellan's Red Baron title is "Dead Ringer".
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Tomas (Thormas)


A knight of Akaneia who was imprisoned alongside Midia, Boah, Dolph, and his lookalike Macellan. After the war, he leaves the Akaneian Army, but comes to Marth's assistance in Gra during the War of Heroes. He uses a bow.

"Class: Archer (FE1, FE11), Sniper (FE12) Voiced by: ?? (Japanese, BS Fire Emblem)"


 * The Archer
 * The Generic Guy: Even his dialogue in New Mystery of the Emblem shows little of Tomas' personality besides a love of archery.
 * Identical Stranger: Looks a lot like a younger Sedgar.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Boah (Boha)


The Advisor to the Akaneian royal family, who was taken prisoner alongside the Akaneian Knights. In Mystery of the Emblem,

"Class: Bishop Voiced by: Koji Yada (Japanese, BS Fire Emblem)"


 * Demoted to Extra: Though he still played a role in the game's story, he's one of a handful of characters from Dark Dragon/Shadow Dragon to not be playable in the main story of New Mystery; he's still playable in one of the BS Fire Emblem chapters, though.
 * Squishy Wizard: Strong magic, low defenses.
 * Squishy Wizard: Strong magic, low defenses.

Horace (Horus)


A Knight of Akaneia forced to fight for Doluna after the people of Akaneia were taken hostage. He is ultimately spared by Marth's army and pardoned by Nyna, to whom he swears devotion towards. He later appears in New Mystery fighting off Roro and his clones.

"Class: General"


 * The Atoner: Horace feels immense guilt for siding with Dolhr, even though he only did it to protect the citizens.
 * Blade on a Stick: His preferred weapon of choice, though his artwork shows him using a pole-axe for some reason.
 * Mighty Glacier: As a General, Horace's speed is low, but his strength and defense are high.
 * Undying Loyalty: To Nyna.
 * You Gotta Have Blue Hair: Like many characters, Horace's hair is bright blue.

Beck


"Class: Ballistician (FE1, FE11), Horseman (FE12)"


 * The Archer: A Ballista type archer in Shadow Dragon and an actual archer in New Mystery.
 * Bow and Sword in Accord: In New Mystery of the Emblem.
 * Horse Archer: Also in New Mystery of the Emblem.
 * Heel Face Turn: Sort of. He fought Marth's army at Castle Deil and after his defeat, decided to join him during the battle with Grust's Wooden Cavalry.
 * Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
 * Palette Swap: Of Jake's portrait in the NES game.
 * Siege Engines: Rides a ballista in Shadow Dragon.
 * What Could Have Been: He along with Jake, Darros, Wrys, Roger, and to a lesser extent Gotoh were meant to return as playable characters in the SNES remake but were scrapped during development.

Astram (Astria)


A Akaneian mercenary and Midia's lover. Originally hired to fight for Doluna, he is convinced to defect by his girlfriend. In Mystery of the Emblem, he serves as one of Hardin's generals and wields the Mercurius, but is later convinced to defect by Jeorge.

"Class: Hero"


 * Artificial Stupidity: Can attack Midia when encountered as an enemy.
 * Hair of Gold
 * Heel Face Turn: Had to be convinced twice by his lover and friend.
 * Heroes Prefer Swords
 * Undying Loyalty: To Akaneia and Nyna

Palla (Paola)


Palla is the oldest of the three Whitewing sisters, and is Minerva's second in command. Originally forced to fight for Doluna, Palla and her sisters are later able to defect after Maria was resuced. During the war, she develops a crush on Abel. After the war, she and Catria are forced to travel to the foreign continent of Barencia in order to save Est, getting involved with the war there and serving under Cellica. In Mystery of the Emblem, she joins Marth's army after Minerva is overthrown in Rucke's rebellion, and vows to help Julian and Minerva save Lena and Maria.

"Class: Pegasus Knight"


 * Action Girl
 * All Love Is Unrequited: Has a crush on Abel. Doesn't get anywhere, since he marries her little sister Est.
 * Ascended Extra: She is one of four characters to appear in all six of the Archanea/Barensia games, and the only time she's not playable is in BS Fire Emblem.
 * Blade on a Stick: Being a Pegasus Knight, she uses lances.
 * Cool Big Sis: Towards her younger sisters and sometimes, to My Unit in New Mystery of the Emblem.
 * Disk One Nuke: In Mystery, she is your second character (the first being Arran) who can use the Silver Spear.
 * Fountain of Expies: She, Catria, and Est are the progenitors of the archetype of the Pegasus Knight trio who, when together, can initiate a Triangle Attack.
 * Promotion to Parent: As revealed in New Mystery.
 * Zettai Ryouiki: In her original games. Her Awakening DLC outfit has her in pants, while her Heroes outfit is Proper Tights with a Skirt... sort of.

Catria (Katua)


Catria is the middle child of the three Whitewing sisters. Like her sisters, she was forced to fight for Doluna prior to Maria's rescue, and later join's Marth's army. During the war, she appears to develop a crush on Marth. After the war, she and Palla travelled to the foreign continent of Barencia in order to save Est, getting involved with the war there and serving under Cellica. During the events of Mystery of the Emblem, she joins with Marth's army after rebellion breaks out in Medon.

"Class: Pegasus Knight"


 * Action Girl
 * Action Girlfriend: With My Unit if they support.
 * All Love Is Unrequited: This time with Marth.
 * Ascended Extra: In a way - in a game duology where precious few characters have (released) official artwork of them to the point where the final boss doesn't, she for some reason had a downloadable wallpaper all to herself from the Japanese New Mystery of the Emblem website.
 * Not to mention, she's one of the only characters to be playable in all six Archanea/Valencia Fire Emblem titles, if one counts the four BS Fire Emblem chapters as one game. Being that she's also available by way of SpotPass in Fire Emblem: Awakening and Est isn't, she is playable in seven games, more than any other character!
 * Blade on a Stick: Catria uses a lance in all games.
 * Fountain of Expies: She, Catria, and Est are the progenitors of the archetype of the Pegasus Knight trio who, when together, can initiate a Triangle Attack.
 * Disk One Nuke: She is seen as this in Mystery and its remake. Most likely become one of your Infinity Plus One Characters later.
 * Lightning Bruiser: In Mystery and its remake. And she joins in the second chapter!
 * You Gotta Have Blue Hair: Like many characters, her hair is blue.
 * Zettai Ryouiki: In some versions of the game, Catria wears a skirt.

Arran (Aran, Alan)


A knight living in an Altean village which is opposed to Samson's village. It is revealed in New Mystery that he once served under a different kingdom, but became disillusioned when he was ordered to put down a peasant rebellion caused by a bad winter's harvest. He left his lord and wandered the land looking for the true meaning of Knighthood, eventually settling in the Altean army. During Mystery of the Emblem, he falls ill, but continues to fight in order to maintain his honor as a knight.

"Class: Paladin"


 * The Atoner: Arran once killed innocent peasants under his previous lord and lives with the guilt of it. Arran wants to spend his last moments fighting for the people instead.
 * Crutch Character: In Mystery of the Emblem and its remake. Book 2 Arran has growths to rival Jagen himself, but it's explained by his illness.
 * Though he is VERY useful early on in New Mystery's Lunatic Mode. Well, until Sirius comes, that is...
 * Determinator: Continues to fight on despite being deathly ill.
 * Fountain of Expies: He and Samson started the archtype of having the choose one character and overlooking the other in a playthrough.
 * Name's the Same: With two characters, no less, depending how you Romanise his name - with either Alan of Sword of Seals, or with Aran of Radiant Dawn.
 * The Paladin: Arran is of the paladin class.
 * Stealth Mentor: Kind of becomes one to My Unit during supports.
 * Your Days Are Numbered: His sickness has left him with only a short timezone until his death.
 * Your Days Are Numbered: His sickness has left him with only a short timezone until his death.

Samson


An Altean mercenary living in a village that is opposed to Arran's village. After the events of Shadow Dragon, he was hired by Princess Sheema of Gra as a bodyguard and eventually fell in love with her.

"Class: Hero"


 * Bodyguard Crush: Toward Sheema, of course.
 * Cutting Off the Branches: His willingness to attack Marth's army in the sequel, coupled with Arran being with said army, seem to indicate that he was passed up in Shadow Dragon.
 * Fountain of Expies: He and Arran started the archtype of having the choose one character and overlooking the other in a playthrough.
 * Heroes Prefer Swords: As a Hero, he could wield swords well. However, that only applies in the original Shadow Dragon and Mystery of the Emblem, as the remake gives him a higher Axe rank than Swords.
 * You Gotta Have Blue Hair

Xane (Cheine, Chainy)


A mysterious youth with the ability to transform and take the appearance of anyone he pleases. He joins Marth after being saved from the Doluna army, although it is implied he was actually sent by Gotoh to keep an eye on Marth and later Tiki. He is one of the few surviving Divine Dragons, who lost the ability to take dragon form following the battle with the Earth Dragons centuries ago. Unlike Gotoh, Xane grew to hate humanity due to how they were treating dragonkind, to the point that he sympathized with the dragons who formed the Doluna Empire. Despite this, he continues to serve Gotoh loyally, and seems to have taken a liking to Marth.

"Class: Chameleon"


 * Bishonen
 * Ditto Fighter: His uncanny ability to transform into any unit within your army.
 * Fiery Redhead/Rose Haired Boy: Depending on the version of the game.
 * Humans Are the Real Monsters: Due to how they treat the dragons.
 * Our Dragons Are Different: Although a dragon is the one thing he can't turn into anymore.
 * Really Seven Hundred Years Old: He's even older than Tiki, and that's really saying something.
 * Pants-Free: Actually kept in Shadow Dragon.
 * Sympathy for the Devil: Sympathized with the dragons who formed the Dolhr Empire due to how humankind was treating them.
 * Voluntary Shapeshifting

Etzel


A sorcerer from Akaneia who lost his wife Ursula during the war with Doluna, and is forced to fight for them in exchange for her ring. After the ring is recieved, he happliy joins Marth's army. After the war, he travelled the world and appears to have settled in Khadein by the time of New Mystery of the Emblem.

"Class: Sorceror"


 * All There in the Manual: Etzel coming from Akaneia comes from the official Japanese site.
 * Ascended Extra: His role is greatly expanded on in New Mystery's DLC chapters.
 * Dark Is Not Evil: And he's the only Sorcerer you can recruit in Shadow Dragon, not counting units you can reclass to Sorceror.
 * Expy: Of Canas.
 * High-Class Glass: Etzel is one of the only characters to have a monocle.

Est


The youngest of the Whitewing siblings. Like her sisters, she was forced to fight for Dolhr due to Maria being captive. After Maria was saved, Est manages to steal the legendary sword Mercurius from Dolhr and joins Marth's army. After the war, she is captured by pirates and ends up getting involved with a whole other war in Barensia, serving under Cellica with her sisters. In Mystery of the Emblem, she weds Abel,

"Class: Pegasus Knight"


 * Ascended Extra: She's one of the only two characters to be playable in all six Archanea/Valencia Fire Emblem titles, if one counts the four BS Fire Emblem chapters as one game; the other is Catria.
 * Blade on a Stick: Est consistently uses a Lance to fight.
 * Damsel in Distress / Badass in Distress: Twice, no less! She was first kidnapped by pirates and ended up in Barensia, prompting Palla and Catria to follow her there. Then, back in Akaneia,
 * Fountain of Expies: She, Catria, and Est are the progenitors of the archetype of the Pegasus Knight trio who, when together, can initiate a Triangle Attack. Additionally, Est alone is the progenitor of the "Est Archetype" - a unit, often young and/or female, who joins the player at a very low level late in the game, but has fantastic growths and is capable of becoming an excellent unit if the player takes the time to do so.
 * Genki Girl: Est is a very plucky and excitable girl. She loses much of this after her imprisonment in Mystery of the Emblem, however.
 * Magikarp Power: Moreso in the original games than the remakes, though.
 * Rose-Haired Girl
 * Zettai Ryouiki: Est wears a skirt as part of her uniform in several versions of the game.
 * Zettai Ryouiki: Est wears a skirt as part of her uniform in several versions of the game.

Tiki (Chiki)


A Divine Dragon girl who traveled the world with her "uncle" Bantu, but was captured and brainwashed by Gharnef. After being freed from the spell by Bantu, Tiki joins the Altean army and takes a liking to Marth. She is the daughter of Naga, the God-king of the Divine Dragons, who gave his life to seal her away due to her massive power. Eventually, Bantu took pity on her, and unsealed her and raised her. During the events of Mystery, she is put back to sleep by Gotoh, who is afraid she might go feral, but is allowed to be reawakened after Marth restores the Starsphere and claims the Lifesphere and Geosphere.

"Class: Manakete"

For Tiki's tropes, see her section here.

Lorenz (Rolence, Lawrence)


A respected general of Grust and a close friend of King Mostyn of Talys. Unlike Camus, Lorenz opposed Grust fighting alongside Dolhr, but complied due to his loyalty. When Marth's army does battle with him and Camus, Mostyn's daughter Caeda convinces him to fight alongside them. After the war, he is made regent to Prince Yubello and Princess Yumina; however, in Mystery of the Emblem, he is betrayed by Akaneia and starts a rebellion in order to protect the royal siblings from Lang. However, by the time Marth reaches him, he is too wounded to carry on and dies after entrusting Marth with the fate of the children.

"Class: General"


 * Better to Die Than Be Killed: One interpretation of his death in Mystery.
 * Blade on a Stick
 * Cool Old Guy
 * Demoted to Extra: One of only a handful of characters of Dark Dragon/Shadow Dragon to not be playable in New Mystery.
 * Eyepatch of Power: This individualized him from the other Palette Swap Bosses in the NES version.
 * Fountain of Expies: All generals loyal enough to serve his or her kingdom to the end, but end up being persuaded nonetheless, can be traced back to Lorenz.
 * Mighty Glacier: His defense is really high, but his speed is average. His growths are pretty high all around though.
 * Sudden Sequel Death Syndrome: Dies at the end of the first chapter of Mystery.

Ymir (Hymir)


A large man from Grust who is treated as a monster due to his size. Ymir eventually found a village who accepted him for who he is, but the villagers came under attack by the army of Grust. Ymir fights to protect the villagers, but is later convinced by Marth that they should work together.

"Class: Warrior"


 * An Axe to Grind
 * The Big Guy: But not in the five man band sense.
 * Gentle Giant
 * Meaningful Name: Both Ymir and Hymir are the name of Giants from Norse Mythology.
 * Satellite Character: He has only one support conversation in New Mystery and is not considered a Eleventh-Hour Ranger, making him this.

Princess Elice of Altea (Ellis)


Marth's older sister and the princess of Altea. When Doluna first invaded, Elice stayed behind so that Marth and his allies could escape. She survives, but is captured by Gharnef so that he could use her to use the Aum Staff. After Gharnef's defeat, Elice reunites with Marth and aides him with the power of the Aum. In Mystery of the Emblem, she is captured by Akaneia after they invade Altea, but is ultimately saved from Medeus by Merric.

"Class: Cleric (FE1, FE11), Bishop (FE3, FE12) Voiced by: Sumi Shimamoto (Japanese, OVA), Amanda Winn-Lee (English, OVA)"


 * Chronic Hero Syndrome: The reason she's the Damsel in Distress twice to begin with - she stays behind to buy Marth, and later Caeda, time to flee Altea, letting herself be captured by Gharnef.
 * Damsel in Distress: Spends most of both her appearances kidnapped.
 * Everything's Better with Princesses: She's the princess of Altea and one of the few who can use the Aum Staff since it's princesses-only.
 * The Ojou: Type 1 (Spoiled Sweet).
 * Victorious Childhood Friend: With Merric.
 * White Magician Girl
 * Woman in White
 * You Gotta Have Blue Hair: Well, she is Marth's sister.

Nagi


A mysterious woman with amnesia who resembles Tiki, she's found sleeping in a coffin atop a tower in another dimension. She is awakened by Marth, who was sent there by Gotoh to make up for a lost Falchion and a dead Tiki, and gives a weaker version of the Falchion. She later joins his army in the final battle against Medeus, insisting that she has something she needs to finish. She disappears shortly after the war ends, only to reappear in New Mystery when Medeus threatens to revive again.

"Class: Manakete"


 * Cutting Off the Branches: When she appears in New Mystery, Marth doesn't recognise her, implying her recruitment in Shadow Dragon was non-canon.
 * Eleventh-Hour Ranger: An alternative to Gotoh in Shadow Dragon, and the only one in New Mystery.
 * Our Dragons Are Different: She's a Divine Dragon like Tiki.
 * Reincarnation: Implied to be Naga, Tiki's parent and former leader of the Divine Dragons.

Gotoh (Gato)


A legendary magic user known as the White Sage, he was the founder of Khadein and the master of Gharnef and Linde's father Miloah. He became disillusioned with humanity after Gharnef betrayed him and killed Miloah. He eventually becomes a guide to Marth, whose actions restore his faith. He creates Starlight from the Starsphere and Lightsphere in order to defeat Gharnef and personally joins Marth's army in the final battle against Medeus.

Gotoh is one of the surviving Divine Dragons, who lost the ability to take dragon form after the battle with the Earth Dragons centuries ago. Following Naga's dying wish, Gotoh watched over humanity during this time. During the events of Mystery, Gotoh orders Marth to recover the five spheres and reveals to him the truth about the Falchion and the Fire Emblem, originally known as the Shield of Seals.

"Class: Bishop (FE1), Sage (FE11)"


 * A Pupil of Mine Until He Turned to Evil: Gharnef is Gotoh's ex-student.
 * The Archmage: He was one of the founders of Khadein and a powerful sage in Archanea.
 * Eleventh-Hour Ranger: In the original game and Shadow Dragon, but not in Book 1 of Mystery.
 * What Could Have Been: He along with Jake, Darros, Wrys, Roger, and Beck were meant to return as playable characters in the SNES remake but the others were scrapped during development while Gotoh was reduced to an NPC in both books.
 * Fountain of Expies: The "Gotoh Archetype", an Eleventh-Hour Ranger who joins in the penultimate or final chapter.
 * Mr. Exposition: He provides the information to Marth, and he doesn't fight in Mystery of the Emblem, solidifying it as this role.
 * Old Master: And this guy is old!
 * Our Dragons Are Different: For one, he technically can't take dragon form anymore.

Malledus (Morodof)


Marth's elderly tactician and advisor. Malledus was also the former confidant to Marth's late father, King Cornelius. During the game, he explains to Marth the events of the war where Marth's ancestor, Anri, fought Medeus.

"Class: Bishop (in cutscenes)"


 * Cool Old Guy
 * Fountain of Expies: After FE 1 there's always been a tactician/advisor/strategist in the army or kingdom that gives advice to the main character. Only recently did they double as playable characters.
 * Put on a Bus: Is not seen at all in book II of Mystery of the Emblem due to being ill.
 * The Strategist: The first in the entire series.

Princess Nyna of Akaneia (Niena, Nina)


The Princess of Akaneia and last living member of the Akaneia royal family. Spared and protected from Doluna by Camus, Nyna fell in love with him and eventually convinced him to help her escape. Afterwards, she joined with Hardin and later Marth and guided them throughout the war.

After the War of Shadows and upon succeeding the throne of Akaneia, she is pressured into marrying Hardin by Boah despite still loving Camus: Hardin's conflict over this indirectly led to

"Class: Bishop Voiced by: Michiko Neya (Japanese, BS Fire Emblem)"


 * Bodyguard Crush: On Camus, and Hardin has one on her.
 * Broken Bird: Poor gal is given a really raw deal, and it has a BIG effect on her.
 * Damsel in Distress
 * Everything's Better with Princesses: ... Not really.
 * Hair of Gold
 * Love Triangle: The one between her, Hardin, and Camus is key to both games.
 * The Woman Wearing the Queenly Mask: Does everything she can for Akaneia, sacrificing her own happiness in the process. It horribly backfires, though.
 * The Woman Wearing the Queenly Mask: Does everything she can for Akaneia, sacrificing her own happiness in the process. It horribly backfires, though.

King Mostyn of Talys


Mostyn is the first King of Talys, who united the island tribes. He is the father of Caeda and is friends with Lorenz of Grust. He hid Marth in Talys after his flight from Altea, and was rescued by him when pirates under Gazzak attacked the castle. "Voiced by: ?? (Japanese, OVA), Phil Ross (English, OVA)"


 * No Name Given: He is just referred to as the King of Talys ingame; only developer notes confirm his name as Mostyn.
 * Reasonable Authority Figure: Reasonable enough to lend his mercenary troops to Marth.

King of Aurelis


The older brother of Hardin, who has entrusted his younger brother with defending the nation due to his poor health. During Mystery of the Emblem, at first he trusted and supported Hardin until he received a letter from Nyna describing Hardin's condition. Afterwards, he personally traveled to the front lines to stop the Wolfguard from fighting with Altea.


 * No Name Given: Not even in the developer's notes.
 * Reasonable Authority Figure: He handed the Lifesphere, his authority of Aurelis, and permission to slay his now mad brother to Marth. In addition, he ordered the Wolfguard to stand down in which they obeyed, except for Wolf, Sedgar and Vyland as they continue to make their stand in Archanea to protect their liege in New Mystery of the Emblem.

Gazzak
"Class: Pirate Voiced by: ?? (Japanese, OVA), Brian Granveldt (English, OVA)"


 * Ambiguously Brown: More so in Shadow Dragon.
 * An Axe to Grind
 * Ascended Extra: Has a large role in the first episode of the OVA.
 * I Have Your Wife: He pulls this twice, first on Caeda with her father, then on Marth with Caeda.
 * Single-Stroke Battle: His fight with Ogma. He's on the losing end of it.
 * Pirate: Type 1.

Gomer
"Class: Pirate"


 * An Axe to Grind
 * Palette Swap: Of Gazzak in Mystery of the Emblem Book 1
 * Pirate: Type 1.

Reynard (Hyman)
"Class: Fighter"


 * Ambiguously Brown: Probably more so than Gazzak as of Shadow Dragon.
 * An Axe to Grind
 * Ascended Extra: Has a somewhat larger role in the anime.
 * Fail O'Suckyname: Come on... Hyman?
 * Palette Swap: Of Gazzak in Mystery of the Emblem Book 1.
 * "Wake-Up Call" Boss: For an early-game boss, he can be quite deadly due to his high speed and strength.

Bathys
"Class: Pirate"


 * An Axe to Grind
 * Filler Villain: Added in the remake.
 * Pirate: Type 1, as if you didn't know that by now.

King Jiol of Gra


The corrupted King of Gra who sided with Dolhr out of fear, then betrayed and personally invaded former closest-ally Altea. He is eventually killed by Marth's army. After the war, his daughter Sheema was instated as ruler.

