Display title | The Very Definitely Final Dungeon |
Default sort key | Very Definitely Final Dungeon, The |
Page length (in bytes) | 90,121 |
Namespace ID | 0 |
Page ID | 42042 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 12:09, 26 February 2024 |
Total number of edits | 17 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Transcluded templates (7) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A video game with any sort of combat (and a few without) can be expected to end with a dramatic Final Boss battle. Console Role-Playing Games in particular tend to be downright obsessed with epic final showdowns. This clash needs an appropriate venue. Some get away with an ordinary castle, Elaborate Underground Base or the like, but that real twang takes a place that might as well bear the words "FINAL CONFRONTATION HERE" in spiky laser-shooting letters three hundred feet high. |