Fire Emblem Akaneia/Characters

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Characters introduced in Fire Emblem: Shadow Dragons and the Blade of Light and Fire Emblem: Shadow Dragon

Main and Playable Characters

Prince Marth of Altea (Mars)

The prince and heir of the kingdom of Altea, and the hero of most of the Akaneia games. Exiled to Talys in the beginning of the War of Shadows after his father was betrayed by former ally Gra, Marth united the forces of Altea, Aurelis and Akaneia to rise up against Dolhr and kill the revived Medeus. Three years later, he clashed head-on with the mad Emperor Hardin of Akaneia in the War of Heroes In time, Akaneia would come to be united under his rule as the War of Heroes took its toll on the rulers of other nations, and he would go down in history as the legendary Star Lord and Hero King; thousands of years later, his descendants are the royal family of Iris, including Krom, Emelina, Liz and Lucina.

Class: Lord (most appearances), Star Lord (Awakening DLC and Spot Pass)
Voiced by: Hikaru Midorikawa (Japanese, OVA and all versions of Super Smash Bros.), Ai Orikasa (Japanese, OVA [child]), Spike Spencer (English, OVA)


Frey

A knight of Altea. During Marth's escape, Frey volunteered himself as a decoy to lure the invading Gra/Grust army away from Marth and was seemingly killed. In New Mystery of the Emblem, it was revealed that he was left for dead by the invading army and, after recovering from amnesia, reunites with Marth after the War of Darkness.

Class: Cavalier


Abel

A knight of Altea and close friend of Cain, known as the Black Panther. He was one of the retinue of Altean knights who aided Marth in escaping Altea and accompanied him in his Talys exile. He fell in love with Est after the War of Darkness, and retired early from the army to run a shop with Est. Unfortunately, Abel was later forced to fight against his prince and country in the second war, although he can be persuaded to rejoin again after speaking to either Marth or Est.

Class: Cavalier (Fire Emblem 1, Fire Emblem 11), Paladin (Fire Emblem 3, Fire Emblem 12)
Voiced by: Ryotaro Okiayu (Japanese, OVA), Bryan Bounds (English, OVA)


Cain (Kain)

A knight of Altea and close friend of Abel, known as the Great Bull. At the onset of the War of Shadows, he fought in the battle at Gra in which King Cornelius was killed, and was sent back to bring Marth the king's last words; he then accompanied the prince in his exile to Talys.

Class: Cavalier
Voiced by: Nobuyuki Hiyama (Japanese, OVA), Kyle Stuadvant (English, OVA)


Jagen (Jeigan)

A veteran knight of Altea. He acts as Marth's guardian and is one of the people Marth turns to for guidance. After the War of Shadows, he retired from active service as a knight and instead took up the position of Marth's advisor.

Class: Paladin
Voiced by: Seizo Kato (Japanese, OVA), John Swasey (English, OVA)


  • 24-Hour Armor: For some reason, he still wears his full battle armour while serving as Marth's tactician despite being unable to fight himself.
  • Ascended Extra: In Fire Emblem 1/Fire Emblem 11, he was just a character who had a few lines (though the same goes for most characters in those games). In Fire Emblem 3/Fire Emblem 12, he's now an important NPC and Marth's tactician.
  • Badass Grandpa: Moreso in story than ingame, though he can have his uses early on.
  • Cool Old Guy: Old enough that he can't take part in the War of Heroes, cool enough he has the respect of all the young warriors.
  • Crutch Character: He was formerly the trope namer for this, and among the fandom continues to name, define and exemplify it as an archetype. A villager in Shadow Dragon lampshades it.
  • Demoted to Extra: Though he played a much more prominent role in the sequel's story as Marth's advisor, he's still one of a handful of characters from Dark Dragon/Shadow Dragon to not be playable at all in New Mystery of the Emblem. Oddly, he still wears full armour as if he would be.
  • Old Retainer: He's served Marth for a long time.
  • Old Soldier: He's fought for Altea for years.
  • The Paladin: In Name Only.
  • Spell My Name with an "S": His name was widely translated as Jeigan before the game officially made it out of Japan. This has led to an interesting quirk in the fandom: calling Jagen himself by the name Jagen is now near-universal, but the archetype he started is still generally called "Jeigan".
  • Spikes of Heroism: Seriously, you could kill several men at once on those shoulderspikes.
  • The Strategist: In Book 2, which he actually does very well at.

Gordin (Gohdon, Gorden)

An archer in the service of Altea and a friend of Draug's. During Marth's escape at the onset of the War of Shadows, he was captured by the enemy and disguised as one of their soldiers as a trap, but is saved by Marth and accompanies him in his exile to Talys. After the war, he moves to Akaneia to train under Jeorge, and later serves as an inspiration to his younger brother Raian.

Class: Archer
Voiced by: Akira Ishida (Japanese, OVA), Kurt Stoll (English, OVA)


Draug (Dohga)

Draug is an armoured knight in the service of Altea. At the onset of the War of Shadows, he prepares a ship to allow Marth and his cohort to escape Altea, and is shown to be friendly towards the new recruit Norne.

Class: Knight
Voiced by: Yasuhiko Kawazu (Japanese, OVA), Jason Lee (English, OVA)


  • Big Guy, Little Guy: With Gordin.
  • Blade on a Stick: Uses a Lance as his main weapon.
  • Gentle Giant: His ending refers to him as this.
  • Mighty Glacier: The first playable armour knight in the series.
  • Sdrawkcab Name:
    • Guard spelled backwards. His parents must have known he would become an armour knight.
    • Apparently, his Japanese name "Dohga" is "guard" spelled backwards, so it turns out the same meaning made it through the translation. Similarly, in French, he was called "Edgar", an anagram of "garde".

Norne (Norn)

A volunteer soldier who joins Marth as he is fleeing Altea. She appears to befriend Draug and Gordin and is an old childhood friend of Chris.

Class: Archer


Princess Caeda of Talys (Shiida, Sheeda)

Caeda is the pure-hearted princess of Talys, trained as a pegasus knight. She is a childhood friend of Marth, the two having grown up together. She joins Marth in his quest, staying by his side most of the time and is also responsible for recruiting various people, including Castor, Nabarl, Roger, Jake and Lorenz. After the War of Shadows, she becomes Marth's fiancée, but the two don't get around to marrying until after the War of Heroes.

Class: Pegasus Knight
Voiced by: Sakura Tange (Japanese, OVA), Kim Sevier (English, OVA)


  • Action Girl
  • Badass Princess
  • Blade on a Stick
  • Crutch Character: The remake gives Caeda the Wing Spear, an Expy of Marth's Rapier, to compensate for her rather weak start and her newfound inability (thanks to the introduction of weapon ranks) to grab Jagen's silver lance as compensation.
  • Everything's Better with Princesses: One of the many princesses appearing in the game, and surprisingly doesn't end up as a Damsel in Distress in any of the games she appears in.
  • Femme Fatale: While generally an overall nice girl, there is a reason why she is required to recruit almost all of the units that start out as enemies despite having absolutely no past connection with them and relying solely on her "feminine wiles". This is especially apparent in her recruit conversation with Roger: poor guy betrayed his country because he was led on to think he actually had a chance.
  • Fragile Speedster: Caeda's speed growth is so overkill that if she doesn't cap that stat before promotion, you're doing it wrong. On the opposite end, her strength and defense growth are below average.
  • Hello, Nurse!: She has several admirers.
    • Lady in Red:
      • Show Some Leg: She flirts with Roger right on the battlefield so he can join the Akaneian League, and IT WORKS.
  • I Uh You Too: Her and Marth in the epilogue.
  • The Messiah: She's capable of recruiting a large number of characters because of this.
  • Royals Who Actually Do Something: Princess of Talys, and she's happy to fight.
  • Spell My Name with an "S": One of the worst cases, given she was stuck with multiple English-language name changes. Sheeda, Shiida, Caeda, Sheyda or even Sheda have all seen use at some point or another.
  • Tsundere: The OVA interprets her as this with Marth.
  • Victorious Childhood Friend
  • You Gotta Have Blue Hair: Like Marth.

Wrys (Riff)

Wrys is a healer from Talys who joins Marth to defend his nation from the pirates.

Class: Curate


  • Bald of Awesome: Might be this but... well, see below.
  • Combat Medic: Upon promotion.
  • Cool Old Guy: Always happy to lend a hand to prospective Altean soldiers.
  • Crutch Character: To an extent. He mostly serves as your healer until you get Lena.
  • The Medic: Can't fight, but can heal your wounded.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
  • Running Gag: New Mystery of the Emblem made one of his rather abrupt recruitment in Shadow Dragon. Specifically, he introduces himself with the exact same line.
  • White Mage: The first one you obtain in the series. In his own words, he can't fight, but he can heal.


Ogma (Oguma)

Ogma is a hard-edged mercenary who leads the mercenary trio Barst, Bord and Cord. He was a gladiator at first and was drafted to the Talysian army when Caeda stopped several people from punishing him after he aided in Samto's escape. Ogma then dedicated his life to being the princess's bodyguard and was eventually handpicked as the guard of both her and Marth during the latter's quest.

Class: Mercenary
Voiced by: Jurota Kosugi (Japanese, OVA), Rob Mungle (English, OVA)


Barst (Barts)

Barst is one of the three axe fighters in the Talys mercenary group. Like the two of his fellow axe-wielding mercenaries, Bord and Cord, he is under the command of Ogma.

Class: Fighter
Voiced by: Wataru Takagi (Japanese, OVA), Charles Campbell (English, OVA)


  • An Axe to Grind: One of the few axe Using units in the original NES version.
  • Heroic Neutral: In New Mystery of the Emblem. After the War of Darkness, he retired from being a mercenary and just wished to live peacefully as a lumberjack. During the War of Heroes, one of his fellow mercenaries (either Ogma, Cord or Bord) convince him to fight alongside Marth once again.
  • Jack of All Stats: Could be considered the axe wielding counterpart to Ogma, and has the most balanced growths and starting stats compared to Bord and Cord.
  • Palette Swap: Of Bord and Cord in Fire Emblem 1.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
  • Why Do You Keep Changing Jobs?: Lampshaded in New Mystery of the Emblem.
  • You Gotta Have Blue Hair: His hair is blue.

Bord (Saji)

Bord is a Talys mercenary under Ogma. After the war, he becomes a woodcutter renowned for his skill.

Class: Fighter


  • An Axe to Grind: He's a woodcutter, thus it isn't surprising.
  • Art Evolution: He was slowly visually differentiated from Cord as more Akaneia games were released.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
  • You All Look Familiar: In the NES version, he had the exact same portrait as Cord.

Cord (Maji)

Cord is a Talys mercenary under Ogma. After the war, he becomes a woodcutter renowned for his speed.

Class: Fighter


  • An Axe to Grind: The woodcutter is one of the few axe using units in the original NES and SNES versions of the game.
  • Art Evolution: He was slowly visually differentiated from Bord as more Akaneia games were released.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
  • You All Look Familiar: Lampshaded in New Mystery of the Emblem. If you recruit Barst with Cord, the former mistakes him for Bord at first.

Castor (Kashim)

Castor is a hunter from Talys who was forced to leave his home and work with bandits and pirates to pay for the money needed to tend to both his sickly mother and many siblings. During the War of Shadows, Caeda convinces him to join Marth's army and promises to pay for his mother's medicine. By the time of Mystery of the Emblem, however, Castor has become a swindler, playing up his pitiful act and his mother's illness to gain more money.

