Age of Mythology/Characters
A list of Characters from Age of Mythology (except the lesser deities).
The Fall of the Trident's Characters
Admiral of Atlantis and great warrior, he's the main character of the campaign, and fights to protect Atlantis from the evil ones. In the end, he's turned into a god after Gargarensis's defeat and Atlantis' fall.
- Arch Enemy: Of Kamos and later Gargarensis.
- Ascend to a Higher Plane of Existence: He's resurrected as a God after his death.
- Battle Cry: His power consists in a battle cry that boosts the power of his allies.
- Blade on a Stick: Wields a spear in battle.
- The Hero: The main protagonist of the first campaign.
- Heroic Sacrifice: Stays on the sinking Atlantis in order to stop Gargarensis once and for all.
- One-Man Army: Especially when he's blessed by the Gods.
- Papa Wolf: Quite protective towards his son Kastor.
A famous Greek hero of great power, he joined the war against Troy and later follow Arkantos in his quest. He also appears in the Titans campaign where he tries to stop Kastor from weakening the gods.
- Badass: Ooh boy...
- The Big Guy: This trope naturally carries over from his portrayal in the original mythology, though his model, strangely, doesn't appear to be significantly larger than the other characters.
- Blade on a Stick: Unlike Arkantos, he uses it with one hand.
- Bling Bling Bang: In the Titans campaign.
- Boisterous Bruiser: And often eager to tearing heads apart.
- Cool Helmet: Apparently made from a lion's head complete with mane.
- The Lancer: To Arkantos.
- Shield-Bash: Not only his shield is huge and ornated with a demonic face, he also uses it to send people flying.
Hero of the Trojan war, he helps out Arkantos during his quest.
A centaur hero and wiseman, who's rescued by Arkantos. He's the first to point him to Gargarensis, and help the Atlantinean in his journey. He ends up sacrificing himself against some fire giants after sealing the Nordic Gate.
- The Archer: He too uses a bow.
- Badass Grandpa
- Heroic Sacrifice: Dies causing an avalanche to stop a large group of fire giants.
- The Lancer: To Arkantos, depending on how you see Ajax.
- Our Centaurs Are Different: The wisest and kindest of them all, and possibly immortal.
- The Smart Guy: Regarded as the wisest centaur of mythology.
A warrior-priestess of Isis met by our heroes in Egypt, she's fighting against Kemsyt forces to recover Osiris' body and resurrect the god, and then she follows Arkantos in his quest to the North. In The Titans, expansion, she's become Queen, and fights first against Kastor and then the Titans.
- Action Girl: She's a strong fighter.
- Authority Equals Asskicking: When Queen of Nubia.
- Blade on a Stick: Her weapon is a sort of staff with what seems to be a crescent-shaped blade on the top.
- Bling Bling Bang: Her Queen outfit.
- Breast Plate: As Queen.
- In a Single Bound: She can attack the enemies from far away in one big leap.
- It's Personal: Apparently Kemsyt is her Arch Enemy.
- Lady of War: She leads an army and was fighting Kemsyt's forces even before Arkantos' arrival.
An immortal Valkyrie and daughter of Odin, she's fighting Gargarensis' troops in the North. Helps Arkantos and co in their campaign in Midgard.
Brokk and Eitri
Two dwarves who owned a great furnace which was occupied by the giants. They eventually help Arkantos by reforging Thor's Hammer. They're also the main characters of their own campaign.
- Crouching Moron, Hidden Badass: As dwarves, they're quite weak and almost useless, but they prove useful when they forge back Thor's Hammer, which is used to shut down the Titan Gate.
- Lovable Coward: Eitri is described as such in his profile.
- Our Dwarves Are All the Same: Averted, they're mainly blacksmiths and miners, but useless in combat.
- Ultimate Blacksmith: They craft a new hammer for Thor, as well as a battle boar in their special campaign.
The main villain of the campaign, he's a giant Cyclops hero who's blood-related to Poseidon. He's trying to open the Titan Gates in Erebus in order to free Kronos, hoping to receive immortality as a reward.
