Inazuma Eleven/YMMV

Everything About Fiction You Never Wanted to Know.


I'm in love, Endou-kun, with those eyes of yours!

    • Endou is pretty much a Foe Yay magnet for the top tiers of Aliea. Each of the captains just has to meet him even once to become inordinately obsessed with him.
    • Kidou and Fudou.
    • Kirino and Kariya, Tsurugi with either Tenma or Shindou until his Heel Face Turn in GO!.
  • Good Bad Bugs: In Inazuma Eleven GO, when the game's graphics engine decides what direction to draw a character facing, acceleration seems to take precedence over velocity. In most cases, this makes perfect sense[1]. But with the Slippy-Slidey Ice World physics of Snow Land Stadium, characters may be slowly decelerating due to skidding, meaning they should be facing the direction they're moving in but their acceleration vector is in the opposite direction. This causes characters to start moonwalking. Even if they're simultaneously dribbling the ball.
  • Ho Yay: EVERYWHERE. So much so that it even has its own page.
  • Internet Backdraft: Some fans are not happy with the addition of Avatars in GO. And Level 5 goes ahead and adds the Armed mode in Chrono Stone...
    • Endou in GO getting married to either Natsumi or Fuyuka--cries of Hino supporting polygamy flew around.
    • A lot of people in Europe aren't very fond of the Dub Name Change the characters had...
  • Launcher of a Thousand Ships: Endou, obviously.
    • Tenma, too, as according to some characters he's an Endou's clone.
    • All of the Inazuma All Stars could be considered this.
  • Love Triangle: Type Four Between Sakuma, Kidou and Fudou according to Fanon (and the seiyuu.)
    • Not a love triangle, but a love diamond occurs between Endou, Aki, Natsumi, Touko and Fuyuka.
  • Memetic Mutation: "SAKKA YAROUZE!" -- The Internet's View Of Everything That Comes Out Of Endou's Mouth
    • "WHAT THE HELL ARE THOSE NETS MADE OF?!" Because, seriously.
    • "KAAAAGEEEYAAAMAAAAA!" Quoted for Kidou's constant dramatic screaming of his name.
    • CAR ACCIDENT.
    • Writing "soccer" as "SAKKA".
    • Where the hell is the ref?! / What are they paying the refs for?!
    • Summarizing the series as "little boys playing magical soccer".
    • * Insert Sport Here* YAROUZE! Then drawling the characters from the show playing said sport.
    • No
      • Yes
  • Moe: Shinsuke from GO.
    • Tachimukai and Hikaru from GO probably also count.
  • Narm Charm: As said by a YouTube user:

"This storyline is so stupid, but in such a lovable way."

  • Periphery Demographic
  • Scrappy Mechanic: The new scouting system in the GO video games, in which you need to obtain items and sometimes multiple other characters for just one.
    • Also having to set off event flags to score goals, and a draw resulting in an automatic loss rather than extra time can rub people the wrong way.
  • Tear Jerker: Usually combined with Crowning Moment of Heartwarming.
    • One notable moment includes anything involving Ichinose.
  • That One Boss: The Occult team in the first game. They show up really early, their an obnoxious difficulty spike in a generally easy game, they automatically score a goal and end the first half, to score against them in the second half you need to dance around a bunch of event flags (which is also disruptive to the game's atmosphere), oh and drawing against them is an automatic loss and gameover(!). Their a lot easier if you realise you should fire up and score a quick goal in the first half, but then they seem to demand a sudden knowledge of mechanics and flags very early in the game.
    • Inazuma Eleven 2 cranks the in-match scripted events Up to Eleven. The worst offender: Shin Teikoku. Sakuma shoots every ten minutes on the second, no matter which side has control of the ball or where it is on the field, effectively pulling the ball as far away from the goal as possible every ten minute, making victory basically impossible the first time around. You can retry the match after losing the first time and do it without events, but that should never have to be a requirement to proceed.
    • Inazuma Eleven GO while not as bad as the previous examples there is Dragonlink they do not qualify as this in story mode but when ever you play them afterwards. Their entire team is composed of avatar users which is not only intimidating, but they can appear faster then the game allows you to use your own avatars. Also they have a hissatsu technique that puts them right in the line of fire for goals without having much ability to defend against them.
  • Trolling Creator: After Gojou, who was a very minor character, hits number one position of the character polls (largely due to trolling) during promotion of the first movie. The creators decide to roll with that and place Gojou in GO as well. They even put Gojou's relative in another show by the same company.
  • Unpopular Popular Character: Fudou Akio.
  • Viewer Gender Confusion: Expect to mistake a really pretty boy for a girl now and then. ... Actually, often.
  • The Woobie: Everyone has at least one moment of this. Fubuki is the most prominent example from the first series because he spends such a long time struggling over it. Also, Taiyou and Shuu.
    • Iron Woobie: Tenma starts out as this in the beginning of GO. Also the entire Raimon team in both series could qualify. Chrono Stone adds Yuuichi.
    • Jerkass Woobie: Fudou. And Kariya, in GO. Kogure to a lesser extent.
    • World of Woobie: As mentioned above, Everyone has at their moments of these. There's a reason why The Woobie trope is in bold.
  1. for example, one would expect someone trying stop quickly to both face and accelerate in the opposite direction of his velocity vector