Treasure Mall

Everything About Fiction You Never Wanted to Know.

Syndicated children's Game Show in which two teams of kids answered survey-type questions in a "mall" order to earn the right to search one of its "stores" for coins, which counted toward prizes. Hosted by a young Hal Sparks and paired with Slime Time, one of the most blatant Double Dare ripoffs in existence.

Two teams, each consisting of a boy and a girl, answered a multiple-choice survey-based question (such as "what do third graders say they wish they could change about their mom?"). Each kid locked in his or her own answer, and all matching answers scored a point. Questions were asked until one team scored five points, at which point that team earned the right to search a store in the mall. Each store contained 16 coins, and prizes were awarded based on how many they found; finding all 16 won the team the two best prizes available. The process was repeated, and the team that had found the most coins after two rounds had the chance to unlock the Treasure Chest. This consisted of tearing through a number of boxes onstage to find keys, after which each would be tried in the Treasure Chest; finding a key that unlocked it won the grand prize package, which included a trip for the entire family.


The following Game Show tropes appear in Treasure Mall:
  • Bonus Round: The Treasure Mall Treasure Chest.
  • Confetti Drop: Confetti cannons fired if a team unlocked the Treasure Chest; a good amount of it was stashed in the boxes the team had to search through to find the keys here as well.
  • Consolation Prize: For the losing team; also, a $50 gift certificate per key found in the Bonus Round if unsuccessful.
  • Covered in Gunge: To find the coins, you had to dig through props filled with it.
  • Personnel:
  • Prize Letdown: A sewing machine, on a kids' show! Granted, they did offer the standard TV/Nintendo/stereo fare as well, and the grand prize haul wasn't too shabby.
Tropes used in Treasure Mall include: