Tekken/Characters/1

Everything About Fiction You Never Wanted to Know.


The list of characters who were introduced in Tekken 1.



Kazuya Mishima

The apparent stoic hero of the series. Ignored by his father Heihachi, Kazuya plans to defeat his father and take over his company through defeating him in the King of Iron Fist Tournament. He succeeded, and it looks like he'd take the Zaibatsu in the right direction.

He didn't, and ended up using it as a means for his own purposes. You see, he completely hates his father for throwing him off a cliff and into a ravine when he was only 5 years old. He just so happened to inherit the Devil Gene, however, and he survived the fall, but by the time Tekken 2 rolls around he has been completely corrupted with evil. During the second tournament, he got intimate with Jun Kazama, and later was defeated in his rematch against Heihachi and thrown into a volcano instead of a ravine to ensure his death.

However, a certain group of scientists of the G Corporation gathered his remains and revived him. When Heihachi trashed the lab where he resided, Kazuya struck back and entered the 4th tournament. Unfortunately, Heihachi beat him and then he got beaten by his own son Jin Kazama. Soon before Tekken 5, a squad of Jack robots ambushed Kazuya and Heihachi, and Kazuya temporarily teamed with his father to repel it, only to stab him in the back and retreat. He found out that G Corporation betrayed him and slayed everyone in that division. When Jin rose as the tyrannical leader of the Mishima Zaibatsu, Kazuya retaliated and amassed people's popularity by leading the G Corporation to rival the Zaibatsu, which culminates to the 6th tournament.

Tropes associated with Kazuya:

Heihachi: "You're still alive?"


Paul Phoenix

Anytime! Any place! Bring it on, ya aliens!

Self-appointed "toughest man in the universe", and the only guy to ever fight Kazuya to a draw. Afterward, he has been eager to settle the score with Kazuya, but always encounters bad luck with the situation, especially with Kuma, who ends up as his true rival of all people. By the time of the 5th tournament he is highly in debt to the government, and in 6 he teams up with Marshall Law and Steve Fox to split the prize money 3-ways.

To be fair, though, he managed to defeat Ogre. But he wasn't declared the winner because he left without witnessing the birth of True Ogre, which Jin promptly beats. He also beat Heihachi, Jin (in the process of reaching Ogre), and tied with Kazuya. So far he is the only character to maintain a positive net victory against the Mishima clan.

Tropes associated with Paul:

  • Alliterative Name
  • Animal Nemesis: His rivalry with both Kumas. Against Kuma, 2-0. Against Kuma II, 2-1 per canon.
  • Anime Hair: The only time it's not seen defying gravity is in his 2P outfit from 4. Seriously, he, Guile, and Benimaru should share their secrets.
  • Arrogant Kung Fu Guy
  • Badass Beard
  • Badass Biker
  • Boisterous Bruiser: Boy, is he ever.
  • Demoted to Extra: While the original games saw him as a legitimate rival to Kazuya, and a formidable presence in the tournament, all of the games from 4 on have seen his story become more silly and less tied to the overall plot with each subsequent game.
    • Really, it set in as early as 2. In the first game, he is The Rival to Kazuya, the main character and son of Heihachi; in the second, he is The Rival to Kuma, Heihachi's pet.
  • Eagle Land: Mixing both types.
  • Expy: Not one per se, but the customization mode in 5 allows the player to turn him into a bearded Ken.
    • With his hair down and in his biker outfit, he looks like Triple H.
  • Fake Ultimate Hero: An interesting subversion. Paul went undefeated throughout the Third King of Iron Fist Tournament, but he left before Ogre transformed. Because of his swelling pride, Paul boasted about his actual accomplishment, but because he technically didn't win, his bragging annoyed more than a few of his fans.
  • Fingerless Gloves
  • Guest Fighter: In Urban Reign, a Beat'Em Up also by Namco.
  • Idiot Hero
  • Jerk with a Heart of Gold: In Tekken 5, in Law's story mode, if Law lost against him, Paul promises to share the prize money with him. Doesn't work quite well.
    • Well, that's because you have to beat him to progress with Law. If you beat the game with Paul, it's inferred he's fulfilled his promise with Law (judging by the little shack he holes himself in).
  • Kiai: His deathfist yell is certainly the longest and loudest Kiai in the game. It's a dang powerful Megaton Punch too.
  • Perma-Stubble
  • Punched Across the Room: The Phoenix Smasher, his signature attack. Sends your opponent rolling back from the impact and one of the most painful moves in the whole series.
  • Red Oni, Blue Oni: Red to Law's Blue.
  • Red Gi: His Martial Arts attire, which does not mean he's expendable, no sir. Just watch his fight with Bryan at the 6 opening cutscene.
  • Unknown Rival: To Kazuya.


