Always-Accurate Attack: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
No edit summary
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
Line 76:
* One of the SOS Cards in ''[[Toontown Online]]'' will make all of the other gags used in the same round as it hit. There's also an inversion, another SOS card which causes all of the Cogs' attacks for that round to miss.
* ''[[Battle for Wesnoth]]'' has attacks with the Marksmanship or Magical properties. Such attacks will always have a certain accuracy rating no matter what the target's evasion value is. Very useful for enemies entrenched in terrain favorable to them (like Elves in forest tiles).
* In ''[[Thunder Force]] V'' and ''VI'', there is the [[Game Breaker|Free Range]]. What it does is that it makes a [https://web.archive.org/web/20130527121937/http://darkdiamond.net/wp-content/uploads/2008/07/image-thumb9.png green, wireframe conical shaped area from the character] (that can be aimed), and if ''anything'' steps into the green area, they are fried by an instant-hit laser that never misses. (Even better if your have three [[Attack Drone]]s active, as all three will fire too).
* [[Sonic the Hedgehog|Sonic]]'s homing attack that he has had in all of the 3D games and some of the more recent 2D games.
* ''[[Rock Man 4 Minus Infinity]]'' has the [[Final Fantasy VIII|Wish Star Adapter]]. The attack involves Mega Man and Rush attacking various parts of the screen in a lightning-fast pace. The downsides are the low damage and that Mega Man can only use it once.