The Way/YMMV


 * Alas Poor Villain:
 * Complete Monster: The worst example is.
 * Crowning Moment of Awesome: Traziun
 * Crowning Moment of Funny: In Episode 4, the cutscene of Also, the Fwacho's commercial in Episode 6.
 * Rhue's "story" in Episode 1.
 * Crowning Music of Awesome: Many of the songs, while taken from other works, are used well, including the first-level music from Castlevania being the random battle theme. The original music is also great. The use of the classic "Zombie", an anti-war song by The Cranberries, in the Blood Lyn training camp is equally awesome, especially if you know the song lyrics and how well they describe the Blood Lyn.
 * High Octane Nightmare Fuel: So much of it. The Gorn mentioned above isn't even the half of it.
 * Epileptic Trees: Tons of them here.
 * Esoteric Happy Ending: Two of the endings can be seen as this, depending on how the player interprets them.
 * Fridge Logic: If settling down is uncommon behavior for Wayfarers, and most "settlements" consist of a few small buildings for living space, where do all the manufactured goods on The Way come from? Clothes, weapons, furniture, books...
 * Fan Nickname: Dream Estrana is never referred to as such in the game itself, and in fact is never named in the game at all. The closest thing to an official name is 'The City', which it is called in the coding.
 * Growing the Beard: Episode 3.
 * Moral Event Horizon: Many characters cross the line. It's debatable when Rhue does so.
 * Narm: "Hey, come back here! I'm mad at you!!!", fighting three RTP Brian clones in Episode One, and Rhue's battle scream in Episode Five.
 * Sidetracked By the Gold Saucer: Episode 6 quite possibly has more sidequests than actual storyline quests.
 * Tear Jerker: Quite a few. There is one in Episode 4 where Rhue . Even the beginning cutscene is slightly tear-jerkish.
 * That One Boss: Trying to hold your own against  long enough to get the reward at the start of Episode 5. Oddly enough, , when you can finally beat him, isn't really that hard.
 * That One Level: The Barrucha Cave. Throughout the cave the titular winged beast swoops down straight at you, killing you on contact. In some areas you can tell when it will come, in some there is no warning, and to top it all off the whole thing is timed. And the game doesn't tell you.
 * The Untwist:
 * They Wasted a Perfectly Good Plot: The Citadels.
 * The Woobie: Lyrra.