Class: Hunter
Voiced by: Hideyuki Hori (Japanese, BS Fire Emblem)


  • All There in the Manual: The developer's notes revealed that after the War of Shadows, Castor returned home only to find that one of his younger sisters sold herself into slavery to pay for the family's needs, and thus Castor tracked her down to Port Warren, where he found her left dead in a back ally. After this, Castor vowed to make enough money to sure this never would happen to his siblings again, leading him to become the swindler he is during Mystery of the Emblem.
  • The Archer
  • Bow and Sword in Accord: Upon promotion.
  • Dead Little Sister
  • Only in It For the Money: A more sympathetic example than most, however.
  • You Gotta Have Blue Hair

Darros (Daros)

A pirate who grew sick of the lifestyle and sought to join Marth's army as soon as he heard Marth was in the area.

Class: Pirate (Fire Emblem 1, Fire Emblem 11), Berserker (Fire Emblem 12)


  • An Axe to Grind: His only weapon type as both a Pirate and Berserker.
  • The Atoner: Implied in support conversations with My Unit.
  • The Berserker: In New Mystery of the Emblem.
  • Boisterous Bruiser
  • Pirate: A Type 2 that wanted to escape the Type 1 lifestyle.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.


Julian

A thief who was part of the Soothsires, but betrayed them to save Lena, and joins Marth's army alongside her. In Mystery of the Emblem, he and Lena are living together, but he is forced back into the fight after she is kidnapped.

Class: Thief
Voiced by: Kappei Yamaguchi (Japanese, OVA), Brett Weaver (English, OVA)


  • Fiery Redhead: Averted: Julian is pretty calm.
  • Fragile Speedster: As a thief, Julian has bad base defense and attack, with good speed and skill growth. Julian does have unusually high Strength and HP growths, but his defense growth is merely average.
  • Heroes Prefer Swords: He uses a Sword, though most illustrations portray it as a knife.
  • Loveable Rogue: Julian mostly quit his job as a thief for Lena, he only does thief work as part of the League. After the War of Heroes, Julian was finally able to quit thievery for good.
  • Magikarp Power: Despite being a thief, he is deadly if you train him up, though he will be stuck with iron swords for quite a while.
  • Motor Mouth: In Shadow Dragon.
  • Pants-Free: Prior to Shadow Dragon.

Lena (Rena)

A noblewoman and cleric from Medon who was raised in Grust and is an acquaintance of Camus. Originally chosen to wed Prince Michalis of Medon, she ran away from Medon and was eventually captured by the Soothsires. However, one of the Soothsires, Julian, freed her, and together, they joined Marth's army. In Mystery of the Emblem, she starts an orphanage in Medon with Julian and her new apprentice Malliesia, but is kidnapped by Gharnef.....

Class: Cleric (Fire Emblem 1, Fire Emblem 11), Bishop (Fire Emblem 3, Fire Emblem 12)
Voiced by: Michiko Neya (Japanese, OVA and BS Fire Emblem), Tiffany Grant (English, OVA)


Nabarl (Navarre)

A stoic swordfighter known as the Crimson Fencer who is often found fighting alongside bandits. He seems to hold himself to a moral code of never harming women or children. In Mystery of the Emblem, he appears protecting the dancer Feena. He appears to know Ogma, but how they met is currently unknown.

Class: Mercenary (Fire Emblem 1, Fire Emblem 3), Myrmidon (Fire Emblem 11, Fire Emblem 12)
Voiced by: Takehito Koyasu (Japanese, OVA), Shinichiro Ohta (Japanese, BS Fire Emblem), Aaron Krhon (English, OVA)


Merric (Marich)

An Altean nobleman and childhood friend of Marth and Elice. He has spent years in Khadein training in magic under Wendell, and is the current holder of the Excalibur spell. In Mystery of the Emblem, he is cornered by his rival Ellerean, but is saved by Marth and Wendell.

Class: Mage


Matthis (Machis)

Lena's brother, a lowly soldier of Medon forced to fight against Marth's army under penalty of death if he refuses. In Mystery of the Emblem, he pretty much serves the same role, only now as a soldier of the Medon rebel army.

Class: Cavalier


Prince Hardin of Aurelis

The younger brother of the King of Aurelis, and leader of its resistance against Dolhr. Hardin is in love with Princess Nyna of Akaneia, but seems to be unaware of her feelings for Camus. After joining with Marth's army, Hardin quickly befriends the young lord.

Class: Cavalier (Fire Emblem 1, Fire Emblem 11), Emperor (Fire Emblem 3, Fire Emblem 12)
Voiced by: Hideyuki Hori (Japanese, BS Fire Emblem)


Wolf

Hardin's right hand man, and is fiercely loyal to him. After the war, Wolf becomes the captain of the newly formed Wolfguard and continues to serve Hardin even after his fall into madness.

Class: Horseman


Sedgar (Zagaro)

A Knight of Aurelis and the right hand man to Wolf. After the war, he joins the newly-formed Wolfguard, and after the events of Mystery of the Emblem, succeeds Wolf as leader.

Class: Horseman


  • Bow and Sword in Accord: In the DS remake.
  • Crazy Prepared: Implied in a support conversation.
  • Crutch Character: Played straight with him and Wolf in the original and Mystery of the Emblem, but averted in Shadow Dragon. They look like classic Crutch Characters, and even completely worthless if you look at their stats... however, they compensate for having much less levels by having some amazing stat growths, making both Wolf and Sedgar very viable late-game.
  • Horse Archer: Bows are the main weapon of the Horseman class.
  • Identical Stranger: Looks a lot like Tomas, or at least, he used to look like him until Shadow Dragon.
  • The Lancer: To Wolf.
  • Lightning Bruiser: Can become this in Shadow Dragon.
  • My Master, Right or Wrong: Is forced to choose between siding with Hardin or Roshea in the remake. However, it's implied that he was aware that something was off about Hardin for some time, and he only really needs a bit of coercing from Vyland in order to defect.
  • One Steve Limit: In the French version, sort of. Since Draug was renamed Edgar, Sedgar's name was changed to Sagaro.
  • The Straight Man: Seems to be this for the Wolfguard.

Roshea (Roshe)

A Knight of Aurelis under Hardin. After the war, he joins the Wolfguard, but spends some time in Altea first. In Mystery of the Emblem, he is the first (and in the original, only) of the Wolfguard to defect and join Marth's army.

Class: Cavalier (Fire Emblem 1, Fire Emblem 11), Paladin (Fire Emblem 3, Fire Emblem 12)


  • Bishonen: Roshea is so boyishly handsome with his big eyes and pink hair, he's easily mistaken for a girl.
  • Defector From Decadence: In Mystery of the Emblem. Starts the chain for the other Wolfguard members to do the same in New Mystery of the Emblem.
  • My Master, Right or Wrong: Though Roshea is the only member of Wolfguard who wonders if Hardin is himself.
  • Real Men Wear Pink: Roshea is young and has pink/purple hair and armor. But in some versions of the game, he's one of the best cavaliers.

Vyland (Biraku)

A Knight of Aurelis under Hardin. After the war, he joins the Wolfguard. He seems to be one of the more sensible members of the group.

Class: Cavalier (Fire Emblem 1, Fire Emblem 11), Paladin (Fire Emblem 3, Fire Emblem 12)


Wendell

A sage of Khadein and the teacher of Merric and Ellerean. He dislikes war, but is forced to fight against his will.

Class: Sage


  • Cool Old Guy
  • Crutch Character: Can be considered the magical version of the Jeigan archetype.
  • Gameplay and Story Segregation: Apparently, he has no love for war, but for some reason in Fire Emblem 11, he will attack you by default until you talk to him with Marth or Merric. This was changed in Fire Emblem 3 Book 1, where he was found in a prison cell. In Fire Emblem 1, he would go up to Marth and talk with him.
  • Lightning Bruiser: Oh, so very much. In the first game, he is the third fastest character at base right below Gotoh and Boah, and he has 8 Defense at base, in a game where 20 is the maximum stat, in a game where the strongest boss has only 14 strength. Thanks to this, it's almost impossible for him to be killed in the early chapters.
  • Martial Pacifist: Does not like war, as stated above. However, he will fight if he has to.
  • Squishy Wizard: Except he's not squishy in the slightest in the original game (see Lightning Bruiser above).

Rickard (Ricard, Ricardo)

A stray thief who is friends with Julian.

Class: Thief
Voiced by: Kazue Ikura (Japanese, BS Fire Emblem)


  • Fragile Speedster: Has low Strength and Defense growths, but good speed.
  • Heroes Prefer Swords: Just like Julian, he uses a Sword, but it's depicted in animations as a Knife.
  • Older Than They Look: Very much more so than most other characters. If the novel's ages are canon, he is 21 in Shadow Dragon.
    • Adult Child: Especially in New Mystery of the Emblem's DLC.
    • This may not be the case, considering that he sounds like a kid in the Akaneia Saga and that the manga isn't considered canon.
  • You Gotta Have Blue Hair: Of course, in the Fire Emblem world(s), it's not an unusual trait.

Athena

A woman who was saved from drowning by a group of Akaneian villagers. In order to repay their kindness, she vows to save the village's children from the pirates in the area. After working with Marth to defeat the pirates, she insists that he let her in his army. In New Mystery of the Emblem, she can appear in the prologue helping to train the new recruits, and later appears after being ambushed by Kleine.

Class: Myrmidon


Bantu (Banutu)

An elderly Manakete who serves under Gotoh. He is the one who unsealed Tiki and raised her as they traveled the world.

Class: Manakete


Caesar (Seazer)

A mercenary from Port Warren who joins Marth's army alongside Radd. He reappears in New Mystery of the Emblem, being forced to fight against Marth due to his sister being held hostage by the enemy.

Class: Mercenary


  • Heroes Prefer Swords: Swords are his primary weapon as a Mercenary.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Radd (Radei, Raddy)

A swordfighter from Port Warren who joins Marth's army alongside Caesar. After the war, he laid down his sword for a woman, implied in New Mystery of the Emblem to be Caesar's sister. Like Caesar, Radd is forced to fight against Marth after she is taken hostage.

Class: Mercenary (Fire Emblem 1), Myrmidon (Fire Emblem 11, Fire Emblem 12)


  • Bishonen: Radd has a very boyish face.
  • Heroes Prefer Swords: As a Mercenary, Radd uses swords.
  • Magikarp Power: He is pretty good if you want to use him, though he has such horrible base stats that it is hard to train him.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Roger

A knight of Grust who is recruited by Caeda flirting with him. He later appears in New Mystery of the Emblem, still with a crush on Caeda.

Class: Knight


Jeorge (Jorjue, George)

A Akaneian nobleman and one of the finest archers in the land. He joins Marth's army after hearing of his alliance with Princess Nyna and later becomes a mentor to the Altean archer Gordin.

Class: Sniper


Princess Maria of Medon

The youngest princess of Medon, who was taken hostage at a young age by her own brother in order to get her sister Minerva to fight. She is later rescued by Marth, allowing Minerva and her Whitewings to safely defect from Medon. Mystery of the Emblem reveals that after Michalis was defeated by Minerva, Maria prayed for him and restored him back to life. In response, when she is captured by Gharnef, Michalis risked (and depending on the version, gave) his life to save her.

