Age of Empires III: Difference between revisions

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[[File:Aoeiii-cover_2550.jpg|frame]]
 
''Age Of Empires III'' series of video games is the fourth installment (counting the [[Spin-Off]] series [[Age of Mythology (Video Game)|Age of Mythology]] as another series) in the [[Age of Empires (Video Game)|Age of Empires]] franchise.
 
The game of the series, simply called '''Age of Empires III''' was released in October of 2005, and is set during [[The Colonial Period]], with seven European civilizations (Spanish, British, French, Portuguese, Dutch, Russian and German) and the Ottoman Empire as playable civilizations.
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After the demise of Ensemble Studios, Robot Entertainment (a development house made of former Ensemble employees) is developing the updates and maintaining the ESO service.
 
These games have a [[Age of Empires III (Video Game)/Characters|character sheet]] in [[Needs Wiki Magic Love|need of some wiki magic love]].
 
=== Age of Empires III, The Warchiefs and The Asian Dynasties give examples of: ===
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* [[Attack of the 50 Foot Whatever]]: The "George Crushington" cheat unit. It's a giant, hopping bust of Washington that headbutts enemies to death with a BIFF! or a ZOINK! and shoots fireballs from its eyes.
{{quote| '''George Crushington:''' [[Large Ham|"CHECK IN YOUR WALLET. THAT'S ME ON THE DOLLAR BILL."]]}}
* [[Arrows Onon Fire]]: Archers attacking a building.
* [[Ascended Extra]]: The Aztecs, the Sioux and the Iroquois were just native tribes in the original game. In ''Warchiefs'' said tribes were made as playable, with the Iroquois and the Sioux having a War Council instead of a Hometown. Oh, and the two acts of the campaign (''Fire'' and ''Shadow'' respectively) focuses on both of them.
* [[Ascended Meme]]: One of the pre-recorded taunts players can send each other is a hilariously British-accented "I'm in your base, killing your d00dz".
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* [[Deadpan Snarker]]: Several [[Player Characters]] as the AI.
* [[Defeat Means Friendship]]: The British army John and Kanyenke defeat in the [[Seven Years War|the fourth level]] of ''Ice''. But there's also another British army which subverts this: the one led by {{spoiler|Warwick, a member of the Circle, who is also a renegade from the British army}}.
* [[Doing It for Thethe Art]]: The ''4599'' separate lines for just the skirmish AI (found in Age of Empires III/Sound/Chats directory) seems to be quite a testament to this.
* [[Easy Communication]]: The formation buttons.
* [[Easy Logistics]]: Home-city shipments can't get lost at sea, or delayed due to bad weather, and paying for a blockade is a one-time investment. The Asian civilizations in ''Asian Dynasties'' can get support from other civilizations, even if that civilization is an enemy, which can lead to Redcoats fighting Redcoats. Units never run out of ammunition (or while attacking buildings, ''torches'').
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** Russian Oprnichiks are fragile and have relatively low base damage, but have a very strong anti-building attack and a huge damage multiplier against settlers. A dozen of them can cripple an enemy's economy within a minute.
* [[Guide Dang It]]: Fun fact - most ranged attacks from infantry are twice as slow as melee attacks in attack rate. Notably, that means musketeers will generally do more damage if attacking in melee rather than ranged. Unfortunately, this isn't written anywhere in the game, even with the advanced stats option on.
* [[Hit and Run Tactics]]: All ranged cavalry can fire on the move. Averted by the other ranged units, who must [[Do Not Run Withwith a Gun|stop to fire]].
* [[Hoist Byby His Own Petard]]: Petards and Demolition Ships. The point of the units are to die, but do lots of damage in that death.
* [[Hold the Line]]: Several missions in the Single-Player campaigns: the ones which end after the line is held are "Breakout" in ''Blood'', "Defend The Colony" in ''Ice'' and "Breed's Hill" in ''Fire''; the ones where it doesn't, and you have to defeat the enemy to win, are "Temples of the Aztec" in ''Blood'' and "Hold the fort" in ''Steel''.
* [[Horse Archer]]: The Ottomans, Russians, Sioux, Chinese, and Japanese have these.
* [[Immortality Seeker]]: The Circle of Ossus is devoted to finding the Fountain of Youth in ''Blood'', whose water is said to give eternal life to those who drink it. This plot was revisited in ''Steel''. {{spoiler|Morgan has found that the "Immortality" granted by the Fountain of Youth is no myth, as we find out in the closing cutscene of ''III''.}}
* [[Implausible Fencing Powers]]: The British variation on the explorer unit may be upgraded from the home city to give him a special melee attack that allows him to [[Everything's Better Withwith Spinning|spin around]], [[Spin Attack|causing damage around him]]. Tends to [[One-Hit Kill]] skirmishers. Several characters in the main campaigns also have a similar ability.
* [[In Name Only]]: Even Ensemble Studios [http://kotaku.com/#!5759801/developer-age-of-empires-3-was-a-huge-mistake didn't think] it was an ''Age of Empires'' game and tried to have Microsoft change the name.
* [[Instant Awesome, Just Add Ninja]]: Ninjas are added as mercenaries by the first expansion. Also trainable by the Japanese with certain requirements.
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* [[Ms. Fanservice]]: Isabella, the Spanish [[Player Character]], while she doesn't dress [[Stripperiffic]], she does have a [[Everything Sounds Sexier in French|sultry Spanish]] voice. She tells you to "[[Orgasmic Combat|Quit]] playing [[Combat Sadomasochist|so]] [[Sex Is Violence|rough]]" when you're in the middle of kicking her ass and that she "[[Double Entendre|can't handle all these men]]" when she requests your help in battle. She likes to call you [[Dominatrix|"pet"]] as an ally. In addition, [http://s267.photobucket.com/albums/ii319/THE_faethin/?action=view¤t=IsabelAoE3.png her picture in the game's encyclopedia] [[Historical Beauty Update|looks quite lovely]] compared to the [[wikipedia:Isabel de Castilla|historical paintings.]]
* [[The Musketeer]]: It has a ranged attack to use against melee units with his muskets, but provides a better damage per second in total with their melee attacks as well as only doing bonus damage to cavalry while using melee. Light cavalry units also fire with pistols against heavy infantry, but will likely do more damage against artillery in melee since artillery takes much less damage from ranged attacks.
* [[Mythology Gag]]: The "Eye of Ornlu", a treasure that gives 200 EXP, is named after a certain [[Big Badass Wolf]] in ''[[Age of Empires II (Video Game)|Age of Empires II]]''.
** The Armor of [[Age of Mythology (Video Game)|Arkantos]] increases hero and explorer hitpoints when claimed.
** The Germans have a shipment card, "Teutonic Town Center", which improves the defensive capability of town centers. ''[[Age of Empires II (Video Game)|Age of Empires II]]'' players may recall a certain [[Game Breaker]] when they see the name.
* [[Napoleon Bonaparte]]: The French [[Player Character]] in Skirmish and Multiplayer.
* [[Ninja]]: Available as mercenaries from ''Warchiefs'' onward. They serve mostly as assassins, dealing massive damage to [[Hero Unit|Hero Units]] and other mercenaries.
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* [[Shoot the Medic First]]: Subverted. Priests, missionaries and surgeons heal units automatically but they tend to be very slow while at it and outright incable of it if there are enemies in sight.
* [[Shout-Out]]:
** The cheat code "sooo good" causes a little [[Teen Girl Squad (Web Animation)|Teen Girl Squad]]-style message to appear whenever a unit is killed, such as "musketeer'd!" or "imperial howitzer'd!" All with a badass bugle sound included.
*** When "killed", some explorers will yell (roughly) "I've fallen, and I can't get up!" in their native language.
* [[Shown Their Work]]
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* [[Tactical Rock-Paper-Scissors]]: While it's less clear-cut than in the other games in the series, generally, Infantry > Cavalry > Artillery > Infantry applies. It generally gets a bit complex, but the intent remains clear.
** Infantry is divided into Heavy Infantry (Musketeers and Pikemen/Spearmen) which are effective against both kinds of Cavalry, and Light Infantry (Skirmishers, some types of Melee Infantry, Riflemen, and Archers) which are effective against Heavy Infantry and Ranged Cavalry.
** Cavalry is divided into Melee Cavalry ([[Exactly What It Says Onon the Tin]]) which are effective against Artillery and Light Infantry, and Ranged Cavalry ([[Exactly What It Says Onon the Tin|Likewise]].) which are effective against Melee Cavalry.
** For Artillery, the Falconet is better against infantry than they are against buildings, the Culverin is good against other artillery and ships, the Mortar can only target buildings and annihilates those with ease.
** Civilization specific units can also be effective against units that their unit archetype is not effective against.
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{{reflist}}
[[Category:Real-Time Strategy]][[Category:Age of Empires (Video Game)]]
[[Category:Age of Empires (Video Game)]]
[[Category:Age of Empires III]]
[[Category:Video Game]]