Paper Mario (franchise)/Characters

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Some or all of these characters need descriptions. A list of tropes is not a description.

"Hey! It's the character page for the Paper Mario subseries! You know, it really does have a lot of characters, huh? Max HP is 10, attack is 2, defense is 0."

"...Do you think it's the page itself attacking us, or the spirits of all the characters on it? ...Hmmm..."

Main characters like Mario, Peach, and Bowser can be found on the Super Mario Bros. character page.

Paper Mario

Characters from the first Paper Mario game.

Mario's Partners


"Hey Mario! I'm Goombario. I'm your biggest fan!"

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Mario's first partner throughout the entire series, Goombario is a small but highly intelligent young lad who knows something about everything. His main ability is his "Tattle" ability, which doesn't do much for you gameplay-wise, but which can provide advice to you and make HP bars for enemies you've used it on visible.


"I, Kooper, will follow you to the ends of the Earth!"

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Mario's second partner is Kooper, an adventurous Koopa. He idolizes the famous explorer Kolorado and wants to be just like him. He has the ability to fling his shell and come back like a boomerang—even across mid-air!

  • Ascended Fanboy: Of Kolorado at the ending of the game.
  • Color Coded for Your Convenience: How do you know he's the Koopa who's going to join you? Because he's the one with a blue shell!
  • The Generic Guy: He's pretty much the most normal of Mario's partners.
  • Kill It with Fire: His last attack sets his shell on fire before attacking. It's one of the few attacks that will put down a Dry Bones permanently.
  • Naked People Trapped Outside: This is what befalls him when you first meet him. You have to hunt down his shell from a rampant pack of Fuzzies.


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Mario's third partner is a fiery young Bob-Omb named Bombette. After he saves her from imprisonment in the Koopa Bros. Fortress, she pledges to join him on his quest. She can blow things up to destroy rocks and cracked walls, among other things. What we'd like to know, though, is how she's still... Actually, never mind.


"Mail call!"

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This harried courier is Mario's 4th party member. He's a Parakoopa who uses his wings to help him deliver mail. He can carry Mario across short gaps, but he's also involved in a lengthy sidequest to nab one of the game's rarer badges.
  • Almighty Mailman: He can kick ass for someone who's always delivering packages and mail.
  • The Cameo: Appears in "Thousand Year Door" to deliver mail to Mario.
  • Early-Bird Cameo: In the first game, he delivers Peach's invitation to Mario, well before he actually joins your party in Chapter 2.
  • The Klutz: He has a habit of loosing mail whenever he tries to make a delivery
  • Let's Get Dangerous: According to Goombario, despite his personality, he is downright intimidating in battle.

Lady Bow

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Mario's 5th party member is a member of the Boo gentry and is... just a little bit on the Tsundere side. She likes to smack people around with her fan. She can also make Mario briefly invisible... and intangible. Useful for avoiding enemy attacks!


"You're super great! You're the greatest great guy! I think you're the best!"

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Mario's 6th party member is also his youngest. She's a Sparky (specifically, the daughter of the original Li'l Sparky) and can light up, showing Mario hidden things. She also has the ability to attack people through their defense, making her incredibly useful in battle. Armor Piercing Zap?


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Mario's 7th party member swings it right back around in terms of age—Sushie the Cheep-Cheep is getting up there, but she's still got it! She can swim, and helps ferry Mario across water. Her water-type attacks are also pretty useful when fiery baddies come a-knockin'.


"World peace? Isn't that a bit melodramatic? But still, I gotta admit that there's a certainly manly charm to having such a noble purpose."

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Mario's final party member is a Lakitu—and he prefers to go by Spike. He starts out as a member of Bowser's cronies, but joins Mario so that he can shape up for his girlfriend, Lakilulu. He can carry Mario across hazardous surfaces—and it also happens to be faster than walking speed.

Villains and Bosses

Kammy Koopa

"Congratulations on your victory, Your Viciousness! That's why you're the king!"

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An elderly female Magikoopa adorned in purple robes, Kammy Koopa is one of Bowser's top henchmen, seemingly on par with Kamek. Despite showing signs of senility, she is an adept magic user and strategist, at one point being described as "the brains behind Bowser".

Jr. Troopa

"Don't think you've won, Mario! I swear to you, I'm gonna beat you SO bad next time!"

