Battlefield: Bad Company/YMMV

Everything About Fiction You Never Wanted to Know.


  • Complacent Gaming Syndrome: Many people got through Bad Company 2's entire campaign only with the XM8/AN-94 loadout, occasionally switching one of them for an RPG or a sniper rifle.
  • Even Better Sequel: Bad Company 2, especially the campaign.
  • Game Breaker: The M60 in Bad Company 2. Even with its low rate of fire, its damage output at all ranges is still unrivaled by any other gun in the game, so much so that it and the 1911 got nerfed on the first major update.
  • Harsher in Hindsight : Dice's constant mockery of the Modern Warfare series' ditching dedicated servers turned rather hypocritical after the launch of Bad Company 2, when the servers they provided for the console release proved to be woefully inadequate to handle the load.
    • DICE also mocked Modern Warfare 2's lack of mod support and hyped it up a great deal. Turns out, DICE doesn't want mod support either. It is explained in an interview that this due to limitations of the Frostbite engine, which is still a better explanation than "We want you to play the game the way we made it."
  • Hell Is That Noise: You will learn to fear the groaning sound of an imminent building collapse very quickly in Bad Company 2.
    • The warm-up sounds of the Scalar Weapon from Bad Company 2's single player sounds like the roars of an Eldritch Abomination before it fires.
    • Bad Company 2 has a distinctive music that marks an incoming tank/APC. Played for Cat Scare in "Zero Dark Thirty", which takes place in a cramped slum.
  • Player Punch: Flynn is shot down for the second (and final) time mere minutes after your squad rescues him and seconds after his Gunship Rescue moment.
  • Scrappy Mechanic: Oh boy, where to begin:
    • Almost all weapons (with the exception of the grenades) don't work in point blank if you're receiving damage. Anti-tank missiles are rendered ineffective if the player who fired them is killed before the missiles hit anything.
    • Players with higher levels (from LV. 40 to 50) can inflict more damage towards players with lower levels and they can sustain more damage from those players, despise EA stating otherwise.
    • In the Vietnam expansion, machine guns fired from the boats can inflict more damage than similar weapons used in the vanilla game.