Radiant Historia/Characters

Characters of Radiant Historia.

Stocke
"I have to think about this one carefully..."

The main character of Radiant Historia. The Ace member of Specint, Alistel's intelligence department, goes on one mission that goes horribly, horribly wrong. Nearly killed, he instead ends up in Historia, where Teo and Lippti tell him that his destiny is not to win the war for Alistel, but to save all inhabitants of the continent from the ongoing desertification.


 * The Ace: He was apparently considered this before he was able to jump around timelines and learn whatever skill he needed for a particular situation.
 * Awesomeness By Analysis: Verges on Mega Manning. Stocke can learn techniques which take years to master with a brief tutorial and a few minutes' observation, though this may involve a certain amount of creative use of his powers.
 * Badass Cape/Scarf of Asskicking: It's half cape, half scarf, and all badass.
 * He doesn't just dress the part.
 * Big Good
 * Bishounen
 * Brains and Brawn: Brains side of this dynamic with Rosche.
 * Bring My Red Jacket: Dressed in red, and frequently charging into battle.
 * The Chosen One
 * The Confidant: To Rosch.
 * The Face: starts off as The Stoic, but also starts off with a growing circle of friends who he cares about dearly. He helps his party members through a variety of internal and external conflicts, and is always sensitive to their issues. And at one point, he helps his best friend Roche and an NPC with relationship advice.
 * Fingerless Gloves
 * The Four Loves:
 * Storge:
 * Phileo: His Nakama.
 * Eros:
 * Agape:
 * Genre Savvy: Immediately dismisses.
 * A more amusing example happens in a sidequest early in the game. When an NPC soldier claims he "mislaid" something of his, Stocke immediately hazards a guess that the soldier had pawned it off for money...and his guess was dead-on.
 * During a Bad End, he also questions
 * Even more impressively, he immediately
 * Get a Hold of Yourself, Man!:
 * The Heart
 * Hell-Bent for Leather: Under the cloak, official art shows lots of leather and Too Many Belts.
 * Heroes Prefer Swords
 * Hope Spot:
 * If We Get Through This:
 * Lightning Bruiser: His speed is only surpassed by Aht's, and both his Attack and Magic Attack stats are above-average even without the proper accessories.
 * Luckily, My Shield Will Protect Me
 * Made a Slave: Briefly.
 * Magic Knight: Slices, dices, throws fire, and can heal you in a pinch.
 * The Matchmaker: To, as well as to.
 * Mega Manning: Learns new skills at the drop of a hat. Most noticeable is
 * The Messiah
 * Messiah Creep: One of the most important things about him.
 * My God, What Have I Done?: Many bad endings lead to this.
 * My Greatest Failure
 * Nakama: He starts off with a rapidly growing social circle.
 * Nice Guy
 * Not So Stoic: He gets set off on more than one occasion.
 * Oblivious to Love: Kind of.
 * Officer and a Gentleman
 * The Only One:
 * Playing with Fire: The only elemental magic he learns are five fire spells, including two unique to him (three if you count different names with identical effects to still be "unique").
 * The Power of Love/The Power of Friendship: To an intense degree.
 * Rebel Relaxation: During the Mimel Sidequest
 * Red Oni: To.
 * Save Scumming: Implied to use his time-rewinding powers to learn techniques that often take years to master with seemingly blinding speed.
 * Sensitive Guy- One of his endearing traits. He's a tough-as-nails hotshot spy, and one would think he would be cold and introverted (okay, he kinda is). But he is very good to his friends and allies, in particular Rosch, Raynie, and Marco, and is sensitive to their feelings and problems. (He even helps Rosch out with relationship advice!)
 * So Happy Together:
 * The Stoic
 * That Man Is Dead:
 * In the best ending,
 * Thicker Than Water:
 * The Promise: Two of them.
 * Warrior Therapist
 * Wide-Eyed Idealist: Wide eyed might not be the best descirption, but he's certainly idealistic.
 * You ALL Share My Story
 * Red Oni: To.
 * Save Scumming: Implied to use his time-rewinding powers to learn techniques that often take years to master with seemingly blinding speed.
 * Sensitive Guy- One of his endearing traits. He's a tough-as-nails hotshot spy, and one would think he would be cold and introverted (okay, he kinda is). But he is very good to his friends and allies, in particular Rosch, Raynie, and Marco, and is sensitive to their feelings and problems. (He even helps Rosch out with relationship advice!)
 * So Happy Together:
 * The Stoic
 * That Man Is Dead:
 * In the best ending,
 * Thicker Than Water:
 * The Promise: Two of them.
 * Warrior Therapist
 * Wide-Eyed Idealist: Wide eyed might not be the best descirption, but he's certainly idealistic.
 * You ALL Share My Story
 * The Promise: Two of them.
 * Warrior Therapist
 * Wide-Eyed Idealist: Wide eyed might not be the best descirption, but he's certainly idealistic.
 * You ALL Share My Story
 * Warrior Therapist
 * Wide-Eyed Idealist: Wide eyed might not be the best descirption, but he's certainly idealistic.
 * You ALL Share My Story
 * You ALL Share My Story