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A young Koopa that still wears his eggshell. He fancies himself a bully, but is easily beaten at the start of the game. He returns with a vengeance multiple times at various points in the game.
  • Bait and Switch Boss: Switched with the Koopa Bros.
  • Bratty Half-Pint
  • Butt Monkey: So much that by the time you defeat him near Shiver City, he's encased in a block of ice by the time you come back around. If you want, you can wail on him with your hammer or jump on him to get a pained reaction after his earlier battles.
  • Cameo: In The Thousand Year Door, he can be seen flying outside one of the Excess Express's windows in the real Zip Toad's email.
  • Determinator: Swims all the way to Yoshi's Island and all the way back, and somehow makes it all the way to the top of Bowser's floating castle at roughly the same time as Mario to knock out the Koopa Bros to put up yet another fight against Mario.
    • Jr. Troopa's swimming trips is played with when he fights Mario in the port. His HP gets cut in half due to making two long swimming trips, which eats at his stamina. Of course, it doesn't make the fight any easier due to his newly learned tricks.
  • Goldfish Poop Guy: Starts as one, especially his second fight, where he's learned to close his shell, but edges towards That One Boss material in his penultimate and ultimate appearances, where he shows off some very powerful magic.
  • Leaning on the Fourth Wall: Jr. Troopa, after his swimming trips, takes notice that his HP has dropped from the swim.
  • Spikes of Villainy: Possesses a spike of villainy later in the game, right on top of his eggshell cap.
  • Took a Level in Badass: Takes several levels, he goes from a little squirt who can only ram you to a genuine threat who grows a spike to prevent any jumping attacks from striking, gains flight, and learns some magic.
  • Warmup Boss: At first... but he later gets much, MUCH tougher.
  • We Will Meet Again

Koopa Bros.

"HI-YAAA! Here come the Koopa Bros!! Uh-huh! Oh yeah! We're the coolest of cool!"

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A quartet of masked Koopas that rely on teamwork to defeat their opponents. They start as the first major boss as the game, but return later for revenge... but are promptly defeated by a deranged Jr. Troopa. They look familiar...


"You shouldn't mess with Tutankoopa, a faithful follower of King Bowser! Ooops... I mean... You shall regret this!"

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A pharaoh Koopa that seems to have magical powers and control over several pet Chain Chomps. Hides in a hidden pyramid and tries to be intimidating, and when beaten, his Chomps turn on him.
  • Black Mage: Attacks Mario with a spell or two, though he'll also settle for trying to bean him with Buzzy Beetle shells.
  • Evil Is Hammy: Really chews the scenery whenever Mario and co. go through the Dry Dry Ruins, but when they actually get to him he drops the creepy pharaoh shtick.
  • Exit, Pursued by a Chain Chomp
  • Flunky Boss: Calls his Chain Chomps out several times when fought.
  • Hoist By His Own Chomps: He ends up getting chased out of the ruins altogether by his own Chain Chomp on his defeat.
  • Shout-Out: To King Tut.

The "Invincible" Tubba Blubba

"I smell delicious ghosts! Open the dooooooor!"

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A giant Clubba (although one with no weapon) that eats Boos for snacks. Bowser made him unbeatable by removing his sentient heart, but once Tubba Blubba is reunited with it, he becomes a complete pushover.
  • Anticlimax Boss: He seems imposing at first due to having immeasurable health before his invincibility is gotten rid of. When he's reunited with his heart he has a whopping 10 HP, making him the weakest boss in the game! Justified though as his heart is the proper boss fight with more health and more dangerous attacks.
  • Beat Still My Heart: You have to fight his heart that's been separated from him in order to beat him.
  • Big Eater: Eats tons of Boos.
  • Extreme Omnivore: To the point where he somehow devours ghosts.
  • Freudian Excuse: The Boos loved to scare the crap out of him when he was a weakling. Didn't turn out well for them, though.
  • Hopeless Boss Fight: If you accidentally run into him, RUN. There's no way you can beat him until of course, you reunite him with his heart.
  • Man Child: He's a big crybaby, which is why he begged Bowser to make him invincible in the first place.
  • Not So Invincible After All
  • The Dog Bites Back: Having had enough of the Boos scaring him, he is granted invincibility by Bowser and comes back to teach the Boos a lesson.