King

(jaguar noises)

A jaguar-masked wrestler who knew only fighting until he ends up half-dead near a church. Saved, he becomes the hero for the children at the church's orphanage, donating his wrestling money for the children. Also a friend to another Jaguar-masked wrestler named Armor King. Being unable to cover the orphanage's bills with his wrestling income alone, he attempts to win the first tournament's prize money, but fails.

In the second game, he fell into a Heroic BSOD and drunken haze over his failure (or, alternatively, after learning that a child on his orphanage died), but was snapped back by Armor King.

He ends up killed by Ogre after the 2nd tournament, and a new King takes his place.

Tropes associated with King:

  • Badass Preacher: So Badass that he wrestles for the sake of orphans and will fight you in his own church!
  • Cool Mask
  • Defeat Means Friendship: After their bout in Tekken, the bitter Armor King become King's friendly rivals.
  • Expy: He's one big Shout-Out to the main character and series called Tiger Mask, and he also shares similarities with his story. One of his alternate masks in 6 is literally the Tiger Mask mask with a jaguar pattern.
    • He also takes more than a few pages from Fray Tormenta, a Catholic priest who became a masked wrestler in order to support an orphanage.
    • King himself (and by proxy, King II) has an expy in the form of F-Zero's Leon.
  • Fingerless Gloves: In 2.
  • Gentle Giant: Not THAT huge, but he's a wrestler.
  • Heroic BSOD: Fell to it in Tekken 2.
    • You would too if in his shoes. He saw an infant die in his arms shortly after his orphanage was completed and subsequently fell into a drunken stupor.
      • Thought that's either Fanon or, possibly, a quirky Woolseyism. His Tekken 2 Japanese profile gives no reason for his Heroic BSOD, while official guides state he's depressed for failing to get the money the orphanage needed from the first tournament.
  • Jaguar Motif
  • Killed Off for Real: To be replaced with King II in Tekken 3.
  • Legacy Character: Just like his inspiration, Fray Tormenta, one of his orphans takes up his mask after he falls.
  • Professional Wrestling: Specifically, Lucha Libre.
  • The Rival: Armor King in Tekken.
  • Send in the Clones: Armor King and the Rogers also borrow a lot. Try feeling proud of yourself after getting thrown across the room by a kangaroo.
  • The Voiceless: Only growls.
  • Walking Shirtless Scene


Marshall Law

A fighting chef, with a son named Forrest, and best buds with Paul. At first Marshall plans to open his own dojo. He successfully did after the 1st tournament, but said dojo was shortly wrecked by Baek Doo San. Law beats the hell out of him, but forgives him. He later retires to resume his restaurant business, and is succeeded by his son Forest for the 3rd tournament.

By the 4th tournament, however, business was bad for his restaurant, and he was forced to declare bankruptcy. Law tried to boost his business again with the 4th tournament and horribly failed, now working as a dishwasher (illegally), until he learned that Forrest got in an accident (thanks to Paul). He tried to win the money in the 5th tournament for his son, but was deported after his illegal work activities were discovered. He finally teams up with Paul and Steve Fox for the 6th tournament.

Tropes associated with Law:


Nina Williams

Come on, baby. Show me what you got.

An assassin for hire, who has a REAL bad blood with her sister Anna. Nina is first hired to assassinate Heihachi. That failed. Later, she got hired to assassinate Kazuya, but her rivalry with Anna hindered her progress, and ended up getting her captured by Dr. Bosconovitch and put into cryogenic sleep. Years later, she was reawakened through Ogre's return, but suffered amnesia. She was then hired to assassinate Jin Kazama, but failed. Anna helped her regain her memories, but that triggers Nina's hostility toward her and she returns to her life of killing. She's later hired to assassinate the boxer Steve Fox, but found one shocking revelation: he's her son conceived in a test tube during her cryosleep. She ends up canceling her contract, and later meets up with Anna, whom she ends up defeating in the 5th tournament.

After Jin took over the Zaibatsu and started the war, Nina had practically run out of clients. Noticing her skills, Jin decided to hire her as his personal guard. She accepted and now leads the Tekken Force along with Eddy Gordo in the 6th tournament.

Tropes associated with Nina:

Nina: Nice place. I might have to go on vacation here sometimes.
Alisa: *Talking about the origins of the area and how she's collecting data*

Nina: Did I ask for a history? No.