- Ambition Is Evil: He's extremely ambitious and arrogant to boot.
- Big Bad: Of the first campaign.
- Genius Bruiser: Despite his race, he's quite clever.
- A God Am I: He has Poseidon's blood in his veins, and he wants to become a fully immortal god at any cost.
- Hoist by His Own Petard: He animates the Statue of Poseidon in Atlantis to protect him from harm. When Arkantos brings the statue down, it falls on Gargarensis and skewers him with the trident.
- Insane Troll Logic: Long ago, his great grandmother was seduced by Poseidon. For this reason, he firmly believes that the sea god "owes" him something.
- Large and In Charge: He's far bigger than normal cyclops.
- Large Ham: A Warrior Poet who has a flair for the dramatic.
- Prongs of Poseidon: His weapon, fittingly enough.
- Warrior Poet: Oddly enough.
A brutal minotaur pirate who raided Atlantis several times and has a grudge against Arkantos. He's working for Gargarensis.
- The Brute
- Hook Hand: A sword hand actually. He lost his right hand while trying to tame a Leviathan.
- Impaled with Extreme Prejudice: Courtesy of Arkantos
- A Load of Bull: He's a minotaur, so duh...
- Sinister Scimitar: A simple hook isn't good enough for him, so he uses a whole khopesh blade instead.
- The Unintelligible: Like all minotaurs, he speaks in grunts and in cutscenes is clear that he can't speak very well.
A follower of Set who's working for Gargarensis. He's magically turned into a Gargarensis deadringer in order to buy the original one more time and is executed by Ajax.
- Arch Enemy: Of Amanra, apparently.
- The Dragon: To Gargarensis.
- Off with His Head: Beheaded by Ajax, while shapeshifted as Gargarensis.
- Sinister Scimitar: His weapon of choice... though he never actually uses it in the campaign.
- Smug Snake: Has this tone whenever you find him... not so much when he speaks to Gargarensis though.
A frail, suspicious old man living in Midgard who offers his help to Arkantos, but is eventually revealed to be Loki's avatar. He also appears in the campaign focused on Brokk and Eitri.
A beautiful enchantress met by Arkantos and Ajax, she turns the men who land on her island into pigs and swines.
- Baleful Polymorph: She turns men into pigs. Arkantos and Ajax were luckier and turned into boars.
- Filler Villain: She's otherwise totally alien to the campaign.
- Shock and Awe: Her attack is a forked lightning, similar to that of the Son of Osiris.
- Vain Sorceress: Implied, gived her outfit and how she's usually portrayed in media.
- What Happened to the Mouse?: Her fate is never shown.
The Titans Characters
Arkantos' son, he's leading the Atlantinean to a new age and, guided by Krios, decides to accept the cult of the Titans and attack the other gods. He ends up releasing several Titans from Tartarus and atones himself by releasing Gaia to defeat Kronos.
- Ascended Extra: He appears a few times as a child in cutscenes of the Fall of the Trident's campaign, but doesn't have any importance in the plot. Ten years later, as an adult, he is the hero of the Titan's campaign.
- Authority Equals Asskicking: The new leader of the Atlanteans is also their strongest fighter.
- Dual-Wielding: He uses two swords in battle.
- Foe-Tossing Charge: He can send enemies flying.
- My God, What Have I Done?: Enters in a Heroic BSOD after realizing that he ended up releasing the Titans and weakening the Gods.
- Nice Job Breaking It, Hero: All his Rage Against the Heavens and Idiot Ball managed to release several colossal abomination on this world.
The old and stern Theocrat of Atlantis, who guides the people alongside Kastor. He's possessed by Kronos and turned into a winged demon which is killed by Kastor in the end.
- Cutscene Boss: You never actually fight him during the campaign.
- Demonic Possession: What Kronos did to him.
- The Dragon: To Kronos.
- Evil Old Folks: Not exactly evil, but he's still quite despotical.
- One-Winged Angel: Turns in a winged, miniature version of Kronos halfway through the campaign.
