Real Life/YMMV

A-D

 * And the Fandom Rejoiced: The decision to finally kill off Osama Bin Laden.
 * The decision to finally repeal DADT.
 * And as of now... the decision by the US government to cancel the vote on the infamous SOPA and PIPA bills. Through this is kinda subverted with the decision to shut down Megavideo and arrest it's creators.
 * Alternate Character Interpretation:
 * Genghis Khan; evil warlord, or uniting liberator of the oppressed? Or did he just lead an active, outdoor lifestyle?
 * Adolf Hitler has a small but vocal group of fans claiming he was the greatest thing since sliced bread.
 * Possibly multiple character interpretations for everyone, by everyone.
 * Anticlimax Boss: The Soviet Union, basically. The entire twentieth century seemed to be building-up to an epic boss battle between the USA and the USSR, and then... the USSR just implodes. That's some pretty shoddy writing.
 * A small but vocal group of fans insist this was part of the continuity, pointing to a subplot involving [[http://en.wikipedia.org/wiki/Our_Lady_of_F
 * Anvilicious: The entire World War Two arc was basically just the writers saying "fascism is bad, mmmkay?" over and over and over again for six seasons.
 * Nine, counting the Spanish Civil War cutscene, although that one was poorly written and confusing, with many reviewers complaining that none of the main characters were particularly sympathetic.
 * Meanwhile some hack was going over a newly independent Poland and decided that after making its breakout appearance on world maps that it was going to have its epic. It digressed into antics including Loads and Loads of Characters leading into a Gambit Pileup that caused wars with the Soviet Union and Lithuania, an internal coup and border disputes with Czechoslovakia and Hungary. Reads like train wreck Fan Fiction culminating with the invasion by Hitler. God was likely on one hell of a bender when he wrote the interwar period in the region.
 * The War On Terror story-arc. It got real old real quick. Also, the massive Broken Aesop that accompanies it. "We're going to fight Terrorism! With War... wait, what?!"
 * Anyone Can Die:
 * It's still far short of Bokurano in terms of deaths.
 * Most biologists theorize that this is a built-in mechanism to prevent species from killing themselves off through overcrowding. How dying is a remedy for dying is left as an exercise for the student.
 * Predation is the natural answer to overcrowding, but it still raises the Fridge Logic question of how death is a cure for itself.
 * Suffice it to say that death mechanics get a lot of player criticism.
 * The vast majority of players do believe there is a bonus level of some sort or another, although many believe you get extra lives. In some cases this also involves a leveling up process dependent upon how you play each iteration of the game.
 * Arc Fatigue:
 * The War On Terror Arc has been going on for nearly ten seasons.
 * The War on Communism / Cold War arc lasted a record-stretching 75 seasons and supplied a major Crisis Crossover of the 20th century. Some characters seem to be unaware that the arc ended, and continue to build massive bomb shelters and stockpile ammo in case of a commie takeover. Some would love to see the arc brought back, since they enjoyed the power they had during its continuity.
 * The Crusades, which lasted almost 200 seasons. The early arcs were okay. Big fights, mighty nations fighting. They'd been setting it up for hundreds of seasons. There was some Seasonal Rot with the later ones, though. The Children's Crusade, for example, or the Fourth Crusade, which never made it to the Holy Land. Instead, it turned on Constantinople and destroyed the Byzantine Empire. The Byzantines would regain power about sixty seasons later.
 * This has happened to the whole "War On Drugs" arc.
 * Ditto the "War on Poverty", which was arguably a Red Herring.
 * Archive Binge: People have spent their entire lives exploring the backstory (in fact, there is an entire career path dedicated to this). This has been known to lead to the ultimate Archive Panic. Just to make things even harder, much if not all of the archive is written by Unreliable Narrators.
 * Archive Panic: Oh so much.
 * Best Level Ever: This.
 * College, for many. I helps that it comes after middle school and high shcool, generally considered the two biggest Scrappy Levels.
 * For most people, Sex.
 * Holidays.
 * Big Name Fan: People like Isaac Newton and Albert Einstein became famous by making complex and staggeringly accurate WMGs about the mechanics of Real Life.
 * Broken Base: Many. Most base breakers involve views on politics, religion, and other such philosophies.
 * One of the biggest is the release-date history. Many claim it took billions of years of trial-and-error programming to get the final product, others claim the head programmer put it together in a week as a pet-project. And even the identity of the head programmer is in question.