"Class: General"


 * Bad Boss: Often refers to his soldiers as idiots.
 * Beard of Evil: He has a big, bushy beard, and he's a coward who was directly responsible for the death of King Cornelius.
 * Dirty Coward: Everything bad that happened in Marth's life started because this jackass was too spineless to resist Dolhr.
 * The Quisling: Stabs Altea in the back because Dolhr wants him to.

Gra Captain
A captain from Gra.

"Class: Cavalier"


 * Beard of Evil: He has a stereotypical villainous goatee, and he's willing to murder a prisoner of war to lower enemy morale.
 * Blade on a Stick: He's packing a Javelin.
 * No Name Given: Literally no name at all.

King Michalis of Medon (Misheil)


The King of Medon. He killed his own father to gain the throne, due to continuing tension between them and a rumor spreaded by Gharnef that he was planning to choose Minerva over him. Michalis immedeately makes his little sister Maria a hostage so that Minerva would fight for him. Although he serves Dolhr, he secretly planned to betray them alongside Camus, but the plan never came to fruition and eventually Michalis was struck down by Minerva.

In Mystery of the Emblem, it is revealed that

"Class: Dracoknight"


 * Ambition Is Evil
 * Anticlimax Boss: Despite having an Iote Shield, he is disappointingly easy for a late-game boss. The Iote Shield is probably there just to prevent him from becoming a Zero Effort Boss.
 * Bishonen
 * Dragon Rider: He rides a red dragon into battle.
 * Fountain of Expies: Started a long line of ambitious bosses that do anything the seize power.
 * Palette Swap: In Dark Dragon, he was pretty much a recoloured Nabarl with an extra armour patch added.
 * Self-Made Orphan: Overlaps with Klingon Promotion. He become king by killing his own father.
 * The Starscream: He intended to betray Dolhr and planned to persuade Camus to do the same, but it did not catch on as both of them were defeated by the Archanean League. In Heroes, he makes it clear he will betray the Summoner at every single possible chance.
 * Fountain of Expies: Started a long line of ambitious bosses that do anything the seize power.
 * Palette Swap: In Dark Dragon, he was pretty much a recoloured Nabarl with an extra armour patch added.
 * Self-Made Orphan: Overlaps with Klingon Promotion. He become king by killing his own father.
 * The Starscream: He intended to betray Dolhr and planned to persuade Camus to do the same, but it did not catch on as both of them were defeated by the Archanean League. In Heroes, he makes it clear he will betray the Summoner at every single possible chance.
 * Self-Made Orphan: Overlaps with Klingon Promotion. He become king by killing his own father.
 * The Starscream: He intended to betray Dolhr and planned to persuade Camus to do the same, but it did not catch on as both of them were defeated by the Archanean League. In Heroes, he makes it clear he will betray the Summoner at every single possible chance.

Bentheon
"Class: Cavalier"

Merach
"Class: Knight"


 * Beard of Evil: Though evil might be pushing it here.
 * Gonk: The man looks like a bear. Though he is less ugly-looking in the remake.
 * Punch Clock Villain: Possibly, as he was guarding the castle under Minerva's orders.

Emereus
"Class: General"


 * Bad Boss: Implied, as he refers to his soldiers as idiots in his battle quote.
 * Gonk: While kind of ugly looking in Shadow Dragon (well, more wrinkly due to older age, possibly), he was far more hideous looking in FE 3 book 1.
 * Mighty Glacier

Orridyon
"Class: Paladin"

King Ludwik of Grust
The weak king of Grust who sided with Dolhr out of fear. He is never directly seen and seems to have died by the time of Mystery of the Emblem. His children are the twins Yubello and Yumina, who become party members in Mystery of the Emblem after lots of misadventures.


 * Dirty Coward
 * The Unseen: He is never seen despite his kingdom being one of Dolhr's greatest allies. Internal data reveals the class "Grust King", hinting that he might be planned to be fought at some point. His existence in the first game is merely as a mention by Lorenz.

Camus


The leader of Grust's Sable Knights, said to be the most able man alive. During the war, he fell in love with Nyna and helped her escape from Dolhr's grasp, at the cost of his own rank and freedom. Despite having to fight against his beloved Nyna and her allies, Camus served Grust loyally and to the end and was seemingly killed by Marth's army....

"Class: Paladin Voiced by: Kazuhiko Inoue (Japanese, BS Fire Emblem)"


 * Anti-Villain: The first of the Camus archetype, a soldier of an enemy nation who fight for honor and loyalty. As the result, he could not be convinced to fight for you, only against you.
 * Blade on a Stick / Infinity+1 Sword: He was given the stolen Gradivus, one of Akaneia's Regalia, to wield following the conquering of Akaneia. He isn't kidding when he says he's all but invincible with it - it can be used to fully replenish one's HP. Best of luck killing him.
 * Black Knight: The leader of the Sable Order of Knights.
 * Blonde Guys Are Evil: Subversion; while he's on the enemy side, he is definitely not evil.
 * Char Clone
 * My Country, Right or Wrong: His reason for not joining Marth was because of his loyalty to his country, even when he and the rest of the Grustian army are essentially serving someone else manipulating behind the scenes. He also held the belief he would disgrace his knighthood should he leave it to ruin.
 * The Paladin
 * Skippable Boss: Though if you do, you won't be getting Gradivus. You only get a slightly different cutscene at the end of the chapter.
 * Star-Crossed Lovers: Him and Nyna.
 * Skippable Boss: Though if you do, you won't be getting Gradivus. You only get a slightly different cutscene at the end of the chapter.
 * Star-Crossed Lovers: Him and Nyna.

Harmein
"Class: General"


 * Palette Swap: Of Jiol in the original NES game.
 * In FE 3, he got the boss portrait used for most bosses in the NES game. It was also used for Toras in Book 2.

Kannival
The boss of Chapter 8. He is an armoured knight guarding the eastern castle of Port Warren and is caught off guard as the Akaneian league tries to capture the castle.

"Class: Knight"


 * Anticlimax Boss: He has no ranged weapon, so you can take your time blasting him away with magic.
 * Punch Clock Villain: You can't help but pity him, he just happens to be guarding that castle at the wrong time.
 * Genre Savvy: Is aware that he'll probably die as soon as the player fights him.
 * Gonk: In FE 3 book 1, less so in Shadow Dragon. He still has a creepy look on his face though.
 * Mighty Glacier: He is an armor Knight.

Zharov
"Class: General"

Grigas
The boss of chapter 13. He is the leader of the feared Wooden Cavalry, an artillery regiment of Grust that launches powerful missiles from afar to destroy their enemies, but can't attack close which what kills him in the end.

"Class: Ballistician"


 * The Archer: A Ballista-type archer.

Hollstadt
The boss of chapter 16. He guards Altea castle and commends the league for reaching Altea. He is killed by Marth's army as they storm the castle

"Class: General"


 * Palette Swap: Of Harmein in both the NES and SNES versions.
 * Punch Clock Villain: May be a member of the Sable Order as several surround him and his death dialogue says he works for Camus.

Dactyl
"Class: General"


 * Filler Villain: Added in the remake.

Sternlin
One of the Sable Knights.

"Class: Paladin"


 * Catch Phrase: You Shall Not Pass!
 * The Paladin
 * Punch Clock Villain: He was one of Camus's Sable Knights, so he probably wasn't that bad a guy.

Larissa
The boss of chapter 20X. He is a General who, in an attempt to stay alive orders his men to take all of the residents of a nearby village hostage to keep Marth from striking.

"Class: General"


 * Anticlimax Boss: Is disappointingly easy for this late in the game.
 * Filler Villain: Added in the remake.
 * Hoist by His Own Petard: Holding all of the residents of a village hostage had the exact opposite effect he was going for.
 * Gender Blender Name: His name is a feminine name used in Russian languages, but he's a dude.

Emperor Medeus of Dolhr (Mediuth)


An Earth Dragon and, if not the cause of it all, the primary foe and biggest threat of the game. He was once a prince of the Earth Dragon royal family, but when the dragons were forced to take Manakete form, he was the only Earth Dragon who complied and thus did not go wild. After the other Earth Dragons were sealed by Naga, Medeus was tasked with guarding the seal. Over time, he became furious on how humans looked down upon his race, so he formed up the Dolhr Empire and enslaved humanity. He was eventually killed by the hero Anri, and his kingdom was destroyed. Centuries later, the dark priest Gharnef brought his forces back and worked to resurrect him. Medeus was revived, but not completely, as he could not leave Dolhr Keep.

"Class: Manakete (FE1, FE11), Earth Dragon (FE11), Dark Dragon (FE3, FE12) Voiced by: Hideyuki Hori (Japanese, BS Fire Emblem)"


 * Back from the Dead: Twice, both times revived by Gharnef - once before the beginning of Shadow Dragon, sparking the War of Shadows, and again near the end of the War of Heroes in Mystery. As he dies for the second time, he swears that he can be revived again.
 * Big Bad / Big Bad Duumvirate: With Gharnef.
 * Dark Is Evil
 * Final Boss: In both games.
 * True Final Boss: In Mystery and New Mystery.
 * Looks Like Orlok: Medeus's human form has this appearance.
 * Non-Indicative Name: Sort of an in-universe example - everyone calls him the "Shadow Dragon", but he's an Earth Dragon and he doesn't appear to be in possession of any sort of dark-based power which would give rise a name like "Shadow Dragon". That said, come Mystery, he does indeed become a full-fledged dark dragon.
 * Medeus On His Throne: This one's actually justified. As stated above, he has to stay within the walls of Dolhr Keep until his resurrection is complete; if he left it, he might be powerless.
 * Roaring Rampage of Revenge: Given that he started several wars against humanity because of how they treated the Manaketes...
 * Our Dragons Are Different: Moreso than the other Manakete characters, being an Earth Dragon and all.

Gharnef (Garnef)


Gharnef was a former pupil of Gotoh, but due to his lack of a caring heart, he was passed up for inheriting the Aura spell in favor of Miloah. Enraged by this, Gharnef stole the Darksphere and forged from it the spell Imhullu, which corrupted his soul. Gharnef then began his plans to take over the world: first by killing Miloah, then by reviving Medeus and the Dolhr Empire, and then manipulating the rulers of the other nations into betraying Akaneia and Altea and siding with Dolhr. Despite his power, however, Gharnef was eventually killed by a member of Marth's army wielding the Starlight spell.

"Class: Bishop (FE1, FE3 Book 1), Dark Mage (FE3 Book 2), Sorcerer (FE11, FE12) Voiced by: Takeshi Aono (Japanese, OVA), Charles Campbell (English, OVA)"


 * A Pupil of Mine Until He Turned to Evil: Gharnef is Gotoh's ex-student.
 * Big Bad / Big Bad Duumvirate: With Medeus; they're a duumvirate at the very least. Gharnef specifically revives Medeus from his century-long death for this purpose, but it's implied he has plans which transcend Medeus and will (try to) dispose of him once he's done; for his part, since he cannot leave his castle without losing his power or risking death, Medeus pretty much relies on Gharnef to actually execute their plans for dominating Akaneia.
 * Brainwashed and Crazy: The Darksphere is implied to have done this to him.
 * Dark Is Evil: An Evil Sorcerer who uses a dark spell Imhullu crafted from a Darksphere which shoots evil spirits or souls into his victims.
 * Disproportionate Retribution: All of this because he was passed over to inherit a single tome?
 * Evil Makes You Ugly: Its implied he was handsome or at least normal looking when he was Gotoh's star pupil.
 * Fountain of Expies: The progenitor of the franchise's long line of {{goFire: He breathes fire.
 * Our Dragons Are Different

Khozen
The boss of chapter 11. He is one of the manaketes who serves Medeus. He helps Grust and Dolhr hold Akaneia, and only seems to care about incinerating his enemies. He is one of the only boss characters in the game that doesn't start on a throne or a gate, and actually moves on the map.