- Sinister Minister
The Greek General who orders his troops to attack the Atlantineans when he finds out that they're worshiping the Titans. He's eventually killed by Kastor.
The King of the frost giants mentioned in The Fall of the Trident. Along with his loyal subjects he joins forces with our heroes to stop the Nordic Titan from destroying everything.
- An Ice Person: He can even froze the Titan solid for a while.
- Authority Equals Asskicking: King of the frost giants.
- Cool Helmet: Wears a large horned helm.
- Enemy Mine: In order to stop the Titan.
- Heel Face Turn: After hearing of Arkantos' victory over the forces of Gargarensis, he decided that humans were worth something after all, and left his evil ways in order to forge a kingdom for both humans and giants.
- Large and In Charge: He's much more bigger than the other giants.
- Offstage Villainy: Mentioned to be a vicious and bloody tyrant in the original campaign.
- Royals Who Actually Do Something: Joins you to stop one of the Titans.
King of the Gods and ruler of Olympus, he's one of the three main Greek Gods. He doesn't appear directly but still helps Arkantos in his struggle against Gargarensis.
God of the Sea and defender of Atlantis, he's the god worshiped by both the Atlantineans and Gargarensis. Revealed to be the Bigger Bad behind Gargarensis, he's envious of Zeus' power, so he wants to free Kronos and use him against the other gods.
God of the Underworld, he rules over the Fire and Brimstone Hell of Erebus. Despite his status, he never ever appears and is actually pretty helpful.
- Army of the Dead: Human soldiers following Hades may spawn a shadow upon death, which can be used as a soldier.
- Cool Hat: His Helmet of Invisibility.
- Dark Is Not Evil: He rules over a dark place full of monsters and lava, but he's a good guy.
- Everybody Hates Hades: Subverted.
- Living Statue: His divine power summons four stone archers to protect a single Town Center.
The main Egyptian god of the Sun. He doesn't appear in the main campaign, as the heroes are more focused on Osiris.
Egyptian goddess of magic and Osiris' wife. She helps Amanra and Arkantos in their quest against Gargarensis.
- Deus Ex Machina: When Arkantos' forces are captured and Amanra is left alone, Isis answers to her prayer by summoning a huge number of mythological monsters to aid her.
- Hot Witch: Being the goddess of magic, this naturally follows.
- Royals Who Actually Do Something: She's actively aiding her followers during the campaign.
Osiris' brother and God of the storms, desert, war and foreign countries. In the campaign, he killed and mutilated Osiris, and now is providing Kemsyt with help.
Ruler of the Norse gods, he never appears directly in the campaign and his only contribution is sending Regenlief to stop Gargarensis.
The God of Thunder, currently unable to do anything because his magical Hammer Mjollnir was stolen and broken apart by Loki.
God of Mischief and fire, he sided with Gargarensis in order to release Kronos. Appears under the guise of Skult.
The Sky Titan and father of Kronos. He doesn't play a role in the expansion at all, but it is implied that he is just as evil as his son, considering that only Gaia is good among the Titans, and that some of the enemies worship him.
- Badass Grandpa
- Blow You Away: His divine power Shockwave.
- Demoted to Extra: His role in the campaign pales in comparison to those of Kronos and Gaia, being limited primarily to kickstarting the plot by helping Kastor and the others to reach New Atlantis.
- God Is Evil
- Light Is Not Good: His Grandpa God appearance, and his heavenly motifs (his wonder looks like a cathedral).
The Earth Titaness and mother of Kronos, she's the only good Titan and helps Kastor against Kronos.
- Attack of the 50-Foot Whatever
- Big Good: Despite being one of the Titans, she actively helps the Atlanteans against her son. Even in quick battles and multiplayer, her powers are more to help the player survive early on than later game warfare.
- Curb Stomp Battle: She totally trashes Kronos and then proceeds to toss him in a magma pool in Tartarus and then throw a whole mountain on him, sealing the gate for good.
- Dishing Out Dirt: Her powers.
