Crazy Taxi (series)/YMMV


 * Crosses the Line Twice: Passengers actually jump out of the taxi while it's still moving if the timer runs out. That on its own is pretty ridiculous, but it sky rockets to insane levels when you find out that one of the possible passengers you can pick up is a pregnant woman.
 * Ear Worm: YEAH YEAH YEAH YEAH YEAH!
 * First Installment Wins: The first game is the most fondly remembered and has seen countless ports, while the second and third games were not nearly as well-received and has each been ported once (PSP and PC respectively).
 * Good Bad Bugs: If you slide into a wall at a parallel angle in the first game, your car will tilt onto 2 wheels, and you will rack up massive tip combos. Doing this is necessary to get the really big hauls.
 * "Grand Theft Auto" Effect: Alright, who heard this song on the radio and was tempted to jump traffic?
 * Narm: The attempt to give Gus a deep voice outside the Arcade and Dreamcast versions sounds really forced.
 * Sequelitis: The first game was immensely popular at the time of its release, becoming an All Stars title for the Dreamcast, and it seemed that Sega had another Cash Cow Franchise on their hands. Unfortunately for them, the series saw a quick decline in popularity with the release of each sequel.
 * They Changed It, Now It Sucks:
 * Save for the GameCube and PS2 ports, the first game's iconic soundtrack has unfortunately never since survived its numerous re-releases, from the original PC port to the downloadable re-release in 2011. It finally returned in the 2012 iOS re-release. Soundtrack changes in other ports are just as criticized, and if a new game is announced without music from The Offspring playing, don't expect fans to be happy.
 * Averted in the case of the product placement. Not many complained about the modern re-releases changing places like Pizza Hut, Kentucky Fried Chicken, or Tower Records with generic "pizza place" and "record store" locations.
 * The voice acting for the original four cabbies, save Axel, was changed with the PS2 and GameCube ports of the first game, which carried onto the sequels. The recent re-releases of the first game are not spared of this change.
 * The mobile games for fans of the arcade racers for changing the game dynamics.