Raynie


One of two members of a mercenary duo from the desert country of Cygnus, she is assigned to be one of Stocke's two main assistants by Specint. Once a child refugee whose parents were killed fleeing from war, she grew up in the desert city of Cygnus. Raised with other refugees, she grew up knowing nothing but combat, and became a mercenary. She and Marco later became contracted to serve Alistel, after a bizzare battle got their merc team killed. Armed with a spear and a wide array of black magic, she is an offensive powerhouse.


 * Action Girl
 * Anime Hair: A belt ties her ponytail with a huge, pendulum-like decoration at the end. Don't pretend you don't like it.
 * Bittersweet Ending:
 * Blade on a Stick
 * Boobs of Steel: Played straight. Compare her figure and playstyle to those of Aht and Eruca.
 * Career Killer
 * Child Soldier
 * Everyone Can See It: Watching Stocke stare at Eruca, she quickly sets up the chance for them to speak alone.
 * Fighting For a Homeland
 * Hint Dropping
 * I Just Want to Be Normal: Lifestyle wise. She's weary of a lifetime of war.
 * Lady of War/Lady of Black Magic: Starts as a Magic Knight but her physical attacks are soon far outclassed by her raw ability with magic.
 * Losing the Team Spirit: Happens twice.
 * Magic Knight: Has a spear for melee attacks, and a huge array of black magic spells.
 * Master of the Mixed Message: She wants to be Fire-Forged Friends. Riiiight...
 * Mook Promotion: Originally designed as temporary character, she and Marco stay with the party.
 * My Country, Right or Wrong: Has a serious crisis concerning this in Cornet.
 * Mini-Dress of Power
 * One of the Boys: Marco mentions this. She gets pissed.
 * Opera Gloves
 * Red Oni: To Marco's Blue.
 * Single Woman Seeks Good Man:
 * So Happy Together:
 * Stripperiffic
 * Too Many Belts: She even uses one as a hair decoration.
 * Tsundere: Type B.
 * White-Haired Pretty Girl: Of the more silver variety.
 * Zettai Ryouiki
 * Single Woman Seeks Good Man:
 * So Happy Together:
 * Stripperiffic
 * Too Many Belts: She even uses one as a hair decoration.
 * Tsundere: Type B.
 * White-Haired Pretty Girl: Of the more silver variety.
 * Zettai Ryouiki
 * Zettai Ryouiki

Marco


Raynie's closest friend and ally, and the second member to assist Stocke. A short, mellow teenager, he has more of a supportive role in combat, with a variety of buffs and healing methods, but is still armed with a sword for offensive abilities.


 * Beware the Nice Ones:
 * Blue Oni: To Raynie's Red.
 * Career Killer
 * Child Soldier
 * Combat Medic: Both in and out of battle.
 * Cool Helmet: It has...metallic cat ears.
 * Everyone Can See It:
 * Fighting For a Homeland
 * Heartbroken Badass:
 * Little Hero, Big War
 * Luckily, My Shield Will Protect Me
 * Moment Killer
 * New Old Flame: Mimel.
 * Nice Hat
 * Noodle Incident: Mutters something about Raynie beating the shit out of someone who hit on her.
 * Satellite Character: He is the result of a Mook Promotion, like Raynie, but with even less Character Development.
 * White Mage
 * White Mage

Rosch


Stocke's best friend, and given the spotlight in the Alternate History. When Stocke chooses to leave Specint to fight alongside him, they begin a campaign to win the war for Alistel. Things do not work out.


