Super Robot Wars Operation Extend

Everything About Fiction You Never Wanted to Know.

Super Robot Wars Operation Extend (OE) is a PlayStation Portable title that was released July 18, 2013. It is a mostly DLC only game, only shipping a game disc with most of the base game assets, and the 8 game chapters, additional mission packs and extra units and bonuses must be purchased via the Playstation Network.

It reuses the game engine from Super Robot Wars NEO, in a modified form, and features many classic series, newer series, and some truly oddball entries like Keroro Gunsou.

Series in this games (bolded names are for new debuts to SRW)

Tropes used in Super Robot Wars Operation Extend include:
  • Adaptation Distillation: Used in an unorthodox manner. For starters, since most of the characters were taken from their canon universes at certain points in time, that means most of the storylines from the universe were essentially thrown out to some greater or lesser degree.
    • Gurren Lagann has Kamina, Simon, Boota, and Yoko in the Gurren Lagann as pilots, so it's obviously set before Kamina's death, and since Viral shows up, that means they were pulled out of their world from around Episode 3, though most of the attacks used by the Gurren Lagann wouldn't debut until later episodes, such as the Throne Break MAP attack.
    • Code Geass has Lelouch and C.C in the Gawain, and Suzaku, Lloyd, and Cecile with the Lancelot, meaning the earliest they could have shown up in the OE world is shortly after Zero hijacked the Gawain. The Shinkiro, Guren SEITEN, and Lancelot Albion will debut if the proper DLC pack is added to the game, and Rakshata Chawla will also show up around the same time.
    • Da Cider and Lamune are allies and the debut scene shows Lamune back in his world, so their series has already concluded. Ryu Knight has also concluded it's series as well by the start of the game.
    • Shin Mazinger shows up with the Jet Scrander, so it was taken from the series midpoint.
    • Only the Wing Zero Custom and GN Exia Reborn with Heero Yuy and Setsuna F. Seiei show up at first, and since the Endless Waltz Wing Zero does not appear, Heero has arrived from sometime during the TV series (at least before the fight Zechs and he have in the Antarctic, though this is strange since this was before the Zero Custom upgrade) and Setsuna after Gundam 00 S2. Zech Merquise/Millardo Peacecraft later shows up with the Tallgeese, confirming TV series Gundam Wing is used, and Graham Aker in the Susanoo from Season 2 of Gundam 00 shows up as well.
    • Gundam is snarled together in an odd manner. The original series One Year War never properly concludes due to the events caused by the invading Mucus, and the events of Gundam 0083 never occur, so the Titans from Zeta Gundam do not exist. Incidents like the 30 Bunch G-3 poison gas still happen, but Zeon is responsible. Char Aznable also is pulling a double agent act, switching between Zeon and the Federation, piloting the Hyaku Shiki when helping the Federation, and Kamille works with Char when he assumes his Quattro Bajina guise. The 08th MS Team have a compressed version of their own series folded into the original Gundam plot, with Ginias Saharin in the Apsaulus III being part of the Zeon strike force on Jaburo. The Solar Ray incident is also averted thus preventing Degwin Zabi and General Revil's deaths. Double Zeta is also folded into the original Gundam plot continuing the resistance as Neo Zeon against the Federation when the main faction of Zeon led by Degwin and Kycilla Zabi agree to a truce with the Federation.
    • The Zoids: Chaotic Century plot is somewhat compressed in time, with Part 1 taking place around Chapters 2-3 , with Part 2 taking place about three or so Chapters later. Hiltz's role as the Part 2 Big Bad is foreshadowed in advance, and the time skip is noticeably compressed to avoid having to engage in some awkward aging up explanations.
  • Adaptation Expansion: The Cyclops Squad from Gundam 0080 get a slightly bigger role in the plot than they did in canon.
  • Ascended Fanboy: In universe, Keroro is a big fan of Gundam models in his own series. In this game, not only does he get to fight alongside Gundams of all types, he can even pilot his own copy of the Rx-78-2 Gundam courtesy of some DLC.
  • Bribing Your Way to Victory: You literally have to pay for over 95% of the game. Some of it is useless padding, but a lot of it does give you in-game money and items to make the game easier.
  • DLC: To a ridiculous degree. The entire game past the prologue has to be downloaded.
  • Continuity Nod: Much like the series they were from, both Zero and Suzaku wind up on opposite sides yet again, for highly similar reasons. For bonus points, Zero himself is helping out the heroes, while Suzaku joins the villains (while believing them to be otherwise).
  • Fish Out of Water: Over 3/4th of the cast fall into this, quite literally, as they more or less fall into the OE universe from their own.
  • Fix Fic: Per series tradition.
    • Most of the protagonists from the main Votoms series and The Palisen Files get to live, with most of the events of the Palisen Files OVA averted though not completely, so they can relive the Woodoh arc from the original series, and Chrico still meets Fyana per series canon.
    • The One Year War ends with Degwin and Kycilla living, due to the heroes averting the Solar Ray incident, which also prevents the Titans from ever forming.
  • For Want of a Nail: The Titans don't exist and neither does Glemmy Toto, due to the changes done regarding the One Year War. Neo-Zeon still does exist as a result of those changes, with Glemmy's role being taken over by Gihren Zabi, and some of the Titans villainous acts are instead done by Zeon forces.
  • Heel Face Revolving Door: Both Da Cider and Char flip flop allegiance wise. Heero and Setsuna also seem to have trouble making up their minds who to side with until Chapter 3, where both join the good guys permanently.
  • Heel Face Turn: Suzaku eventually gets over himself and joins the good guy team after a stint of helping out the Guylos Empire. Played with in the case of Bernie from Gundam 0080. He survives and joins the good guy cast, but to avoid being seen as a traitor by the Zeon forces, who presumed him MIA after the Gundam 0080 plot plays out, he cannot deploy with Chris in any level with Zeon forces (Neo-Zeon forces do not count).
  • Lazy Artist: While a lot of new art, music, and sound effects were created, the game uses the stock assets of SRW NEO and GC/XO as a base. Even some of the DLC content does this, with the Cybuster DLC using stock assets for the music, sound effects, and even the face portraits from earlier games, only adding in a new 3D model and animations, and "PG Gundam" DLC just adds new voiceovers and face portraits for Keroro, who is otherwise using stock game assets to pilot a clone of the RX-78-2 Gundam. Face portraits for some characters like Kamille are even blatantly lifted from older games.
  • Let's You and Him Fight: Purposely invoked in one level, where Char, Graham, and Zechs face off against Amuro, Setsuna, and Heero in a Gundam Fight, with the other good guys even acting as spectators. For about two turns, anyway, until some Mucus show up, prompting Zechs and Graham to join your team to stop them, Char leaving in the Zeong and reappearing as Quattro in the Hyaku Shiki sometime later as reinforcements.
  • Loads and Loads of Characters: An intentional goal of the game is to add as much of this trope as possible.
  • Mook Maker: Seen in several stages, spawning more Mucus, Invaders, DG Cell soldiers, and other minions from similar series, and destroying them all is often the only way to conclude a level.
  • Mighty Glacier: Many of the larger, heavily armored units qualify as this trope, such as the Goshogun, Dancougar, and Macross Quarter.
  • Padding: Used quite a bit to pad out the game length, with some missions being totally nonessential to game completion, and some are just DLC content that never need be played, as they don't add any story or actual game content.
  • Post Script Season: A few series have already had their plots concluded by the start of the game. Somewhat averted in the case of NG Lamune, which had it's plot essentially continued by unsealing the Big Bad of that series and mixed with some Aura Battler Dunbine.
  • Ragtag Band of Misfits: While this trope is already used extensively in the series as whole, this game puts a unique spin on the concept by combining it with the Fish Out of Water trope. In short, over 3/4ths of the cast is removed from their own universes and forced to band together to survive.
  • Spiritual Successor: In part to SRW GC/XO and the Z series.
  • Unfortunate Name: The original enemies are named Mucus. As in, you know, snot.
  • Villain Team-Up: The forces of Poisedal join forces with the Astrageus and Gradosian forces. The Mucus tend to ally with the Invaders and DG Cell soldiers.
  • Zerg Rush: Though multiple enemies are compressed into squad units, it's not uncommon to have some stages filled with enemies who will all try to gang up on your team.