Planet of Hats/Quotes
Kaidan: I haven't spent much time with krogan before, Wrex, and I have to say, you're not what I expected. |
Listen, ladies. If you want a problem talked to death, ask an asari. If you want a problem shot, ask a turian. If you want a new problem, ask a salarian. If you want a problem solved, ask a human.
—Renegade Shepard calls 'em like (s)he sees 'em
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Warden: Tell me about the qunari. —Dragon Age: Origins
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No one would suggest that a Klingon would be a good Ship's Counsellor or that a Berellian could be an Engineer, they're just not suited to those positions. By the same token I don't think an android is a good choice to be Captain.
—Christopher Hobson Star Trek: The Next Generation, Redemption Part II
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The crew of the Enterprise discover a totally new lifeform which turns out to be a familiar old lifeform wearing a funny hat.
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Most of Israel’s critics, especially abroad, see the country as a one-dimensional monolith. As they see it, all its (Jewish) citizens are marching in lockstep behind their rightist government, consumed by a dark ideology, supporting occupation and settlements and committing war crimes. This, by the way, is a mirror image of the admirers of Israel in the world, who also see Israel as a one-dimensional monolith, with all citizens marching proudly behind their brave and determined leaders – Binyamin Netanyahu, Ehud Barak and Avigdor Lieberman. The truth is far removed from both these caricatures.
—Uri Avnery
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The Spock: Oh look! It's a person who looks really weird! —Mitchell and Webb, "Space Trek And Wars"
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Leader of Fedex 11: It is time to meet your end, earthlings! We thank you for being weaker and dumber than us, and allowing us to steal your secrets so that we may rule the universe's delivery business! —Futurama Comics #2
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Nonhuman fantasy races tend to have their differences from humans defined not just physically (pointy ears and what have you) but psychologically. You might think this would entail making them really alien but that's difficult and often winds up making them hard for the average reader or gamer to relate to. What it more often means in practice is that members of the imaginary race wind up all sharing certain personality traits in common. ALL elves are tree huggers, ALL dwarves are dour, stubborn, and acquisitive, etc. —Richard Lee Byers, the author of Forgotten Realms trilogy The Year of Rogue Dragons [1] and Dissolution [2], on Candlekeep forums.
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I like how the EU's world building process was to take every single little detail from the movies and then extrapolate that out to cover the entire galaxy. —anonymous, on /tg/
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