 * The Big Guy
 * Blade on a Stick
 * Brains and Brawn: Brawn side of this dynamic with Stocke. Same can be said of his relationship with Raul.
 * Bring My Red Jacket: Fits this even better than Stocke.
 * Broken Ace
 * Combat Clairvoyance
 * Can't Catch Up: Mostly available in the Alternate History, and consistently drops in and out of the party for plot-related reasons, as such, he's underleveled for quite some time.
 * A Father to His Men
 * Fighting For a Homeland
 * Gut Feeling: And he's always right.
 * Handicapped Badass
 * Heroic BSOD:
 * Hollywood Cyborg: Lost his arm and got a thaumatech replacement called a "Gauntlet".
 * I Owe You My Life: He feels indebted to Alistel for his new arm.
 * Just Friends: With Sonja.
 * The Lancer
 * Lawful Stupid: He gets better. But not before he gets worse.
 * Manly Man
 * Mighty Glacier
 * Officer and a Gentleman
 * Red Baron: He's called the Young Lion of Alistel.
 * Red Oni: To Raul.
 * Relationship Upgrade: Can get this with if you complete a certain sidequest.
 * Shell-Shocked Veteran:
 * Supporting Leader
 * Ten-Minute Retirement:
 * 24-Hour Armor: He must smell really bad.
 * Could this maybe have something to do with his gauntlet?
 * What the Hell, Hero?: He
 * Younger Than They Look: He's twenty-one.
 * 24-Hour Armor: He must smell really bad.
 * Could this maybe have something to do with his gauntlet?
 * What the Hell, Hero?: He
 * Younger Than They Look: He's twenty-one.

Aht


A Satyros girl resembling a goat-hyman hybrid, she is a Shaman with gifted powers. Immediately upon meeting Stocke, she wants to befriend him and watch him carefully and displays immediate awareness of the things that he's going through. A powerful mage, she has the best healing magic in the game; however, instead of attack magic, she uses powerful traps which need to be set upon the ground and require the target(s) to be knocked into them for serious magic damage.


 * Beware the Nice Ones: In one bad ending she
 * Black Magician Girl
 * Brown Note: Creates traps with music.
 * Curtains Match the Window
 * Cute Monster Girl
 * Epic Flail: For some reason, it lets her steal.
 * Genki Girl
 * Girlish Pigtails: Of a sort.
 * Hammerspace: Hides her Epic Flail there.
 * Happy Dance: *Jump, jump, spin!* *Jump, jump, spin!*
 * Hero Worshipper: She adores Stocke, to put it lightly.
 * I Will Wait for You:
 * Knife Nut: Her main weapon of choice, aside from the Epic Flail.
 * Little Bit Beastly
 * Lotus Eater Machine: In one bad ending she
 * Luckily, My Shield Will Protect Me: Only when she's blocking though.
 * Meaningful Name: Satyros = Satyr.
 * Musical Assassin: She casts traps and spells by playing her flute.
 * Mysterious Waif
 * The Pollyanna
 * The Medic: Learns some high-level healing spells...
 * Combat Medic: ...And her traps can deal a lot of damage.
 * Satyr
 * Squishy Wizard: Her defense is lacking, to say the least.
 * Tagalong Kid
 * Talking to the Dead: She's a shaman whose job is to help deceased spirits pass from the world.
 * Token Loli
 * Tomboyish Sidetails
 * Trap Master
 * Video Game Stealing
 * Waif Prophet
 * Weaksauce Weakness: She does not fare well against giant or immobile enemies since she cannot use her powerful trap techniques on them.
 * With Great Power Comes Great Responsibility: The point of her sidequest is to get her to realize this.

