A Boy and His Blob: Difference between revisions

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=== The 2009 game provides examples of: ===
* [[Hundred -Percent Completion]]: Getting all 3 treasure chests in a level unlocks a challenge level. Beating challenge levels unlock things like concept art and some other stuff.
* [[All Animals Are Dogs]]: The developers said that the personality of the Blob is largely based on dogs.
* [[Anvil On Head]]: The Banana Anvil is very effective when it comes to enemies.
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* [[Cuteness Proximity]]: Watch some of the hands-on promotional videos. ''Numerous'' ones contain some male, potentially jaded game journalist dissolving into a puddle of gibbering [[Baby Talk]] at the sight of Boy and Blob hugging.
* [[Cutscene Power to The Max]]: The opening movie depicts the blob eating a bean and transforming. All in midair. (The blob actually ''can'' catch jellybeans mid-air, but he usually waits for them to land before trying to chase them down.)
* {{spoiler|[[Disney Death]]}}: In the second-to-last level, right before the [[Eleventh -Hour Superpower]] kicks in, {{spoiler|one of the Emperor's blob-tentacles appears to squeeze the Blob to little bits. However, a few [[Swiss Army Tears]]--and the fact that he's a ''blob''--help the Blob get back together in no time}}.
* [[Dark Is Evil]]: All enemy blobs are black (though the blob emperor himself is grey).
* [[Directionally Solid Platforms]]: You need a hole to get back down from these.
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** {{spoiler|However, given the fact that you can still redeem your treasure chests and play further challenge levels after the last boss, it seems that the Blob comes back after all.}}
* [[Dummied Out]]: The enemy concept art shows a Spider Blob enemy. It is seen standing among the other enemies in the finalized art. You never encounter it, however.
* [[Eleventh -Hour Superpower]]: {{spoiler|[[Instant Awesome, Just Add Mecha]]}} during the penultimate level.
* [[Energy Ball]]: Final boss can fire these.
* [[Evil Laugh]]: When you meet the evil emperor.
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* [[Luckily, My Shield Will Protect Me]]: One of the Blob's powers in World 4 is a shield that can block enemy blobs.
* [[Mood Whiplash]]: The [[Ghibli Hills|absolutely beautiful]] opening levels are as lovely and as soothing as can be, full of fireflies and gently swaying trees... until you hit Level 1-10. "This music sounds... different. Everything's so red! I've got a bad feeling about this... HOLY CRAP OH MY GOD WHAT THE ''HELL'' IS THAT THING!?"
** There's also the poor Blob {{spoiler|getting a [[Disney Death]]}}, followed immediately by the [[Eleventh -Hour Superpower]] kicking in.
* [[No -Gear Level]]:
** Level 4-1 requires you to traverse the entire level without Blob at your side. Blob? BLOB!?
** Beginning of the penultimate level has this thing happen too.
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* {{spoiler|[[Pulling Themselves Together]]: With the help of [[Swiss Army Tears]].}}
* [[Puzzle Boss]]: All of the bosses. Makes sense, since it's pretty much a puzzle ''game.''
* [[Red Sky, Take Warning]]: Before and during the first boss battle and during the final boss battle.
* [[Respawning Enemies]]: But only those critical for completing a nearby puzzle.
* [[Ring Inventory]]
* [[Scenery Porn]]: Some ''absolutely gorgeous'' hand-drawn artwork makes up the backgrounds.
* [[Self-Imposed Challenge]]: Playing all levels with the orb that turns off the lights.
* [[Shape ShifterShapeshifter Baggage]]: Officially, the Blob maintains the same volume in all transformations; larger forms (like the Cannon and Bubble transformations) are merely light and hollow. However, only the Anvil and Clone transformations are heavy enough to weigh down pressure plates.
* [[Silence Is Golden]]: The game has no dialogue... at all. (Well, the Boy yells "Blob!" and "Let's go!") And ''barely'' any on-screen text. Even the "hint signs" just show pictures! It works, though.
* [[Sound Test]]: One of the unlockable bonuses in the World 3 Hub level: A level with a variety of friendly Blobs, who play music when you feed them jellybeans.
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** The final challenge level (1-12) has one room where a basic enemy Blob moves back and forth across a [[Pressure Plate]], toggling between two sets of platforms that are form your only way of crossing a bed of spikes (and a hill).
* [[The Cameo]]: There's a [[Shantae]] doll on the bookshelf in the World 2 Hub.
* [[Theme Music Power-Up]]: Once the [[Eleventh -Hour Superpower]] finally makes its appearance.
* [[There Was a Door]]: Your first appearance in the World 3 hub involves crashing through the roof. {{spoiler|Averted when going from World 4 back to World 1, since the boy and the blob just fly in through the open window instead.}}
* [[Treehouse of Fun]]: The World 1 Hub.