Yoshimitsu

Namuuuuu...

An alien ninja cyborg that wields a soul-rending sword and oddly resembles a samurai much more than a ninja. He has a rogue-like highwayman's personality in that he steals from the rich (Heihachi) and gives to the poor (Marshall Law as confirmed in an official guide). While this was the extent of his characterization at the end of T1, his maiming by a security system while atempting to rob Dr. Bosconovitch's lab, and subsequent prosthetic spinning arm which was given to him by said doctor after he got him out of there, flowed into his purpose for the second tournament in rescuing the doctor again after his kidnapping by new Big Bad Kazuya.

Post-timeskip he's hunting Ogre for his blood in order to help Bosconovitch cure his ailing daughter, and then in Tekken 4 he returns to his Robin Hood ways to forge a Manji political party. During this tournament he gains a sworn enemy in Bryan Fury, and has to use a new sword later on due to his merciful ways getting in the way of the sword's desire to kill evil people. One of the most recognizable characters of the franchise. Oh, and his ancestor was in Soulcalibur.

Tropes associated with Yoshimitsu:


Michelle Chang

Michelle is the proud as can be offspring of a Native American mother and Hong Kong born father, who was employed by Heihachi to locate a fabled treasure on Native American soil. When he failed, Heihachi promptly took him out, basically enraging Ms. Chang and becoming the catalyst of her entry into the Iron Fist Tourney to exact her revenge on Mishima.

Later, those pesky Mishimas screw her over again by kidnapping her mother and demanding the pendant she wears around her neck, as it is linked to find said treasure. And again, she vows to get rid of them once and for all.

Shortly after, she found a baby girl amongst a ruins. She adopted her and named her "Julia", training her in martial arts. Years later, she got caught by Heihachi who tried to use her pendant as one of the items to lure Ogre. She is rescued by Julia, and after that, she seems to have retired in fighting.

She finally returned as a playable character to the series for the console release of Tekken Tag Tournament 2 after a 10+ year hiatus.

Tropes associated with Michelle Chang:


Jack Series

Everyone loves killer robots, and in the Tekken canon, these are commissioned straight out of Russia. In the first game, Jack has a task to kill Heihachi; as you can guess, it didn't work. In fact, he met his prototype and had a slugfest since Prototype Jack is Heihachi's anti-Jack plan. Still, the Russians liked the results enough to mass produce them, and the series (including Jack) were called "Jack-2". Then Jack, while helping other robots wipe out a city, finds a little girl. And befriends her for a while, right up until he's blown up by a Mad Scientist.

The little girl, Jane, subsequently dedicated her life to rebuilding her beloved killer robot. She succeeds partially and sends "Gun Jack" into the third tournament. They spend the fourth tournament fixing each other up, and then she has Jack 5 enter the fifth tournament.

Jack 4s are shown blowing up Heihachi; these are also helped out by Jane and her research. If it weren't for this, Jack would've been one of the few characters to appear in every Tekken game in some form.

Tropes associated with Jack:

