Deadly Premonition/Nightmare Fuel

Everything About Fiction You Never Wanted to Know.


Deadly Premonition at first seems like an absurdly over the top Camp crime dramedy, but it quickly becomes apparent that it's a true horror game, in various ways.

  • First the obvious one, the Other World. Imagin the Other World from Silent Hill, only instead of blood and rust, it has blood and fleshy, pulsating vines, tumors and other growths. And instead of crimes against humanity as enemies, you have "shadows" that are heavily implied to have once been normal people, whose dialogue alternate between vicious threats and begging you to kill them.
  • I swear to God, that sometimes, when you kill them, they mutter, in that slow, droning tone of theirs, "Don't want to diiiiie..." Perhaps a Tear Jerker.
  • The murders themselves become increasingly disturbing. The first is a standard "stab to death" murder, but the second one has the victim flayed, her tongue bitten off so she can't speak, and the killer arranged her body in a wire contraption that is made to look like cutting the wires will free her, when in actuallity it causes the vitcim to be strangled to death with blood soaked rags. As for the third murder... oy. The victim is severely beaten and hung by the hands by a very flimsy rope right above a spikey sculpture. When York and co save her, she suddenly stands up as if nothing happens, and with a calm and serene tone, gives a very unsettling description of the sculpture. Oh, and when the sculpture is accidently knocked over during the stuggle with the suspect and is about to crush the victim. She resists all attempts to move her out of the way, and her last act to grasp Emily's hand with a deranged grin as she's crushed to death.
    • I unexpectedly caused all hell to break loose early on in the game when I had York smoke a cig to speed up time. Next thing I know, the ingame clock hits midnight and I'm booted out of the menu screen... to find myself in the Other World on the streets of Greenvale! I wound up behind some random building, turning the corner to find at least three of those zombies in my face. No problem, I just run past them, and get back in my car. I heard dogs howling, which didn't help my panic at all. Then It Got Worse when one of the dogs FELL FROM THE SKY ONTO THE HOOD OF MY CAR while I was driving. This is probably a good time to mention the fact that the driving sequences are first person in this game. Then, when I initiated a racing event (this game is kind of weird, after all), I got another Jump Scare when I ran over one of those goddamned zombies.
  • Absolutely everything about Forest Kaysen post-reveal. Every. Fucking. Thing.
  • The shown deaths of Becky, Diane, Thomas and Carol. It's hard to believe they exist in the same game that has a loveable dottering old lady running a grand hotel and a gas station attendant who loves talking to money.
  • If York fails to destroy the hand trees in time, a cutscene plays where he succumbs to the fog and goes completely mad, complete with insane laughter.