Clothing Damage/Video Games

""You broke my pants!""
 * In Onimusha 4, Ohatsu's clothes are supposedly destroyed after a battle (not that there is any evidence for this at the time). She returns later in the game with a new, fan-servicey outfit created from the remains of the old one.
 * Late in Makeruna! Makendou Z, a crab-girl named Masakani destroys our heroines' outfits after a bit of a dispute. Three shots of Mai, Hikari, and Saya with their clothes ruined are shown, but afterwards, they simply revert back to their everyday clothes on the game screen. Miraculously, they were able to regenerate their outfits right afterwards, before actually fighting.
 * In the "La La" stage in Elite Beat Agents, ending the first section in the red results in Cap White taking some serious Clothing Damage. In the "Canned Heat" stage, ending the second section in the red causes Ken to accidentally cut up his Ninja costume while slicing open a door with his katana.
 * Art of Fighting
 * This is actually used for a Tomato Surprise in the first game. The character King looks perfectly masculine (if a bit like a pretty boy), unless defeated with a fireball-type attack in the deciding round... which blows open King's shirt and reveals her bra.
 * In the second game, defeating anyone with a fireball wrecks their outfit. But only King and Yuri reveal the lingerie beneath. For them, this Clothing Damage caused by a Special or Super Attack carries over to the crossover game The King of Fighters (first two installments: '94 and '95; ceases afterwards). To their credit, Yuri covers up after she lands, and King covers up (even managing to stay conscious to do so!) in the Art of Fighting games.
 * In Art of Fighting 3, every character can be subject of Clothing Damage, provided it's an Ultimate K.O..
 * Suggested in dialogue during the rape scene at the beginning of A Dance With Rogues, if the player chooses not to be compliant. Though, given the Stripperific nature of every single piece of female clothing in that module, any clothing damage at all would likely render the character nude.
 * Prince of Persia
 * The title character combines this with a Shirtless Scene by the end of The Sands of Time, as his shirt is gradually damaged more and more by the swordfights he gets into.
 * Parodied in this strip of VG Cats.
 * In Two Thrones, the prince starts off with a shirt but loses it almost immediately in the sewers close to the beginning of the game with no explanation as to how and goes through the entire game shirtless.
 * In the 2008 reboot, Elika's clothes are artfully tattered in a few places as well.
 * The player-character of Heavy Metal: FAKK 2 takes clothing damage over the course of the game, although it is reset every time she receives a new outfit.
 * Metroid
 * Occurs in Super Smash Bros. Brawl with Samus Aran. Her "Final Smash" move has her fire a massive laser beam from her arm cannon that fills up one side of the screen... along with causing her armour to fall off, leaving her clad in only her skin-tight Zero Suit. You can also start a match without armour.
 * On another note, when in the Zero Suit, her "Final Smash" consists of her regenerating her armor, undoing the previous Clothing Damage (Clothing... Recovery?).
 * Also occurs in Zero Mission. If Samus loses all of her energy, the death scene shows her armor disintegrating.
 * And in every 2-D Metroid game ever except 1 and 2. Also Other M.
 * Part of the concept of the Sega game Fighting Vipers. In this 3D Fighting Game, all combatants wear some kind of armor that can be blown off area-by-area with specific attacks. Naturally, the male characters wear fairly normal clothes underneath while the females wear mostly lingerie.
 * A rather extreme form of this can be seen in the Ghosts 'n Goblins/Ghouls 'n Ghosts games, where Arthur can go from fully decked out in armor to being stripped to his undies in a single blow.
 * This also happens to the title character in the 3-D Spiritual Successor series, Maximo.
 * Also occurs in another game Capcom developed and published, Three Wonders for the Arcade. This game is actually a set of three games in one, with the one titled "Midnight Wanderers" featuring clothing damage much like in Ghouls 'n Ghosts, where any kind of contact with the enemy ends up with your character in nothing more than a pair of shorts.
 * And yet another Capcom Arcade game, Black Tiger, the Barbarian Hero's armor breaks off and leaves him in his Loin Cloth after enough hits. Capcom just likes this, I guess.
 * In Eternal Fighter Zero, this occurs to varying degrees whenever a character is hit with a fire attack. It only lasts a moment; all damage to clothing is regenerated as soon as the character hits the ground.
 * The Bloody Roar series features characters whose clothing shreds every time they transform to Beast form, to some degree. (Male characters usually lose little more than their shoes and maybe their sleeves; female characters, however, can lose anything from just their shoes to—in the cases of Jenny the Bat and later versions of Alice the Rabbit --- their entire outfit). Their clothing is mysteriously repaired when they change back to human form.
 * Lampshaded in the fanfic Heart Of An Animal. One of the characters (Shenlong) removes a very expensive shirt he's wearing before a fight to prevent it from being destroyed when he "beasts out", and after the fight, he and his opponent discuss the types of clothes (read: underwear) they wear to prevent them from being destroyed during their transformation, as well.