"Class: Manakete"


 * Ax Crazy: Really seems to be fighting just so he can incinerate humans (or anyone who gets in his way, at least).
 * In the Hood
 * Our Dragons Are Different: Another fire dragon.
 * Kill It with Fire
 * Skippable Boss: One of the few in the game.

Volzhin
The boss of chapter 12. He is a bishop leading the forces occupying Pales and a good example of a human holding authority in Dolhr.

"Class: Bishop"


 * Remake-Induced Plot Hole: A minor one. In Shadow Dragon, he is labelled as being with the Grust army even though he refers to the might of Dolhr while being fought. Later on, in chapter 15, mentions him as being a general of Dolhr. In FE 1 and FE 3 Book 1, the chapter 12 enemy army was labeled as Durhua.
 * Beard of Evil and Bald of Evil
 * Kill It with Fire: He wields a powerful Bolganone tome.
 * Sinister Minister: It%nk}}y, Obviously Evil sinister ministers.
 * Good Is Not Nice: Pre-corruption, obviously - he's been described as having been a just man, but lacking a caring heart.
 * Won't Work On Me: Imhullu protects him from all damage, save that of Starlight.
 * Obviously Evil: His portrait in Shadow Dragon should tell you enough.
 * Omnicidal Maniac: Becomes this in Mystery of the Emblem.
 * Send in the Clones: Gharnef creates two clones to confuse the player in Book 1/Shadow Dragon.
 * Sinister Minister (original games) --> Evil Sorcerer (DS remakes)
 * Start of Darkness: He was once a man of justice, but the Darksphere ended up corrupting him after he stole it.
 * The Starscream: Implied to be his ultimate intention against Medeus in Shadow Dragon.

King Mannu of Pyrathi


Mannu is the king of the small isolationist nation of Pyrathi. He regards Marth and his army as "unclean" and attacks them as soon as they arrive.

"Class: Manakete"


 * Beard of Evil
 * Fantastic Racism: Seems to regard humans as unclean...
 * Hypocrite: ...except for the army of humans who serve under him.
 * In the Hood: Seems to be a thing for male Manaketes.
 * Kill It With 27 s hard to tell whether he's truly evil or just following orders, though.

Heimler
Introduced in Shadow Dragon, Heimler was originally an unused enemy character in the Famicom version before making his proper debut in the remake. He appears in chapter 12 and is likely working under Volzhin.

"Class: Paladin"


 * Dummied Out: In the original Famicom Dark Dragon.
 * Filler Villain: About as much filler as you can get really.
 * Who Is This Guy Again?: Despite having a unique name and face among non-boss enemy units, he cannot be recruited, does not not have a background story, nor has any spoken lines when he is attacked or defeated.

Dejanira
"Class: Paladin"


 * Filler Villain: Added in the remake.

Morzas (Moses)


A cruel Manakete left in charge of Altea Castle after Camus's demotion. He personally killed Queen Liza, Marth and Elice's mother, and executed captives for the smallest of reasons. He is killed by Marth's army as they retake Altea.

"Class: Manakete"


 * Adaptational Attractiveness: In FE 1 and Book 1, he resembled an old man, but in FE 11, he is a much younger and stronger-looking Manakete.
 * Faux Symbolism: A standout case among Fire Emblem, in which this is normally the case - his name in the Japanese version is Moses, but he's got nothing in common, either as a person or in role, as his namesake.
 * Kick the Dog: His killing of Liza, Marth and Elice's mom.
 * In the Hood
 * Mage Killer: Depending on the game, Mage Dragons either have a extremely high Resistance, or flat out void all magic damage.
 * Our Dragons Are Different: A Mage Dragon.
 * Palette Swap: Reused Mannu's portrait in the original Famicom game.
 * Wizard Beard (original games) --> Goatee (Shadow Dragon).

Xemcel
The boss chapter 24. He guards Dolhr Keep and is likely taking orders under Medeus himself. He is killed by Marth's army.

"Class: Manakete"


 * Beard of Evil
 * In the Hood
 * Mage Killer: Like Morzas, Mages should stay away from him.
 * Our Dragons Are Different: Another Mage Dragon.
 * Palette Swap: Of Mannu/Morzas in the Famicom and Super Famicom versions.

Alm (Arum)
A youth raised in Ram village by the legendary Zofian general Mycen alongside Celica. After Desaix kills the King of Zofia, Alm ends up joining the resistance in Mycen's place and eventually ends up as their leader, leading them against Desaix and later the army of Rigel. .

"Class: Fighter (Gaiden), Demon Fighter (Awakening DLC)"


 * Badass:
 * Badass in Distress: When his army is trapped and assaulted by dragon zombies.
 * Bow and Sword in Accord: On promotion.
 * The Chosen One: Oddly enough, he appears to be the chosen one for Rigel, not Zofia.
 * Hachimaki: Although in-game, it looks more like a circlet.
 * The Hero: Not just because be promotes to one.
 * Magic Knight: In Awakening's DLC, as a Demon Fighter.
 * Official Couple: With Celica.
 * You Gotta Have Blue Hair: Or maybe green hair: the game and the box art are highly inconsistent with each other, to say nothing of all the other artwork of him floating around. Oddly enough, in his Awakening art, he appears to have both.
 * You Gotta Have Blue Hair: Or maybe green hair: the game and the box art are highly inconsistent with each other, to say nothing of all the other artwork of him floating around. Oddly enough, in his Awakening art, he appears to have both.

Lukas (Luka)
A member of Clive's resistance movement, who comes to Ram in order to recruit Mycen, although he seems okay with Alm going in his place.

"Class: Soldier"


 * Blade on a Stick: Is of the soldier class.
 * Crutch Character: While not as harmful to use in the long run as Jagen or Arran is, he serves as this until the villagers can promote.
 * Herald: His main purpose is to give Alm the Call to Adventure.
 * Mighty Glacier: Might not look it, but he is. Soldiers promote to Armor Knight in this one.

Gray
One of Alm's friends from Ram, who joins alongside him in the liberation army. He seems to have feelings for Clair, and marries her after the war.

"Class: Villager"


 * Magikarp Power: As a Villager, he starts out weak, but when leveled up, he is able to Class Change into almost any class in the game.
 * Those Three Guys: With Tobin and Kliff.

Tobin (Robin, Bird)
One of Alm's friends from Ram, who joins alongside him in the liberation army. He seems to have feelings for Clair, but loses her to Gray.

"Class: Villager"


 * Blind Idiot Translation: The original fan translation had his name "Bird" for some reason. While obviously there's some connection in that robins are indeed birds, given that "Bird" sounds nothing like "Robin" and isn't even a name, it's a pretty absurd leap nonetheless.
 * Magikarp Power: As a Villager, he starts out weak, but can become any class if effort is put into him.
 * Those Three Guys: With Gray and Kliff.

Kliff (Cliff)
One of Alm's friends from Ram, who joins alongside him in the liberation army. After the war, he parts ways with Alm and the others and vanishes.

"Class: Villager"


 * Magikarp Power: Slightly more so than the other two, since he joins at a lower level, but has better growths.
 * Those Three Guys: With Gray and Tobin.

Silque (Silk)
A cleric of Mila who was captured by bandits but saved by Alm. After the war, she traveled to Rigel in order to heal the wounded.

"Class: Sister"


 * White Mage: She's a cleric, although she's noticeably lacking in healing spells as she only learns the default Recover. Silque instead focuses more on support spells like Warp and her powerful summons.

Clair (Clea)
A Zofian Pegasus Knight and the sister of Clive. She was captured by Desaix's men, but was later saved by Alm. She marries Gray after the war, but only after he and Tobin fought over her.

"Class: Pegasus Knight"


 * Love Triangle: The center of a minor one with Gray and Tobin.

Clive (Clerbe, Cleve)
A Zofian Knight of noble birth who founded the Deliverance in response to Desaix's coup. He and his men were forced to flee into a cursed shrine to avoid Desaix's forces. After meeting with Alm, he makes Alm the leader of the Deliverance and joins his army.

"Class: Knight"

"Age: 27" "Voiced by: Hiroshi Kamiya (Japanese), Grant George (English)"

"Clive: I'll take a proud death as my own man over a life of kneeling to a mad god!"
 * Ascended Extra: He goes from a one-note ally in Gaiden to The Lancer in Echoes.
 * Battle Couple: He not only is Mathilda's biggest fan, but he strives to fight as well as he can to keep up with her.
 * Beauty Mark: Clive has one under his lower lip, and true to the "moles on the face are signal of tragedy" myth, he faces lots of difficulties through the story: the struggles of the Deliverance, his sister and girlfriend's captivities (and possible deaths), his best friend's Face Heel Turn and eventual death, his own early death if Mathilda kicks it...
 * Can't Catch Up: Infamously so in fact. As a Crutch Character, Clive has higher bases than most of the units up to that point in the game, but his growths are terrible, meaning that when he does level up, he usually only increases his Hp and Strength. For context, in Gaiden, his Hp growth is a decent 40%, but a whopping 20% growth in everything else save for a 25% Strength growth, and a flat zero for Resistance. His growths (particularly HP and Strength) were buffed slightly in Echoes, but his lower speed can make him less useful than some of the other potential cavaliers.
 * Character Development: While he was always better off than Fernand, over the course of the story, Clive becomes progressively more open-minded and aware of the classist mentality of Zofian culture, further elaborated in DLC.
 * Color-Coded for Your Convenience: Clive's class sets are all the same shade of blue as his sister Clair.
 * Crutch Character: His growths are unimpressive, and he'll eventually get surpassed by other units, but he starts out strong.
 * Defiant to the End: In the final battle against Duma:

""Farewell." "No hard feelings." "Make your peace!" "In the name of Zofia!""
 * A Father to His Men: Clive does not judge his soldiers on their nobility or blood, he treats them all equally, with respect and compassion.
 * For Want of a Nail: He becomes a Valentian commander after the war no matter what... but if his love interest Mathilda dies, he gets an ending where he dies fighting pirates. If she lives, they marry and he doesn't perish.
 * Four-Star Badass: Clive is the captain of the Knights in Zofia, and he is renown for his peerless fighting prowess.
 * Gameplay and Story Integration: His lackluster magic resistance becomes a plot point in the Deliverance DLC, when Clair takes it upon herself to find a ring that grants immunity to magic, simply because she wants to protect him.
 * Humble Hero: Clive's humility defined him as a leader, and caused friction in his relationship with Fernand. His ability to understand the big picture and recognize his own weaknesses allowed him to step down as leader of the Deliverance, and appreciate the potential of the common people, like Alm.
 * Informed Attractiveness: Many characters In-Universe comment on how handsome Clive is, and while he's certainly not bad looking, he's no more attractive than the other men in the game.
 * The Lancer: To Alm, being one of his most vocal and stalwart supporters, but also not without his own viewpoints that sometimes clash and juxtapose with the former's.
 * Love Is a Weakness: Desaix capturing Mathilda effectively slows the Deliverance to a crawl, as Clive is too afraid to strike back with his love's life on the line.
 * Nice Guy: He's a very polite, approachable person despite his fame. He and his subordinate Lukas get along well, both sharing open-minded, yet compassionate personalities.
 * OOC Is Serious Business: In the "Battle of Zofia Harbor" DLC, when Slayde repeatedly wears on his patience and finally ditches them to save his own sorry hide, Clive snaps and calls him a scurrying rat. Fernand immediately notes how rare that kind of thing is for Clive.
 * Politically Incorrect Hero: While not nearly to the level that Fernand gets to, Clive still stands by Zofia's feudal system and believes that there is a difference between nobles and commoners. He starts to become very concerned when he realizes that Alm might not be related to Mycen, and thus as far as he knew not of noble birth, despite the fact that, as Gray and Tobin point out, Alm had more than proven himself as a leader by that point. When Alm goes to rescue Delthea, Clive says they can't afford to stop and save every maiden they hear of. Alm point blank asks him if he would say that if Delthea was a noble, and when Clive claims that's different, Alm calls him out on it directly.
 * His DLC support with Python discusses this further, with Clive admitting that he really can't relate to the common people, and acknowledges that giving commoners respect for their merit while defending the system that keeps them oppressed makes him something of a hypocrite.
 * Pre-Mortem One-Liner:

""So this is the end... I wish I had not failed you, my friends. May we meet again, sweet Mathilda...""
 * Quickly Demoted Leader: Once he is convinced of Alm's passion and skill, he quickly surrenders his de facto leadership.
 * Required Party Member: He is one of the few characters on Alm's route whose recruitment is not optional.
 * Sadistic Choice: Clive can command his Deliverance to strike against Desaix and liberate his country, but Mathilda, his love, is being held captive and could easily be executed in response. In the end, Clive trusts Alm's leadership, and together, they attack Desaix's stronghold hoping to win before Mathilda can be killed.
 * Sickeningly Sweethearts: Clive and Mathilda are madly in love, and the two constantly shower each other with compliments and affection every chance they get.
 * Sorry That I'm Dying: His Echoes death quote amounts to this:

"Alm: Clive, I'm... I'm so sorry about Mathilda. I couldn't save her. I didn't have what it takes. Clive: ...No. You did not. Alm: Huh? Clive: You have ruined everything! First you cost me my best friend, and now the woman I love is dead! Is that what you would have me say?! ...It will not close these wounds."
 * [[Supporting Leader: Even after handing leadership of the Deliverance over to Alm, Clive remains a key member of the group. Performing important duties behind the scenes, Clive remains the brains of the army, with Alm acting as its face.
 * Weak To Magic: Clive has a notoriously low Resistance stat, and in the Deliverance prequel DLC, Mathilda and Clair enter a tomb in an attempt to find an amulet that mitigates that weakness, in a case of Gameplay and Story Integration.
 * We Used to Be Friends: He and Fernand were friends from childhood, and he's sincerely shocked at Fernand's Face Heel Turn.
 * What the Hell, Hero?: While he does calm himself rather quickly, he is not happy with Alm if he fails to save Mathilda.

Forsyth (Fols)
A Knight of Zofia serving under Clive in the Deliverance as his lieutenant. Forsyth was born a commoner, and is a close friend of Python's.

"Class: Soldier"

"Age: 25" "Voiced by: Nobuyori Sagara (Japanese), Chris Cason (English)"

""In the name of Zofia!" "Farewell!" "The gauntlets are off!" "Take care, now!""
 * Adaptational Attractiveness: Inverted: the NES Forsyth was a slender Bishonen who was very much a Glacier Waif. His Echoes redesign is a larger man with a handsome but plainer face by comparison.
 * Adaptation Dye Job: He used to wear red and purple clothes with bright pink/purple hair to match. Echoes gives him green clothes and hair to contrast Lukas' red.
 * Ambiguously Bi: He does marry a woman, but only if Python dies, suggesting that Python may have been more than just his best friend to him.
 * Blade on a Stick: Forsyth is a soldier who specializes in Lances alone.
 * Captain Patriotic Made abundantly clear by his model, soldier disposition, and eagerness to risk his life for his country, that Forsyth loves Zofia.
 * [[Childhood Friends: He and Python grew up together.
 * Color Coded for Your Convenience: Forsyth's class set outfits are all green.
 * Dork Knight: He takes his job as a soldier very seriously and is dedicated to serving Clive and Zofia. However, Forsyth can also be quite excitable at times, his supports with Clive take his respect for him to near fanboy levels, and he can drop puns based off his name post-combat.
 * Dumb Muscle: Downplayed in that Forsyth isn't particularly stupid, but he's worried that he might be this in his A support with Lukas. He starts reading more so he doesn't get completely left behind by other people while acting as Clive's lieutenant.
 * Foil: To Lukas in regards to their family backgrounds. Lukas' father reprimanded Lukas from reading and forced him to be a knight, while Forsyth's scholar father didn't support Forsyth in becoming a knight and wanted him to be a scholar. Forsyth is also green and quite excitable, unlike how Lukas is red, calm and composed.
 * Heterosexual Life Partners: With Python, to the point that he will only get married in his ending if Python dies.
 * Hot Blooded: He's very, very passionate about pretty much everything he does. It's also the main reason he finds Python so baffling.
 * Meaningful Name: His name can be translated as "Force". Strength is his highest growth.
 * Mighty Glacier: Although to a lesser extent than the other soldiers/armor knights.
 * Optional Party Member: Not a mandatory character in the slightest.
 * Pre-Mortem One-Liner:

"I'm a Forsyth to be reckoned with!"
 * Pungeon Master: One of his quotes after scoring a kill:


 * Pursue the Dream Job: Forsyth could have followed his father's footsteps and become a humble scholar, but he always dreamed of serving his country as a Knight of Zofia. While most people thought it impossible, Forsyth didn't give up and found his place in the Deliverance.
 * Recurring Element: Forsyth was changed to have green attire and hair in Shadows of Valentia, now making him the closest thing the game has to a Cain and Abel alongside Lukas. Despite sharing the archetype's color scheme and same starting class (Soldier), they're not Those Two Guys. Forsyth's primary partner and foil is Python the archer. However, Python and Lukas can support in the DLC, and have strongly contrasting personalities as well.
 * Red Oni, Blue Oni: The passionate, highly-motivated Red Oni to Python's lax, easy-going Blue Oni, and Lukas' stoicism.
 * Theme Naming: Perhaps an unintentional one for his English name: Forsyth(ia) is the name of a flower, otherwise known as 'Golden Bells'.
 * Undying Loyalty: To Clive, who gave Forsyth a chance when all others jeered at him for trying to be a knight despite his common blood.
 * Vitriolic Best Buds: He is constantly getting on his best friend's Python's case for being too laid back and carefree, but if Python dies, it apparently affects him to the point of becoming an Empty Shell for a while.
 * Wide-Eyed Idealist: Always voices motivational encouragement and positive thinking. He believes in and hopes for the best, starkly contrasting the skeptical Python.

Python (Pay, Paison)
A Knight of Zofia serving under Clive in the liberation army. After the war, becomes a vigilante.

"Class: Archer"


 * The Archer

Celicia (Cellica)
A priestess of Zofia living in Nova Monastery under the watchful eye of Nomah, although she was raised in Ram by Mycen alongside Alm. Unbeknownst to most people, she is actually Anteze, the lost princess of Zofia who was taken from the capital as an infant by Mycen in order to save her from Desaix. After the disappearance of Mila, she sets off on a journey to discover just what happened to her and why.

"Class: Priest"


 * Badass Princess:
 * Badass in Distress: In the Final Chapter.
 * The Chosen One: It is implied that she is the chosen one for Zofia the same way Alm is for Rigel.
 * Everything's Better with Princesses
 * Heroes Want Redheads: In the ending, Alm marries her.
 * Magic Knight: She wields both swords and magic in combat with equal deadliness.
 * Official Couple: With Alm.

Mae (May)
A mage training in the Nova Monastery who travels with Celica. Bickers with Boey a lot.

"Class: Mage"


 * Belligerent Sexual Tension: With Boey. Mostly implied in the ending though.
 * Shock and Awe: Starts with Thunder magic, as she boasts.

Boey
A novice mage training in the Nova Monastery. Inexperienced, but determined to protect Celica.

"Class: Mage"


 * Belligerent Sexual Tension: With Mae.

Genny (Jenny)
A Sister of Mila working at the Nova Monastery. When Celica begins her quest, Genny accompanies her. After the war, she marries an unknown man, loosely implied to be Saber.

"Class: Sister"


 * Heroic Self-Deprecation: Genny claims she can only heal minor injuries and expresses herself as being shy and somewhat meek. Her support with Sonya starts off rocky because of her feelings of inadequacy.
 * White Mage: She can be considered a middle-ground between Silque and Tatiana, in that she's a more effective healer than Silque, but her support spells aren't as useful.

Saber (Sevr, Savor)
A sailor hired by Celica to protect her group as they sail across the pirate infested waters. After the war, he joins Jesse's newly founded desert kingdom alongside his wife, who is implied to be Genny.

"Class: Mercenary"

Valentia Accordion revealed that he lost it in a trap devised by Rigelian nobles who resented his common upbrining.
 * The Drunken Sailor: He's introduced drunk in a bar, and is quick to make his way to a pub when the opportunity arises.
 * Eyepatch of Power: Wears an eyepatch, immediately designating him as a grizzled badass. His skill with the sword are no less for it, either.

Valbar (Valbo)
An Armor Knight who fights against pirates alongside his sworn brother Leon and sellsword Kamui after they killed his family. After the death of pirate leader Barth, he joins Celica's army. After the war, he trains young soldiers at Alm's request.

"Class: Armor"


 * Ascended Extra: Extra is an exaggeration, but he does get an uncharacteristically big position on the game's cover art.
 * Blade on a Stick: He uses Lances.
 * Lantern Jaw of Justice: His large jaw is a prominent feature.
 * Mighty Glacier
 * Roaring Rampage of Revenge: He is introduced in the middle of one against pirate boss Barth.

Leon (Leo)
An Archer who fights alongside his sworn brother Valbar. After Valbar's family is avenged, he joins Celica's army alongside him and Kamui.

"Class: Archer"


 * The Archer

Kamui
A sellsword hired by Valbar to aid him in his revenge against the pirates. He joins Celica's army alongside Valbar and Leon. After the war, he joins Jesse's desert kingdom.

"Class: Mercenary"

Luthier (Ryuto)
A mage from the forest village who requests Alm's aid in saving his sister from the sorcerer Tatarrah. After the war, he leaves the country, fearing that his magic was still too inexperianced.

"Class: Mage"


 * Blow You Away: Starts with the powerful wind magic Excalibur.
 * The Cameo: Makes a brief one in the Fire Emblem 1 manga.
 * Heroic Self-Deprecation: He admits he's hopeless without Alm's help.

Mathilda
A legendary Knight of Zofia, who was captured by Desaix and planned to be executed, but was saved by Alm. After the war, she retired from active service and married Clive.

"Class: Paladin"


 * Badass in Distress: Despite being a legendary knight, Mathilda was still captured by Desaix and needs to be saved. Once rescued, she can definitely show the legendary reputation she had. Mathilda remarks that she only got captured because she got careless.
 * Lady of War: Mathilda is a female knight of Zofia famed for her prowess in battle.

Delthia (Dyute)
Luthier's younger sister, a mage who was bewitched into fighting for the sorcerer Tatarrah. After Tatarrah's death, she is freed from her trance and joins Alm's army.

"Class: Mage"


 * Brainwashed and Crazy: She was brainwashed by Tatarrah to fight the group at the Water Gate.
 * Light the Way: Starts with the Aura spell.

Atlas
A villiger who joins Celica's army in order to save his siblings from Geyse.

"Class: Villager"


 * Magikarp Power: Like the other Villagers, he has a lot of room to grow in and can turn out quite powerful despite his lop-sided growths.

