Arcade Sounds: Difference between revisions

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is ''always'' heard.
 
This is a symptom of TV shows' [[Pac-Man Fever|odd inability to realize that video games have changed since 1983]] -- arcades—arcades now include [[Dance Dance Revolution|high-fidelity music]], [[Fighting Game|punching and clanging noises]], and [[Street Fighter|hadoukens]]! TV's conception of video games still seem to involve 2D platforms, jerky animation, bleeping synthesized sound, and sometimes even big blobs of color that look virtually nothing like what they're supposed to represent, a la ''[[Pac-Man]]'' and ''[[Space Invaders]]''.
 
This is also seen in many TV shows that depict a character playing on a video game console. Though the character is clearly holding a controller appropriate to a current-model console at the time the show was shot, the sound effects are invariably taken from an [[Atari 2600]] or early-1980s arcade game. To add insult to injury, the character playing the game is usually mashing the hell out of the buttons and moving the control pad or joystick in totally random directions, and never appears to do anything in time with the sound effects. Occasionally, in the case of older systems, there won't even be a cartridge in the console itself.
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See also [[Gaming Audio]] and [[Pac-Man Fever]].
 
If you're too young to remember what ''[[Pac-Man]]'' was like on the 2600, check [http://www.youtube.com/watch?v=HL2p2ANFlQ4 this] out. And [http://www.youtube.com/watch?v=juH2qHYX9aI this] for good measure. And, [http://www.youtube.com/watch?v=SbUL3KUkLH4 this] is [[Donkey Kong]] on the same system. These two games probably account for the vast, vast majority of [['''Arcade Sounds]]''' used on TV.
 
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{{examples}}
'''Examples:'''
 
== [[Advertising]] ==
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== [[Film]] ==
* The ''[[Charlie's Angels]]'' [[The Film of the Series|movie]] has Drew Barrymore's character stumbles upon two kids playing ''[[Final Fantasy VIII]]'' (a one-player game) with two 3rd party [[Play StationPlayStation]] controllers, buttonmashing unrealistically while out-of-place sound-effects play -- thoughplay—though the sound effects are not particularly old-sounding and not from Pac-Man.
* [[Inverted Trope|Inverted]] at the beginning of ''[[Toy Story (franchise)|Toy Story]] 2'', when Rex is playing a Buzz Lightyear game with graphics just as good as the rest of the computer-animated movie - ''on a [[Super Nintendo Entertainment System|Super NES]].'' The Super NES was host to prerendered games like ''[[Donkey Kong Country]]'' and the first ''Toy Story'' game, but even in those games did not have nearly as many available colors as the more powerful(and probably more importantly, non-real-time) Pixar computers.
* Justified in ''[[Tron]]''. Being 1982, Flynn's arcade would stock games that make [[Pac-Man Fever]] noises. It should also be noted that music ("Only Solutions" by [[Journey (band)|Journey]]) is playing on the PA system as well.
** Likewise with ''[[Tron: Legacy]]'', because Flynn's Arcade apparently hasn't been touched since 1982.
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* In the episode "Everybody Loves a Clown," from the second season of ''Supernatural'', a child is shown playing a Nintendo DS, but the sound effects emanating from the device are sounds from the original Atari 2600 release of ''Donkey Kong''.
** He could have an [[Truth in Television|R4 Revolution card]] and [[Fridge Brilliance|transferred a downloaded ROM of Donkey Kong from his computer.]]
* In an episode of ''7th Heaven'' Simon challenged two bullies to a game of ''[[Donkey Kong Country]] 2'' and the sounds from the Game Boy sound nothing like the actual game play.
** Donkey Kong ''[[SNES|Country]]'' 2? Sounds like they [[Did Not Do the Research]] in more ways than one, or maybe they just assumed that the port of ''[[Donkey Kong Country]]'' to [[Game Boy]] Color would be followed by ports of its sequels.
* Avoided in ''[[The Big Bang Theory]]'', where game soundtracks are often heard where applicable.
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== [[Video Games]] ==
* ''[[EarthboundEarthBound]]'''s [[First Town]] has an arcade where you fight members of the local gang. Once inside, you'll hear various bleeps and bloops, including those from old-school shoot-em-up ''Xevious''.
 
== [[Web Original]] ==
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[[Category:Videogame Culture]]
[[Category:Sound FX Tropes]]
[[Category:Arcade Sounds{{PAGENAME}}]]