 * Soul Calibur IV features clothing damage, if one attacks a specific area enough, or does a Soul Gauge Break (which happens if the opponent blocks too much), then that area breaks, reducing the character's defence at that level. There are three areas that can be broken, which correspond to the areas that can be attacked; high (helmets and capes), mid (shirts and gloves) and low (pants and shoes). While the main cast have customized clothing damage (Break Nightmare high, and the horns on his helmet will come off, and even remain on the battlefield), custom characters don't have that luxury, and clothing damage will cause their entire articles of clothing to break off. Even the most heavily dressed characters can be clothing damaged down to their undergarments and socks. One tends to wonder how someone manages to kick a shirt to pieces. Or why hats and shirts make metallic clangs as they splinter.


 * Parodied in the Omake released prior to the game's release in Japan.
 * Evil Marie, the level boss of the Haunted House level in Carn Evil, loses clothing as she takes damage, ending in corset, stockings, and underwear when she is defeated.
 * Appropriately for a series with a large number of ways to die, at least a few methods of death in Metal Slug result in clothing damage.
 * Fan Disservice in Okami: During the fight with, Susano's clothes are torn to reveal his butt.
 * The goal of the hentai shmup Sentimental Shooting: To entirely destroy giant girls' clothes.
 * In both Tony Hawk's Underground and Tony Hawk's Underground 2, the more you grind, the more damage is done to your board's deck graphic until it's just stripped to nothing. This was phased out in American Wasteland and later games.
 * Ryu's alternate costume in Street Fighter IV is a gi with the top half torn off, with Ryu visibly battle-damaged. Sakura's colour 10 of her alternate costume reduces her to gym shorts and a T-shirt. Ditto for M. Bison (the dictator).
 * All of the Darkstalkers who wear clothes lose some when burned. Some characters just get them tattered and charred a bit while others (of both genders) end up completely naked and covering their naughty bits with their hands/wings/feet.
 * The unlicensed NES game Menace Beach, made by the infamous Color Dreams, has cutscenes between levels where the Damsel in Distress's clothes gradually "rot" off until only her lingerie is left.
 * There was also a pirated H-game, Miss Peach World, based on this game.
 * In Mortal Kombat vs. DC Universe, nearly every character except for a few suffer clothing damage in battle, most notably with Superman and the Flash. The Flash can end up with one of his sleeves missing and his buttocks exposed.
 * In the SNES title Pocky & Rocky, damage was kept track of by diminishing hearts. In the sequel, Pocky & Rocky 2, damage was kept track of by how much Pocky is wearing. She starts in her usual robes, but one hit knocks them off, leaving her in shorts and a shirt, which is tastefully only slightly less modest than her usual wardrobe. The next hit takes away a life. It is possible to obtain an item which adds another hit in the form of armor.
 * Speaking of Pocky & Rocky, the series's Spiritual Successor Heavenly Guardian goes back to a lifebar of icons. However, if Sayuki takes her last hit from a spear-wielding rabbit inside a wall unit, instead of her normal death animation of spinning around and falling down, her robes will come undone and she'll fall on her knees.
 * In X Men Origins Wolverine (the game, and likely the movie), taking damage from gunfire will perforate both Wolverine and his clothing. His body regenerates, but the shirt does not. Strangely, he always seems to find a new one between stages, and the pants never take so much as a ding... Not to mention he recovers his shirt every time he levels up.
 * The freeware title Holdover gives the protagonist swimsuit armour which will dissapear if you get hit for damage. It's separated into top and bottom so where you get hit determines which part of the swimsuit you lose. Getting hit without the armour leads to death.
 * There's an H-Game called Battle Raper. It's a Fighting Game where almost all the characters are female and when enough damage is done to them, their clothes come off.
 * Similar to Prince of Persia above, in Batman: Arkham Asylum, the Dark Knight starts off looking impeccable, but gets more and more haggard looking (torn cape, nicked armour, and some apparently really fast growing manly stubble) as the night progresses. This continues in the sequel and applies to Catwoman as well, who manages to accumulated clothing damage much more quickly.
 * This happens in "Toy Pop", a "multi-directional shooter" arcade game Namco released in 1986. Unlike most games at the time, you lose a life after "two" hits rather than one (as in Rolling Thunder, released the same year, but I digress...). What happens, when your character ("Pino" for player 1; "Acha" for player 2) gets hit once, he or she gets reduced to their underwear. However, a "clothes" icon may randomly appear in one of the boxes that you shoot open, giving you back the "first hit" you took.
 * Takes place during the arcade game Dynamite Cop. As the player character takes health damage, the character appearance will change to reflect that.
 * The old arcade game Gladiator released by Taito had the player and enemies armor act as the health points. The first attack on the area would remove the armor in that area with a second hit in the same spot slaying the character. The exception to this was the one female combatant who had several layers of chest armor and could actually become topless in one version of the game with enough blows landing in that area.
