Bloodborne

Everything About Fiction You Never Wanted to Know.
"Oh yeah!There will be blood!"
"Honourable hunter, pursue the echoes of blood and I will channel them into your strength. You will hunt beasts and I will be here for you, to embolden your sickly spirit."
The Doll

Bloodborne is a 2015 video game developed by From Software and published by Sony Computer Entertainment.

The city of Yharnam is afflicted by a plague that turns men and animals in ferocious, violent monsters. Our nameless, customizable protagonist came to this city in search of an blood transfusion, something Yharnam seems to be very known about around in the world. After signing a contract and being warned he will go through a journey that will seem like a bad dream, the protagonist is approached by weird creatures and passes out.

When he wakes up, the protagonist finds the city infested with with living beings affected by the plague, and those who are still healthy locked themselves in their houses and mostly will not leave or open their doors to anyone, so trying to hide isn't a option. The one thing left to the protagonist is grab weapons and kill the infected, and hope this nightmare will end.

Directed by Hidetaka Miyazaki, who also directed Dark Souls.

Tropes used in Bloodborne include:
  • Action Girl: The female hunter Eileen The Crow, which turns out to be fairly competent once you get to fight alongside her or, alternatively, against her.
  • All Just a Dream: The man in the wheelchair in the beginning implies all that happens after the blood transfusion is just that.
  • Always Night: You can wait as much as you want - the sun never rises in Yharnam. Except in the Yharnam Sunrise ending, which is earned only by "submitting your life" to the wheelchair-bound Gerhman.
  • Animalistic Abomination: The game has many, but the Cleric Beast and Vicar Amelia are among the most iconic examples. They look like massive bipedal wolves with reindeer antlers that have been starved to death, and their screams sound truly hellish. Both seem to be some form of Wendigo, with the latter introducing herself by erupting forth from the body of a seemingly normal priestess.
  • Attack of the 50-Foot Whatever: Several animals had grown abnormally bigger thanks to the plague, like pigs.
  • Flunky Boss: Micolash is fought alongside minions he reanimates.
  • Get Back Here Boss: Micolash begins the fight running away from you. Once you catch him up, he stays in one room until he gets enough damage, and runs away again, but its gets trickier and trickier to catch up to him. And his minions are on your way to him, ready to kill you before you can reach him.
  • Hidden Eyes: You never see Vicar Amelia's face or even eyes, and she is seen at extreme distress before turning into giant beast.
  • Incendiary Exponent: Watchdog of the Old Lords is constantly on fire.
  • Jump Scare: You may not even think Carrion Crows are enemies at first until they jump at you in a weird pattern hard to dodge or counter-attack.
  • Playing with Fire:
    • The Watchdog of the Old Lords barks fire.
    • Two of the three Shadows of Yharnam use fire to attack, one launching three fire balls at a time and another launching one continuous flame.
  • Rodents of Unusual Size: Labyrinth Rats, creepy rodents affected by the plague of Yharnam.
  • Screaming Warrior: The Cleric Beast screams so loudly as it attacks that its screaming blends in with his own boss theme.
  • Shock and Awe: Darkbeast Paarl uses some electricity-based attacks.
  • The Ghost: You don't see most people inside their houses, you only hear their voices when you try to talk to them.
  • True Final Boss: The Moon Presence, which can only be fought if you defeat Gehrman and have consumed Three Umbilical Cords.
  • Weird Moon: Yharnam's moon sits in front of the clouds in the night sky. No wonder the hunters seem to be fixated with it.