 * Cargo Ship: Goes back a lot further than battery-powered toys.
 * Cliché Storm: Good luck finding a character archetype that isn't included. Also, World War II.
 * Seinfeld Is Unfunny. World War II was such a key Trope Maker, Trope Codifier and Trope Discreditor that, looking back, you forget how groundbreaking it was back in the day.
 * Complaining About Shows You Don't Like: Related to the above, many people get thoroughly disenfranchised with this series, for any myriad number of reasons. Some have reached a Dork Age in their "high school" story arcs, become Butt Monkeys, Gone Mad from the Revelation, etc. Many people complain about mini-games and a few cutscenes not being grounded in the main game's physics. Of course, most of these people are no fun.
 * What cutscenes would those be?
 * This is a good start.
 * Complaining About Shows You Don't Watch: This is pretty much non-existent in Real Life. While there are a few complaints still lingering around the world by people who have long since quit, there's been no complaints from those who've never played it. Though it must be noted that most new players spend much of their time crying to anyone around even though they haven't experienced much of Real Life's content yet.
 * There are, however, in-universe examples, some of which lead to censorship by characters of what other characters read/watch/play etc.
 * Continuity Porn: It is very difficult to understand any one part of Real Life without knowing the circumstances leading up to it (e.g., you can't understand the War on Terror without understanding the Cold War, which you can't understand without understanding World War II, which you can't understand without understanding World War I, which you can't understand without understanding the Congress of Vienna, etc.).
 * Contractual Purity: A lot of innocent child stars get sick of their status as good role models and decide to play villainous and uncharacteristic roles to break away from their squeaky-clean image. Averted when the actors can build careers with quality roles as a character actor in popular films.
 * Crazy Awesome: Some of the most memorable characters, who would be Memetic Badasses if it weren't for the fact you couldn't make up anything more outlandish than what they did in canon.
 * Creator Worship: Hoooo boy. Talk about the Trope Maker!
 * Creator's Pet: Paris Hilton in pop culture.
 * Some parents love their kids no matter what they do.
 * Anyone wealthy and powerful.
 * Crossover Ship: A small minority of characters write Show Within a Show, self-insert fan-fiction, which can lead to this.
 * Crossing the Line Twice: Played somewhat straight, although instead of becoming funny, something just becomes acceptable. Happened in the World War 2 arc, and also happens in some levels like Iran.
 * Crowning Moment of Awesome: So many that it has its own section. You'll be inspired by how many of these your fellow tropers have.
 * Crowning Moment of Funny: This work has its own section.
 * Crowning Moment of Heartwarming: Has its own page for this too.
 * Crowning Music of Awesome: Also has its own page.
 * Designated Hero/Designated Villain: Many, many examples. A notable one for Designated Hero would be Stalin in the World War II arc, who's own atrocities were just as bad, if not worse, than Hitler's.
 * Die for Our Ship: Unfortunately, in extreme cases, it can become literal.
 * Disappointing Last Level: Old age.
 * For many, the last few weeks/days of School before vacations. Also applies to Fridays before weekends, assuming one is lucky enough to have weekends off.
 * For certain niche gamers, the periods between the next game in their favorite series/genre gets released.
 * Sundays in general.

E-L

 * Ensemble Darkhorse: Especially in the form of Posthumous Character (see below), but not exclusively.
 * Epileptic Trees: There are a numerous fan theories that the gamemasters secretly staged elements of series canon, such as the Apollo moon landing and the WTC terrorist attack. Every attempt to explain The Verse seems to fall into this, due to a combination of Shrug of God and an extremely complicated Kudzu Plot.
 * Most (if not all) religions fall under this category, as well.
 * Even Better Sequel/Sequelitis: World War II. It depends on who you ask. On one hand, it had really improved action sequences, but on the other hand, it reused the villains from the first one, and it had the infamous "Genocide" Story Arc.
 * It didn't really reuse the villain. Rather, the overzealous Big Damn Heroes from World War I wound up inspiring the villain of World War II. In a way, you could say that World War II was a Deconstruction of the ending of World War I.
 * Evil Is Cool: A very popular trope among adolescents.
 * Also Holocaust deniers and cyberjihadists.
 * Fan Dumb: Hard to keep track. Massive Flame Wars about what exactly happened in the Pilot Episode and what'll happen in the Series Finale, Flame Wars between fans of important characters, people who think it's a Video Game, people who think it's a TV Series... The list goes on.
 * Fan Myopia: Oh, come on. Who doesn't know about Real Life?
