Alt-Itis: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0)
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** The inventory system encourages this as well, as it's cheaper to make alts to store excess gear than to invest in the largest bags in the game. Before the latest expansion, nearly every serious player had at least one if not more "bank alts"; the addition of guild banks in ''Wrath of the Lich King'' merely encouraged players to replace multiple bank alts with a single alt who is in a guild by him/herself.
** According to ''[[Ctrl+Alt+Del|Ctrl Alt Del]]'' and their unique spin on ''[[Divine Comedy]]'', Altoholics are condemned to the third circle of [http://www.cad-comic.com/images/news/MMOhell_poster_prev.jpg MMO Hell], where they have to create and recreate the same character over and over again, the end point in that character's existence triggering as they hit level 10.
** The above term has been latched onto by a mod developer; there is now an add-on entitled [https://web.archive.org/web/20110923234938/http://wow.curse.com/downloads/wow-addons/details/altoholic.aspx Altoholic], designed to make keeping track of your numerous characters easier.
* One of the things that make ''[[Dungeons and Dragons Online|Dungeons & Dragons Online: Eberron Unlimited]]'' so unique is the amazingly deep character customization available to the player. There is so much variety from multiclassing, to [[Prestige Class|special enhancement]] dictated [[Elite Tweak|character pathing]] that some people who have been playing since headstart in March '06 have NEVER managed to level a character to cap.
** It really doesn't help that player's only get 2 characters per server that translates too a lot of deleting restarting. and then there's permadeath which is glorified alt suicide...