After Combat Recovery: Difference between revisions

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* In the ''[[Chaos Rings]]'' series, you recover your HP, but not MP, after battle, so you're still forced to go back to town if you ran out of MP or use an MP recovery item.
* In [[Fallout: New Vegas]], your companion(s) health is restored at the end of the fight (assuming they survived it).
* [[Riviera: The Promised Land]], though getting [[K Oed]]KOed in battle results in a temporary penalty to max HP.
 
=== Games that only revive KO characters after battle: ===
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* Marona in [[Phantom Brave]] is revived with 1 HP if she is defeated during a multi-stage battle (like a Random dungeon), but her Phantoms manage to win the battle.Justified in that she's the only one deployed at the start of the battle.
* ''[[Age of Mythology]]'' does this with the main characters. After Combat in that case means that a friendly unit is nearby and no enemies.
* ''[[Endless Frontier]]'' revives [[K Oed]]KOed party members with 1HP after battle. Given that standard [[Mooks]] start doing 500 or so damage a round by level 5, this is a token gesture at best.
 
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