100% Heroism Rating: Difference between revisions

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* ''[[Tales of Symphonia (Video Game)|Tales of Symphonia]]'' has this. If you save a town and then donate money to rebuild it, eventually the townspeople will put up statues of you and your party members. Although...you have to pay for the statues, too.
* In ''[[World of Warcraft]]'', reaching the highest reputation level with certain factions will occasionally result in some NPCs greeting/complimenting you as you walk past. The most commonly seen example is probably the two [[The Magocracy|Kirin Tor]] mages standing by the doorway of the Dalaran flight point.
** In addition to the reputation mechanic itself, there are several [[Easter Egg|Easter Eggs]] where NPCs acknowledge particularly important feats if the player character has done them, but has more impersonal dialogue if not. For example, if a player did the quest chain to enter Onyxia's lair way back in original, classic [[Wo WWoW]] (obsolete since 2008 if not earlier and removed from the game entirely a little after that), a certain lord general greets the player like an old friend when encountered in Northrend. If the player hadn't done that quest, though, they're just greeted like some stranger.
* ''[[Baldurs Gate]]'' and its sequel do this with its Reputation mechanic, which doubles as its [[Karma Meter]]. Effects range from half prices in shops at the high end, higher morale in party members of a good alignment (making them more resistant to fear effects) and (very rarely) allows you to [[Talking the Monster To Death|solve certain situations by talking instead of fighting]]. On the flip side, playing evil (and keeping in mind that in ''[[Baldurs Gate]]'', evil equals [[Stupid Evil]]) gives you higher shop prices, sics guards and bounty hunters at you inside of towns, [[Arson Murder and Jaywalking|and makes certain NPCs call you names]].
* ''[[Mass Effect 1 (Video Game)|Mass Effect 1]]'' allows you to get a substantial discount on purchases in a shop if your Paragon meter/Charm skill is high enough, while a high Renegade meter/Intimidate skill will allow you to sell your items at a better price. You also get other benefits, like hearing reports of your actions (and how they ended) on the news in the Citadel, and people on Feros and Noveria will thank you if you saved their lives and contained the alien monsters threatening to kill them. Saving Captain Kirrahae's salarian commando team on Virmire also ends with him thanking you and promising he will not forget your bravery and sacrifice for his team. At the end of the game, if you saved the Council, they will also express their gratitude for saving their lives and also praise either your ruthlessness or your compassion and honor.