Dark Seed (video game)/YMMV


 * Awesome Art: H. R. Giger does not disappoint with the characters and landscapes he designs.
 * Awesome Music: The main theme for Dark Seed II is actually pretty good, keeping an eerie, haunting tone. Being that it was composed by Mark Morgan (of Fallout fame), this is hardly surprising.
 * Badass Decay: Mike Dawson was never particularly badass in the first place, but in Darkseed 2, he's possibly the whiniest person alive..
 * Big Lipped Alligator Moment: Late in Dark Seed II, Mike gets interrogated by an FBI agent. The agent accuses him of being a killer, Mike punches him out after he pushes Mike's Berserk Button... and it never comes up again.
 * Cult Classic: The first game is one among fans of lesser known Adventure Games.
 * As is the second to some (partially ironic) extent.
 * Designated Hero: Mike is not particularly likable. He's rather bitter and depressed, makes cynical jokes that aren't funny, and might be seen as an early predecessor to James Sunderland.
 * He's arguably worse in the second game. He's really wimpy, and most of the times he saves himself is due to . He's almost nothing like he was in the original, although it may be a bit excusable as he suffers from traumatic events from the first game.
 * Hilarious in Hindsight: Darkseed 2's plot twist is remarkably similar to a book that was later made into a popular movie. The plot twist is so famous that just naming the work tells you what it is.
 * Memetic Badass: As a result of Retsupurae's longplay, Mike Dawson has become an inversion, famed for his endless wimpiness.
 * Memetic Mutation: Just do a Youtube search for Mike Dawson and you will see many videos for the ring toss and unrelated Mike Dawson videos flooded with Dark Seed Retsupurae comments.
 * TV Tropes, did you kill Rita?
 * What was your relationship with Rita?
 * Eh heh, ya missed, pal!
 * Here TV Tropes, this will explain everything. (Quack)
 * Oh no, not the hall of tropes again! The only way out is tropes!
 * Narm: The first game's cutscenes used hand-drawn graphics and were quite effective. That's more than can be said for the sequel's full motion videos.
 * The Behemoth in particular. With all the hype it gets about being able to destroy the world, you'd expect something more menacing than
 * . It somehow manages to be Squick, Nightmare Fuel, Nightmare Retardant, and You Fail Biology Forever, all at once, and is one of the most ridiculous ever seen. It almost crosses the threshold into So Bad It's Good.
 * The Deranged Animation for the digitized characters in Darkseed 2, namely, when they are walking. Or talking. Or doing anything...
 * The game's sound effects are often hilariously goofy, especially the 'bweeooobweeooobweeeooooobweeeeooooo' sound the Keeper of the Underworld makes.
 * Oh no, not the hall of death again! The only way out of there is death!
 * Nightmare Fuel: The artwork alone contributes around 90% of this for the first game. Courtesy of H. R. Giger.
 * Sequelitis: Darkseed 2 looked considerably better than the first game and featured more dark world landscapes, but was also somewhat less interesting without the mystery of the original as its driving force. It doesn't help that Mike Dawson is derailed into a whiny manchild.