  • Akio Ohtsuka: Jack-2's seiyuu in The Movie.
  • A.I. Is a Crapshoot: They wanted a killer robot, they got a babysitter.
  • Ass Kicks You: Flying sitsplash.
  • Blood Knight: Jack-6 will not hesitate to remind you in Scenario Campaign that he loves fighting.
  • Bodyguard Crush, Rescue Romance, and Interspecies Romance: Jack-2 overcame his programming to project Jane until Dr. Abel's Kill Sat put him out of commission. Jane spends the next twenty years looking for a way to resurrect her beloved Jack (and grows up to become quite the intelligent beauty), her feelings intensify when Gun Jack pulls an Heroic Sacrifice to save her from Tekken Force members. When Jane finally installs Jack-5's missing memories of her, he initially goes haywire but then relents, scoops her up bridal-style like a Knight in Shining Armor.
  • Cool Shades: Prototype Jack, after his T2 makeover.
  • Distaff Counterpart: In Devil Within, there are female Jacks. Instead of sporting the bulky frame commonly associated with the linear models, they sport a sleek, feminine design (complete with Combat Stilettos). They do retain the trademark mohawk, which makes them look a bit weird.
  • Divergent Character Evolution: Everyone in the series underwent this at some point, especially by the time of 5, but this was necessary in Tekken Tag Tournament, where Jack-2, P. Jack, and Gun Jack were all playable.
  • Hulk Speak: How Jack-6 communicates in Scenario Mode in Tekken 6.
  • Informed Ability: Gun Jack's story in 3 states that he has guns mounted in his arms. However, they are non-functional during the tournament. Later Jack models have functional firearms.
    • Actually, they are functional, as seen in a few of his attacks. However, since he was rushed, Gun Jack simply lacks the ammunition.
  • King Bob the Nth: Except for Gun Jack in Tekken 3, Jack (and his other production models) show up as "Jack X".
  • Megaton Punch: Named as such, when it's not called Gigaton.
    • And it's a case of Guide Dang It, as most mainstream players (and even a few Jack experts) don't know exactly what a "Lever Spin" is.
  • Mecha-Mooks: Jack-4 serves this role story-wise. They are also used as this in both Devil Within and Scenario Campaign.
  • Mighty Glacier and Husky Russkie: Epitomises this; his fighting "style" is "Brute Force". Although he's also The Voiceless.
  • Morality Pet: Jane.
  • Non Dubbed Grunts: They've been using the same voices since the series' debut in 1994. The voice was pitched up a bit for 3, but that's about it.
  • Personality Chip: Jack-2 has a chip installed in his CPU which allows him to learn and become more human-like, prompting him to want to protect Jane.
  • Red Eyes, Take Warning: Mostly subverted.
  • The Rival: P-Jack to Jack and Jack-2, NANCY-MI847J (the Mishima Zaibatsu's own Jack model) to Jack-6.
  • Robot Buddy: Every Jack (minus the first model, P-Jack, and Jack-4) serves as this to Jane, although there's Subtext on Jane's side that it's a bit more than that.
  • Send in the Clones: Jack inspired not only his prototype, but fellow big guys Ganryu and Kuma. Later games would sometimes call them Jack clones.
  • Shout-Out: In Jack's ending, he's attached to a machine codenamed "System 11". This is the name of the arcade cabinet hardware that ran Tekken and Tekken 2.
  • Spank the Cutie: One of P-Jack's side throws. It can net you "interesting" results if performed on a female.
  • Super Prototype: Prototype Jack was supposedly this to Jack and Jack-2, having been built to outpower them (he was also the first Jack to be able to fly, an aspect that would be carried over to all Jacks after Jack-2). It doesn't stop Jack-2 from scrapping him in 2.
  • Taking You with Me: The Jack-4s attempt this on Heihachi. It doesn't work, although it does keep him down for the duration of 5.
  • That Russian Squat Dance: As an attack.
  • Third Person Person: Jack-6, according to Scenario Campaign.
  • This Is a Drill: Prototype Jack's Tekken incarnation has a drill hand.
  • Top-Heavy Guy: Jack, Jack-5, and Jack-6.
  • We Can Rebuild Him
  • Zerg Rush: Lacking the physical constitution of the other models, the mass-produced Jack-4s use their numbers to overpower Kazuya and Heihachi.


Lee Chaolan

The younger, adopted son of Heihachi Mishima. Originally Kazuya's rival, he becomes Kazuya's secretary/right-hand man/janitor in Tekken 2, then gets exiled from the Zaibatsu after Heihachi's stunning return and goes to live in the Bahamas. Comes back during Tekken 4 in disguise, but this time it's Kazuya's stunning return that throws him off his game. After Heihachi's seeming death in Tekken 5, he attempts to take control of the Zaibatsu. Most recently, after dropping out of the fifth tournament due to disinterest (as Kazuya had dropped out as well) he got wind of the sixth during the global chaos and military buildup of G Corporation, and as a preferential shareholder, acquired a ticket to the tournament.

Tropes associated with Lee Chaolan:

