Another Code: Two Memories: Difference between revisions

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* [[Hyperspace Arsenal]]: Naturally. Usually justified in that the stuff she carries is of reasonable size, but it does make for an odd moment in the second game when she pulls Ryan's suitcase out of nowhere to return it to him.
* [[I Can't Reach It]]: So there's a trunk up on a shelf too high to reach. So how about you pick up the baseball hidden in the corner and ''throw it at the large piece of luggage''!
* [[IAdventure Can'tNarrator Use These Things TogetherSyndrome]]: Ashley's constant stream of "that doesn't seem to work" and the like.
* [[Incredibly Lame Pun]]: D referring to himself and Ashley as "kindred spirits". Ashley lampshades how lame that was.
* [[Inner Monologue]]: Ashley has a number of these. Matt starts lampshading them in the later half of the game.
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* [[Puzzle Reset]]: Just press the "back" button!
* [[Rainbow Speak]]: Key descriptive terms and conversation choices are given colored text.
* [[ReluctantEngineer MadExploited ScientistFor Evil]]: Both Sayoko and Richard have shades of this.
* [[Revision]]: In the second game, Ashley and her dad show particular concern over Ashley's pendant, which she got from her mom on the night of her third birthday, even showing her getting it in a flashback, and supposedly never goes without it as a memento. Said pendant was never seen or mentioned in the first game or its flashbacks, despite covering everything else that happened on that night.
* [[Rich Bitch]]: Elizabeth Alfred, due to being the daughter of Rex Alfred, head of J.C. Valley. The end of the game has her admit that her dad's actions have convinced her to try and be nicer, though.