Lufia II: Rise of the Sinistrals/YMMV


 * Accidental Innuendo: Near the end of the game, shouts out, "You little hoochees [sic]!" In case they didn't know, a "hoochie" is a slang term for a woman who, let's say, is kind of... promiscuous. No wonder Natsume unknowingly got crap past the radar.
 * Crack is Cheaper: Rare to begin with, never got a digital version, considered one of the best SNES RPGs? Oh yeah, you're gonna pay.
 * Cult Classic: When old-school gamers reminisce fondly about the classic Lufia series, what they're actually thinking of is this game.
 * Good Bad Bugs: If you have the money for it and sleep at an inn, they will charge you the normal price. If you don't, you sleep free.
 * Most Annoying Sound: The constant Item Get! jingles in the Ancient Cave can get pretty grating after a while.
 * That One Boss: The Tarantulas, though weak to fire, can be a real pain due to the fact that it can inflict poison and paralysis. It can also summon spiders to assist in battle.
 * That One Puzzle: The third Reversi puzzle in the Treasure Sword shrine in the non-Japanese versions.
 * That's to say nothing about the "World's Hardest Trick", the sliding block puzzle in one of the last mountain areas in the game. Also worth mentioning is the 'weak floor' puzzle in the Phantom Tree Mountain, and the 3x3 bomb square grid in the dungeon near Dekar's castle.