After Combat Recovery: Difference between revisions

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* ''[[The Spirit Engine 2]]''.
* ''[[The Way]]''.
* The ''[[Final Fantasy Tactics]]'' series, including ''[[Final Fantasy Tactics Advance]]'', and ''[[Final Fantasy Tactics a 2A2]]''.
* ''[[Devil Survivor]]''.
* ''[[Final Fantasy XIII]]'' automatically heals you after each battle and also lets you retry the battle if you die instead of issuing a [[Game Over]]. It makes most of the random encounters much tougher and require a lot more thought and strategy than you might be used to from earlier entries in the series to compensate for this.
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* In the ''[[Chaos Rings]]'' series, you recover your HP, but not MP, after battle, so you're still forced to go back to town if you ran out of MP or use an MP recovery item.
* In [[Fallout: New Vegas]], your companion(s) health is restored at the end of the fight (assuming they survived it).
* [[Riviera: theThe Promised Land]], though getting [[K Oed]] in battle results in a temporary penalty to max HP.
 
=== Games that only revive KO characters after battle: ===
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** Also the first ''[[Persona (video game)|Persona]]'', although they leave KO'd characters with 1 HP, leaving you to spend SP or healing items.
* ''[[Breath of Fire]]'' series, albeit in ''[[Breath of Fire III|III]]'' and ''[[Breath of Fire IV|IV]]'' the character also receives a 10% cumulative penalty against their maximum HP, up to 50%, meaning they can quickly be rendered unable to take a hit (curable only by the [[Trauma Inn]], not the free campsite available anywhere).
* The ''[[Mario and& Luigi]]'' games.
* ''[[Dubloon]]'' restores any character who died during the battle to 1 once the battle is over.
* ''[[Skies of Arcadia]]''
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* The ''[[Epic Battle Fantasy]]'' series.
* The children arc in ''[[Dragon Quest V]]'', with characters getting knocked out rather than killed.
* [[Lufia: theThe Legend Returns]].
* Marona in [[Phantom Brave]] is revived with 1 HP if she is defeated during a multi-stage battle (like a Random dungeon), but her Phantoms manage to win the battle.Justified in that she's the only one deployed at the start of the battle.
* ''[[Age of Mythology]]'' does this with the main characters. After Combat in that case means that a friendly unit is nearby and no enemies.