Warp

Warp is a 2012 video game by Trapdoor Studios for XBLA, PSN, and eventually PC. In the game, players control a diminutive alien, Zero, trying to escape a research facility. Early in the plot, Zero regains its fundamental power, the ability to teleport short distances forwards. Other powers are acquired in the course of the game.

"New Objective: Recover Ability. You don't stand a chance without your powers."
 * Big Bad: The Base Commander
 * Brought Down to Normal: Zero, at the beginning of the game.

""I told you to design a death trap, not an obstacle course!""
 * Cannibalism Superpower: Zero, with other aliens. Technically, he's just absorbing their power sources, but it's played like this.
 * Cute Is Evil: Zero (if the player takes the kill em' all approach)
 * Conspicuously Selective Perception: The guards are not the most perceptive, though they are reasonably quick shots.
 * Deflector Shield: The "liquid energy" shields
 * Death Course: Lampshaded by the commander when he berates his minions:


 * Driven to Madness: Another one of the alien captives
 * Force Field Door
 * Humans Are the Real Monsters
 * Kill'Em All: One way to deal with your captors
 * Kill It with Water: A puddle of water disrupts Zero's powers, a pool is instant death.
 * Mad Scientist
 * Mass Teleportation
 * Mood Dissonance: On the one hand, the cute design of the protagonist and some silly mad scientist tropes. On the other hand, extreme violence played straight.
 * Not-So-Harmless Villain: "Little guy seems harmless enough."
 * Pacifist Run: One possible play style.
 * Although there is a "buffer" in place for accidental kills; the player can kill up to six people without losing the "Cuddles" achievement.
 * Stealth Based Game
 * Tele Frag: Zero's primary attack
 * Underwater Base
 * Weak Turret Gun
 * You Bastard: The ending is basically this, towards the player.