- Eleventh-Hour Superpower
- Grandma, What Massive Hotness You Have!: This Gaia looks very beautiful and stacked, and is clothed in a bikini made of leaves.
- Green Thumb: Has the power to grow trees and vegetation. Obviously.
- Token Good Teammate: Of the Titans, she is the only one never used as a patron by the villains and her power is essential to defeating the rampaging Prometheus and Kronos.
The evil Titan of Time and father of Zeus, sealed away by the gods long ago. Now he wants to get out at all costs.
- Attack of the 50-Foot Whatever: One of, if not, the biggest unit in the whole game: he's noticeably larger than the other Titans.
- Bigger Bad: Of The Titans.
- Demonic Possession: Does this to Krios.
- Eldritch Abomination: Looks like a gigantic black humanoid made of rock.
- Sealed Evil in a Can: He's briefly set free in the last scenario of the expansion, but is forced back by Gaia.
- Suddenly Voiced: In the beginning of the expansion.
- Time Stands Still: He can sent enemy buildings back in time and move your own buildings across the map by manipulating time.
The various lesser gods of the Greeks. Namely Athena, Ares and Hermes for the Classic Age, Dionysus, Apollo and Aphrodite for the Heroic Age, and Hera, Hephaestus and Artemis for the Mythic Age.
- The Archer: Apollo and Artemis. They can also grant extra power ups to archers.
- Attack of the 50-Foot Whatever: Cyclopses, Colossi (thanks to Hephaestus) and Hydras (Dionysus).
- Badass Beard: Ares and Dionysus.
- Baleful Polymorph: Aphrodite grants you the power of turning your enemies in pigs.
- Cyclops: Ares' mythical unit.
- Dishing Out Dirt: Artemis' followers can use the dreaded Earthquake.
- Giant Enemy Crab: Hera's mythical unit, along with Gorgeus Gorgon.
- Light the Way: Apollo.
- A Load of Bull: Athena allows you to hire Minotaurs.
- Our Centaurs Are Different: Hermes can hire them.
- Person of Mass Destruction: Artemis and Hera, thanks to their fearsome powers.
- Poisonous Person: Ares' power is the Plague, which can stop the production of any building inside its range.
- Poisoned Weapons: Artemis' power up for archers.
- Shock and Awe: Hera's Lightning Storm.
- Walking Shirtless Scene: Hermes and Apollo. Especially the latter.
- War God: Athena and Ares.
The various lesser gods of the Egyptians. Namely Ptah, Anubis and Bast for the Classic Age, Nephtys, Hathor and Sekmet for the Heroic Age, and Toth, Osiris and Horus for the Mythic Age.
- Animal Motif: All of them, except Ptah, Nephtys and Osiris. Hey, they're Egyptian gods after all.
- Ascended Extra: Osiris in the main campaign.
- Badass Bookworm: Toth.
- Big Creepy-Crawlies: Sekmeth's Giant Scarabs.
- Black Eyes of Evil: Subverted by Ptah, who's a good guy.
- Blow You Away: Horus' divine power, the Tornado.
- Catgirl: Bast and Sekmeth.
- Dark Is Not Evil: Anubis and Nephtys.
- Everything's Better with Spinning: The Sphinxes can turn into a sand whirlwind to attack, while the Avengers can swirl and hit every enemy close to them.
- Evil Counterpart: Sekmeth to Bast. Ironically, followers of Ra can actually choose both.
- Half-Human Hybrid: The Anubites are jackal men, then we have Nepthys' Scorpion Men and Horus' Avengers, who have the heads of hawks.
- Leviathan: Nephtys naval unit.
- Mass Teleportation: Ptah's shifting sands, with some limitations.
- Never Smile At a Crocodile: Hathor's Petsuchos, which are giant sacred crocodiles who can shoot laser beams.
- Physical God: Osiris in the main campaign. His divine power can turn the current Pharaoh into one.
- Summon Magic: Anubis can use his divine power to summon snakes or sea serpents.
- Token Evil Teammate: Sekmeth.