  • Animal Motifs: His clothing usually has the insignia of a unicorn on it. Said animal is a symbol of purity, elegance, and charm. It's also known for courage and strength.
  • Badass in a Nice Suit: That snazzy tuxedo of his.
  • Big Fancy House: Implied, given the pool area alone is large enough to substitute for an arena.
  • Bishonen: He's approaching his 50s, but it certainly doesn't show.
  • Bring It/I Shall Taunt You: His Hitman stance. You'll regret it.
  • Catch Phrase: "Excellent!" (Not to be confused with that other guy.)
  • Corrupt Corporate Executive: More so in the OVA.
  • The Dragon: To Kazuya in 2, more or less.
  • The Fighting Narcissist
  • Fingerless Gloves
  • Gratuitous English: As well as his above-mentioned Catch Phrase, he likes to throw a few other English words into his sentences.
  • Lovable Sex Maniac: In Scenario Campaign in 6, Alisa's dossiers note that Lee was "touchy-feely" with her, and she had to go into "self-defense" mode (one wonders if Lee can still reproduce after that...). "Lovable" because the small swarm of bikini-clad women attending him at his pool probably aren't so circumspect with him (notice that there's nary a man among them, excepting a humiliated Heihachi in Lee's 5 ending).
    • It doesn't hurt that's got the air of The Charmer about him. In The Motion Picture, however, he's a straight-up Casanova, with both Nina and Anna wrapped around his fingers, something that backfires spectacularly on him.
  • Pet the Dog: He helps fix Alisa at the end of the Scenario Campaign in 6, and, in Blood Vengeance, after he spots Xiaoyu, Alisa and Panda hiding in the forest, he takes them to his home to give them shelter and hospitality.
  • Red Baron: The "Silverhaired Demon", referenced as early as the first game and makes a reappearance during the Abyss Gate stage of Scenario Campaign in 6.
  • The Rival: Considers himself one to Kazuya. Kaz... really doesn't care.
    • He's supposed to care. At least that was why Heihachi adopted Lee in the first place. Of course that whole business with the cliff and here we are today.
  • Running Gag: Ever since 5, if something wacky or zany happens, and Lee isn't the focus of the scene, he always gives a thumbs up that is coupled with the cheesiest smile ever. See Kuma and Panda's endings in 5 and Anna's ending in 6 for starters.
  • Ryotaro Okiayu: His seiyuu since 5.
  • Secret Identity: Or, alternatively, Paper-Thin Disguise; both refer to Violet.
  • Send in the Clones: Move-wise, he started as Law with some arts from Paul and Heihachi, and a few unique moves (Razor Edge Combo, Lee Sliding, Infinity Kicks).
  • Shin'ichiro Miki: His seiyuu in The Movie.
  • Silver-Haired Pretty Boy
  • Smug Snake: If you're a Mishima, anyway. Except for Lars.
  • The Unfavourite
  • "Well Done, Son" Guy: Result of the above.
  • Wicked Cultured: While he's easily the least evil of the characters directly related to the Mishima, he still lands on the "bad" side of the morality scale almost as often as on the "good"... and he's always suave and sophisticated about it.
  • Yes-Man: He's not above sucking up to whoever is in power. In the endings for Kuma (T5), Panda (T5), and Anna (T6), he's all to happy to approve of the situation with a stiff thumbs-up.


Kuma

Heihachi's pet grizzly bear. He has trained with Heihachi throughout most of his life, and has a strange fondness for watching television. Is a constant pain in Paul Phoenix's ass, much to Paul Phoenix's dismay. After Tekken 2, the original Kuma passes away, allowing for his son (also named Kuma) to take his place from 3 onward. He loses to Paul in the events of Tekken 3, which leads the second Kuma to go back into the woods to train on his own. Later he would learn of the King of Iron Fist Tournament 4 by looking in some person's house and seeing it on the TV.

Tropes associated with Kuma:


Armor King

A wrestler wearing a black jaguar mask. He is good friend with the first King, and snaps him out of his depression in the second tournament. After Ogre killed King, Armor King tutored King II into a great wrestler on his own and told the secret of King's death, motivating him to enter the 3rd tourney.

Before the 4th tournament, Armor King retired and got caught into a bar brawl against Craig Marduk and got killed. King II set out to avenge him, and eventually succeed his legacy (though not by killing Marduk).

Tropes associated with Armor King:


Wang Jinrei

Good friend of Heihachi's father, Jinpachi. Watched with dismay as the Zaibatsu sank into evil, and started training people to take them on. He test Law for this in Tekken, but finds him not good enough. In Tekken 2, he faces Jun Kazama and realizes she's the one and lets her proceed. Retires from the frontline afterwards until Tekken 5, where a letter of his Not Quite Dead friend Jinpachi forces him out of retirement. He's also a trainer and distant relative of Ling Xiaoyu.

Tropes associated with Wang:


Anna Williams

Come over here, let me talk to you real close...

Nina's sister. They still don't like each other. She has hated her father and sister ever since he disowned her for not taking the family's assassin career, preferring a normal lifestyle, and favouring Nina after she embraced it. Even after her father's death, her hatred of Nina only escalated in violence, until they tried to off each other with heavy weaponry. Determined to settle it at the 2nd tournament, they were interrupted and captured during their bout. After hearing Nina would be used as a guinea pig on a cryo-sleep experiment that'd keep her young, she demanded to be subjected as well.

