The Legend of Zelda: Breath of the Wild



The Legend of Zelda: Breath of the Wild is a 2017 video game developed and published by Nintendo for the Nintendo Switch and Wii U. Part of the Legend of Zelda series, his story happens in a place of the timeline long after any other installments of the series.

As usual, Link wakes up at the beginning of the game. This time however, he seems to wake up in a kind of hibernation chamber. And when he goes outside of the cave where the chamber was, he discovers something bad happened to Hyrule. Apparently, 100 years ago, an entity known as Calamity Ganon devastated the kingdom of Hyrule. It has been contained inside Hyrule Castle, but the time for his escape approaches. Guided by a disembodied voice, Link decides to go towards the castle.

"Whether skyward bound, adrift in time, or steeped in the embers of twilight, the sacred blade is forever bound to the soul of the hero..."
 * Amnesiac Hero: Link wakes up barely remembering anything other than his mission, but gains bits and pieces of his memories during the story.
 * An Ice Person: There's Lizalfos with the ability to spit balls of Ice at Link. Fittingly, Link mostly founds them at the top of mountains or other snowy areas.
 * Apocalypse How: Class 0, but Calamity Ganon wants to make it Class 4, if not even worse.
 * Back from the Dead:
 * Implied by the name of the shrine where Link was sleeping, "Shrine of Resurrection", though Purrah affirms he was only seriously wounded, averting the trope.
 * During the Blood Moon, Ganon resurrects enemies slain by Link so they can try to kill him again.
 * Badass Princess: Zelda has fit the Trope before, but this is, without a doubt, the most badass version yet. She's been fighting Ganon nonstop for the past 100 years!
 * Bad Moon Rising: The moon turns red when Calamity Ganon's power rises to its peak. During that time, known as "Blood Moon", the enemies who Link have slain are raised from the dead to fight for Ganon, between other nasty side effects.
 * Bare Your Midriff: Urbosa's midriff is exposed, along the remaining of her abdomen.
 * Bat Out of Hell: Keese, pests who appear at night, sometimes in large swarms. Electric, fiery, and icy versions exist too.
 * Blob Monster: Chuchus, blue blobs with yellow eyes. Also come in Electric, fiery, and icy versions.
 * Can't Get Away with Nuthin': Link has to go all way back to the beginning of a path towards a shrine if he damages the flowers surrounding it. Even if the damage happens accidentally, like while fighting an enemy.
 * Continuity Nod: During a ceremony, Zelda makes references to others Links' lives:


 * Dead All Along:.
 * Deal with the Devil: What got the entity inside the Horned Statue an eternity of imprisonment by the goddess Hylia; she didn't like he was making outrageous deals like exchanging life for money, or the reverse.
 * Dem Bones: The Stalkoblins are reanimated corpses made entirely of bone, without one piece of flesh visible.
 * Fingerless Gloves: Zelda wears them, apparently only because it looks cool.
 * Go for the Eye: Hinoxes, but they will cover it if Link make too much damage.
 * Hero of Another Story: All four of the Champions qualify, each having gained heroic prestige among their own peoples long before meeting Link.
 * Hoist by His Own Petard: The easiest way of taking down a Guardian is parrying their attack with a shield, reflecting their energy beam attack back on them.
 * Heroic Mime: While this is the first Zelda game to have voice actors, Link, as always, remains silent.
 * Humongous Mecha: The Divine Beasts are robots constructed to fight Ganon, to be piloted by Champions.
 * Improvised Weapon: Link can use wood sticks as weapons.
 * Mecha-Mooks: Kind of justified: Calamity Ganon don't seems to have tried to make any allies and, in fact, seems to not desire one since it wants to kill every living thing in Hyrule; so his mooks are the robotic Guardians, and even then he seems to have enslaved them more because he didn't want to risk having them as enemies than because he desired them as subordinates, because apparently they helped in defeating him before.
 * Miniature Senior Citizens: Impa has the size of a small child.
 * Money Spider:
 * Talus are huge rock-monsters who yield lots of gems when destroyed.
 * Kill enough mobs, and eventually silver versions of them will appear that, while harder, drop gemstones. In Master Mode, Gold varieties appear that are even tougher but drop more.
 * Ms. Fanservice: In a game that isn't that sexual, Urbosa walks around using a scarf as a skirt and using only small breastplates to cover her torso. Without mentioning the high heels.
 * Older Than They Look: Purah has the looks and the size of a preteen thanks to an experiment Gone Horribly Right.
 * Plant People: The Koroks.
 * Properly Paranoid: Brigo has really reason to fear the end of the world, and he notices the right signals for it.
 * Reality Ensues: Link isn't immune via Exposed to the Elements; his health will become lower and he can even die of cold if you don't keep a heat source(like a flame) near him, or make him wear adequate clothes for cold.
 * Reptiles Are AbhorrentLizalfos, for more than one reason. They're tougher than Bokoblins, and unlike Bokoblins, are good swimmers, often ambushing Link from water.
 * Sealed Evil in a Can: The Entity inside the Horned Statue is a demon that makes deals with people. You could argue people were only foolish to make deals with her...until the point where she takes one of Link's heart containers to force him into a bargain.
 * Shock and Awe: Electrical Keese, Electrical Chuchus, and Lightning Wizzrobes, as their names make it obvious. They'll try to shock Link by contact, but don't have other forms of attack.
 * Lizalfoes and Lynels often carry Shock Arrows; Link can use them too, and they are useful against enemies in water. They are required for the battle against Divine Beast Vah Ruta.
 * Thunderblight Ganon is a lightning-themed boss.
 * Starfish Robots: The Guardians have way more than four limbs and have cephalopode-like heads
 * Super Drowning Skills: Link's ability to swim is handled rather realistically; he can swim as long as his stamina wheel holds out. Bokoblins, however, swim about as well as anchors, and it's relatively easy to defeat a group of them by luring them into water. Lizalfos, however, can swim like fish and often ambush Link from water.
 * The Undead: Stalkoblins, reanimated Bokoblins' skeletons.
 * Underground Monkey: Keese, Lizalfos, and Chuchus come in normal, Fire, Ice and Lightning varieties; Wizzrobes have the same types except "normal". Octorocks have normal, Forest, Rock, Snow; Water, Treasure, and Sky varieties. Talos have lava and ice variants;
 * Trick Arrow: Link can use arrows that have elemental powers, like ice, fire and lightning.
 * You Kill It, You Bought It:
 * Link can use the clubs of Bokoblins he kills, though sometimes you just need to knock the weapon from their hands.
 * A pair of Bokoblins is cooking a piece of meat. Link can kill them and take their meat.
 * Taken to a literal level with the purple skull chests: you have to kill all the enemies in that area to be able to open it. You can drop a Bokoblin off a cliff but if he somehow survives landing down below, you have to drop his health to 0 to be able to open the chest.
 * Weakened by the Light: Undead foes only come out at night, unable to stand the sun.
 * Wham! Line: Practically every time you meet a traveler, and you discover who they belong to Yiga Clan, they drop one..