Jesse (Jesi, Jessie)
A mercenary who was captured by Grieth's men while trying to save Est. After the war, he would go on to create his own kingdom in Grieth's former territories.

"Class: Mercenary"


 * Rags to Royalty: In his ending, Jesse becomes a king of Grieth's former territory. Not bad for a former mercenary.

Sonya (Soni, Sonia)
A mage unwillingly serving under Grieth, but is held in check by Deen. She joins Celica's army after Grieth's death. It is later revealed that she is the daughter of Jedah, and ran from him to avoid being sacrificed to Duma.

"Class: Mage"


 * Blow You Away: Joins with Excalibur as well.
 * Defector From Decadence
 * Mad Priest's Beautiful Daughter

Deen
A swordfighter who wields the Hero Sword. Like Sonya, he serves under Grieth and is being held in check by Sonya. He joins Celica's party after Grieth's death. After the war, he leaves to a continent in the south in search of more conflict.

"Class: Swordfighter"


 * Blood Knight: Implied in his ending.
 * Good Scars, Evil Scars: Has a scar across his eye.

Nomah (Norma)
The head of the Nova Monastery, and the man who taught Mae, Boey and Genny magic. He has been watching over Celica for years, and after she left on her journey, he secretly followed her, joining her army after she found him fallen through a hidden passage. After the war, he unifies the churches of Mila and Duma.

"Class: Sage"


 * Cool Old Guy: Nomah is idolized by his young students for his skill and wisdom.
 * Overrated and Underleveled: Despite being a powerful sage in-story, he is a subpar prepromote in battle.

Tatiana (Teeta)
A saint from the Church of Rigel. Before the war, she found an amnesiac knight and nursed him back to health, falling in love with him. When the war started, she was taken captive in order to force that knight Zeke to fight against Zofia. She is saved by Alm, which allows Zeke to turn on corrupted knight Jerome.

"Class: Saint"


 * Florence Nightingale Effect: She and Zeke fell in love after she nurses him back to health.
 * White Magician Girl: She's very nurturing and caring, and with exclusive access to the Fortify spell, she's arguably the best healer in the game.

Zeke (Zeek, Zeak, Sieg)
An amnesiac Knight who was nursed back to health by Tatiana and adopted by King Rudolf, becoming one of his most trusted vassals. Before the war started, Rudolf told Zeke to look for a boy with a mark on his arm, and if he finds that person, he should fight alongside him. Despite his objections, he was forced to fight against Zofia after Tatiana was taken captive. After Alm saves Tatiana, Zeke joins him, noticing a certain mark on his arm. Unbeknownst to Tatiana, during the war, he recovers his memories and afterwords briefly leaves Barensia...

"Class: Gold Knight"


 * Easy Amnesia: He is actually Camus, having gotten amnesia after his defeat in the War of Shadows.
 * Palette Swap: Of Camus, who he may just be...
 * Undying Loyalty: To Rudolf. It is Rudolf's own command which stops Zeke from going into My Country, Right or Wrong.

Mycen (Maisen)
The veteran knight of Sofia who raised Alm and Cellica. Originally one of the Zofian King's most trusted knights, he was framed of Desaix's crimes and forced to flee from the capital, but not before saving the infant princess Anteze from Desaix. . "Class: Gold Knight"


 * Cool Old Guy: Mycen is a grandfather figure to Alm and a source of wisdom to the younger folk who idolize him.
 * Crutch Character: Set up as such, but quickly subverted. He is actually more of a...
 * Eleventh-Hour Superpower: Well, kinda. As a Gold Knight, he is strong enough to manage in the endgame, but his growths are pretty much nonexistent.
 * Mr. Exposition: Mycen explains many elements of the plot.
 * Secret Keeper: For Celica.

Mila (Mira)
Duma's sister, the Goddess of the Earth who watches over Zofia. Her blessings make the crops grow, at the cost of having the people know no sense of toil from having grown them themselves. Her disappearance sets off Celica on her quest.


 * Physical God: Like Duma, she has a physical body, and is treated by many humans as a god.
 * The Unseen

Desaix (Dozer)
The Prime Minister of Zofia, who killed the king and tried to seize control of the nation for himself. Building up to this, he proceeded to kill each heir to the Zofian throne as they were born, but was discovered by Mycen. He was able to pin his crimes on Mycen, forcing him to flee, but not before saving princess Anteze. In the present day, his army is defeated by the resistance lead by Alm, forcing him to flee to his fortress. Despite holding the knight Mathilda hostage and the reinforcement of the Rigel army, Desaix is killed by Alm's forces.

"Class: Baron"


 * Blonde Guys Are Evil
 * Evil Chancellor: Par excellence. Desaix is a chancellor who's been sabotaging the king's rule. Not just for his own benefit, but also due to Lima being incompetent at ruling to start with.
 * Mighty Glacier: Desaix has absurdly high Strength and Defense, especially with his Dragonshield, but his Speed is only 4.

Slayde (Slayder)
A Zofian general serving under Desaix. During Alm's retaking of the capital, Slayde set up a double of Desaix so that he could escape, but is killed in battle in the process.

"Class: Paladin"

Duma (Doma)
Mila's brother, the God of Power who watches over Rigel. Under Duma's guidance, the people of Rigel have become militant and ruthless. It was Duma who supplied the Falchion which sealed Mila, and Duma serves as the final adversary in Alm and Celica's journey.

"Class: Dark God"


 * Bigger Bad
 * Blue and Orange Morality: Implied.
 * Eldritch Abomination
 * Final Boss: Duma is Alm and Celica's very last opponent.

Emperor Rudolf of Rigel
The King of Rigel, the man who sealed away Mila, allowed the cruel pratices of Jedah and his men, and allied his nation with the traitorous Desaix. .

"Class: Gold Knight"


 * Big Bad: The main villain of the story. Only he's not really a villain.
 * A Father to His Men: Implied in his last speech to his army.
 * Royals Who Actually Do Something: He's a powerful warrior in his own right who directly leads his troops on battle. He even orders his remaining men to surrender once he dies.
 * Royals Who Actually Do Something: He's a powerful warrior in his own right who directly leads his troops on battle. He even orders his remaining men to surrender once he dies.

Jedah
The cruel head priest of the Church of Duma, who gained the position by ousting the benevolent sage Halcyon. He lures Celica into being set up to sacrifice to Duma by targeting her concern for Alm; however, he is thwarted when Alm's army arrives at the Duma Alter, and is killed in the resulting battle. He is the father of Sonya, Marla and Hestia, and intended to kill them as sacrifices to Duma.

"Class: Exorcist"


 * Sinister Minister: He is a cruel priest of Duma.

Jerome
A cruel general of Rigel. Known for how he terrorizes the people, he is enemies with Zeke, but forced him to fight alongside him by having Nuibaba kidnap Tatiana.

"Class: Gold Knight"

Tatarrah (Tatara)
A Rigelian sorcerer who guards the floodgate between Zofia and Rigel. He brainwashed Delthea into serving him.

"Class: Sorcerer"

Nuibaba
A Rigelian necromancer stationed on Terror Mountain, who is said to have sold his soul for his Medusa magic. In order to get Zeke to fight against Sofia, he and Jerome kidnapped Tatiana.

"Class: Sorcerer"


 * Deal with the Devil: Sold his soul to Medusa in exchange for being able to use her power.
 * I Have Your Wife: To Zeke.

Marla (Mara)
One of Jedah's daughters, set to be sacrificed to Duma. She attacks Alm's army, but is defeated. She later joins her father alongside Duma, but is killed in battle.

"Class: Witch"

Hestia (Heste)
Another of Jedah's daughters, set to be sacrificed to Duma. Like her sister, she attacks Alm, and later dies defending her father and Duma.

"Class: Witch"

Halcyon (Hark)
A wise and benevolent Great Sage of Duma who was exiled by Jedah as the exorcist came to power. He and his followers hid in the Sage Hamlet and aids Celica's party when they come through. He promotes Alm to Hero on Celica's request.


 * Dark Is Not Evil: A priest of Duma, though he happily aids Celica.
 * The Exile: Jedah exiled him after seizing control of Duma's religion.
 * Palette Swap: Of Numah.

Barth (Dahha)
A pirate serving under Grieth. He killed Valbar's family, causing the knight to swear revenge. "Class: Thief"


 * An Axe to Grind
 * Pirate: He's a evil pirate who killed Valbar's family.

Grieth (Geyse)
The Bandit King who commands all the pirates and bandits terrorizing Sofia from his desert fortress. He and his men kidnapped Est, causing Palla and Catria to chase them to Barensia, as well as a priestess of Mila. Deen and Sonya serve under him, but both of them hate him.

"Class: Demon Fighter"


 * Pirate: He's called the Pirate King for a reason.

My Unit (default: Chris)


An Altean recruit who joins the Altean army alongside Katarina, Rody, Luke, and Raian, and is eventually made Marth's right hand man/woman.

"Class: Variable (Mercenary [M] and Myrmidon [F] are the defaults)"


 * Back-to-Back Badasses: With Marth in New Mystery of the Emblem Heroes of Light and Shadow boxart.
 * Expy: The default male My Unit strongly resembles Ike, and the female one similarly resembles Mia. They even have very similar default classes, given that Ike's promotion tree is one long Mercenary expy.
 * Featureless Protagonist: An odd example, actually. While his/her appearance and class are dependent on the player, his/her actual character and personality is preset and unchangeable.
 * The Ishmael: In reality, they're this to Katarina in the sidestory chapter subplot.
 * Hello, Insert Name Here: That said, his/her default name appears to be Chris.
 * The Hero: If you consider the 7th Platoon a minor Five-Man Band.
 * The Lancer: To Marth.
 * Lethal Chef: He/She can't cook for the life of him/her.
 * Lightning Bruiser: Will almost always be this, to the point where people consider him/her a Game Breaker
 * The Straight Man/Woman
 * Tomboyish Name: Chris is the default.
 * The Stoic
 * Not So Stoic: Samto, Palla, and Katarina are the only ones that have him/her show more emotion.
 * Undying Loyalty: To Marth, to the point when he even asks why is he/she is so loyal to him.
 * You Gotta Have Blue Hair: The default hair colour for My Unit.

Katarina


A Altean recruit who is training alongside My Unit and the others to become a tactician.

"Class: Mage"


 * Crash Into Hello: How she first meets My Unit.
 * Expy: Of Nino, sort of.
 * The Smart Guy: Of the 7th Platoon.
 * Zettai Ryouiki
 * Expy: Of Nino, sort of.
 * The Smart Guy: Of the 7th Platoon.
 * Zettai Ryouiki
 * The Smart Guy: Of the 7th Platoon.
 * Zettai Ryouiki
 * Zettai Ryouiki
 * Zettai Ryouiki

Cecil (Cecile)


An Altean knight of the 7th Platoon, although she was originally part of the 9th Platoon. Doesn't like to lose, and often gets into fights with her fellow knights.

"Class: Cavalier"


 * Fiery Redhead
 * Gender Blender Name: The official Romanization, anyway. "Cecile" is a perfectly normal girl's name.
 * The Lancer: Of the 7th Platoon, seems to quickly replace Rody in this regard.
 * The Squadette
 * Rose-Haired Girl
 * Sixth Ranger: At least in regards to the 7th Platoon's Five-Man Band, being from the 9th Platoon and all.

Rody


An Altean knight of the 7th Platoon. He has a rivalry with Luke, and seems to have some sort of feelings towards Cecil.

"Class: Cavalier"


 * The Lancer: Of the 7th Platoon, although he is replaced by Cecil almost as soon as she arrives.
 * Those Two Guys: With Luke, though averting the traditional "red cavalier/green cavalier" dynamic this trope brings in the franchise.