Class: Cleric (Fire Emblem 1, Fire Emblem 11), Bishop (Fire Emblem 3, Fire Emblem 12)


Princess Minerva of Medon (Minerba)

The elder princess of Medon and leader of the Whitewings. Reluctant to fight with Doluna, Minerva is forced to do so after her sister Maria is taken hostage. Minerva later sends Catria to Marth in order to persuade him to free Maria and later defects after learning of Maria's safety. According to Mystery of the Emblem, she is the one who fights against and defeats Michalis later in the war. During the events of Mystery of the Emblem itself, Minerva is crowned queen of Medon, but is overthrown by a group of knights led by Rucke, but is saved by Michalis and later reunites with Marth.

Class: Dracoknight
Voiced by: Yoshiko Sakakibara (Japanese, BS Fire Emblem)


Linde (Linda, Rinda)

A noblewoman of Khadein and the daughter of Miloah, capable of using his Aura spell. After her father was killed by Gharnef, she disgused herself as a boy and escaped, but was later captured by slave traders. After being saved by Marth, she joins his army. After the war, she is made a noble of Akaneia by Nyna (who also takes her in as an apprentice), and is later entrusted to get the Fire Emblem to Marth during the events of Mystery of the Emblem.

Class: Mage


Jake (Jeik)

A Ballistician from Grust who is in love with Anna. He and Anna would later travel to distant lands like Jugdral and Elibe. In New Mystery of the Emblem, he replaces a lone enemy Berserker.

Class: Ballistician (Fire Emblem 1, Fire Emblem 11), Warrior (Fire Emblem 12)


For Jake's tropes, see his section here.

Midia

A Knight of Akaneia and the lover of Astram. She is taken prisoner by Dolhr in Akaneia castle, but is later saved by Marth. In Mystery of the Emblem, she tried to rebel against the corrupted Hardin, but is again captured and rejoins once she's freed.

Class: Paladin
Voiced by: ?? (Japanese, BS Fire Emblem)


  • Faux Action Girl: Got captured in the same place twice, though to be fair, this IS Hardin we're talking of.
  • Lady of War: In the main games, at least character wise. However, in BS Fire Emblem, she acts much more crude.
  • Plucky Girl: During the fall of Pales, when the group was all but defeated, she attempted to strike down Camus. Just to be clear: after being defeated, she tried to kill Camus. Say what you will, but gal's got quite the guts.
  • You Gotta Have Blue Hair: Yet another character with blue hair.

Dolph (Tomth)

A Knight of Akaneia who was imprisoned alongside Midia, Boah, Tomas and his lookalike Macellan. After the war, he leaves the Akaneian Army as a rejection of Hardin becoming King. During the War of Heroes, he travelled to Altea to assist Marth in reclaiming the castle.

Class: Knight (Fire Emblem 1, Fire Emblem 11), General (Fire Emblem 12)


Macellan (Mishelan)

A Knight of Akaneia who was imprisoned alongside Midia, Boah, Tomas and his lookalike Dolph. After the war, he forms a band of watchmen near the border. During the War of Heroes, he travelled to Altea to assist Marth in reclaiming the castle.

Class: Knight (Fire Emblem 1, Fire Emblem 11), General (Fire Emblem 12)
Voiced by: ?? (Japanese, BS Fire Emblem)


Tomas (Thormas)

A knight of Akaneia who was imprisoned alongside Midia, Boah, Dolph and his lookalike Macellan. After the war, he leaves the Akaneian Army, but comes to Marth's assistance in Gra during the War of Heroes. He uses a bow.

Class: Archer (Fire Emblem 1, Fire Emblem 11), Sniper (Fire Emblem 12)
Voiced by: ?? (Japanese, BS Fire Emblem)


  • The Archer
  • The Generic Guy: Even his dialogue in New Mystery of the Emblem shows little of Tomas' personality besides a love of archery.
  • Identical Stranger: Looks a lot like a younger Sedgar.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.

Boah (Boha)

The Advisor to the Akaneian royal family, who was taken prisoner alongside the Akaneian Knights. In Mystery of the Emblem, he pressures Nyna into marrying Hardin, and is later killed defending Nyna from Hardin.

Class: Bishop
Voiced by: Koji Yada (Japanese, BS Fire Emblem)


  • The Consigliere: To Nyna. But had he not told her to marry Hardin for the sake of Akaneia...
  • Demoted to Extra: Though he still played a role in the game's story, he's one of a handful of characters from Dark Dragon/Shadow Dragon to not be playable in the main story of New Mystery of the Emblem; he's still playable in one of the BS Fire Emblem chapters though.
  • Squishy Wizard: Strong magic, low defenses.
  • Sudden Sequel Death Syndrome: It's implied he dies in the sequel after talking to Marth.
  • Unwitting Instigator of Doom: See above. He's well aware of it and apologises to Marth in his final moments.

Horace (Horus)

A Knight of Akaneia forced to fight for Doluna after the people of Akaneia were taken hostage. He is ultimately spared by Marth's army and pardoned by Nyna, to whom he swears devotion towards. He later appears in New Mystery of the Emblem fighting off Roro and his clones.

Class: General


  • The Atoner: Horace feels immense guilt for siding with Dolhr, even though he only did it to protect the citizens.
  • Blade on a Stick: His preferred weapon of choice, though his artwork shows him using a pole-axe for some reason.
  • Mighty Glacier: As a General, Horace's speed is low, but his strength and defense are high.
  • Undying Loyalty: To Nyna.
  • You Gotta Have Blue Hair: Like many characters, Horace's hair is bright blue.

Beck

Class: Ballistician (Fire Emblem 1, Fire Emblem 11), Horseman (Fire Emblem 12)


  • The Archer: A Ballista type archer in Shadow Dragon and an actual archer in New Mystery of the Emblem.
  • Bow and Sword in Accord: In New Mystery of the Emblem.
  • Heel Face Turn: Sort of. He fought Marth's army at Castle Deil and after his defeat, decided to join him during the battle with Grust's Wooden Cavalry.
  • Horse Archer: Also in New Mystery of the Emblem.
  • Palette Swap: Of Jake's portrait in the NES game.
  • Put on a Bus: Didn't appear in the second book of Mystery of the Emblem. This was remedied in Heroes of Light and Shadow.
  • Siege Engines: Rides a ballista in Shadow Dragon.

Astram (Astria)

A Akaneian mercenary and Midia's lover. Originally hired to fight for Doluna, he is convinced to defect by his girlfriend. In Mystery of the Emblem, he serves as one of Hardin's generals and wields the Mercurius, but is later convinced to defect by Jeorge.

Class: Hero


Palla (Paola)

Palla is the oldest of the three Whitewing sisters, and is Minerva's second in command. Originally forced to fight for Doluna, Palla and her sisters are later able to defect after Maria was rescued. During the war, she develops a crush on Abel. After the war, she and Catria are forced to travel to the foreign continent of Barencia in order to save Est, getting involved with the war there and serving under Cellica. In Mystery of the Emblem, she joins Marth's army after Minerva is overthrown in Rucke's rebellion, and vows to help Julian and Minerva save Lena and Maria.

Class: Pegasus Knight


Catria (Katua)

Catria is the middle child of the three Whitewing sisters. Like her sisters, she was forced to fight for Doluna prior to Maria's rescue, and later join's Marth's army. During the war, she appears to develop a crush on Marth. After the war, she and Palla travelled to the foreign continent of Barencia in order to save Est, getting involved with the war there and serving under Cellica. During the events of Mystery of the Emblem, she joins with Marth's army after rebellion breaks out in Medon.

Class: Pegasus Knight


Arran (Aran, Alan)

A knight living in an Altean village which is opposed to Samson's village. It is revealed in New Mystery of the Emblem that he once served under a different kingdom, but became disillusioned when he was ordered to put down a peasant rebellion caused by a bad winter's harvest. He left his lord and wandered the land looking for the true meaning of Knighthood, eventually settling in the Altean army. During Mystery of the Emblem, he falls ill, but continues to fight in order to maintain his honor as a knight.

Class: Paladin


  • The Atoner: Arran once killed innocent peasants under his previous lord and lives with the guilt of it. Arran wants to spend his last moments fighting for the people instead.
  • Crutch Character: In Mystery of the Emblem and its remake. Book 2 Arran has growths to rival Jagen himself, but it's explained by his illness.
  • Determinator: Continues to fight on despite being deathly ill.
  • My Greatest Failure: Supports in New Mystery of the Emblem reveal that he once slaughtered a band of hunger-striking peasants under orders from his lord. That decision weighs very heavily on him, causing him to wander the earth reflecting on what being a knight truly means.
  • The Paladin: Arran is of the paladin class.
  • Stealth Mentor: Kind of becomes one to My Unit during supports.
  • Your Days Are Numbered: His sickness has left him with only a short timezone until his death.

Samson

An Altean mercenary living in a village that is opposed to Arran's village. After the events of Shadow Dragon, he was hired by Princess Sheema of Gra as a bodyguard and eventually fell in love with her.

Class: Hero


  • Bodyguard Crush: Toward Sheema, of course.
  • Cutting Off the Branches: His willingness to attack Marth's army in the sequel, coupled with Arran being with said army, seem to indicate that he was passed up in Shadow Dragon.
  • Heroes Prefer Swords: As a Hero, he could wield swords well. However, that only applies in the original Shadow Dragon and Mystery of the Emblem, as the remake gives him a higher Axe rank than Swords.
  • You Gotta Have Blue Hair

Xane (Cheine, Chainy)

A mysterious youth with the ability to transform and take the appearance of anyone he pleases. He joins Marth after being saved from the Doluna army, although it is implied he was actually sent by Gotoh to keep an eye on Marth and later Tiki. He is one of the few surviving Divine Dragons, who lost the ability to take dragon form following the battle with the Earth Dragons centuries ago. Unlike Gotoh, Xane grew to hate humanity due to how they were treating dragonkind, to the point that he sympathized with the dragons who formed the Doluna Empire. Despite this, he continues to serve Gotoh loyally, and seems to have taken a liking to Marth.

Class: Chameleon


Etzel

A sorcerer from Akaneia who lost his wife Ursula during the war with Doluna, and is forced to fight for them in exchange for her ring. After the ring is recieved, he happliy joins Marth's army. After the war, he travelled the world and appears to have settled in Khadein by the time of New Mystery of the Emblem.

Class: Sorceror


  • All There in the Manual: Etzel coming from Akaneia comes from the official Japanese site.
  • Ascended Extra: His role is greatly expanded on in New Mystery of the Emblem's DLC chapters.
  • Dark Is Not Evil: And he's the only Sorcerer you can recruit in Shadow Dragon, not counting units you can reclass to Sorceror.
  • Expy: Of Canas.
  • High-Class Glass: Etzel is one of the only characters to have a monocle.

Est

The youngest of the Whitewing siblings. Like her sisters, she was forced to fight for Dolhr due to Maria being captive. After Maria was saved, Est manages to steal the legendary sword Mercurius from Dolhr and joins Marth's army. After the war, she is captured by pirates and ends up getting involved with a whole other war in Barensia, serving under Cellica with her sisters. In Mystery of the Emblem, she weds Abel, only for her to be taken hostage by Akaneia in order to get Abel to fight Marth.

Class: Pegasus Knight


Tiki (Chiki)

A Divine Dragon girl who traveled the world with her "uncle" Bantu, but was captured and brainwashed by Gharnef. After being freed from the spell by Bantu, Tiki joins the Altean army and takes a liking to Marth. She is the daughter of Naga, the God-king of the Divine Dragons, who gave his life to seal her away due to her massive power. Eventually, Bantu took pity on her, and unsealed her and raised her. During the events of Mystery of the Emblem, she is put back to sleep by Gotoh, who is afraid she might go feral, but is allowed to be reawakened after Marth restores the Starsphere and claims the Lifesphere and Geosphere.