20 years later, Anna awakened alongside Nina and discovered she was amnesiac. She got to her during the 3rd Tournament, but she eventually disappeared after recovering part of her memories, including how much she hated her guts. Anna gave up and went on her live until Nina came back to see her, recovering her remaining memories and setting their rivalry off once again.

Tropes associated with Anna:


Ganryu

Dosukoi!

A sumotori. In the first game, he walks into the first tournament as a greedy corrupt man, looking out for riches and glory only. This is where we learn that Yoshimitsu is a big fan of good, clean sumo: and thus, Ganryu gets thrashed by him for his misdeeds in the tournament. He, however, falls instantly for another contestant he just saw: Michelle Chang.

When the second tournament rolls around, he's working for Kazuya, as a thug for hire. Rumors said he begged Kazuya to set things up so he can confess his love to Michelle. He fails to fulfill his orders. He then confesses his love to her. And that fails too.

Afterwards, looks like Ganryu finally learns his lesson, quits being a bad guy, and works his ass off to create and maintain a successful sumo stable in Hawaii. He then sees Julia Chang in the fourth tournament, and falls in love again. When he finds she's on a quest to revitalise her forests, he decides to come in and 'help', hoping he can get a chance to confess his affection. Unsurprisingly, that fails once again.

Tropes associated with Ganryu:

  • Cowardly Lion: Manifests several times in Scenario Campaign. Makes sense when you realize he entered the tournament just to promote his restaurant, not expecting to be dragged into Lars and Alisa's battle against the Zaibatsu and G Corporation.
  • Dogged Nice Guy: Definitely not to Michelle, but to Julia, he is.
  • Good Scars, Evil Scars: Has a small scar on his forehead.
  • Greed: At least in 1, he has a pretty strong gambling addiction.
    • Though there's no actual official source about that, as far as its known.
  • Heel: Acted as one while he was a rikishi (fire breathing &c). Thing is, unless we're talking comic sumo, you are not supposed to do that; ceremony is extremely important in sumo, and between this and his gambling addiction, you can see why the sumo federation denied him his Yokozuna promotion. He gets better.
    • This is probably connected to Truth in Television; about the time the first Tekken was published, scandals were cropping up in the sumo establishment about fight fixing. Admittedly, the case there was to guarantee that rikishi in a certain type of match set would come out at least 8-7 (i.e. more wins than losses); the fixes were almost always of the sort where a rikishi with an 8-6 record (i.e. guaranteed to have the necessary win majority) would take a fall to a 7-7. Not so much about wealth as glory, but Ganryu in 1 can perhaps be thought of as this corruption's logical conclusion.
  • May–December Romance: Has Ganryu really taken note of how much younger Julia is than him? Or that this might be a big reason why she isn't interested in him?
  • Mighty Glacier: He's a sumotori.
  • The Munchausen: In 5 and 6, he doesn't miss too many opportunities to gloat that his opponent is about to learn first-hand the kind of prowess needed to be a yokozuna, and why only 69 rikishi ever made it that far. One little problem: Ganryu never reached yokozuna as his actitude led to being denied the ascension. He'd been the youngest ouzeki to date, yes. But never yokozuna...
  • Send in the Clones: Worked away from this as the games went on, but see Jack.
  • Underwear of Power


Kunimitsu

Another ninja. She (yes, she) used to be part of Yoshimitsu's tribe, until she started stealing for herself and was thus kicked out. The first tournament saw her trying to steal Michelle's MacGuffin pendant, but Michelle smacked her away.

After working as an air conditioner repairninja, she heard about her grandfather's unfulfilled desire to replicate Yoshimitsu's katana. Knowing the old man has little time left, she enters the second tournament to snatch it out of Yo-man's hands. What happened to her afterwards is unknown as she has never returned (except for Dream Match Game Tag Tournament), but Yoshimitsu's ending in that one seems to imply her ultimate fate.

She will finally, finally return to playable action come the console release of Tekken Tag Tournament 2, following a 10+ year absence from the series.

Tropes associated with Kunimitsu:


Heihachi Mishima

That felt good... Next!

Father of Kazuya, a Badass Grandpa extraordinaire. Has a pet bear named Kuma. Heihachi is a self-made man who owns the Mishima Zaibatsu... after toppling his father Jinpachi. He threw his son Kazuya to a ravine to see if his son is a worthy successor, and riles him up further by adopting Lee Chaolan. Then it came to bite his ass in the back, when he sponsored the King of Iron Fist Tournament, where Kazuya came and kicked Heihachi's ass, and threw him to the ravine where he was thrown before. Heihachi, however, survived and rose back up, entered the second tournament, beats Kazuya and threw him to a volcano.