General Guy

"Prepare to fight me, sir! TASTE DEFEAT! CHARGE!!"

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A white-cloaked Shyguy and the leader of an army of bumbling Shyguys. While not much of a fighter himself, General Guy drives a large tank that delivers a powerful punch.
  • Flunky Boss: Summons his army during the fight, making Mario go through two waves of his Shy Guy troops (One enormous swarm, two Stilt Guys) before they can tangle with the good general himself.
  • Four-Star Badass
  • General Mook: To the Shy Guys serving Bowser.
  • Large Ham: He's quite charismatic and bombastic, fitting for a military commander.
  • Mad Bomber: His standard attack.
  • Nice Hat: His cap is very impressive indeed.
  • Screams Like a Little Girl: Not the general himself, but the instant his army sees Mario, they flee in terror, indeed screaming loudly.
  • Shock and Awe: His tank's lightbulb shoots bolts of electricity at you.
  • Tank Goodness: Yes, really, he drives a freaking tank. And you have to fight it.

Lava Piranha


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A mutant Piranha Plant that is magically transformed by magic into a multi-limbed, flaming monster. Lives in a raging volcano on an island of Yoshies.

Huff N. Puff

"You asked for it...Now you'll witness the full power of my storm!"

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A giant Ruff Puff that is terrorizing Flower Fields.
  • Blow You Away: Like miniboss Buzzar, he can do this to you.
  • Difficulty Spike: Ol' Huffy has some pretty nasty attacks, and is the first boss that's able to heal himself. You have to also attack his Tuff Puffs in order to beat him.
  • Flunky Boss: Has hench-clouds fight with him.
  • Gadgeteer Genius: He built the Puff Puff Machine to mass-produce clouds, after all.
  • Shock and Awe: His special charged attack.

Crystal King

"First I shall defeat you, and then I will present to King Bowser an iced Mario gift!"

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An invisible creature that is only seen due to the clothing he wears. Resides at a palace of ice and likes to make copies of himself when fighting.

Other important characters


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A tiny star who's only just ascended to Star Haven. When Peach wishes for Mario's safety, he comes down to help her, and becomes her "partner" for the rest of the game.

Professor Kolorado

"By the Stars, I'll risk my life for that treasure!"

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An adventurer, explorer and treasure hunter. He's Kooper's role-model and spends much of his time looking for some new artifacts.

Paper Mario: The Thousand-Year Door

Characters from the second Paper Mario game.

Mario's Partners


"Never, ever give up! That's the most important thing I've learned from you, Mario."

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Like in the first game, Mario's first partner is an intellectual Goomba who provides information about the world (and enemies). This time around, it's a college-aged gal named Goombella. Although she sounds like a bit of a Valley Girl, she's sharp as a tack.


"Listen Mario! Traveling with you has taught me bravery... I will fight to the end!"

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Mario's second partner is a Koopa once again, this time wearing a hoodie. Koops, however, is a diffident and awkward fellow who's unsure on his feet. He joins Mario in order to help save his father, but stays around so that he can become stronger for his girlfriend, Koopie Koo.

Madame Flurrie

"Here we go, darling! Time to shine!"

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Mario's third partner, a wind spirit of a kind not seen before or since in the series (though she might actually be a modified Puff). She's a former star who decided to quit early for the sake of her health. She lives peacefully in the Boggly Woods until joining Mario to help the Punis. She can blow things away with her powerful wind-breath.
  • Blow You Away: Her Gale Force blows enemies out of the battle when it works.
  • Big Beautiful Cloud Woman
  • Expy: Averted, which is worth mentioning because almost all of your other party members are expies of the first game's partners. Her personality is unique and her abilities are only slightly similar to Lakilester's, although her field ability is unique.
    • Played straight with her hair to another Mario character. It's Ludwig von Koopa's 'do.
  • Gainaxing: Of all the characters in the game to have it... though some may not mind.
    • Her breasts have their own sound effect as well.
  • Large Ham: Comes with being a former actress!
  • Life Drain/Kiss of Death: Her Lip Lock ability.
  • Smooch of Victory: She tries to give one to Mario. He's... not very receptive.
  • Spoony Bard: Not terrible, but her attacks are less powerful than those of other partners, and she has few advantages apart from hitting enemies at the top of the battlefield, which is later replaced by Vivian. She does become a goodStone Wall due to her higher HP and her Life Drain ability, but in other areas she's outclassed by other partners.
  • Stone Wall: When used properly, she can be a very good tank.
  • Super Breath
  • White Dwarf Starlet: Apparently, she used to, erm, have less stage presence. Nevertheless, she remains popular, and even returns to the stage at the end.


