Display title | Schizophrenic Difficulty |
Default sort key | Schizophrenic Difficulty |
Page length (in bytes) | 49,947 |
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Page ID | 147764 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:54, 8 October 2020 |
Total number of edits | 15 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | This happens when a game has a difficulty curve that makes no sense. The game isn't always hard. It isn't always easy. It just can't seem to make up its mind. There are even portions that seem to be the perfect difficulty, but you never know when one will turn up. Maybe there's an element of the game design that does not work particularly well. Maybe the developers were trying to make the game feel realistic. Maybe they just had no clue what they were doing. Whatever the case, you've run into Schizophrenic Difficulty. |