Jurassic Park: Operation Genesis

Jurassic Park Operation Genesis is a business simulator developed by Blue Tongue Software, based on the Jurassic Park franchise. The player's goal is to build Jurassic Park and make it a profitable sucess.

This game provides examples of:

 * Awesome but Impractical: Both of the African Dig Sites: The dinosaurs from each individual site cannot stand its neighbours at all, and they are expensive.
 * Dummied Out: LOADS of content, as one can see in the files or the trailer.
 * Game Mod: Due to the files being editable with just Notepad, modding the game is extremelly easy. ADDING actual content, however, is not that easy, due to the strange way the models are coded.
 * Lighter and Softer: Operation Genesis is about making JP into a financial success and bringing dinosaurs to the public. In a way, the game is what Hammond saw in the park in the first place - wonder. As such, the game is far more optimistic and trouble free than the film.
 * Stock Dinosaurs: Tyrannosaurus Rex, Triceratops, Stegosaurus and Velociraptor are all present, and Apatosaurus was Dummied Out. Other examples include Allosaurus, Spinosaurus, Dilophosaurus, Ceratosaurus, Gallimimus, Brachiosaurus, Ankylosaurus, Styracosaurus, Torosaurus, Pachycephalosaurus, Parasaurolophus, Edmontosaurus and Corythosaurus; and among the Dummied Out content, one can find Deinonychus, Ornithomimus, Diplodocus, Maiasaura and Iguanodon.
 * Somewhere a Paleontologist Is Crying: Happens in game, no less. If you stick dinosaurs from different time periods together in the same enclosure, some of the more nerdy visitors will point this out, and their enjoyment of the park will subsequently go down.
 * Video Game Cruelty Potential: This game can make even some sadistic choices in other simulation games look benevolent. Want to lower entrance fees to very low to entice park goers just as you take down a gate letting in a T-Rex or two and maybe a raptor for kicks? Go for it!