Hacker Evolution

Everything About Fiction You Never Wanted to Know.

Hacker Evolution and its sequel, Hacker Evolution: Untold, are hacking games by exosyphen studios. They are a Spiritual Successor to Uplink except with less of a Wide Open Sandbox and more of a tighter focus on storytelling. The second game is notable for having customizable map pictures for each mission, so that the game can simulate hacking individual devices in a single building and what not.

A third, RTS-esque game, Hacker Evolution: Duality was released.

The following tropes are common to many or all entries in the Hacker Evolution franchise.
For tropes specific to individual installments, visit their respective work pages.
  • A.I. Is a Crapshoot: The main plot of both games
  • Disproportionate Retribution: In Hacker Evolution: Untold, John kills Brian's family just because of a bit of hacking!
  • Fighting a Shadow: John Davis in the first game is actually a decoy for Xenti's AI
  • Gone Horribly Right: In Hacker Evolution: Untold, Xenti's AI was originally supposed to be an automatic marketing tool. It starts killing people who are resistant to marketing
  • It's Personal: John in the second game
  • Kick the Dog: John in the second game
  • The Singularity: The plot of the second game.
  • Temporal Paradox: The first game involves informational time travel. The player character, Brian, is supporting Xenti's AI from the future, basically fighting himself.