Class: Manakete


For Tiki's tropes, see her section here.

Lorenz (Rolence, Lawrence)

A respected general of Grust and a close friend of King Mostyn of Talys. Unlike Camus, Lorenz opposed Grust fighting alongside Dolhr, but complied due to his loyalty. When Marth's army does battle with him and Camus, Mostyn's daughter Caeda convinces him to fight alongside them. After the war, he is made regent to Prince Yubello and Princess Yumina; however, in Mystery of the Emblem, he is betrayed by Akaneia and starts a rebellion in order to protect the royal siblings from Lang. However, by the time Marth reaches him, he is too wounded to carry on and dies after entrusting Marth with the fate of the children.

Class: General


Ymir (Hymir)

A large man from Grust who is treated as a monster due to his size. Ymir eventually found a village who accepted him for who he is, but the villagers came under attack by the army of Grust. Ymir fights to protect the villagers, but is later convinced by Marth that they should work together.

Class: Warrior


Princess Elice of Altea (Ellis)

Marth's older sister and the princess of Altea. When Doluna first invaded, Elice stayed behind so that Marth and his allies could escape. She survives, but is captured by Gharnef so that he could use her to use the Aum Staff. After Gharnef's defeat, Elice reunites with Marth and aides him with the power of the Aum. In Mystery of the Emblem, she is captured by Akaneia after they invade Altea to be used as a sacrifice for Medeus's resurrection alongside Lena, Maria and Nyna, but is ultimately saved from Medeus by Merric.

Class: Cleric (Fire Emblem 1, Fire Emblem 11), Bishop (Fire Emblem 3, Fire Emblem 12)
Voiced by: Sumi Shimamoto (Japanese, OVA), Amanda Winn-Lee (English, OVA)


Nagi

A mysterious woman with amnesia who resembles Tiki, she's found sleeping in a coffin atop a tower in another dimension. She is awakened by Marth, who was sent there by Gotoh to make up for a lost Falchion and a dead Tiki, and gives a weaker version of the Falchion. She later joins his army in the final battle against Medeus, insisting that she has something she needs to finish. She disappears shortly after the war ends, only to reappear in New Mystery of the Emblem when Medeus threatens to revive again.

Class: Manakete


  • Cutting Off the Branches: When she appears in New Mystery of the Emblem, Marth doesn't recognise her, implying her recruitment in Shadow Dragon was non-canon.
  • Eleventh-Hour Ranger: An alternative to Gotoh in Shadow Dragon, and the only one in New Mystery of the Emblem.
  • Our Dragons Are Different: She's a Divine Dragon like Tiki.
  • Reincarnation: Implied to be Naga, Tiki's parent and former leader of the Divine Dragons.

Gotoh (Gato)

A legendary magic user known as the White Sage, he was the founder of Khadein and the master of Gharnef and Linde's father Miloah. He became disillusioned with humanity after Gharnef betrayed him and killed Miloah. He eventually becomes a guide to Marth, whose actions restore his faith. He creates Starlight from the Starsphere and Lightsphere in order to defeat Gharnef and personally joins Marth's army in the final battle against Medeus.

Gotoh is one of the surviving Divine Dragons, who lost the ability to take dragon form after the battle with the Earth Dragons centuries ago. Following Naga's dying wish, Gotoh watched over humanity during this time. During the events of Mystery of the Emblem, Gotoh orders Marth to recover the five spheres and reveals to him the truth about the Falchion and the Fire Emblem, originally known as the Shield of Seals.

Class: Bishop (Fire Emblem 1), Sage (Fire Emblem 11)


Notable NPCS

Malledus (Morodof)

Marth's elderly tactician and advisor. Malledus was also the former confidant to Marth's late father, King Cornelius. During the game, he explains to Marth the events of the war where Marth's ancestor Anri fought Medeus.

Class: Bishop (in cutscenes)


Princess Nyna of Akaneia (Niena, Nina)

The Princess of Akaneia and last living member of the Akaneia royal family. Spared and protected from Doluna by Camus, Nyna fell in love with him and eventually convinced him to help her escape. Afterwards, she joined with Hardin and later Marth and guided them throughout the war.

After the War of Shadows and upon succeeding the throne of Akaneia, she is pressured into marrying Hardin by Boah despite still loving Camus: Hardin's conflict over this indirectly led to his corruption by the Darksphere. Before she was captured by Gharnef, Nyna managed to send her apprentice Linde and the Fire Emblem to Marth and sent a letter to Hardin's brother detailing his "illness". She and three other girls are used as Barrier Maidens for Medeus, but Nyna is ultimately saved by the masked knight Sirius.

Class: Bishop
Voiced by: Michiko Neya (Japanese, BS Fire Emblem)


King Mostyn of Talys

Mostyn is the first King of Talys, who united the island tribes. He is the father of Caeda and is friends with Lorenz of Grust. He hid Marth in Talys after his flight from Altea, and was rescued by him when pirates under Gazzak attacked the castle.

Voiced by: ?? (Japanese, OVA), Phil Ross (English, OVA)


  • No Name Given: He is just referred to as the King of Talys ingame; only developer notes confirm his name as Mostyn.
  • Reasonable Authority Figure: Reasonable enough to lend his mercenary troops to Marth.

King of Aurelis

The older brother of Hardin, who has entrusted his younger brother with defending the nation due to his poor health. During Mystery of the Emblem, at first, he trusted and supported Hardin until he received a letter from Nyna describing Hardin's condition. Afterwards, he personally traveled to the front lines to stop the Wolfguard from fighting with Altea.


  • No Name Given: Not even in the developer's notes.
  • Reasonable Authority Figure: He handed the Lifesphere, his authority of Aurelis, and permission to slay his now mad brother to Marth. In addition, he ordered the Wolfguard to stand down in which they obeyed, except for Wolf, Sedgar and Vyland as they continue to make their stand in Archanea to protect their liege in New Mystery of the Emblem.


Bandits

Gazzak

Class: Pirate
Voiced by: ?? (Japanese, OVA), Brian Granveldt (English, OVA)


Gomer

Class: Pirate


Reynard (Hyman)

Class: Fighter


Bathys

Class: Pirate



Gra

King Jiol of Gra

The corrupted King of Gra who sided with Dolhr out of fear, then betrayed and personally invaded former closest-ally Altea. He is eventually killed by Marth's army. After the war, his daughter Sheema was instated as ruler.

Class: General


  • Bad Boss: Often refers to his soldiers as idiots.
  • Beard of Evil: He has a big, bushy beard, and he's a coward who was directly responsible for the death of King Cornelius.
  • Dirty Coward: Everything bad that happened in Marth's life started because this jackass was too spineless to resist Dolhr.
  • The Quisling: Stabs Altea in the back because Dolhr wants him to.

Gra Captain

A captain from Gra.

Class: Cavalier


Medon (Macedon, Macedonia)

King Michalis of Medon (Misheil)

The King of Medon. He killed his own father to gain the throne, due to continuing tension between them and a rumor spreaded by Gharnef that he was planning to choose Minerva over him. Michalis immedeately makes his little sister Maria a hostage so that Minerva would fight for him. Although he serves Dolhr, he secretly planned to betray them alongside Camus, but the plan never came to fruition, and eventually, Michalis was struck down by Minerva.

In Mystery of the Emblem, it is revealed that he survived the battle, badly wounded, living only because Maria constantly prayed for him. After Maria was kidnapped by Gharnef, Michalis attempted to rescue her by aiding Minerva and stealing the Starlight tome from Gharnef, but was wounded in the process. In the original Mystery of the Emblem, he dies from his wounds after passing Starlight to Marth, but in New Mystery of the Emblem, it is possible for him to survive and join Marth's army.

Class: Dracoknight


Bentheon

Class: Cavalier


Merach

Class: Knight


  • Beard of Evil: Though evil might be pushing it here.
  • Gonk: The man looks like a bear. Though he is less ugly-looking in the remake.
  • Punch Clock Villain: Possibly, as he was guarding the castle under Minerva's orders.

Emereus

Class: General


  • Bad Boss: Implied, as he refers to his soldiers as idiots in his battle quote.
  • Gonk: While kind of ugly looking in Shadow Dragon (well, more wrinkly due to older age, possibly), he was far more hideous looking in Fire Emblem 3 Book 1.
  • Mighty Glacier

Orridyon

Class: Paladin



Grust (Grunia)

King Ludwik of Grust

The weak king of Grust who sided with Dolhr out of fear. He is never directly seen and seems to have died by the time of Mystery of the Emblem. His children are the twins Yubello and Yumina, who become party members in Mystery of the Emblem after lots of misadventures.


  • Dirty Coward
  • The Unseen: He is never seen despite his kingdom being one of Dolhr's greatest allies. Internal data reveals the class "Grust King", hinting that he might be planned to be fought at some point. His existence in the first game is merely as a mention by Lorenz.

Camus

The leader of Grust's Sable Knights, said to be the most able man alive. During the war, he fell in love with Nyna and helped her escape from Dolhr's grasp, at the cost of his own rank and freedom. Despite having to fight against his beloved Nyna and her allies, Camus served Grust loyally and to the end and was seemingly killed by Marth's army....

Class: Paladin
Voiced by: Kazuhiko Inoue (Japanese, BS Fire Emblem)


  • Anti-Villain: The first of the Camus archetype, a soldier of an enemy nation who fight for honor and loyalty. As the result, he could not be convinced to fight for you, only against you.
  • Black Knight: The leader of the Sable Order of Knights.
  • Blade on a Stick/Infinity+1 Sword: He was given the stolen Gradivus, one of Akaneia's Regalia, to wield following the conquering of Akaneia. He isn't kidding when he says he's all but invincible with it: it can be used to fully replenish one's HP. Best of luck killing him.
  • Blonde Guys Are Evil: Subversion: while he's on the enemy side, he is definitely not evil.
  • Char Clone
  • Disney Death: He was thought to have died in his battle at Grust. Not quite...
  • My Country, Right or Wrong: His reason for not joining Marth was because of his loyalty to his country, even when he and the rest of the Grustian army are essentially serving someone else manipulating behind the scenes. He also held the belief he would disgrace his knighthood should he leave it to ruin.
  • Not Quite Dead: He appears in the second and third games as the amnesiac knight Zeke and the masked knight Sirius, respectively.
  • The Paladin
  • Skippable Boss: Though if you do, you won't be getting Gradivus. You only get a slightly different cutscene at the end of the chapter.
  • Star-Crossed Lovers: Him and Nyna.

Harmein

Class: General


  • Palette Swap: Of Jiol in the original NES game.
    • In Fire Emblem 3, he got the boss portrait used for most bosses in the NES game. It was also used for Toras in Book 2.

Kannival

The boss of Chapter 8. He is an armoured knight guarding the eastern castle of Port Warren and is caught off guard as the Akaneian league tries to capture the castle.

Class: Knight


  • Genre Savvy: Is aware that he'll probably die as soon as the player fights him.
  • Gonk: In Fire Emblem 3 Book 1, less so in Shadow Dragon. He still has a creepy look on his face though.
  • Mighty Glacier: He is an armor Knight.
  • Punch Clock Villain: You can't help but pity him, he just happens to be guarding that castle at the wrong time.