Luke (Ruke)


An Altean knight of the 7th Platoon. He is Rody's rival and a bit of a gambler.

"Class: Cavalier"


 * The Big Guy
 * The Gambling Addict
 * The Rival: Sees himself as My Unit's rival at first, but ends up as Rody's.
 * Those Two Guys: With Rody, though averting the traditional "red cavalier/green cavalier" dynamic this trope brings in the franchise.

Raian (Ryan)


An Altean knight of the 7th Platoon, and the younger brother of Gordin.

"Class: Archer"


 * The Archer
 * Big Brother Mentor: Supposedly has Gordin as one. He gets another one in the form of My Unit in New Mystery.
 * The Chick: A male example, to the 7th Platoon Five-Man Band.
 * Spell My Name with an "S": Fan translation calls him "Ryan" as that's the obvious, logical Romanization, but Japanese material officially has it as "Raian".

Malliesia (Marisa, Melissa)


A young Grustian priestess who was training under Lena. After Lang was assigned control of Grust, her grandmother hid her to protect her. After Marth visits her village, she joins Marth's army and develops a crush on him.

"Class: Cleric"


 * Girlish Pigtails
 * Older Than They Look: A plot point in her backstory, since her grandma passes her as a little girl to hide her from Lang.
 * Third Person Person
 * White Mage
 * You Gotta Have Blue Hair

Warren


A hunter from Medon who joined with the rebel army to earn gold. He is informed by Catria of the reasons behind Rucke's coup against Minerva and he offers to join Marth's army. When the war is won, he returns to Medon and continues living as a hunter.

"Class: Hunter"


 * The Archer
 * Only in It For the Money: The reason he joined the rebel army.

Prince Yubello of Grust


The young Prince of Grust who was put under Lorenz's care after the War of Shadows. Once Lang begins his oppression of Grust and Lorenz begins his rebellion, Yubello is sent away with his older twin sister Yumina under the protection of Ogma. Before they can reach Wendell, they are attacked by Medon rebels but are saved by Sirius.

"Class: Mage"


 * Child Mage
 * Hair of Gold
 * Half-Identical Twins: With Yumina.
 * Shrinking Violet
 * Squishy Wizard

Princess Yumina of Grust


The Princess of Grust and Yubello's twin sister. Like her brother, she was sent away with Ogma to be protected by Wendell in Medon, but was attacked by Medon rebels and saved by Sirius.

"Class: Cleric"


 * Hair of Gold
 * Half-Identical Twins: With Yubello.
 * Plucky Girl
 * White Mage

Sirius


A mysterious knight who appears to protect Yumina and Yubello, and later It's almost certain that he is Camus of the Sable Order, despite his protestations to the contrary; Belf is the only one to suspect so, but is asked by Sirius to not pursue his suspicions.

"Class: Paladin"


 * Black Knight
 * Char Clone
 * Disc One Nuke
 * Hair of Gold
 * Mask Power
 * Cool Mask
 * Paper-Thin Disguise: Totally isn't Camus.
 * He even insists
 * He even insists

Samto


A former gladiator who managed to escape from his slavery with the help of Ogma. In the War of Heroes, he is hired as a mercenary by Lang, who confuses him for Nabarl due to his impersonation, but is later convinced by Ogma or Caeda, who both initially confuse him for Nabarl as well, to join Marth's army.

"Class: Mercenary (FE3), Myrmidon (FE12)"


 * Chivalrous Pervert: If his support conversations with female My Unit are anything to go by.
 * Costume Copycat
 * Gladiator Games
 * Heroes Prefer Swords

Feena


A traveling dancer who comes under Nabarl's protection after she is ambushed by thieves. It is implied that she may come from royalty.

"Class: Dancer"


 * Dance Battler
 * Fiery Redhead or Rose-Haired Girl: Depending on the game.
 * Genki Girl
 * Morality Pet: To Nabarl.
 * Motor Mouth
 * Royal Rapier: The only unit other than Marth able to use them, which is the main hint at her potential royal descent.
 * Spoony Bard: Though she can use swords and is said to actually be a decent fighter if given stat-boosting items.

Ellerean (Elrean)


The current leader of Khadein's mage army and Wendell's first pupil. He is jealous of his fellow pupil Merric due to his inheritance of the Excalibur spell and attempts to kill him once the war reaches Khadein, but is stopped by Wendell. After the war, he succeeds Wendell and works to restore the nation.

"Class: Mage"


 * Blond Guys Are Evil: At first, but Wendell fixes that.
 * Disproportionate Retribution: Is originally willing to kill Merric (and his allies) for being chosen as Wendell's successor. Does This Remind You of Anything?? A certain Gharnef, maybe?
 * Not So Different: Wendell comparing his selfish jealously to Gharnef causes him to think over what he's been doing and have a Heel Face Turn.
 * My God, What Have I Done?: When Wendell calls him out with a Not So Different, and he indeed chooses him to be his successor in time, because Merric is going back to Pales.
 * Jerkass
 * Shock and Awe: His signature spell Thoron.
 * The Rival: To Merric.
 * Rival Turned Evil: Got awfully close to this.
 * Heel Face Turn: Until Wendell told him "Quit Your Whining".

Dice


A gambling mercenary who travels with his daughter Malice. Before the events of Shadow Dragon, he and Malice were recruited by Rickard to help him steal from Dolhr. During a later revolt in Talys, as recorded in New Mystery's DLC, the two were hired by the rebels, but were later convinced to side with Caeda, in part due to a debt that Dice owed Ogma. During New Mystery itself, Dice and Malice force their way into Marth's army, hoping to get paid greatly.

"Class: Fighter Voiced by: Koji Yada (Japanese, BS Fire Emblem)"


 * Badass Moustache
 * The Berserker
 * The Gambling Addict
 * Horny Vikings
 * Meaningful Name
 * Punch Clock Hero
 * Stealth Pun: He has a gambling problem and has a Devil Axe in his inventory. In other words, he is quite literally gambling with his life.

Malice (Maris)


A female swordfighter who travels the land with her father, taking jobs mostly to pay off his gambling debts. Prior to Shadow Dragon, she and Dice found themselves amongst a group of bandits, but were later bribed by Rickard to help him steal from Dolhr in the name of justice. Malice and Dice would later be hired to fight in a rebellion in Talys, but she was convinced to defect by Ogma, and told Dice to follow suit. During New Mystery, Malice forces herself into Marth's army, hoping to be paid greatly for her service.

"Class: Mercenary (FE3), Myrmidon (FE12) Voiced by: Yoshiko Sakakibara (Japanese, BS Fire Emblem)"


 * Action Girl
 * Anti-Hero: Type 3, possibly.
 * Eyepatch of Power (or cloth to be specific.)
 * Horny Vikings
 * Hot Chick with a Sword
 * Meaningful Name: Malice means "ill will" or hatred.
 * Only in It For the Money / Punch Clock Hero

Robert


A Sable Knight under Camus during the War of Darkness, who aided Camus in helping Nyna escape from Dolhr's clutches. During New Mystery, he and his comrades join Marth's army.

"Class: Horseman"


 * Bow and Sword in Accord
 * Horse Archer
 * Not Quite Dead: It's shocking to believe that Dolhr didn't kill him for helping Nyna escape from them.
 * Undying Loyalty: Towards Camus.

Belf (Vergil)


A Sable Knight under Camus during the War of Darkness, who aided Camus in helping Nyna escape from Doluna's clutches. During New Mystery, he and his comrades join Marth's army. He suspects that but is later convinced by not to reveal his suspicions.

"Class: Cavalier Voiced by: Shinichiro Ohta (Japanese, BS Fire Emblem)"


 * Not Quite Dead: It's shocking to believe that Dolhr didn't kill him for helping Nyna escape from them.
 * Secret Keeper: For
 * Undying Loyalty: Towards Camus.
 * Unfortunate Names: That "Belf" sounds like some sort of bodily expulsion prompted his Dub Name Change to "Vergil" in the upcoming fan translation.

Leiden (Raiden)


A Sable Knight under Camus during the War of Darkness, who aided Camus in helping Nyna escape from Doluna's clutches. During New Mystery, he and his comrades join Marth's army.

"Class: Cavalier"


 * Not Quite Dead: It's shocking to believe that Dolhr didn't kill him for helping Nyna escape from them.
 * Undying Loyalty: Towards Camus.

Princess Sheema of Gra (Sima)


The princess of Gra, and the daughter of Jiol from his second wife. During Mystery of the Emblem, she hires Samson as a bodyguard and is ordered by Akaneia to face Marth's army. If Marth spares the weak Gra soldiers, Sheema and Samson will gladly join his forces. After the war, she settles in Pales with Samson.

"Class: General"


 * A Mother to Her Men: So much so that attacking the weak Gra soldiers will make her and Samson unrecruitable enemies.
 * Blade on a Stick: Her preferred weapon of choice, though her artwork shows her using an axe for some reason.
 * Bodyguard Crush: To Samson.
 * Mad Scientist's Beautiful Daughter: The nice daughter of Jiol.
 * The Ojou
 * Plucky Girl
 * Royals Who Actually Do Something: Works towards restoring Gra to its former glory despite overwhelming odds.
 * Tall, Dark and Bishoujo

Frost


An elderly bishop who was acquaintances with the rogue Dragon Knight Ruben, but later joined Minerva during her battle against Ruben's forces. He later appears in New Mystery, having apparently been following Marth since he liberated Medon.

"Class: Bishop Voiced by: Kazuhiko Inoue (Japanese, BS Fire Emblem)"


 * Cool Old Guy
 * Defector From Decadence
 * Palette Swap: In the original BS Fire Emblem, of Bulzark, a Manakete boss.

Rumel (Lumel)
"Class: Dracoknight"


 * "Wake-Up Call" Boss / That One Boss: At least he is nerfed in lower difficulties.

Rucke (Ryuke)


A former general of Medon who instigated a successful rebellion against Minerva after she disbanded much of the country's army.

"Class: General"


 * Beard of Evil
 * The Starscream
 * Unwitting Pawn: Michalis implies he is this to Hardin.

Gale
"Class: Pirate"


 * Fat Bastard
 * Gonk
 * Name's the Same: With Galle, who's frequently called "Gale".

Dahl
"Class: Thief"

Emperor Hardin of Akaneia


The former prince of Aurelis and ally of Marth, now the Emperor of Akaneia through Arranged Marriage to Nyna.

"Class: Emperor"


 * Authority Equals Asskicking
 * Blade on a Stick: Wields the Regalia, Gradivus.
 * Large and In Charge: Kickstarted the trend of non-magic final bosses of the series being utterly massive.
 * Love Makes You Evil
 * Red Eyes, Take Warning
 * Large and In Charge: Kickstarted the trend of non-magic final bosses of the series being utterly massive.
 * Love Makes You Evil
 * Red Eyes, Take Warning
 * Love Makes You Evil
 * Red Eyes, Take Warning
 * Red Eyes, Take Warning

Toras
"Class: Ballistician"


 * Anticlimax Boss: For some reason, the dev's mistake or otherwise, he is much worse than his mooks, who also have the advantage of being able to move around.
 * Took a Level in Badass: In harder difficulties of FE 12.
 * Palette Swap: Of Harmein.

Duke Lang of Adria


A noble of Akaneia who sided with Dolhr during the War of Darkness and had his men raid towns and steal from the people. After Hardin's descent into madness, he restores Lang to power and places him in control of Grust, and his resulting reign of tyranny provokes Lorenz into rebelling in order to protect Yumina and Yubello. However, it is later revealed that

"Class: General"


 * Bald of Evil and Beard of Evil
 * Dirty Coward
 * Dirty Old Man: Played for Drama, as Lang and his men abduct young villager girls.
 * I Surrender, Suckers: Attempts this in his battle quote. Since it's a battle quote, it kinda loses the effect.