"Lemme at 'em! Yeah! Bring it! You ready for a beating?"

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Mario first meets this baby Yoshi in the Glitz Pit, where he hatches from a strange egg. "Yoshi" isn't his real name, though—his name is whatever the player decides to name him! He can carry Mario across gaps, functionally equivalent to Parakarry's ability, and Mario moves much more quickly while riding him.


"Mario! I'm fighting by your side from now on! I've made my choice… and I'm not turning back!"

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This shadowy witch first shows up as a mini-boss in the "care" of her older sisters. However, she eventually decides that she's had enough of it and becomes Mario's ally because he showed her kindness. She can pull him into the shadows to hide, and attack with fire.
  • Aborted Declaration of Love: Appears to be ready to make a love confession to Mario in the ending, but stops herself.
  • Action Girl
  • Anti-Villain: Type II.
  • Because You Were Nice to Me: Why she joins Mario in the end.
  • Cute Witch: She is absolutely adorable.
  • Dark Action Girl: Subverted. She ends up joining Mario's team, and isn't cut out to being evil—plus, she can't stand being picked on by Beldam.
  • The Dark Chick: When on the side of the villains.
  • Expy: She's an expy of Bow in terms of her shadow-evasion field ability, though her fire abilities are unique to her.
  • Heel Face Turn
  • The Hecate Sisters: She was the Maiden in the Shadow Sirens.
  • Living Shadow
  • Mistreatment-Induced Betrayal: The last straw is finding out that the grenade Beldam tasked her with finding is broken.
  • Playing with Fire: Some of her attacks can ignite your enemies.
  • Redemption Promotion: She can end up much stronger when she was when she first fought you. The only element of Redemption Demotion is her not having Fiery Jinx until you upgrade her (and when she uses it, it's much stronger).
  • She's A Friend: Mario has to explain this to the party even after they realize that Doopliss has tricked them. Her being with Mario is seen as evidence against him being the real one.
  • She's a Man In Japan: Vivian's gender is a biologically male while she is a transwoman in the Japanese version, but just plain female in the English release.
  • Shipper on Deck: Ships Mario/Peach in the ending.
  • Ship Tease: Doopliss taunts Mario, suggesting that he's having a "fight with (his) girlfriend," when she becomes hesitant to fight alongside him after learning his identity.
  • The Dog Bites Back: If the player has her as Mario's partner when facing the Shadow Sirens again.

Vivian: I'm with Mario all the way! Today, Sis, I am going to punish YOU, do you hear me?

Admiral Bobbery

"I suggest you try a bit harder against the likes of us, hm?"

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A Bob-Omb sailor with an explosive personality and a killer mustache. He used to sail the high seas freely, until his wife died while he was away. Like Bombette, he can explode at will. However, he has some additional abilities, including defense and time-release bombs.

Ms. Mowz

"Who is this handsome piece of cheese?"

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This thief has a tendency to keep popping up wherever Mario is. She hunts down rare badges and other treasures. But is it possible to win her over to your side...? (Yes, it is.) Her nose can literally sniff out treasure, and in battle, she can steal items, which becomes an excellent source of income.

  • Action Girl: As a thief/treasure hunter, she's quite proactive even before joining Mario, and being able to steal items and pierce through enemy defenses with her attacks doesn't hurt either.
  • Armor-Piercing Slap: Quite literally. One of her attacks is a slap that bypasses defense.
  • Classy Mouse Burglar
  • Dating Catwoman: In the first few dungeons, she shows up as a rival treasure hunter who is indeed competing with Mario for certain treasures. Nonetheless, she openly flirts with him.
  • Expy: In terms of combat and field abilities, she's somewhat like a Nerfed Watt. She has attacks that are somewhat similar to Watt's from the first game: Out of battle, she reveals secrets, and in it, she can bypass defense. However, since Watt's defense-piercing abilities were a total Game Breaker, her damage is cut, making her the physically weakest party member with a maximum of 4 damage done by her base attack.
  • Intimate Healing: Her final skill is a kiss that restores HP to Mario.
  • Paper-Thin Disguise:[1] The mouse running the badge shop may be lacking the most obvious parts of the costume, but her color and tail are a giveaway.
  • Recurring Traveler: In the first few dungeons, anyway. She stops appearing when she becomes an...
  • Optional Party Member
  • The Nose Knows: She can sniff out treasure.
  • Video Game Stealing: She can steal items (and badges!) off enemies. She apparently does this by, um, "distracting" them while she rifles through their pockets.