Eruca


The princess of Granorg, Alistel's longest standing rival. She is a large focus of the Standard Timeline. Her goal is to usurp her Wicked Stepmother for the throne of Granorg. But that's only part of her true goal:


 * Action Girl
 * Armor-Piercing Slap: Her normal attack.
 * Badass Princess
 * Blue Oni: To Ernst's Red, before he died.
 * Dead Older Brother
 * Everything's Better with Princesses
 * Glass Cannon: While she can deal good damage, her physical defense is less than that of Aht.
 * Guns Are Worthless: Averted. Though she fires magic shots.
 * Gun Twirling
 * Kicking Ass in All Her Finery
 * Lady of Black Magic: She does have some support/healing skills, but her offensive magic is definetly the most impressive of her skillset.
 * Little Miss Badass
 * More Dakka: Her "Punishment" Mana Burst.
 * Rebel Leader
 * Rebellious Princess: Quite literally.
 * Requisite Royal Regalia: She never takes her crown off.
 * Rightful Queen Returns: Her goal is to take back Granorg.
 * Royals Who Actually Do Something: And how!
 * Supporting Leader
 * Taking Up the Mantle:
 * Tomboy Princess: More in personality than appearance.
 * Becomes ever so apparent in battle. Her battle stance is rather dainty, but she occasionally stops to twirl her gun in two different directions. Then there's her melee attack...
 * Took a Level in Badass:
 * Took a Level in Badass:

Gafka


A Gutral Beastkind. With the power of Chi, he transforms his seemingly brute strength into powerful energy attacks. When his skill gaining sidequests are completed, he gains great board control abilities, which let him push and pull enemies anywhere for absurd combos. Despite his rough appearance, he has a gentle and magnanimous personality and he speaks with calm and experience. He has some difficulty telling humans apart. He acts as a protector and guard for the village of Celestia, though it's unclear at first as to why he lives with the Satyros rather than his own kind.


 * Bare-Fisted Monkey
 * The Big Guy
 * Blood Knight: In one of his bad endings, he becomes a monster powerful enough to wipe his enemies off the face of the earth...but at the cost of his humanity. He doesn't stop with ; he ends up taking on every other major country single-handedly, and the entire world has to team up just to take him down.
 * The Exile: Left his hometown, Forgia.
 * Genius Bruiser
 * Glass Cannon: He's ridiculously powerful, but his magical defense is severely lacking.
 * Good Old Fisticuffs
 * He Who Fights Beasts- The main dilemma of his sidequest.
 * Megaton Punch
 * Mighty Glacier
 * One-Man Army: In one of his bad endings. It doesn't end well.
 * Petting Zoo People
 * Proud Warrior Race Guy
 * Rapid-Fire Fisticuffs: His Musou ability.

Heiss


Stocke's mentor and the leader of Specint. He is the one to initially assign Raynie and Marco under his command. In the same mission, he bestows him with the White Chronicle, simply stating that it might bring him good luck. As time goes by, though, it becomes apparent that Heiss may very well know the Chronicle's true nature, and is up to something behind the scenes.


 * Bald of Evil
 * Character Development:
 * The Cynic
 * Dirty Coward: One of his is an ongoing Player Punch.
 * Don't You Dare Pity Me!
 * Dual-Wielding: He has two Thaumatech Gauntlets, as opposed to Rosch's one.
 * Even Evil Has Loved Ones:
 * Evil Cannot Comprehend Good:
 * Evil Mentor
 * Friendless Background
 * Green-Eyed Monster:
 * Hannibal Lecture
 * Kick the Dog
 * Manipulative Bastard
 * Megaton Punch
 * : Does this with, and later with.
 * Sinister Schnoz: This alone is the most popular giveaway.
 * Smug Snake
 * Teleport Spam: When first demonstrating Vanish to Stocke.
 * Thicker Than Water:
 * Treacherous Quest-Giver: With tragic consequences.
 * Walking Spoiler: His origins, his motives, his moves in battle, all is reserved for the third act of history, so Weiss's tropes remain mostly occult.
 * We Wait
 * You Have Outlived Your Usefulness: He does this repeatedly.
 * Manipulative Bastard
 * Megaton Punch
 * : Does this with, and later with.
 * Sinister Schnoz: This alone is the most popular giveaway.
 * Smug Snake
 * Teleport Spam: When first demonstrating Vanish to Stocke.
 * Thicker Than Water:
 * Treacherous Quest-Giver: With tragic consequences.
 * Walking Spoiler: His origins, his motives, his moves in battle, all is reserved for the third act of history, so Weiss's tropes remain mostly occult.
 * We Wait
 * You Have Outlived Your Usefulness: He does this repeatedly.
 * Sinister Schnoz: This alone is the most popular giveaway.
 * Smug Snake
 * Teleport Spam: When first demonstrating Vanish to Stocke.
 * Thicker Than Water:
 * Treacherous Quest-Giver: With tragic consequences.
 * Walking Spoiler: His origins, his motives, his moves in battle, all is reserved for the third act of history, so Weiss's tropes remain mostly occult.
 * We Wait
 * You Have Outlived Your Usefulness: He does this repeatedly.
 * Thicker Than Water:
 * Treacherous Quest-Giver: With tragic consequences.
 * Walking Spoiler: His origins, his motives, his moves in battle, all is reserved for the third act of history, so Weiss's tropes remain mostly occult.
 * We Wait
 * You Have Outlived Your Usefulness: He does this repeatedly.