Zharov

Class: General


Grigas

The boss of Chapter 13. He is the leader of the feared Wooden Cavalry, an artillery regiment of Grust that launches powerful missiles from afar to destroy their enemies, but can't attack close which what kills him in the end.

Class: Ballistician


Hollstadt

The boss of Chapter 16. He guards Altea castle and commends the league for reaching Altea. He is killed by Marth's army as they storm the castle.

Class: General


  • Palette Swap: Of Harmein in both the NES and SNES versions.
  • Punch Clock Villain: May be a member of the Sable Order as several surround him, and his death dialogue says he works for Camus.

Dactyl

Class: General


Sternlin

One of the Sable Knights.

Class: Paladin


Larissa

The boss of Chapter 20X. He is a General who, in an attempt to stay alive, orders his men to take all of the residents of a nearby village hostage to keep Marth from striking.

Class: General


Dolhr (Doluna, Durhua) and Dragons

Emperor Medeus of Dolhr (Mediuth)

An Earth Dragon and, if not the cause of it all, the primary foe and biggest threat of the game. He was once a prince of the Earth Dragon royal family, but when the dragons were forced to take Manakete form, he was the only Earth Dragon who complied and thus did not go wild. After the other Earth Dragons were sealed by Naga, Medeus was tasked with guarding the seal. Over time, he became furious on how humans looked down upon his race, so he formed up the Dolhr Empire and enslaved humanity. He was eventually killed by the hero Anri, and his kingdom was destroyed. Centuries later, the dark priest Gharnef brought his forces back and worked to resurrect him. Medeus was revived, but not completely, as he could not leave Dolhr Keep.

Class: Manakete (Fire Emblem 1, Fire Emblem 11), Earth Dragon (Fire Emblem 11), Dark Dragon (Fire Emblem 3, Fire Emblem 12)
Voiced by: Hideyuki Hori (Japanese, BS Fire Emblem)


  • Back from the Dead: Twice, both times revived by Gharnef: once before the beginning of Shadow Dragon, sparking the War of Shadows, and again near the end of the War of Heroes in Mystery of the Emblem. As he dies for the second time, he swears that he can be revived again.
  • Big Bad/Big Bad Duumvirate: With Gharnef.
  • Dark Is Evil
  • Final Boss: In both games.
  • Looks Like Orlok: Medeus's human form has this appearance.
  • Non-Indicative Name: Sort of an in-universe example: everyone calls him the "Shadow Dragon", but he's an Earth Dragon, and he doesn't appear to be in possession of any sort of dark-based power which would give rise a name like "Shadow Dragon". That said, come Mystery of the Emblem, he does indeed become a full-fledged dark dragon.
  • Medeus On His Throne: This one's actually justified. As stated above, he has to stay within the walls of Dolhr Keep until his resurrection is complete; if he left it, he might be powerless.
  • Our Dragons Are Different: Moreso than the other Manakete characters, being an Earth Dragon and all.
  • Roaring Rampage of Revenge: Given that he started several wars against humanity because of how they treated the Manaketes...
  • True Final Boss: In Mystery of the Emblem and New Mystery of the Emblem.

Gharnef (Garnef)

Gharnef was a former pupil of Gotoh, but due to his lack of a caring heart, he was passed up for inheriting the Aura spell in favor of Miloah. Enraged by this, Gharnef stole the Darksphere and forged from it the spell Imhullu, which corrupted his soul. Gharnef then began his plans to take over the world: first by killing Miloah, then by reviving Medeus and the Dolhr Empire, and then manipulating the rulers of the other nations into betraying Akaneia and Altea and siding with Dolhr. Despite his power, however, Gharnef was eventually killed by a member of Marth's army wielding the Starlight spell.

Years later, it is revealed that Gharnef survived by hiding his soul in the Darksphere, and later used that sphere to corrupt Emperor Hardin of Akaneia. Using the war between Akaneia and Altea as a distraction, Gharnef kidnapped four maidens (Nyna, Maria, Lena and Elice) to be sacrificed for Medeus's revival.

Class: Bishop (Fire Emblem 1, Fire Emblem 3 Book 1), Dark Mage (Fire Emblem 3 Book 2), Sorcerer (Fire Emblem 11, Fire Emblem 12)
Voiced by: Takeshi Aono (Japanese, OVA), Charles Campbell (English, OVA)


Khozen

The boss of Chapter 11. He is one of the manaketes who serves Medeus. He helps Grust and Dolhr hold Akaneia, and only seems to care about incinerating his enemies. He is one of the only boss characters in the game that doesn't start on a throne or a gate, and actually moves on the map.

Class: Manakete


Volzhin

The boss of Chapter 12. He is a bishop leading the forces occupying Pales and a good example of a human holding authority in Dolhr.

Class: Bishop


  • Adaptation-Induced Plothole: A minor one. In Shadow Dragon, he is labelled as being with the Grust army, even though he refers to the might of Dolhr while being fought. Later on, in Chapter 15, Camus mentions him as being a general of Dolhr. In Fire Emblem 1 and Fire Emblem 3 Book 1, the Chapter 12 enemy army was labeled as Durhua.
  • Beard of Evil/Bald of Evil
  • Good Is Not Nice: Pre-corruption, obviously: he's been described as having been a just man, but lacking a caring heart.
  • Kill It with Fire: He wields a powerful Bolganone tome.
  • Obviously Evil: His portrait in Shadow Dragon should tell you enough.
  • Omnicidal Maniac: Becomes this in Mystery of the Emblem.
  • Send in the Clones: Gharnef creates two clones to confuse the player in Book 1/Shadow Dragon.
  • Sinister Minister (original games) --> Evil Sorcerer (DS remakes)
  • The Starscream: Implied to be his ultimate intention against Medeus in Shadow Dragon.
  • Start of Darkness: He was once a man of justice, but the Darksphere ended up corrupting him after he stole it.
  • Won't Work On Me: Imhullu protects him from all damage, save that of Starlight.

King Mannu of Pyrathi

Mannu is the king of the small isolationist nation of Pyrathi. He regards Marth and his army as "unclean" and attacks them as soon as they arrive.

Class: Manakete


Heimler

Introduced in Shadow Dragon, Heimler was originally an unused enemy character in the Famicom version before making his proper debut in the remake. He appears in Chapter 12 and is likely working under Volzhin.

Class: Paladin


  • Dummied Out: In the original Famicom Dark Dragon.
  • Filler Villain: About as much filler as you can get really.
  • Who Is This Guy Again?: Despite having a unique name and face among non-boss enemy units, he cannot be recruited, does not not have a background story, nor has any spoken lines when he is attacked or defeated.

Dejanira

Class: Paladin


Morzas (Moses)

A cruel Manakete left in charge of Altea Castle after Camus's demotion. He personally killed Queen Liza, Marth and Elice's mother, and executed captives for the smallest of reasons. He is killed by Marth's army as they retake Altea.

Class: Manakete


Xemcel

The boss Chapter 24. He guards Dolhr Keep and is likely taking orders under Medeus himself. He is killed by Marth's army.

Class: Manakete



Characters introduced in Fire Emblem Gaiden

Main and Playable Characters

Alm (Arum)

A youth raised in Ram village by the legendary Zofian general Mycen alongside Celica. After Desaix kills the King of Zofia, Alm ends up joining the resistance in Mycen's place and eventually ends up as their leader, leading them against Desaix and later the army of Rigel. Unbeknownst to him, his real name is Alpine Alm Rudolf, and he is actually the son of Rigel's King Rudolf. He was left with Mycen as part of a plan between the two to free humanity from Mila and Duma's influence.

Class: Fighter (Gaiden), Demon Fighter (Awakening DLC)


Lukas (Luka)

A member of Clive's resistance movement, who comes to Ram in order to recruit Mycen, although he seems okay with Alm going in his place.

Class: Soldier


Gray

One of Alm's friends from Ram, who joins alongside him in the liberation army. He seems to have feelings for Clair, and marries her after the war.

Class: Villager


  • Magikarp Power: As a Villager, he starts out weak, but when leveled up, he is able to Class Change into almost any class in the game.
  • Those Three Guys: With Tobin and Kliff.

Tobin (Robin, Bird)

One of Alm's friends from Ram, who joins alongside him in the liberation army. He seems to have feelings for Clair, but loses her to Gray.

Class: Villager


  • Blind Idiot Translation: The original fan translation had his name "Bird" for some reason. While obviously there's some connection in that robins are indeed birds, given that "Bird" sounds nothing like "Robin" and isn't even a name, it's a pretty absurd leap nonetheless.
  • Magikarp Power: As a Villager, he starts out weak, but can become any class if effort is put into him.
  • Those Three Guys: With Gray and Kliff.

Kliff (Cliff)

One of Alm's friends from Ram, who joins alongside him in the liberation army. After the war, he parts ways with Alm and the others and vanishes.

Class: Villager


Silque (Silk)

A cleric of Mila who was captured by bandits but saved by Alm. After the war, she traveled to Rigel in order to heal the wounded.

Class: Sister


  • White Mage: She's a cleric, although she's noticeably lacking in healing spells as she only learns the default Recover. Silque instead focuses more on support spells like Warp and her powerful summons.

Clair (Clea)

A Zofian Pegasus Knight and the sister of Clive. She was captured by Desaix's men, but was later saved by Alm. She marries Gray after the war, but only after he and Tobin fought over her.

Class: Pegasus Knight


Clive (Clerbe, Cleve)

A Zofian Knight of noble birth who founded the Deliverance in response to Desaix's coup. He and his men were forced to flee into a cursed shrine to avoid Desaix's forces. After meeting with Alm, he makes Alm the leader of the Deliverance and joins his army.

Class: Knight

Age: 27

Voiced by: Hiroshi Kamiya (Japanese), Grant George (English)


  • Ascended Extra: He goes from a one-note ally in Gaiden to The Lancer in Echoes.
  • Battle Couple: He not only is Mathilda's biggest fan, but he strives to fight as well as he can to keep up with her.
  • Beauty Mark: Clive has one under his lower lip, and true to the "moles on the face are signal of tragedy" myth, he faces lots of difficulties through the story: the struggles of the Deliverance, his sister and girlfriend's captivities (and possible deaths), his best friend's Face Heel Turn and eventual death, his own early death if Mathilda kicks it...
  • Can't Catch Up: Infamously so in fact. As a Crutch Character, Clive has higher bases than most of the units up to that point in the game, but his growths are terrible, meaning that when he does level up, he usually only increases his Hp and Strength. For context, in Gaiden, his Hp growth is a decent 40%, but a whopping 20% growth in everything else save for a 25% Strength growth, and a flat zero for Resistance. His growths (particularly HP and Strength) were buffed slightly in Echoes, but his lower speed can make him less useful than some of the other potential cavaliers.
  • Character Development: While he was always better off than Fernand, over the course of the story, Clive becomes progressively more open-minded and aware of the classist mentality of Zofian culture, further elaborated in DLC.
  • Color-Coded for Your Convenience: Clive's class sets are all the same shade of blue as his sister Clair.
  • Crutch Character: His growths are unimpressive, and he'll eventually get surpassed by other units, but he starts out strong.
  • Defiant to the End: In the final battle against Duma:

Clive: I'll take a proud death as my own man over a life of kneeling to a mad god!