 * Fanon: Plenty of it. In-universe characters seem to like inventing stories about things that never happened in canon.
 * Game Breaker: Each era has an example. Steel, gunpowder, and the airplane are good examples. Currently, nuclear weapons. Such an extreme example that their usage is formally banned, and many want them to be removed completely. Being born to a rich family will let you surpass many of the financial problems everyone else has to deal with.
 * If you have a lot of money, ther are more arbitrage opportunities available to you that let you gain even more money.
 * Goddamned Bats: Mosquitoes, bedbugs, rats in some places, as well as many others.
 * Germans Love David Hasselhoff: The Trope Namer. Also, some parts of Africa like George W. Bush due to his spending money on AIDS programs there.
 * Good Bad Bugs: In several paths, it's possible to make large amounts of money simply by moving other people's money around. Unfortunately, overuse of this bug in seasons 1929 and 2008 almost caused the entire system to crash.
 * During the George Bush arc the "Become Rich By Moving Other People's Money Around: The Good Version" (the one carried out by the public servants) was pushed up to 10 with the "economic stimulus package". The more edgy Obama arc pushed this up to 11.
 * A group of players found a way to combine the intuitive, physics-based control scheme with levels that weren't designed for specific maneuvers, and created a whole new minigame!
 * Growing the Beard: Many agree that the series found its foothold when the concept of Humanity was first introduced.
 * Even then, the first few series are considered unimpressive, concentrating mainly on day to day survival and featuring a lot of unnecessary shock elements such as cannibalism and indiscriminate slaughter. It's considered that the necessity of coping with farming on floodlands and the planning involved caused the creation of such popular elements as art, civilisation and legal codes which enabled the longevity of the Humanity concept.
 * Fans who love action scenes, however, tend to love the early episodes more. Some cool random encounters such as the Mammoth and Dodo just aren't available anymore. And since the weapons are much harder to acquire and use since the Modern Age patch, this series is more or less in a state of Badass Decay.
 * Many say that Europe's Grew The Beard during the Renaissance.
 * Hilarity Ensues: One word: schadenfreude. Also known around here as Comedic Sociopathy.
 * Holy Shit Quotient: Trope Namer.
 * Idiot Plot: An unbelievable amount of characters had to be involved in a giant Credit Card Plot to start the current Financial Crisis miniarc.
 * It Gets Better: Boy did it. At first humans were running around in dead animal skins hitting each other with rocks. Then technology and medicine improved, people began to understand one another better, and all sorts of arts and entertainment were created. They now run around in woven plant matter hitting each other with a huge variety of stuff.
 * It's Short, So It Sucks: Averted. Some believe that life is short, yet so they try to make the most out of life. Ironically, unless you believe in an afterlife (and if it actually exists), this is the longest game you'll ever play.
 * It's Short, So It Sucks: Averted. Some believe that life is short, yet so they try to make the most out of life. Ironically, unless you believe in an afterlife (and if it actually exists), this is the longest game you'll ever play.

M-Y

 * Magnificent Bastard: Played in every direction. Particularly memorable was during the WWII arc, where they ran rampant all over the place. The same arc featured a deconstruction with Oskar Schindler, a racketeer mostly concerned with filling his pockets who has one of the most moving Heel Face Turns in the entire series. Also, some characters are convinced that the author is one of these.
 * Even has its own page.
 * Napoleon Bonaparte, recognised as such by both his allies and enemies.
 * Misaimed Fandom: A lot of players like things that other players don't think they should.
 * Most Annoying Sound: The Alarm Clock, which starts the episodes of most characters. They usually ignore it.
 * And then there's the (now defunct) EBS system.
 * Babies crying. Justified, in that they make this sound when in trouble (hungry, ill, Covered in Gunge, uncomfortable, Etc), and they need a mature human to help them ASAP. It's annoying so they'll do anything to make them quit (Unfortunately, "anything" also means spiking their food).
 * Smoke alarms, but with good reason.
 * Nightmare Fuel: Horrifingly common enough to warrant the existence of what is quite likely TV Trope's most terrifying page.
 * Possession Sue: A common practice in Real Life fan fiction.
 * Protagonist Centred Morality: Very common, especially in international politics. Every nation fighting each other claims they're doing it out of self-defense, even if it's patently false.
 * Protection From Editors: The creator clearly believes the work is perfect as it stands and needs no editing. According to one (possibly apocryphal) anecdote, when one of the staff criticized the early script, the creator had him and his friends fired. Said ex-staff member and his friends would go on to form their own rival studio that would attempt to change the characters and plots even further.
