Burnout/YMMV

Everything About Fiction You Never Wanted to Know.


  • Non Sequitur Scene: Showtime Mode in Paradise.
  • Crowning Music of Awesome: Every gamer has their favourite. Of honorable mention:
    • Burnout 2: Point of Impact:
      • "Destroyer Mix"
      • "Panic Attack"
      • "The Miracle Mile"
      • The credits theme, a remix of two other tracks in the game.
    • Burnout 3: Takedown:
      • "Make A Sound" by Autopilot Off
      • "Lazy Generation" by The F-Ups
      • "Fall Apart" by 1208
    • Burnout Paradise:
  • Fridge Brilliance: In Burnout Paradise, a race is triggered by holding the brake and accelerator at the same time, also known as a burnout.
  • Game Breaker: The Carson GT Nighthawk. Let's see - One of the toughest cars to take down in a head-on collision? Check. Great speed and acceleration? Check. Easy to handle? Check. It's best just to avoid getting into a fight with the driver of one.
    • The Supercar in Burnout 2. Nothing save the Custom Roadster could touch it, and it wasn't easy thanks to the roadster's awful handling.
  • Goddamned Traffic
  • "Grand Theft Auto" Effect: Seems to be a theme with games made by EA. Of particular note is the Real Song Theme Tune in Paradise, which can be guessed just by looking at the name of the game and the city.
  • Replacement Scrappy: Showtime replacing Crash Mode in Paradise.
  • The Scrappy: DJ Atomika.
    • Atomika is a vast improvement over the truly execrable DJ Stryker from Takedown. How someone like Stryker can be an actual radio DJ in real life is beyond reason.
    • Also, compare Atomika's "performance" in SSX 3 to the one in Paradise. He had much better and funnier people writing his script in the former.
  • They Changed It, Now It Sucks: Burnout Paradise for taking the game out of its closed-circuit roots and thrusting it into an open world without a restart function or a useful compass. Very mixed, though.
    • What is truly getting this reaction all around is Burnout CRASH!, the downloadable game released in Fall 2011. Top-down viewing angle, no racing gameplay (the game is basically an expansion of Crash Mode), and cartoonish oddities like UFOs really set the fanbase into a fervor of contempt when it was announced.