  • A Father to His Men: Clive does not judge his soldiers on their nobility or blood, he treats them all equally, with respect and compassion.
  • For Want of a Nail: He becomes a Valentian commander after the war no matter what... but if his love interest Mathilda dies, he gets an ending where he dies fighting pirates. If she lives, they marry and he doesn't perish.
  • Four-Star Badass: Clive is the captain of the Knights in Zofia, and he is renown for his peerless fighting prowess.
  • Gameplay and Story Integration: His lackluster magic resistance becomes a plot point in the Deliverance DLC, when Clair takes it upon herself to find a ring that grants immunity to magic, simply because she wants to protect him.
  • Humble Hero: Clive's humility defined him as a leader, and caused friction in his relationship with Fernand. His ability to understand the big picture and recognize his own weaknesses allowed him to step down as leader of the Deliverance, and appreciate the potential of the common people, like Alm.
  • Informed Attractiveness: Many characters In-Universe comment on how handsome Clive is, and while he's certainly not bad looking, he's no more attractive than the other men in the game.
  • The Lancer: To Alm, being one of his most vocal and stalwart supporters, but also not without his own viewpoints that sometimes clash and juxtapose with the former's.
  • Love Is a Weakness: Desaix capturing Mathilda effectively slows the Deliverance to a crawl, as Clive is too afraid to strike back with his love's life on the line.
  • Nice Guy: He's a very polite, approachable person despite his fame. He and his subordinate Lukas get along well, both sharing open-minded, yet compassionate personalities.
  • OOC Is Serious Business: In the "Battle of Zofia Harbor" DLC, when Slayde repeatedly wears on his patience and finally ditches them to save his own sorry hide, Clive snaps and calls him a scurrying rat. Fernand immediately notes how rare that kind of thing is for Clive.
  • Politically Incorrect Hero: While not nearly to the level that Fernand gets to, Clive still stands by Zofia's feudal system and believes that there is a difference between nobles and commoners. He starts to become very concerned when he realizes that Alm might not be related to Mycen, and thus as far as he knew not of noble birth, despite the fact that, as Gray and Tobin point out, Alm had more than proven himself as a leader by that point. When Alm goes to rescue Delthea, Clive says they can't afford to stop and save every maiden they hear of. Alm point blank asks him if he would say that if Delthea was a noble, and when Clive claims that's different, Alm calls him out on it directly.
    • His DLC support with Python discusses this further, with Clive admitting that he really can't relate to the common people, and acknowledges that giving commoners respect for their merit while defending the system that keeps them oppressed makes him something of a hypocrite.
  • Pre-Mortem One-Liner:

"Farewell."
"No hard feelings."
"Make your peace!"
"In the name of Zofia!"

  • Quickly Demoted Leader: Once he is convinced of Alm's passion and skill, he quickly surrenders his de facto leadership.
  • Required Party Member: He is one of the few characters on Alm's route whose recruitment is not optional.
  • Sadistic Choice: Clive can command his Deliverance to strike against Desaix and liberate his country, but Mathilda, his love, is being held captive and could easily be executed in response. In the end, Clive trusts Alm's leadership, and together, they attack Desaix's stronghold hoping to win before Mathilda can be killed.
  • Sickeningly Sweethearts: Clive and Mathilda are madly in love, and the two constantly shower each other with compliments and affection every chance they get.
  • Sorry That I'm Dying: His Echoes death quote amounts to this:

"So this is the end... I wish I had not failed you, my friends. May we meet again, sweet Mathilda..."

  • Supporting Leader: Even after handing leadership of the Deliverance over to Alm, Clive remains a key member of the group. Performing important duties behind the scenes, Clive remains the brains of the army, with Alm acting as its face.
  • We Used to Be Friends: He and Fernand were friends from childhood, and he's sincerely shocked at Fernand's Face Heel Turn.
  • What the Hell, Hero?: While he does calm himself rather quickly, he is not happy with Alm if he fails to save Mathilda.

Alm: Clive, I'm... I'm so sorry about Mathilda. I couldn't save her. I didn't have what it takes.
Clive: ...No. You did not.
Alm: Huh?
Clive: You have ruined everything! First you cost me my best friend, and now the woman I love is dead! Is that what you would have me say?! ...It will not close these wounds.

Forsyth (Fols)

A Knight of Zofia serving under Clive in the Deliverance as his lieutenant. Forsyth was born a commoner, and is a close friend of Python's.

Class: Soldier

Age: 25

Voiced by: Nobuyori Sagara (Japanese), Chris Cason (English)


  • Adaptational Attractiveness: Inverted: the NES Forsyth was a slender Bishonen who was very much a Glacier Waif. His Echoes redesign is a larger man with a handsome but plainer face by comparison.
  • Adaptation Dye Job: He used to wear red and purple clothes with bright pink/purple hair to match. Echoes gives him green clothes and hair to contrast Lukas' red.
  • Ambiguously Bi: He does marry a woman, but only if Python dies, suggesting that Python may have been more than just his best friend to him.
  • Blade on a Stick: Forsyth is a soldier who specializes in Lances alone.
  • Captain Patriotic Made abundantly clear by his model, soldier disposition, and eagerness to risk his life for his country, that Forsyth loves Zofia.
  • Childhood Friends: He and Python grew up together.
  • Color Coded for Your Convenience: Forsyth's class set outfits are all green.
  • Dork Knight: He takes his job as a soldier very seriously and is dedicated to serving Clive and Zofia. However, Forsyth can also be quite excitable at times, his supports with Clive take his respect for him to near fanboy levels, and he can drop puns based off his name post-combat.
  • Dumb Muscle: Downplayed in that Forsyth isn't particularly stupid, but he's worried that he might be this in his A support with Lukas. He starts reading more so he doesn't get completely left behind by other people while acting as Clive's lieutenant.
  • Foil: To Lukas in regards to their family backgrounds. Lukas' father reprimanded Lukas from reading and forced him to be a knight, while Forsyth's scholar father didn't support Forsyth in becoming a knight and wanted him to be a scholar. Forsyth is also green and quite excitable, unlike how Lukas is red, calm and composed.
  • Heterosexual Life Partners: With Python, to the point that he will only get married in his ending if Python dies.
  • Hot-Blooded: He's very, very passionate about pretty much everything he does. It's also the main reason he finds Python so baffling.
  • Meaningful Name: His name can be translated as "Force". Strength is his highest growth.
  • Mighty Glacier: Although to a lesser extent than the other soldiers/armor knights.
  • Optional Party Member: Not a mandatory character in the slightest.
  • Pre-Mortem One-Liner:

"In the name of Zofia!"
"Farewell!"
"The gauntlets are off!"
"Take care, now!"

I'm a Forsyth to be reckoned with!

  • Recurring Element: Forsyth was changed to have green attire and hair in Shadows of Valentia, now making him the closest thing the game has to a Cain and Abel alongside Lukas. Despite sharing the archetype's color scheme and same starting class (Soldier), they're not Those Two Guys. Forsyth's primary partner and foil is Python the archer. However, Python and Lukas can support in the DLC, and have strongly contrasting personalities as well.
  • Red Oni, Blue Oni: The passionate, highly-motivated Red Oni to Python's lax, easy-going Blue Oni, and Lukas' stoicism.
  • Theme Naming: Perhaps an unintentional one for his English name: Forsyth(ia) is the name of a flower, otherwise known as 'Golden Bells'.
  • Undying Loyalty: To Clive, who gave Forsyth a chance when all others jeered at him for trying to be a knight despite his common blood.
  • Vitriolic Best Buds: He is constantly getting on his best friend's Python's case for being too laid back and carefree, but if Python dies, it apparently affects him to the point of becoming an Empty Shell for a while.
  • Wide-Eyed Idealist: Always voices motivational encouragement and positive thinking. He believes in and hopes for the best, starkly contrasting the skeptical Python.

Python (Pay, Paison)

A Knight of Zofia serving under Clive in the liberation army. After the war, becomes a vigilante.

Class: Archer


Celicia (Cellica)

A priestess of Zofia living in Nova Monastery under the watchful eye of Nomah, although she was raised in Ram by Mycen alongside Alm. Unbeknownst to most people, she is actually Anteze, the lost princess of Zofia who was taken from the capital as an infant by Mycen in order to save her from Desaix. After the disappearance of Mila, she sets off on a journey to discover just what happened to her and why.

Class: Priest


Mae (May)

A mage training in the Nova Monastery who travels with Celica. Bickers with Boey a lot.

Class: Mage


Boey

A novice mage training in the Nova Monastery. Inexperienced, but determined to protect Celica.

Class: Mage


Genny (Jenny)

A Sister of Mila working at the Nova Monastery. When Celica begins her quest, Genny accompanies her. After the war, she marries an unknown man, loosely implied to be Saber.

Class: Sister


  • Heroic Self-Deprecation: Genny claims she can only heal minor injuries and expresses herself as being shy and somewhat meek. Her support with Sonya starts off rocky because of her feelings of inadequacy.
  • White Mage: She can be considered a middle-ground between Silque and Tatiana, in that she's a more effective healer than Silque, but her support spells aren't as useful.

Saber (Sevr, Savor)

A sailor hired by Celica to protect her group as they sail across the pirate infested waters. After the war, he joins Jesse's newly founded desert kingdom alongside his wife, who is implied to be Genny.

Class: Mercenary


  • The Drunken Sailor: He's introduced drunk in a bar, and is quick to make his way to a pub when the opportunity arises.
  • Eyepatch of Power: Wears an eyepatch, immediately designating him as a grizzled badass. His skill with the sword are no less for it, either.

Valentia Accordion revealed that he lost it in a trap devised by Rigelian nobles who resented his common upbrining.

Valbar (Valbo)

An Armor Knight who fights against pirates alongside his sworn brother Leon and sellsword Kamui after they killed his family. After the death of pirate leader Barth, he joins Celica's army. After the war, he trains young soldiers at Alm's request.

Class: Armor


Leon (Leo)

An Archer who fights alongside his sworn brother Valbar. After Valbar's family is avenged, he joins Celica's army alongside him and Kamui.

Class: Archer


Kamui

A sellsword hired by Valbar to aid him in his revenge against the pirates. He joins Celica's army alongside Valbar and Leon. After the war, he joins Jesse's desert kingdom.[1]

Class: Mercenary


Luthier (Ryuto)

A mage from the forest village who requests Alm's aid in saving his sister from the sorcerer Tatarrah. After the war, he leaves the country, fearing that his magic was still too inexperianced.

Class: Mage


Mathilda

A legendary Knight of Zofia, who was captured by Desaix and planned to be executed, but was saved by Alm. After the war, she retired from active service and married Clive.

Class: Paladin


  • Badass in Distress: Despite being a legendary knight, Mathilda was still captured by Desaix and needs to be saved. Once rescued, she can definitely show the legendary reputation she had. Mathilda remarks that she only got captured because she got careless.
  • Lady of War: Mathilda is a female knight of Zofia famed for her prowess in battle.

Delthia (Dyute)

Luthier's younger sister, a mage who was bewitched into fighting for the sorcerer Tatarrah. After Tatarrah's death, she is freed from her trance and joins Alm's army.

Class: Mage


Atlas

A villiger who joins Celica's army in order to save his siblings from Geyse.

Class: Villager


  • Magikarp Power: Like the other Villagers, he has a lot of room to grow in and can turn out quite powerful despite his lop-sided growths.

Jesse (Jesi, Jessie)

A mercenary who was captured by Grieth's men while trying to save Est. After the war, he would go on to create his own kingdom in Grieth's former territories.

Class: Mercenary


  • Rags to Royalty: In his ending, Jesse becomes a king of Grieth's former territory. Not bad for a former mercenary.

