Ace Custom: Difference between revisions

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{{trope}}
{{trope}}
An ace custom is a piece of technology -- a [[Humongous Mecha]], [[Space Fighter]], a [[Weapon of Choice|particular weapon]], or something similar -- that differs from the normal model due to being tweaked in order to better fit its user. Said users are typically [[Ace Pilot|Ace Pilots]], and their equipment is customized to their specifications -- thus, ace custom. The extensiveness of this customization varies widely, from simply giving it a [[Distinctive Appearances|new paint job]] to actually having a completely unique machine built from scratch. Closely related to the [[Super Prototype]], an ace custom will usually be significantly more powerful than a standard model.
An ace custom is a piece of technology—a [[Humongous Mecha]], [[Space Fighter]], a [[Weapon of Choice|particular weapon]], or something similar—that differs from the normal model due to being tweaked in order to better fit its user. Said users are typically [[Ace Pilot]]s, and their equipment is customized to their specifications—thus, ace custom. The extensiveness of this customization varies widely, from simply giving it a [[Distinctive Appearances|new paint job]] to actually having a completely unique machine built from scratch. Closely related to the [[Super Prototype]], an ace custom will usually be significantly more powerful than a standard model.


Normally, ace customs reflect their user's combat style -- a pilot preferring [[Fragile Speedster|high-speed combat]] will boost their engine output, a [[The Gunslinger|gunslinger]] with [[Improbable Aiming Skills]] will add [[Gun Accessories|scopes and bipods]] for increased accuracy, etc. This may allow them to be [[Weak but Skilled]], if their equipment doesn't has as much raw power as their opponent's, but it's so tuned to their strengths that they can compete anyway.
Normally, ace customs reflect their user's combat style—a pilot preferring [[Fragile Speedster|high-speed combat]] will boost their engine output, a [[The Gunslinger|gunslinger]] with [[Improbable Aiming Skills]] will add [[Gun Accessories|scopes and bipods]] for increased accuracy, etc. This may allow them to be [[Weak but Skilled]], if their equipment doesn't has as much raw power as their opponent's, but it's so tuned to their strengths that they can compete anyway.


{{examples}}
{{examples}}
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== Literature ==
== Literature ==
* Mack Maloney's ''Wingman'' series features numerous ace customs -- the series is set in a post-[[WW 3]] [[Divided States of America]], so the combat aircraft flown by many of the protagonists (including the main character, Hawk Hunter) are practically their personal property.
* Mack Maloney's ''Wingman'' series features numerous ace customs—the series is set in a post-[[WW 3]] [[Divided States of America]], so the combat aircraft flown by many of the protagonists (including the main character, Hawk Hunter) are practically their personal property.




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== Video Games ==
== Video Games ==
* The [[Original Generation]] mecha of ''[[Super Robot Wars]]'' is ''overloaded'' with Super Prototypes and Ace Customs, there's far too many to mention.
* The [[Original Generation]] mecha of ''[[Super Robot Wars]]'' is ''overloaded'' with Super Prototypes and Ace Customs, there's far too many to mention.
* ''[[Ace Combat]]'' occasionally has custom paint jobs used by enemy [[Ace Pilot|Ace Pilots]]. Frequently, you can use their paint job if you [[You Kill It, You Bought It|defeat them]].
* ''[[Ace Combat]]'' occasionally has custom paint jobs used by enemy [[Ace Pilot]]s. Frequently, you can use their paint job if you [[You Kill It, You Bought It|defeat them]].
** ''[[Valkyria Chronicles II]]'': throughout series there are [[Ace Custom|weapons that the Aces use]]; defeating them either earn you the blueprints for said weapons, or the weapons themselves.
** ''[[Valkyria Chronicles II]]'': throughout series there are weapons that the Aces use; defeating them either earn you the blueprints for said weapons, or the weapons themselves.
* Getting technical, any of the titular mecha from ''[[Armored Core]]'' are ace customs. Each one is a specially built engine of destruction that accommodates the pilot's fighting style and can wield an astounding array of weaponry. Also, when Armored Core 4 appeared, mass production models of Cores appeared as [[Mooks]]-- Normals. The newer NEXTS now being the weapon of choice for Ravens, err Lynx.
* Getting technical, any of the titular mecha from ''[[Armored Core]]'' are ace customs. Each one is a specially built engine of destruction that accommodates the pilot's fighting style and can wield an astounding array of weaponry. Also, when Armored Core 4 appeared, mass production models of Cores appeared as [[Mooks]]—Normals. The newer NEXTS now being the weapon of choice for Ravens, err Lynx.
* ''[[Xenogears]]'' tends to go the ace custom route to an extreme. Named characters' Gears tend to be ''unique'' models custom-built for the pilot (or else [[Lost Technology]] [[Magitek]] that can't be reproduced at all), while mass-produced Gears are used by [[Mooks]].
* ''[[Xenogears]]'' tends to go the ace custom route to an extreme. Named characters' Gears tend to be ''unique'' models custom-built for the pilot (or else [[Lost Technology]] [[Magitek]] that can't be reproduced at all), while mass-produced Gears are used by [[Mooks]].
* ''[[Custom Robo]]'' is, as the name suggests, all about ace customs.
* ''[[Custom Robo]]'' is, as the name suggests, all about ace customs.