Another Code: Two Memories: Difference between revisions

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** Just remember that in the first game, once you enter the Edward mansion {{spoiler|or the laboratory}}, you can't go back.
* [[Bare Your Midriff]]: Ashley's outfit in both games. Averted in ''[[Video Game Remake|Recollection]]'', though {{spoiler|the original outfits can be unlocked after completing the first playthrough}}.
* [[Because You Were Nice to Me]]: This turns out to be the motivation of {{spoiler|Ryan Fitzgerald's [[Living Memory]]}} in ''[[Video Game Remake|Recollection]]''. {{spoiler|He wanted to [[Back from the Dead|bring Sayoko back to life]] since she was the only one who acknowledged his own existence. He transfers this sentiment to her daughter Ashley in the end.}}
* [[Big Bad]]: {{spoiler|Bill in the first game, Ryan GreyGray/Fitzgerald in the sequel}}.
* [[Big Damn Heroes]]: {{spoiler|Rex saves Ashley and Richard from being shot by Ryan}}.
* [[Bizarrchitecture]]: An admittedly mild example, but the Edwards' mansion features things like [[Songs in the Key of Lock|hidden doorways that respond to certain sounds]] and a wall that opens up when the candles on it have been lit the right way. Rather impressive when you consider that these things were already there by the early 20th century.
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* [[Driven to Suicide]]: {{spoiler|Ryan Grey, after Richard refuses to kill him. [[Save the Villain|Richard ends up saving his ass]]}}.
** {{spoiler|Henry after killing Thomas and indirectly causing Daniel's death}}.
** Speculated by Greg Davis in ''[[Video Game Remake|Recollection]]'' in regards to {{spoiler|Judd Fitzgerald}}.
* [[Earn Your Happy Ending]]: Though they have their [[Bittersweet Ending|bitter]] parts, this is present in all the games, particularly in ''[[Video Game Remake|Recollection]]''.
* [[Easter Egg]]: Plenty. If you get [[100% Completion]] and restart on that same save, there are a lot of differences. Also, a book on one bookshelf is entitled "[[The Legend of Zelda]] Chronology".
* [[Engineer Exploited For Evil]]: Both Sayoko and Richard have shades of this.
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* [[For Science!]]: Several JC Valley members.
* [[For the Money]]: Thomas' reason for {{spoiler|attempting to murder his brother was to get his hands on their grandfather's inheritance}}. It is actually a subversion, as he needed the money {{spoiler|to pay for his son's medical bills}}.
* [[Freudian Excuse]]: Ryan's past childhood experience for his actions? {{spoiler|Having his childhood memories wiped clean due to his trauma of losing his mother, which affected his emotion growth and turned him into a [[The Sociopath|sociopath]].}}.
** ''[[Video Game Remake|Recollection]]'' makes him have a wildly different one: {{spoiler|Instead of becoming emotionless, Ryan died from his experience with the ANOTHER prototype after his father tried to get him to recover from his mother's death. The Ryan Ashley has been interacting with was a [[Living Memory]] born from the original Ryan's memories.}}
** Elizabeth's [[Rich Bitch|behavior]] at the start of the sequel stems from her mother abandoning her when she was twelve and her father keeping secrets from her, which only gets worse with his engagement with [[Gold Digger|Sofia]].
* [[Genetic Memory]]: {{spoiler|Ryan tries this on Ashley near the finale of the second game. Youand can''[[Video chooseGame ifRemake|Recollection]]'', itthough worksfor ordifferent notreasons}}.
* [[Ghost Amnesia]]: D.
* [[Girls Love Stuffed Animals]]: Ashley gets a teddy bear at the end of the game and has the most ''adorable'' picture of her hugging it during the credits. She still has it in the sequel.
* [[Bigger Bad|Greater-Scope Villain]]:
** In the original games, {{spoiler|Ryan Gray, as he manipulated Bill to kill Sayoko, leading to the events of the first game.}}
** In ''[[Video Game Remake|Recollection]]'', there's {{spoiler|Judd Fitzgerald}} whom, [[Anti-Villain|while not exactly a villain]], did set up the events of the series by {{spoiler|starting the memory research and his [[Accidental Murder]] of his son Ryan leading to the creation of his [[Living Memory]] clone and all that follows in said timeline.}}
* [[Guide Dang It]]: Every. Single. Puzzle. Except the one where you put together the sign out in front, which no one bothered to do, since you could read it anyway. But wait, you have to do every puzzle to get [[100% Completion]]? [[Guide Dang It]]!
* [[Hate Sink]]: [[Dark Action Girl|Sofia Callaghan]] from the Wii sequel is [[Flat Character|nothing more]] than a [[It's All About Me|selfish]], both[[Manipulative Bastard|manipulative]] woman willing to commit atrocious deeds for [[Only in It For the WiiMoney|money]]. sequelEspecially andevident in ''[[Video Game Remake|Recollection]]'', {{spoiler|where the [[Big Bad]] is [[Adaptational Heroism|retooled]] into a [[Anti-Villain|much more sympathetic]] character}}.
* [[Hot Mom]]/[[Hot Dad]]
* [[Hyperspace Arsenal]]: Naturally. Usually justified in that the stuff she carries is of reasonable size, but it does make for an odd moment in the second game when she pulls Ryan's suitcase out of nowhere to return it to him.
* [[I Can't Reach It]]: So there's a trunk up on a shelf too high to reach. So how about you pick up the baseball hidden in the corner and ''throw it at the large piece of luggage''!
* [[Ill Girl|Ill Boy]]: D had a heart condition when he was alive, which was the reason he and his father went to the Edward mansion. {{spoiler|His heart condition set in while running from his uncle, losing his balance and falling off a cliff, leading to his death.}}
* [[Incredibly Lame Pun]]: D referring to himself and Ashley as "kindred spirits". Ashley lampshades how lame that was.
* [[Infant Immortality]]: '''Hell no'''. The series has at least one case of a child dying, with D in the first game and {{spoiler|Matthew's little sister Kelly}} in the second. ''[[Video Game Remake|Recollection]]'' adds {{spoiler|the original Ryan Fitzgerald}} into the mix.
* [[Inner Monologue]]: Ashley has a number of these. Matt starts lampshading them in the later half of the game.
* [[Interface Spoiler]]: There are five buttons on the DTS. You can use four from the start, but the fifth doesn't work until [[The Reveal]].
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* [[Motionless Chin]]: Pretty jarring in the sprites when they talk.
* [[Mr. Smith]]: Yup, there's a dude calling himself John Smith wandering around Lake Juliet. As if the sunglasses and black formal suit didn't make him suspicious enough.
* [[Multiple Endings]]: There are two in the original game, the "good" one where {{spoiler|D recovers all his memories and moves on to the afterlife}} or the "bad" one where {{spoiler|he doesn't get back all his memories and continues to wander the island}}. ''[[Video Game Remake|Recollection]]'' does away with this by making the "good" ending canon from the start of the sequel.
* [[Neutral Female]]: Ashley may solve all the puzzles, figure out the sub-plots and pull her dad's fat out of the fire, but she just kind of stands there in the final confrontations. It's justified in that she's a teenage girl up against a gun-toting maniac and her dad is the one they have issues with.
* [[New Game+]]: Going back and replaying on a beaten game file unlocks all kinds of [[Easter Egg|Easter Eggs]].
* [[Nice Guy]]: While she does have flaws, Ashley is generally kind and helpful to a fault, particularly in the second game.
** D is pretty much the same way.
* [[Not What It Looks Like]]: A downplayed, but incredibly tragic version. {{spoiler|After witnessing his father's death at his uncle's hands, Daniel saw Henry as an [[Evil Uncle]] who wanted to kill him as well and ran away from him. In reality, Henry only murdered Thomas in self-defense and wanted to explain himself to Daniel and calm him down. [[Tear Jerker|It didn't end well for both of them]].}}
* [[Obviously Evil]]: {{spoiler|Ryan Grey}} in the Wii version.
* [[One-Letter Name]]: D because he can't remember his real name, only the one-letter nickname. {{spoiler|His real name is revealed to be Daniel Edward}}.
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* [[Plot-Driven Breakdown]]: The one time Ashley really needs the TAS to pop open a lock, the batteries run out.
* [[Point and Click Game]]
* [[Poorly-Disguised Pilot]]: As stated above, a lot of time is spent on Matt and his sub-plot with plans for his own game. However, it still ties in well enough with what Ashley is trying to do to avoid being too intrusive. This is done away in ''[[Video Game Remake|Recollection]]'', when he gets an actual conclusion to his story.
* [[Pop Quiz]]: One per chapter. Justified in that Ashley is trying to keep track of what all is going on and remember it.
* [[Puzzle Reset]]: Just press the "back" button!
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* [[Unexpected Inheritance]]: The DAS and TAS.
* [[Unfinished Business]]: D and, in the sequel, {{spoiler|Kelly}}.
* [[Unwitting Instigator of Doom]]: The root cause of the Edward family's downfall? None other than {{spoiler|D/Daniel Edward himself, either by his heart condition when he was alive or by scaring Bill (the Edward's last descendant), leading to him falling off a cliff as a result.}} [[The Woobie|Ouch]].
* [[Video Wills]]: {{spoiler|Sayoko left a message for Ashley in the TAS explaining some of what she did}}.
* [[Villain Exit Stage Left]]: {{spoiler|Sofia manages to get away scott-free at the end of the game, though Ashley does manage to inform Rex about what she was up to}}. Averted in ''[[Video Game Remake|Recollection]]'', when it's mentioned {{spoiler|she got arrested.}}
* [[Villainous Breakdown]]: {{spoiler|Ryan has a remarkably calm one in the Wii version, until he goes batshit at Ashley for crying}}.
** {{spoiler|Except when he goes batshit at Ashley for crying}}.
* [[Visual Novel]]
* [[Welcome to Corneria]]: Played straight in the first game where you can endlessly select conversation options, averted in the second as they disappear after you choose them.