Yodel
"Class: Bishop"


 * Adaptational Attractiveness: Compare this to this.
 * Anti-Villain / Punch Clock Villain: Seems to be just doing what Ellerean ordered him to.
 * My Master, Right or Wrong: Wonders this before death.
 * Name's the Same: Shares the same name with a Bishop from Fire Emblem: Sword of Seals, except that Yodel is a playable character.
 * You Gotta Have Blue Hair

Eibel
"Class: General"


 * Beard of Evil
 * You Gotta Have Blue Hair
 * You Gotta Have Blue Hair

Willow
"Class: Bishop"


 * Bald of Evil
 * Suicidal Overconfidence: He think that having the Meteor spell makes him invincible.

Nehring
"Class: General"

Eremiya


The head of a group of assassins commanded by Gharnef to kill Marth. Eremiya is a cold hearted and manipulative woman who treats her minions as puppets simply to be used and discarded after they have served their purpose. It is implied that she and her assassins were also assigned to kidnap the maidens needed for Medeus's revival.

"Class: Bishop"


 * Bitch in Sheep's Clothing
 * Kick the Dog: Does this in just about all her appearances.
 * Filler Villain: An addition to the remake.
 * Light Is Not Good: She's a bishop.
 * Sinister Minister
 * Smug Snake
 * You Have Failed Me...: While that  could be saved from her wounds, she said to just leave her to die after failing to kill Marth.
 * You Have Outlived Your Usefulness:.
 * You Have Failed Me...: While that  could be saved from her wounds, she said to just leave her to die after failing to kill Marth.
 * You Have Outlived Your Usefulness:.

Kleine (Claine)


One of Eremiya's assassins. Kleine is a cruel and sadistic woman who lives to kill and seems to have absolute loyalty to Eremiya. Despite this, sees her as an older sister.

"Class: Sniper"


 * Ax Crazy
 * The Archer
 * Cold Sniper
 * Blondes Are Evil
 * Blood Knight
 * Dark Action Girl
 * Filler Villain
 * Jerkass
 * Name's the Same: With a certain Sword of Seals character who hilariously enough is also a Sniper, but is otherwise her opposite - a male one who joins the player's party.
 * Tyke Bomb
 * Undying Loyalty: To Eremiya.
 * Undying Loyalty: To Eremiya.

Roro


One of Eremiya's assassins, Roro is a savage masked Berserker. It is later revealed that he is in fact not one person, but a whole group of them commanded by a "head Roro".

"Class: Berserker"


 * Ax Crazy
 * The Berserker
 * Blood Knight
 * Cloudcuckoolander: He sometimes gets confused with whether he is a clone or whether he is the real one according to a conversation with Kleine.
 * Filler Villain
 * Mask Power
 * Men Are the Expendable Gender:
 * Send in the Clones: Although where the clones come from is never explained.
 * Tyke Bomb
 * Verbal Tic: He ends his sentences with 'Yokiki' and refers to himself as 'we', which makes sense since he has a lot of clones.

Gouber


The boss of the first Akaneia War Chronicles chapter, "Fall of the Palace". He is a general of Dolhr who leads the initial assault against Pales. He is killed by Nyna's party before reinforcments arrive.

"Class: General"


 * Beard of Evil
 * Blade on a Stick

Ruben


The boss of the second Akaneia War Chronicles chapter, "The Red Dragon Knight". He is a cruel deserter from Medon who had his men kidnap the women of Aurelis and kill the men, and has no respect to his superior's, making fun of Minerva's enthrallment by her brother and the death of her father.

"Class: Dracoknight"


 * Blade on a Stick: More so in the original as that was all he could use.
 * Blond Guys Are Evil: This guy does stand out more than others.
 * Kick the Dog: Did this to Minerva when he makes fun of Minerva's enthrallment by her brother and the death of her father.

Barm (Varm)


The so-called boss of the third Akaneia War Chronicles chapter, "Thieves' Gang of Justice,". He is the leader of a thief gang trying to steal as much as they can from the palace of Akaneia.

"Class: Thief"


 * Anticlimax Boss: Let's see here, low HP, bad defence, best way to beat the chapter requires him to go down in two turns... Yep sounds like a easy win.
 * Thieves Against Thieves

Bulzark


The boss of the last Akaneia War Chronicles chapter, "The Beginnning". A powerful Manakete serving under Medeus, he is tasked with pursuing Camus as he tries to escort Nyna safety to Hardin in Aurelis. It's likely that he was killed by Camus's group, as he was never seen again afterwards.

"Class: Manakete"


 * Beard of Evil
 * In the Hood
 * Our Dragons Are Different
 * Palette Swap: Of Frost in BS Fire Emblem; a rare case of a boss being a Palette Swap of a playable character, if not one playable in the same chapter.
 * Skippable Boss: The only boss in BS that you don't have to kill.
 * Bonus Boss: Also the Hardest among them all.

King Cornelius of Altea
The late King of Altea, and father to Marth and Elice. When the Grust/Khadein army invaded Altea on behalf of Doluna, Cornelius personally led the Altean army, backed by their allies in Gra, to battle, wielding the Falchion. However, the king of Gra, Jiol, betrayed Altea in the middle of the battle and Cornelius was killed. It is unknown who actually took his life, although it's attributed to Gharnef, Camus, and Jiol in at least one version of the story each.

"Voiced by: Akio Ohtsuka (Japanese, OVA), Rob Bundy (English, OVA)"


 * Abusive Parents: As interpreted by the OVA - Cornelius slaps Marth for refusing to follow through in killing a deer he shot. Neither the games themselves nor any other adaptation support this interpretation, though.
 * Adaptation Dye Job: Brunette in the OVA, white haired in the manga, and finally blue in his "blink and you'll miss it" Shadow Dragon appearance.
 * Disappeared Dad
 * Posthumous Character
 * Royals Who Actually Do Something: Well, tried to do something.

Queen Liza of Altea
The late Queen of Altea, and mother to Marth and Elice. She was killed by Morzas during Gra's invasion of Castle Altea.


 * Missing Mom
 * Posthumous Character

Miloah (Miroa)
The Pontifex of Khadein, Linde's father, and one of the pupils of the White Sage Gotoh. Due to his virtuous heart, he was chosen to wield the light magic Aura by Gotoh. However, Gharnef would later betray Miloah and Gotoh out of jealousy. At the beginning of the War of Shadows, Gharnef, backed by the Doluna Empire, invaded Khadein and used his dark magic Imhullu to kill Miloah. Before his death, however, Miloah had entrusted Aura to his daughter and sent her to safety.


 * Badass Moustache: His only depiction ever, a Mystery guidebook illustration, gives him one.
 * Disappeared Dad
 * Light'Em Up: Wielded Aura before Linde.
 * Posthumous Character

Naga (Narga)
Known to humans as the God of Light, Naga was actually the leader of the Divine Dragon tribe. Eons ago, the nature of the world changed, forcing dragons to take humanoid Manakete form to survive. The Earth Dragons, aside from Prince Medeus, refused to take Manakete form and gradually began to go insane. In order to protect the fledgling human race from the raging Earth Dragons, Naga led her tribe to battle against them, eventually sealing them away with the Shield of Seals, forged from her own fang. Tasking Medeus to guard the seal, Naga forged from another of her fangs the holy sword Falchion. Some time after this, she and a few of his allies moved to give power to humans on another continent in their time of greatest need, but that is a tale for another time...

Shortly after the birth of her daughter Tiki, Naga was forced to seal her away, as her great power would drive the infant child insane, leading to the destruction of the world. Afterwards, Naga passed away, entrusting fellow Divine Dragon tribesman Gotoh to watch over the world in her place. While the exact details are unknown, she has seemingly reincarnated as the Manakete Nagi in an alternate dimension.

For Naga's tropes, see her section here.

Emperor Ardah of Akaneia
The Founder of the Kingdom of Akaneia. Originally a lowly thief, sometime after the death of Naga he managed to loot the Fane of Raman and steal the Shield of Seals, removing the spheres from it to sell for cash, unknowingly weakening the seal on the Earth Dragons in the process. He also stole what would eventually be known as Akaneia's Three Regalia (the Gradivus, the Mercurius, and the Parthia) and used these weapons as well as the money he gained from the spheres to raise an army that would sweep across the continent. Believing it the cause of his good fortune, he renamed the now weakened Shield of Seals "Fire Emblem" and made it the crest of his new kingdom.


 * Rags to Royalty

King Anri of Altea (Henry)
The founder of the Kingdom of Altea. Originally a peasant living on the Altean islands with his brother Marcelus, Anri became involved with the war against the Doluna Empire after meeting with Princess Artemis of Akaneia. Falling in love with her and vowing to protect her, Anri journeyed to the Temple of the Ice Dragons, led by Gotoh, and claimed the Falchion, allowing him to slay Medeus. Despite their love, Artemis and Anri could not marry for political reasons, and because of this, Anri died without an heir. After his death, his kingdom was divided into Altea, ruled by Marcelus, and Gra, founded by nobles who opposed Marcelus coming to power.


 * All Love Is Unrequited
 * History Repeats: The Love Triangle between Anri, Artemis, and Cartas is repeated with Camus, Nyna, and Hardin, with Camus paralleling Anri.
 * Rags to Royalty
 * You Gotta Have Blue Hair

Princess Artemis of Akaneia
The Princess of Akaneia during the time of Anri. When Doluna invaded Akaneia, Artemis was forced to flee the country, but not before giving the Fire Emblem to General Cartas. To ensure Cartas's victory in battle, she placed a curse on the Emblem. She ended up in the Altean Islands, where she met and fell in love with Anri. After Anri left to claim the Falchion, Artemis and Cartas formed a liberation army against Doluna and with Anri's aid, were able to win the war. Artemis and Anri were unable to marry, however, due to Anri's status as peasant-born, forcing her to marry Cartas. She died giving birth to Cartas's child.


 * All Love Is Unrequited
 * Death by Childbirth
 * History Repeats: The Love Triangle between Anri, Artemis, and Cartas is repeated with Camus, Nyna, and Hardin, with Nyna paralleling Artemis.
 * Hoist by His Own Petard: The tragic end of her tale is blamed on the curse she placed on the Emblem during the war.

Emperor Cartas of Akaneia
The leader of the Akaneian army during Anri's time, who was given the Fire Emblem by Princess Artemis and led the war effort against Doluna. With the aid of the Emblem, Cartas was able to turn the tide until Medeus personally entered the battle. After the war, he married Artemis on request of the people, either oblivious to or simply ignoring her feelings for Anri. Their relationship would end in tragedy, however, as Artemis would die giving birth to his child.


 * History Repeats: The Love Triangle between Anri, Artemis, and Cartas is repeated with Camus, Nyna, and Hardin, with Cartas paralleling Hardin.

King Iote of Medon
The Founder of the Kingdom of Macedon. Originally a slave of Doluna, Iote and his men taught themselves how to ride the wild wyverns and took up arms against the Empire, eventually joining Cartas's liberation army. After the war, Iote and his men returned to the lands where they once served as slaves and bulit a kingdom there, with Iote chosen as their king.


 * Dragon Rider
 * Generation Xerox: Michalis is said to be his second coming. However, while Iote was presumably a just man, Michalis is, well...
 * Rags to Royalty
 * Slave Revolt