Adored by the Network: Difference between revisions

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* Football in the United States. If it's autumn and your network carries the NFL, expect a pop-up ad or commercial every five minutes reminding you when the next game is and who's playing. Even when it's a sports station like ESPN, the NFL will be promoted far more than anything else it carries. Those above problems with preemption? Baseball fans have the same problem when they're waiting for the World Series and Fox won't cut away from James Brown and Terry Bradshaw yukking it up...
* Tennis on Eurosport. Go to any forum of a particular sport that isn't Association Football (or Tennis obviously) and you are guaranteed to find that most European fans there absolutely despise Tennis for the sole reason that they've spent large chunks of the last 20 years wanting to watch their favorite sport but not able to, as Eurosport was preempting it with an overtimed Tennis match, usually from the lower rounds of some unimportant tournament. Cycling and Basketball fans are especially prone to fly into a rage from this.
* [[Canada, Eh?|For Canadian sport networks]], [[Useful Notes/Ice Hockey|hockey]] is the most aired sport on Sportsnet, TSN (The [[Expy]] of [[ESPN]]) and [[CBC]]. [[Serious Business|This really shouldn't be much surprise in Canada]].
** And even then there are network favourites. Before [[Hockey Night in Canada]] switched to a early and late game broadcast in 1995, if you wanted to see any Canadian team aside from the Maple Leafs or the Canadiens, you either had to hope it they were playing in Toronto or Montreal, or that they made the playoffs and Toronto or Montreal weren't playing that night. The absurdity of this is indicated that in the mid-1980s, when [[Wayne Gretzky]] and the Edmonton Oilers were the best team in the league, it was almost impossible for someone in Eastern Canada to ever seen them on TV.
 
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** Blizzard Entertainment was seen to suffer from this as well, as they worked on various ''[[Warcraft]]'' games for almost a decade straight before ''[[Starcraft II]]'' and ''[[Diablo III]]'' were announced. (The one [[Starcraft]] product in the making, [[Star Craft Ghost]], became [[Vaporware]].)
* [[Square Enix]] seems to be fond of ''[[Final Fantasy]]'', ''[[Final Fantasy VII]]'' in particular.
** As well as ''[[Final Fantasy I]]'' and ''[[Final Fantasy II (Video Game)|Final Fantasy II]]'', which have been ported or remade for [[MSX 2]], [[Wonder Swan]] Color, [[Play Station]], [[Game Boy Advance]], mobile phones, [[Play Station]] Portable, Virtual Console, [[Play Station]] Network and iOS.
*** There is also the fact that Final Fantasy I and II are the most simple games of the saga. They include little to no plot (which means there is no translation), few enemies (for a final fantasy game), few classes (5 in FFI, none in FFII) and the game mechanics in general are simple. The fact that they have so many ports is most likely due to how cheap making said port actually is. More complex games (except for FFIV/FFVII) hardly ever see the light, most likely since they are not as easy to make as FFI/FFII but not as popular as FFIV/FFVII. This would explain why FFIII is the game with less ports in all the saga.
** ''[[Final Fantasy IV]]'' is another example, it being ported or remade for [[Play Station]], [[Wonder Swan]] Color, Game Boy Advance, Nintendo DS, Virtual Console, FOMA 903i / 703i and [[Play Station]] Portable.