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  • Franchise Killer: The sequel removed the sim portion of the game, and therefore the only aspect of the game which differentiated it from other side-scrolling platformers.
    • Not only did the lack of a sim portion alienate fans of the first game, but the high difficulty (the game is very hard even on the easiest difficulty) alienated casual gamers. As a result, ActRaiser 2 had difficulty finding an audience.