My World, My Way

Everything About Fiction You Never Wanted to Know.

For all her life, Princess Elise has had everything she wanted handed to her on a silver platter - a fancy castle, the finest of dresses, and lots and lots of money. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at a royal ball, expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.

Still determined to win him over, Elise sets out on a journey in search of fame, fortune, more fame, and the chance to get him to fall in love with her by growing out of her "me-me-me" ways.

...just kidding. That would be too easy. Since this is My World, My Way (her words), fighting, questing, and especially pouting are the only reasonable paths to victory (seriously, there are menus dedicated to this).


Tropes used in My World, My Way include:


  • Adventure Towns: Every town you pass through is an adventure town.
  • Action Girl: Elise
  • Crossover: The two dungeon diggers commissioned by Nero are Owen and Kate, main characters of Master of the Monster Lair, an Atlus/Global A dungeon crawler released months before My World.
  • Death Is a Slap on The Wrist: Revival costs a reduction in either XP or gold gain, or neither, because both options stink.
  • Ditto Fighter: Pinky the pink slime can mimic an enemy's body parts and gain their stats (the head determines MP and wisdom, body covers HP and constitution, arms determine strength, and feet determine agility).
  • Everything's Better with Princesses
  • First Town: Subverted. The princess' hometown is actually named First Town, but the first actual town she visits on her adventure is Grass Town.
  • Geo Effects: Different sets of terrain attract different monsters.
  • Genre Savvy: Say what you will about the princess' methods, but she certainly knows the conventions of the quest she's on.
  • Girly Run
  • HP to One: The "Weaken" spell. Tends to be more reliable when the enemies use it.
  • It's All About Me: The plot hinges on Elise trying to avert this.
  • Infinity+1 Sword: Masamune.
  • Market-Based Title: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released The World Ends With You. Of course, the Title Drop sounds slightly awkward in the English because of it...
  • Money Spider
  • Padding: Nero tries to steer the Princess away from the Elven Field because the dungeon he commissioned to have been built hadn't been completed by the time of her arrival in Oasis Town, so the Oasis Town mayor there assigns her several different quests at once to slow her down. And after that, the mayor tries to push her toward Fire Mountain with the promise of "more experience points", though you can choose to go straight to Elven Field beforehand anyway.
  • Power Copying: In order to learn new spells, the princess must first be hit by them (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
    • And just like Gloop from Master of the Monster Lair, Pinky the pink slime can copy enemy body parts and use their abilities against them.
  • Prince Charmless: After rejecting her a few times for increasingly unreasonable reasons, you can't help but feel the princess' would be suitor is this.
  • Reality Warper: The princess. By means of sheer spoiled-bitchiness, through the pout system.
  • Respawning Enemies: Available upon request, except the bosses.
  • Shout-Out:
  • Spoiled Brat: The entire premise of the game is spoofing this.
  • Stealth Mentor: Nero.
  • Talking Animal: The owl.
  • Title Drop: Repeatedly, including at least one paraphrase of "Her world, her way".
  • Trickster Mentor: Nero again.
  • Twenty Bear Asses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can make them go away.
  • Walk Into Mordor: Chaos Land, the fourth and final area, is just a stone's throw away from the first town.
  • We Buy Anything: Not only that, but any of the goods you sell to the merchants will pop up in stores later in the game. Bad news? You only get 25% of the market price for them, as opposed to 50% in most RPGs.
  • You All Look Familiar, lampshaded frequently. Every town has NPCs who look the same, and they're the only NPCs the princess will see in any town at any given time. It's All Part of the Show, of course, as they're all paid actors running from town to town to test her worthiness as a hero.