 * Ruined FOREVER: Every significant bill ever written into law has ruined Real Life in the eyes of at least one person.
 * Scrappy Level:
 * Middle school, for most people.
 * High School.
 * Large numbers of the fanbase might argue that education is entirely made up of Scrappy Levels.
 * The "IRS Audit" level has proved roundly unpopular. Same goes for the "minimum wage job" stage. However, the "divorce" stage is probably one of the most hated in the entire game.
 * Air travel, post-9/11.
 * Scrappy Mechanic:
 * Certain diseases/symptoms; also, the fact that you have to queue up for many things because of limited server capacity.
 * The "International Copyright Law" mechanic is extremely unpopular; of course, the whole "Anti-Copyright" is a Scrappy Mechanic for a lot of other people.
 * Seasonal Rot: Although newbies tend to like the Cretaceous more, Jurassic fans are quick to note that the favored dinosaurs of that era (Tyrannosaurus and Triceratops) are mere stand-ins for the Killed Off for Real Allosaurus and Stegosaurus. Some even argue that the whole thing went to pot after the Triassic (and the less said about the seasons after the monkeys took over, the better.)
 * Winter. Everyone becomes much more grouchy, not to mention the cold.
 * Seinfeld Is Unfunny: The reason why a child sees everything in the world as wonderful, while with most adults, familiarity has bred contempt.
 * Sequel Displacement: World War II is far more remembered than World War I.
 * Sidetracked By the Gold Saucer: Considering the incredible number of gold saucers, this was inevitable, really. You can make a decent living from a few of these, but unfortunately they're usually the least fun.
 * Spoiler:
 * Possibly the best example in the current arc is a spoiler about found in  which will  in the year
 * Cyrus dies, Alexander dies, Qin Shi Huangdi dies, Caesar dies, The Allies win, Hitler dies, The Allies win again, Stalin dies, Mao dies, Oswald kills Kennedy, Nixon lied, Capitalism wins (except for the Cuba and NK special conflict zones).
 * Squick: Approximately 25% of the internet. Shock sites compose at least 10% of this. Certain sites can actually be High Octane Squick. Heck, there's a bunch of this outside the Internet.
 * "Stop Having Fun!" Guys:
 * The responsibilities and reduced free time that comes with growing up.
 * The generally accepted criteria for a 'good' life. Not happily married with children and a 'respectable' job? You, sir, fail at life.
 * More often than not this aspect of the trope plays itself straight.
 * Demanding parents can bring this up even earlier than normal. "We're so worried about little Timmy's academic performance, his pattern recognition is lacking, he can't seem to grasp phonics, and he's small! Heaven knows what it'll be like when he's born!"
 * Tear Jerker: Many, but the biggest one would be the unexpected and tragic death of Sadly, has its own page.
 * That One Boss:
 * The SATs.
 * If you want to be a doctor, you can look forward to the 5 hour long MCAT. Fun.
 * Interviews, for those who've neglected their social training.
 * Occasionally, an actual boss.
 * In fact, let's just lump in the whole Employment drill.
 * That One Level: World War I, World War II and the Great Depression qualify.
 * For the Western Roman faction, the Hun invasion was almost impossible to beat. Eventually the Roman faction won, but at such a cost as to eventually result in the faction's demise.
 * Throughout history, Afghanistan has proven itself to be That One Level for various factions. From The Hellenistic arc up to the current arc, it tends to leave factions a bit frustrated.
 * Puberty. At least it gives you some decent stat buffs and a huge new set of character class options.
 * They Changed It, Now It Sucks: Constantly, many people complain that the present series is not as good as 'the olden days'.
 * "For thousands of years, man thought the moon was made of cheese. We went there in the 60's, and proved it was made of rock. We haven't been back since."
 * Tier Induced Scrappy: The homeless.
 * True Art Is Incomprehensible: Zig zagged.
 * Video Game Movies Suck: Nearly ubiquitous.
 * Visual Effects of Awesome: Aurora borealis.
 * Or even the rainbow.
 * Sunsets.
 * Meteor Showers.
 * The galaxy itself.
 * A Peacock's tail feather display.
 * Eclipses.
 * The Woobie: Baby seals, so much so that they've become a trope in themselves.
 * Every nice person unfairly mistreated by society.
 * As well as all the starving children.
 * As well as all the starving children.