"Once you fools are gone, no one will stand in my way! Grodus will rule the world!"

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Leader of the shadowy X-Naut group, Grodus already has one Crystal Star in his possession and plans to gather the rest, preferably by gaining the magical map. To this end, he employs armies of X-nauts and the Shadow Sirens.

Lord Crump

"I've got some ammo to spare! How's THAT for boom–bassa–boom?!?"

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A high-ranking agent of the X-Nauts, Lord Crump is a rather weird fellow who is your first fight in the game. He eventually develops a grudge against Mario for his repeated defeats.


"We would've won if you two lumps had pulled your weight! Both of you, prepare for a world–class punishment session when we get home!"

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The bossy eldest sister of the Shadow Sirens. She has a tendency to make errors and blame her sisters—generally Vivian—for them. She seems to be in Grodus's employ.



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One of the shadow sirens. The biggest and quietest of the three, who is unintelligible when she does try to speak.


"Well, all right then, Slick. Fine. Yes. I turned the villagers into pigs. Big deal."

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A prankster Duplighost who lives in Creepy Steeple. He cursed the residents of Twilight Town so that whenever its bell tolls, someone becomes a pig! He "becomes" Mario and intends to erase him, but is foiled. He later joins the Shadow Sirens.

The Shadow Queen

"You are foolish to oppose me. Yesss... and that foolishness... will have to be punished..."

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A being that was sealed away by the Crystal Stars a thousand years ago. Grodus is trying to revive her in order to use her power to take over the world. It doesn't quite go as he planned...



"Snack time, my little appetizers! But which one of you morsels should I taste first?"

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A huge dragon residing in a castle named for her, Hooktail is one of few remaining vestiges of the age in which the Shadow Queen ruled, and continues to guard a Crystal Star until Mario puts an end to her once and for all. As her gender is not mentioned when she is faced, Hooktail is mistakenly assumed by the party to be male. With her queen gone, Hooktail has taken to terrorising the nearby village of Petalburg, the skeletal remains of many former Koopa inhabitants of which may be found in her castle.
  • Big Eater: Is capable of devouring a huge portion of the audience during her fight.
  • Evil Is Burning Hot: Capable of powerful fire breath.
  • I Surrender, Suckers: Pretends to give in to the party when her HP is reduced, but if you agree, she'll attack you.
    • Interface Screw: Whether or not you fall for the ruse, she proceeds to eat the audience members to recover HP.
  • Really 700 Years Old: She's been around since the Shadow Queen's time as one of her pet dragons. This puts her around at least 1000 years old.
  • Samus Is a Girl: What a shocker.
  • Warmup Boss: The first proper boss in the game.
  • Weaksauce Weakness: Cricket sounds, of all things.
    • Self-Imposed Challenge: Defeating her without this weakness. It can be done, but you'll need to go in well-equipped, as she is quite the hard-hitting Stone Wall normally.


"One day, you'll look back on all them small–dreamers 'n LAUGH!"

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A sixty year-old Clubba and fight promoter that is secretly sapping strength from his fighters to remain looking young and in shape.
  • Blood Knight: He is heavily implied to have enjoyed fighting in the ring when he was younger. Confirmed when he goes toe-to-toe with Mario and co.
  • Cool Shades
  • Damage Sponge Boss: His One-Winged Angel form has a lot of HP compared to the bosses that come before and after him.
  • Faux Affably Evil: He comes off as incredibly friendly and outgoing, but it's just a cover for his evil narcissistic self.
  • Jerkass Isn't above taunting his first victim's sister regarding her brother's "death".
  • Nice Guy: He's incredibly friendly and genial to just about everyone he meets, and takes a special liking to Mario. Of course, this is just a façade for the twisted, self-centered madman underneath the surface.
  • Older Than They Look: Can you believe he's sixty?! Draining the life away from young and energetic fighters can really help a guy age well, it seems
  • The Reveal: A shocking one, too.
  • Southern-Fried Genius: For someone who likely hails from the south, he's definitely a hell of a technical master as Mush, King K, Bandy Andy, the rest of his unnamed victims can attest to.
  • Status Buff: In battle and out, he likes to bulk up his own attributes. He almost does it more often than he actually attacks.
  • Walking Spoiler: There is a LOT more to this guy than meets the eye.

