Non-Action Big Bad

The Big Bad, as everybody knows, is the ultimate evil in a work of fiction (or not). But, what exactly makes him such a threatening villain? Is it because they're cunning? Eviler than anybody else? Or maybe because they're powerful? In practically every work of fiction centered around action, the latter is the case. Well, not always.

Enter the Non-Action Big Bad, which is Evil Counterpart of Non-Action Guy.

This guy has zero fighting skills. He isn't interested in becoming stronger or more powerful either, but probably has a lust for conquest or something similar and will rely on a second-in-command or a Quirky Miniboss Squad to do all of the dirty work that needs to get done. Compare The Man Behind the Curtain. In a video game, they may be The Unfought. For Big Bads who have power, but act like this until the climax, see Orcus on His Throne.

Compare Dragon-in-Chief, where The Dragon serves as the de-facto Big Bad for the story, though not necessarily because of this trope.

Anime and Manga

 * The Major from Hellsing. For an Omnicidal Maniac enamoured of war and carnage, he noticeably lacks any combat involvement and limits himself to inspirational speeches.
 * Hilariously, he can't even shoot a disobedient soldier standing right in front of him, despite emptying an entire clip of ammo at him. Eventually, he just has his more loyal Mooks do the killing for him.
 * One Piece
 * Spandam is the leader of the Cipher Pol 9, an elite group of government assassins. He's also physically weaker than a single common fodder soldier.
 * He actually does have a Cool Sword: The Elephant Sword. The problem is that he can hardly use it properly. When he unleashes it on Franky, Franky
 * The World Nobles; while they do have authority to sic the Marines on anyone who offends, insults, or assaults them, almost all of them are Muggles who can't fight worth squat, and act like groveling cowards should the Marines be unable to get to them in time.
 * Possibly the case of the Five Elder Stars, the council that is presumed to rule the World Government. One does have a sword and two have some scars, indicating they might have combat experience, but they have yet to get involved in any conflict. Of course, they haven't been seen onscreen much.
 * Might be the case
 * Nagi dai Artai in Mai-Otome, albeit largely because males can't become Otomes.
 * Gato in the first arc of Naruto, which ended up being his undoing after he tried to dispose of Zabuza, only for him to turn on and kill him. After that, Authority Equals Asskicking took full effect.
 * Sakyo of Yu Yu Hakusho is head of the antagonists in the Dark Tournament Saga, even if Toguro overshadows him in plot importance. He also knows he can't fight, despite being the fifth member of Team Toguro, so he says that the outcome of Toguro's match will decide the outcome of his, thus enabling whoever wins it to win the tournament.
 * in Ghost in the Shell: Stand Alone Complex never fights or even has any weapons, and even his mooks rarely use any violent means. Which doesn't stop Aramaki to when he refuses to be taken into custody.
 * Though it happens offscreen, it's made clear that he has numerous innocent people "disappeared" because they saw something inconvenient, and further it's implied that he did that solely to annoy Section 9 who would find out anyway.
 * from Puella Magi Madoka Magica. He never actively bring the girls into harm, he simply . There are only two reasons to consider him a villain at all: he doesn't value individual human life at all (and doesn't even understand the idea), and he is directly or indirectly responsible for just about everything bad that happens in the series. The reason it's all arguable is that
 * Dr. Tenma in the 2003 version of Astro Boy.
 * Johan Liebert. Tell that to him not doing anything physical except for using his gun, poisons, and manipulation on making people go suicide.
 * Light Yagami from Death Note. Although it is shown he can throw punches to L, this is never shown as the series progress.
 * Neither Degwin Zabi or his son, Gihren were up to much physical action in the original Mobile Suit Gundam. As the political (and military in Gihren's case) rulers of Zeon they didn't need to be.
 * Gundam Seed subverts this trope. It initially appears that Non Action Guys Muruta Azrael and Patrick Zala will be the show's Big Bad Ensemble. The former is a psychopathic madman who leads the Earth Forces from behind the scenes, the latter an Insane Admiral turned President Evil who rules ZAFT with an iron fist. Both lead massive armies, and are dedicated to eliminating one another. In reality however, they are both Unwitting Pawns of Badass Ace Pilot and Magnificent Bastard Rau Le Creuset, who is the real Big Bad of the series.
 * Gundam Seed Destiny has a Big Bad Ensemble of Lord Djibril and Gilbert Durandal. Both have more than enough resources (and madness/manipulative ability) to make up for their lack of frontline combat skills, with Djibril heading a world-wide network of hate-groups, and Durandal as ZAFT's new President Evil.
 * Chancellor Wong in G Gundam is the bad guy in the second act- he's super manipulative (he even has literal chess-pieces in the shape of the Gundams), is the De-Facto leader of everything and even holds control over Master Asia... However, he hardly stands up from his floaty chair, only sets up fights for Domon, and has an L-Level sweet tooth. Surface to say,
 * The Rising of the Shield Hero has many major antagonists who are non-combatants:
 * Zigzagged with Pope Bisca T. Balmus. Despite looking like a weak old man, he was able to fight, but only because he had replicas of the four cardinal weapons. Without these replicas (or without the prayer of a near-army of followers to supply the astronomical amount of mana required to fuel them), he is exactly what he appears to be - a weak old man.
 * Malty Melromarc. Not quite the Big Bad but clearly one of the most hated of villains in anime, she is the result of a Spoiled Brat and Rich Bitch gaining actual influence in government. As in, she cannot fight worth squat, turning into a Dirty Coward shamelessly pleading for her life the moment the situation turns against her.
 * More competent than Malty is her father King Aultcray. He does have an impressive history as a general when he was younger, but is now and old man and has let his martial skills wane.

