Metal Gear Rising: Revengeance/YMMV


 * And the Fandom Rejoiced: There were a lot of cheers from the fanbase when they learned from a Kojima Productions Podcast that Codec conversations will not only be in the game, but there might even be a lot more conversations than there were in Metal Gear Solid 4: Guns of the Patriots.
 * Broken Base: Many fans were driven away from the game when it was revealed that there would be no stealth aspect and that Metal Gear Solid 4's ending and Raiden's former character traits were basically thrown out the window.
 * Which is odd, considering that while it's no longer the main focus the stealth aspect is still there and all the trailers so far have been about Raiden doing badass things, so as far as we know he's still the same guy that he was in Metal Gear Solid 4.
 * Complaining About Shows You Don't Watch: Predictably, a lot of people are bashing the game before it was even released.
 * Complete Monster: The only really horrible monster in the game is NOT, who, while tapdancing on the Moral Event Horizon (and knowing it), is actually a Well-Intentioned Extremist of a very dark shade of gray. The real unarguable monster would be Sundowner, who gleefully participates in war crimes and the exploitation of children because he finds violence fun and profitable.
 * Crazy Awesome: Highlights from the trailers included throwing a Metal Gear Ray into the air and dicing it to pieces, wall-running along a tunnel to keep pace with a train, and slicing an enemy soldier into dozens of little meat chunks. Subverted in the game itself, as that's basically just another day's work for you, and the truly crazy stuff is even MORE impressive.
 * Draco in Leather Pants:
 * Genius Bonus: The word revengeance actually exists in older English dictionaries. It's a rather redundant word when revenge and vengeance exists though, hence why English-speakers don't tend to use the word today.
 * Also, anyone in the English-speaking audience who is familiar with the term (eg, those whom the "M" rating caters for) will probably react with some disgust due to it pretty much being synonymous with the Ku Klux Klan, who were the last known group of people to use it within fifty years. Then again, if wearing white clothes is stil considered ok, then the word Revengeance is probably fine.
 * Or not if they're aware that the word existed before and simply sounds cooler than Vengeance or Revenge.
 * Gone Horribly Right: Many people who wanted to see Raiden be a total badass since MGS2 got what happened to him in MGS4. They wanted that trend to continue, and this game takes it the horrifying conclusion of Jack rediscovering his dark side. Yeah, he's pretty damn badass as a result, but he's a barely sane Sociopathic Hero now.
 * Harsher in Hindsight: Remember how Raiden was accused and mocked by the AI Patriots for attempting to run away from his past during the whole Master AI speech before the fight with Solidus? Well, after the "Arm" video posted on the Rising site where it showed a brief snippit of Raiden's past in Liberia, its unlikely that any reasonable person would blame Raiden for wanting to run away from his past, and it also makes the Patriots less sensitive and a lot more sick than they already were for mocking him like that.
 * As an additional kick in the balls (for Raiden), we find out just what kinds of demons he was restraining since we found about them in MGS2
 * Hilarious in Hindsight: At the end of Metal Gear Raiden: Snake Eraser, Raiden accepts that he won't change the past, and Rosemary implies that he could go for Metal Gear Solid 5. Turns out, she was quite correct, in a manner of speaking.
 * Though it's not the actual MGS5, and he's still not the main character of a canonically named MGS5. Then again, he is the star of his own game this time.
 * 's bombastic talk of "[making] America great again" entered the mainstream political discussion in the 2016 US presidential election. It remains to be seen if Donald Trump possesses a Metal Gear or "nanomachines, son!". Another thing to notice is that game is set in 2018, so the lines without context look like a topical reference and.
 * Holy Shit Quotient: In the 2011 VGA trailer, Raiden blocks an attack by Metal Gear Ray before lifting it into the air and throwing it.
 * Memetic Mutation: In fact, "memes" (that is, the concept of ideas which are transmitted and mutated, not necessarily "lolcats" or what have you) are a part of the story. See the memes page for more.
 * Narm: One of the themes of the story is that people are manipulated by memes, which are in part manipulated by the powers that be. Unfortunately, while the game has a pretty good summary of memetics (citing Richard Dawkins and everything), the overuse of the term on various Internet communities makes much of the dialogue rather goofy.  "Ah, an exquisite meme," indeed.
 * Narm Charm: Go Raiden! Cut up that... watermelon!
 * "MY SWORD IS A TOOL OF JUSTICE!"
 * Everything about should just be the stupidest thing for even the Metal Gear series... but he just isn't. Instead of personifying So Bad It's Good, he embodies So Cool Its Awesome. Especially since a lot of people find his views on the government and society in general to be spot on.
 * Ruined FOREVER: It's astonishing how many people are declaring this game to be the worst thing to happen to Metal Gear... after watching the first preview.
 * Given that there was already an earlier trailer that showed what is essentially a different game, not to mention that development has been handed over to a different company who seems to be turning the game into a "Devil May Cry" clone, some complaints may be justified.
 * But different as that first trailer may have been, the point of the game was to make a game where the player felt like he was actually controlling Raiden during his fight scenes in MGS 4 but Kojima productions were having trouble making this, so they handed over to Platinum Star who have a history of making rather excellent action games Who did just that.
 * What Do You Mean, It's Not Symbolic?: Some comments on portuguese by brazilians on youtube manifest the opinion that Sam's leitmotif The Only Thing I Know For Real is a reflection of Brazil's own lack of national identity as cultures, languages and religions mix without any consistency. It helps Samuel never talks about his past to Raiden and is himself of mixed heritage from a region(the South) known for separatist tendencies - Sam could not even feel he is brazilian after all.