Sonya (Soni, Sonia)

A mage unwillingly serving under Grieth, but is held in check by Deen. She joins Celica's army after Grieth's death. It is later revealed that she is the daughter of Jedah, and ran from him to avoid being sacrificed to Duma.

Class: Mage


Deen

A swordfighter who wields the Hero Sword. Like Sonya, he serves under Grieth and is being held in check by Sonya. He joins Celica's party after Grieth's death. After the war, he leaves to a continent in the south in search of more conflict.

Class: Swordfighter


Nomah (Norma)

The head of the Nova Monastery, and the man who taught Mae, Boey and Genny magic. He has been watching over Celica for years, and after she left on her journey, he secretly followed her, joining her army after she found him fallen through a hidden passage. After the war, he unifies the churches of Mila and Duma.

Class: Sage


Tatiana (Teeta)

A saint from the Church of Rigel. Before the war, she found an amnesiac knight and nursed him back to health, falling in love with him. When the war started, she was taken captive in order to force that knight Zeke to fight against Zofia. She is saved by Alm, which allows Zeke to turn on corrupted knight Jerome.

Class: Saint


  • Florence Nightingale Effect: She and Zeke fell in love after she nurses him back to health.
  • White Magician Girl: She's very nurturing and caring, and with exclusive access to the Fortify spell, she's arguably the best healer in the game.

Zeke (Zeek, Zeak, Sieg)

An amnesiac Knight who was nursed back to health by Tatiana and adopted by King Rudolf, becoming one of his most trusted vassals. Before the war started, Rudolf told Zeke to look for a boy with a mark on his arm, and if he finds that person, he should fight alongside him. Despite his objections, he was forced to fight against Zofia after Tatiana was taken captive. After Alm saves Tatiana, Zeke joins him, noticing a certain mark on his arm. Unbeknownst to Tatiana, during the war, he recovers his memories and afterwords briefly leaves Barensia...

Class: Gold Knight


Mycen (Maisen)

The veteran knight of Sofia who raised Alm and Cellica. Originally one of the Zofian King's most trusted knights, he was framed of Desaix's crimes and forced to flee from the capital, but not before saving the infant princess Anteze from Desaix. Around this time, Mycen was visited by King Rudolf of Rigel. Rudolf left his own son to the knight, explaining that if Barencia is to be saved from the whims of the gods, Rudolf would have to become a destroyer so that the chosen heroes, of which his son is one, could rise up and stop him. After Rudolf's death, he explains the true reasons behind the war to Alm and finally joins his army.

Class: Gold Knight


  • Cool Old Guy: Mycen is a grandfather figure to Alm and a source of wisdom to the younger folk who idolize him.
  • Crutch Character: Set up as such, but quickly subverted. He is actually more of a...
  • Eleventh-Hour Superpower: Well, kinda. As a Gold Knight, he is strong enough to manage in the endgame, but his growths are pretty much nonexistent.
  • Mr. Exposition: Mycen explains many elements of the plot.
  • Secret Keeper: For Celica and Alm.


Zofia (Sofia)

Mila (Mira)

Duma's sister, the Goddess of the Earth who watches over Zofia. Her blessings make the crops grow, at the cost of having the people know no sense of toil from having grown them themselves. Her disappearance sets off Celica on her quest.


Desaix (Dozer)

The Prime Minister of Zofia, who killed the king and tried to seize control of the nation for himself. Building up to this, he proceeded to kill each heir to the Zofian throne as they were born, but was discovered by Mycen. He was able to pin his crimes on Mycen, forcing him to flee, but not before saving princess Anteze. In the present day, his army is defeated by the resistance lead by Alm, forcing him to flee to his fortress. Despite holding the knight Mathilda hostage and the reinforcement of the Rigel army, Desaix is killed by Alm's forces.

Class: Baron


  • Blonde Guys Are Evil
  • Evil Chancellor: Par excellence. Desaix is a chancellor who's been sabotaging the king's rule. Not just for his own benefit, but also due to Lima being incompetent at ruling to start with.
  • Mighty Glacier: Desaix has absurdly high Strength and Defense, especially with his Dragonshield, but his Speed is only 4.

Slayde (Slayder)

A Zofian general serving under Desaix. During Alm's retaking of the capital, Slayde set up a double of Desaix so that he could escape, but is killed in battle in the process.

Class: Paladin



Rigel

Duma (Doma)

Mila's brother, the God of Power who watches over Rigel. Under Duma's guidance, the people of Rigel have become militant and ruthless. It was Duma who supplied the Falchion which sealed Mila, and Duma serves as the final adversary in Alm and Celica's journey.

Class: Dark God


Emperor Rudolf of Rigel

The King of Rigel, the man who sealed away Mila, allowed the cruel pratices of Jedah and his men, and allied his nation with the traitorous Desaix. Only not quite. In reality, Rudolf was a just man who noticed the corruption of the Zofian people due to Mila's babying and the cruelty of the Rigelian people due to Duma's savage teachings, and saw that humanity was doomed to ruin. In order to prevent this, he smuggled his only son into Zofia and gave him to Mycen, explaining that in order to save humanity, Rudolf would have to become a destroyer so that the chosen heroes would rise to stop him and free humanity from the chains of the Gods. Several years later, he adopted the amnesic knight Zeke and instructed him to follow the person with a certain mark on his arm, as that person would be Rigel's savior. He would ultimately die fighting against Alm's army, revealing Alm's heritage in his dying breath.

Class: Gold Knight


Jedah

The cruel head priest of the Church of Duma, who gained the position by ousting the benevolent sage Halcyon. He lures Celica into being set up to sacrifice to Duma by targeting her concern for Alm; however, he is thwarted when Alm's army arrives at the Duma Alter, and is killed in the resulting battle. He is the father of Sonya, Marla and Hestia, and intended to kill them as sacrifices to Duma.

Class: Exorcist


Jerome

A cruel general of Rigel. Known for how he terrorizes the people, he is enemies with Zeke, but forced him to fight alongside him by having Nuibaba kidnap Tatiana.

Class: Gold Knight


Tatarrah (Tatara)

A Rigelian sorcerer who guards the floodgate between Zofia and Rigel. He brainwashed Delthea into serving him.

Class: Sorcerer


Nuibaba

A Rigelian necromancer stationed on Terror Mountain, who is said to have sold his soul for his Medusa magic. In order to get Zeke to fight against Sofia, he and Jerome kidnapped Tatiana.

Class: Sorcerer



Marla (Mara)

One of Jedah's daughters, set to be sacrificed to Duma. She attacks Alm's army, but is defeated. She later joins her father alongside Duma, but is killed in battle.

Class: Witch


Hestia (Heste)

Another of Jedah's daughters, set to be sacrificed to Duma. Like her sister, she attacks Alm, and later dies defending her father and Duma.

Class: Witch


Halcyon (Hark)

A wise and benevolent Great Sage of Duma who was exiled by Jedah as the exorcist came to power. He and his followers hid in the Sage Hamlet and aids Celica's party when they come through. He promotes Alm to Hero on Celica's request.


Pirates

Barth (Dahha)

A pirate serving under Grieth. He killed Valbar's family, causing the knight to swear revenge.

Class: Thief


Grieth (Geyse)

The Bandit King who commands all the pirates and bandits terrorizing Sofia from his desert fortress. He and his men kidnapped Est, causing Palla and Catria to chase them to Barensia, as well as a priestess of Mila. Deen and Sonya serve under him, but both of them hate him.

Class: Demon Fighter


  • Pirate: He's called the Pirate King for a reason.

Characters introduced in Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem Heroes of Light and Shadow

Main and Playable Characters

My Unit (default: Chris)

An Altean recruit who joins the Altean army alongside Katarina, Rody, Luke, and Raian, and is eventually made Marth's right hand man/woman.

Class: Variable (Mercenary [M] and Myrmidon [F] are the defaults)


Katarina / Eine

A Altean recruit who is training alongside My Unit and the others to become a tactician. This is actually a ruse to get close to Marth. In reality, she is Eine, one of Eremiya's assassins sent to infiltrate the Altean army and kill Marth before he can interfere with their plans. She fails and retreats with Roro's help, and afterwords she begins to gradually see Eremiya's cruel nature as she watches her "siblings" die one by one, and can be eventually recruited into the group.

Class: Mage (in the prologue as a boss), Sage (when recruited later)


Cecil (Cecile)

An Altean knight of the 7th Platoon, although she was originally part of the 9th Platoon. Doesn't like to lose, and often gets into fights with her fellow knights.

Class: Cavalier


Rody

An Altean knight of the 7th Platoon. He has a rivalry with Luke, and seems to have some sort of feelings towards Cecil.

Class: Cavalier


  • The Lancer: Of the 7th Platoon, although he is replaced by Cecil almost as soon as she arrives.
  • Those Two Guys: With Luke, though averting the traditional "red cavalier/green cavalier" dynamic this trope brings in the franchise.

Luke (Ruke)

An Altean knight of the 7th Platoon. He is Rody's rival and a bit of a gambler.

Class: Cavalier


Raian (Ryan)

An Altean knight of the 7th Platoon, and the younger brother of Gordin.

Class: Archer


Malliesia (Marisa, Melissa)

A young Grustian priestess who was training under Lena. After Lang was assigned control of Grust, her grandmother hid her to protect her. After Marth visits her village, she joins Marth's army and develops a crush on him.

Class: Cleric


Warren

A hunter from Medon who joined with the rebel army to earn gold. He is informed by Catria of the reasons behind Rucke's coup against Minerva and he offers to join Marth's army. When the war is won, he returns to Medon and continues living as a hunter.

Class: Hunter



Prince Yubello of Grust

The young Prince of Grust who was put under Lorenz's care after the War of Shadows. Once Lang begins his oppression of Grust and Lorenz begins his rebellion, Yubello is sent away with his older twin sister Yumina under the protection of Ogma. Before they can reach Wendell, they are attacked by Medon rebels but are saved by Sirius.

Class: Mage


Princess Yumina of Grust

The Princess of Grust and Yubello's twin sister. Like her brother, she was sent away with Ogma to be protected by Wendell in Medon, but was attacked by Medon rebels and saved by Sirius.

Class: Cleric


Sirius

A mysterious knight who appears to protect Yumina and Yubello, and later saves Nyna from Medeus before disappearing as suddenly as he came. It's almost certain that he is Camus of the Sable Order, despite his protestations to the contrary; Belf is the only one to suspect so, but is asked by Sirius to not pursue his suspicions.

Class: Paladin


Samto

A former gladiator who managed to escape from his slavery with the help of Ogma. In the War of Heroes, he is hired as a mercenary by Lang, who confuses him for Nabarl due to his impersonation, but is later convinced by Ogma or Caeda, who both initially confuse him for Nabarl as well, to join Marth's army.

Class: Mercenary (FE3), Myrmidon (FE12)


Feena

A traveling dancer who comes under Nabarl's protection after she is ambushed by thieves. It is implied that she may come from royalty.

Class: Dancer


Ellerean (Elrean)

The current leader of Khadein's mage army and Wendell's first pupil. He is jealous of his fellow pupil Merric due to his inheritance of the Excalibur spell and attempts to kill him once the war reaches Khadein, but is stopped by Wendell. After the war, he succeeds Wendell and works to restore the nation.