Queen Protea


The queen of Granorg, the country at war with Alistel, and Eruca's stepmother. She is a vain, cruel, and stupid woman who is manipulated by her advisers. She does as she pleases without a care for her subjects and is known within the kingdom as a tyrant. Swept up in the luxury and power of royalty, Protea is addicted to indulgence at the expense of her people. As the late King Victor's second wife, she has no blood ties to Princess Eruca and finds the girl a nuisance. She has no political expertise to speak of, so her trusted courtiers, High Colonel Dias and Count Selvan, actually handle her administration.


 * Aristocrats Are Evil
 * Big Bad: Of the Standard History.
 * The Caligula
 * Eviler Than Thou: Between her and.
 * Evil Matriarch
 * God Save Us From the Queen
 * Kill'Em All:
 * Know When to Fold'Em: Only at the last possible second.
 * Love Ruins the Realm: The late King Victor has bad taste. Not that he was a saint.
 * Offing the Offspring: Well, the step-offspring, anyway.
 * Puppet Queen
 * Rich Bitch
 * Royally Screwed-Up
 * Screw the Rules, I Have Money
 * Shotacon: She ogles choir boys. Dias and Selvan talk about it behind her back.
 * Unholy Matrimony
 * The Unfought: Unfortunate, but justified. She cannot fight.
 * Wicked Stepmother
 * Wicked Stepmother

Selvan
""Mm. If you'll excuse me, I must go .""

Along with Dias, Count Selvan is Queen Protea's most trusted attendant. While Dias manages the army, Selvan bends Granorg's parliament to his will, acting as Granorg's administrator. He and Dias together manipulate Protea to impose their will on Granorg, but their relationship is always one of equals. Of the two, Dias is more visible, while Selvan uses his ingenuity to support him from the shadows. Selvan sees warfare like chess and enjoys it just as if it were a game. He is known as a feared tactician, but he occasionally goes into battle himself to lead his men.


 * Aristocrats Are Evil
 * Bishonen/Long-Haired Pretty Boy: Protea hired him based on his looks.
 * The Chessmaster
 * Co-Dragons: With Dias, to Protea.
 * Deadpan Snarker
 * : In the Standard History, in the Final Chapter, he finds
 * Dragon-in-Chief
 * Dragon with an Agenda
 * Even Evil Has Standards
 * Evil Chancellor
 * Evil Redhead
 * My Master, Right or Wrong: Depending on the timeline, he either follows Protea's will to the end (even to the point of ), or he.
 * Noble Top Enforcer: Has hints of this, with his reluctance to.
 * The Starscream:
 * The Unfought
 * Unwitting Pawn: Views Protea as this,.
 * Villainous Friendship: Seems to genuinely get along with Dias.
 * Xanatos Gambit:
 * Xanatos Gambit:

Dias


A court knight who serves Granorg's Queen Protea. High Colonel Dias is an exemplar of skill and efficiency as the army's supreme commander. He is an excellent soldier, but his ambitions go beyond the military: together with Count Selvan, he rules over all Granorg with Protea as their figurehead. Though he tries to appear stoic and dignified, he is a decisive mover and tends to rush headlong into matters. However, his heedlessness is balanced by Selvan, whose guile complements Dias' deficiencies to form a balanced team.


