Six Gates World

Everything About Fiction You Never Wanted to Know.

Six Gates World is a franchise founded by Hitoshi Yasuda and Group SNE, in response to the popularity of Magic : The Gathering. Starting with the release of a novel series, it was later followed by a card game, role playing games, drama cd's, manga series and many more novels. The card game, Monster Collection, became so popular that it hijacked the original franchise title in culture, though the distributors still present Six Gates World as the overarching title.

While it does feature teens with Mons, do not mistake it for being work safe. This franchise predates the Lighter and Softer Mons age that started with Pokemon and so it can feature explicit gore and nudity, though lately it has been working to be more open to a broader audience.

The Six Gates World is a Flat World where magic was an active part of evolution. Each corner of the disc is governed by one of the four cardinal elements, while heaven and deep earth belong to the holy and demon elements. The continuity begins with the Magic Kingdom, which created the summoning system, which ultimately contributed to its downfall and pummeling the world back into a medieval state. After centuries, the system was rediscovered and considered to be wicked magic, leading to persecution of anyone practicing it. It takes another few centuries before magic becomes standard practice in the world and eventually an accepted part of life, at least, up until the world wide collapse of the system about three thousand years after its creation.

For the Tengai continuity, see Mon Colle Knights.


Tropes used in Six Gates World include: