Kantai Collection/YMMV


 * Ass Pull: In the final episode of the anime, the battle of is going about as well for the fleet girls as the original did, and then
 * Awesome Music: A point of praise for the game and the anime.
 * Here's a piano medley of some of the best parts of the anime soundtrack.
 * Better Than Canon: Some fans think so about the likes of Belated Battleships and Kant-O-Celle Quest. To be fair to Kadokawa Games, fanfiction doesn't have to fit in a strict format (the anime tried to cram six months of naval warfare into about four hours of screen time) or appeal to a mass audience (so the gritty details of politically-incorrect history and warfare can be mined for drama) or make money (so ships that are not so popular in Japan, such as those from Allied navies, can be brought into the story).
 * Memetic Badass:
 * Tenryuu historically was old, overweight and undergunned, and her ingame stats reflect that. Her badass appearance and attitude has led to parts of the fandom making her out to be better than she really is.
 * The Re-class aviation battleships are canonically annoying Bosses in Mook Clothing who don't play by the rules the player has to labour under. To hear the fandom, though, they're terrifying Implacable One-Man Armies.
 * Memetic Mutation:
 * Somehow, Zuikaku got associated with this funky "Zui Zui" dance (represented in text as ｽﾞｲ₍₍(ง˘ω˘)ว⁾⁾ｽﾞｲ). And then her voice actress did it.
 * "WANKEEER!"
 * "Poi", "Nanodesu", "BURNING/BANINGU LOVE!", "Pan-paka-pan!/Ta-da!"
 * Scrappy Mechanic:
 * Permadeath. A sunken shipgirl is gone for good and any equipment she had equipped too. That's bad enough. While the game has the small mercy of only letting someone sink if entering a new node while already at heavy damage, what makes it worse is that, apart from anyone in the flagship slot, there is no confirmatory or warning mechanism to check or prevent the player from advancing carelessly. There's no gacha mechanic to encourage the player to throw real money at the company in pursuit of replacements, either, so there isn't even a profit angle for this sort of sadism. The mind boggles at why anyone thought this was a good idea, except perhaps an Anvilicious War Is Hell analogy.
 * Shiplocking. In events, shipgirls get tags that prevent their use in medium or hard difficulties on more than one map or, in some particularly nasty cases, more than one phase within a map. To early players who still have few units, this makes things a nightmare of organisation. Even for experienced players with large fleets, it still can be troublesome enough as to require the use of duplicates so as to avoid locking out useful shipgirls.
 * Suspiciously Similar Song: It has not escaped notice that the anime's opening goes really well with "Savior of Song", the opening theme of Arpeggio of Blue Steel -Ars Nova-.