Soul Nomad & the World Eaters/Nightmare Fuel

Everything About Fiction You Never Wanted to Know.


  • The legendary Demon Path. The Demon Path starts with murdering everyone in your home village, including a young mother and her husband, though Danette and Lady Lanya survive. After every battle, a not-being-redeemed-in-the-slightest Gig possesses your body for some multiple of eleven days, likely increasing the bloodshed. As the story progresses, everyone you forcibly conscript into your army goes bats**t insane, with the chivalrous Thorndyke becoming a Blood Knight considered one of the saddest changes. When you finally meet Trish, she's a Broken Bird, implied to be because Hawthorne already raped her by then. And she dies a few chapters later, breaking her sister's spirit completely. When you get the two angels on your team, the chapter ends with killing the young one before his grandmother's eyes, and then murdering the granny. You can get Laharl a tad miffed if you consider having the same title that he does. By the end of it all, Lobo of all people refuses to work for you any longer, every other Complete Monster in the game has joined forces with the surviving protagonists to take you down, and winning the final battle leads to you devouring Gig's soul and completely annihilating both Haephnes and Drazil. And Revya's motivation for doing all this? Probably the same reason the player picked this path: because it seemed fun.