Ancient Domains of Mystery: Difference between revisions

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* [[Improvised Weapon]]: You can use ''anything'' as a melee or projectile weapon, including clothes and scrolls. There are challenges, for example, to get through the game wielding a rock or an anvil.
* [[Infinity+1 Sword]]: {{spoiler|The Trident of the Red Rooster}} is probably the best artifact in the game. It's also required for one of the ultra endings and is a huge [[Guide Dang It]].
* [[In -Universe Game Clock]]: Time runs far faster when you travel in the overworld because it's a zoomed-out representation of a large area. (And you do need to keep track of the time or date for several quests: ctrl-E tells you how much time has (E)lapsed since you first set out. Though it's easier to use Alt-q or "@" to check character details.)
* [[Item Crafting]]
* [[It Got Worse]]: The first three levels of the [[Lethal Lava Land|Tower of Eternal Flames]] are hard enough, what with the constant fire damage, melting equipment, and monsters that are hard to take out in melee. You thought THAT was bad? The fourth level is ''hotter'', blocks teleportation, and {{spoiler|requires you to dig through a lot of solid wall to reach a horde of resilient fire elementals and demons, and THEN you can fight the boss, who sees through invisibility and uses [[The Corruption|corrupting attacks]], confusion, stat drain, high-intensity beam attacks, and has huge hitpoints and melee damage output.}}