All Just a Dream: Difference between revisions

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== Fan Works ==
* In ''[[Nobody Dies (Fanfic)|Nobody Dies]]'', {{spoiler|much of chapter 66 is Shinji having a dream (really more of a nightmare) about Zeruel slaughtering everyone.}}
** Forget about that, {{spoiler|the ENTIRE 4th season is just a dream, made by Arael.}}
* [[Inverted Trope]] in ''[[Kyon: Big Damn Hero]]'', where Kanae was having a recurrent dream with parts... off. It was until after {{spoiler|she kissed Kyon}} that she realized she was awake.
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* In ''[[The Legend of Zelda: Link's Awakening|The Legend of Zelda Links Awakening]]'', the whole game is a dream {{spoiler|of the Wind Fish.}} In this case, it is actually learned about three-quarters of the way through the game, rather than right at the end, and the bosses of the last few dungeons constantly remind the player of it. This adds more emotion, as Link knows that {{spoiler|the island and its inhabitants will disappear once the Wind Fish wakes up.}} And it gets REALLY weird if the player beats the game without ever dying; if that's pulled off, after the credits {{spoiler|Marin is seen in the form of a seagull, reflecting a wish she had told Link about earlier}}. [[Word of God]] confirmed that the events of the game DID acually happen. Basically, the events were a dream, but the real world and the dream world were colliding at the time. Therefore, the events of the game erase themselves once Link saves the day and the events become a dream but said events but have happened otherwise existence would have collapsed. So in other words, this is a rare example in which the events were a dream, yet the dream itself ''was'' real.
** ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' '''looks''' like it pulls this in the ending cutscene, only to have Link pull out one of the artifacts he found... and then see one of the characters he met. Judging from the dialogue near the end of the game, it's more likely an alternate universe.
* In ''[[Super Mario Bros. 2]]'', upon completing the game, the characters celebrate... and then we see that Mario has been dreaming the entire game. Seems hokey today, but at the time (1988) having ANY sort of twist ending in a game was pretty revolutionary. Most of the enemies themselves and other elements do exist in the ''Mario'' universe, though, indicating that the dream is based on what the titular character has seen through his life. Wart was most likely an actual creation from Mario's imagination, though.
* The ending of ''The Magical Quest'' reveals that [[Mickey Mouse]] has been dreaming the entire adventure all along. Oddly enough one of the bosses in the sequel is a painting of Emperor Pete, the final boss from the first game, with music and all.
* ''[[Mass Effect 3]]'' {{spoiler|turns out to be the conclusion of a three-game long bedtime story being told to a kid by his grandpa about "[[Meaningful Name|The Shepard]] that saved the galaxy," though this doesn't necessarily mean it didn't happen, just that it [[Multiple Endings|might not have happened the way he said]].}} Interesting note: {{spoiler|If Shepard chose the "synthesis" option and merged organic and synthetic life, thus ending the cycle, the pair have slightly more robotic tones to their voice.}}