Ratchet & Clank: Size Matters

Everything About Fiction You Never Wanted to Know.

The first game of the Ratchet and Clank series on the PSP, and then ported to the PlayStation 2.

It revolves around a shrinking device, as well as Captain Qwark trying to find his lost parents.


Tropes used in Ratchet & Clank: Size Matters include:
  • Barefoot Cartoon Animal: Ratchet, as he wears his outfit from the first game. He can use shoes later in the game.
  • Continuity Nod: Several in Ratchet's dreamscape, like Clank's apartment in Bogon and larger form (see Lost Forever). Then there's this exchange, which mirrors a conversation from the original game.

Ratchet: There she is! Let's get her!
Clank: Ratchet, do you notice anything... unusual about Luna?
Ratchet: Well, she does seem to have an unusually large door coming out of the back of her head.
Clank: And why do you think that is?
Ratchet: She's... uh... a robot?

  • Fantastic Voyage: Ratchet goes inside Clank to reboot him after he is attacked by Technomites.
  • Game Breaking Bug: On your second or third playthrough (PSP version), the Omniwrench all of a sudden stops damaging 90% of your enemies. This will never go away, on every subsequent playthrough.
  • Incredible Shrinking Man
  • Lost Forever: The "Friends Don't Hurt Friends" skill point is lost until a New Game+ if you took damage during the Giant Clank "fight" and beat the "battle", as it doesn't reappear after you win.
  • New Game+: Of course. But to get everything, you have to go through the game three times.
  • Walking Shirtless Scene: Ratchet, as he wears his outfit from the first game. He can use a shirt later in the game.