Realm Exclusive Effect

People who live in a world much like ours where they are just average with nothing supernatural or extraordinary. While in another world, they have superpowers or certain items with powers, and when coming back to their world, their powers are usually inaccessible. The other world seems to have an empowering effect on individuals based on the nature of the world. The setting usually has two worlds that people can go from one to another, such as a portal, teleportation, a mystical artifact, or other means.

Heavyworlder is a subtrope more common in Sci-Fi. See also HAD to Be Sharp for adaptations or training forced by harsh environment (natural or unnatural) on its inhabitants.

A staple trope of the Portal Fantasy sub-genre.

Anime and Manga

 * Yumeria has anyone that enters the dreamworld called Moera to gain different outfits, powers, and weapons. An example of this is the main character can also give the others a boost in power while also showing superhuman strength.
 * Averted in Fairy Tail, where the characters are brought to Edolas and can't use magic unless they use certain equipment. This problem is solved when they swallow a crystal which allows them to use magic normally.
 * In Dream Eater Merry, Yumeji has an ability called Lucid Gear that can only be used in a Daydream.
 * Played with in the manga Isekai Ojisan: when the titular character was dragged to a fantasy world, he didn't have any special powers there, but he was able to learn the local magic. Then he is returned to the modern world 17 years later, he still has the knowledge and can use magic.
 * El-Hazard: The Magnificent World, one of the earlier Isekai licensed for release in North America, has four people gain powers when they are transported from Earth to El-Hazard. (Which powers they get depends on which continuity they are in.) At the end, at least one of the people returns to Earth.
 * There's no evidence that the main characters of Magic Knight Rayearth get to keep their new-found abilities when they return to Earth.
 * MÄR has people from Earth that are teleported to MÄR-Heaven gain superhuman strength and better eyesight due to it's lower gravity.
 * In The Devil is a Part-timer, magic on Earth is limited and that other means are needed to use it. The magical world of Ente Isla has magic in abundance that can be used without any restriction. An example would be demons who need the negative emotions of humans to use their form of magic while also regaining their demonic forms.
 * In Log Horizon, gamers get spells and powers based on their in-game avatars. When in the real world, they're just typical normal humans.
 * Flip Flappers has the world of Pure Illusion where those who can synchronize with a crystal gain the power to Flip Flap. This process gives the Flip Flappers magical powers with a transformed form along with weapons.
 * Yuki Yuna is a Hero has the girls use the Hero System go into another realm called the Jukai in order to defend the Shinju from the Vertex. When they are in this other reality, they gain superhuman strength, speed, stamina, eyesight, armor, and a Fairy. Theses Fairies support their heroes by giving them weapons and abilities to fight the Vertex.
 * Haruhi Suzumiya have Espers that cannot access their powers unless in a Closed Space or a similar dimension. The only powers they have in the real world are sensing the Closed Spaces and entering them.
 * Corrector Yui have people called Correctors who use a ComCon to go into the ComNet without a VR unit. As a Corrector in the ComNet, they can use Element Suits that are given by Corrector AIs.
 * An interesting example from Infinite Dendrogram
 * Fairy Tale Battle Royale have people appear in fairy tale settings as the main characters of those stories. Depending on the fairy tale character, they granted their abilities much like the fictional character. An example would be if their character is Peter Pan, the person would be able to fly.

Comic Books

 * The manfra, Dreamland, have people known as Traveler who gains access to the titular setting by facing their phobia and gaining a power related to it.
 * Amethyst, Princess of Gemworld in the original series featured Amy Winston, a normal teenage girl who travels to the magic-ruled Gemworld and transforms into Princess Amethyst. While on Earth, she's a normal girl without any powers, on Gemworld, she possesses the magical powers of the House of Amethyst.

Literature

 * In The Chronicles of Narnia, the Pevensies are just British kids living in the 1940s on Earth, but in Narnia, they're powerful kings and queens.
 * Also, to top it all off, their reputation in Narnia is similar to King Arthur's.
 * John Carter, fromJohn Carter of Mars, gains superhuman strength and agility when he is on Mars or Barsoom due to its lower gravity.
 * The colonists of the world Pyrrus in Harry Harrison's 1960 SF novel Deathworld. Pyrrus has a gravity twice that of Earth, making them Heavyworlders, but that's not where it stops. The entire planet is actively hostile to the human colonists and every single life form on it down to the plants is trying to kill them; the colonists are trained from the moment they're in diapers to kill or be killed, just to survive. Few ever leave Pyrrus, but those that do are unstoppable juggernauts.

Live-Action TV

 * In Denkou Choujin Gridman, Gridman fuses with Naoto in order to fight Kaiju in the Computer World that causes any chaos to it. He has access to help from Junk (a computer made from different junk computer parts) with Yuka and Ippa's assistance makes Assists Weapons that can help him fight the monsters.

Tabletop Games

 * An inverted example from d20 Modern's "Urban Arcana" setting: monsters from Dungeons & Dragons fall to Earth as "Shadowkind". Monsters that are large physical combatants aren't special on their home world, but pose the greatest danger in the "real" world due to the high density of civilians, weapon restrictions, and the lower power level of heroes (especially heroic magic users). This is especially true of anything with damage reduction that requires magic to bypass it -- in D&D one is expected to have a magic weapon by about level 4 and can find ways to have one temporarily from the first level, but in Urban Arcana any kind of magic weapon is exceptionally rare and likely archaic even if you find one.

Video Games

 * In Tokyo Xanadu, certain people can use armaments called Soul Device while in a place called the Eclipse. The Eclipse is an overlap of the real world and the Spirit World where monsters called the Greed dwell.
 * Subverted in Persona 4 and 5 where the characters can summon their Personas while in the TV World and Metaverse, respectively. The characters within the setting believe that they can only call them in the alternate dimensions. They can still summon their Persona, but they would need to under heavy duress or the use of an evoker.
 * The Longest Journey has the two worlds of Stark and Arcadia that each society is based on science or magic, respectively. A shifter can go between the two and have access to magic while in Arcadia. Stark favors science and technology compared to the use of magic in the Arcadia.
 * In Viewtiful Joe, the V-Watch cannot be used in the Real World and only in Movieland. The V-Camera, introduced in Double Trouble, is used to circumvent this limitation, by filming Joe to transform into his alter ego.
 * The Mario Bros., in Mario & Luigi: Dream Team, are as strong as they normally are in the rest of the Mario & Luigi series. But in the Dream World, Mario gains a mild boost to his stats, and his regular attacks are turned into crowd-clearing AoE moves.
 * The Holy Instruments, from Dual Hearts, can only take form in the Dream World, which can be by used Rumble.
 * In Tokyo Mirage Sessions ♯FE, there is the Idolasphere where monsters called Mirages resides and feast on people's Performa. Performa is the creative energy people have, when drained by a Mirage, leaves a sense of despair. There are certain people called Mirage Masters who bond with a Mirage by giving their Performa willingly to the monster. These Mirage Master have an extraordinary Performa, and their Mirage grants them powers along with an appearance similar to the monster's form when in Idolasphere.

Web Comics

 * In the Layers webtoon, certain teenagers can teleport to another world called Layer and have the powers such as telekinesis or copy objects while there. Once someone becomes an adult, they lose the ability to teleport to this other realm.
 * In Her Summon webtoon, Jin-Kyung is summoned from modern-day South Korea to another world by a Summoner. While summoned, he gains magical powers through the use of ordinary objects brought with him. He uses these mundane items as a conduit for spells, but the item gets used up. Examples would be how a battery would become dead or an insecticide getting emptied. When he is teleported back to Earth, he loses any magic, and any spell he tries doesn't work even if the proper item hasn't been used.
 * Hardcore Leveling Warrior has

Western Animation

 * In Midnight Patrol: Adventures in the Dream Zone, a group and children and their dog are normal until they fall asleep and enter the Dream Zone. The dog gains the ability to sleep and the children get some sort of power or a magical object. The one exception would be Rosie, while part of the Midnight Patrol, doesn't get any power or item.
 * In Twelve Forever, the three protagonists can teleport themselves to Endless Island, where each has a unique power and a new look. Twelve get superhuman strength, Esther can create whips of light and transport made out the same material, and Todd is a shapeshifter. Later on, other children can be transported to Endless Island and gain a power.
 * In Penn Zero: Part-Time Hero, Penn, Boone, and Sashi take over heroes in another dimension that may have superpowers or other abilities depending on the overshadowed hero. The villains, Rippen and Larry, may get powers much like the heroes depending on the villain they possess.
 * In Code Lyoko whenever a person gets Virtualized into Lyoko to gain a form and abilities that seem to be based on their personality.
 * Magic chalk, from Chalk Zone, is ordinary chalk while in the real world. It can open a portal to the titular zone and draw anything when in a person's hands. The chalk can only draw in the hands of a human artist and can't be used by the inhabitants of Chalk Zone.
 * Space Jam has any person who enters the Loony Tunes World gain the same attributes of a cartoon character such a being inflated like a balloon to stretching their arm.
 * He-Man and the Masters of the Universe: Averted, in Orko's home dimension, he's a very good mage and enough to challenge the Istari. Whereas Eternia's magic environment crippled him so much that he comes across an inept. Even though he is weakened, he has been learning how to use magic from scratch in Eternia, which gained Adam's respect.