Anti-Frustration Features: Difference between revisions

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== [[MMORP GsMMORPGs]] ==
* In ''[[City of Heroes]]'', the XP Debt that you accrue from dying is temporarily suspended during zone invasion events when an area of the gameworld is overrun by hordes of aliens, zombies, etc. Also deaths that occur inside the Rikti Warzone only give half as much debt as in any other zone.
** The addition of the [[Secret Identity|Patrol]] feature, where you gain a double XP bonus based on how long you are logged out, helps even more. Now when you <s> die</s> are defeated, some of that bonus is taken away. Although, if the bonus runs out it's business as usual.
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== [[RP GsRPGs]] ==
* ''[[Custom Robo]]'' for lets you give your opponent an HP handicap if you lost to them repeatedly. If that's not enough, losing even more lets you give them even higher handicaps, up to taking away 75% of their health from the get-go.
** In the GCN game this overlaps with [[Easy Mode Mockery]] in the epilogue, as it lowers your score ''twice'' (you get penalties for losing and having to retry ''and'' for using a handicap, and beating the high score in each area unlocks some stuff).