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<code>What has been done cannot be undone, but it can be avenged.</code>
 
<code>{{quote|''What has been done cannot be undone, but it can be avenged.</code>''}}
[[File:aralon_4034.jpg|frame]]
 
''Aralon: Sword and Shadow'' is a [[Western RPG]] for the [[IOS Games|iOS system]], created by [[Crescent Moon Games]]. Described in the vein of "[[The Elder Scrolls]] meets [[Infinity Blade]]", it surrounds the story of [[Featureless Protagonist|the Lordel child]] in his quest to [[Save the World|save the kingdom of]] [[Title Drop|Aralon]].
 
Aralon: Sword and Shadow is a [[Western RPG]] for the [[IOS Games|iOS system]], created by [[Crescent Moon Games]]. Described in the vein of "[[The Elder Scrolls]] meets [[Infinity Blade]]", it surrounds the story of [[Featureless Protagonist|the Lordel child]] in his quest to [[Save the World|save the kingdom of]] [[Title Drop|Aralon]].
 
After choosing a race (human, elf, troll) and class, the game begins with a dead father. This cliche is infamous in the fandom, and although the game averts the [[Doomed Hometown]] conundrum, the dead father has [[Broken Base|turned off some people]].
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Upon reaching [[Fantasy Counterpart Culture|the city]] of [[Big Applesauce|Callaheim]], the Lordel Child learns that [[Evil Chancellor|Merificus]], an advisor to the king, has killed the Queen, [[Aerith and Bob|Elenroh]]. In addition, he is also {{spoiler|a demon }} and {{spoiler|is corrupting the king's mind}}. Upon this the Lordel child, along with [[Knight in Sour Armor|Gorak]] and [[Flat Character|Darius]] decides to unveil the {{spoiler|illusion that hides Merificus' true form}}.
 
{{tropelist}}
=== Tropes in this game include: ===
* [[Addressing the Player]]: <nowiki>NPCs]= refer to you by name in cut scenes.
 
* ArtificialAtmosphericActions[[Artificial Atmospheric Actions]]: The [[AllianceMeterAlliance Meter|"lawful"]] [=NPCs</nowiki> are programmed to attack "outlaw" NPCs. Thus, the peasant in the Callaheim backstreets fights off level 17 Ruffians, making him a total {{[[Badass}}]].
* [[Addressing the Player]]: <nowiki>NPCs]= refer to you by name in cut scenes.
* [[Angels, Devils, and Squid]]: Merificus is a devil, Elenroh's (arguably) an angel, and whatever the dragons are, they aren't traditional.
* ArtificialAtmosphericActions: The [[AllianceMeter "lawful"]] [=NPCs</nowiki> are programmed to attack "outlaw" NPCs. Thus, the peasant in the Callaheim backstreets fights off level 17 Ruffians, making him a total {{Badass}}.
* [[AngelsCruelty DevilsIs andthe Only SquidOption]]: MerificusNo ismatter ahow devil,[[What Elenroh'sMeasure (arguably)Is ana angel, and whateverNon-Cute?|cute]] the dragonssewer rats are, theyyou MUST aren'tkill traditionalthem.
* [[Cruelty Is the Only Option]]: No matter how [[What Measure Is a Non Cute|cute]] the sewer rats are, you MUST kill them.
* [[Dancing Bear]]: The graphics. See [[Tech Demo Game]] below.
* [[Fake Balance]]: When Paladin class was released, it was overpowered.
* [[Heroes Prefer Swords]]: Only one class ([[Squishy Wizard|Mage]]) cannot use swords.
* [[In -Universe Game Clock]]: The day/night timing includes "days". Certain characters only appear once you have reached a certain "day".
* [[Noob Cave]]: Timber's Bend. There's a wall.
* [[Run, Don't Walk]]: Due to the size of the d-pad, it is nearly impossible to walk. But it works somehow.
* [[Set a Mook Toto Kill Aa Mook]]: As mentioned above, Lawful NPCs attack Outlaw NPCs. Therefore comes "guard baiting" in which low-level players lure higher-level monsters to a [[City Guard]] NPC in order to get them to fight (and drop loot).
* [[Playable Epilogue]]: After you finish the main story, you can run around killing random stuff and continue your "destiny"
* [[Purely Aesthetic Gender]]: No matter whether you are female or male, you are always called "sir".