Prototype (video game)/Tear Jerker

"Amaya: I miss you, Daddy. Heller: I miss you too, baby-girl. Daddy's coming home."
 * Dana's fate.
 * The clearest moment this all comes across is when Alex comes in, staggering from the parasite, Dana starts pulling up information to help him - and Alex says something he couldn't possibly know. When she demands clarification, he makes an increasingly creepy rambling speech about how he needs to kill, needs these minds inside him, how right it feels...all while Dana is backing away from him, looking more and more terrified. Finally he realizes how scared she is (when he has her backed up against her desk), eases off, looks genuinely contrite and reaches out to stroke her cheek. She won't let him. He leaves. As bad as Alex is, he loves his sister...but he's not human enough to help her.
 * The sequel shows James Heller learning that his wife and daughter are dead by the time he returned from a war overseas. As a result, he goes on missions in the Red Zone in hopes of getting his wish: to die. It Gets Worse when Alex infected him with the Blacklight Virus, which saved his life - and now all Heller wants is Mercer's death because of it.
 * The virus didn't save his life,
 * There is more to this. Heller was on the phone with his wife who was scared about the infection. She kept insisting that there was something up with Blackwatch, but Heller reassured her that they're specialists and knew what they're doing, that when they said their street was safe, they were telling the truth. Yeah, we all know how pragmatic Blackwatch is. What makes it Tearjerking is Heller talking to his daughter, Amaya, and this little exchange: