It's the Journey That Counts

""We are not asking him where the treasure is hidden!!! We're not even asking him whether there is any treasure or not!! I'm not sure, but... everybody set out to sea, risking their lives to search for it!!! If you ask this old man anything about it here and now... then I'll quit being a pirate! I don't want to go on a boring adventure like that!!!!""

- Monkey D. Luffy, One Piece

The heroes have traveled far and wide, braved many obstacles and even challenged the forces of darkness to find the legendary lost treasure. Maybe it's a fortune in gold and jewels left behind by a long-dead king, or perhaps it's a book of ancient wisdom, or a magic mirror that lets the bearer see the future; whatever the case, the protagonists (and any number of rivals) have good cause to believe what they're after is very valuable and/or powerful, the sort of thing that could change their lives—perhaps even change the world—and definitely not something that should fall into the wrong hands.

So they find the ancient tomb. They open the sarcophagus. And what do they find inside?

Nothing. No pile of treasure or legendary artifact, just an old coin and a note telling them that they've already found the greatest treasure of all.

And it's true. The legends may have been greatly exaggerated, but all of our heroes have become better people as a result of their experiences. What they found at the end of their journey may only have sentimental value, but its message is clear: these are lessons they would only have learned by setting out in search of it.

When It's the Journey That Counts, the object of the seeker's quest turns out to be materially worthless, but also constitutes a revelation that the seeker has grown or developed in some meaningful way during the course of their journey. Of course, if the protagonist's development is nullified or ignored, then you have a Shaggy Dog Story on your hands.

Compare Magic Feather, where the protagonist discovers he's always had the abilities he ascribed to the MacGuffin, and All That Glitters, where the twist is merely that the treasure is worthless, not that the characters have benefited from the search for it. See Going to See the Elephant when arriving at the destination is simply not as important to the plot as the journey there.

Anime & Manga

 * Goku spent a good while trying to catch Corin before finding out that catching him was the training; the "magic water" was just that: water. Master Roshi, on the other had, spent a lot longer trying to catch Corin (and finding out the truth).
 * In Sakura Wars, Sakura Shinguuji receives a scroll purporting to carry the secrets of her family's sword-fighting style. It turns out to be blank. She spends a good long while looking for secret writing before figuring out it means she needs to look within herself for the secrets.
 * In Negima, Negi and the "Baka Rangers" (the five worst students in his class) go looking for a magic book that will make them smarter in time for final exams. In order to get the book, a giant statue quizzes them on translating English words into Japanese. Then they get stuck in a lower level of the library, and pass the time by studying. Then the giant statue shows up again, and chases them up a stairway barred by review questions. Then they end up throwing the book away to make the group light enough to take the only elevator to the surface. And in the end,
 * Looking at the themes and morals of One Piece, it is highly likely that the series is going to end on this note.
 * "It's funny that pirates were always going around searching for treasure, and they never realized that the real treasure was the fond memories they were creating."
 * Luffy himself believes strongly in this, to the point that he absolutely refuses to listen to any information about the titular treasure when the opportunity arises or else he will quit being a pirate - because he does not want to have a boring adventure.
 * Popotan: The protagonists never even discover the objective or even the purpose of their journey but when the burden gets to be too much and they're offered the chance to quit (at the price of losing each other) they realize that they can't do that either.
 * Martian Successor Nadesico: The heroes discover a MacGuffin which could theoretically be used as a Reset Button to prevent the war but decide not to use it because the sacrifices they have made mean too much to discard.

Fan Works

 * In the My Little Pony: Friendship is Magic fanfiction Its a Dangerous Business Going Out Your Door, Twilight Sparkle comes down with a terrible case of Horn Rot, and Applejack, Rainbow Dash, and Rarity go on a long and dangerous quest to Find the Cure. While a lot of fans of the story pointed out [ Princess Celestia for help, over the course of the story the three girls learn and accomplish a number of things they never would have if they hadn't done it themselves.

Film

 * Kung Fu Panda had the Dragon Scroll: after much build-up the scroll turns out to be blank, shiny paper. Later, the eponymous Panda realizes it's a mirror, and learns the lesson.
 * Circle of Iron. The protagonist Cord goes on a quest for the Book of All Knowledge. When he finally finds it, he opens it and discovers...a mirror.
 * And then laughed at the monks who guarded the Book when they practically begged him to tell them what was in it - they were forbidden to look, after all.
 * The Wizard of Oz: The Wizard himself has a ton of these: he gives the characters worthless trinkets to symbolize the heart, brains and courage that they've earned in their quest to find him.
 * A more metaphorical read on the same concept: Dorothy uses the ruby slippers to get back to Earth; she's always had the power, but it took the events of the story to teach her the true value of her Kansas home.
 * In The Neverending Story Atreyu is outraged that the Empress knew how she could be cured all along yet still sent him on his harrowing quest. She explains that he needed to carry out the quest so a human child, Bastian, would follow him.
 * The Last Dragon starts with Leroy Green's master telling him there is no more he can teach him. "Bruce Leroy" insists on learning more. His master gives him a dragon-shaped amulet and tells him to seek out a master of "The Final Level" in Chinatown. Throughout the film, Leroy protects his friends, family, girlfriend and neighbourhood from villains, and unlocks "the glow", but returns to his master in shame, never finding the hidden master of Chinatown. Whereupon his master informs him he learned everything he needed to in his struggles, and the amulet was merely a belt buckle.
 * Subverted in National Treasure. When they enter the Ben's group starts into this to him.

Literature

 * In The Alchemist,.
 * In The Tales of Beedle the Bard,  turns out to be exactly this. The trials that the heroes had to suffer through only forced them to recognize their own gifts and talents, or move on past their own heartache, or rely on each other. It works.
 * In fact, as long as we're on the subject, the  may have been a Mirror of Llunet and a veritable MacGuffin in Harry Potter. It was literally with the hero at all times - however, it wasn't until he'd achieved the maturity to accept his mission that he was able to fully implement it.
 * The former Trope Namer is the Mirror of Llunet from The Prydain Chronicles, which (similar to the Time Magazine cover), was basically a mirror. After Taran's journey, it showed him exactly as he was: his faults, his strengths, and how much he's grown. It was a revelation that made him Take a Level In Badass.
 * Marauders of Gor had the tomb of a great hero, which turned out to contain nothing but an arrow. The protagonists realize that the arrow means they need to step up and become heroes themselves.
 * Similar to Kung Fu Panda, Little Vampire Learns Kung Fu has one of Little Vampire's human friends learning kung fu from a supernatural teacher so that they can reach the top of a temple and read a scroll that will tell them how to be a true master. The scroll ended up reading "If you were able to reach here, you already have learned all the kung fu you need to be a master."
 * Geraldine Harris' ''Seven Citadels' series plays this trope mostly straight; after an arduous quest by the main characters to acquire seven keys to unlock the prophesied savior, the hero unlocks and enters the cave of the savior, only to see his own face reflected in the mirror that is the only thing there. Toyed with by the fact that he has been religiously forbidden to see his own face (until now), so it takes him a moment to realize who that face is... and then the wife of his god shows up to hammer the point home in case he couldn't figure it out himself.
 * The Redwall book Loamhedge had a few of the main cast go on a journey to find a cure for another main character's paraplegia. After a long arduous journey (where one of them nearly dies from thirst and two others do die in battle), they discover that there's nothing there but a poem, and that the main character they did the quest for learned to walk on her own. On the bright side, all three of the younger members of the questing group were immature, rude, and spoiled, and they came back from the journey much more matured. Two of them grow up to be the Abbess and Recorder respectively.
 * In The Stormlight Archive, part of the Badass Creed of the Knights Radiant is "Journey Before Destination". Their philosophy is that this idea applies to one's entire life, and it's how you got to the end that matters.
 * In Robert Bloch's story "The Hell-Bound Train," protagonist Martin makes a Deal with the Devil that the Devil can have his soul if he, Martin, has the power to stop time when he reaches the moment of perfect happiness. Because Martin is always convinced that he could be happier, he never uses that power during his lifetime. After his death, he acknowledges this trope.
 * Day of the Dissonance by Alan Dean Foster has the apprentice making a lonnnnng journey to find medicine for the very ill mentor. The apprentice is not amused by the lesson, but does understand it. Extra: The apprentice, Jon-Tom, is a UCLA law student pulled into the magical world, which are the setting for 8 books, called the Spellsinger Series. This is the third.

Live Action TV

 * Subverted on Glee when Mr. Schuester tries to teach the Glee Club this.  they still apreciate the journey, but it still sucks.

Music

 * "One Tin Soldier": "Now the valley cried with anger, 'Mount your horses, draw your swords!' And they killed the mountain people, so they won their just reward. Now they stood beside the treasure, on the mountain dark and red. Turned the stone and looked beneath it; PEACE ON EARTH was all it said."


 * Linkin Park's In The End- "Because from the start to the end no matter what I pretend / The journey is more important than the end or the start". (From the song's rap remix.)

Newspaper Comics

 * In Prickly City, when Carmen speculates about what they are looking for, and whether they could recognize it or find it, Winslow offers this trope. Carmen assures him he's quite a find.

Video Games

 * In Skies of Arcadia, Vyse is split up from his friends, who wind up separately searching for the Treasure Of Daccat. At the end of their quest, they're re-united, and when they're looking inside the big honking treasure chest, all they find is a single gold coin, and a letter which lampshades the lesson, explaining that that Vyse's friends are the true treasure. ...Also, the single coin has just about the highest selling price of any item in the game.
 * During Aqua's quest in Kingdom Hearts: Birth By Sleep, she ends up with Peter Pan and his Lost Boys on a quest for treasure. Eventually, it turns out that the treasure map simply led them all on a circle around Neverland to the same space they started—at which point Peter points out that the supposed treasure didn't matter, what did matter was that the boys pushed themselves to overcome obstacles in order to get to it.
 * In the first Street Fighter Alpha Akuma's ending is a rather bitter version of this. He has reached the end of his journey to become the absolute best, but upon reaching his goal, he finds himself feeling empty. The final quote of that ending is "For some it's the path not the goal."

Web Comics

 * Eight Bit Theater mentions this trope. Then, of course, it mocks it as meaningless.
 * Penny Arcade played with this trope here
 * Oglaf parodies this trope here. Warning: NOT SAFE FOR WORK.

Western Animation

 * Played straight in the South Park episode "Fourth Grade," as part of her training to teach the fourth graders of South Park, Ms. Choksondik goes inside The Tree of Insight, only to find nothing there. Though at first disappointed, she realizes that it means she already has what she needs to reach the kids. It's then subverted, as Mr. Garrison goes in after her and does find a physical representation of his "gay side."
 * In the episode "Something Wall-Mart This Way Comes," the boys are told that in order to destroy Wall-Mart, they have to find and destroy its heart. Stan and Kyle make their way to the TV section (where the heart is said to reside) and encounter the Anthropomorphic Personification of Wall-Mart itself, who directs them to a small door. They open the door and find a mirror, which Wall-Mart says is "the heart" of Wall-Mart, i.e. the consumers. Stan and Kyle, however, take the instructions to "destroy the heart" literally, and smash the mirror, causing the building to implode.
 * Parodied, like many things, in The Simpsons. In an alternate future with Lisa as president, Homer decides to run around the grounds of the White House in search of Lincoln's gold. He eventually finds a chest, with a note saying that his gold is in the heart of every American. Homer isn't amused.
 * The Continuity Reboot of He-Man and the Masters of the Universe had this and Magic Feather as the origin of King Grayskull. Grayskull seeks the power to defeat Hordak, and is told by a seer to give up his sword and journey to find a new magic sword. When he does, he finds the seer, who returns Grayskull's sword and tells Grayskull he always had the power, he just needed the trip to focus his abilities.