Ōkami/YMMV: Difference between revisions

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(Import from TV Tropes TVT:YMMV.Okami 2012-07-01, editor history TVTH:YMMV.Okami, CC-BY-SA 3.0 Unported license)
 
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* [[Fan Preferred Couple]]: People really like pairing Kai up with Oki.
* [[Game Breaker]]: Vengeance Slips render Amaterasu invulnerable to any combat damage, and they last a while too. Add this to that you can buy them at a price that's oddly low by the end of the game and you can hold 99 of them, and nothing can touch you.
** The Thief's Glove Item allows you to use Issun as a weapon, nevermind the fact that he can easily steal items such as Steel Fist, Steel Soul Sakes and the aforementioned Vengeance Slip, he also deals damage. [[Magikarp Power|The damage is miniscule at first and grows with usage, but the problem is that]] ''[[Magikarp Power|it doesn't stop]]'' [[Magikarp Power|growing]]. Which means if you have the patience to use it a few thousand times (getting tons of treasures in the process), he can [[One -Hit Kill]] ''bosses''.
** The String of Beads makes the game almost too easy, but you ''really'' have to [[Earn Your Fun]].
* [[Hilarious in Hindsight]]: Fish get really bad treatment in this game, being food and the objective of a mini game, as it turns out, {{spoiler|Yami, the final boss, is a evil fish inside of an evil mech}}.
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** {{spoiler|Seeing your past self on its last legs, fighting along side you to protect a future and using the last of its energy, is a fairly big [[Tear Jerker]] as well.}}
* [[Porting Disaster]]: Averted with the Wii port, though a couple things were lost in transition (as Clover Studios no longer existed at the time).
* [[PowerupPower-Up Letdown]]: Considering all the awesome powers {{spoiler|your past self Shiranui}} demonstrated, you'd think that you'd also get to use them when your {{spoiler|[[Eleventh Hour Superpower|Eleventh Hour Superpowers]] activate during the final phase of the final boss}}, but nope, all you get is a fancy glow.
* [[Sidetracked By the Gold Saucer]]: And how!
* [[Some Anvils Need to Be Dropped]]: The game is approximately as subtle as a shotgun in the way it presents its lessons, but they're lessons that need learning. Two of the biggest ones are that people shouldn't be selfish with their prayers, and they also shouldn't rely on the gods to fix everything for them. You can usually count on Issun to deliver one of these.