Ancient Magic: Difference between revisions

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* [[Awesome but Impractical]]: The titular Ancient Magic spells tend to be overpriced and not very useful against bosses, which are the only really hard part of the game.
* [[Boring but Practical]]: The 'Charm' spell (which inflicts sleep very cheaply and with almost no chance of failure) remains useful throughout the entire game.
* [[But Thou Must!]]: You can actually accept an offer to stay and become the heir to your uncle's title rather than become a wizard... but the plot won't advance until you go back and tell him you've changed your mind, at which point it proceeds as if you'd refused originally.
* [[Dropped a Bridge On Him]]: {{spoiler|Lot and Nash are immediately stated to have been killed offscreen}} at the start of the playable [[The Stinger|stinger]].
* [[False -Flag Operation]]: {{spoiler|Nash had the princess of the elves kidnapped and made it look like the Veranede tribe was responsible in order to get them on your side in the war... and ultimately just to make the [[Sword of Plot Advancement]] that he needs for his big plan.}}
* [[Gondor Calls for Aid]]: Near the end, you have to go from kingdom to kingdom meeting with leaders to gather support.
* [[Hidden Elf Village]]
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** First, there's Emperor Jerah. {{spoiler|The player accidentally opens the tomb of the ancient, immortal undead king Jerah, which looks like this trope... and then Lot casually suggests that they just walk out, close the door again, and leave Jerah locked in his tomb. Later, an invading army releases him by mistake and gets brutally murdered when they attack him, but after that he doesn't really seem interested in doing anything beyond wandering the desert.}}
** And then there's the entire Veranede Tribe, {{spoiler|who may not have been so 'evil'.}}
* [[Shout -Out]]: If you use a magic pool to summon the barbarian-type character for the final assault, he exclaims "[[Conan the Barbarian|What sorcery is this?!]]"
* [[So Long and Thanks For All The Gear]]: Happens ''constantly'', since for the vast majority of the game you have no control over your party, and people leave or join without warning. Not only do you have to buy gear for people, but spells as well, and spells can't be swapped between characters once they've been learned.
* [[Spanner in The Works]]: {{spoiler|Lot, for Nash's plans.}}