 * Aristocrats Are Evil
 * Bishonen/Long-Haired Pretty Boy/White-Haired Pretty Boy: Like Selvan, he says he got his job because of his looks.
 * Blond Guys Are Evil
 * Co-Dragons: With Selvan, to Protea.
 * Cutscene Boss
 * : In the Standard History, in the Final Chapter, he finds
 * Dirty Coward
 * Draco in Leather Pants: Is this to his in-universe fangirls.
 * Dragon-in-Chief
 * Dragon with an Agenda
 * Even Evil Has Standards
 * Evil Chancellor
 * The Heavy
 * My Master, Right or Wrong: Similar to Selvan, his loyalty to Protea wavers between timelines.
 * Rewarded as a Traitor Deserves: When Hedge goes to Dias with help to defeat Garland, Dias takes it...and then promptly murders him. However, Stocke alters this later on, stopping Hedge before he can spill his guts.
 * The Starscream:
 * The Unfought: Unlike Protea and Selvan, he's supposed to be a master swordsman, and even fights in a cutscene, so this one is a bit harder to explain.
 * Unwitting Pawn: Views Protea as this,.
 * Villainous Friendship: Seems to genuinely get along with Selvan.

Hugo


The general and supreme commander of Alistel's army, he doubles as the Prophet Noah's mouthpiece and has taken up stewardship of the country in Noah's stead since the Prophet withdrew from public life five years ago. Since he holds the reins of both Alistel's government and military, it would be no exaggeration to call him the true ruler of Alistel. He used to be a politician, but his renown from conveying Noah's words to the masses coupled with the war against Granorg elevated him to his current position. Some already think of him as Noah's successor, as he stirs up Alistel's populace to war with exhortations that Protea-controlled Granorg is a den of evil.


 * Authority Equals Asskicking
 * Bald of Evil: Possibly a subversion of Bald Black Leader Guy.
 * Drunk with Power: He starts off as the spokesman for the Prophet Noah. He escalates into
 * Eviler Than Thou:
 * The Fundamentalist
 * Obviously Evil
 * Sinister Minister
 * Villain with Good Publicity
 * What Happened to the Mouse?: In the Standard History, he just sort of fades into the background, and is never seen again after the first few chapters.
 * You Have Outlived Your Usefulness: Once has, he disposes of him.
 * Villain with Good Publicity
 * What Happened to the Mouse?: In the Standard History, he just sort of fades into the background, and is never seen again after the first few chapters.
 * You Have Outlived Your Usefulness: Once has, he disposes of him.
 * You Have Outlived Your Usefulness: Once has, he disposes of him.
 * You Have Outlived Your Usefulness: Once has, he disposes of him.

Fennel


The director of Alistel's research and development department. Fennel is a world-renowned thaumatech scientist under orders from Hugo to work night and day on mass production of the powerful thaumachines he devised. Sonja is technically one of his underlings.He is Alistel's finest mind, but he has an extreme distaste for other people. He's a typical Mad Scientist who thrives on data collected through field tests and cares about nothing but furthering his research.


 * For Thaumatech
 * Lonely at the Top: Though Fennel does love science, he loves the scientific community even more. The reason he stopped working on gauntlet tech was because the only person who could even comprehend his work died, leaving his theories and creations completely unchallenged, which Fennel finds incredibly boring.
 * Mad Scientist

Vanoss


The leader of a troupe of travelling performers which includes Aht and Liese, he is always a gentleman and acts as Aht's "Uncle Vanoss". He seems happy with his life as a wandering performer, but he is personally acquainted with the Patriarch of the Satyros, and seems to have his own agenda...


 * The Caretaker: To Aht, before handing her off to Stocke.
 * Honorary Uncle: His relationship to Aht.
 * Horned Humanoid
 * Little Bit Beastly
 * Pointy Ears
 * Promotion to Parent: Takes care of Aht until Stocke takes her in.
 * Satyr
 * Street Performer
 * Walking Shirtless Scene

Teo and Lippti
""You've returned, Stocke.""

A pair of immortal twins, and the only known residents of Historia. They saved Stocke from near death. But they also give him his new mission: to save not only Alistel, but the whole world from desertification. They offer advice, but are not allowed to tell him what choices to make.