Comic Books

 * Sin City baddies tend to invoke this trope. The Roarks, Ava Lord, Wallenquist, and even the Colonel never get their hands dirty and are likely incapable of doing so. Instead, they send dirty cops, mooks, hitmen, and assassins to do their jobs.
 * Lex Luthor most of the time. He does have a battlesuit, but he tends to get in fistfights a lot less than he uses his Manipulative Bastard and Corrupt Corporate Executive aspects.
 * Spider-Man villains:
 * Evil Genius and underworld supplier the Tinkerer is an old man with no fighting skills. The same can be said for criminal scientist Jonas Harrow, who's a Dirty Coward on top of it. Ironically, Harrow was a one-time suspect for the original Hobgoblin's identity.
 * The Kingpin is interesting in that he is a very strong and skilled fighter but is usually in the mob boss role. In his earliest appearances, he had legitimate Super Strength and could fight guys like Spider-Man and even overpower them. Once he became a Daredevil villain, he was brought down a peg or two and less likely to fight Spider-Man. Instead, when he shows up in Spidey's books now, he is usually employing supervillains to do his dirty work for him.
 * Fortunado is a crime boss who, at one time, filled the Evil Power Vacuum left by the Kingpin. While flashback stories portray him as a competent fighter in his youth, he's an old man at present whose physical skills have degenerated.
 * Silvermane is this when not a cyborg; usually he's running his criminal organization from a wheelchair, being a half-crippled. In one storyline he was even running his organization while bedridden.
 * In Silver Surfer comics, any time the Elders of the Universe cooperate towards one goal, their leader and orchestrator of the plan is usually the Astronomer. While he is The Smart Guy among them, he seems to have no powers that would be useful in a fight, and always teleports away if threatened.

Fairy Tales

 * The Snow Queen; neither Gerda not Kai nor any of their animal friends ever confront the eponymous antagonist. It seems Gerda rescues Kai after the Queen leaves him to go attend to something else. This also makes the Queen something of a Karma Houdini, never gaining any comeuppance for kidnapping Kai and possibly other children.

Film

 * Cutler Becket from the Pirates of the Caribbean movies. He loves to sit and enjoy his tea while he watches his armies fight against the pirates.
 * Dieter von Cunth in MacGruber, for all his fearsome reputation, just stands there and gets his ass kicked when the finale comes.
 * Sauron from The Lord of the Rings film series is a partial case. He does come out, and he DOES do some major damage in the prologue against the Last Alliance. But he never comes out to play again during the main story arc; in the film explicitly because his form is just an eye on his tower.
 * Grand Moff Tarkin from Star Wars Episode IV - A New Hope
 * Jabba the Hutt from Return of the Jedi, although some comic book adaptations show otherwise.
 * Karl Stromberg from The Spy Who Loved Me. One of the least physical Bond villains, he prefers to let his employees deal with his enemies while he kicks back and listens to some Bach.
 * Christo from Act of Valor doesn't even try to resist when his yacht is boarded.
 * President Skroob is technically the Big Bad in Spaceballs, despite being woefully incompetent and a Dirty Coward; he's quite willing to have Dark Helmet and  Colonel Sandurzs do all of the work.

Literature

 * President Snow in The Hunger Games has no physical ability, being an old man who is stricken with tuberculosis.
 * Grand Admiral Thrawn from The Thrawn Trilogy. He's actually implied to be at least a decent fighter, and is described as being powerfully built, but he has no interest in engaging in combat himself- it's strategy and trickery that hold his interest, not brawling. The Thrawn Trilogy Sourcebook gives him ridiculously high stats, but then again it's made so that fans can roleplay through the events of the trilogy, and they might be able to force a physical confrontation.
 * Explicitly averted in one of his later (but chronologically earlier) appearances. One of Thrawn's intricate plans includes a requirement for an elite bounty hunter's involvement. The bounty hunter is the linchpin of the plan, and would have to be given more information than such an inherently mercenary individual should be trusted with. Thus, Thrawn simply puts on a suit of Mandalorian armor and assumes the role himself.
 * Lord Straff Venture in the second Mistborn book- he's a thoroughly evil man, but is middle-aged, out of shape, and a Tineye (meaning that he has magical abilities, but they involve Super Senses rather than anything physical). As such, he prefers to work through his army and his Ax Crazy Dragon  Zane.
 * Lord de Worde in The Truth doesn't hit people. He hires people to do that.
 * The title character of Artemis Fowl, largely because he's twelve years old

Live-Action TV

 * Most of 24's Big Bads, who prefer to leave the fighting to The Dragon or other more violent underlings.
 * Linderman from Heroes, who as a seemingly friendly old man with healing as his power is the only Big Bad without decent combat skills.
 * Obviously the First Evil in Buffy the Vampire Slayer who having no physical form must resort to Mind Rape as well as The Dragon and his Elite Mooks
 * Joffery Baratheon from Game of Thrones. Notorious for being a cruel sociopath and one of the biggest assholes on the show, he can't fight worth squat, and isn't a good strategist either. At first glance, being as young as he is might be considered an excuse, but given the setting (younger female characters were skilled at swordplay) it can only truly be attributed to laziness.

Music

 * Dr. Wily in The Protomen's albums. It's lampshaded in Act I.

Tabletop Games

 * The opposing king in Chess. It's barely superior to a simple pawn, and spends as much time as possible hiding and fleeing

