Fable (video game series)/Fridge

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Fridge Brilliance

  • Remember what happened to Rose in the beginning of Fable II? How she died in the castle? Well, her wish was likely, "I wish we could spend the rest of our lives in Lord Lucien's castle!" Well, her wish did, in fact come true in a horrible, Jackass Genie way. She spent the rest of her life walking around inside Lord Lucien's castle before he shot her. Your character eventually becomes king/queen and possibly spends the rest of his/her life inside the castle as well!
  • I also had a very time-delayed one after I first rented Fable I for the Xbox - I played it for the week, unable to figure out the Demon Door riddle from the Hero's Guild ("Your path is dark. Only a light will reveal it, and you are not bright enough."). I thought it had to do with a good (light) alignment, but that didn't work. It wasn't until months later, having not looked at the game since, that it occurred to me out of the blue - you have to light the lamp you're given upon completing the tutorial - a literal light source.
  • While playing Fable II, I couldn't help but think the music box's tune sounded familiar. Then, not too long ago, I listened to the theme music for all three fables, and it hit me: The music for the music box is a higher-pitched, plinky version of the original Fable theme! Genius, Lionhead! Genius! - Kenzberry
  • I couldn't figure out how Reaver's appearance had changed so radically between Fable II and III. Then I realized: Reaver must have sacrificed more people to the Shadow Court in that interim, thus lowering his morality even further than it already was. As he did so, his eyes darkened and got dark circles under his eyes, and he began to appear more gaunt. Morality physically affects all Heroes... and Reaver's a Hero! Damn, Lionhead. You're good.
  • Why couldn't you turn the evil choices into good ones after saving Albion from Crawler? Because Reaver has left for a quest, so new industrial projects are on hold at least until he returns, which may well happen in the next century! Kamera

Fridge Horror

  • The Fable series. Theresa. It is established in the tutorial section of the first game that she is a precog. Behind the scenes of much of the first game she suffers a humiliation parade of tragedies, which is hardly likely to be psychologically healthy, and since she was a precog there is a fair chance that she might have seen at least some of it in advance (but then what can a kid do to stop that?)... And that brings us to the second game. Firstly, she is a descendant (likely the eldest and thus least dilute) of Archon who once ruled Albion and built the first spire, a fact which gives her those prophetic powers of hers (and likely her immortality). Secondly, not only does she demonstrate a knack for manipulation by guiding Sparrow through her various missions, but essentially reveals that she manipulated Lucien the same way too, all for the sake of getting her hands on the Spire. She does the same thing in the third game too with both her apprentice's progeny, though at least that time her meddling seems a tad more justified. Thirdly, the uncanny rate at which technology advances (and Heroes decline) in Albion seems mighty suspicious given that there is a blind seer pulling a lot of strings behind events already... so all in all, the most powerful person in Albion, with a history of extreme trauma behind her, has her hands on an artifact of obscene power constructed by her ancestors and used to wipe out almost all civilization at the height of its glory, has likely been manipulating current civilization towards a glory-age, has shown herself to be utterly ruthless in the pursuit of her goals, and has a power that tends to lend itself very strongly to fatalism. Two possible outcomes seem likely: Either she intends to make history repeat itself by wiping out civilization again, or she intends to do right whatever her ancestor presumably failed to do the first time around, once again after recreating the Old Kingdom to original specs. Neither seems to bode well.
    • Or, maybe, she realized that the only way to prevent another cataclysm was to see to it that the spire was rebuilt, and manipulate events so that she would end up in control of it. All that would come of trying to stop Lucien would be her death at the hands of him or the enormous network of allies and loyal servants he manipulated into helping him rebuild it. Lucien, or almost anyone else who happened to amass his wealth and influence, would do the same thing as the last Archon did... and it would happen again, and again, and again, for as long as the human race still cared enough about themselves to seek any sort of power. If, however, Teresa took control, and then only used its power to prevent anyone else from ever building another spire, the cycle of ruin would be broken. Given some of the weirder events in Fable II, such as the enormous convenience of the protagonist being unable to prevent the death of Hammer's father almost right after Teresa mentioned she needed a warrior instead of a pacifist, it's very likely her manipulations bordered on the sociopathic in pursuit of this goal. She might even have been the one that wrote the prophecy that led to Lucien gunning down the protagonist in the first place...
  • The fight against the Crawler at the end of Fable III, Where it possesses Walter and you hear the Crawler saying things in Walter's voice. Then you hear Walter say something like; "Kill me." This troper realized that Walter could still see what was going on, but couldn't do anything to stop it.