 * All Powerful Bystanders
 * The Atoners: It's implied in one sidequest that.
 * The Chessmasters: They have been watching the timeline end badly for eons. And the Golden Ending reveals their true plan
 * Creepy Children
 * Last of Their Kind:
 * Misery Builds Character: They say
 * Nonstandard Game Over: Every time a false Downer Ending is reached, Stocke escapes to Historia, where they explain why the choice was not a good one. They go so far as to say some choices are not even that bad, but that there are better ones.
 * Pointy Ears: For some reason.
 * Really Seven Hundred Years Old: They're far older than they look. In fact,
 * Red Oni, Blue Oni
 * Restraining Bolt: They are not permitted to direct Stocke to make any choices. He is free to make any choices he wants because he can always go back and change them without consequences.
 * Spirit Advisors
 * The Watchers
 * What the Hell, Hero?: They (gently) do this for particularly bad choices, such as

Sonja


She is the overseer of the medical division. In addition to her duties as medic, she spends her time researching Mana, the source of all life, and dabbles in thaumatech research as well. Sonja is tough yet kindhearted and counts both Stocke and Rosch as friends. Though she doesn't fight on the frontline, she watches over them and tends to worry about their survival on dangerous missions.


 * Dead Older Brother
 * The Chick
 * The Engineer
 * Hair Decorations: Hers appear to be ivy of some sort. Whether they're real plants or not is unknown.
 * Fetch Quest: Sends you out to find all the cores for Rosch's gauntlet.
 * Gadgeteer Genius: She is ridiculously skilled when it comes to installing gears into Rosch's gauntlet, despite it being one of a kind.
 * My Girl Back Home - She feels like she's this to Rosch (and Stocke a little) when they're off fighting for their lives while she's safe and sound.
 * Just Friends: With Rocsh and Stocke.
 * Like Brother and Sister: With Rosch.
 * The Medic
 * Relationship Upgrade: Gets this with if you complete a certain sidequest.
 * True Companions: Her, Stocke, and Rosch.
 * Wrench Wench
 * Wrench Wench

Kiel


Within the hodgepodge Rosch Brigade, he unifies the new soldiers as a leader of sorts. On the word of his respected superior Rosch that Stocke is a skilled swordsman, he has the highest respect for Stocke as well. Kiel is a naive young man with a bright outlook, but he can sometimes get carried away witrh himself and begin to panic. He, too, is a skilled swordsman, but his talents lie more in ceremonial sword dancing rather than combat forms.


 * Betty and Veronica: Has trouble deciding whether he likes Sonja more for her soft sensitivity and kindness, or Viola for her strength and beauty.
 * Beware the Nice Ones: When he finally has to stand and fight.
 * - Although he gets better in the true ending.
 * Hero Worshipper
 * Innocent Prodigy
 * Keet
 * Plucky Middie
 * Precocious Crush: On Sonja and Viola.
 * Sidekick: to Rosch.
 * Tagalong Kid
 * Sidekick: to Rosch.
 * Tagalong Kid
 * Tagalong Kid
 * Tagalong Kid

Raul


The second-in-command of Alistel's army, with the rank of Lieutenant General. He is Rosch's superior and has a good rapport with him. His evasive demeanor and suspicious looks don't mark him as a serviceman, but those who know him well praise him as the Sleeping Lion of Alistel. He's not the type of commander who takes to the battlefield personally, but he has a natural talent for internal administration and navigating the kingdom's minefield of politics.


 * Artistic Age: Judging by some of his comments, he's getting on in years, but he looks like he could be in his twenties. The page-boy haircut doesn't help.
 * Benevolent Boss: One of Stocke's only superiors that he can actually trust.
 * Big Good: Eventually becomes this, during, opposing 's Big Bad.
 * Blue Oni: To Rosch.
 * Bob Haircut: Of the male variety.
 * Brains and Brawn: The brains to Rosch's brawn.
 * Fighting For a Homeland
 * Gut Feeling: He has a feeling that Hugo might be getting just a little taken up with controlling the people of Alistel.
 * Red Baron: He's called "Alistel's Sleeping Lion".
 * Officer and a Gentleman
 * Only Sane Man:
 * Reasonable Authority Figure
 * The Strategist: Of supposedly legendary fame, able to lead with amazing tactical force.

Liese


A Satyros dancer who acts as an older sister and caretaker for Aht in Vanoss' troupe of travelling performers. She is affable and talkative with a general sunny disposition. Though she is a Satyros, she shares Aht and Vanoss' warmth towards humanity.


