Mass Effect 2/Narm

Everything About Fiction You Never Wanted to Know.


  • Mass Effect 2 is fairly Narm free, exept for the end of one sidequest where you're rescuing an injured quarian. So you've spent five minutes of so killing off the attacking wild animals, and you've got the poor guy in the shuttle. At the last second, one of the horrible things comes charging out of the undergrowth and leaps at the shuttle door... and Shepard roundhouse kicks the little bastard in the face. Yes, roundhouse kicks. It's absolutely impossible to watch without your mind instantly going to Chuck Norris.
    • The recorded screaming when enemies are lifted by biotic fields may SOMETIMES get caught on loop even after the supposed character screaming has been killed...and you end up walking around the battlefield with RIDICULOUS amounts of rather silly screaming for the next few minutes.
    • Try romancing Jacob Taylor as a Femshep. Heavy risk...but the priiize
    • Although Arrival was mostly serious, this troper burst out laughing at Dr. Kenson's line: "Now I will die, having never seen the blessings of the Reapers! And you will just die!"
  • How about the "big reveal" of the giant T-800...i mean Human-Reaper. Seriously when it came back after being shot down, I half expected The Terminator music to kick in. Even more silly why does it have three eyes? Did the Reapers forget how many eyes it should have? Considering the collectors edition artbook shows several concept designs that looked much more original and outright creepy, it's beyond me how they chose something so generic.

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