Rage (video game)/YMMV

Everything About Fiction You Never Wanted to Know.


These things about Rage (video game) are subjective - not everyone will agree with all of them.

  • Fridge Logic: The Authority is desperately looking for Ark survivors and will go to any length to get it's hand on them, because Ark survivors contain the nanomachines that the Authority needs for various operations. Except it's later revealed that The Authority was started by a conspiracy of Ark survivors who rigged their Arks to reactivate sooner, allowing them to curb stomp any other survivor with their superior technology. This means that, logically, the Authority is supposed to have more than enough nanomachines already!
    • Somewhat following the last point: how is it that the Authority has so many advanced weapons and technology? They couldn't have built all of this in the years after their rise to power since the backstory reveals that the entire reason they rose in the first place was that they awoke sooner, presumably with loads of weapons and technology! How can this be true, if, as repeatedly mentioned on this page, Arks were not buried with weapons in them?
    • Definitely a case of All There in the Manual; the novel explains that Cross and his men rode out the apocalypse inside a "Super Ark" that was designed to house hundreds of high-ranking government members (Cross' people ambushed them and stole the Super Ark for their own use), and which presumably was better stocked with supplies.
  • Game Breaker: Once you get the schematics for the Advanced Wingsticks, you'll never shoot another bullet again. You don't even have to aim them. Just mash the button and three enemies at a time get instantly decapitated, and more often than not, you don't even lose the wingstick (that returns to your hand for another use). It doesn't help that all it takes to build them is three extremely common and cheap ingredients, and you can make fifteen with every such batch.
  • Paranoia Fuel: The game takes place after an asteroid hits the Earth -- a very real asteroid, that might actually hit us. Thanks, id.
    • Of course the current probability of the asteroid hitting is currently 1 in 250,000, which are better odds than before when it was first discovered, and many believe that while it would bad if it hit it wouldn't cause any long-term global damage. Still, it is a bit scary to think about.
      • Scary part? In the backstory, while the odds of impact were rising higher and higher, the government was lying like a bastard 24/7, insisting that they were decreasing. It's quite likely that if it happened IRL, that's exactly what the government would do.
    • And even in a worst case scenario, it still wouldn't cause people to mutate, just starve to death mostly.
      • Wow, that makes me feel so much better.
      • It turns out, however, that the asteroid isn't what caused the mutants. In an interesting Deconstruction of the post-apocalyptic videogame genre, it is revealed late into the game that the mutants are failed experiments of the Authority's various attempts to create nanotech powered supersoldiers.
  • Sidetracked by the Gold Saucer: There are a wide variety of betting minigames and other distractions the player can engage in. Even worse, several achivements are tied to them and rely heavily on random chance to unlock. Hope you weren't doing anything important when you noticed the the new settlement you're visiting has a game you haven't tried yet...