Animal Eye Spy: Difference between revisions

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{{trope}}
[[File:Crow3_8331Crow3 8331.jpg|link=North 40|frame|"... now why do I crave nuts and shiny things?"]]
 
{{quote|''Crebain from Dunland!''|'''Legolas''', ''[[The Lord of the Rings (film)|The Lord of the Rings]]''}}
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* In ''[[Harry Potter (novel)|Harry Potter]]'', Voldemort has this connection with the snake Nagini. When Harry starts having dreams where he sees what Voldemort sees, there are several where he is experiencing the scenes through the snake.
* Wargs or skinchangers do this in ''[[A Song of Ice and Fire]]'', mostly with wolves, but other animals are possible. With training, they can learn to actually control the animal, but this trope is the first hint that you've got the potential. All of the Stark children are potential wargs, though {{spoiler|Sansa never learned how due to her direwolf being killed, and only Bran and Arya have shown themselves to be able to use it on anything other than their direwolves. This can also be done to humans, though they don't like it - when Varamyr tries to take over a human she gouges out her eyes and bites off her tongue in the fight for control of her body.}}
* Herald Eldan in the ''[[Heralds of Valdemar]]'' books has animal telepathy as one of his abilities, which gives him a touch of this as well. Many Heralds with strong "sight" Gifts can do this with their [[Cool Horse|Companions]] -- though—though these are closer to guardian spirits than the horses they resemble.
* This is essentially how Animist magic works in the book ''[[The Animist]]''; Animists each have a familiar they are bonded to for good, and they are able to use this ability to parse which useful spirits are in the area. The Animist is also able to full-on take over their familiar's mind if they need to -- theto—the interesting twist here is that {{spoiler|whenever they do this, their familiar has taken over their mind too a la a [[Body Swap]]. This leads to things like the protagonist unintentionally appearing to make a complete ass of himself at a fancy dinner while switching places with his female rat familiar...}}
* ''[[Malazan Book of the Fallen]]'': Bottle the squad mage was taught how to access all of the various Warrens (schools of magic), but his most important skill is his ability to control animals in his vicinity, something he insists is not actually a form of magic. This proves instrumental in keeping his squad alive while they're crossing hostile territory, as he can spread out over a large number of creatures at the same time if all he wants is their sensory input.
 
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== Tabletop RPG ==
* ''[[Dungeons and Dragons]]''
** Magic-users/wizards could do this with their [[Familiar|familiarsfamiliar]]s and [[Our Homunculi Are Different|homunculi]].
** There were a surprisingly large number of spells that allow to use other beings' senses, and not only the sight. Some work only on a limited group of creatures, such as the undead. Also, [[Psychic Powers|psionic powers]].
*** By fourth edition the 'scry on familiar ability' has gone missing. Arcane users can see though the eyes of a owl familiar and several others allow you to determine line of sight from their point of view.
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