20XX: Difference between revisions

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[[File:20xx - All The Tropes.png|thumb|[[VeggieTales|In the future, Mega Man stages will be randomly generated!]]]]
 
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* [[Evil Knockoff]]: {{Spoiler|Mook exclusives to the final boss are poorly made clones of the playable characters. Some are only able to self-destruct or charge in your direction, with a few able to do anything effective}}.
* [[Eternal Engine]]: The Superhot Facility, which as the name hints on contains pools of molten metal which damage the player character.
* [[Evil Old FolkFolks|Evil Old Folks]]: {{Spoiler|Brighton and Flat seem to be both in advanced age and turn on the protagonists once they get rid of their evil robots}}.
* [[Excuse Plot]]: Though the lore expands quite a bit on what is happenning and what the bosses are, the game's minimal amount of cutscenes spells out it is focused on action with zero drama involved.
* [[Evil Old Folk|Evil Old Folks]]: {{Spoiler|Brighton and Flat seem to be both in advanced age and turn on the protagonists once they get rid of their evil robots}}.
* [[Floating Continent]]: Skytemple Skycity, which by the background it's so high in the sky that clouds are floating between the partly destroyed buildings.
* [[Grimy Water]]: The Jungle Station level features pools of liquid which are not blue and do damage. Considering the level name and premise, it is very probably polluted waste.
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[[Category:Xbox One]]
[[Category:Nintendo Switch]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Indie Game]]