Asheron's Call: Difference between revisions

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* [[Expansion Pack]]: [http://www.thejackcat.com/AC/Culture/Dereth/Dereth.htm Over 100.] Or 2, depending on if you require the expansion be in a box instead of a download.
* [[Exposition Fairy]]: Town criers.
* [[Expy]]: Virindi are pretty much [[Babylon 5 (TV)|Vorlons]]. And of course, there are Shadows, too.
* [[The Fair Folk]]: Zephyr. Nasty pests.
* [[Fantasy Counterpart Culture]]: Aluvian are late Middle Ages European of Saxon/Germanic flavour, Gharundim are Arabian and Sho Japanese/Chinese. Viamontese are imperialistic Norman/Spaniard/Italians.
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* [[Fighting a Shadow]]: Literally. Virindi also cheat. And Slithis only show their tentacles.
* [[Fish People]]: Moarsmen.
* [["Friend or Idol?" Decision]]: Gaerlan tried to shake off Martine by offering him a way to return to Ispar and his family. Martine didn't take the bait.
* [[Gameplay and Story Integration]]: To an almost absurd degree. Seemingly every change the developers make acquires a justification in the lore. Sometimes things are [[Hand Wave|handwaved]] by [[A Wizard Did It|Asheron messing around,]] but other times they get creative:
** When Gertarh's Dagger had to be retired from the game, someone paid an assassin to "retire" Gertarh.
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{{quote| '''Asheron''': Stand back, citizens!}}
* [[Ley Line]]: The Olthoi have an intuitive understanding of mana flows and dam them to prevent the use of magic. Also, leylines have been shaped on a planetary scale to ward off... ''something''.
* [[Linear Warriors, Quadratic Wizards]]: At low levels, mages are a boring, tedious, pain-in-the-ass to play whereas warriors are (at least in comparison) a breeze. But once the mages reach high levels...
* [[Living Shadow]]: One of the main bad guy factions is mainly armies of these, but they're not necessarily evil, as Isin Dule followers proved when they joined the Isparian kingdom.
* [[Loads and Loads of Races]]: The game started with only humans available as player characters. ''Asheron's Call'' 2 then added the Tumerok beast men, giants of dwarven disposition called Lugians and the goblin-like Drudges. After a decade of expansion, ''Asheron's Call'' lets you play humans, blue-skinned humans, Tumeroks, Lugians, Empyreans, former enemies Shadows and Undead, and sentient, mechanical armor suits called Gear Knights.
* [[Mad Scientist]]: Aerbax.
* [[Magic Knight]]: The [[Point Buy System]] supports it. In fact, buffing is such a critical part of AC that ''any'' melee character is using buffs. This game does not support a [[Badass Normal]].
* [[Magic Missile]]: Being [[Painfully -Slow Projectile|Painfully Slow Projectiles]], they can be dodged by simply ''moving aside''. Fortunately, the AI isn't that smart.
* [[Mass Monster Slaughter Sidequest]]: A major component of the higher level gameplay.
* [[Minmaxers Delight]]: Item Magic school. Don't leave home without it.
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* [[Rat Stomp]]: The rats have a breath weapon, just for variety.
* [[La Résistance]]: Thorsten Cragstone's original band of escaped slaves that managed to kill the Derethian Olthoi queen.
* [[Red Sky, Take Warning]]
* [[Respawn Point]]: Lifestones. This is actually Lampshaded, as one of the things that causes the Shadow's [[Heel Face Turn]] is discovering how to use them.
* [[Respawning Enemies]]: Areas have "encounter points" which will spawn a suitably large number of a monster that is appropriate to that area, on that spot. These typically turn active as you walk towards them.
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* [[Screwed By the Network]]: Multiple times. Initially, they couldn't find a publisher as Sony was pulling in favors to ensure that [[Ever Quest|their MMORPG]] wouldn't have competition. Microsoft stepped in to publish it in exchange for effectively owning the rights to everything involved... and then proceeded to run the game into the ground over several years.
** Asheron's Call had a (not undeserved) reputation for being full of botters, people using 3rd party programs to play the game. When asked why, it turned out that Turbine had wanted to ban botting for years and had fixes ready to go, but Microsoft vetoed them every single time, due to some of the botters running 10-15 accounts ''at the same time.''
** ''Asheron's Call 2'' had the in game discussion system break down. Turbine had a fix within hours... but Microsoft refused to allow them to push it for months. The fact that Microsoft was starting to push ''[http://en.[wikipedia.org/wiki/:Mythica |Mythica]]'', what amounted to Asheron's Call 2's replacement, at the same time, did not go unnoticed by anyone. Turbine was eventually allowed to fix the chat system, ''almost a full year later'', but the damage was done and [[AC 2]] closed shortly afterwards.
* [[Sdrawkcab Name]]: Someone in Turbine really likes this trope. See the [[Shout -Out]] entry.
* [[Sealed Evil in A Can]]: Bael'Zharon, for a long time.
* [[Sentient Phlebotinum]]: The Shadows are powered by this. And it hates ''everything''.
* [[Shonen Upgrade]]: Augmentation gems and Luminance.
* [[Shout -Out]]: The [[Monty Python and The Holy Grail|Killer Bunny]].
** Some players claim to have seen a strange [[Doctor Who (TV)|British Police Box]] in the wilds, but Turbine insists it's an [[Urban Legend of Zelda]].
** Ulgrim the Unpleasant tells you, "Some monsters get stronger, some monsters get weaker. [[Big Trouble in Little China|Just remember what ol' Ulgrim says when the health is down, fire is raining from the sky and monsters are clawing at his throat."]]
** Ulgrim the Unpleasant tells you, [[Army of Darkness|"Strong...weak. I'm the one with the wand."]]
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* [[White Mask of Doom]]: Virindi "wear" them. Camdeth Martine wore one, too, to hide his [[Facial Horror|scars]]. Dolls are nothing but one giant floating mask wreathed in energy.
* [[Woobie, Destroyer of Worlds]]: Camdeth Martine.
* [[Yeah! Shot]]: Easy to do with the built-in emote command @atoyot.
 
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