 * There was a Fighting Game released for the Arcade based on the characters of the Gladiator game called Blandia. Several of the characters here wore armor that acted as additional health and must be destroyed before health damage could be inflicted.
 * Happens indirectly during Die Hard: Arcade. As the stages progress, both main characters' clothes become more ragged.
 * In Spider-Man 2: Enter Electro during the final battle Spiderman receives heavy clothing damage during his final battle with Electro; the spider symbol on his back is even missing.
 * In BlazBlue: Continuum Shift, Bang's revised Astral Finish causes his clothes to burn off at the end of it.
 * This happens to the loser of any danmaku duel in the Touhou games.
 * Bayonetta
 * In the opening, the title protagonist rips out of her nun disguise and is briefly shown nude before conjuring up her Godiva Hair suit.
 * Moments later, her clothes are ripped by attacking angels in strategic places, including breasts and ass.
 * The Japanese PlayStation 2 game Nuga-Cel has a lot of this, and is actually an important gameplay mechanic. Your team of girls battle against other girls with the help of magical costumes. Along with your standard health, costumes have their own "health" as well. When it's depleted, the poor victim is stripped to her underwear, her stats drop low enough so almost anything will one hit kill, and they will lose a turn while they cover themselves in embarrassment.
 * StarCraft II: Poor Kerrigan...
 * In The 3rd Birthday PSP game, Aya's clothes can be "damaged" if she gets hurt. There have been screenshots of her left wearing very little as a result of this.
 * Illbleed has an interesting example. On a second playthrough, if the protagonist Eriko lets her friends die in the next level her clothing will be torn slightly. If she lets all of them die, by the end she'll be naked save for some mud covering the naughty bits. Now, you don't actually see it damaged, you just have to assume it sort of happens while you aren't looking.
 * On the cover of Doom, what looks like a midriff-less Space Marine outfit has actually been damaged from one of the demons clawing at him (note the claw marks on Doomguy's chest)
 * Kyoya of Siren gets shot in the chest early in the game (don't worry, he gets better) and the bullet hole remains in his shirt. He gets shot again later and gets a second hole in his shirt.
 * Every character in the recent Fist of the North Star: Ken's Rage game will slowly lose more and more clothing as they take damage; Mamiya's is particularly amusing. Ken, of course, also loses his shirt every time he finishes off a boss.
 * Not done with actual clothing, but in order to defeat the Darknuts of The Legend of Zelda Twilight Princess, you must knock off every bit of their armor, turning them from Mighty Glaciers to Fragile Speedsters.
 * Mega Man Legends: One of Tron Bonne's defeats also vaporizes her clothes. Seeing as how both Mega Man and two Servbots are also in the room, Hilarity Ensues.
 * In Indiana Jones and The Staff of Kings'', after your fight with the fire breather much of Jones' shirt is damaged and one of his sleeves has been burnt off.
 * The outfit Kratos wears for most of God of War II is a heavily damaged version of his God armor from the beginning of the game (which conveniently resembles his outfit from the first game). In God of War III he wears an even more tattered version of that outfit.
 * A stag beetle enemy in Bug!! loses his entire exoskeleton when damaged once, leaving a skinny, shivering bare body wearing nothing but boxer shorts. It will die after a short time or if Bug stings him again.
 * In the Game Boy Color game SpongeBob SquarePants: Legend of the Lost Spatula, SpongeBob starts out with his pants on. If he gets hit, his pants rip off and fly off the screen. If he gets hit one more time, his underwear flies off the screen and his jaw drops as he covers himself and he restarts the area.
 * In Space Quest IV, Roger's shoes and pant legs get vaporized by the Latex Babes of Estros in preparation for leg-shaving based torture. Shortly after, you must get replacement clothes in order to enter Monolith Burger, which has a "No Shirt, No Shoes, No Service" policy.
 * Queens Blade : Spiral Chaos and its sequel, Queen's Gate : Spiral Chaos, feature clothing damage for both playable and enemy female characters (guys are immune, but there is so few of them...). It's included in the gameplay mechanics, as breaking all the clothes/armor results in a Defeat by Modesty.
 * A major game mechanic in the MMO Vindictus. If a certain amount of damage is taken to an area, that piece of armor breaks, and the model reflects this. This has an effect game-wise, as the armor is less effective when broken than undamaged. The Clothing Damage can be undone in a dungeon by using certain items, and is fully repaired in town. Each piece of gear has a durability statistic, which makes the armor easier to break.
 * At the end of Mass Effect 3, Shepard
 * Endless Frontier has Robot Girl Aschen Brodel lose the green, latex-looking covering over her Cleavage Window and thighs when she activates Code DTD or overheats. A rare example of this being justified, since shedding clothing actually does help heat dissipation.