Journey to Silius/YMMV


 * Anticlimax Boss: The final boss's sole attack is to walk towards you, crouch, and punch you, which can easily be dodged.
 * Breather Boss: The fourth boss has only one predictable attack.
 * Goddamned Bats: Airborne enemies usually attack while jumping bottomless pits or navigating deathtraps.
 * That One Boss: The third boss, with its complex pattern of projectiles, is disproportionately harder than the others.