Class: Mage


Dice

A gambling mercenary who travels with his daughter Malice. Before the events of Shadow Dragon, he and Malice were recruited by Rickard to help him steal from Dolhr. During a later revolt in Talys, as recorded in New Mystery's DLC, the two were hired by the rebels, but were later convinced to side with Caeda, in part due to a debt that Dice owed Ogma. During New Mystery itself, Dice and Malice force their way into Marth's army, hoping to get paid greatly.

Class: Fighter
Voiced by: Koji Yada (Japanese, BS Fire Emblem)


Malice (Maris)

A female swordfighter who travels the land with her father, taking jobs mostly to pay off his gambling debts. Prior to Shadow Dragon, she and Dice found themselves amongst a group of bandits, but were later bribed by Rickard to help him steal from Dolhr in the name of justice. Malice and Dice would later be hired to fight in a rebellion in Talys, but she was convinced to defect by Ogma, and told Dice to follow suit. During New Mystery, Malice forces herself into Marth's army, hoping to be paid greatly for her service.

Class: Mercenary (FE3), Myrmidon (FE12)
Voiced by: Yoshiko Sakakibara (Japanese, BS Fire Emblem)


Robert

A Sable Knight under Camus during the War of Darkness, who aided Camus in helping Nyna escape from Dolhr's clutches. During New Mystery, he and his comrades join Marth's army.

Class: Horseman


Belf (Vergil)

A Sable Knight under Camus during the War of Darkness, who aided Camus in helping Nyna escape from Doluna's clutches. During New Mystery, he and his comrades join Marth's army. He suspects thatSirius is Camus, but is later convinced by Sirius not to reveal his suspicions.

Class: Cavalier
Voiced by: Shinichiro Ohta (Japanese, BS Fire Emblem)


Leiden (Raiden)

A Sable Knight under Camus during the War of Darkness, who aided Camus in helping Nyna escape from Doluna's clutches. During New Mystery, he and his comrades join Marth's army.

Class: Cavalier


Princess Sheema of Gra (Sima)

The princess of Gra, and the daughter of Jiol from his second wife. During Mystery of the Emblem, she hires Samson as a bodyguard and is ordered by Akaneia to face Marth's army. If Marth spares the weak Gra soldiers, Sheema and Samson will gladly join his forces. After the war, she settles in Pales with Samson.

Class: General


Frost

An elderly bishop who was acquaintances with the rogue Dragon Knight Ruben, but later joined Minerva during her battle against Ruben's forces. He later appears in New Mystery, having apparently been following Marth since he liberated Medon.

Class: Bishop
Voiced by: Kazuhiko Inoue (Japanese, BS Fire Emblem)


Medon (Macedon, Macedonia)

Rumel (Lumel)

Class: Dracoknight


Rucke (Ryuke)

A former general of Medon who instigated a successful rebellion against Minerva after she disbanded much of the country's army.

Class: General



Bandits

Gale

Class: Pirate


Dahl

Class: Thief



Akaneia (Archanea) and Allies

Emperor Hardin of Akaneia

The former prince of Aurelis and ally of Marth, now the Emperor of Akaneia through Arranged Marriage to Nyna. His feeling that Nyna did not truly reciprocate his love for her drove him to despair, cutting himself off from others and paving the way for Gharnef, disguised as a merchant, to corrupt him through the Darksphere, twisting his once noble and just heart into one of hatred and rage. Under its influence, he turns Akaneia into a brutal empire, subjugating and destroying other countries, and he handed Nyna over to Gharnef without a second thought.

Class: Emperor


Toras

Class: Ballistician


Duke Lang of Adria

A noble of Akaneia who sided with Dolhr during the War of Darkness and had his men raid towns and steal from the people. After Hardin's descent into madness, he restores Lang to power and places him in control of Grust, and his resulting reign of tyranny provokes Lorenz into rebelling in order to protect Yumina and Yubello. However, it is later revealed that Hardin placed Lang in charge of Grust (and subsequently sent Marth as Lang's reinforcements against Lorenz) to provoke Marth into entering battle against Akaneia, so that Akaneia could justify invading Altea.

Class: General


Yodel

Class: Bishop


Eibel

Class: General


Willow

Class: Bishop


Nehring

Class: General



Other Antagonists

Eremiya

The head of a group of assassins commanded by Gharnef to kill Marth. Eremiya is a cold hearted and manipulative woman who treats her minions as puppets simply to be used and discarded after they have served their purpose. It is implied that she and her assassins were also assigned to kidnap the maidens needed for Medeus's revival. After her defeat, Gharnef reveals to her that she was once a virtuous caretaker of an orphanage, but after the orphans there were killed during a war, she broke down, allowing Gharnef to wipe her memory and bewitch her into brutally training other orphans into being his assassins. After realizing what she had done, Gharnef leaves her to die in despair.

Class: Bishop


Kleine (Claine)

One of Eremiya's assassins. Kleine is a cruel and sadistic woman who lives to kill and seems to have absolute loyalty to Eremiya. Despite this, Katarina sees her as an older sister.

Class: Sniper


Roro

One of Eremiya's assassins, Roro is a savage masked Berserker. It is later revealed that he is in fact not one person, but a whole group of them commanded by a "head Roro".

Class: Berserker


BS Fire Emblem Bosses

Gouber

The boss of the first Akaneia War Chronicles chapter, "Fall of the Palace". He is a general of Dolhr who leads the initial assault against Pales. He is killed by Nyna's party before reinforcments arrive.

Class: General


Ruben

The boss of the second Akaneia War Chronicles chapter, "The Red Dragon Knight". He is a cruel deserter from Medon who had his men kidnap the women of Aurelis and kill the men, and has no respect to his superior's, making fun of Minerva's enthrallment by her brother and the death of her father.

Class: Dracoknight


  • Blade on a Stick: More so in the original as that was all he could use.
  • Blond Guys Are Evil: This guy does stand out more than others.
  • Kick the Dog: Did this to Minerva when he makes fun of Minerva's enthrallment by her brother and the death of her father.

Barm (Varm)

The so-called boss of the third Akaneia War Chronicles chapter, "Thieves' Gang of Justice,". He is the leader of a thief gang trying to steal as much as they can from the palace of Akaneia.

Class: Thief


Bulzark

The boss of the last Akaneia War Chronicles chapter, "The Beginnning". A powerful Manakete serving under Medeus, he is tasked with pursuing Camus as he tries to escort Nyna safety to Hardin in Aurelis. It's likely that he was killed by Camus's group, as he was never seen again afterwards.

Class: Manakete




Characters in the backstory and supporting material

Recent History

King Cornelius of Altea

The late King of Altea, and father to Marth and Elice. When the Grust/Khadein army invaded Altea on behalf of Doluna, Cornelius personally led the Altean army, backed by their allies in Gra, to battle, wielding the Falchion. However, the king of Gra, Jiol, betrayed Altea in the middle of the battle and Cornelius was killed. It is unknown who actually took his life, although it's attributed to Gharnef, Camus, and Jiol in at least one version of the story each.

Voiced by: Akio Ohtsuka (Japanese, OVA), Rob Bundy (English, OVA)



Queen Liza of Altea

The late Queen of Altea, and mother to Marth and Elice. She was killed by Morzas during Gra's invasion of Castle Altea.


Miloah (Miroa)

The Pontifex of Khadein, Linde's father, and one of the pupils of the White Sage Gotoh. Due to his virtuous heart, he was chosen to wield the light magic Aura by Gotoh. However, Gharnef would later betray Miloah and Gotoh out of jealousy. At the beginning of the War of Shadows, Gharnef, backed by the Doluna Empire, invaded Khadein and used his dark magic Imhullu to kill Miloah. Before his death, however, Miloah had entrusted Aura to his daughter and sent her to safety.



Ancient History

Naga (Narga)

Known to humans as the God of Light, Naga was actually the leader of the Divine Dragon tribe. Eons ago, the nature of the world changed, forcing dragons to take humanoid Manakete form to survive. The Earth Dragons, aside from Prince Medeus, refused to take Manakete form and gradually began to go insane. In order to protect the fledgling human race from the raging Earth Dragons, Naga led her tribe to battle against them, eventually sealing them away with the Shield of Seals, forged from her own fang. Tasking Medeus to guard the seal, Naga forged from another of her fangs the holy sword Falchion. Some time after this, she and a few of his allies moved to give power to humans on another continent in their time of greatest need, but that is a tale for another time...

Shortly after the birth of her daughter Tiki, Naga was forced to seal her away, as her great power would drive the infant child insane, leading to the destruction of the world. Afterwards, Naga passed away, entrusting fellow Divine Dragon tribesman Gotoh to watch over the world in her place. While the exact details are unknown, she has seemingly reincarnated as the Manakete Nagi in an alternate dimension.


For Naga's tropes, see her section here.

Emperor Ardah of Akaneia

The Founder of the Kingdom of Akaneia. Originally a lowly thief, sometime after the death of Naga he managed to loot the Fane of Raman and steal the Shield of Seals, removing the spheres from it to sell for cash, unknowingly weakening the seal on the Earth Dragons in the process. He also stole what would eventually be known as Akaneia's Three Regalia (the Gradivus, the Mercurius, and the Parthia) and used these weapons as well as the money he gained from the spheres to raise an army that would sweep across the continent. Believing it the cause of his good fortune, he renamed the now weakened Shield of Seals "Fire Emblem" and made it the crest of his new kingdom.


King Anri of Altea (Henry)

The founder of the Kingdom of Altea. Originally a peasant living on the Altean islands with his brother Marcelus, Anri became involved with the war against the Doluna Empire after meeting with Princess Artemis of Akaneia. Falling in love with her and vowing to protect her, Anri journeyed to the Temple of the Ice Dragons, led by Gotoh, and claimed the Falchion, allowing him to slay Medeus. Despite their love, Artemis and Anri could not marry for political reasons, and because of this, Anri died without an heir. After his death, his kingdom was divided into Altea, ruled by Marcelus, and Gra, founded by nobles who opposed Marcelus coming to power.


Princess Artemis of Akaneia

The Princess of Akaneia during the time of Anri. When Doluna invaded Akaneia, Artemis was forced to flee the country, but not before giving the Fire Emblem to General Cartas. To ensure Cartas's victory in battle, she placed a curse on the Emblem. She ended up in the Altean Islands, where she met and fell in love with Anri. After Anri left to claim the Falchion, Artemis and Cartas formed a liberation army against Doluna and with Anri's aid, were able to win the war. Artemis and Anri were unable to marry, however, due to Anri's status as peasant-born, forcing her to marry Cartas. She died giving birth to Cartas's child.


Emperor Cartas of Akaneia

The leader of the Akaneian army during Anri's time, who was given the Fire Emblem by Princess Artemis and led the war effort against Doluna. With the aid of the Emblem, Cartas was able to turn the tide until Medeus personally entered the battle. After the war, he married Artemis on request of the people, either oblivious to or simply ignoring her feelings for Anri. Their relationship would end in tragedy, however, as Artemis would die giving birth to his child.


  • History Repeats: The Love Triangle between Anri, Artemis, and Cartas is repeated with Camus, Nyna, and Hardin, with Cartas paralleling Hardin.

King Iote of Medon

The Founder of the Kingdom of Macedon. Originally a slave of Doluna, Iote and his men taught themselves how to ride the wild wyverns and took up arms against the Empire, eventually joining Cartas's liberation army. After the war, Iote and his men returned to the lands where they once served as slaves and bulit a kingdom there, with Iote chosen as their king.



  1. If Jesse is dead, he creates the kingdom in his place.