Battle Garegga/YMMV


 * Awesome Music: Thanks to Manabu Namiki. For the Saturn port, the rest of the group which would be known as Basiscape joined in the fun.
 * The theme of all the flying bosses, Stab and Stomp.
 * And pretty much the rest of the soundtrack, as well as the Saturn port's arranged soundtrack Rearrangements of Stage 5's music ("Subversive Awareness") and "Stab and Stomp", anyone?
 * Marginal Consciousness. What's weird and scary about this track, is that in the arcade version, it keeps increasing in pitch indefinitely when listened to in the sound test.
 * Erupter, the theme of the last boss, Glow Squid. A hardcore techno piece similar to the Hibachi music from Do Don Pachi: Dai Ou Jou. In fact, both games' soundtracks were composed by Manabu Namiki.
 * Ensemble Darkhorse: Black Heart, the boss of Stage 5 and the penultimate boss, and the flamingoes in Stage 2.
 * Most Wonderful Sound: The robotic-sounding announcer. "Shot--level up!" "Weapon--level up!" "EXTEND!"
 * That One Boss: Black Heart, in both of its appearances. It comes back in Armed Police Batrider and is even harder!
 * That One Level: Stage 6. Your chances of getting through hinge partly on how well you kept rank under control in the first five stages. You'll also need to power up your shot beginning at this stage (as opposed to conservatively powering up in the first five) to survive.
 * Said level can also be made easier by jacking rank up high enough that some enemies don't even get a chance to fire.