Age of Empires III: Difference between revisions

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'''''Age of Empires III''''' is the fourth installment (counting the [[Spin-Off]] series ''[[Age of Mythology]]'' as another series) in the ''[[Age of Empires]]'' franchise.
 
The game of the series, simply called ''Age of Empires III'' was released in October of 2005, and is set during [[The Colonial Period]], with seven European civilizations (Spanish, British, French, Portuguese, Dutch, Russian and German) and the Ottoman Empire as playable civilizations.
 
Among the features of the series' gameplay, there's the Hometown, which sends shippings such as troops, technology or resources, and the addition of 12 native tribes and trade routes. In order to be able to send shipments, the player must gain [[RPG Elements|experience points]] which are obtained during normal gameplay. Also, unlike the previous games, all the civilizations are completely different, and have more twists than in previous games. And, like ''Age of Mythology'' and their Gods, in order to advance to another age, the player must choose a Politician.
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* [[Author Appeal]]/[[Creator Thumbprint]]: One of the chief developers is an Aztec fanboy. This is why the Aztecs were upgraded to playable faction in the first expansion, rather than what most fans had expected, the Inca.
* [[Awesome but Impractical]]: The "Big Buttons" in ''The WarChiefs'', with various powerful abilities for the Native civilizations. For the Aztecs, these buttons would each send a shipment of units, the number of which depending on how long the game has been running. If the game has been running for at least 30 minutes, you could splurge and instantly produce an army over a hundred men strong. Though the likelihood of someone having that many resources to blow on a normal game are quite slim.
** Banner armies. Not only are they [[Anachronism Stew]]s,<ref>Banner armies are strictly Manchu organizations which are only available during Qing dynasty and yet most of the campaigns are set in Ming.</ref>, they mean that you need a relatively larger amount of resources to restock casualties, and that for every types of units you want, there probably will be more other types that you don't and unavoidably built anyways.
* [[Awesome Yet Practical]]: Chinese flamethrowers. The continuous stream of damage adds up pretty fast, and the splash radius and damage multipliers against infantry means that half a dozen flamethrowers can sweep away a large infantry force far faster than any other field artillery unit type. They also are pretty effective against buildings.
* [[Bandito]]: Some are available as mercenaries.
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** In "Temple of the Aztecs", also from ''Blood'', the Aztec forces come to ban the Spanish from their lands.
** In "Defend the Colony", from ''Ice'', John's Mercenaries come to defend the colony after the time is out.
* [[Bilingual Bonus]]: A peculiar subversion. Native speakers of French, Spanish, German, Russian, Portuguese, Dutch and Turkish will have little trouble understanding the phrases used by these civilizations, as they use the modern variant of their respective language. <ref>For instance, some Japanese units even respond in the regional dialect associated with Hiroshima.</ref> Native English speakers, on the other hand, are stuck with the British speaking in 16th century Early Modern English for the most part, which can make certain campaign-specific units and heroes somewhat jarring in comparison due to them speaking in more contemporary English.
* [[Bling of War]]: Your units will wear increasingly colorful armor/uniforms as you upgrade them. Also a case where [[Informed Equipment]] is averted.
* [[Bottomless Magazines]]: Technically, the units clearly reload their projectile weapons in between firing them. But they never run out of ammunition, or for attacking buildings, torches.
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** The lost daughter of the Sioux chief in ''Ice'' is implausibly named Greta, like the lost daughter of the Norse chief in ''Age of Mythology'', Greta Forkbeard. She has the same icon except with brown hair instead of blonde.
* [[Napoleon Bonaparte]]: The French [[Player Character]] in Skirmish and Multi-player.
* [[Ninja]]: Available as mercenaries from ''The WarChiefs'' onward. They serve mostly as assassins, dealing massive damage to [[Hero Unit|Hero Units]]s and other mercenaries.
* [[Occupiers Out of Our Country!]]: The basic premise of the ''India'' campaign, as it's set around the Sepoy Rebellion against the British East India Company.
* [[Omniscient Council of Vagueness]]: About all that we know about the Circle of Ossus for sure is that they are the enemy, their elite units are called 'Boneguards' and they want to obtain {{spoiler|the [[Fountain of Youth]]}}. Absolutely everything else is up for grabs.
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