For years, Heihachi built up a good reputation with his Zaibatsu while hiding his own ambitions. When he's approached with his grandson Jin Kazama to avenge his mother's death from Ogre, Heihachi used him to lure Ogre out and once Jin beats him, he betrayed Jin by shooting him on the head, only to be smacked back by Jin. Later he found out that Kazuya is still alive, and hosts the 4th tournament to lure his descendants for his plans. Jin foiled his plan, then he got ambushed by Jack robots, then Kazuya stabbed him on the back and the Jack robots self-destructed on him. Heihachi survived, being no ordinary man. But he was unconscious on the whole 5th tournament, by the time he wakes up, Jin already took over the company and he wants'em back.

Tropes associated with Heihachi:

  • Abusive Parents: While his own dad was practically a saint (Demonic Possession aside), Heihachi thinks chucking your son off a cliff or adopting another son solely to forment sibling rivarly are sound parenting skills. Then he tries to kill them when the ungrateful brats don't appreciate all he's done for them.
    • He also extends his abuse over the generations. Grandson? More like live bait to attract an ancient monster that feeds off fighting skill! Did he screw up your plan by killing the beast? Bullet between the eyes. Later on he ropes his son and grandson into being future subjects for his research.
  • Anime Hair: The only hair he has left is just as farcical as that of his son and grandson.
  • Archnemesis Dad: Like his son he's on both sides of this trope- his war with Kazuya is pretty much the central plot of the games, but in 5 it turns out he wasn't on good terms with his own dad either. The latter is an inversion, though- his father was a pretty decent guy; Heihachi turned on him because he wasn't.
  • Badass
  • Bald of Evil
  • Banjo Ginga: His seiyuu in the second game and in the Japanese-dubbed version of the Live Action Adaptation.
  • Big Bad: Not so much since Tekken 5, but definitely in the earlier games.
  • Black Sheep
  • Boss Remix: The arcade version of his theme in 3 is a darker, more badass version of Jin's theme. The remixed version, on the other hand, sounds a bit like The Jimmy Hart Version of "Rollin With Kid N Play", thanks to that bass.
  • Call Back: His endings in 2 and 3 are titled "A Son's Fall" and "A Grandson's Fall" respectively, referring to Kazuya's canonical ending in 1 (i.e. "A Father's Fall") where he drops Heihachi down the same ravine Heihachi threw him down as a child. Both of Heihachi's endings (the one in 3 is non-canonical) involve him dropping his relatives from a high altitude.
  • Corrupt Corporate Executive
  • Daisuke Gouri: His seiyuu from 3 to 6, and the only seiyuu from the games to voice their character in The Movie.
  • Determinator: Not even being blown up (point-blank) by a squadron of Jack-4s, shot through the air at breakneck speeds, and crashing into a monument in the middle of a forest miles away is enough to kill Heihachi!
  • Degraded Boss: Happens to him twice, no less. After the first game, he is removed as Mishima Zaibatsu head by Kazuya and has to fight his way through Kazuya's King of Iron Fist Tournament two years later to get it back (he does). Later on, he hosts the fourth King of Iron Fist Tournament and this time is declared the official winner but is ambushed at his Hon-Maru compound and presumed dead. He wasn't, and still wakes up in time to compete in the sixth tournament, hosted by his grandson.
  • Didn't See That Coming: Let's just say that Heihachi didn't expect Jin to come Back from the Dead as Devil Jin, kill his Tekken Force Mooks (complete with one being Punched Across the Room into a wall with enough force that blood appears to gush out of his armor), drive him through the wall by his head, and then pounce on him from the sky. Heihachi's reaction to #2 on the list is a look conveying "Holy shit! Should I run or turn around?"
  • Dodge the Bullet: Catches one in his teeth in 6.
  • Egopolis: Played for laughs. In Tekken 3 he promises Ling Xiaoyu he'll give her an amusement park if she wins the tournament. In her ending when she does, he fulfills his promise... and opens up Heihachi Land. Which earns him a No-Holds-Barred Beatdown.
  • Evil Old Folks: Starting from, and specially, in Tekken 3.
    • That is to say, thats when he starts getting old. He's been a dick most of his life.
  • Expy: Of Edajima Heihachi from Peerless: The Legend of Heihachi Edajima.
  • Fan Disservice: The loincloth he wore in 4 was not exactly the thing people wanted to see...
