Doom Troopers



""For the first time, humanity is about to be wiped out by the forces of the Dark Legion.""

- Prologue

A side-scrolling, Run And Gun Platform Game released in 1995 by Adrenalin Entertainment for the Super Nintendo Entertainment System and Sega Genesis gaming systems. It takes place in the Mutant Chronicles universe, drawing primarily on the Doom Trooper Trading Card Game.

The player assumes the role of one of two commandos, the titular Doom Troopers: Capitol trooper Mitch Hunter or Bauhaus trooper Max Steiner, fighting an evil horde of gun-toting zombies, mutants and demons, the Mooks of the Dark Legion, in an effort to stop Algeroth, Dark Apostle of War. The game has a total of eight levels (Though some of these are mere boss arenas) on a number of planets throughout our solar system, most of which have been terraformed and don't really resemble their real-life counterparts.

The game was known for being rather violent, with much gore and mutilation inflicted on enemies by the player. Despite its "T" rating, it's probably one of the most Gorn filled games released on either system. It's also a rather fun one, at that. Hard, too. Thankfully, you can shoot in eight directions and you are not a One-Hit-Point Wonder. Bring a friend, it has co-op as well.


 * Abnormal Ammo: It's mostly run-of-the mill bullets and grenades here, but Max Steiner's secondary weapon is a pair of wrist-mounted fireball launchers.
 * All There in the Manual: Being familiar with Mutant Chronicles canon may help you enjoy this game better, such as recognizing all the characters and knowing why Venus is a jungle. Then again, maybe it wouldn't.
 * Big Bad: Algeroth, Apostle of War. Other apostles make an appearance, most memorably Demnogonis The Befouler.
 * BFG: Mitch Hunter's weapon of choice, an assault rifle with integral grenade launcher, is this.
 * Bottomless Magazines: You need to find ammo pickups to keep your ammo pool up, but you never have to reload. This may be justified, as both characters' guns look like they could hold a lot of shots.
 * Captain Geographic: Mitch Hunter's armor is rather... star-spangled.
 * Do Not Run with a Gun: averted, this being a Contra-style game. However, you can stop by holding a shoulder button and then use the directional pad to aim in eight directions.
 * Emergency Weapon: In addition to Pistol-Whipping, both characters can deliver a swift forward thrust kick to any Legionnaire who strays too close.
 * Feelies: The original release of the game included an exclusive promotional card for use with the Doom Trooper card game.
 * Garden of Evil: Mercury, the game's second area. Somewhat averted in that the plant life can't actually hurt you, it just doesn't look very friendly.
 * Guns Akimbo: Max Steiner exhibits Type 1 with a pair of Hand Cannons.
 * Heal Thyself: Health pickups can be found, but sometimes you have to look around a bit.
 * Hell Gate: Planet Nero, the tenth (er, ninth) planet in the Solar System, where the Dark Legion first entered our reality in the main setting. Serves as the final level of the game.
 * Jungle Japes: Venus, the first level of the game. Blame terraformation.
 * Lantern Jaw of Justice: Mitch Hunter.
 * Ludicrous Gibs: Legionnaires occasionally explode if you put enough rounds into them.
 * Mask Power: Max Steiner's helmet is made to look like a skull with spiky green hair.
 * Night of the Living Mooks: Legionnaires make up the bulk of the enemies you face. Essentially, these are zombies with guns. A few have BFSs instead.
 * Noob Bridge: The Waterfall in level 1.
 * Pluto Is Expendable: Averted, as it's a major Dark Legion stronghold, and serves as the second-to-last level of the game. Otherwise, it's the same old lifeless chunk of ice.
 * Rated "M" for Manly: Were it made today, this game would likely be this. And more Grimdark.
 * Secret Level: In the Genesis version. It's also a harder game overall, but the music suffers greatly in comparison to the SNES version.
 * Shoulders of Doom: Both protagonists, and the Mooks to a lesser extent.
 * Space Marine: Both protagonists.
 * Time Limit Boss: Demnogonis The Befouler, first boss of the game. He gradually fills his arena with acidic vomit, resulting in a Total Party Kill if you don't take him down fast enough.
 * Video Game Cruelty Potential: have I mentioned how bloody this game is? Let me break it down. You can really put the hurt on the Legionnaires, whether you riddle them with bullets, blow them to pieces, burn them to a crisp or blow their heads clean off. That last one might not kill them outright, in deference to standard zombies. It sure doesn't make their aim any better, though.