Video Games

 * Doctor Robotnik from Sonic the Hedgehog games. You'll never see him fighting outside an Humongous Mecha.
 * Even more so, Dr. Wily from the Mega Man games. Every lesser baddie is a fighting robot built or commandeered by Wily himself. Since Mega Man himself is this kind of fighting robot, of course Dr. Wily can only be a match for him by fighting in a Humongous Mecha in the final Boss Fight.
 * King Cepheus and Lady Vega in the first two Mega Man Star Force games tend to rely on their ultimate weapons, Quirky Miniboss Squads, and minions to do the fighting for them. In both games, the final boss isn't the villain, it's the device they planned to use to take over/destroy (delete as applicable) the world.
 * Queen Brahne from the first half of Final Fantasy IX
 * Sofia Lamb from BioShock (series) 2. Andrew Ryan of the first game as well,
 * Bob Page from Deus Ex. Although he's in the process of becoming a god, at that particular stage in the process he's so vulnerable that effectively all you do is turn off his life support.
 * Gabriel Roman from Uncharted: Drake's Fortune.
 * In Alice: Madness Returns, main antagonist cannot fight at all in the real world. At the climax of the game, Alice (who also isn't much of a fighter in the real world, and is much younger than he is) is able to
 * Lord Lucien in Fable II.
 * King Logan in Fable III is this too. After cutting a swath through his armies, The Hero storms Logan's throne room, only for him to surrender gracefully.
 * Henry Leland in Alpha Protocol.  is also one.
 * The head of the terrorists in Silent Scope.
 * John Brightling in Rainbow Six. Once you reach his lab, he surrenders.
 * The Kilrathi Emperor and in Wing Commander.
 * In the arcade version of The Combatribes, the main heroes spent the last two stages chasing after a man in a suit who fits the image of a stereotypical crime boss. When the crime boss is cornered in the final stage, he is betrayed and killed by his female bodyguard Martha Splatterhead, who proceeds to fight the player in her boss' place.
 * Dr. Curien, Goldman, and the Mysterious Man in House of the Dead series.
 * Baron Alexander in Amnesia the Dark Descent.
 * Dr. Harlan Fontaine in L.A. Noire.
 * Caesar of Fallout: New Vegas does not fight in the game unless you decide to assault his fort, preferring to let his Dragon Lanius take command of the military campaign. It's justified in that he's an aging man with a brain tumor and doesn't put up much of a fight by himself, though statistically he is equivalent to an Elite Mook with nonexistent armor since he wears ceremonial robes and is surrounded by Praetorian Guards.
 * In the Old World Blues DLC, there's Dr. Mobius. While he spends the entire DLC siccing his Robo-Scorpions on you in as maniacal a manner as possible, when you actually meet him he turns out to be a heavily senile and grandfatherly old brain who can barely remember half of what he says. Most of his more maniacal rants are due to him taking Psycho. You can fight him, but he's hardly a match for you. Similarly,
 * Ozwell Spencer of Resident Evil is a crippled old man in a wheelchair. Needless to say, without the Undying Loyalty of his Dragon-in-Chief, Colonel Sergei Vladimir, he wouldn't be very dangerous.
 * Marian Mallon in Dead Rising 2: Case West is an Evil Cripple in a wheelchair. Averted with General Hemlock who is a formidable opponent who's also in possession of a grenade launcher.
 * Major General Nikita Dragovich from Call of Duty Black Ops. The best he can muster against Mason and Hudson when he confronts them directly at the end of the game is to try and shoot the former with his sidearm, before being easily beaten up and choked to death.
 * The same can be said of Imran Zakhaev from the original Modern Warfare. Without his Ultranationalist armies to protect him, he's just an angry old dude with one arm. The only reason he manages to kill Gaz and most of Soap's other squadmates is because they previously had a tanker truck explode in their faces. The moment Soap gets hold of a gun, he's done for.
 * After spending the second game in an uneasy alliance with Shepard, the Illusive Man becomes this in Mass Effect 3, with Kai Leng acting as The Heavy. It's kind of like they split the role Saren had in the first game into two people - Shepard and the Illusive Man constantly try to talk the other around to their way of thinking, while Leng is an exclusively physical threat who
 * Dr. Breen in Half-Life 2.
 * In Evil Genius, the Evil Genius character is unable to attack enemies (though that doesn't stop them from dispatching mooks).
 * The sequel, Evil Genius 2: World Domination, downplays this - you can fight and defend yourself, but making a habit of it is unadvisable. It's a Strategy Game, after all. That said, the initial incompetence of your Mooks may force your hand at least a few times, and the temptation to wonder Why Don't You Just Shoot Him? can be rather persistent.
 * Dr. Neo Cortex of the Crash Bandicoot series. He's a super genius and at least arms himself with a deadly laser gun, but he's also a weedy midget with a head almost bigger than his stick-like body. Granted Rule of Funny applies on occasion - in Crash Twinsanity he actually brawls with Crash toe to toe.
 * Lionel Starkweather from Manhunt has no superpowers, so he remains at his mansion monitoring Cash as he makes his snuff film. It doesn't stop him from being a truly nasty individual, however.
 * Arc Villain Don Corneo from both versions of Final Fantasy VII. An overweight, out of shape mobster, he can't fight the heroes at all, and is in fact a Dirty Coward.
 * In Deception, the Villain Protagonist is a Squishy Wizard, and getting too close to your intended victim will likely result in getting killed quickly. The sixth game has a feature where you can kick them - possibly to push them towards a trap or as a coup de grace move - but this is still not advisable unless they're already stunned.
 * Spooky in Spooky's Jump Scare Mansion. While the game is full of monsters that the player must avoid, fight, or outsmart, Spooky never attacks the player, only showing up to congratulate him upon reaching certain milestones, often playing harmless (or moderately harmless) jokes in the process. She is definitely the Big Bad, however, desiring the player's death in order to recruit him into her army of ghostly soldiers.