- Turtle Power: The giant turtle summonable by Toth's followers.
- The Undead: Anubites (by Anubis) and mummies (Osiris).
- Zombie Apocalypse: Nephtys power.
The various lesser gods of the Norse. Namely Freya, Heimdall and Forseti for the Classic Age, Bragi, Njord and Skadi for the Heroic Age, and Hel, Baldr and Tyr for the Mythic Age.
- Action Girl: Freya and Skadi.
- All Trolls Are Different: Forseti allow you to summon Trolls, depicted as large grey humanoids who can throw stones at the enemies. When upgraded to Hamartrolls they grow a second head.
- An Ice Person: Skadi and her powers.
- Badass Beard: Most of them, except Baldr.
- Badass Grandpa: Forseti and Bragi.
- Big Badass Wolf: Fenris Wolves, ironically enough hired by Tyr.
- Body Horror: Hel.
- Combat Medic: Valkyries.
- Flaming Sword: Bragi can turn the weapons of your warriors into fiery brands for some time.
- Full Boar Action: Bragi's Battle Boars, made of bronze.
- Kraken: Njord's mythical naval unit, capable of one-shotting ships.
- Our Giants Are Bigger: Skadi has the Frost Giants (Mighty Glaciers who can freeze their enemies), Njord has the Mountain Giants (powerful and slow creatures who deals extra damage to buildings), and Baldr has Fire Giants (flaming monsters with ranged attack). If you choose Hel, you can hire all three the types of giants.
- Playing with Fire: Freya's power can be used to burn down forests.
- Summon Magic: Hel's powers allow you to summon forth Nidhogg.
- Token Evil Teammate: Hel.
- When Trees Attack: Njord's divine power. Pretty hilarious when cast on the forest where your enemy's collecting wood.
The various lesser titans for the Atlantinean. Namely Oceanus, Leto and Prometheus for the Classic Age, Thea, Rea and Hyperion for the Heroic Age, and Hecate, Atlas and Helios for the Mythic Age.
- Action Girl: You'll notice that the Atlantinean have the greatest number of goddesses.
- Badass Beard: Prometheus.
- Blob Monster: Argos are depicted as floating, tentacled green blobs covered in eyes. They can melt enemies with their acidic tears.
- Breast Plate: Thea.
- Clockwork Creature: Leto's Automatons, who can even repair themselves.
- Electric Jellyfish: Helios' Man'O'War Jellyfish. So electric in fact that it can shoot lightning bolts out of his tentacles.
- Enemy Civil War: Thanks to Hyperion's power. Hecate's Lampades can also cause a minor one as their special power.
- Everything's Even Worse with Sharks: Hyperion's Nereids mount sharks in battle.
- Fauns and Satyrs: Satyrs are available for Hyperion's followers. They can toss multiple spears at once and there's a power up that makes them toss even more spears.
- Feathered Fiend: Thea's Stymphalian Birds.
- Giant Spider: Leto's power can summon a bunch of these as a One-Hit Kill trap for your foes.
- Gravity Sucks: Atlas' Implosion.
- Heel Face Turn: Rea's power.
- Hell Gate: Hecate can use her divine power to open one. Complete with skull-shaped entrance, flames, smoke and constantly spawning hellhounds.
- Man-Eating Plant: Oceanus' divine power can summon one both on land or sea. It can work up to three times.
- Mass Teleportation: Helios' divine power can move all your military units in one spot of the map. This is actually the key ability in a scenario of the Titans campaign.
- Mighty Glacier: Behemoths, who can destroy buildings with ease but are otherwise too slow and ineffective for battle. Luckily they have a Healing Factor.
- Multi-Armed and Dangerous: Heka Giants, working for Helios.
- Playing with Fire: Prometheus, judging from the look.
- The Power of the Sun: Helios.
- Staff Chick: Caladrias, summonable by Oceanus' followers, are flying angel girls who can only heal your soldiers.
- You Don't Look Like You: Prometheus looks like a normal man with wild beard and hair, but in game appears as a colossal giant with earthly features.