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[[File:Animal crossing pocket camp.png|''Animal Crossing''... in your pocket!|thumb]]
'''''Animal Crossing: Pocket Camp''''' is a spin-off of the ''[[Animal Crossing]]'' series, developed and published by [[Nintendo]] for iOS and Android devices. It was released worldwide on November 21, 2017 (Australia saw the game's release one month earlier).
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* [[Save Game Limits]]: One per player. Also per install, unless the player links the save with a MyNintendo account. Also, the player cannot play the game with same profile on another device of the same platform (iOS/Android crossplay is fine and still keeps the same progress except for purchased Leaf Tickets) unless the player uninstalled the game in the older device or used MyNintendo's cloud saving feature.
* [[Save Scumming]]: Believe it or not, there is, but only concerning catching bug/fish after a save. To put it simply, if the player fails to catch a bug/fish (rare creatures from the gardening events do not count), as long as the next auto-save is not triggered, the player can close and reopen the game to have another try.
* [[Slouch of Villainy]]: Animals that sit on the wicked throne furniture invoke this.
* [[Socialization Bonus]]: Having friends in a player's list allows them to request Shovelstrike Quarry help without Leaf Tickets (though this can only be done once per day). Another benefit is that the player can view a friend's Market Box at any time without having to wait for them to appear in a random recreation area. With the introduction of player-exclusive local produce in version 2.1.0, this becomes a necessity for collecting all fruits.
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