Action Initiative: Difference between revisions

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== [[Video Games]] ==
* ''[[Pokémon]]'': there is an abundance of moves related to priority, such as Quick Attack, Aqua Jet and Mach Punch, in addition to items and abilities. See [http://serebii.net/games/speedpriority.shtml this guide for the mechanics.]
* ''[[Super Smash Bros.]]'': this is what determines a lot of tier rankings as well. One of the reasons why [[F-Zero|Captain Falcon]] is severely [[Nerf|nerfed]] in ''Brawl'' compared to his previous incarnations is because the priority for many of his attacks was lowered so much.
* In ''[[Skies of Arcadia]]'', healing, defensive, and shielding super moves (as well as two ultimate team moves the player can use later on and a certain move used by the [[Final Boss]]) always happen before any other moves, regardless of character speed.
* Turn order in ''[[Shining Force]]'' is based on the characters' speed stat.