Rawk Hawk

"Feel the horror of a world–class RAAAAAWWWKING!"

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A giant, yellow bird and champion of the Glitz Pit, a fighting arena. He's loud, brash, obnoxious, and thinks he's the best fighter around. He uses some dirty tricks during fights, but insists that he'll fight clean once Mario finds the Crystal Star.
  • Combat Pragmatist: Launches himself from the walls of the arena, and even grabs onto the ceiling beam at one point (putting him beyond the reach of most attacks) and shakes it to drop objects down on Mario.
  • Defeat Means Friendship: Well, not so much friendship, but Rawk Hawk garners a begrudging respect for Mario after losing to him.
  • Large Ham
  • Shout-Out: Obviously a parody of professional wrestlers, but likely a parody of Hulk Hogan and The Rock in particular.
    • In fact, for the Spanish dub, Rawk Hawk is actually called Hawk Hogan.
  • Small Name, Big Ego: In spite of all of his bragging, his boss fight is quite easy. (And he doesn't get any tougher for rematches.) In addition, when he later challenges Bowser to a fight, Bowser curb stomps him. (Literally!)


"Hear my voice, spirits! Take their ship and show them the meaning of fear!"

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An old pirate that has long since died. All that remains of Cortez is a giant, floating skull wearing a pirate hat, although he can possess a pile of bones to get some form of a body again. Upon defeat, Cortez befriends the heroes and provides travel to a deserted island.

The Smorg

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Strange creatures inhabiting an abandoned train station. When Mario chases them off to throw a switch, the creatures stow away on the train he is riding and take all of the passengers hostage, growing into a multi-tentacled monster. The Smorg flee the train when defeated.

Other Characters


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A member of a race called Punis. A headstrong little guy that is apparently intended to lead the tribe one day. He doubts himself and, when the X-Nauts invade his home, he enlists Mario's help to get rid of them.
  • Big Brother Instinct: He is very concerned about his little sister Petuni's safety when the Great Tree gets taken over.
  • Unlikely Hero: A lot of conversations imply that the other Punis generally don't think the world of him, or at least think he's a little dimwitted.


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A Toad woman and secretary of Grubba in the Glitz Pit. Mysteries surround her, and it's apparent that there's more to her than meets the eye. It's eventually revealed that Jolene's little brother, a former Glitz Pit champ, vanished, and Jolene got the secretary's job to get answers. The two are happily reunited after Grubba's defeat.
  • Cool Big Sis
  • Reverse Mole
  • Sugar and Ice Personality: Is all business while on the job, but shows a warmer side around her younger brother and in her email response to Mario after he finishes her Trouble Center request. It's also implied that she's the woman at the juice bar when she's off the clock.


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A flamboyant, eccentric, rich adventurer that lives in Rogueport for reasons unknown. He claims to be a fearless sailor, but in reality, is a complete coward that makes Mario do all the dangerous things.
  • Dirty Coward: Yes, he's a complete coward, but in the end, he still risks his neck to save his crew by going to reason with Cortez.
  • Small Name, Big Ego: He insists that he's responsible for everything good that's happened in chapter 5 and also seems to assume that everybody in the group loves him.


"Rudimentary, my dear Luigi!"

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A penguin that resides in a town for the rich. He runs a museum, but secretly pines to be a detective, which he isn't really that good at.
  • Expy: Of the various penguins that were involved in the murder mystery in the first game.
  • Thoroughly Mistaken Identity: He spends the entire game believing that he is talking to Luigi, and there's no telling him otherwise.
    • He does overhear somebody referring to Mario as Mario at the end of the game, at which point he seems to realize his mistake.


