Super Meat Boy/YMMV


 * Breather Boss: Yes, even Super Meat Boy has one. Larrie's Lament, the fifth boss, is the first to actually react to your position (you have to get them to jump into the arena's sawblades to win). However, by positioning Meat Boy very close to one of the lower sawblades, they will get killed instead of killing you. This makes them a complete cakewalk, especially considering Super Meat Boy's normally horrendous difficulty.
 * Everyone Is Jesus in Purgatory: A few speculate the worlds to be symbolic of the stages meat goes through, from living animal to decayed remains.
 * Nausea Fuel: The writhing piles of maggots in Chapter 5: Rapture.
 * Scrappy Mechanic: Limited lives in the Glitch levels. It makes sense in Warp Zones, as those are divided in three sub-levels and a game over makes you start over. Glitch levels, on the other hand, are only one area without check points, so the only difference from having infinite lives is that every three deaths, you're sent back to the map and have to wait through the loading screen again. It's a minor setback, but a very annoying one.
 * Sequel Displacement: Ever since its release, Super Meat Boy has completely overshadowed the original flash game, which many don't even know exists.