    • Though the bikini he is forced to wear during Lee's ending in Tekken 5 is just plain wrong.
      • The best part? You can customize him in 6 to have the diaper from 4 in a different color.
    • FYI, it's called a mawashi, and it's used by rikishi.
  • Fan Nickname: Mystic Manly Heihachi Muthafuckin' Mishima Bentley, Jr., which is usually abbreviated as Mystic Man Bentley or MMB.
    • Polish players reffer him as Heniek/Henio, which is a dimunitive form of Henry.
  • Faux Affably Evil
  • Good Scars, Evil Scars: He has an X-shaped scar across his chest, but a hero he is not.
  • Greed
  • Jerkass
  • Kick Them While They Are Down: More like a stomp.
  • Made of Iron: The intro of Tekken 5. In previous games he's a Badass Normal; from that moment onwards he's apparently Superman.
  • Manipulative Bastard
  • Miser: Seems to consider charity for its own sake extraordinary stupidity at best. In the Tekken 4 endings the only character he outright refused to hand over his company to (the prize for that tournament) was Yoshimitsu, specifically because he was a Robin Hood type who robbed the rich to help the poor (of course, Yoshimitsu expected that and was in the middle of robbing him anyway). While Heihachi can appear generous in public, this is always to pass of as a Villain with Good Publicity or to otherwise get something in return.
  • Morality Pet: Arguably, Kuma.
  • No One Could Survive That: Nuked by dozens of Jack robots? No problem.
  • Offing the Offspring
  • Pragmatic Villainy: While the Mishima Zaibatsu was more evil under Kazuya, thats more due to this trope than Heihachi being some kind of Anti-Villain. Heihachi wasn't as inclined to have people assassinated or make links with the criminal underworld, but he was still highly unethical at best. He was just smart enough not to do anything overtly criminal (or at least, to not get caught doing it). He's still a thoroughly selfish, power-hungry bastard through and through.
  • Psycho Electro
  • Real Life Writes the Plot: In the TTT2 trailer, a shot of a young Heihachi is shown from behind; given Daisuke Gouri's death, one can assume Banjo Ginga may be called on to reprise his role as Heihachi Mishima.
    • The Christmas 2010 trailer for TTT2 reveals that young Heihachi does indeed show up in the game, but will be voiced by Unsho Ishizuka instead.
  • Refuge in Audacity: In the first two games, being dropped off a cliff is enough to keep him out of action for roughly two years. In the fifth, though, he takes multiple miniature nuclear bombs to the face and isn't even scratched; instead he is thrown several hundred miles through the air and crash lands into the hard earth. He's mostly just annoyed.
  • The Other Darrin: Daisuke Gouri has succeeded Banjo Ginga since 3. Hopefully, this trope will get zig-zagged in the future, due to the unfortunate suicide of Daisuke Gouri.
    • The trope will persist as Unsho Ishizuka has taken up the mantle for the de-aged Heihachi for Tekken Tag Tournament 2.
  • Self-Made Orphan: Attempted with his dad; he had to settle for sealing him away forever under the family home. Conversely, he is the target of his son and grandson (and those two want to do the same thing to each other).
  • Smug Snake: Bar Tekken 2, his plans rarely go the way he wants them to. And he wouldn't have been in that situation if he hadn't lost to Kazuya in Tekken 1.
  • Villain with Good Publicity: Founded the Tekken Force to promote world peace, repair the damage Kazuya had done to the Zaibatsu's public image, and hunt down and capture ancient demonic fighting gods to find out how to harness their power.
  • Walking Shirtless Scene: If not clad in his dogi, he'll be shirtless. Unfortunately, 4 got a bit carried away...
  • Wrestler in All of Us: Seriously. He has a powerbomb as a throw.
  • You Have Outlived Your Usefulness: In Tekken 3 to his own grandson, whom he used to lure Ogre out of hiding and then tried to kill once the latter was defeated.


Devil/Angel

In order to survive being hurled into a ravine, a Kazuya made a Deal with the Devil (literally). Devil is implied to be the cause of Kazuya's descent into villainy, but doesn't appear until he's defeated, after which he ditches him and attempts to get Jun's still-unborn Jin unsuccesfully. In 4, Devil briefly possesses Kazuya before Kazuya forcefully causes the two to unify. Angel hasn't been seen since the second game. Of course, there's a good reason for that: Angel doesn't really exist. It's just a simulacrum created by Devil to mask its true nature from the spiritually savvy.

Tropes associated with Devil/Angel: