Animal Wrongs Group: Difference between revisions

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*** To make the [[Anvilicious|message completely unambiguous]], the "loot crazed" hunters D.E.H.T.A targets spout phrases like "Just fifty more hooves and I'll have the new gun!" and "I wonder what Nesingwary will give me for your hide!", mimicing players' thoughts.
* In ''[[Dwarf Fortress]]'', Elves are essentially a ''Plant'' Wrongs Group -- cut down too many trees, and they will invade you and eat any of you that they manage to kill. They also get upset if you trade anything made out of wood or has wood decoration. Even if it's the wooden stuff you bought from them earlier. <ref>(Yes, [[Hypocrite|apparently it's fine to hack up all the trees in the forest if it's]] ''[[Hypocrite|them]]'' [[Hypocrite|that's doing it.]])</ref>
* In ''[[Final Fantasy Tactics a 2A2]]'', one quest early in the game involves donating money to a monster's rights group, aiming to raise awareness of monsters that are endangered due to overhunting. A notice later in the game reveals that the group has come under fire, as one of their campaigns to protect the endangered "Cluckatrice" caused an increase in poaching, as more hunters are now aware of their existence.
** The resultant quest chain reveals that the monster's rights group is actually {{spoiler|a front for Khamja, the [[Big Bad]] of clans, who themselves were poaching the birds and engineered the campaign as a way to raise demand}}.
* In ''[[Fallout]]: Tactics'', a Jane Goodall [[Expy]] releases ''deathclaws''. No points for guessing what happens to her.