 * Bare Your Midriff
 * Eyes Always Shut
 * Horned Humanoid
 * Interspecies Romance: If you do her sidequest.
 * Little Bit Beastly
 * Loin Cloth: It's the only thing covering her...uh...animal parts.
 * Perpetual Smiler: Though this could be in part due to her only having one character portrait, which bears a constant grin.
 * Pointy Ears
 * Satyr
 * Street Performer
 * Street Performer

Viola


Alistel's prize Field Marshal, known as the Valkyrie for her beauty and strength. When she got too popular, she was reassigned to Alistel's most important stronghold and the most dangerous chokepoint in the war, the Sand Fortress, away from the people of Alistel. However, her valor and judgment have earned her the staunch support of all Alistellians, not just the miltary. She is unwavering in her devotion to Alistel and devoutly reveres the Prophet Noah as well, for she knew him personally before his health began to wane, which is something only a handful of people can say. Many believe that her charisma exceeds Hugo's, and her service record also dwarfs his. Yet despite her accomplishments, she is more often than not out of the country on assignment.


 * Alliterative Name: With her Badass Nickname, Viola the Valkyrie.
 * Bifauxnen
 * Death Seeker: Due to her illness. Partially excuses her Honor Before Reason tendencies.
 * Dual-Wielding: Wields two swords.
 * Honor Before Reason: On a Too Dumb to Live scale.
 * Ill Girl/Incurable Cough of Death:
 * Iron Lady
 * Knight Templar
 * My Country, Right or Wrong: Even when she knows that
 * Lawful Stupid: To an absurd degree.
 * Reasonable Authority Figure: At least when.
 * Reassigned to Antarctica: For being too popular.
 * Red Baron: Known as the Valkyrie.
 * To Be Lawful or Good
 * White-Haired Pretty Girl
 * To Be Lawful or Good
 * White-Haired Pretty Girl

Galva


The Gutral's Elder, said to be well over 150 years old. He is one of the few living beings who know of the continent's history. Because his race has been deceived countless times by humans, resulting in the loss of many of his kind, he is not kindly disposed towards humans and limits his people's contact with the outside world to a bare minimum. At his insistence, the Gutrals are mere observers in the war between Alistel and Granorg.


 * Cool Old Guy
 * Everything's Better with Monkeys
 * Long Lived
 * Miniature Senior Citizens: He's much smaller than the other Gutrals.
 * The Patriarch
 * Petting Zoo People
 * The Watcher
 * Wizard Beard

Garland


The king of Cygnus. His leadership style is direct, informal, and very hands-on. As the ruler of a city of fighters, he thinks nothing of jumping into battle with his men, even when this leaves his throne undefended. Fortunately, he is not averse to heeding the advice of more level-headed companions.


 * Asskicking Equals Authority
 * Badass Beard
 * Badass Cape/Scarf of Asskicking: Like Stocke's, but with a criss-crossing arrangement over the chest.
 * Big F**king Scimitar
 * Defeat Means Friendship
 * Duel Boss: Against Stocke. He loses, but this only makes him respect Stocke as a fellow warrior.
 * Easily Forgiven: If it weren't for, you would never know his kingdom harbored slavery.
 * Modest Royalty
 * No Shirt, Long Jacket
 * Royals Who Actually Do Something
 * Sleeves Are for Wimps
 * Warrior Prince
 * What's Up, King Dude?: He values trustworthiness and competence above manners and breeding, to the point of assigning a counterintelligence mission to a young Granorgian rebel named Ricky he met a few days ago.
 * Although in his case, he used to be a slave and a gladiator before fighting his way to the top, so it's understandable.

Bergas


The chief of the Gutral warriors. He earned the nickname "Iron Armed" as being the strongest of the Gutral warriors. He is also Gafka's master and worries about him from a distance. Like the rest of his race, has has no love for humans.


 * Badass Cape/Scarf of Asskicking: Hard to tell which exactly it is, since it's just a strand of cloth that travels across his body.
 * Duel Boss: When trying to attain Gafka's skills.
 * Petting Zoo People: Though he looks much closer to Little Bit Beastly than any of the other Gutrals. However, this could be attributed to the fact that the areas of his body where most Gutrals are covered in hair are fully clothed, which gives off a more human appearance.
 * Proud Warrior Race Guy
 * Sink or Swim Mentor
 * Sobriquet: Has the nickname "Iron Armed".