Web Comics

 * Doug Fetterman in Dead of Summer. This may explain some of why he's evil; he didn't get any cool powers like the rest of the group did.

Western Animation

 * Subverted by Tombstone from The Spectacular Spider-Man. Spider-Man pretty much invokes this trope, right before Tombstone beats him in less than five seconds.
 * Another notable subversion, the Gamemaster from G.I. Joe: A Real American Hero. Flint at first assumes this is the case, only to find that the villain is a Genius Bruiser nearly twice his size.
 * Dr. Drakken from Kim Possible. Not exactly very good in a physical confrontation, he leaves that sort of thing to Shego.
 * Dr. Claw from Inspector Gadget. He doesn't lift a finger throughout the show, or even deigns to show his face. He just dispatches his Mooks, then escapes at the last minute once Gadget defeats them.
 * He has, however, personally engaged in vehicle-to-vehicle combat with the Inspector a few times, usually at the beginning of an episode before the plot's kicked off.
 * The Brain from Teen Titans season five is a very good Chessmaster- but he's also a literall Brain In a Jar, and without his minions he can't even defend himself against a slap.
 * He smartly built weapons into his container for Young Justice, however.
 * Usually the case with Xana from Code Lyoko. A malignant computer AI, he has no physical body and rarely even communicates. The few times he has found it necessary to manifest himself in some way, he's very dangerous.
 * Shendu from Jackie Chan Adventures. Being Taken for Granite will do that to you.
 * Sheldon J. Plankton from SpongeBob SquarePants.
 * Xanatos from Gargoyles starts out this way; he's a Magnificent Bastard to the bone, and surrounds himself with lots of Mecha-Mooks and a very dangerous partner, Demona, but while a skilled fighter by human standards he's physically no match whatsoever for any gargoyle. He does, however, recognize this, and soon has a suit of Powered Armor made for himself that levels the playing field.
 * The Quintessons from Transformers Generation 1 were an ancient race believed to have created Unicron, as well as the inhabitants of Cybertron. Evil by nature, they prefer subtle manipulation, scheming, and advanced technology over brute force, but if those don't work, they can fall back on the legion of deadly Sharkticons and Allicons at their command and a fleet of battle-ready spaceships as well. However, unlike the Decepticons, who relish the chance to fight their foes, the Quintessons themselves have no fighting abilities whatsoever, and are absolute cowards if they have nothing to hide behind.
 * The Simpsons: Mr. Burns is a frail old man, but his vast amount of wealth makes him a threat to those that would cross him. His hired goons are nothing to sneeze at. (Of course, there's Smithers, but he's basically the opposite of his boss, so he's hardly ever evil.) He's not always the villain in the episodes he appears in, however.
 * Futurama has a few; Mom is pretty much a Distaff Counterpart of Mr. Burns (the two even dated in the Crossover) and only slightly less frail. Richard Nixon - the setting's President Evil via Adaptational Villainy - is, like most celebrities from the 20th Century, a preserved head in a jar. Zapp Brannigan would have you believe he's a Four-Star Badass, but he is, in effect, a Dirty Coward and Miles Gloriosus; indeed, he's not the best villain either.