"Princess Peach, teach me this feeling you call... "love.""

The world's best computer, designed to be absolutely perfect, which runs the X-Naut Fortress. After Princess Peach was kidnapped and placed in her holding cell, TEC observes her and begins to fall in love with her. TEC tries to understand this feeling, and in exchange TEC allows her to contact Mario. Sir Grodus finds out about this soon enough, however...

Super Paper Mario

Characters from Super Paper Mario

Tippi, AKA Lady Timpani

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A butterfly Pixl that serves as Mario's Exposition Fairy. It's revealed through the backstory that she's Timpani, the love of Blumiere. After Blumiere's father banished her, he was driven mad by his grief and became the Woobie, Destroyer of Worlds that is Count Bleck.

Count Bleck, AKA Lord Blumiere

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The Big Bad of the game. Using the Chaos Heart, Count Bleck wishes to destroy all worlds and starts off the apocalypse by marrying Bowser and Peach.


"I'm just gonna pencil you in for a ten O' clock brain washing, K?"

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  • All Love Is Unrequited: She has feelings for Bleck, but knows that his heart belongs to only one person...
  • Charm Person
  • The Dragon
  • Heel Face Turn
  • Disney Death: She ends up surviving an attack from Dimentio when she took the Bullet for Bleck.
  • Humanity Ensues: It's implied that she used to be a bat that Count Bleck saved, and she became a human to serve him out of gratitude.
  • Hypnotic Eyes
  • My Master, Right or Wrong: She felt that using the chaos heart to end existence was too extreme. Count Bleck offers to allow her to retire with his blessing, but she decides against it, because he saved her life before, and feel that's a poor way to repay him.
  • Punch Clock Villain: She appears to be this at first, with her business-like attitude about doing evil. It turns out to be a subversion: she doesn't serve Count Bleck just for a job, she serves him because she's deeply in love with him.
  • Sassy Secretary
  • Scary Shiny Glasses: Her eyes are almost never seen through those things... at least until the reveal, when Dimentio hits her as she takes a hit for Bleck. They're closed until she wakes up, however.
  • Shout-Out: Her speech mannerisms are similar to Bill Lumbergh.
  • Taking the Bullet: She ends up taking an attack from Dimentio that was meant for Count Bleck.
  • The Unfought: Really, though, how would you think a fight with her would work out?
  • Verbal Tic
  • You Have Failed Me...: Variation. She doesn't kill those who manage to disobey or fail a mission, but she does punish them with having them write a thousand word essay and singing praises to Count Bleck multiple times (as she demonstrates with O'Chunks).


"C'mere un' I'll introduce yeh to Fist Jr. an' his wee pal, Slappie!"

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  • All Love Is Unrequited: The big guy has a big crush on Nastasia, although she's in turn in love with Count Bleck.
  • Captain Ersatz: Likely this to Fat Bastard of Austin Powers.
  • The Brute
  • Dumb Muscle
  • Fartillery: In his Duel Boss battle against Bowser in Chapter 8.
    • This is also how O'Chunks flies away after you beat him.
  • Heel Face Turn
  • My Greatest Failure: Carson's story on him reveals that he used to be a general who led 1000 soldiers into enemy territory, but he lost every one of them when one of his higher subordinates double-crossed him. Bleck played on the guilt of this event to eventually sway him to his side.
  • Brainwashed and Crazy / Psycho Prototype: O'Chunks as O'Cabbage: Basically, Dimentio planted a floro sprout on O'Chunks to brainwash him (and see their effectiveness). It works in brainwashing him, and fighting Mario, but his vocabulary decreased as a result, only being able to spout random plant names while under control. It's later implied that O'Chunks was actually the first attempt before Dimentio perfects the other floro sprout to use on Luigi as part of his own evil plan.
  • Violent Glaswegian
  • Worthy Opponent: Considers Bowser to be this after O'Chunks is defeated by him in Count Bleck's castle.


"I like getting what I want, so I do whatever I need to get it."

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"It would be so very DULL if your journey ended so easily... Instead, it ends with... magic!"

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A magical jester who serves as one of the main lieutenants of Count Bleck. Completely psychopathic, he is always smiling and enjoys speaking in strange similes. Although he appears to be a mere minion, there is more to him than meets the eye.